Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 23:19:52 Player: Lunace Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (183) 915 Value Destroyed (8109) 8109 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (5541) 5541 TOTAL SCORE: 23165 Bonus ------- High Alert Combat Kills 346 Follower Combat Kills 97 Aligned with FarCom 300 Met MAIN.C 5000 Friendly Fire -202 Cogmind --------- Core Integrity 0/1600 Matter 267/300 Energy 79/100 System Corruption 39% Temperature Cool (18) Movement Core (250) Ox4 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Advanced Target Analyzer Graphene Brace Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Linear Accelerator > --- INVENTORY (5) ---- Advanced ECM Suite Gamma Rifle Enhanced Nova Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Siege Treads Experimental Myomer Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Target Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Phase Shifter Graphene Brace Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Gamma Rifle Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Layered Medium Armor Plating Advanced Recalibrator Gamma Bomb Array [Rating: 193] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Centrium Leg Treads Advanced Heavy Siege Treads Leg Centrium Leg Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Heavy Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 . 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 6 | . . . 2 . . . . . 1 1 . 1 . 1 . . Utility 11 | . . . . . . . 2 2 1 1 1 1 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 324 | 10 7 . 9 1 2 2 28 19 21 16 13 48 25 10 91 22 Power 45 | 2 . . 1 . . 1 3 4 1 1 4 6 5 2 12 3 Engine 12 | 2 . . 1 . . 1 1 3 1 . 2 . . . 1 . Core 5 | . . . . . . . 2 1 . . 2 . . . . . Reactor 28 | . . . . . . . . . . 1 . 6 5 2 11 3 Propulsion 119 | 3 2 . 6 1 . 1 9 4 10 3 5 20 10 2 41 2 Treads 13 | . . . . . . . . . . . . . 2 1 9 1 Leg 19 | 2 . . . . . . 1 . . . . . 2 . 13 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 67 | 1 1 . 6 1 . 1 6 4 5 . . 16 6 1 19 . Flight 20 | . 1 . . . . . 2 . 5 3 5 4 . . . . Utility 109 | 3 3 . 1 . 2 . 7 7 6 11 4 21 2 4 26 12 Device 64 | 2 2 . . . . . 3 1 2 9 3 17 2 3 14 6 Storage 7 | 1 1 . . . 2 . . . . . . 2 . . 1 . Processor 17 | . . . . . . . . 1 1 1 1 1 . . 9 3 Hackware 7 | . . . . . . . . 2 1 1 . 1 . . 1 1 Protection 14 | . . . 1 . . . 4 3 2 . . . . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 51 | 2 2 . 1 . . . 9 4 4 1 . 1 8 2 12 5 Energy Gun 13 | 1 2 . . . . . 4 . . . . . 1 . 5 . Energy Cannon 2 | . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | 1 . . . . . . . . . . . . . . 2 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . 2 Launcher 15 | . . . 1 . . . 5 3 1 . . . 4 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . . Slashing Weapon 13 | . . . . . . . . 1 3 1 . 1 2 2 3 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 1 2 1 1 . 7 1 . 2 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . System Corruption 12 | . . . . . . . . . . . . . . . 12 . Parts Lost 84 | . . . . 1 . . 4 1 2 . 2 13 6 8 27 20 Power 12 | . . . . . . . 1 1 . . 2 2 . 2 2 2 Propulsion 37 | . . . . 1 . . 2 . 2 . . 8 3 3 12 6 Utility 22 | . . . . . . . . . . . . 2 1 2 8 9 Weapon 13 | . . . . . . . 1 . . . . 1 2 1 5 3 Highest Loss Streak 16 | . . . . 1 . . 3 1 2 . 2 6 3 7 9 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 99 100 100 95 99 96 88 84 90 91 83 94 84 Engine 2 | . 14 14 11 11 11 11 2 5 6 1 3 1 . . . . Reactor 4 | . . . . . . . . . . 3 1 5 8 6 7 7 Treads 1 | . . . . . . . . . . . . . 