Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 11:25:48 Player: lvl5hm Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 2070 Bonus ------- Pacifist 470 Cogmind --------- Core Integrity 0/550 Matter 199/300 Energy 71/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Hacking Suite Hacking Suite Hacking Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Surge Thruster > --- UTILITY ---------- Improved Propulsion Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Light Ion Engine Hacking Suite Hacking Suite Hacking Suite [Rating: 10] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Improved Propulsion Shielding Protection Improved Propulsion Shielding Weapon None Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 5 | . 2 . 3 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | . 2 . 2 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 4 | . 2 . 2 Utility 1 | . . . 1 Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 1 1 3 Power . | . . . . Propulsion 4 | . 1 1 2 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Backups 2 | . 1 4 4 Power . | . 1 1 1 Propulsion . | . . . . Utility 1 | . . 3 3 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 9 | . 12 8 7 Flight 9 | . 12 8 6 Peak Build Rating 10 | . 2 2 10 Average Rating 1 | . 1 1 3 On Entrance . | . . . 1 Avg Prop Armor Cover (%) . | . . . . Naked Turns 76 | . 32 18 26 Heaviest Build 2 | . . . 2 Greatest Support 9 | 3 8 4 9 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 2 5 5 Average Carried 3 | . 1 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 2 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 164 | 159 . . 5 Remotely . | . . . . Salvage Created . | . . . . Parts . | . . . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed . | . . . . Classes Destroyed . | . . . . Best Kill Streak . | . . . . Combat Bots Only . | . . . . Max Kills in Single Turn . | . . . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 107 | . 14 38 55 Missed 41 | . 4 12 25 Hits 66 | . 10 26 30 Melee 7 | . . . 7 Projectile 59 | . 10 26 23 AOE 2 | . . . 2 Critical Strikes 4 | . . . 4 Actively Blocked 1 | . . . 1 Damage Taken 1075 | . 77 256 742 Core 836 | . 50 235 551 Absorbed by Shields . | . . . . Redirected to Shielding 102 | . . . 102 Core Remaining (%) 73 | 100 80 41 . Volleys Fired . | . . . . Largest . | . . . . Hottest . | . . . . Shots Fired . | . . . . Gun . | . . . . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak . | . . . . Robot Miss Streak . | . . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots . | . . . . Core Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted . | . . . . Guns . | . . . . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 168 | . . 96 72 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 15 | . . 15 11 Initial 5 | . . . 5 Average 1 | . . 1 3 Influence Increases 35 | . . 20 15 Successful Hack 20 | . . 5 15 Lose Combat Pursuer 15 | . . 15 . Influence Decreases 35 | . . 5 30 Entered New Map 10 | . . . 10 Time Decay 15 | . . 5 10 Lost Part 9 | . . . 9 Lost Ally 1 | . . . 1 Squads Dispatched 6 | . 2 2 2 Investigation 4 | . 1 2 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 11 11 10 Peak Tracking Total 11 | . 10 11 8 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 4 2 Terminals 7 | . 1 4 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 3 13 7 Successful 7 | . 1 3 3 Failed 16 | . 2 10 4 Catastrophic 5 | . 2 3 . Database Lockouts . | . . . . Manual 22 | . 3 12 7 Terminals 23 | . 3 13 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 1 1 Level Access Points 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 1 2 2 Terminals 5 | . 1 2 2 Assimilate 1 | . . . 1 Botnet 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 1 4 2 Full Trace Events 5 | . 1 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 218 | 12 79 68 59 Spaces Moved 471 | 22 181 144 124 Core 167 | 22 62 36 47 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 304 | . 119 108 77 Fastest Speed 29 | 50 37 40 29 Average Speed 41 | 50 41 42 39 Slowest Speed 50 | 50 50 50 50 Overloaded Moves 25 | . . . 