Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.08 @ 14:03:25 Player: Xeram Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (57) 285 Value Destroyed (1753) 1753 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6622) 6622 TOTAL SCORE: 16940 Bonus ------- High Alert Combat Kills 122 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Win 3000 Cogmind --------- Core Integrity 1540/1600 Matter 220/300 Energy 16/180 System Corruption 0% Temperature Cool (3) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (4) --- Cooled Cesium-ion Thruster Q-thruster Impulse Thruster Array > --- UTILITY (17) ----- Experimental Power Amplifier Medium Storage Unit Gravity Neutralizing Apparatus Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Makeshift Armor Plating Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Fission Core Combat Linear Gravjet Advanced ECM Suite Warp Gun Vortex Rail Enhanced Nova Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Gravity Neutralizing Apparatus Experimental Optical Array Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Makeshift Armor Plating Advanced Force Field Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Fission Core Light Particle Reactor Combat Linear Gravjet Advanced ECM Suite Warp Gun Vortex Rail Heavy Rocket Launcher [Rating: 132] Favorites ----------- Power Light Fission Core Engine Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Minigun Energy Gun Beamcaster Energy Cannon Nova Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 2 2 . . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . . . 1 . Utility 15 | . . . 1 2 2 2 2 . . . . 2 2 . . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 140 | 6 . 4 7 14 33 18 6 2 1 3 2 9 11 8 7 9 Power 16 | 1 . 1 2 . 4 1 . . . . 1 . 2 . 3 1 Engine 6 | 1 . 1 2 . 2 . . . . . . . . . . . Core 5 | . . . . . 2 1 . . . . 1 . . . 1 . Reactor 5 | . . . . . . . . . . . . . 2 . 2 1 Propulsion 24 | 2 . . 2 4 6 4 . . . . . 2 1 . 1 2 Treads 10 | 2 . . 2 4 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 13 | . . . . . 4 4 . . . . . 2 1 . 1 1 Utility 56 | 1 . 1 3 6 9 8 4 1 . 1 . 7 6 2 3 4 Device 25 | . . 1 . 1 3 5 1 1 . . . 3 5 . 2 3 Storage 4 | 1 . . 2 . 1 . . . . . . . . . . . Processor 6 | . . . . 2 2 . . . . . . . . 1 1 . Hackware 13 | . . . . 2 2 2 3 . . . . 4 . . . . Protection 8 | . . . 1 1 1 1 . . . 1 . . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 44 | 2 . 2 . 4 14 5 2 1 1 2 1 . 2 6 . 2 Energy Gun 9 | 1 . 1 . 1 . . . . . 1 . . . 4 . 1 Energy Cannon 7 | . . . . . . . . 1 1 1 . . 2 1 . 1 Ballistic Gun 13 | 1 . 1 . 3 8 . . . . . . . . . . . Ballistic Cannon 12 | . . . . . 5 4 2 . . . . . . 1 . . Launcher 3 | . . . . . 1 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 1 3 . . . 1 . . . 4 1 1 Parts Lost 23 | . . 1 . 8 6 2 . . . . 3 . 1 . . 2 Power 4 | . . . . . 2 . . . . . 1 . . . . 1 Propulsion 3 | . . . . 3 . . . . . . . . . . . . Utility 11 | . . . . 3 2 2 . . . . 2 . 1 . . 1 Weapon 5 | . . 1 . 2 2 . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . 3 3 1 . . . . 3 . 1 . . 1 Average Slot Usage (%) 86 | . 85 92 92 89 88 78 77 88 88 88 86 83 88 94 84 84 Engine 3 | . 14 14 11 9 2 4 . . . . . . . . . . Core 2 | . . . . . 3 1 5 5 5 5 4 5 . . . . Treads 7 | . 28 28 26 24 6 . . . . . . . . . . . Flight 12 | . . . . . 15 20 17 17 17 17 17 14 14 14 13 12 Device 8 | . . 6 9 1 5 11 11 11 11 7 5 9 16 13 12 12 Storage 8 | . 