Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 07:38:12 Player: lav Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (74) 370 Value Destroyed (2038) 2038 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (289) 289 TOTAL SCORE: 4597 Bonus ------- High Alert Combat Kills 289 Cogmind --------- Core Integrity 0/550 Matter 9/300 Energy 160/160 System Corruption 1% Temperature Cool (9) Movement Rolling (115) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (3) ------ Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Missile Launcher > --- INVENTORY (15) --- Heavy Ion Engine Compact Wheel High-capacity Matter Pod (0) Improved Sensor Array Advanced Targeting Computer Minigun Enhanced Autogun Proton Missile Launcher Proton Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- Minigun Flak Cannon Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Armored Huge Wheel Medium Storage Unit High-capacity Matter Pod Hardened Medium Armor Plating Long-range Tractor Beam Field Laser Field Laser Proton Missile Launcher Missile Launcher Remote Datajack [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Hardened Light Armor Plating Device Advanced Weight Redist. System Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 75 | 6 4 24 16 25 Power 8 | 1 . 2 1 4 Engine 6 | 1 . 2 1 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 14 | 2 1 6 4 1 Treads 2 | . . . 2 . Leg 4 | 2 1 1 . . Wheel 8 | . . 5 2 1 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 1 5 5 5 Device 5 | . . 1 3 1 Storage 6 | 1 . 2 1 2 Processor . | . . . . . Hackware . | . . . . . Protection 6 | . 1 2 1 2 Artifact . | . . . . . Weapon 36 | 2 2 11 6 15 Energy Gun 12 | 1 2 3 1 5 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 7 | 1 . 2 1 3 Ballistic Cannon 5 | . . 2 2 1 Launcher 8 | . . 1 2 5 Special Weapon 2 | . . 2 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 27 | . 2 13 4 8 Power 3 | . . 1 1 1 Propulsion 9 | . 1 4 2 2 Utility 4 | . . 2 1 1 Weapon 11 | . 1 6 . 4 Highest Loss Streak 6 | . 2 6 1 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 99 77 88 63 Engine 8 | . 14 9 9 4 Treads 2 | . . . 9 . Leg 8 | . 27 10 . . Wheel 14 | . . 17 18 15 Device 3 | . . . 9 6 Storage 10 | . 14 10 9 11 Protection 8 | . 13 9 7 5 Energy Gun 7 | . 14 8 2 3 Energy Cannon 2 | . . 1 7 . Ballistic Gun 5 | . 14 3 1 3 Ballistic Cannon 4 | . . 3 8 6 Launcher 3 | . . 2 7 4 Naked Turns 2 | . . 2 . . Heaviest Build 48 | 14 20 29 46 48 Greatest Support 65 | 20 20 40 65 65 Greatest Overweight (x) 5 | . 1 5 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 Average Capacity 9 | 6 8 7 10 15 Most Carried 15 | 4 8 10 15 15 Average Carried 8 | 1 7 7 9 11 Final Capacity 15 | 8 8 10 15 15 Final Carried 15 | 4 7 10 15 10 Class Distribution -------------------- 65% | Mutant 21% | Tank 6% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1715 | 183 233 625 311 363 Remotely 135 | . . . 48 87 Salvage Created 1813 | . 157 692 569 395 Parts 119 | . 5 51 33 30 Haulers Intercepted 3 | . . 2 1 . Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 54 | . 2 18 20 14 Guns 15 | . 2 10 1 2 Cannons 13 | . . 6 6 1 AOE 26 | . . 2 13 11 Classes Destroyed 11 | . 3 7 1 . Worker 2 | . . 1 . 1 Builder 4 | . . 2 1 1 Tunneler 1 | . . . 1 . Hauler 3 | . . 2 1 . Recycler 4 | . 1 . 1 2 Operator 1 | . 1 . . . Watcher 5 | . . 4 . 1 Swarmer 18 | . . 5 9 4 Grunt 24 | . 2 5 8 9 Brawler 1 | . . 1 . . Sentry 11 | . . 7 3 1 Best Kill Streak 14 | . 2 9 6 14 Combat Bots Only 8 | . 2 5 6 8 Max Kills in Single Turn 4 | . 1 1 4 4 Gunslinging . | . . . . . Exploded 3 | . . 1 3 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 389 | . 43 131 67 148 Missed 105 | . 11 26 20 48 Damage Taken 4733 | . 395 1543 889 1906 Core 991 | . 39 398 201 353 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 84 . . . Volleys Fired 179 | . 14 76 31 58 Largest 3 | . 2 2 3 3 Hottest 163 | . 65 110 163 151 Shots Fired 312 | . 28 116 76 92 Gun 143 | . 28 70 10 35 Cannon 125 | . . 33 52 40 Launcher 42 | . . 11 14 17 Special 2 | . . 2 . . Kinetic 154 | . 14 51 37 52 Thermal 53 | . . 27 4 22 Explosive 42 | . . 11 14 17 Electromagnetic 63 | . 14 27 21 1 Robot Hit Streak 20 | . 5 12 20 9 Robot Miss Streak 9 | . 3 6 9 8 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 206 | . 17 80 49 60 Core Hits 147 | . 7 55 41 44 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Blast 3 | . . 1 1 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6053 | . 246 1592 2242 1973 Guns 1358 | . 222 690 158 288 Cannons 1908 | . . 458 863 587 Explosions 2780 | . 24 438 1221 1097 Melee . | . . . . . Ramming 7 | . . 