Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 20:20:16 Player: Feuermagier Result: Destroyed by EQ-063 with Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (87) 435 Value Destroyed (4553) 4553 Prototype IDs (76) 1520 Alien Tech Used (12) 2400 Bonus (19183) 19183 TOTAL SCORE: 39391 Bonus ------- High Alert Combat Kills 378 Follower Combat Kills 600 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -195 Cogmind --------- Core Integrity 0/1600 Matter 192/300 Energy 99/100 System Corruption 0% Temperature Warm (155) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Shock Absorption System Enhanced Nova Cannon Railgun Bore Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Matter Drive > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Experimental Energy Well Quantum Shading Machine Spectral Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Target Analyzer Improved Armor Integrity Analyzer Advanced Transmission Jammer Phase Armor Experimental Focal Shield Advanced Hacking Suite System Mapper Spacefold Activator > --- WEAPON ----------- Core Stripper > --- INVENTORY -------- Improved Antigrav System Energy Well Force Booster Advanced Force Booster Layered Heavy Armor Plating Graphene Brace Advanced Thermal Shield Improved Energy Mantle [Rating: 255] Favorites ----------- Power Micro Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Cesium-ion Thruster Treads Biometal Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Medium Armor Plating Artifact Spacefold Activator Weapon Shock Maul Energy Gun EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Coil Gun Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 1 . . . . 1 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 429 | 5 4 10 34 1 10 15 1 7 10 6 18 5 1 . 1 5 . 16 . . 17 3 25 2 . 13 2 34 14 16 14 23 7 110 Power 38 | 1 1 1 3 . . 1 . . . 1 1 1 . . . 1 . 2 . . 2 . 3 . . . . 4 . . . 1 . 15 Engine 7 | 1 1 . 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Core 9 | . . 1 . . . . . . . 1 1 . . . . 1 . 2 . . 1 . 1 . . . . 1 . . . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . . 1 . 15 Propulsion 92 | 2 2 1 10 . 2 8 . . . . 1 . . . . 1 . 1 . . 8 . 3 . . 2 . 9 1 2 1 7 2 29 Treads 12 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 19 Flight 49 | . . . 6 . 2 8 . . . . 1 . . . . 1 . 1 . . 3 . 3 . . 2 . 9 1 2 1 7 2 . Utility 226 | 1 . 4 10 1 7 5 1 4 3 5 14 4 1 . 1 2 . 10 . . 4 3 18 . . 10 2 17 9 10 10 12 4 54 Device 161 | . . 4 8 1 4 4 1 3 1 5 11 4 1 . . 2 . 7 . . 2 3 14 . . 7 2 15 7 8 9 8 4 26 Storage 7 | 1 . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 1 . . 1 Processor 20 | . . . . . 3 . . . 1 . 1 . . . . . . 1 . . . . 2 . . 2 . . . . . . . 10 Hackware 11 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 2 . . 1 . 2 . 1 . . . 1 Protection 20 | . . . 2 . . . . 1 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . 14 Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 2 Weapon 73 | 1 1 4 11 . 1 1 . 3 7 . 2 . . . . 1 . 3 . . 3 . 1 2 . 1 . 4 4 4 3 3 1 12 Energy Gun 11 | 1 1 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 10 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 2 2 1 1 Ballistic Gun 7 | . . . 3 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . 1 . 1 . . 2 . 1 . . 1 . . . . . . . 1 Launcher 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 2 Impact Weapon 25 | . . . 4 . . 1 . 1 3 . 1 . . . . . . 2 . . . . . 1 . . . 1 3 3 . 1 . 4 Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 51 | . . 1 3 . . 1 . . 2 . 1 . . . . 1 . . . . 6 1 . . . 6 . 1 . 2 2 7 1 16 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 37 | . . 1 6 . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . 26 Power 9 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 Propulsion 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Utility 15 | . . . 2 . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . 10 Weapon 5 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 15 | . . 1 2 . . . . 1 . . . . . . 1 2 . . . . . . . . . . . . . . . . . 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 82 99 90 100 99 99 100 100 99 100 95 100 100 100 99 89 88 97 100 100 95 97 95 95 95 95 95 96 99 96 95 93 92 82 Engine 2 | . 14 7 5 11 9 7 7 7 7 5 . 1 6 6 6 5 5 . . . . . . . . . . . . . . . . . Core 3 | . . 6 5 . . . . . . 1 10 11 6 6 5 3 5 10 11 11 11 11 5 5 5 5 5 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 7 9 8 8 7 7 9 Wheel 2 | . 25 28 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 Flight 20 | . . . 13 44 36 37 38 38 38 38 33 33 33 33 33 29 29 29 29 29 25 28 20 20 20 20 20 19 21 20 20 21 23 4 Device 16 | . . 13 9 11 13 15 15 18 23 20 16 13 13 13 12 12 11 14 11 11 9 11 17 15 15 12 10 17 20 24 25 21 23 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 7 8 7 7 4 Processor 11 | . . . . . 13 7 7 7 7 7 12 13 13 13 13 11 11 11 11 11 11 11 15 15 15 15 15 13 13 12 12 11 11 18 Hackware 9 | . . . . . . 5 7 4 . . 3 6 6 6 6 5 5 10 17 17 17 16 16 20 20 22 25 22 19 16 16 15 15 5 Energy Gun 2 | . 25 28 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 6 11 9 7 7 7 6 7 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 5 1 . . . 5 5 5 5 5 5 2 . . . . . . Impact Weapon 5 | . . . 5 11 9 7 7 5 6 7 7 13 13 13 13 9 5 8 11 11 9 5 5 4 5 5 5 4 3 5 4 3 3 1 Peak Build Rating 255 | 5 10 23 24 21 31 49 49 51 52 60 74 74 70 70 72 74 74 90 88 88 95 94 117 112 111 131 132 153 157 177 180 224 210 255 Average Rating 105 | 4 9 13 19 21 27 41 47 48 48 55 66 71 70 70 69 70 74 84 87 88 86 90 107 111 111 123 131 142 152 161 167 174 200 190 On Entrance 83 | . 5 10 16 22 21 27 49 47 49 52 51 73 74 70 70 67 74 74 88 88 88 91 90 111 111 111 131 131 148 150 161 168 212 198 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 160 | 12 16 21 23 17 19 23 23 29 27 27 31 26 24 24 26 28 28 30 23 23 29 31 39 44 36 49 38 41 47 40 49 57 47 160 Greatest Support 230 | 40 40 24 36 18 19 30 30 30 30 30 39 30 30 30 30 30 33 33 31 31 33 31 42 45 42 46 46 46 43 43 50 69 69 230 Greatest Overweight (x) 16 | . 3 . 2 . . . . . 7 . . 8 . . . . . . . . 7 . 3 . . 16 1 3 1 . 