14 14 12 18 9 6 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . 8 4 6 5 5 5 5 5 5 4 8 8 8 Hackware 23 | . . . . . 26 19 29 41 41 41 39 36 38 38 34 32 Protection 4 | . . . 11 9 1 5 1 . . 2 5 5 4 4 4 8 Energy Gun 2 | . 14 17 11 5 . . . . . . . . . 2 . . Ballistic Gun 4 | . 14 10 11 12 7 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 60 | 12 12 17 54 60 47 27 20 20 31 20 19 20 30 35 43 56 Greatest Support 70 | 40 40 40 60 62 70 27 20 20 20 20 20 20 37 37 58 58 Greatest Overweight (x) 2 | . . . . 2 1 1 . . 1 . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 16 16 16 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 9 | 4 6 6 7 16 10 8 8 8 8 8 8 8 8 8 8 8 Most Carried 16 | . . 3 13 16 15 8 8 8 7 8 8 8 8 8 8 8 Average Carried 8 | . . 1 4 14 8 7 7 6 6 7 7 7 7 7 7 6 Final Capacity 16 | 6 6 6 16 16 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 13 | . . 3 13 13 8 8 7 7 7 8 7 8 8 7 7 7 Class Distribution -------------------- 31% | Hacker-Sprinter 21% | Wizard-Sprinter 12% | Scavenger-Mutant 11% | Mutant 11% | Wizard-Scout 6% | Hacker-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Mutant | -3/Testing Wizard-Scout | -2/Research Wizard-Scout | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Matter Collected 2117 | 198 . 111 43 367 556 81 . 290 20 30 13 . 93 87 228 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2036 | . . 291 89 1308 318 . . . . . 30 . . . . . Parts 150 | . . 20 10 96 19 . . . . . 5 . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . 2 . 29 2 . . . . . Prevented 11 | . . . . . . . . . . 11 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 48 | . . 10 2 25 7 . . . . . 4 . . . . . Guns 39 | . . 10 2 23 4 . . . . . . . . . . . Cannons 3 | . . . . . 3 . . . . . . . . . . . AOE 6 | . . . . 2 . . . . . . 4 . . . . . Classes Destroyed 13 | . . 2 1 8 2 . . . . . . . . . . . Worker 2 | . . . . 1 1 . . . . . . . . . . . Builder 2 | . . . . 2 . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 2 | . . . . 1 1 . . . . . . . . . . . Swarmer 19 | . . 6 . 7 2 . . . . . 4 . . . . . Grunt 14 | . . 4 1 8 1 . . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 9 | . . . 1 8 . . . . . . . . . . . . Hunter 3 | . . . . 1 2 . . . . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . . . . . Best Kill Streak 5 | . . 4 2 5 5 . . . . . 4 . . . . . Combat Bots Only 5 | . . 4 2 5 2 . . . . . 4 . . . . . Max Kills in Single Turn 2 | . . 1 1 2 2 . . . . . 2 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Damage Taken 3146 | . . 400 26 1071 907 170 20 . 64 . 149 . 54 . 29 256 Core 480 | . . 59 . 22 183 36 20 . 19 . 52 . . . 29 60 Absorbed by Shields 37 | . . . . . . . . . . . . . . . . 37 Core Remaining (%) 93 | 100 . 76 100 96 73 95 . . . . 90 100 . 100 98 96 Volleys Fired 186 | . . 17 4 70 44 14 3 6 6 3 5 . 5 7 . 2 Largest 2 | . . 2 2 2 2 1 1 1 1 1 1 . 1 1 . 1 Hottest 120 | . . 115 95 120 73 48 48 105 105 105 39 . 113 113 . 120 Shots Fired 286 | . . 33 8 129 65 14 3 6 6 3 5 . 5 7 . 2 Gun 210 | . . 33 8 129 37 . . . . . . . . 3 . . Cannon 70 | . . . . . 27 14 3 6 6 3 . . 5 4 . 2 Launcher 6 | . . . . . 1 . . . . . 5 . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 177 | . . 9 4 83 64 14 3 . . . . . . . . . Thermal 61 | . . 10 4 18 . . . 6 6 3 . . 5 7 . 2 Explosive 6 | . . . . . 1 . . . . . 5 . . . . . Electromagnetic 42 | . . 14 . 28 . . . . . . . . . . . . Robot Hit Streak 24 | . . 8 2 24 10 . . . . . . . . . . . Robot Miss Streak 3 | . . 