4 1 4 5 Leg 6 | . . . . . . . 1 . . . . . 8 8 14 19 Hover 15 | . 16 28 43 43 44 44 30 30 28 . . 14 12 12 11 . Flight 4 | . 10 . . . . . 2 . 1 23 19 10 . . . . Device 12 | . 19 14 11 11 8 . 2 7 8 6 6 10 14 17 22 14 Storage 7 | . 5 14 8 . 8 22 18 15 13 11 10 9 7 4 1 . Processor 13 | . . . . . . . . 7 6 16 18 19 19 17 20 14 Hackware 5 | . . . . . . . . 11 12 9 10 5 4 4 3 6 Protection 3 | . . . 2 11 4 . 14 3 4 . . . . 1 1 7 Energy Gun 3 | . 26 28 15 11 11 11 11 . . . . . . . 3 . Launcher 2 | . . . 6 11 11 11 6 6 4 . . . 3 1 . . Slashing Weapon 4 | . . . . . . . . 6 7 11 10 7 3 6 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 99 | 14 12 12 15 15 18 18 31 37 37 30 39 50 68 51 67 99 Greatest Support 229 | 20 18 18 33 33 33 34 36 38 46 38 42 84 62 64 229 113 Greatest Overweight (x) 10 | . . . . . . . 1 . 1 . . 10 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 5 5 5 5 8 8 8 8 8 8 8 10 10 10 10 5 Average Capacity 7 | 7 5 5 5 5 5 8 8 8 8 8 8 8 10 10 6 5 Most Carried 10 | 4 5 5 5 5 6 7 8 8 8 8 8 10 10 7 6 5 Average Carried 4 | 2 3 5 4 4 5 6 6 7 7 6 7 7 8 5 4 4 Final Capacity 10 | 5 5 5 5 5 8 8 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 3 5 5 5 5 6 6 8 8 8 7 8 10 8 5 5 4 Class Distribution -------------------- 48% | Mutant 15% | Hacker-Scout 14% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Scout 3% | Scavenger-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Scavenger-Ninja | -3/Research Assassin | -3/Armory Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Matter Collected 4839 | 374 80 . 84 48 . 46 677 240 162 228 160 480 548 212 907 593 Remotely 147 | . . . . . . . . . . . . . . 147 . . Salvage Created 8205 | 205 232 15 91 130 . 2 1246 488 65 241 321 734 1213 103 1956 1163 Parts 511 | 8 15 3 8 9 . 2 91 36 5 10 16 50 60 5 111 82 Haulers Intercepted 2 | . . . . . . . 1 . . 1 . . . . . . Recyclers Shooed 3 | . . . . . . . 1 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Combat Hostiles Destroyed 127 | 2 3 1 2 7 . 4 29 4 . 1 3 11 16 2 21 21 Melee 41 | . . . . . . . . 3 . 1 3 11 3 2 18 . Guns 17 | 2 3 1 2 1 . . 6 . . . . . . . . 2 Cannons 17 | . . . . . . . . . . . . . . . . 17 AOE 39 | . . . . 6 . 4 22 . . . . . 6 . 1 . Classes Destroyed 19 | 4 4 1 . 1 . . 5 1 . . . . 2 1 . . Worker 9 | 1 . . . . . . 4 1 . . . . . . 2 1 Builder 8 | . 1 . . . . . 4 1 1 . . . . . 1 . Tunneler 5 | 4 . . . . . . 1 . . . . . . . . . Hauler 2 | . . . . . . . 1 . . 1 . . . . . . Recycler 7 | 1 . . . . . . 1 2 . . 1 . . . 2 . Mechanic 1 | . . . . . . . 1 . . . . . . . . . Operator 5 | . 1 . . . . . 1 . 2 . 1 . . . . . Watcher 19 | . 2 . 1 . . . 4 3 . 2 . 3 1 . 2 1 Swarmer 31 | . . 1 . 4 . 4 10 . . . . 3 3 . . 6 Cutter 1 | . . . . . . . . . . . . . . 1 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 21 | . 3 . 2 2 . . 9 . . 1 . . 3 . 1 . Brawler 1 | . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . 1 . . 1 . . . . . 1 . . . Sentry 9 | . . . . . . . 5 1 . . . . 2 1 . . Demolisher 2 | 2 . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 11 | . . . . . . . 3 . . . . . 2 . 6 . Programmer 45 | . . . . . . . . 3 . . 3 8 2 . 14 15 Best Kill Streak 11 | 2 4 2 2 4 . 4 11 3 1 2 2 3 9 1 3 8 Combat Bots Only 9 | 2 2 1 2 4 . 4 7 1 . 1 2 2 9 1 2 8 Max Kills in Single Turn 5 | 1 1 1 1 3 . 3 5 1 1 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 3 . . . . . 2 . 1 . Melee 1 | . . . . . . . . 1 . 1 1 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Hostile Shots Fired 1117 | 10 12 1 6 7 . 5 74 59 . 3 43 126 112 34 371 254 Missed 351 | 3 5 . 1 . . 4 29 25 . 