Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.08 @ 23:49:48 Player: ThE chow Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (3373) 3373 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 5970 Bonus ------- High Alert Combat Kills 157 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 210/240 System Corruption 0% Temperature Cool (12) Movement Walking (101) Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Mini Grenade Launcher > --- INVENTORY (15) --- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink ECM Suite Advanced ECM Suite Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Beam Rifle Pulse Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Pulse Rifle > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Improved Heat Sink ECM Suite Advanced ECM Suite Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Beam Rifle High-powered Shotgun Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 71 | 6 9 14 23 19 Power 7 | 1 1 1 4 . Engine 6 | 1 1 1 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 21 | 2 . 7 5 7 Treads 3 | 2 . 1 . . Leg 18 | . . 6 5 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 1 5 1 10 3 Device 8 | . 1 . 6 1 Storage 4 | 1 2 . 1 . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 7 | . 2 1 3 1 Artifact . | . . . . . Weapon 23 | 2 3 5 4 9 Energy Gun 14 | 2 1 3 . 8 Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 . 4 . Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Parts Lost 30 | . 1 8 12 9 Power 2 | . . . 2 . Propulsion 13 | . . 6 3 4 Utility 9 | . 1 1 5 2 Weapon 6 | . . 1 2 3 Highest Loss Streak 6 | . 1 3 6 5 To Critical Strikes . | . . . . . Average Backups 12 | 2 10 13 12 13 Power 1 | . 1 1 . . Propulsion 1 | . 2 1 1 2 Utility 3 | . 2 5 3 3 Weapon 4 | 1 2 5 7 6 Tool/Special . | . . . . . Unused Backups 21 | . 4 5 3 9 Power 5 | . 1 2 1 1 Propulsion 2 | . . . . 2 Utility 6 | . 2 2 1 1 Weapon 8 | . 1 1 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 87 87 98 Engine 9 | . 14 11 6 . Core 1 | . . . 1 9 Treads 10 | . 28 3 3 . Leg 19 | . . 28 22 35 Device 4 | . 1 . 10 10 Storage 13 | . 14 11 14 14 Processor 1 | . . . . 8 Protection 9 | . 10 10 8 1 Energy Gun 14 | . 16 17 6 14 Ballistic Gun 2 | . 4 . 7 1 Launcher 4 | . 6 4 3 2 Peak Build Rating 30 | 6 11 17 23 30 Average Rating 14 | 4 8 14 19 24 On Entrance 10 | . 6 11 14 19 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 45 | 11 36 40 45 41 Greatest Support 43 | 40 40 43 43 43 Greatest Overweight (x) 13 | . . 3 13 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 12 | 2 10 13 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 14 15 15 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 2238 | 90 453 436 688 571 Remotely . | . . . . . Salvage Created 3446 | . 633 800 1048 965 Parts 170 | . 29 51 51 39 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 4 | . 2 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 73 | . 12 22 21 18 Guns 34 | . 5 10 14 5 AOE 39 | . 7 12 7 13 Classes Destroyed 12 | . 4 4 3 1 Worker 11 | . 3 4 1 3 Builder 6 | . . 2 3 1 Tunneler 1 | . . . 1 . Hauler 2 | . . 1 . 1 Recycler 6 | . 2 . 1 3 Operator 1 | . . . . 1 Watcher 12 | . 3 5 2 2 Swarmer 10 | . . 8 . 2 Grunt 48 | . 12 8 16 12 Brawler 1 | . . . 1 . Duelist 2 | . . . 1 1 Sentry 12 | . . 6 3 3 Best Kill Streak 7 | . 4 7 6 6 Combat Bots Only 6 | . 2 6 5 4 Max Kills in Single Turn 4 | . 3 4 2 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 396 | . 42 131 146 77 Missed 100 | . 11 31 32 26 Hits 296 | . 31 100 114 51 Melee 20 | . . . 13 7 Projectile 276 | . 31 100 101 44 Critical Strikes 15 | . . 2 9 4 Part Disruptions 1 | . . 1 . . Damage Taken 4766 | . 358 1456 2008 944 Core 823 | . 59 214 406 144 Absorbed by Shields . | . . . . . Redirected to Shielding 24 | . 24 . . . Regen/Repaired (Parts) 80 | . . . . 80 Core Remaining (%) 74 | 100 76 46 . . Volleys Fired 263 | . 45 77 85 56 Largest 2 | . 2 2 2 2 Hottest 117 | . 90 112 86 117 Shots Fired 431 | . 81 121 141 88 Gun 362 | . 71 98 124 69 Cannon . | . . . . . Launcher 69 | . 