2 1 3 2 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 3 1 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . . . . . . . Shots Hit Robots 163 | . . 22 3 101 37 . . . . . . . . . . . Core Hits 98 | . . 13 2 59 18 . . . . . 6 . . . . . Critical Hits 1 | . . . . . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3202 | . . 331 48 1847 667 . . . . . 309 . . . . . Guns 2471 | . . 331 48 1696 396 . . . . . . . . . . . Cannons 271 | . . . . . 271 . . . . . . . . . . . Explosions 460 | . . . . 151 . . . . . . 309 . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 1635 | . . 40 7 921 667 . . . . . . . . . . . Thermal 682 | . . 170 41 471 . . . . . . . . . . . . Explosive 309 | . . . . . . . . . . . 309 . . . . . Electromagnetic 576 | . . 121 . 455 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . 2 2 6 3 . . . . . . . . . . Average Corruption 3 | . . . 1 2 4 3 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 26 | . . . . . 20 6 . . . . . . . . . . Message Errors 8 | . . . . . 5 3 . . . . . . . . . . Matter Fused 1 | . . . . . . 1 . . . . . . . . . . Heat Flow Errors 6 | . . . . . 5 1 . . . . . . . . . . Energy Discharges 3 | . . . . . 3 . . . . . . . . . . . Data Loss (minor) 3 | . . . . . 2 1 . . . . . . . . . . Targeting Errors 4 | . . . . . 4 . . . . . . . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 37 | . . . . . . . . . . . 37 . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 37 | . . . . . . . . . . . 37 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . 7 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . 5 . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . Self-Inflicted Damage 77 | . . . . . . . . . . . 77 . . . . . Shots 2 | . . . . . . . . . . . 2 . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 467 | . . 130 35 72 286 467 . 132 132 132 . . 138 92 . 144 Average Temperature 55 | . . 43 19 21 88 158 . 54 57 67 . . 67 38 . 75 Received Heat Transfer 669 | . . 141 15 342 63 72 9 . 18 . . . 9 . . . Effects 4 | . . . . . 2 2 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1125 | . . 296 74 755 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Peak Influence 675 | . 15 235 181 482 675 263 31 . . . . 63 28 59 75 181 Initial 263 | . . 5 91 76 212 263 . . . . . 56 . 15 30 44 Average 197 | . 7 79 139 312 531 85 9 . . . . 40 3 46 40 106 Maximum Alert Level 2 | . . 1 . 2 2 1 . . . . . . . . . . Low Security (%) 65 | 100 100 91 100 19 . 99 100 . . . . 100 100 100 100 100 Level 1 12 | . . 8 . 53 15 . . . . . . . . . . . Level 2 21 | . . . . 27 84 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . 2 3 4 3 2 . . . . 1 1 4 . 1 Investigation 3 | . . . . . 1 1 . . . . . 1 . . . . Extermination 3 | . . . . . 1 . . . . . . . 1 1 . . Reinforcement 15 | . 1 . 2 3 2 2 2 . . . . . . 2 . 1 Assault 1 | . . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Distress Signals 7 | . . . . 3 1 1 . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 139 | . 3 10 6 34 25 18 5 1 9 . 4 1 2 3 6 12 Peak Tracking Total 9 | . 3 3 2 6 5 9 2 7 9 . 4 1 3 2 4 8 Tactical Retreats 18 | . . . . 1 5 5 2 3 . . . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Traps Triggered 8 | . . . 2 1 2 . . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Disabled 4 | . . . 1 1 . . . . . . . . . 2 . . Max in Single Turn 1 | . . . 1 1 . . . . . . . . . 1 . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Machines Accessed 35 | . . . 