2 10 36 27 6 120 83 Damage Taken 18417 | 288 73 9 81 132 . 10 602 328 64 50 661 1749 2670 914 5343 5443 Core 2729 | 69 20 9 22 9 . 10 67 80 13 . 198 317 197 114 623 981 Absorbed by Shields 1065 | . . . . . . . . . . . . 429 . . 636 . Redirected to Shielding 115 | . . . . . . . . . . . . . . . 115 . Regen/Repaired (Parts) 176 | . . . . . . . 54 19 . . 103 . . . . . Core Remaining (%) 82 | 72 . 60 . . . 89 87 88 98 100 82 . 60 92 . . Volleys Fired 292 | 28 13 1 5 11 . 3 52 14 . . . . 32 2 21 110 Largest 2 | 2 2 2 2 2 . 1 2 1 . . . . 2 1 1 2 Hottest 160 | 60 90 90 90 75 . 45 90 36 . . . . 160 39 80 150 Shots Fired 431 | 56 26 2 10 13 . 3 83 14 . . . . 37 2 23 162 Gun 232 | 56 26 2 9 8 . 1 37 . . . . . . . 19 74 Cannon 85 | . . . . . . . . . . . . . . . . 85 Launcher 114 | . . . 1 5 . 2 46 14 . . . . 37 2 4 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 116 | 28 . . . . . . . . . . . . . . 3 85 Thermal 105 | 28 . . . . . . . . . . . . . . 3 74 Explosive 41 | . . . 1 5 . 2 31 . . . . . . 2 . . Electromagnetic 169 | . 26 2 9 8 . 1 52 14 . . . . 37 . 17 3 Robot Hit Streak 16 | 4 4 2 8 7 . 1 16 . . . . . 8 2 3 8 Robot Miss Streak 9 | 4 3 . 1 2 . 1 2 . . . . . 5 . 8 9 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 1 | 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | 1 . . . . . . . . . . . . . . . . Capacitor 5 | . . . . . . . . . . . . . . . 5 . Shots Hit Robots 443 | 32 11 2 7 9 . 1 48 20 5 8 13 59 41 10 99 78 Core Hits 298 | 12 7 1 3 9 . 3 78 10 1 5 7 19 57 3 50 33 Critical Kills 2 | . . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | 1 . . . . . . . . . . . . . . . 2 Critical Strikes 63 | 1 3 . . 1 . . . 2 . 1 1 9 3 3 33 6 Meltdown 2 | . . . . . . . . . . . . . . . . 2 Destroy 3 | 1 . . . . . . . . . . . . . . . 2 Blast 2 | . . . . . . . . . . . . . . . . 2 Corrupt 4 | . 3 . . 1 . . . . . . . . . . . . Sever 52 | . . . . . . . . 2 . 1 1 9 3 3 33 . Melee Attacks 404 | . . . . . . . . 39 8 26 35 110 27 12 147 . Impact . | . . . . . . . . . . . . . . . . . Slashing 404 | . . . . . . . . 39 8 26 35 110 27 12 147 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . 4 5 1 1 . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . . . . 2 3 5 . 1 . . Damage Inflicted 21040 | 379 261 27 186 492 . 337 3333 1097 445 393 578 2388 2701 568 4429 3426 Guns 2738 | 379 261 27 97 87 . . 422 . . . . . . . 329 1136 Cannons 2131 | . . . . . . . . . . . . . . . . 2131 Explosions 6067 | . . . 89 405 . 337 2911 198 . . . . 1629 84 263 151 Melee 10073 | . . . . . . . . 899 445 392 578 2387 1069 484 3819 . Ramming 31 | . . . . . . . . . . 1 . 1 3 . 18 8 Kinetic 1553 | 213 . . . . . . . . . . . . . . . 1340 Thermal 2347 | 166 . . . 119 . . 29 . . . . . 40 . 66 1927 Explosive 2989 | . . . 89 286 . 337 2193 . . . . . . 84 . . Electromagnetic 4047 | . 261 27 97 87 . . 1111 198 . . . . 1589 . 526 151 Impact . | . . . . . . . . . . . . . . . . . Slashing 10073 | . . . . . . . . 899 445 392 578 2387 1069 484 3819 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . . . 1 5 7 21 . 23 39 Average Corruption 11 | . . . . . . . . . . 1 2 5 12 . 6 22 Corruption Purged 22 | . . . . . . . . . . 1 4 . . . . 17 Corruption Blocked 38 | . . . . . . . . . . 18 . . . . 20 . Effects 176 | . . . . . . . . . . 3 5 11 27 . 51 79 Message Errors 47 | . . . . . . . . . . 1 2 3 5 . 14 22 Matter Fused 30 | . . . . . . . . . . . 2 3 5 . 10 10 Heat Flow Errors 21 | . . . . . . . . . . 1 . 1 5 . 7 7 Energy Discharges 20 | . . . . . . . . . . 1 . 1 4 . 4 10 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 21 | . . . . . . . . . . . 