Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 20:10:28 Player: Exceptionally Mediocre Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (116) 580 Value Destroyed (3991) 3991 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 9096 Bonus ------- High Alert Combat Kills 663 Follower Combat Kills 181 Friendly Fire -59 Cogmind --------- Core Integrity 0/850 Matter 247/300 Energy 50/100 System Corruption 1% Temperature Hot (282) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- VTOL Module > --- UTILITY (5) ------ Enhanced Optical Array Targeting Computer Advanced Targeting Computer Target Analyzer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (5) ---- Light Nuclear Core VTOL Module Transmission Jammer Flak Gun Peak State ------------ > --- POWER ------------ FC-Ion Engine > --- PROPULSION ------- Flying CIT-NPT Exoskeleton > --- UTILITY ---------- Scrap Engine Huge Storage Unit Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Long-range Missile Launcher Hyp. Kinetic Coil Construct/G Flak Directed Coil Construct/G > --- INVENTORY -------- Improved Ion Engine Improved Cooling System Enhanced Optical Array Recoil Stabilizer Improved Particle Charger Transmission Jammer Shock Absorption System Drone Bay [Rating: 62] Favorites ----------- Power Constructs Engine Constructs Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Ion Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Slots Evolved 8 | . . . . . 6 . . 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 . . 2 Utility 3 | . . . . . 3 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 87 | 6 7 12 11 2 4 4 8 33 Power 12 | 1 1 2 3 . . . 1 4 Engine 10 | 1 1 2 3 . . . 1 2 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 13 | 2 . 2 1 . . . 2 6 Treads 5 | 2 . 2 1 . . . . . Leg 1 | . . . . . . . 1 . Wheel 1 | . . . . . . . 1 . Hover 1 | . . . . . . . . 1 Flight 5 | . . . . . . . . 5 Utility 34 | 1 2 7 3 1 4 4 2 10 Device 16 | . . 4 1 1 2 3 . 5 Storage 4 | 1 1 . . . 1 . . 1 Processor 6 | . . . . . 1 1 1 3 Hackware . | . . . . . . . . . Protection 8 | . 1 3 2 . . . 1 1 Artifact . | . . . . . . . . . Weapon 28 | 2 4 1 4 1 . . 3 13 Energy Gun 6 | 1 . . . . . . 2 3 Energy Cannon 3 | . . 1 2 . . . . . Ballistic Gun 10 | 1 4 . 2 . . . 1 2 Ballistic Cannon 5 | . . . . . . . . 5 Launcher 3 | . . . . . . . . 3 Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . Parts Lost 36 | . . . 1 . 2 8 . 25 Power 4 | . . . . . . 1 . 3 Propulsion 10 | . . . . . 1 3 . 6 Utility 8 | . . . . . . 2 . 6 Weapon 14 | . . . 1 . 1 2 . 10 Highest Loss Streak 8 | . . . 1 . 2 8 . 8 To Critical Strikes 1 | . . . . . . 1 . . Average Slot Usage (%) 77 | . 99 100 100 78 63 42 61 58 Engine 10 | . 14 14 14 13 7 3 5 5 Treads 13 | . 28 28 28 17 . . . . Leg 1 | . . . . 4 . . 7 . Hover 1 | . . . . . 6 3 . . Flight 1 | . . . . . . . . 5 Device 8 | . . 10 8 13 14 11 7 5 Storage 7 | . 14 14 14 . 7 2 . 5 Processor 4 | . . . . . 5 6 12 13 Protection 3 | . 13 3 6 . . . 4 . Energy Gun 2 | . . . . . 3 5 5 6 Energy Cannon 4 | . . 11 14 2 2 3 7 . Ballistic Gun 10 | . 28 16 14 9 . . 6 3 Ballistic Cannon 1 | . . . . 3 4 . . 1 Impact Weapon 3 | . . . . 11 7 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 108 | 10 30 34 41 41 107 101 25 108 Greatest Support 70 | 40 40 40 40 40 70 52 18 50 Greatest Overweight (x) 9 | 3 . . 1 1 2 6 1 9 Average Overweight (x) . | . . . . . 1 . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 25 Average Capacity 15 | 7 8 15 15 5 25 11 5 21 Most Carried 25 | 2 14 15 15 15 25 25 5 12 Average Carried 10 | 1 7 14 14 4 15 10 4 8 Final Capacity 25 | 8 15 15 15 5 25 5 5 5 Final Carried 25 | 2 14 15 15 5 25 4 5 4 Scrap Engine Consumption 128 | . . . . 