1 1 6 5 5 1 . 4 . 5 . 2 2 3 Terminals 18 | . . . 1 . 4 4 2 . . . . 3 . 2 . 2 Fabricators 4 | . . . . . 1 1 . . . . . 2 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . 2 1 Total Hacks 115 | . . . 2 2 18 13 20 1 . 10 . 28 . 15 2 4 Successful 97 | . . . . 2 13 8 19 1 . 10 . 24 . 14 2 4 Failed 18 | . . . 2 . 5 5 1 . . . . 4 . 1 . . Catastrophic 4 | . . . . . 1 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . . . 2 . 9 7 3 . . . . 14 . 6 . 1 Terminals 67 | . . . 2 . 13 10 8 . . . . 16 . 15 . 3 Fabricators 19 | . . . . . 4 3 . . . . . 12 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . Recycling Units 9 | . . . . . . . 9 . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . . 2 1 Terminal Hacks 50 | . . . . . 4 5 4 1 . 10 . 12 . 11 . 3 Record 5 | . . . . . . . 1 . . 2 . . . 1 . 1 Part Schematic 3 | . . . . . . 1 . . . . . 2 . . . . Robot Analysis 3 | . . . . . . . . . . . . 1 . 2 . . Prototype ID Bank 8 | . . . . . 1 . . . . 6 . . . 1 . . Open Door 4 | . . . . . . . . 1 . 2 . . . . . 1 Level Access Points 4 | . . . . . . 1 . . . . . 1 . 1 . 1 Branch Access Points 3 | . . . . . . . 1 . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . Machine Index 2 | . . . . . . . 1 . . . . 1 . . . . Alert Level 3 | . . . . . . 1 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . 1 . . . . . 1 . . . . Locate Traps 3 | . . . . . 1 . . . . . . 1 . 1 . . Transport Status 1 | . . . . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . 1 . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . . . . 1 . . . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . 1 . . Fabricator Hacks 14 | . . . . . 3 2 . . . . . 9 . . . . Load Schematic 6 | . . . . . 1 1 . . . . . 4 . . . . Build 8 | . . . . . 2 1 . . . . . 5 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . . . . . . . 9 . . . . . . . . . Recycle Component 2 | . . . . . . . 2 . . . . . . . . . Process 3 | . . . . . . . 3 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Retrieve Matter 3 | . . . . . . . 3 . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 1 . . . . . . . 2 1 Seal Access 5 | . . . . . 1 . 1 . . . . . . . 2 1 Unauthorized Hacks 15 | . . . . . 5 1 3 . . . . 3 . 3 . . Terminals 11 | . . . . . 4 1 3 . . . . . . 3 . . Track 1 | . . . . . . . . . . . . . . 1 . . Assimilate 5 | . . . . . 2 1 2 . . . . . . . . . Botnet 3 | . . . . . 1 . 1 . . . . . . 1 . . Operators 2 | . . . . . 1 . . . . . . . . 1 . . Fabricators 4 | . . . . . 1 . . . . . . 3 . . . . Prioritize 2 | . . . . . 1 . . . . . . 1 . . . . Siphon 2 | . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 1 5 5 1 . . . . 5 . 2 . 1 Full Trace Events 3 | . . . . . 1 1 . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 1 . . . . . 2 . . . . Parts Built 8 | . . . . . 2 1 . . . . . 5 . . . . Matter 1426 | . . . . . 438 190 . . . . . 798 . . . . Time 481 | . . . . . 116 95 . . . . . 270 . . . . Total Part Build Rating 37 | . . . . . 6 5 . . . . . 26 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . Parts Recycled 2 | . . . . . . . 2 . . . . . . . . . Recycled Matter 78 | . . . . . . . 78 . . . . . . . . . Retrieved Matter 78 | . . . . . . . 78 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . 1 . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total Allies 5 | . . . . . 2 1 1 . . . . . . 1 . . Largest Group 1 | . . . . . 1 1 1 . . . . . . 1 . . Highest-Rated Group 127 | . . . . . 20 10 10 . . . . . . 