10 23 17 19 Special . | . . . . . Kinetic 129 | . 23 . 90 16 Thermal 223 | . 48 98 34 43 Explosive 69 | . 10 23 17 19 Electromagnetic 10 | . . . . 10 Robot Hit Streak 27 | . 14 27 13 15 Robot Miss Streak 8 | . 3 8 5 3 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 241 | . 44 61 87 49 Core Hits 201 | . 32 52 59 58 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 16 | . 1 6 5 4 Burn 12 | . 1 6 2 3 Destroy 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8286 | . 1060 2204 2634 2388 Guns 3719 | . 464 915 1484 856 Cannons . | . . . . . Explosions 4567 | . 596 1289 1150 1532 Melee . | . . . . . Ramming . | . . . . . Kinetic 1554 | . 138 . 1177 239 Thermal 2305 | . 369 1057 307 572 Explosive 4273 | . 553 1147 1150 1423 Electromagnetic 154 | . . . . 154 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 153 | . . 95 29 29 Projectiles . | . . . . . Explosions 153 | . . 95 29 29 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 294 | . . 201 . 93 Shots 11 | . . 7 . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 427 | . 258 427 276 250 Average Temperature 103 | . 61 148 91 69 Received Heat Transfer 2115 | . 201 582 981 351 Effects 8 | . 2 4 1 1 Energy Bleed 5 | . . 3 1 1 Interference 2 | . 2 . . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 2 4 4 2 Heat Transferred 6210 | . 1039 2875 925 1371 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 47 | 100 98 16 48 6 Level 1 30 | . 1 49 38 37 Level 2 22 | . . 33 12 55 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 541 | . 201 541 444 488 Initial 184 | . . 72 152 184 Average 235 | . 74 337 224 369 Influence Increases 2878 | . 492 916 774 696 Destroy 0b10 Robot/C 1460 | . 240 440 420 360 Destroy 0b10 Robot/NC 195 | . 40 60 40 55 Destroy Leader 358 | . 76 112 84 86 Successful Hack 23 | . 5 4 . 14 Disable Machine 330 | . 45 135 90 60 Destroy Structure 452 | . 71 165 95 121 Lose Combat Pursuer 60 | . 15 . 45 . Influence Decreases 2382 | . 319 727 698 638 Entered New Map 565 | . . 101 210 254 Time Decay 1527 | . 319 546 368 294 Lost Part 290 | . . 80 120 90 Squads Dispatched 10 | . 4 1 2 3 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 8 | . 2 1 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 10 | . . 5 . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 18 30 33 24 Peak Tracking Total 9 | . 3 5 9 4 Tactical Retreats 8 | . 2 . 4 2 ECM-based Alert Blocks 5 | . 1 . 1 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 22 | . 3 9 6 4 Max in Single Turn 3 | . 3 2 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 14 | . 4 5 . 5 Terminals 10 | . 3 3 . 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 33 | . 7 14 . 12 Successful 21 | . 2 12 . 7 Failed 12 | . 5 2 . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 5 5 . 9 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units 6 | . 2 4 . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 4 . 5 Prototype ID Bank 1 | . 1 . . . Emergency Access Points 3 | . . 2 . 1 Alert Level 3 | . . 2 . 1 Surveillance Status 1 | . . . . 1 Investigation Status 1 | . . . . 1 Assault Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks 4 | . 1 3 . . Process 1 | . . 1 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer 5 | . . 5 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired 1 | . . . . 1 Time 13 | . . . . 13 Parts Recycled . | . . . . . Recycled Matter 96 | . . 96 . . Retrieved Matter 237 | . . 237 . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1287 | . 183 . 445 659 Sensors 171 | . . . 171 . Terrain 204 | . . . . 204 ECM 1022 | . 183 . 275 564 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 4533 | 81 1372 1577 844 659 Spaces Moved 2318 | 49 745 809 348 367 Core 13 | 11 . . 2 . Treads 998 | 38 745 152 63 . Legs 1307 | . . 657 283 367 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 108 101 Average Speed 148 | 135 160 157 147 106 Slowest Speed 700 | 160 160 315 700 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 8 | . . . . 8 Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 77 64 28 45 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 12 | . . 