Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.06 @ 17:43:49 Player: lumberblack Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (152) 760 Value Destroyed (3545) 3545 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (492) 492 TOTAL SCORE: 8797 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 151 Aligned with FarCom 300 Friendly Fire -22 Cogmind --------- Core Integrity 550/700 Matter 300/300 Energy 310/310 System Corruption 4% Temperature Cool (235) Movement Treading (145) Location -7/Factory Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (5) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Humpback Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY (24) --- Cooled Deuterium Engine Light Angular Momentum Engine Cooled Airjet Medium Storage Unit Medium Storage Unit Compact Battery (300) Long-range Sensor Array Improved Propulsion Shielding Medium Reflective Plating Army-in-a-Box (30/30) XL Autogun Array Advanced EMP Blaster Advanced EMP Blaster Chainsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Xenon Bombardment Thruster > --- UTILITY ---------- Humpback Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Heavy Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Medium Storage Unit Medium Storage Unit Compact Battery Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Improved Light Armor Plating Army-in-a-Box Heavy EM Shotgun Heavy EM Shotgun XL Autogun Array Advanced EMP Blaster Advanced EMP Blaster [Rating: 61] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 Utility 3 | . . . 2 . . . . 1 Weapon . | . . . . . . . . . Parts Attached 133 | 3 19 . 26 1 7 5 31 41 Power 9 | . 2 . 1 . . . 2 4 Engine 6 | . 2 . 1 . . . . 3 Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 44 | 2 8 . 9 . 1 3 13 8 Treads 35 | 1 3 . 8 . 1 3 13 6 Leg . | . . . . . . . . . Wheel 7 | 1 5 . 1 . . . . . Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 35 | 1 4 . 6 . 3 1 5 15 Device 11 | 1 1 . 2 . . 1 1 5 Storage 6 | . 2 . 2 . 2 . . . Processor 4 | . . . . . . . . 4 Hackware . | . . . . . . . . . Protection 14 | . 1 . 2 . 1 . 4 6 Artifact . | . . . . . . . . . Weapon 45 | . 5 . 10 1 3 1 11 14 Energy Gun 23 | . 1 . 1 . 1 1 6 13 Energy Cannon 12 | . 3 . 6 1 2 . . . Ballistic Gun 5 | . . . . . . . 5 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 3 . . . . . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 4 | . . . . . . . . 4 Parts Lost 5 | . 1 . 2 1 . 1 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 5 | . 1 . 2 1 . 1 . . Highest Loss Streak 1 | . 1 . 1 1 . 1 . . Average Slot Usage (%) 91 | . 99 100 98 99 88 79 83 89 Engine 7 | . 14 14 11 11 11 11 . 3 Core 2 | . . . . . . . 8 3 Treads 23 | . 12 . 19 22 22 22 32 34 Wheel 3 | . 15 28 2 . . . . . Device 7 | . 12 14 11 11 4 10 1 4 Storage 14 | . 14 14 21 22 22 11 9 7 Processor 2 | . . . . . . . . 13 Protection 9 | . 1 . 10 11 10 11 16 3 Energy Gun 7 | . 20 14 . . 3 7 7 12 Energy Cannon 9 | . 7 14 20 21 14 6 . . Ballistic Gun 1 | . . . . . . . 8 . Naked Turns . | . . . . . . . . . Heaviest Build 160 | 12 44 44 87 86 160 103 106 109 Greatest Support 110 | 10 24 24 40 40 40 42 82 110 Greatest Overweight (x) 7 | 1 4 1 7 2 3 2 2 1 Average Overweight (x) 1 | 1 1 1 2 2 2 2 1 . Largest Inventory Capacity 40 | 6 12 12 20 20 40 32 24 24 Average Capacity 20 | 6 9 12 19 20 27 24 24 24 Most Carried 32 | 6 12 12 20 20 32 32 24 24 Average Carried 19 | 4 7 11 19 19 24 24 23 23 Final Capacity 32 | 6 12 12 20 20 32 24 24 24 Final Carried 32 | 5 12 12 20 19 32 24 24 22 Class Distribution -------------------- 79% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 1964 | 230 190 16 354 10 120 60 553 431 Remotely . | . . . . . . . . . Salvage Created 5549 | 150 567 58 1436 55 . 