127 . . Highest-Rated Ally 127 | . . . . . 20 10 10 . . . . . . 127 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 1 . . . . . . . . 4 . . Total Damage 609 | . . . . . 18 . . . . . . . . 591 . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Robot Analysis Total 3 | . . . . . . . . . . . . 1 . 2 . . Derelict Logs Recovered 5 | . . 3 . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Turns Passed 7092 | 82 84 335 334 957 1272 811 521 409 151 364 87 414 254 337 373 307 Spaces Moved 8660 | 48 53 174 190 430 1373 859 907 676 422 952 229 435 417 372 611 512 Core 2 | 2 . . . . . . . . . . . . . . . . Treads 1016 | 46 53 174 190 430 123 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 7642 | . . . . . 1250 859 907 676 422 952 229 435 417 372 611 512 Fastest Speed 29 | 50 160 160 160 155 29 29 29 29 29 29 29 29 29 30 30 32 Average Speed 45 | 155 160 160 160 164 40 29 29 29 29 29 29 29 30 30 31 32 Slowest Speed 200 | 160 160 160 160 200 165 107 29 29 102 29 29 107 32 30 32 32 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . 9 12 2 1 1 . . 1 . 2 16 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 21 51 27 47 39 26 18 70 71 93 44 11 14 31 18 15 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . . 1 . . . . . Known Exits Taken 12 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 10 | . . 1 . . . . . 4 3 . 2 . . . . . Spaces Dug 40 | . . . . . 7 7 3 6 6 . . . 5 4 . 2 Terrain Destroyed 126 | . . . . 21 18 7 3 6 6 . 54 . 5 4 . 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 41 | . . . . . 8 7 3 6 6 . . . 5 4 . 2 AOE 85 | . . . . 21 10 . . . . . 54 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp War Pro Fac Res Tes Res Acc Total 11526 | 53 52 199 212 563 2022 1397 1160 882 441 1037 244 715 541 588 775 645 Wait 2481 | . . 1 1 42 553 495 240 196 13 74 8 273 101 192 167 125 Move 8548 | 47 52 173 189 429 1354 834 902 673 419 951 228 432 416 368 585 496 Hop 43 | . . . . . 9 12 2 1 1 . . 1 . 1 9 7 Pick Up 39 | . . 2 7 4 12 5 3 1 . 2 . . 1 1 1 . Fast Attach 58 | 6 . 3 4 6 2 9 2 . . 1 . 8 6 5 3 3 Attach 54 | . . . . 6 15 9 4 2 1 1 2 . 4 1 3 6 Detach 48 | . . 1 2 3 8 9 3 2 1 2 1 . 4 2 4 6 Swap 28 | . . 1 3 2 16 . . . . 1 . 1 1 2 1 . Drop 37 | . . 1 2 1 8 10 1 1 . 2 . . 3 6 2 . Fire 186 | . . 17 4 70 44 14 3 6 6 3 5 . 5 7 . 2 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . 1 . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 15) 167 | -10/Materials | Entered Mines 233 | -10/Mines | Met a Derelict bent on vengeance 292 | -10/Mines | Learned 4 Materials zone layouts 312 | -10/Mines | Build established: Mutant 330 | -10/Mines | Learned location of Storage (-9) 443 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 447 | -10/Mines | Found Prototype Device 488 | -10/Mines | Discovered new exit (range 10) 502 | -10/Mines | Entered Materials 502 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 503 | -9/Materials | Identified exit to Mines 504 | -9/Materials | Identified exit to Materials 776 | -9/Materials | Discovered exit to Materials (range 16) 780 | -9/Materials | Build established: Scavenger-Mutant 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Utility x2 1470 | -8/Materials | Lost 3 parts (1n1u1w) 1702 | -8/Materials | Build established: Mutant 1743 | -8/Materials | Discovered new exit (range 15) 1793 | -8/Materials | Entered Factory 1793 | -7/Factory | Evolved 2 slots: Utility x2 1983 | -7/Factory | Fabricated