49 36 1 2 40 Constructs Created 9 | . . . . 3 3 . . 3 Constructs Modified 40 | . . . . 11 11 3 . 15 Class Distribution -------------------- 44% | Mutant 38% | Construct 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Mutant | -7/Waste Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Matter Collected 2511 | 205 344 258 241 212 189 . 184 878 Remotely . | . . . . . . . . . Salvage Created 3895 | . 457 42 356 608 520 . 199 1713 Parts 207 | . 33 3 21 21 24 . 8 97 Haulers Intercepted 4 | . 2 . . . 1 . . 1 Recyclers Shooed 9 | . 3 . . 3 . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Combat Hostiles Destroyed 82 | . 9 1 10 3 10 . 2 47 Guns 42 | . 9 1 8 3 3 . 1 17 Cannons 17 | . . . 2 . 4 . 1 10 AOE 19 | . . . . . 1 . . 18 Classes Destroyed 18 | . 6 1 2 1 1 . 1 6 Worker 7 | . . . . . . . 1 6 Builder 4 | . 2 . . 1 . . 1 . Hauler 4 | . 2 . . . 1 . . 1 Recycler 11 | . 2 . . 6 . . 1 2 Mechanic 2 | . 1 . . . . . . 1 Operator 1 | . . . . . . . . 1 Turret 1 | . . . 1 . . . . . Watcher 4 | . 2 . . . 1 . . 1 Swarmer 20 | . 9 . 2 . . . . 9 Cutter 3 | . . . . . . . . 3 Grunt 27 | . . 1 2 . 6 . 1 17 Brawler 3 | . . . . . . . . 3 Duelist 1 | . . . . . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 9 | . . . . 3 2 . 1 3 Hunter 8 | . . . . . . . . 8 Programmer 4 | . . . . . 2 . . 2 Subdweller 6 | . . . 6 . . . . . Best Kill Streak 18 | . 5 1 3 2 2 . 4 18 Combat Bots Only 12 | . 3 1 3 2 2 . 1 12 Max Kills in Single Turn 3 | . 1 1 1 1 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . 1 . . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Hostile Shots Fired 848 | . 43 24 103 16 94 10 74 484 Missed 287 | . 10 11 34 6 28 . 22 176 Damage Taken 8833 | . 313 155 741 151 1071 1022 427 4953 Core 1308 | . 50 39 124 . 62 110 46 877 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 35 | . 10 9 16 . . . . . Regen/Repaired (Parts) 846 | . . . . 22 187 77 . 560 Core Remaining (%) 60 | 100 . . . 14 . . 68 . Volleys Fired 304 | . 55 11 54 23 47 . 13 101 Largest 3 | . 2 2 2 2 2 . 3 3 Hottest 168 | . 40 80 108 108 85 . 140 168 Shots Fired 548 | . 110 22 95 33 61 . 37 190 Gun 377 | . 110 14 42 22 31 . 25 133 Cannon 150 | . . 8 53 11 30 . 12 36 Launcher 21 | . . . . . . . . 21 Special . | . . . . . . . . . Kinetic 312 | . 110 14 42 23 22 . 13 88 Thermal 153 | . . 8 53 10 9 . 24 49 Explosive 21 | . . . . . . . . 21 Electromagnetic 62 | . . . . . 30 . . 32 Robot Hit Streak 23 | . 9 2 9 11 14 . 23 20 Robot Miss Streak 6 | . 4 4 6 2 2 . 5 6 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 3 | . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 372 | . 67 9 54 24 52 . 27 139 Core Hits 284 | . 34 5 19 12 17 . 18 179 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 7 | . . . . . 2 . . 5 Meltdown 1 | . . . . . . . . 1 Destroy 3 | . . . . . . . . 3 Blast 3 | . . . . . 2 . . 1 Melee Attacks 8 | . . . . 1 7 . . . Impact 8 | . . . . 1 7 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11348 | . 691 218 1135 547 1460 . 580 6717 Guns 4759 | . 691 126 547 222 558 . 379 2236 Cannons 2193 | . . 92 588 211 527 . 201 574 Explosions 4014 | . . . . . 107 . . 3907 Melee 382 | . . . . 114 268 . . . Ramming . | . . . . . . . . . Kinetic 3559 | . 691 126 547 237 439 . 121 1398 Thermal 2273 | . . 92 588 196 215 . 459 723 Explosive 3907 | . . . . . . . . 3907 Electromagnetic 1227 | . . . . . 538 . . 689 Impact 382 | . . . . 114 268 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 19 | . 2 2 2 2 2 19 19 1 Average Corruption 3 | . 2 2 2 2 1 10 19 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 79 | . 