6 . 1 Kinetic 1958 | . 119 569 650 620 Thermal 921 | . 24 273 369 255 Explosive 2416 | . . 438 881 1097 Electromagnetic 751 | . 103 306 342 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . 1 1 Average Corruption 1 | . 2 . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . 3 . . 1 Message Errors 3 | . 2 . . 1 Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 274 | . . 36 168 70 Projectiles 42 | . . 4 35 3 Explosions 232 | . . 32 133 67 Melee . | . . . . . Knockbacks 19 | . . 2 5 12 Impact . | . . . . . Kinetic 18 | . . 2 5 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 719 | . . 194 111 414 Shots 19 | . . 5 4 10 Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 481 | . 177 409 338 481 Average Temperature 106 | . 65 86 114 147 Received Heat Transfer 1713 | . 213 519 171 810 Effects 15 | . . 1 4 10 Energy Bleed 3 | . . . 1 2 Interference 5 | . . . 3 2 Matter Decay 1 | . . 1 . . Short Circuit 2 | . . . . 2 Damage (major) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1611 | . 50 445 561 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 868 | . 78 421 868 794 Initial 282 | . . 30 174 282 Average 316 | . 23 269 502 510 Maximum Alert Level 3 | . . 2 3 3 Low Security (%) 35 | 100 100 30 17 . Level 1 33 | . . 49 21 49 Level 2 22 | . . 20 35 36 Level 3 8 | . . . 25 14 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 3 2 Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 5 | . . 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 4 26 23 21 Peak Tracking Total 6 | . 3 5 5 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . 2 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 11 | . . 2 5 4 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 3 4 . . Terminals 5 | . 2 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 15 | . 7 8 . . Successful 10 | . 4 6 . . Failed 5 | . 3 2 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 2 4 . . Prototype ID Bank 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1960 | 82 312 760 421 385 Spaces Moved 1198 | 64 210 487 274 163 Core 39 | 17 . 22 . . Treads 39 | . . . 39 . Legs 416 | 47 210 159 . . Wheels 704 | . . 306 235 163 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 80 80 100 Average Speed 105 | 101 120 102 101 105 Slowest Speed 300 | 120 190 300 160 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 33 | 5 36 46 42 36 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 348 | . 2 100 116 130 Melee . | . . . . . Projectile 8 | . . 1 2 5 AOE 340 | . 2 99 114 125 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1597 | 81 241 632 356 287 Wait 41 | . . 12 6 23 Move 1194 | 63 209 486 273 163 Hop . | . . . . . Pick Up 75 | 11 10 25 18 11 Fast Attach 3 | . 1 . 2 . Attach 43 | 6 2 15 6 14 Detach 1 | . . . . 1 Swap 29 | . 1 9 8 11 Drop 30 | 1 4 8 12 5 Fire 179 | . 14 76 31 58 Melee . | . . . . . Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered another Materials area 395 | -9/Materials | Evolved 2 slots: Propulsion x2 699 | -9/Materials | Lost 5 parts (1p3n1u) 704 | -9/Materials | Core integrity fell below 50% 719 | -9/Materials | Core integrity fell below 20% 764 | -9/Materials | Lost 6 parts (1u5w) 1109 | -9/Materials | Discovered new exit (range 9) 1155 | -9/Materials | Entered another Materials area 1155 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1359 | -8/Materials | Crushed by falling debris 1428 | -8/Materials | Discovered new exit (range 13) 1519 | -8/Materials | Discovered new exit (range 11) 1555 | -8/Materials | First assault squad dispatched 1576 | -8/Materials | Entered Storage 1740 | -8/Storage | Lost 4 parts (1p1u2w) 1742 | -8/Storage | Core integrity fell below 50% 1831 | -8/Storage | Destroyed 8 combat bots 1892 | -8/Storage | Core integrity fell below 20% 1961 | -8/Storage | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 01934_ Aluminum Leg tumbles out of recycling unit. 01934_ Compression Vault explodes. 01934_ Com. Wheel tumbles out of recycling unit. 01935_ K-01 Serf collects debris. 01936_ The unstable cave ceiling collapses. 01940_ K-01 Serf collects debris. 01942_ U-05 Engineer lays Concrete. 01946_ K-01 Serf collects debris. 01947_ U-05 Engineer lays Concrete. 01950_ K-01 Serf collects debris. 01953_ U-05 Engineer lays Concrete. 01954_ The unstable cave ceiling collapses. 01954_ U-05 Engineer lays Concrete. 01954_ Acquired Com. Wheel. 01955_ K-01 Serf collects debris. 01955_ U-05 Engineer lays Concrete. 01958_ The unstable cave ceiling collapses. 01958_ Penetrated by Slug. 01959_ K-01 Serf collects debris. 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