2 1 3 4 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 20 Average Capacity 8 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 12 Most Carried 20 | 3 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 20 Average Carried 8 | 1 6 7 7 8 6 7 8 7 7 7 7 7 8 8 8 6 8 7 7 8 7 7 7 8 8 7 8 7 8 9 9 9 9 11 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 5 Final Carried 10 | 3 8 8 8 8 7 8 8 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 4 Class Distribution -------------------- 18% | Mutant 16% | Hacker-Scout 16% | Wizard-Ninja 14% | Sprinter 4% | Hacker-Gladiator 4% | Derelict-Scout 3% | Scout 3% | Hacker-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Data Miner Derelict-Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Hacker-Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Wizard-Scout | -3/Proximity Caves Wizard-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 5049 | 250 . 230 399 36 56 122 96 72 127 48 192 54 40 . 5 . . 89 188 8 187 111 89 415 82 136 27 161 370 160 70 168 159 902 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5948 | . . 421 546 . 56 128 51 67 . . 192 233 43 . 46 8 . 89 238 146 297 46 27 77 32 . . 33 623 459 47 168 62 1813 Parts 134 | . . 22 38 . . 3 . 5 . . 5 . . . . . . . . . 4 . 2 . . . . . 12 9 . . . 34 Haulers Intercepted 10 | . . . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 4 . . . . Recyclers Shooed 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 6 6 . . . . . 4 . . . . . 1 . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 47 | . . 14 11 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 18 Melee 10 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Guns 23 | . . 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 AOE 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | . . 3 3 . 1 . 1 . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . 3 Worker 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 2 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 4 . . . . Recycler 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 Drone 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 27 | . . . 5 . . 2 . . . . 2 . . . . 1 . 3 . . . . 1 . . . . 1 3 2 1 3 2 1 Swarmer 13 | . . 3 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Grunt 10 | . . 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Sentry 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 6 | . . . . . . . . . . . . . 1 . . . . . 3 . . . . . 2 . . . . . . . . . Samaritan 17 | . . . . . . . 1 1 . . . 5 1 . 1 . . . 3 2 . 1 . 2 . . . . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . . 3 4 . 1 2 . 2 . . 2 . . . . 1 . 1 . . . . 1 . . . . 1 2 2 1 1 1 3 Combat Bots Only 4 | . . 3 4 . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Kills in Single Turn 2 | . . 2 1 . 1 1 1 2 . . 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Hostile Shots Fired 860 | . . 44 73 . 8 14 18 13 . . . 2 . 3 16 . 2 4 . . . 4 14 2 . 2 12 2 10 5 5 12 17 578 Missed 277 | . . 14 21 . 4 8 12 8 . . . 1 . 1 4 . 1 2 . . . 3 6 . . 2 5 1 8 3 4 6 12 151 Damage Taken 13840 | . . 371 735 . 48 96 54 116 . . . 23 . 89 221 167 23 44 . . . 18 128 58 . . 150 23 38 57 33 243 117 10988 Core 2286 | . . 70 168 . 27 28 11 34 . . . . . . 36 . . 25 . . . . 20 . . . 37 . . 34 . 193 . 1603 Absorbed by Shields 1851 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1851 Reduced by Siege Mode 812 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 812 Redirected to Core 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Ignored by Resistances 2170 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2170 Regen/Repaired (Parts) 508 | . . . . . 11 . . . . . . . . . . . . . . . . . 57 . . 6 . 109 76 5 . 244 . . Core Remaining (%) 87 | 100 . 72 . 58 95 . . . . 89 . . . . 95 . . . . . . 97 . . . . 95 . 100 . . 75 . . Volleys Fired 236 | . 2 32 40 . . . . 4 . . 4 . . . . 2 . 1 . . 5 . 10 23 . . 1 13 32 . 3 2 . 62 Largest 2 | . 2 2 2 . . . . 1 . . 1 . . . . 1 . 1 . . 1 . 1 1 . . 1 1 1 . 1 1 . 2 Hottest 190 | . 100 95 112 . . . . 36 . . 30 . . . . 57 . 57 . . 7 . 57 57 . . 57 113 113 . 120 50 . 190 Shots Fired 358 | . 4 63 65 . . . . 4 . . 4 . . . . 2 . 3 . . 5 1 10 25 . . 1 13 32 . 3 2 . 121 Gun 177 | . 4 63 65 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 41 Cannon 165 | . . . . . . . . . . . . . . . . 2 . 3 . . . 1 10 21 . . 1 13 30 . 3 2 . 79 Launcher 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 2 . . . . 1 Kinetic 184 | . . . 36 . . . . . . . 4 . . . . 2 . 3 . . . 1 10 21 . . 1 6 . . . . . 100 Thermal 112 | . 4 24 22 . . . . . . . . . . . . . . . . . . . . . . . . 7 30 . 3 2 . 20 Explosive 8 | . . . . . . . . 4 . . . . . . . . . . . . . . . 4 . . . . . . . . . . Electromagnetic 46 | . . 39 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . . 9 7 . . . . . . . 1 . . . . . . . . . 5 . 8 10 . . . . 5 . . . . 32 Robot Miss Streak 7 | . 4 2 7 . . . . 1 . . 3 . . . . . . 4 . . . . . 1 . . . . 2 . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 402 | . . 50 54 . 2 4 1 1 . . 6 7 2 1 2 1 . 3 7 3 12 1 4 4 2 . . 3 21 9 1 4 2 195 Core Hits 148 | . . 32 19 . . 1 . 8 . . 1 . . . . 1 . . . . 3 . 1 1 1 . . . 4 1 . . . 75 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Critical Parts Destroyed 53 | . . . 1 . . . . . . . 1 1 1 1 . . . 1 3 1 1 . . 1 . . . 1 3 2 . 2 . 33 Critical Strikes 79 | . . 1 1 . . . . . . . 1 1 1 1 . . . 1 3 1 2 . 1 1 . . . 1 3 3 . 2 . 55 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Smash 43 | . . . 1 . . . . . . . 1 1 1 1 . . . 1 3 1 2 . . 1 . . . 1 3 3 . 2 . 21 Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 376 | . . . 23 . 19 24 1 2 . . 12 7 3 14 2 5 . 15 11 5 9 1 17 11 2 . 3 35 27 13 7 18 2 88 Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Impact 342 | . . . 23 . 19 24 1 2 . . 12 7 3 14 2 5 . 15 11 5 9 1 17 11 2 . 3 34 27 13 7 18 2 55 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 48 | . . . . . 2 1 1 1 . . 2 7 2 1 2 . . 1 7 2 . 1 . 2 2 . . 1 1 6 . 2 1 3 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 15 | . . . . . . . . . . . . 2 . . 1 . . 2 . . 1 . . . . . . . . 1 . . . 8 Damage Inflicted 22217 | . . 627 1101 . 222 333 93 311 . . 466 864 228 158 208 164 . 295 984 296 823 110 153 369 258 . . 121 1082 1209 121 490 186 10945 Guns 1829 | . . 627 555 . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . 625 Cannons 4104 | . . . . . . . . . . . . . . . . . . . . . . . 110 82 . . . . 566 . . . . 3346 Explosions 341 | . . . 45 . . . . 196 . . . . . . . 83 . . . . . . . 17 . . . . . . . . . . Melee 15834 | . . . 501 . 222 333 93 115 . . 444 864 228 158 208 81 . 295 984 296 823 110 43 270 258 . . 121 516 1209 121 490 186 6865 Ramming 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 Kinetic 5184 | . . . 297 . . . . . . . 22 . . . . . . . . . . . 