10 15 10 17 3 5 17 2 Message Errors 12 | . 2 4 . 1 . 2 3 . Matter Fused 21 | . 3 3 5 6 . 1 2 1 Heat Flow Errors 11 | . 3 1 1 3 . . 3 . Energy Discharges 12 | . 1 2 2 4 1 . 2 . Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 9 | . 1 3 2 . 2 . 1 . Data Loss (major) 4 | . . 1 . 1 . 1 1 . Alerts 4 | . . . . 2 . . 2 . Misdirections 1 | . . . . . . . 1 . Weapon Failures 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 242 | . . . 8 5 137 . . 92 Projectiles 48 | . . . 8 5 35 . . . Explosions 92 | . . . . . . . . 92 Melee 102 | . . . . . 102 . . . Knockbacks 9 | . . . . . 6 . . 3 Impact 3 | . . . . . 3 . . . Kinetic 6 | . . . . . 3 . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 514 | . . . . . 292 . . 222 Shots 7 | . . . . . 3 . . 4 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 354 | . 236 126 254 265 96 . 270 354 Average Temperature 77 | . 100 53 42 99 40 . 115 68 Received Heat Transfer 1257 | . . 81 315 45 228 . 114 474 Effects 5 | . . . . 2 . . 2 1 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . 2 . . . . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 Combat Hostiles 3 | . . . . . 2 . . 1 Parts Fried 8 | . . . . . 7 . . 1 Impact Corruptions 7 | . . . . . 7 . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted . | . . . . . . . . . Heat Transferred 4582 | . . 148 925 259 235 . 580 2435 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Peak Influence 1162 | . 219 181 . 771 372 140 182 1162 Initial 744 | . . . . 744 367 125 42 88 Average 289 | . 87 59 . 603 288 95 75 381 Maximum Alert Level 4 | . 1 . . 3 1 . . 4 Low Security (%) 47 | 100 93 100 . . 11 100 100 38 Level 1 25 | . 6 . . 8 88 . . 19 Level 2 16 | . . . . 60 . . . 21 Level 3 10 | . . . . 30 . . . 18 Level 4 . | . . . . . . . . 1 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . 1 2 . . 4 . 3 15 Investigation 3 | . 1 1 . . 1 . . . Extermination 5 | . . . . . 2 . 1 2 Reinforcement 9 | . . . . . 1 . 1 7 Assault 5 | . . 1 . . . . . 4 Garrison 3 | . . . . . . . 1 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 3 | . . . . . 1 . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 17 11 46 3 13 6 7 70 Peak Tracking Total 12 | . 4 3 4 2 2 6 4 12 Tactical Retreats 13 | . . . 7 . 1 . 1 4 Traps | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Traps Triggered 3 | . 1 . . . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Machines Disabled 17 | . 1 . 1 . 7 . . 8 Max in Single Turn 6 | . 1 . 1 . 6 . . 4 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Machines Accessed 20 | . 4 2 1 9 2 . . 2 Terminals 9 | . 3 . . 2 2 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . 1 . . 7 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 6 2 2 25 4 . . 3 Successful 17 | . 1 2 2 9 2 . . 1 Failed 25 | . 5 . . 16 2 . . 2 Catastrophic 4 | . 2 . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 10 | . 4 . . 1 4 . . 1 Terminals 17 | . 4 . . 6 4 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 21 | . 2 . . 19 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . 1 2 2 1 . . . 1 Record 2 | . . . 2 . . . . . Part Schematic 1 | . . . . 1 . . . . Open Door 2 | . . 2 . . . . . . Open DSF 1 | . . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . . . . 7 . . . . Retrieve Components 7 | . . . . 7 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . 1 2 . . . Terminals 3 | . . . . 1 2 . . . Botnet 3 | . . . . 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . . 6 2 . . 1 Full Trace Events 6 | . 1 . . 4 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . 18 3 . . 6 . . Total Damage 420 | . . 