1 3 3 . 7 7 Data Loss (major) 13 | . . . . . . . . . . . . . 1 . 7 5 Misfires 6 | . . . . . . . . . . . . . 1 . 2 3 Alerts 2 | . . . . . . . . . . . . . 1 . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . 6 Weapon Failures 8 | . . . . . . . . . . . . . 1 . . 7 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1076 | . . . 4 . . 61 31 102 283 26 5 165 72 . 230 97 Projectiles 97 | . . . . . . . . . . . . . . . . 97 Explosions 112 | . . . 4 . . 61 31 2 . . . . 10 . 4 . Melee 867 | . . . . . . . . 100 283 26 5 165 62 . 226 . Knockbacks 1 | . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . . 22 9 . . 57 . . . . . 362 . 43 55 Shots 46 | . . . 1 1 . . 2 . . . . . 33 . 4 5 Rammed 2 | . . . . . . . . . . 1 . 1 . . . . Targets Rammed 10 | . . . . . . . . . . 1 . 1 1 . 6 1 Kicked 8 | . . . . . . . . . . . . . 1 . 6 1 Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 150 33 102 149 . 9 275 . . 160 . 232 193 . 133 320 Average Temperature 73 | . 65 17 36 83 . 8 69 . . 50 . 15 68 . 46 101 Received Heat Transfer 658 | . 42 . 30 . . . 162 . . 9 . 9 87 54 175 90 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . 1 1 . . . . 8 . 3 . Combat Hostiles 11 | . . . . . . . 1 1 . . . . 7 . 2 . Parts Fried 29 | . 3 . . . . . 8 1 . . . . 10 . 7 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 12 | . . . . 1 . . . . . . . . 1 . . 10 Heat Transferred 2105 | 375 . . . 150 . . 50 . . . . . 50 . 74 1406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . 2 . . . . . 1 . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Peak Influence 909 | 50 186 92 176 290 . 193 909 487 142 97 124 288 462 281 353 497 Initial 413 | . . 72 35 68 . . 74 413 92 2 4 26 100 232 153 223 Average 130 | 6 79 90 101 246 . 84 478 252 69 41 34 129 321 243 116 286 Maximum Alert Level 3 | . . . . 1 . . 3 2 . . . 1 2 1 1 2 Low Security (%) 74 | 100 100 100 100 36 . 100 20 49 100 100 100 88 21 . 78 11 Level 1 18 | . . . . 63 . . 32 24 . . . 11 52 100 21 73 Level 2 5 | . . . . . . . 12 26 . . . . 26 . . 14 Level 3 2 | . . . . . . . 35 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 2 . 2 . . . 5 2 1 1 1 3 5 1 10 5 Investigation 4 | . . . 2 . . . 1 . . . . . . . 1 . Extermination 19 | . . . . . . . . 2 1 1 1 3 1 . 6 4 Reinforcement 14 | . 2 . . . . . 3 . . . . . 4 1 3 1 Assault 1 | . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Distress Signals 11 | . 3 . . . . . 1 1 . . . 1 4 . . 1 Communications Jammed 47 | . . . . . . . . . . . 4 16 . . 24 3 Distress Signals 45 | . . . . . . . . . . . 4 15 . . 23 3 Times Spotted 223 | 2 10 1 6 6 . 6 40 9 1 4 6 26 25 5 35 41 Peak Tracking Total 9 | 2 4 1 5 4 . 6 7 2 1 2 4 6 5 3 4 9 Tactical Retreats 23 | . . . . . . 1 2 3 . . . 7 2 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Traps Triggered 16 | . . . 1 . . . 1 2 3 1 1 1 2 . 4 . Indirectly 1 | . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . 1 . . . . . 1 . . . . . . Objects Rigged 3 | . . . . . . . 3 . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Machines Disabled 19 | . 1 . . 1 . . 10 . . . . . 5 . 2 . Max in Single Turn 2 | . 1 . . 1 . . 2 . . . . . 2 . 1 . Garrison Access 5 | . . . . . . . 1 1 1 . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Machines Accessed 112 | . 2 . 6 . 2 . 9 17 13 15 12 9 4 2 19 2 Terminals 57 | . 1 . 6 . . . 7 7 5 6 8 4 3 2 6 2 Fabricators 10 | . . . . . . . . 1 2 2 . 2 1 . 2 . Repair Stations 12 | . . . . . . . 1 3 1 2 2 . . . 3 . Recycling Units 15 | . 1 . . . . . . 2 3 4 . 2 . . 3 . Scanalyzers 4 | . . . . . . . . 1 . . 1 1 . . 1 . Garrison Access 12 | . . . . . . . 