110 82 . . . . . . . . . 4673 Thermal 1717 | . . 159 232 . . . . . . . . . . . . . . . . . . . . . . . . . 566 . . . . 760 Explosive 296 | . . . . . . . . 196 . . . . . . . 83 . . . . . . . 17 . . . . . . . . . . Electromagnetic 539 | . . 468 71 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 13662 | . . . 501 . 222 333 93 115 . . 444 864 228 158 208 81 . 295 984 296 823 110 43 270 258 . . 121 516 1209 121 490 186 4693 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 710 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 710 Highest Corruption 18 | . . . . . . 3 3 3 3 . . . . . . . 6 7 7 7 7 7 1 1 1 1 . . 4 . 1 1 . 18 Average Corruption 7 | . . . . . . 1 3 3 3 . . . . . . . 6 6 7 7 7 7 1 1 1 1 . . 3 . 1 1 . 15 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 185 | . . . . . . 2 3 3 . . . . . . . . . 12 3 3 4 18 3 6 1 1 . . 21 . . 3 . 102 Message Errors 48 | . . . . . . 2 1 1 . . . . . . . . . 3 2 . . 3 1 1 . 1 . . 5 . . 1 . 27 Matter Fused 44 | . . . . . . . 1 . . . . . . . . . . 1 . 1 2 4 1 2 1 . . . 3 . . 1 . 27 Heat Flow Errors 25 | . . . . . . . . 1 . . . . . . . . . 1 . . 1 2 . 1 . . . . 5 . . . . 14 Energy Discharges 15 | . . . . . . . . . . . . . . . . . . 1 1 . 1 4 1 . . . . . 1 . . . . 6 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 24 | . . . . . . . . . . . . . . . . . . 1 . 1 . 3 . . . . . . 3 . . 1 . 15 Data Loss (major) 11 | . . . . . . . . 1 . . . . . . . . . 3 . 1 . 1 . . . . . . . . . . . 5 Misfires 6 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . 2 . . . . 1 . . . . . Alerts 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 7445 | . . . 83 . 186 183 91 144 . . 260 664 226 158 110 151 . 225 918 237 342 107 14 301 141 . . 64 316 541 97 386 107 1393 Projectiles 222 | . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . 72 . . . . 112 Explosions 123 | . . . . . . . . 31 . . . . . . . 92 . . . . . . . . . . . . . . . . . . Melee 7100 | . . . 83 . 186 183 91 113 . . 260 664 226 158 110 59 . 225 918 237 342 107 14 263 141 . . 64 244 541 97 386 107 1281 Knockbacks 34 | . . . 4 . . 1 1 . . . 2 1 . 1 . 1 . 1 . . . . 1 . . . . 1 1 . 1 3 1 14 Impact 18 | . . . 3 . . 1 1 . . . 2 1 . 1 . 1 . 1 . . . . . . . . . 1 1 . 1 3 1 . Kinetic 15 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 14 Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . . . 39 . . . . 41 . . . . . . . 167 . . . . . . . 16 . . . . . . . . . 54 Shots 5 | . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 42 126 125 . 4 106 190 209 33 302 315 302 310 223 239 48 218 198 68 169 170 232 88 175 . . 30 276 241 304 301 182 179 198 Average Temperature 90 | . 22 34 42 . 4 23 60 75 10 79 129 143 89 85 81 14 106 62 34 63 78 97 13 56 . . 14 90 49 128 122 84 113 135 Received Heat Transfer 2369 | . . 129 294 . 18 36 24 . . . . 9 . . 24 . 9 9 . . . . . 18 . . . . 9 . . 18 . 1772 Effects 14 | . . . . . . . . 1 . . 2 4 . . 3 . . . . . . . . . . . . 3 . 1 . . . . Energy Bleed 9 | . . . . . . . . 1 . . 2 4 . . . . . . . . . . . . . . . 1 . 1 . . . . Interference 5 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Total Turns 205 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 Longest Duration 140 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 140 Robots Corrupted 31 | . . . 2 . 1 2 1 . . . 2 3 1 . . . . 1 1 3 . . 1 1 . . . 1 1 3 1 3 2 1 Combat Hostiles 4 | . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 55 | . . . 1 . . 5 . 1 . . 4 2 . . 1 1 . 7 6 4 3 1 . 1 . . . 1 2 3 1 6 2 3 Impact Corruptions 257 | . . . 4 . 3 5 9 5 . . 10 59 13 2 12 2 . 3 31 14 8 1 1 25 5 . . 2 5 7 2 9 4 16 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heat Transferred 2257 | . . 555 518 . . . . . . . . . . . . . . . . . . . . . . . . . 518 . . . . 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 1255 | . 23 168 426 165 166 521 . . . . 146 . . . . 381 178 425 . . . . 164 . . . . 290 334 322 213 571 489 1255 Initial 312 | . . 8 . 165 64 23 . . . . 37 . . . . 21 133 124 . . . . . . . . . 90 11 90 94 119 249 312 Average 322 | . 10 59 148 165 82 255 . . . . 75 . . . . 302 154 291 . . . . 71 . . . . 141 149 218 149 327 344 829 Maximum Alert Level 4 | . . . 2 . . 2 . . . . . . . . . 1 . 2 . . . . . . . . . 1 1 1 1 2 2 4 Low Security (%) 57 | 100 100 100 70 100 100 48 . . . . 100 . . . . 18 100 19 . . . . 100 . . . . 80 70 39 97 27 . 17 Level 1 17 | . . . 28 . . 31 . . . . . . . . . 81 . 78 . . . . . . . . . 19 29 60 2 38 68 5 Level 2 5 | . . . 1 . . 20 . . . . . . . . . . . 2 . . . . . . . . . . . . . 34 31 9 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . . . 4 . 3 8 . . . . 6 . . . 1 2 . 5 . . . . 10 . . . . 6 6 . 1 . 3 16 Investigation 37 | . . . 2 . 1 6 . . . . 5 . . . . 2 . 4 . . . . 7 . . . . 4 4 . . . 2 . Extermination 14 | . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . 7 Reinforcement 14 | . . . 2 . 2 1 . . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . 1 4 Assault 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 27 | . 1 1 1 . 4 . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . 5 2 . 1 7 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 47 . . 2 3 . 4 Distress Signals 57 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . 47 . . 2 3 . . Times Spotted 390 | . 4 16 33 . 26 27 1 4 . 3 5 1 . 4 12 1 5 13 . . . 5 16 5 . 20 14 25 13 10 6 14 16 91 Peak Tracking Total 15 | . 4 3 4 . 8 10 1 4 . 5 5 1 . 4 15 1 5 5 . . . 5 5 4 . 9 7 7 5 7 2 7 10 10 Tactical Retreats 80 | . . 1 7 . 8 10 1 1 . 2 1 . . . 2 . . 3 . . . 1 4 2 . . 4 7 . 3 2 4 3 14 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 11 | . . . 1 . . 2 . . . . . . . . . 1 . 1 . . . . 1 . . . . . 2 . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 1 7 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 29 | . . . 1 . . . . . . . . . 1 1 . 4 . 2 . . . . . . . . 1 . 6 . 2 6 . 5 Max in Single Turn 4 | . . . 1 . . . . . . . . . 1 1 . 4 . 1 . . . . . . . . 1 . 1 . 1 1 . 1 Garrison Access 9 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 1 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 151 | . 2 1 7 . 4 9 . 3 . . 6 . 1 4 . 4 . 7 1 . 9 1 17 1 . 2 1 15 21 5 5 4 12 9 Terminals 86 | . 2 1 5 . 3 6 . . . . 5 . . . . 1 . 6 . . . 1 8 . . . 1 7 15 3 4 3 7 8 Fabricators 11 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . 4 . 1 1 . 1 . Repair Stations 10 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 1 . 1 . . Recycling Units 9 | . . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 Scanalyzers 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . 2 1 . . . 3 . Total Hacks 461 | . 3 2 17 . 13 23 . 7 . . 16 . 2 27 . 10 . 23 1 . 48 1 54 1 . 3 7 67 62 9 12 5 29 19 Successful 307 | . 1 . 6 . 4 12 . 7 . . 4 . 2 27 . 3 . 7 1 . 48 1 33 1 . 3 7 48 43 6 6 5 18 14 Failed 154 | . 2 2 11 . 9 11 . . . . 12 . . . . 7 . 16 . . . . 21 . . . . 19 19 3 6 . 11 5 Catastrophic 29 | . . 1 4 . 3 2 . . . . 2 . . . . 4 . 3 . . . . 4 . . . . 2 . 1 . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 153 | . 3 2 7 . 5 16 . . 1 . 10 . . . . 6 . 11 . . . . 23 . . 1 . 24 25 2 2 1 9 5 Terminals 258 | . 3 2 12 . 8 16 . . . . 15 . . . . 5 . 20 . . . 1 34 . . . 7 32 48 4 11 3 19 18 Fabricators 31 | . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . 20 . 2 1 . 1 . Repair Stations 33 | . . . 3 . 5 . . . . . . . . . . . . 3 . . . . 5 . . . . 6 6 3 . 2 . . Recycling Units 22 | . . . . . . 7 . . . . 1 . . . . . . . . . . . 6 . . . . 5 . . . . 2 1 Scanalyzers 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . Garrison Access 20 | . . . . . . . . . . . . . . . . 4 . . . . . . 2 . . . . 4 3 . . . 7 . Terminal Hacks 196 | . 1 . 2 . 2 2 . 7 . . 3 . 2 27 . . . 4 1 . 48 1 11 1 . 3 7 15 29 2 4 3 11 10 Record 99 | . . . . . . . . 5 . . 1 . 2 11 . . . 1 . . 36 1 6 1 . 2 7 4 12 1 1 . 6 2 Part Schematic 16 | . . . . . . . . . . . . . . 10 . . . 1 . . 4 . . . . . . 1 . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 1 Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . . . Open Door 11 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 2 3 1 Open DSF 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Branch Access Points 6 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Locate Traps 10 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 4 . . . . 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Security Status 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 15 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 9 . 1 1 . 1 . Network Status 8 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . 1 1 . 1 . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Station Hacks 22 | . . . 1 . 2 . . . . . . . . . . . . 1 . . . . 4 . . . . 6 4 2 . 2 . . Scan Component 12 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . 2 . . . . 3 2 1 . 1 . . Repair 10 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 3 2 1 . 1 . . Recycling Unit Hacks 10 | . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . 1 . Process 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 7 | . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . Insert Component 7 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . Seal Access 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 2 . Unauthorized Hacks 48 | . . . 1 . . 6 . . . . 1 . . . . 1 . 2 . . . . 10 . . . . 13 5 1 1 . 3 4 Terminals 26 | . . . 1 . . 4 . . . . . . . . . . . 2 . . . . 5 . . . . 3 4 . 1 . 2 4 Assimilate 11 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . 1 4 . . . 1 1 Botnet 12 | . . . 1 . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . 1 . 1 3 Skim 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 8 . 1 . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Recompile 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Tunnel 4 | . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . 1 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Jam 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 1 1 7 . 4 8 . . . . 5 . . . . 3 . 6 . . . . 9 . . . . 11 12 4 3 . 8 6 Full Trace Events 28 | . . 1 2 . 1 4 . . . . 4 . . . . 1 . 4 . . . . 4 . . . . 2 3 . . . 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 1 . . . . . . . . . . 10 . . . 1 . . 4 . . . . . . 1 . . . 3 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Time 166 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 166 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Parts Repaired 10 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . 3 2 1 . 1 . . Time 490 | . . . . . 136 . . . . . . . . . . . . . . . . . 152 . . . . 61 62 17 . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . Retrieved Matter 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 25 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 2 . . 3 15 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat 23 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 2 . . 3 14 Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 2 . . . . . parse_system 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . 1 1 . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 6 5 5 Autooverrided 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 14 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 34 | . . . . . . 1 . 2 2 . . . . . . . 1 . . . . . 1 . . . . 1 4 2 . . 4 16 Largest Group 4 | . . . . . . 1 . 2 2 2 . . . . . . 1 . . . . . 1 . . . . 1 4 1 . . 2 4 Highest-Rated Group 373 | . . . . . . 26 . 51 53 53 . . . . . . 31 . . . . . 26 . . . . 45 126 58 . . 99 373 Highest-Rated Ally 219 | . . . . . . 26 . 31 28 28 . . . . . . 31 . . . . . 26 . . . . 45 45 58 . . 69 219 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Ally Attacks 115 | . . . . . . . . 5 . 5 . . . . . . 4 . . . . . . . . . . . . 7 . . 9 85 Total Damage 6995 | . . . . . . . . 22 . 98 . . . . . . 81 . . . . . . . . . . . . 173 . . 280 6341 Kills 39 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 34 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 9 | . . . 1 . . 1 . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . 1 1 Derelict Logs Recovered 17 | . . 1 . 1 . . 2 . 1 1 . 1 1 . . . . . 3 2 . 1 . 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 17856 | 65 114 948 947 94 599 695 164 169 1402 289 338 243 518 90 187 124 21 383 148 115 171 487 1030 1047 140 526 309 930 881 474 322 444 188 3254 Spaces Moved 33118 | 41 97 795 1153 317 755 1582 516 597 1060 689 881 583 414 142 450 362 99 1134 487 409 362 1028 1644 1736 495 1143 639 1826 2393 2200 923 1294 1008 3864 Core 307 | 9 2 . . . . . . . 260 . . 4 . . . . . . . . 2 . 4 . . 3 . 8 . . 3 . 1 11 Treads 748 | 32 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 714 Legs 43 | . . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1286 | . 93 795 398 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1721 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 1713 Flight 28991 | . . . 