356 64 . . . . . Kills 9 | . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . Drone Launches 9 | . . . . . . 6 . 3 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Turns Passed 8183 | 71 1239 952 773 1312 1534 156 290 1856 Spaces Moved 4227 | 44 659 537 344 853 808 109 163 710 Core 86 | 17 . . . . . 69 . . Treads 2085 | 27 659 537 344 507 . . . 11 Legs 623 | . . . . 346 37 . 163 77 Wheels 89 | . . . . . . . . 89 Hover 784 | . . . . . 744 40 . . Flight 560 | . . . . . 27 . . 533 Fastest Speed 22 | 50 160 160 165 120 105 100 90 22 Average Speed 166 | 137 160 164 169 144 167 134 138 210 Slowest Speed 715 | 200 160 165 245 245 214 350 180 715 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 4 90 91 23 99 20 82 5 21 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 6 | . . 1 5 . . . . . Spaces Dug 3 | . . . . . . . . 3 Terrain Destroyed 217 | . . 1 . 2 51 . . 163 Melee . | . . . . . . . . . Projectile 10 | . . 1 . 2 1 . . 6 AOE 207 | . . . . . 50 . . 157 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Fac Total 4880 | 52 751 590 444 903 926 118 201 895 Wait 65 | . 2 . 16 8 12 1 13 13 Move 4216 | 43 658 536 343 852 808 108 162 706 Hop 2 | . . . . . . . . 2 Pick Up 107 | 3 20 15 8 6 28 2 5 20 Fast Attach 31 | 5 1 . 2 1 . 3 4 15 Attach 26 | 1 . . 1 1 4 1 4 14 Detach 8 | . . . 1 1 2 . . 4 Swap 30 | . 6 12 8 . . . . 4 Drop 70 | . 9 16 11 10 5 3 . 16 Fire 304 | . 55 11 54 23 47 . 13 101 Melee 8 | . . . . 1 7 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 12) 72 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 751 | -10/Materials | Discovered new exit (range 16) 1063 | -10/Materials | Discovered new exit (range 12) 1116 | -10/Materials | Discovered new exit (range 7) 1311 | -10/Materials | Entered Mines 1312 | -10/Mines | Met a Derelict testing a Signal Generator 1411 | -10/Mines | Met a Derelict shopkeep closing up shop 1561 | -10/Mines | Learned Materials stockpile data 1579 | -10/Mines | Discovered new exit (range 10) 2078 | -10/Mines | Learned 4 Materials zone layouts 2137 | -10/Mines | Discovered new exit (range 8) 2170 | -10/Mines | Discovered new exit (range 7) 2186 | -10/Mines | Found the Drone Emporium 2195 | -10/Mines | Learned Materials garrison access intel 2199 | -10/Mines | Found Prototype Device 2263 | -10/Mines | Entered Subcaves 2263 | -10/Subcaves | Accompanied by 1 ally 2581 | -10/Subcaves | Visited Clippyterm 2763 | -10/Subcaves | Disturbed a concealed Subdweller 2765 | -10/Subcaves | Core integrity fell below 50% 2963 | -10/Subcaves | Core integrity fell below 20% 2972 | -10/Subcaves | Discovered new exit (range 14) 3036 | -10/Subcaves | Entered Recycling 3047 | -9/Recycling | Found Scrap Engine 3551 | -9/Recycling | Build established: Construct 3707 | -9/Recycling | Discovered new exit (range 15) 4348 | -9/Recycling | Entered Factory 4348 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4349 | -7/Factory | Identified Bomb Drone Bay 5413 | -7/Factory | Discovered new exit (range 15) 5873 | -7/Factory | Discovered new exit (range 15) 5882 | -7/Factory | Sucked down chute 5882 | -7/Factory | Entered Waste 5897 | -7/Waste | EMP discharged 5901 | -7/Waste | Spotted C-40 Crusher 5906 | -7/Waste | Spotted C-40 Crusher 5906 | -7/Waste | Spotted C-40 Crusher 5922 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5926 | -7/Waste | Spotted C-40 Crusher 5928 | -7/Waste | Spotted C-40 Crusher 5935 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5969 | -7/Waste | Spotted C-40 Crusher 5997 | -7/Waste | EMP discharged 5997 | -7/Waste | System corruption reached 10% 5998 | -7/Waste | Lost 6 allies 