1 3 2 1 1 . . . 4 . Total Hacks 278 | . 8 . 17 . 2 . 20 41 32 43 39 20 9 7 37 3 Successful 123 | . 5 . 6 . 2 . 9 22 17 18 21 5 2 2 13 1 Failed 155 | . 3 . 11 . . . 11 19 15 25 18 15 7 5 24 2 Catastrophic 42 | . 1 . 3 . . . . 8 6 5 3 6 1 2 6 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 168 | . 5 . 15 . 7 . 15 28 19 16 28 14 . 7 12 2 Terminals 156 | . 3 . 17 . . . 15 22 13 16 30 10 7 7 13 3 Fabricators 27 | . . . . . . . . 5 5 8 . 4 2 . 3 . Repair Stations 27 | . . . . . . . 2 4 2 5 6 . . . 8 . Recycling Units 37 | . 5 . . . . . . 3 8 12 . 4 . . 5 . Scanalyzers 6 | . . . . . . . . 2 . . 1 2 . . 1 . Garrison Access 23 | . . . . . . . 3 5 4 2 2 . . . 7 . Terminal Hacks 34 | . 1 . 5 . 2 . 3 5 4 1 5 . 1 . 6 1 Record 8 | . . . 1 . 1 . . . 2 . 2 . . . 2 . Robot Analysis 2 | . . . 1 . . . . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . 3 1 Level Access Points 2 | . . . . . . . . 1 1 . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . Repair Station Index 2 | . . . . . . . . . . 1 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 1 2 . . 1 . . . Network Status 5 | . . . . . . . . 1 1 2 . . 1 . . . Repair Station Hacks 11 | . . . . . . . 2 2 . 2 3 . . . 2 . Scan Component 8 | . . . . . . . 1 1 . 2 2 . . . 2 . Repair 3 | . . . . . . . 1 1 . . 1 . . . . . Recycling Unit Hacks 10 | . 2 . . . . . . 2 2 3 . . . . 1 . Report Inventory 5 | . 1 . . . . . . . 2 2 . . . . . . Retrieve Components 5 | . 1 . . . . . . 2 . 1 . . . . 1 . Scanalyzer 3 | . . . . . . . . 2 . . 1 . . . . . Insert Component 2 | . . . . . . . . 1 . . 1 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 1 1 . 1 . . . 1 . Seal Access 5 | . . . . . . . 1 1 1 . 1 . . . 1 . Unauthorized Hacks 55 | . 2 . 1 . . . 3 9 9 10 11 5 . 2 3 . Terminals 25 | . . . 1 . . . 2 4 1 2 10 2 . 2 1 . Track 1 | . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . . . 1 . 1 . . . . . Botnet 16 | . . . . . . . . 2 . 2 8 2 . 1 1 . Detonate 1 | . . . . . . . 1 . . . . . . . . . Operators 5 | . . . 1 . . . . 2 . . 1 . . 1 . . Fabricators 8 | . . . . . . . . 3 2 3 . . . . . . Report 3 | . . . . . . . . 1 1 1 . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . Haulers 3 | . . . . . . . . 1 1 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Mechanics 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 14 | . 2 . . . . . . . 5 5 . 2 . . . . Monitor 4 | . 1 . . . . . . . 1 1 . 1 . . . . Reject 3 | . . . . . . . . . 1 2 . . . . . . Recyclers 6 | . 1 . . . . . . . 2 2 . 1 . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 1 . . 1 . Researchers 2 | . . . . . . . . . . . . 1 . . 1 . Garrison Access 5 | . . . . . . . 1 1 1 . 1 . . . 1 . Watchers 5 | . . . . . . . 1 1 1 . 1 . . . 1 . Data Cores Recovered 2 | . . . . . . . . . 1 . 1 . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 94 | . 2 . 6 . . . 8 12 11 12 11 8 3 2 17 2 Full Trace Events 2 | . . . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 1 . . 1 . . . . . Time 144 | . . . . . . . 50 38 . . 56 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 24 | . 3 . . . . . . 13 . 1 . . . . 7 . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 1 1 . . . Robots Rewired 5 | . . . . . . . . . 1 . . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . Hacks Repelled 1 | . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Total Allies 10 | . . . . 3 . . . . 2 . 1 . 4 . . . Largest Group 3 | . . . . 3 3 3 2 . 1 . 1 . 3 3 . . Highest-Rated Group 141 | . . . . 40 40 40 32 . 29 . 26 . 141 141 . . Highest-Rated Ally 47 | . . . . 16 16 16 16 . 29 . 26 . 