712 317 755 1582 516 597 800 689 881 579 414 142 450 362 99 1134 487 409 352 1028 1640 1736 495 1140 639 1818 2393 2200 920 1285 1007 1413 Fastest Speed 5 | 50 90 90 29 29 28 23 23 23 23 23 23 23 23 23 23 23 20 20 25 25 25 25 25 24 27 27 27 17 17 16 7 5 5 5 Average Speed 32 | 135 93 90 55 29 28 24 23 23 115 23 23 25 23 23 23 23 20 23 25 25 29 25 26 26 27 29 30 22 17 16 16 14 14 56 Slowest Speed 850 | 160 200 90 260 29 29 28 23 23 400 23 23 450 23 23 23 23 23 25 25 25 400 25 200 27 27 850 94 200 91 17 150 73 200 330 Overloaded Moves 1392 | . . . . . . . . . . . . . . . . . 81 62 . . 1 . . 30 . . . . . . 40 142 78 958 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 161 | . . . 14 9 6 10 2 . . . 9 . 1 . . . . 10 . . . . 8 . 1 2 . 21 25 12 12 6 6 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 Exploration Rate (%) 61 | 4 25 95 63 61 41 36 70 72 88 71 20 74 66 84 70 17 89 31 74 68 62 94 40 94 80 95 70 45 98 55 60 76 31 43 Regions Visited 34 Branch Regions 22 Pre-discovered Areas 16 | . . . . . . 2 1 . 1 1 1 . . 1 . . . . 2 . 3 . 1 . 2 . 1 . . . . . . . Known Exits Taken 24 | . 1 . 1 . . . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . 1 . 1 . . 2 3 2 5 . 5 1 . 2 . . . 2 2 . 2 . 2 2 . . . . . . . . . Spaces Dug 179 | . . . 6 . 17 19 . 1 . . 4 . . 1 . 6 . 8 1 1 . . 23 26 . . 3 32 17 2 5 7 . . Terrain Destroyed 350 | . . . 14 . 17 19 . 44 . . 4 . . 1 . 50 . 8 1 1 . . 23 91 . . 3 34 22 2 6 7 . 3 Melee 130 | . . . 6 . 17 19 . 1 . . 4 . . 1 . 4 . 7 1 1 . . 15 9 . . 3 22 9 2 4 5 . . Projectile 66 | . . . . . . . . . . . . . . . . 2 . 1 . . . . 8 23 . . . 12 13 . 2 2 . 3 AOE 154 | . . . 8 . . . . 43 . . . . . . . 44 . . . . . . . 59 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 38951 | 48 117 965 1335 308 1103 1832 556 618 1237 816 985 662 828 178 530 389 98 1215 496 412 410 1255 2178 2268 495 1325 741 2228 2767 2275 1066 1500 1039 4676 Wait 4543 | . . 113 74 . 306 199 41 6 155 119 70 67 412 27 79 12 . 49 . . . 220 456 497 . 155 97 320 296 45 125 145 24 434 Move 32757 | 40 96 794 1124 298 743 1561 511 596 1059 688 862 582 411 141 449 362 98 1114 486 408 361 1027 1627 1735 492 1139 638 1783 2343 2178 898 1276 995 3842 Hop 153 | . . . 14 9 5 10 2 . . . 9 . 1 . . . . 9 . . . . 8 . 1 1 . 21 24 9 12 6 6 6 Pick Up 134 | 3 9 7 5 . 9 7 . 1 2 1 2 1 . . . 2 . 4 1 . 2 1 5 . . 3 . 7 12 4 1 6 1 38 Fast Attach 220 | 5 2 2 19 . 5 10 . 1 9 1 6 1 . . . 2 . 4 . . 17 1 14 . . 8 . 15 4 8 4 12 2 68 Attach 68 | . 1 2 5 . . 1 . 1 . . 2 . . . . 2 . 3 . . . 2 2 . . 1 . 5 2 4 1 6 1 27 Detach 38 | . . 1 5 . . 1 . . 1 . 1 . . . . . . 3 . . . 1 2 . . . . . 3 2 1 7 1 9 Swap 151 | . 1 6 10 1 5 4 1 5 1 5 10 4 1 . 1 1 . 9 . . 1 1 9 2 . 4 2 14 8 4 9 13 4 15 Drop 285 | . 6 8 16 . 11 15 . 2 10 2 7 2 . . . 1 . 6 1 . 18 1 17 . . 11 . 15 16 10 5 9 3 93 Fire 236 | . 2 32 40 . . . . 4 . . 4 . . . . 2 . 1 . . 5 . 10 23 . . 1 13 32 . 3 2 . 62 Melee 350 | . . . 23 . 19 24 1 2 . . 12 5 3 10 1 5 . 13 8 4 6 1 17 11 2 . 3 35 27 11 7 18 2 80 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Identified exit to Mines 180 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 415 | -10/Mines | Assembled infested the area 420 | -10/Mines | Assisted by a Guerilla fighting off Assembled 739 | -10/Mines | Discovered new exit (range 10) 752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 842 | -10/Mines | Learned 2 Materials zone layouts 1019 | -10/Mines | Discovered new exit (range 5) 1094 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1099 | -10/Mines | Found Prototype Device 1100 | -10/Mines | Identified Exp. Sensor Array 1128 | -10/Mines | Entered Materials 1128 | -9/Materials | Evolved 2 slots: Propulsion x2 1129 | -9/Materials | Identified exit to Mines 1735 | -9/Materials | Discovered new exit (range 15) 1912 | -9/Materials | Discovered new exit (range 15) 2075 | -9/Materials | Entered Mines 2081 | -9/Mines | Learned location of 1 exit from Proximity Caves 2104 | -9/Mines | Met a Derelict bent on vengeance 2123 | -9/Mines | Discovered new exit (range 5) 2140 | -9/Mines | Discovered new exit (range 15) 2169 | -9/Mines | Entered Materials 2169 | -8/Materials | Evolved 2 slots: Utility x2 2293 | -8/Materials | Build established: Sprinter 2393 | -8/Materials | Discovered new exit (range 20) 2402 | -8/Materials | Identified exit to Storage 2584 | -8/Materials | Repaired Broken Exp. Sensor Array? 2768 | -8/Materials | Discovered new exit (range 3) 2768 | -8/Materials | Entered Factory 2768 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -7/Factory | Discovered new exit (range 8) 3240 | -7/Factory | Discovered new exit (range 19) 3424 | -7/Factory | Discovered new exit (range 6) 3463 | -7/Factory | Entered Lower Caves 3467 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3477 | -7/Lower Caves | Learned location of Zion (-7) 3529 | -7/Lower Caves | Learned Factory stockpile data 3599 | -7/Lower Caves | Discovered new exit (range 5) 3627 | -7/Lower Caves | Entered another Lower Caves area 3636 | -7/Lower Caves | Learned 8 Factory zone layouts 3636 | -7/Lower Caves | Learned Factory trap positions 3648 | -7/Lower Caves | Discovered new exit (range 10) 3649 | -7/Lower Caves | Encountered a Warlord checkpoint 3670 | -7/Lower Caves | A Commander dispatched an escort 3787 | -7/Lower Caves | Discovered new exit (range 8) 3796 | -7/Lower Caves | Entered Zion 3809 | -7/Zion | System corruption cleaned by Quarantine Array 3816 | -7/Zion | Discovered new exit (range 12) 3827 | -7/Zion | Received a visual enhancement algorithm 4005 | -7/Zion | Gained Derelict followers 4084 | -7/Zion | Learned Factory security intel 4108 | -7/Zion | Found Prototype Launcher 4108 | -7/Zion | Identified Rocket Array 4111 | -7/Zion | Found Prototype Launcher 4111 | -7/Zion | Identified Gui. Missile Launcher 4204 | -7/Zion | Met Imprinter 4402 | -7/Zion | Build established: Mutant 5198 | -7/Zion | Entered Proximity Caves 5198 | -6/Proximity Caves | Accompanied by 2 allies 5199 | -6/Proximity Caves | Identified exit to Factory 5487 | -6/Proximity Caves | Entered Factory 5487 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5488 | -6/Factory | Identified exit to Factory 5489 | -6/Factory | Loaded intel: 89 trap records 5586 | -6/Factory | Discovered new exit (range 13) 5589 | -6/Factory | Identified exit to Lower Caves 5679 | -6/Factory | Identified exit to DSF 5825 | -6/Factory | Entered Lower Caves 5839 | -6/Lower Caves | Learned Factory terminal intel 5947 | -6/Lower Caves | Encountered a Warlord checkpoint 