25 Propulsion Burnouts . | . . . . Robots Hopped 8 | . 2 1 5 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 45 29 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 481 | 22 181 149 129 Wait 2 | . . . 2 Move 454 | 21 176 141 116 Hop 6 | . 2 1 3 Pick Up 5 | 1 . 4 . Fast Attach 6 | . 2 1 3 Attach 3 | . . 1 2 Detach 3 | . 1 . 2 Swap . | . . . . Drop 2 | . . 1 1 Fire . | . . . . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Discovered new exit (range 15) 92 | -10/Materials | Entered another Materials area 92 | -9/Materials | Evolved 2 slots: Propulsion x2 141 | -9/Materials | Identified exit to Materials 149 | -9/Materials | Core integrity fell below 50% 160 | -9/Materials | Entered another Materials area 160 | -8/Materials | Evolved 2 slots: Utility x2 200 | -8/Materials | Core integrity fell below 50% 206 | -8/Materials | Identified exit to Factory 211 | -8/Materials | Core integrity fell below 20% 219 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- (83,88) (45,8) (53,90) Map updated. 00206_ Connecting with Terminal... 00206_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 00207_ T-07 Excavator is excavating. 00207_ Knocked back. 00209_ Acquired Surge Thruster. 00209_ Knocked back. 00211_ Slug penetrates Wall. 00215_ Imp. Propulsion Shielding destroyed. 00215_ Slug penetrates Wall. 00217_ G-47 Trooper destroyed. 00218_ Acquired 4 matter. 00218_ Slug penetrates Wall. 00218_ Acquired 1 matter. 00219_ Surge Thruster destroyed. 00219_ Cesium-ion Thruster destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????! ???????????????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ??????????????????? ???????????????????????? | | ???????????????????? ##?#+#?????????????????? | | ?????????????????????# #T## #?????????????????? | | ???#??#######????????# ! #?????????????????? | | ???# #????????# ##????????????????? | | ???# "" #????????# "#????????????????? | | ???# "G #????????# T#????????????????? | | ???# "" #????????# """ "#????????????????? | | ???# #????????## """ ##????????????????? | | ???# #?????????# """ #????????????????? | | ???# #?????????#a #????????????????? | | ???# #?????????# ! #????????????????? | | ???# ########?## #;# ##????????????????? | | ????# #g## #?# % %; % #????????????????? | | ??????# u g ### =% %#####????????????????? | | ??????# a ! #????????????????????? | | ??????## ##; @ !#????????????????????? | | ???????# ## ###hgH= #????????????????????? | | ?????###### #### #######Y#####??????????????????? | | ?????# ## #??# * #??????????????????? | | ?????# ## #### c #??????????????????? | | ?????# """ # # c #??????????????????? | | ?????# """"" # # #??????????????????? | | ?????# """"" / % # """#??????????????????? | | ?????# """"" # # """#??????????????????? | | ?????# """ #! # """#??????????????????? | | ?????#? ## ## """#??????????????????? | | ??????? ## ## #??????????????????? | | ??????########## ###########??????????????????? | | ???????????????# #????????????????????????????? | | ??????########## #????????????????????????????? | | ??????? # #????????????????????????????? | | ??????# "S # #????????????????????????????? | | ??????# """ # #????????????????????????????? | | ??????# "" # #????????????????????????????? | | ??????# # #????????????????????????????? | | ??????# """ # #????????????????????????????? | | ??????# """ # #????????????????????????????? | | ??????# """ !# ! #????????????????????????????? | | ??????# # #????????????????????????????? | | ?????########+## #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 259 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustCoordinationDrive Manual? 0 Play Time 00:07:31 Cumulative 220.3 hours Start 2025.11.14 @ 11:20:24 End 2025.11.14 @ 11:25:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 171 Rogue 171 Adventurer 0 Explorer 0 Win Type - Total 10 Types 6/0/2/1/0/0/0/1/0/0 Lore% 52 Gallery% 69 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1fbae98-f6d7-4f2b-872d-471cd5a30526