6019 | -7/Waste | Lost 8 parts (1p3n2u2w) 6027 | -7/Waste | Discovered new exit (range 12) 6038 | -7/Waste | Entered Factory 6261 | -7/Factory | Garrison activated, responded to threat 6264 | -7/Factory | Discovered new exit (range 6) 6328 | -7/Factory | Entered another Factory area 6328 | -6/Factory | Evolved 2 slots: Propulsion x2 6518 | -6/Factory | Build established: Gunner 6930 | -6/Factory | Garrison activated, responded to threat 7455 | -6/Factory | Lost 3 parts (1p1u1w) 7728 | -6/Factory | First assault squad dispatched 7747 | -6/Factory | Build established: Construct 7865 | -6/Factory | Destroyed 12 combat bots 7900 | -6/Factory | Spotted B-75 Beast 7926 | -6/Factory | Lost 5 parts (1p1u3w) 7968 | -6/Factory | Core integrity fell below 50% 8026 | -6/Factory | Core integrity fell below 20% 8051 | -6/Factory | Lost 8 parts (3n3u2w) 8068 | -6/Factory | Destroyed 9 combat bots 8184 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 08173_ Lgt. Fission Core severed. 08174_ Slug penetrates Wall. 08175_ U-05 Engineer lays Concrete. 08177_ U-05 Engineer builds a Wall. 08177_ Acquired Lgt. Fission Core. 08178_ Power failure, Lgt. Fission Core shutdown. 08178_ Lgt. Fission Core destroyed. 08178_ Knocked back. 08179_ VTOL Module severed. 08179_ Slug penetrates C-17 Slicer. 08180_ Gauss Rifle destroyed. 08181_ VTOL Module severed. 08182_ U-05 Engineer lays Concrete. 08182_ Hrd. Light Armor Plating severed. 08182_ Hvy. Laser destroyed. 08182_ VTOL Module destroyed. 08183_ U-05 Engineer lays Concrete. 08183_ C-17 Slicer destroyed. 08184_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????# #??????????????????# #?????# | | ???????????????+ +??????????????????# #?????# | | ???????????????# #??????????????????# #?????# | | ???????????????# #??????????????????# #?????# | | ???????????????# #?????????#+#????###/#######/ | | ???????????????# #?????????# #????# | | ???????????????# #?????????# #????# | | ???????????????# ########### #????# ! | | ???????????????# ## ## #????# | | ???????????????# ##"""" ## ##???# ! | | ???????????????# ##"""" # ##### | | ??????????????## ##"""" + + = | | ??????#???????# #"""" # ##### | | ??????# ###### #"""" # #???# | | ??????# ^ #"""" # #???# | | ??????# ^ + # #???# | | ??????# % # ! !# #???# | | ??????# ##### % # # #???############ | | ??????????????# # # #??????????????? | | ??????????????### ########### ##?????????????? | | ????????????????# u########## #?????????????? | | ????????????????# %H! % ############### | | ????????????????# *=/] | | ????????????????# =%= ############### | | ????????????????####*% *%c% # #?????????????? | | ??????????????????# #### @= #######?????????????? | | ?????????????????# #???# ! #???????????????????? | | ?????????????????##????#% #???????????????????# | | ???????????????????????# #???????????????????# | | ???????????????????????# ;#??????????????????# | | ??????????????????????? ##??????????????????# | | ??????????????????????? ???????????????????# | | ?????????????????????? ??????????????????# | | ?????????????????????? ?????????????????# | | ?????????????????????? ####????????????????# | | ????????????????????? #???????????????????# | | ????????????????????? #???????????????????# | | ????????????????????? #???????????????????# | | ???????????????????? #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 13 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedPropulsionCannon Manual? 0 Play Time 01:09:03 Cumulative 83.3 hours Start 2024.04.19 @ 18:03:20 End 2024.04.19 @ 20:10:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a498b319-3e41-40e7-ab5c-bbbaf70c414d