Imp. VTOL Module (x1) 1993 | -7/Factory | Local fabrication network quarantined 2044 | -7/Factory | Fabricated Imp. VTOL Module (x1) 2059 | -7/Factory | Build established: Hacker-Mutant 2161 | -7/Factory | Identified Exp. Sensor Array 2449 | -7/Factory | Build established: Hacker-Sprinter 2908 | -7/Factory | Discovered new exit (range 14) 2909 | -7/Factory | Lost 3 parts (1u2w) 2916 | -7/Factory | Identified exit to Lower Caves 3064 | -7/Factory | Discovered new exit (range 4) 3065 | -7/Factory | Identified exit to Factory 3065 | -7/Factory | Entered another Factory area 3065 | -6/Factory | Evolved 2 slots: Utility x2 3201 | -6/Factory | Fabricated Imp. Hacking Suite? 3651 | -6/Factory | Found Prototype Launcher 3651 | -6/Factory | Identified Scatter Rocket Array 3705 | -6/Factory | Identified exit to Factory 3876 | -6/Factory | Entered another Factory area 3876 | -5/Factory | Evolved 2 slots: Utility x2 4064 | -5/Factory | Repaired Imp. Propulsion Shielding 4154 | -5/Factory | Identified exit to Upper Caves 4154 | -5/Factory | Identified exit to Extension 4397 | -5/Factory | Entered Upper Caves 4575 | -5/Upper Caves | Encountered a Warlord checkpoint 4804 | -5/Upper Caves | Discovered new exit (range 6) 4805 | -5/Upper Caves | Identified exit to Upper Caves 4806 | -5/Upper Caves | Entered another Upper Caves area 4812 | -5/Upper Caves | Encountered a Warlord checkpoint 4812 | -5/Upper Caves | Discovered new exit (range 14) 4915 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4953 | -5/Upper Caves | Discovered new exit (range 14) 4957 | -5/Upper Caves | Identified exit to Warlord 4957 | -5/Upper Caves | Entered Warlord 5023 | -5/Warlord | Visited the Vortex Lab 5025 | -5/Warlord | Found Prototype Energy Gun 5026 | -5/Warlord | Identified Vortex Rail 5027 | -5/Warlord | Warlord's base attacked by MAIN.C 5045 | -5/Warlord | Met Warlord 5090 | -5/Warlord | Build established: Wizard-Sprinter 5260 | -5/Warlord | Opened side exit 5319 | -5/Warlord | Discovered new exit (range 9) 5321 | -5/Warlord | Identified exit to Proximity Caves 5321 | -5/Warlord | Entered Proximity Caves 5372 | -4/Proximity Caves | Learned location of Quarantine (-2) 5404 | -4/Proximity Caves | Discovered new exit (range 16) 5408 | -4/Proximity Caves | Identified exit to Factory 5408 | -4/Proximity Caves | Entered Factory 5408 | -4/Factory | Evolved 2 slots: Utility x2 5409 | -4/Factory | Identified exit to Armory 5423 | -4/Factory | Lost 3 parts (1p2u) 5464 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 5511 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 5560 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 5664 | -4/Factory | Fabricated Exp. Sensor Array (x1) 5693 | -4/Factory | Identified exit to Research 5693 | -4/Factory | Identified exit to Upper Caves 5783 | -4/Factory | Fabricated Adv. System Shield (x1) 5822 | -4/Factory | Entered Research 5822 | -3/Research | Evolved 2 slots: Utility x2 6037 | -3/Research | Discovered new exit (range 16) 6076 | -3/Research | Identified exit to Testing 6076 | -3/Research | Entered Testing 6078 | -3/Testing | Spotted PL-57RVYS5U2E 6082 | -3/Testing | Rewired PL-57RVYS5U2E 6103 | -3/Testing | Identified exit to Research 6130 | -3/Testing | Found Prototype Ballistic Cannon 6130 | -3/Testing | Identified Omega Cannon 6163 | -3/Testing | Found Prototype Energy Gun 6163 | -3/Testing | Identified Warp Gun 6204 | -3/Testing | Protovariant out of control (PH-VNQ84I1T3L) 6204 | -3/Testing | Unleashed a protovariant (PH-VNQ84I1T3L) 6413 | -3/Testing | Entered Research 6413 | -2/Research | Warlord forces began assault on 0b10 6413 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 6523 | -2/Research | Research machine network offline 6569 | -2/Research | Met up with Warlord 6628 | -2/Research | Build established: Wizard-Scout 6659 | -2/Research | Found Prototype Processor 6659 | -2/Research | Identified Exp. Core Analyzer 6685 | -2/Research | Spotted Striker 6729 | -2/Research | Discovered new exit (range 21) 6786 | -2/Research | Identified exit to Access 6786 | -2/Research | Entered Access 6786 | -1/Access | Evolved 2 slots: Utility x2 6836 | -1/Access | Identified exit to Surface 7093 | *** | Escaped! Last Messages --------------- 06995_ K-01 Serf cleans the Sealed Freight Elevator. 07000_ K-01 Serf cleans the Terminal. 07007_ Acquired Adv. Force Field. 07021_ Acquired Prototype Device. 07021_ Identified Exp. Power Amplifier. 07023_ Reaction Control System destroyed. 07023_ Penetrated by Slug. 07025_ Slug penetrates Wall. 07038_ Slug penetrates Door. 07038_ Slug penetrates Wall. 07084_ Penetrated by Slug. 07084_ Slug penetrates Wall. 07086_ Penetrated by Slug. 07086_ Lgt. Quantum Reactor destroyed. 07086_ Slug penetrates Wall. 07090_ Connecting with Terminal... >>Open Sealed Barrier opened. 07091_ The Access Shell folds into the floor. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ??????????????#########+## #???????????????????? | | ????????###########???# #???????????????????? | | ????????# #???# #### #???????????????????? | | ????????# ##### #??? #???????????????????? | | ????????# " ! + #??? +???????????????????? | | ????????# """ #######???##???????????????????? | | ????????# """ |#??????????????????????????????? | | ????????# " #??????????????????????????????? | | ????????#= #??????????????????????????????? | | ????????# #??????????????????????????????? | | ######+########+##########################???????? | | ??????? | | ??????? | | ############## ""####??????????????? | | ??????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# T#?????????????????? | | ????????????????????# ""#?????????????????? | | ????????????????????# ""#?????????????????? | | ???????????????????## ""##????????????????? | | ???????????????????# #????????????????? | | ???????????????????## ##????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# @" #?????????????????? | | ????????????????????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????BB????BB???????????????????? | | ??????????????????????BB????BB???????????????u???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 43 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 3 Power Amplification 40 Additional Mass Support 12 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 76 Armor Integrity Analysis 33 Recoil Reduction 3 Offensive Hacking 66 Defensive Hacking 24 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? All-out Warlord Rampage Tester Challenges ------------ None Game ------ Seed PossumDumpster Manual? 1 Play Time 01:53:28 Cumulative 51.3 hours Start 2020.10.08 @ 12:04:30 End 2020.10.08 @ 14:03:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 51 Adventurer 1 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11 Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e6cc3be-d465-4632-8bc7-d5ce68264eaa