10 . 2 Terrain Destroyed 528 | . 75 194 110 149 Melee . | . . . . . Projectile 4 | . . . 2 2 AOE 523 | . 75 194 107 147 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2989 | 64 854 993 535 543 Wait 174 | . 16 60 38 60 Move 2314 | 48 744 808 347 367 Hop . | . . . . . Pick Up 95 | 10 25 16 25 19 Fast Attach . | . . . . . Attach 53 | 6 6 11 18 12 Detach 5 | . 2 3 . . Swap 49 | . 4 9 15 21 Drop 36 | . 12 9 7 8 Fire 263 | . 45 77 85 56 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 790 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Discovered new exit (range 8) 1412 | -10/Materials | Discovered new exit (range 15) 1454 | -10/Materials | Entered another Materials area 1454 | -9/Materials | Evolved 2 slots: Propulsion x2 1745 | -9/Materials | Discovered new exit (range 12) 2023 | -9/Materials | Lost 3 parts (2n1u) 2383 | -9/Materials | Discovered new exit (range 15) 2826 | -9/Materials | Discovered new exit (range 10) 2875 | -9/Materials | Core integrity fell below 50% 3031 | -9/Materials | Entered another Materials area 3031 | -8/Materials | Evolved 2 slots: Utility x2 3249 | -8/Materials | Lost 6 parts (1p2n3u) 3286 | -8/Materials | Core integrity fell below 50% 3304 | -8/Materials | Lost 3 parts (1p1u1w) 3641 | -8/Materials | Build established: Scavenger-Mutant 3659 | -8/Materials | Discovered new exit (range 16) 3875 | -8/Materials | Entered Storage 3951 | -8/Storage | Lost 5 parts (3n1u1w) 4087 | -8/Storage | Repaired Aluminum Leg+ 4134 | -8/Storage | Core integrity fell below 20% 4534 | -8/Storage | Destroyed self with Mini Grenade Launcher Last Messages --------------- Engine. 04405_ Heat Sink fried. 04405_ Hvy. Assault Rifle melted. 04405_ Y-45 Defender destroyed. 04405_ Destroyed Com. Wheel. 04405_ Storage Shell breached. 04409_ Acquired 15 matter. 04410_ K-01 Serf collects debris. 04412_ Acquired Imp. Light Armor Plating. 04414_ Acquired Hpw. Shotgun. 04417_ Dropped Aluminum Leg+. 04420_ Acquired VSS Leg. 04422_ Dropped Beam Rifle+. 04424_ Acquired Pulse Rifle. 04433_ K-01 Serf collects debris. 04442_ Acquired 40 matter. 04442_ K-01 Serf collects debris. 04531_ Transfer Shaft disabled. 04531_ S-10 Pest destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ! ##???#???????#?##?????#?"??? ?? ??????? | | #????#?#??#?#?#?##????## ???? ?????? | | #??#???###? ?? ??? ??# ? ?????????? | | * # # ##????????## ????"??""? ? ??? ? ?#???? | | # #??????#?#?? ?"?"??"? ????# ???????? | | #### == ##????????## ""? """ # ????????##??? | | ???" = # #??????###?# ?? ???? #?? ??????? | | ?? 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"?"??#?????????? | | " ! # #?###+########+##?####? ????????????? | | # ##### ##### ? ? #####??##???? ????????? | | ##+## + ? ###?##?##?????????????? | | #### # ? ####?###??????????????? | | #### # ? ??#???#???????????????? | | #### + ? ? ??#?#??##?????????????? | | ##?#######? ? ???#??#???????????????? | | # ###????###????? ? ?###??#???????????????? | | # "###???### ????#???????????????????? | | # T####?#### ? ? ?#?##??????????????????? | | ## ^ "####???#???######???#?#????????????????? | | ## #######?#?????#???##??#?????????????????? | | ## #?#####??#??##??????????????????????????? | | ?# #?????####?##??###??????????????????????? | | ?#########???#??####??#?#????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#??????????#??????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 375 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 11% | -8/Storage Studied --------- Rocket Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Construction Begets Destruction Crack Shot Item+ Novice Programmer Omniscient Cartographer Overwhelming Please Form A Line Remodeling Resistances Are Futile Risk Taker There's More Where That Came From Challenges ------------ None Game ------ Seed ConstructSlugCycler Manual? 0 Play Time 02:09:33 Cumulative 3.6 hours Start 2026.01.07 @ 22:44:07 End 2026.01.08 @ 23:49:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 356731a6-03f8-4942-955d-ebb270c51ec4