47 47 . . Total Orders 5 | . . . . . . . . . 1 . 4 . . . . . STAY 3 | . . . . . . . . . 1 . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . Ally Attacks 42 | . . . . . . 14 9 . 2 . . . 14 3 . . Total Damage 765 | . . . . . . 178 106 . 39 . . . 397 45 . . Kills 6 | . . . . . . 3 1 . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Robot Analysis Total 2 | . . . 1 . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Turns Passed 17737 | 5327 294 83 272 166 153 187 1018 1524 706 875 766 1112 700 179 2969 1406 Spaces Moved 13844 | 954 209 122 445 144 245 306 1069 1983 1124 1637 1327 1317 374 133 1715 740 Core 50 | 3 . . . . . . . . . . . 2 . . . 45 Treads . | . . . . . . . . . . . . . . . . . Legs 3293 | 948 . . . . . . . . . . . . 341 62 1247 695 Wheels . | . . . . . . . . . . . . . . . . . Hover 6800 | 3 209 122 445 144 245 306 1069 1983 1053 . . 649 33 71 468 . Flight 3701 | . . . . . . . . . 71 1637 1327 666 . . . . Fastest Speed 25 | 50 66 66 53 53 53 53 53 50 28 25 31 29 44 69 46 50 Average Speed 63 | 119 78 66 53 53 53 53 60 50 46 30 32 38 115 93 105 110 Slowest Speed 550 | 120 90 66 66 58 53 53 131 53 121 31 37 550 190 156 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . 7 11 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 122 39 29 51 31 60 59 66 45 32 32 24 29 33 3 38 25 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . Spaces Dug 86 | . . . . . . . . 14 3 14 9 21 6 1 14 4 Terrain Destroyed 418 | . . . 13 72 . 29 151 14 3 14 9 21 11 27 17 37 Melee 77 | . . . . . . . . 14 3 14 9 21 1 1 14 . Projectile 37 | . . . . . . . . . . . . . . . . 37 AOE 304 | . . . 13 72 . 29 151 . . . . . 10 26 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Acc Com Total 21738 | 5080 312 122 471 220 268 327 1354 2438 1293 1959 1604 1758 559 166 2581 1226 Wait 6548 | 4082 73 . 1 64 18 15 174 344 110 277 228 261 16 9 552 324 Move 13794 | 953 208 121 444 143 244 305 1068 1982 1123 1623 1304 1317 373 132 1714 740 Hop 18 | . . . . . . . . . . 7 11 . . . . . Pick Up 72 | 4 3 . 3 1 1 . 12 9 6 3 7 7 2 . 6 8 Fast Attach 185 | 7 7 . 3 . 2 1 12 8 16 4 8 24 14 6 61 12 Attach 56 | 1 . . 1 1 . . 5 5 3 3 4 9 3 4 11 6 Detach 31 | . 1 . 1 . 1 . 2 . 1 1 2 8 3 1 7 3 Swap 84 | 2 . . 5 . . 1 11 6 2 9 1 15 8 . 20 4 Drop 178 | 3 7 . 8 . 2 2 18 18 13 10 9 19 14 1 36 18 Fire 292 | 28 13 1 5 11 . 3 52 14 . . . . 32 2 21 110 Melee 382 | . . . . . . . . 39 8 22 30 98 27 11 147 . Ram . | . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . 1 . 6 1 Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . 13 . . . . 5 . . . Rewire 72 | . . . . . . . . . 11 . . . 61 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Armory -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 2616 | -11/Scrapyard | Assembled infested the area 5328 | -11/Scrapyard | Entered Materials 5346 | -10/Materials | Build established: Mutant 5459 | -10/Materials | Discovered new exit (range 11) 5595 | -10/Materials | Discovered new exit (range 6) 5622 | -10/Materials | Entered Mines 5656 | -10/Mines | Discovered new exit (range 12) 5705 | -10/Mines | Entered Materials 5705 | -9/Materials | Evolved 2 slots: Propulsion x2 5843 | -9/Materials | Discovered new exit (range 7) 5878 | -9/Materials | Discovered new exit (range 16) 5977 | -9/Materials | Entered Mines 5991 | -9/Mines | Met a Derelict bent on vengeance 6053 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6094 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6094 | -9/Mines | Discovered new exit (range 5) 6143 | -9/Mines | Entered Exiles 6143 | -9/Exiles | Accompanied by 3 allies 