312 1552 1419 Parts 303 | 16 34 8 79 . . 15 85 66 Haulers Intercepted 18 | . 2 . 6 . . . 4 6 Recyclers Shooed 3 | 1 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 90 | . 14 . 30 1 . 6 24 15 Melee 1 | . . . . . . . . 1 Guns 51 | . 7 . 2 . . 4 24 14 Cannons 25 | . 7 . 15 1 . 2 . . AOE 13 | . . . 13 . . . . . Classes Destroyed 14 | 1 7 . 3 . . . 1 2 Worker 9 | . 2 1 3 . . . 1 2 Builder 5 | . 1 . 1 . . . 2 1 Tunneler 9 | 7 . 2 . . . . . . Hauler 18 | . 2 . 6 . . . 4 6 Recycler 7 | . . . 2 . . . 3 2 Operator 1 | . 1 . . . . . . . Watcher 13 | . 2 . 1 . . . 5 5 Swarmer 30 | . 8 . 11 . . . 8 3 Grunt 37 | . 6 . 8 1 . 6 10 6 Brawler 1 | . . . . . . . . 1 Duelist 2 | . . . 1 . . . 1 . Sentry 15 | . . . 10 . . . 4 1 Hunter 2 | . . . . . . . 1 1 Programmer 3 | . . . . . . . . 3 Best Kill Streak 10 | 3 4 2 10 1 . 4 6 10 Combat Bots Only 8 | . 4 . 6 1 . 4 4 8 Max Kills in Single Turn 5 | 1 1 1 5 1 . 1 2 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 3245 | . 351 . 679 115 . 531 609 960 Core 392 | . 56 . 113 . . 32 41 150 Absorbed by Shields 33 | . . . . . . . 33 . Core Remaining (%) 83 | 100 . 77 . . . 63 92 . Volleys Fired 211 | 16 50 3 64 4 . 9 46 19 Largest 2 | 2 2 2 2 2 . 2 2 2 Hottest 136 | 100 110 110 136 136 . 136 119 100 Shots Fired 519 | 32 93 6 114 8 . 32 140 94 Gun 357 | 32 60 3 14 . . 14 140 94 Cannon 154 | . 32 3 93 8 . 18 . . Launcher 7 | . . . 7 . . . . . Special 1 | . 1 . . . . . . . Kinetic 66 | . . . . . . . 66 . Thermal 398 | 32 93 6 107 8 . 32 62 58 Explosive 7 | . . . 7 . . . . . Electromagnetic 48 | . . . . . . . 12 36 Robot Hit Streak 60 | 6 12 10 16 5 . 10 28 60 Robot Miss Streak 4 | 4 3 . 2 2 . 1 2 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Autonomous 123 | . . . . . . 14 50 59 Shots Hit Robots 394 | 20 59 6 78 5 . 26 113 87 Core Hits 201 | 7 28 3 54 1 . 12 54 42 Critical Hits 12 | . . . 10 . . 1 . 1 Critical Kills 4 | . . . 3 . . 1 . . Critical Parts Destroyed 6 | . . . 6 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10221 | 249 857 89 2506 110 . 723 2864 2823 Guns 6234 | 249 488 37 125 . . 343 2635 2357 Cannons 2216 | . 353 52 1398 105 . 308 . . Explosions 1095 | . . . 888 . . . . 207 Melee . | . . . . . . . . . Ramming 676 | . 16 . 95 5 . 72 229 259 Kinetic 863 | . . . . . . . 863 . Thermal 6823 | 249 841 89 1523 105 . 651 1504 1861 Explosive 888 | . . . 888 . . . . . Electromagnetic 971 | . . . . . . . 268 703 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . 4 Average Corruption 2 | . 2 4 . . . . . 2 Corruption Purged . | . . . . . . . . . Effects 46 | . 9 12 . . . . . 25 Message Errors 13 | . 1 5 . . . . . 7 Matter Fused 12 | . . 6 . . . . . 6 Heat Flow Errors 5 | . 2 . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Data Loss (minor) 8 | . 2 1 . . . . . 5 Targeting Errors 4 | . 3 . . . . . . 1 Weapon Failures 2 | . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 80 | . . . 42 . . 5 28 5 Projectiles . | . . . . . . . . . Explosions 42 | . . . 42 . . . . . Melee 38 | . . . . . . 5 28 5 Knockbacks 3 | . 1 . . . . . . 2 Impact 3 | . 1 . . . . . . 2 Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 184 | . 7 . 83 . . . . 94 Shots 7 | . . . 3 . . . . 4 Rammed 54 | . 3 . 10 2 . 6 16 17 Targets Rammed 60 | . 3 . 10 2 . 6 19 20 Kicked . | . . . . . . . . . Crushed 6 | . . . . . . . 3 3 Highest Temperature 493 | 212 493 . 193 195 . 381 246 235 Average Temperature 85 | 83 150 . 57 117 . 156 52 34 Received Heat Transfer 946 | . 60 . 186 45 . 270 217 168 Effects 3 | . 3 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Damage (major) 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . . . 1 8 Impact Corruptions 5 | . . . . . . 1 3 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 23 | . 9 2 4 . . 1 2 5 Heat Transferred 11535 | 740 2183 222 2886 185 . 999 2035 2285 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 5 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 543 | 35 307 118 543 172 . 180 329 379 Initial 147 | . 22 103 1 114 . . 7 147 Average 134 | 18 111 70 237 52 . 34 113 131 Maximum Alert Level 2 | . 1 . 2 . . . 1 1 Low Security (%) 69 | 100 70 100 40 100 . 100 69 74 Level 1 26 | . 29 . 45 . . . 30 25 Level 2 3 | . . . 13 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 . 4 . . . 2 8 Investigation 8 | . 2 . 3 . . . 2 1 Extermination 3 | . . . . . . . . 3 Reinforcement 6 | . 1 . 1 . . . . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . 3 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 10 | . 2 . 4 . . . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 162 | . 27 . 55 6 . 9 37 28 Peak Tracking Total 8 | . 5 . 8 4 . 5 4 5 Tactical Retreats 9 | . 2 . 3 1 . 1 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 1 . 1 . . . 3 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 52 | . 10 2 17 . 1 . 12 10 Terminals 34 | . 7 2 12 . . . 7 6 Fabricators . | . . . . . . . . . Repair Stations 7 | . 1 . 2 . . . 2 2 Recycling Units 5 | . 2 . 2 . . . 1 . Scanalyzers 4 | . . . 1 . . . 1 2 Garrison Access 1 | . . . . . . . 1 . Total Hacks 167 | . 29 5 61 . 1 . 38 33 Successful 101 | . 14 1 40 . 1 . 32 13 Failed 66 | . 15 4 21 . . . 6 20 Catastrophic 6 | . . 1 2 . . . . 3 Database Lockouts . | . . . . . . . . . Manual 81 | . 19 5 33 . 1 . 13 10 Terminals 120 | . 22 5 52 . . . 22 19 Fabricators . | . . . . . . . . . Repair Stations 29 | . 4 . 5 . . . 10 10 Recycling Units 6 | . 3 . 2 . . . 1 . Scanalyzers 10 | . . . 2 . . . 4 4 Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 57 | . 8 1 24 . 1 . 15 8 Robot Analysis 4 | . 2 . 1 . . . 1 . Prototype ID Bank 16 | . 4 1 7 . . . 3 1 Branch Access Points 2 | . . . 1 . . . . 1 Terminal Index 4 | . 1 . 1 . . . 1 1 Scanalyzer Index 1 | . . . . . . . . 1 Unreport Threat 8 | . . . 3 . . . 3 2 Locate Traps 7 | . 1 . 2 . . . 2 2 Maintenance Status 1 | . . . . . . . 1 . Patrol Status 1 | . . . 1 . . . . . Transport Status 3 | . . . 1 . . . 2 . Hauler Manifests 3 | . . . 2 . . . 1 . Registered Components 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 4 | . . . 3 . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 18 | . 2 . 4 . . . 9 3 Scan Component 11 | . 1 . 2 . . . 5 3 Repair 7 | . 1 . 2 . . . 4 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 4 2 Insert Component 4 | . . . 1 . . . 2 1 Analyze 4 | . . . 1 . . . 2 1 Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 17 | . 4 . 10 . . . 3 . Terminals 12 | . 2 . 8 . . . 2 . Track 8 | . 2 . 5 . . . 1 . Botnet 3 | . . . 2 . . . 1 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . Tunnel 5 | . 2 . 2 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 46 | . 9 2 15 . . . 10 10 Full Trace Events 2 | . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 1 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . 1 . 2 . . . 4 . Time 208 | . 13 . 67 . . . 128 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 1 Part Schematics Acquired 4 | . . . 1 . . . 2 1 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 1 1 . . Highest-Rated Group 40 | . . . . 40 16 16 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 32 | . . . . 23 . 9 . . Total Damage 352 | . . . . 215 . 137 . . Kills 7 | . . . . 4 . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 4 | . 2 . 1 . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 15330 | 225 1763 653 3774 947 1035 1330 3242 2361 Spaces Moved 7226 | 28 920 619 1494 456 477 620 1299 1313 Core . | . . . . . . . . . Treads 5292 | . 32 . 1095 456 477 620 1299 1313 Legs . | . . . . . . . . . Wheels 1934 | 28 888 619 399 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 90 90 100 100 200 200 192 175 145 Average Speed 163 | 90 101 100 183 200 211 196 178 156 Slowest Speed 220 | 90 160 100 200 200 220 200 200 176 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 72 | 3 97 98 91 98 70 100 64 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 2 1 2 2 . . 1 . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . 2 . 3 . . Spaces Dug 21 | . 1 . 20 . . . . . Terrain Destroyed 84 | . 1 . 62 . . 1 3 17 Melee . | . . . . . . . . . Projectile 6 | . 1 . . . . 1 3 1 AOE 78 | . . . 62 . . . . 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 10330 | 195 1656 649 2409 482 511 716 2131 1581 Wait 2484 | 146 635 20 767 20 2 59 695 140 Move 7218 | 27 919 618 1493 455 476 619 1298 1313 Hop . | . . . . . . . . . Pick Up 88 | 1 15 4 25 . 12 4 13 14 Fast Attach 48 | 1 4 . 6 . 3 . 22 12 Attach 30 | 1 2 . 5 1 2 1 4 14 Detach 10 | . 1 . 2 . 1 . 1 5 Swap 55 | 1 13 . 15 . 2 4 5 15 Drop 126 | 2 14 4 22 . 13 14 28 29 Fire 211 | 16 50 3 64 4 . 9 46 19 Melee . | . . . . . . . . . Ram 3 | . 3 . . . . . . . Kick . | . . . . . . . . . Crush 57 | . . . 10 2 . 6 19 20 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 3) 226 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 741 | -10/Materials | Discovered new exit (range 14) 1156 | -10/Materials | Discovered new exit (range 10) 1316 | -10/Materials | Discovered new exit (range 4) 1569 | -10/Materials | Discovered new exit (range 12) 1757 | -10/Materials | Repaired Beam Cannon 1908 | -10/Materials | Discovered new exit (range 3) 1989 | -10/Materials | Entered Mines 1997 | -10/Mines | Learned Materials garrison access intel 2332 | -10/Mines | Discovered new exit (range 12) 2338 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2588 | -10/Mines | Discovered new exit (range 10) 2642 | -10/Mines | Entered Materials 2642 | -9/Materials | Evolved 2 slots: Utility x2 2923 | -9/Materials | Discovered new exit (range 14) 2959 | -9/Materials | Identified exit to Mines 3413 | -9/Materials | Build established: Hauler-Mutant 4244 | -9/Materials | Discovered new exit (range 8) 4741 | -9/Materials | Repaired Hrd. Light Armor Plating 5179 | -9/Materials | Discovered new exit (range 5) 5318 | -9/Materials | Repaired Adv. Beam Cannon 6416 | -9/Materials | Entered Mines 6416 | -9/Mines | Discovered new exit (range 12) 6431 | -9/Mines | Learned location of Storage (-7) 6464 | -9/Mines | Learned 2 Materials zone layouts 6592 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6664 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6724 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7211 | -9/Mines | Discovered new exit (range 9) 7355 | -9/Mines | Discovered new exit (range 5) 7363 | -9/Mines | Entered Exiles 7363 | -9/Exiles | Accompanied by 1 ally 7411 | -9/Exiles | Met 8R-AWN 7443 | -9/Exiles | Met EX-HEX 7503 | -9/Exiles | Met EX-BIN 7527 | -9/Exiles | Aligned with FarCom system 7529 | -9/Exiles | Given EX-Vault access code 7577 | -9/Exiles | Opened EX-Vault 7593 | -9/Exiles | Found AWS/Thermal 7596 | -9/Exiles | Found XL Autogun Array 7611 | -9/Exiles | Found Army-in-a-Box 7662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7728 | -9/Exiles | Met EX-DEC 8245 | -9/Exiles | Discovered new exit (range 12) 8398 | -9/Exiles | Stole three prototypes: Army-in-a-Box, AWS/Thermal, XL Autogun Array 8398 | -9/Exiles | Entered Mines 8398 | -8/Mines | Accompanied by 1 ally 8815 | -8/Mines | Discovered new exit (range 10) 8857 | -8/Mines | Discovered new exit (range 9) 9728 | -8/Mines | Entered Materials 9728 | -8/Materials | Evolved 2 slots: Propulsion x2 9730 | -8/Materials | Loaded intel: 1 garrison access location 10989 | -8/Materials | Discovered new exit (range 15) 11847 | -8/Materials | Discovered new exit (range 11) 12017 | -8/Materials | Discovered new exit (range 15) 12191 | -8/Materials | Repaired Adv. Treads 12219 | -8/Materials | Repaired Lgt. Treads 12731 | -8/Materials | Repaired Lgt. Treads 12873 | -8/Materials | Repaired Adv. Treads 12970 | -8/Materials | Entered Factory 12970 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12972 | -7/Factory | FarCom data flow suspended 14152 | -7/Factory | Discovered new exit (range 5) 14185 | -7/Factory | Identified exit to Factory 14448 | -7/Factory | Identified exit to Storage 14448 | -7/Factory | Identified exit to Lower Caves 14582 | -7/Factory | Destroyed 8 combat bots 15331 | -7/Factory | Self-destructed Last Messages --------------- 15256_ A-02 Transporter destroyed. 15257_ U-05 Engineer lays Concrete. 15262_ Slammed into K-01 Serf. 15262_ K-01 Serf destroyed. 15263_ Acquired 19 matter. 15264_ Slammed into M-28 Smith. 15270_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15273_ O-16 Technician uses terminal to summon reinforcements. 15273_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. 15273_ O-16 Technician locks terminal. 15290_ Z9XT6FJ7NFJZKAHXQP UDRMC3VC=:N#5J6 15297_ Connecting with Scanalyzer... 15324_ Slug penetrates Power Conduit. 15327_ Power Conduit explodes. 15327_ Terminal disabled. 15327_ Power Conduit explodes. 15327_ Slug penetrates Wall. 15330_ System corrupted: Heat flow error (+248). 15330_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ??????????????????? ???????????????????????? | | ????????????????? """" #??????????????????????? | | ????????????????# ""R"" #?????????###########??? | | ????????????????# "" "" #####?????# """S""" #??? | | ????????????????# # ####### """ """ #??? | | ????????????????# @# + #??? | | ????????????????# + # """ #??? | | ????????????????# # + """ !]= #??? | | ????????????????###;#;;;;;; # """ != #??? | | ??????????????????";;; # != #??? | | ?????????????? #[ #??? | | ????????????? ###########??? | | ????????????? #????????????? | | ????????????? ! #????????????? | | ????????????? #????????????? | | ?????????????? T" #????????????? | | ?????????????? #????????????? | | ??????????????? #????????????? | | ???????????????? ##????????????? | | ??????????????????""" #?????????????? | | ????????????????????" %=##????????????? | | ????????????????????# %=]#????????????? | | ????????????????????# ########]#??????####### | | ????????????????????# ???????#]#??????# | | ??????????????????? ????????#%#??????# | | ???????????????????######?????????#]#??????# | | ??????????????????????????????????#]#??????# | | ??????????????????????????????????#]####???# | | ??????????????????????????????????#!*#"##### | | ??????????????????????????????????#! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 15 Weapon Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Imp. Propulsion Shielding | -9/Materials | Scanalyzed Lrn. Sensor Array | -8/Materials | Scanalyzed Lgt. Angular Momentum Engine | -8/Materials | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileWeldingFemtoactuators Manual? 0 Play Time 01:28:55 Cumulative 350.7 hours Start 2022.03.06 @ 15:50:16 End 2022.03.06 @ 17:43:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d19ee714-8b3c-4cca-8964-680cc2dcbb13