5993 | -6/Lower Caves | Discovered new exit (range 20) 5998 | -6/Lower Caves | Identified exit to Lower Caves 6043 | -6/Lower Caves | Attracted the attention of an 0b10 base 6068 | -6/Lower Caves | Entered another Lower Caves area 6127 | -6/Lower Caves | Encountered a Warlord checkpoint 6336 | -6/Lower Caves | Build established: Derelict-Scout 6550 | -6/Lower Caves | Learned 4 Factory zone layouts 6583 | -6/Lower Caves | Discovered new exit (range 8) 6586 | -6/Lower Caves | Identified exit to Data Miner 6586 | -6/Lower Caves | Entered Data Miner 6586 | -6/Data Miner | Discovered new exit (range 6) 6588 | -6/Data Miner | Identified exit to Proximity Caves 6590 | -6/Data Miner | Met Data Miner 6598 | -6/Data Miner | Learned location of Section 7 (-2) 6598 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6603 | -6/Data Miner | Received God Mode back door access code from Data Miner 6634 | -6/Data Miner | Data Conduit disabled 6676 | -6/Data Miner | Entered Proximity Caves 6823 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6831 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6863 | -5/Proximity Caves | Entered Factory 6863 | -5/Factory | Evolved 2 slots: Utility x2 6865 | -5/Factory | Loaded intel: 26 terminal locations 6987 | -5/Factory | Sucked down chute 6987 | -5/Factory | Entered Waste 6988 | -5/Waste | Met a frightened Derelict 6992 | -5/Waste | Spotted C-40 Crusher 6998 | -5/Waste | Spotted C-40 Crusher 6998 | -5/Waste | Spotted C-40 Crusher 7002 | -5/Waste | EMP discharged 7004 | -5/Waste | Spotted C-40 Crusher 7005 | -5/Waste | Spotted C-40 Crusher 7005 | -5/Waste | Discovered new exit (range 13) 7007 | -5/Waste | Identified exit to Factory 7008 | -5/Waste | Entered Factory 7054 | -5/Factory | Discovered new exit (range 20) 7075 | -5/Factory | Identified exit to Factory 7148 | -5/Factory | Build established: Scout 7338 | -5/Factory | Discovered new exit (range 14) 7366 | -5/Factory | Identified exit to Upper Caves 7391 | -5/Factory | Entered Upper Caves 7413 | -5/Upper Caves | Spotted B-75 Beast 7494 | -5/Upper Caves | Learned location of Armory (-4) 7505 | -5/Upper Caves | Learned Factory machine intel 7521 | -5/Upper Caves | Discovered new exit (range 19) 7526 | -5/Upper Caves | Identified exit to Upper Caves 7536 | -5/Upper Caves | Found Alien Artifact 7539 | -5/Upper Caves | Entered another Upper Caves area 7543 | -5/Upper Caves | Discovered exit to Factory (range 12) 7545 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 7549 | -5/Upper Caves | Learned 8 Factory zone layouts 7638 | -5/Upper Caves | Discovered new exit (range 18) 7643 | -5/Upper Caves | Identified exit to Zhirov 7654 | -5/Upper Caves | Entered Zhirov 7654 | -5/Zhirov | Discovered new exit (range 3) 7655 | -5/Zhirov | Identified exit to Proximity Caves 7659 | -5/Zhirov | Met Zhirov 7665 | -5/Zhirov | Learned location of Testing (-2) 7665 | -5/Zhirov | Learned location of Command (-1) 7670 | -5/Zhirov | Build established: Hacker-Scout 7671 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7680 | -5/Zhirov | Found Alien Artifact 7680 | -5/Zhirov | Identified Integrated Reactor 7680 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7777 | -5/Zhirov | Found Alien Artifact 7825 | -5/Zhirov | Entered Proximity Caves 8122 | -4/Proximity Caves | Identified Core Expander 8122 | -4/Proximity Caves | Installed Core Expander, added new Utility slot 8221 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8305 | -4/Proximity Caves | Learned Research trap positions 8312 | -4/Proximity Caves | Entered Factory 8312 | -4/Factory | Evolved 2 slots: Utility x2 8313 | -4/Factory | Identified exit to Research 8314 | -4/Factory | Identified exit to Extension 8315 | -4/Factory | Loaded intel: 321 machine locations 8727 | -4/Factory | Repaired Exp. Sensor Array 9099 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 9163 | -4/Factory | Identified exit to Upper Caves 9163 | -4/Factory | Identified exit to Armory 9184 | -4/Factory | Identified Transdimensional Reconstructor 9342 | -4/Factory | Entered Upper Caves 9535 | -4/Upper Caves | Ambushed by wild Derelicts 9536 | -4/Upper Caves | Learned Research non-interactive machine intel 10364 | -4/Upper Caves | Discovered new exit (range 15) 10389 | -4/Upper Caves | Identified exit to Upper Caves 10389 | -4/Upper Caves | Entered another Upper Caves area 10401 | -4/Upper Caves | Discovered exit to Research (range 6) 10526 | -4/Upper Caves | Discovered new exit (range 7) 10529 | -4/Upper Caves | Identified exit to Warlord 10529 | -4/Upper Caves | Entered Warlord 10545 | -4/Warlord | Discovered new exit (range 16) 10548 | -4/Warlord | Identified exit to Proximity Caves 10565 | -4/Warlord | System corruption cleaned by Quarantine Array 10659 | -4/Warlord | Met Warlord 10663 | -4/Warlord | Opened Warlord's prototype stash 10673 | -4/Warlord | Warlord's base attacked by MAIN.C 10674 | -4/Warlord | Found Prototype Device 10674 | -4/Warlord | Identified Thermal Barrier 10676 | -4/Warlord | Found Prototype Processor 10676 | -4/Warlord | Identified Spectral Analyzer 10679 | -4/Warlord | Found Prototype Processor 10679 | -4/Warlord | Identified Exp. Targeting Computer 10682 | -4/Warlord | Found Prototype Hackware 10819 | -4/Warlord | Identified System Mapper 10952 | -4/Warlord | Lost 4 allies 10977 | -4/Warlord | Warlord forces counterattacked 11002 | -4/Warlord | P-70 Sage assimilated allied 2W-5QQ(g) 11019 | -4/Warlord | P-70 Sage assimilated allied 9Z-S5B(Y) 11055 | -4/Warlord | Entered Proximity Caves 11061 | -3/Proximity Caves | Lost 6 allies 11113 | -3/Proximity Caves | Learned location of 1 exit from Factory 11113 | -3/Proximity Caves | Learned location of 1 exit from Research 11113 | -3/Proximity Caves | Learned Factory security intel 11113 | -3/Proximity Caves | Learned Extension garrison access intel 11144 | -3/Proximity Caves | Attracted the attention of an 0b10 base 11364 | -3/Proximity Caves | Entered Research 11364 | -3/Research | Evolved 2 slots: Utility x2 11365 | -3/Research | Identified exit to Research 11366 | -3/Research | Loaded intel: 87 trap records 11367 | -3/Research | Loaded intel: 60 non-interactive machine locations 11371 | -3/Research | Identified exit to Quarantine 11437 | -3/Research | Repaired Cld. Nuclear Pulse Thruster 11451 | -3/Research | Repaired Adv. Weight Redist. System 11472 | -3/Research | Repaired Field Propulsion Array 11748 | -3/Research | Fabricated Exp. Q-thruster? 