6156 | -9/Exiles | Met 8R-AWN 6165 | -9/Exiles | Met EX-HEX 6183 | -9/Exiles | Met EX-BIN 6189 | -9/Exiles | Aligned with FarCom system 6190 | -9/Exiles | Given EX-Vault access code 6202 | -9/Exiles | Opened EX-Vault 6208 | -9/Exiles | Found Superbattery 6220 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6227 | -9/Exiles | Exiles lab attacked by MAIN.C 6238 | -9/Exiles | Learned location of Zion (-6) 6272 | -9/Exiles | Discovered new exit (range 12) 6296 | -9/Exiles | Left Exiles lab with Superbattery 6296 | -9/Exiles | Entered Mines 6296 | -8/Mines | Accompanied by 3 allies 6397 | -8/Mines | Discovered new exit (range 16) 6483 | -8/Mines | Entered Materials 6483 | -8/Materials | Accompanied by 2 allies 6483 | -8/Materials | Evolved 2 slots: Utility x2 6680 | -8/Materials | Repaired Cmb. Airjet 6804 | -8/Materials | Lost 3 parts (1p1n1w) 7045 | -8/Materials | Destroyed 7 combat bots 7134 | -8/Materials | Discovered new exit (range 5) 7283 | -8/Materials | First assault squad dispatched 7501 | -8/Materials | Entered Factory 7501 | -7/Factory | Evolved 2 slots: Utility x2 7806 | -7/Factory | Build established: Scout 7874 | -7/Factory | Found Prototype Launcher 7874 | -7/Factory | Identified Rocket Array 8138 | -7/Factory | Identified exit to Factory 8331 | -7/Factory | Build established: Hacker-Scout 8401 | -7/Factory | Repaired Shock Bomb Launcher 9025 | -7/Factory | Entered another Factory area 9025 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9223 | -6/Factory | Identified exit to Factory 9731 | -6/Factory | Entered another Factory area 9731 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9738 | -5/Factory | Discovered new exit (range 12) 9752 | -5/Factory | Identified exit to Factory 9752 | -5/Factory | Discovered new exit (range 18) 9766 | -5/Factory | Identified exit to Upper Caves 10127 | -5/Factory | Discovered exit to Factory (range 14) 10563 | -5/Factory | Cargo convoy interrupted 10606 | -5/Factory | Entered another Factory area 10606 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10633 | -4/Factory | Discovered new exit (range 15) 10640 | -4/Factory | Identified exit to Research 10725 | -4/Factory | Discovered new exit (range 21) 10818 | -4/Factory | Identified exit to Upper Caves 11032 | -4/Factory | Repaired Nuclear Pulse Array 11372 | -4/Factory | Entered Research 11372 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11422 | -3/Research | Found Prototype Hackware 11422 | -3/Research | Identified Exp. System Shield 11849 | -3/Research | Lost 6 parts (2p1n2u1w) 11924 | -3/Research | Lost 4 parts (4n) 12027 | -3/Research | Spotted B-86 Titan 12053 | -3/Research | Found Prototype Slashing Weapon 12053 | -3/Research | Identified Nanosword 12281 | -3/Research | Build established: Scavenger-Ninja 12291 | -3/Research | Discovered new exit (range 22) 12481 | -3/Research | Identified exit to Armory 12484 | -3/Research | Entered Armory 12485 | -3/Armory | Met VL-GR5, who suggested a friendly competition 12556 | -3/Armory | Found Gamma Bomb Array 12561 | -3/Armory | Found Gamma Bomb Array 12674 | -3/Armory | System corruption reached 10% 12705 | -3/Armory | Destroyed 9 combat bots 12961 | -3/Armory | Spotted B-86 Titan 13032 | -3/Armory | Build established: Assassin 13036 | -3/Armory | Discovered new exit (range 19) 13053 | -3/Armory | Lost 3 parts (1u2w) 13180 | -3/Armory | Identified exit to Research 13184 | -3/Armory | Entered Research 13184 | -2/Research | Accompanied by 3 allies 13184 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13194 | -2/Research | Discovered new exit (range 21) 13243 | -2/Research | Identified exit to Testing 13263 | -2/Research | Lost 3 allies 13298 | -2/Research | Lost 7 parts (1p3n2u1w) 13317 | -2/Research | Discovered new exit (range 17) 13362 | -2/Research | Identified exit to Access 13363 | -2/Research | Entered Access 13363 | -1/Access | Evolved 2 slots: Utility x2 13586 | -1/Access | Build established: Scavenger-Mutant 13894 | -1/Access | Lost 9 parts (1p4n2u2w) 14245 | -1/Access | Lost 8 parts (3n3u2w) 14415 | -1/Access | Lost 3 parts (2n1u) 14583 | -1/Access | Spotted B-99 Colossus 15353 | -1/Access | Build established: Mutant 15433 | -1/Access | Found Quantum Capacitor 15757 | -1/Access | System corruption reached 10% 16177 | -1/Access | Lost 3 parts (1p1u1w) 16201 | -1/Access | Build established: Scavenger-Mutant 16323 | -1/Access | Discovered new exit (range 8) 16331 | -1/Access | Identified exit to Command 16332 | -1/Access | Entered Command 16421 | -1/Command | Spotted B-99 Colossus 16939 | -1/Command | Found Prototype Device 16939 | -1/Command | Identified Exp. Weapon Cycler 17238 | -1/Command | Build established: Hacker-Mutant 17434 | -1/Command | Destroyed 8 combat bots 17620 | -1/Command | Spotted M Guard 17620 | -1/Command | Spotted M Guard 17620 | -1/Command | Spotted Combat Programmer 17621 | -1/Command | Spotted Combat Programmer 17667 | -1/Command | System corruption reached 30% 17705 | -1/Command | Core integrity fell below 50% 17725 | -1/Command | Met MAIN.C 17729 | -1/Command | Core integrity fell below 20% 17731 | -1/Command | 0b10 Conduit disabled 17738 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 17726_ Penetrated by EMDS Slug. 17726_ Adv. Target Analyzer destroyed. 17729_ Penetrated by EMDS Slug. 17729_ Centrium Leg destroyed. 17729_ Exp. Weapon Cycler destroyed. 17731_ 0b10 Conduit disabled. 17735_ Imp. Armor Integrity Analyzer destroyed. 17738_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##############??????? | | ????????????????????????????? """" #??????? | | ????????????????????????????? "" #??????? | | ???????????????????????????? "" ######## | | ?????????????????????""""??""""" / | | ?????????????????????? ?? """ / | | ?????????????????????"" """""" / | | ?????????????????????"" """""" ######## | | ????????????????????# " """""" MMM #??????? | | ????????????????????# " "" MMM #??????? | | ????????????????????# " " MMMp ""#??????? | | ????????????????????#""""""""" p """"""#??????? | | ????????????????????#"" """ """""#??????? | | ????????????????????# """"""""""#??????? | | ????????????????????# " " " " #??????? | | ????????????????????# " " " " ???????? | | ????????????????????" " " " """" " ???????? | | ?????????H??????????" @ """ " " """"????????? | | ????????????????????" " " " " ?????????? | | ????????????????????# """""""""" "??????????? | | ????????????????????# " """ " """"???????????? | | ????????????????????# """ " " ?????????????? | | ????????????????????###############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 220 Energy Generation 48 Energy Capacity 1900 Matter Stores 346 Matter Capacity 400 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 1200 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Meet Your Maker Challenges ------------ None Game ------ Seed ModifiedAdvancedDrive Manual? 0 Play Time 03:40:29 Cumulative 104.3 hours Start 2024.04.20 @ 19:23:01 End 2024.04.20 @ 23:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 106 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 401cad3d-df38-4fbe-b616-ac7428058042