12044 | -3/Research | Fabricated Exp. Q-thruster (x1) 12220 | -3/Research | Spotted B-86 Titan 12294 | -3/Research | Entered Quarantine 12332 | -3/Quarantine | Build established: Wizard-Ninja 12396 | -3/Quarantine | Repaired Electron Diverter 12483 | -3/Quarantine | Found Alien Impact Weapon 12487 | -3/Quarantine | Identified Core Stripper 12539 | -3/Quarantine | Found Alien Artifact 12542 | -3/Quarantine | Identified Phase Redirector 12656 | -3/Quarantine | Found Alien Artifact 12701 | -3/Quarantine | Identified Phase Armor 12714 | -3/Quarantine | Met incapacitated Sigix Warrior 12714 | -3/Quarantine | Lockdown squad dispatched 12749 | -3/Quarantine | Repaired Shock Maul 12766 | -3/Quarantine | Found Sigix Containment Pod 12767 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 12768 | -3/Quarantine | Unlocked Sigix quarantine chamber 12941 | -3/Quarantine | Spotted Lightning 12941 | -3/Quarantine | Spotted Lightning 13072 | -3/Quarantine | Spotted Lightning 13175 | -3/Quarantine | Entered Research 13175 | -2/Research | Warlord forces began assault on 0b10 13175 | -2/Research | Evolved 2 slots: Utility x2 13217 | -2/Research | Repaired Corrupted Adv. Weight Redist. System 13285 | -2/Research | Research machine network offline 13368 | -2/Research | Discovered new exit (range 12) 13370 | -2/Research | Identified exit to Access 13447 | -2/Research | Met up with Warlord 13448 | -2/Research | Discovered new exit (range 24) 13452 | -2/Research | Identified exit to Testing 13472 | -2/Research | Spotted B-90 Cyclops 13572 | -2/Research | Spotted B-90 Cyclops 13587 | -2/Research | Spotted Executioner 13587 | -2/Research | Spotted Executioner 13587 | -2/Research | Spotted Executioner 13588 | -2/Research | Spotted Striker 13607 | -2/Research | Discovered exit to Access (range 15) 13614 | -2/Research | Borebot progress halted 13649 | -2/Research | Entered Testing 13703 | -2/Testing | Found Prototype Energy Gun 13703 | -2/Testing | Identified Tachyon Dispersion Ray 13862 | -2/Testing | Found Prototype Energy Cannon 13862 | -2/Testing | Identified Cld. Nova Cannon 13929 | -2/Testing | Spotted Fortress 13970 | -2/Testing | Discovered new exit (range 6) 13971 | -2/Testing | Identified exit to Section 7 13971 | -2/Testing | Entered Section 7 13987 | -2/Section 7 | Spotted S7 Guard 13992 | -2/Section 7 | Found Alien Artifact 13992 | -2/Section 7 | Identified Integrated Thermoelectric Network 13992 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14035 | -2/Section 7 | Repaired Imp. Cloaking Device 14053 | -2/Section 7 | Discovered exit to Access (range 12) 14064 | -2/Section 7 | Spotted B-90 Cyclops 14084 | -2/Section 7 | Found Alien Artifact 14084 | -2/Section 7 | Identified Spacefold Activator 14226 | -2/Section 7 | Spotted Alpha 7 14226 | -2/Section 7 | Spotted Alpha 7 14233 | -2/Section 7 | Found Alien Artifact 14233 | -2/Section 7 | Identified Integrated Mediator 14233 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14243 | -2/Section 7 | Spotted Executioner 14243 | -2/Section 7 | Spotted Executioner 14251 | -2/Section 7 | Spotted B-99 Colossus 14263 | -2/Section 7 | Found Core Expander 14263 | -2/Section 7 | Installed Core Expander, added new Power slot 14264 | -2/Section 7 | Found Core Expander 14264 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 14266 | -2/Section 7 | Found Core Expander 14277 | -2/Section 7 | Found Alien Artifact 14277 | -2/Section 7 | Identified LRC Insulator 14277 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 14350 | -2/Section 7 | Found Alien Artifact 14350 | -2/Section 7 | Identified Integrity Redistributor 14350 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-39) 14371 | -2/Section 7 | Spotted Executioner 14371 | -2/Section 7 | Spotted Executioner 14377 | -2/Section 7 | Spotted Striker 14377 | -2/Section 7 | Spotted Striker 14388 | -2/Section 7 | Found Alien Reactor 14388 | -2/Section 7 | Identified Matter Drive 14407 | -2/Section 7 | Found Alien Artifact 14407 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 14407 | -2/Section 7 | Warped through subspace 14415 | -2/Section 7 | Entered Access 14549 | -1/Access | Spotted B-99 Colossus 14579 | -1/Access | Identified exit to Surface 14602 | -1/Access | Discovered new exit (range 7) 14603 | -1/Access | Identified exit to Command 14603 | -1/Access | Entered Command 14720 | -1/Command | Spotted B-99 Colossus 14834 | -1/Command | Found Adv. Force Booster 14906 | -1/Command | Spotted M Guard 14906 | -1/Command | Spotted M Guard 14906 | -1/Command | Spotted Combat Programmer 14906 | -1/Command | Spotted Combat Programmer 14944 | -1/Command | Destroyed Combat Programmer 14953 | -1/Command | Destroyed Combat Programmer 15207 | -1/Command | Found Prototype Device 15207 | -1/Command | Identified Exp. Focal Shield 15222 | -1/Command | Found Prototype Processor 15222 | -1/Command | Identified Exp. Target Analyzer 15312 | -1/Command | Disengaged cave seal 15338 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 15381 | -1/Command | Disengaged cave seal 15383 | -1/Command | Welcomed Warlord to Command 15396 | -1/Command | System corruption reached 10% 15415 | -1/Command | Found Prototype Device 15415 | -1/Command | Identified Active Sensor Suite 15457 | -1/Command | Lost 6 allies 15671 | -1/Command | Build established: Hacker-Mutant 15881 | -1/Command | First assault squad dispatched 15909 | -1/Command | Found Exp. Focal Shield 16186 | -1/Command | Warlord commented on Warlord statues 16207 | -1/Command | All MAIN.C guards destroyed 16235 | -1/Command | Lost 10 allies 16290 | -1/Command | Build established: Hacker-Gladiator 16938 | -1/Command | Found Exp. Target Analyzer 16959 | -1/Command | Build established: Scavenger-Sprinter 17124 | -1/Command | Met MAIN.C 17205 | -1/Command | Warlord shut down involuntarily 17253 | -1/Command | 0b10 Conduit disabled 17258 | -1/Command | MAIN.C activated Command garrisons 17281 | -1/Command | Destroyed MAIN.C Shell 17283 | -1/Command | Surrendered to MAIN.C 17283 | -1/Command | Loaded intel: 58 machine locations 17283 | -1/Command | Loaded intel: 95 trap records 17283 | -1/Command | Discovered exit to Surface (range 43) 17283 | -1/Command | Discovered exit to Surface (range 103) 17316 | -1/Command | Build established: Gladiator 17386 | -1/Command | Found Spectral Analyzer 17412 | -1/Command | Found Prototype Reactor 17412 | -1/Command | Identified Zero-point Reactor 17417 | -1/Command | Found Prototype Processor 17417 | -1/Command | Identified Exp. Melee Analysis Suite 17423 | -1/Command | Found Exp. Targeting Computer 17427 | -1/Command | Found Prototype Device 17427 | -1/Command | Identified Exp. System Purifier 17430 | -1/Command | Found Prototype Device 17430 | -1/Command | Identified Exp. Phase Shifter 17437 | -1/Command | Found Prototype Device 17437 | -1/Command | Identified Adv. Kinecellerator 17442 | -1/Command | Found Zero-point Reactor 17446 | -1/Command | Found Prototype Ballistic Gun 17446 | -1/Command | Identified Hyp. Multirail 17494 | -1/Command | MAIN.C activated Command garrisons 17535 | -1/Command | Unknown forces attacked Command 17535 | -1/Command | Spotted EQ-015 17546 | -1/Command | Spotted EQ-002 17564 | -1/Command | Destroyed EQ-002 17602 | -1/Command | Lost 3 allies 17603 | -1/Command | Spotted EQ-003 17607 | -1/Command | Destroyed EQ-003 17619 | -1/Command | Spotted EQ-018 17622 | -1/Command | Destroyed EQ-018 17625 | -1/Command | Spotted EQ-020 17649 | -1/Command | Spotted EQ-036 17715 | -1/Command | Build established: Mutant 17733 | -1/Command | Spotted EQ-053 17734 | -1/Command | Spotted EQ-038 17734 | -1/Command | Spotted EQ-042 17734 | -1/Command | Spotted EQ-051 17734 | -1/Command | Spotted EQ-040 17734 | -1/Command | Spotted EQ-041 17740 | -1/Command | Spotted EQ-027 17741 | -1/Command | Core integrity fell below 50% 17741 | -1/Command | Spotted EQ-039 17757 | -1/Command | Destroyed EQ-038 17762 | -1/Command | Spotted EQ-029 17791 | -1/Command | Spotted EQ-055 17814 | -1/Command | Destroyed EQ-042 17816 | -1/Command | Core integrity fell below 20% 17826 | -1/Command | Spotted EQ-047 17837 | -1/Command | Spotted EQ-062 17837 | -1/Command | Spotted EQ-060 17848 | -1/Command | Spotted EQ-061 17848 | -1/Command | Spotted EQ-063 17854 | -1/Command | Released all parts (20) 17857 | -1/Command | Destroyed by EQ-063 with Nova Cannon Last Messages --------------- 17854_ Released Graphene Brace. 17854_ Released Imp. Armor Integrity Analyzer. 17854_ Released Exp. Target Analyzer. 17854_ Released Adv. Thermal Shield. 17854_ Released Exp. Target Analyzer. 17854_ Released Adv. Target Analyzer. 17854_ Released Hvy. Siege Treads. 17854_ Released Particle Reactor. 17854_ Released Lgt. Quantum Reactor. 17854_ Released Arm. Heavy Treads. 17854_ Released Spectral Analyzer. 17854_ Released Exp. Phase Shifter. 17854_ Released Exp. Focal Shield. 17854_ Released Enh. Nova Cannon. 17854_ Released Enh. Armored Heavy Treads. 17854_ Slug penetrates EQ-029. 17855_ Critical hit (Meltdown: +400). 17856_ Penetrated by Slug. 17857_ Slug penetrates EQ-063. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ##]][ #????????????????????????#?#?#????# # | | "##!]!/ =#????????????????????????#?#?#????# # | | "## ! / ==#????????????????????????#?#?#????# # | | "##########????????????????????????#?#?#????# # | | "#?????????????????????????????????#?#?#????###### | | "#?????????????????????????????????#?#?#??????# #? | | "#?????????????????????????????????#?#?#??????# #? | | "#?????????????????????????????????#?#?#??????# ## | | "#?????????????????????????????????#?#?#??????# | | "#?????????????????????????????????#?#?#??????#### | | "#?????????????????????????????????#?#?#?????????? | | "#?????????????????????????????????#?#?#?????????? | | #?????????????????????????????????#?#?#?????????? | | #?????????????????????????????????#?#?#?????????? | | ##?????????????????????????????????#?#?#?????????? | | ???????????????????????????????????#?#?#?????????? | | ???????????????????????????????????#?#?#?????????? | | ???????????????????????????????????#?#?#?????????? | | ???????????????????????????????????#?#?#?????????? | | ????###########################????#?#?#?????????? | | ????#?????????????????????????#????#?#?#?????????? | | ????#?#######################?#????#?#?#?????????? | | ????#?#""" Q % #####################? | | ????#?# " *!! #?#???????????????#?#? | | ????#?# " ]!*== ###################### | | ????#?#% % =!* @ | | ????#?# =! ! % | | ????#?#%%%* = W | | ????#?#%% ! != ################### | | ????#?#% ]%! #?#???????????????# | | ????#?# ################### | | ????#?# #?#????#?#?#??????# | | ????#?# % Q #?#????#?#?#??????# " | | ????#?# " """#?#????#?#?#??????#=%= | | ????#?# $ % "%""#?#????#?#?#??????# ! | | ????#?# " " #?#????#?#?#????? # = | | ####### ! [ " #?#????#?#?#??????# | | = !% % % """ " #?#????#?#?#??????# = | | ! % % " "" #?#????#?#?#??????# | | % " #?#????#?#?#??????#### | | ####### %% " " #?#????#?#?#?????????? | | ????#?# % """ """""""#?#????#?#?#?????????? | | ###?#?# """ " " #?#????#?#?#?????????? | | #?#?#######################?#????#?#?#?????????? | | #?#?????????????????????????#????#?#?#?????????? | | ! #?###########################????#?#?#?????????? | | #????????????????????????????????#?#?#?????????? | | #????????????????????????????????#?#?#?????????? | | #????????????????????????????????#?#?#?????????? | | #????????????????????????????????#?#?#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 91 Energy Capacity 970 Matter Stores 300 Matter Capacity 550 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 25 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 50 Force Boost 40 Offensive Hacking 48 Defensive Hacking 28 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Q-thruster | -3/Research | Hacked Exp. Shield Generator | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Cld. Antigrav System | -2/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Exp. Q-thruster | x1 | -3/Research | Authchip Exp. Q-thruster | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Core Expander Phase Redirector Core Stripper Integrated Thermoelectric Network Spacefold Activator Integrated Mediator LRC Insulator Integrity Redistributor Matter Drive High-powered Transdimensional Reconstructor Phase Armor Achievements -------------- Batter Up Deadly Force False Reunion More Power To You Nope Ooh, Shiny! Origins Reappropriation Safety First Speed Demon Tester The Science Guy Challenges ------------ None Game ------ Seed SmartbombChipScanner Manual? 0 Play Time 13:17:32 Cumulative 76.1 hours Start 2024.09.23 @ 16:56:31 End 2024.09.25 @ 20:20:16 Sessions 63 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 52 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3894445-5f72-4c0a-a811-4c08f9eea34e