Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 18:23:48 Player: Cerrosafe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (650) 650 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 2961 Bonus ------- Follower Combat Kills 116 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (8) ---- Large Matter Pod (150) Experimental Melee Analysis Suite Experimental System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Proton Cannon GAL Module Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Gauss Cannon CR-A16's Pointy Stick > --- INVENTORY -------- Large Matter Pod Experimental Melee Analysis Suite Experimental System Shield Mobile Refinery Mk. CCLXVII Hacking Drone Bay Phasing AFG Proton Cannon GAL Module [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon CR-A16's Pointy Stick Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 25 | 6 4 6 1 3 5 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . . 2 Treads 1 | . . . . . 1 Leg 5 | 2 . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 2 | 1 1 . . . . Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 4 . 3 1 Energy Gun 3 | 1 1 1 . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 4 | 1 . 2 . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 6 | . . . . . 6 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 97 100 100 100 70 Engine 11 | . 14 11 11 11 10 Leg 30 | . 28 44 44 44 15 Storage 11 | . 14 11 11 11 11 Processor 11 | . 11 11 11 11 11 Energy Gun 1 | . 6 1 . . . Energy Cannon 3 | . 14 9 . . . Ballistic Gun 5 | . 6 9 11 3 6 Ballistic Cannon 4 | . . . . 7 3 Impact Weapon 1 | . . 1 11 3 . Slashing Weapon 2 | . . . . 7 . Piercing Weapon 4 | . . . . . 11 Naked Turns . | . . . . . . Heaviest Build 28 | 14 18 18 14 20 28 Greatest Support 50 | 20 20 40 40 40 50 Greatest Overweight (x) 8 | . . . . . 8 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 5 8 7 7 8 8 Average Carried 7 | 2 6 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 7 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 818 | 115 256 56 . 70 321 Remotely . | . . . . . . Salvage Created 690 | . 295 109 . . 286 Parts 34 | . 21 2 . . 11 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 17 | . . . . . 17 Prevented 7 | . . . . . 7 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 6 2 . . 8 Melee 4 | . . . . . 4 Guns 4 | . 3 1 . . . Cannons 7 | . 3 . . . 4 Classes Destroyed 7 | . 4 1 . . 2 Recycler 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 6 | . 3 . . . 3 Grunt 4 | . 3 . . . 1 Duelist 1 | . . . . . 1 Sentry 3 | . . 2 . . 1 Hunter 2 | . . . . . 2 Best Kill Streak 3 | . 3 1 . . 2 Combat Bots Only 3 | . 3 1 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 174 | . 22 29 9 . 114 Missed 58 | . 10 11 6 . 31 Damage Taken 1741 | . 135 267 51 . 1288 Core 413 | . 9 61 17 . 326 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 37 | . . . . 37 . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 61 | . 23 9 . . 29 Largest 2 | . 2 2 . . 1 Hottest 136 | . 136 136 . . 48 Shots Fired 93 | . 46 18 . . 29 Gun 50 | . 38 10 . . 2 Cannon 43 | . 8 8 . . 27 Launcher . | . . . . . . Special . | . . . . . . Kinetic 55 | . 19 7 . . 29 Thermal 38 | . 27 11 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 8 6 . . 11 Robot Miss Streak 4 | . 4 3 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | . 26 13 . . 32 Core Hits 32 | . 14 3 . . 15 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 8 | . 1 2 . . 5 Burn 1 | . 1 . . . . Blast 4 | . . . . . 4 Smash 2 | . . 2 . . . Impale 1 | . . . . . 1 Melee Attacks 13 | . . 3 . . 10 Impact 3 | . . 3 . . . Slashing . | . . . . . . Piercing 10 | . . . . . 10 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1374 | . 349 250 . . 775 Guns 380 | . 287 55 . . 38 Cannons 705 | . 62 123 . . 520 Explosions . | . . . . . . Melee 289 | . . 72 . . 217 Ramming . | . . . . . . Kinetic 738 | . 140 40 . . 558 Thermal 347 | . 209 138 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 72 | . . 72 . . . Slashing . | . . . . . . Piercing 217 | . . . . . 217 Highest Corruption 2 | . 1 . . . 2 Average Corruption 1 | . 1 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 44 | . . 21 . . 23 Projectiles 3 | . . . . . 3 Explosions . | . . . . . . Melee 41 | . . 21 . . 20 Knockbacks 2 | . . . . . 2 Impact . | . . . . . . Kinetic 2 | . . . . . 2 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 252 | . 132 252 . . 78 Average Temperature 51 | . 43 110 . . 25 Received Heat Transfer 420 | . 51 126 . . 243 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 888 | . 629 259 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 185 | . 141 185 72 . . Initial 72 | . . 42 72 . . Average 91 | . 96 97 72 . . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 11 12 20 . 17 Peak Tracking Total 20 | . 3 10 20 . 8 Tactical Retreats 3 | . 1 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 6 3 . . . Successful 5 | . 3 2 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Emergency Access Points 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 1 . . . Report Inventory 2 | . 1 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Track 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 158 | . . . . 158 158 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 27 | . . . . . 27 Total Damage 456 | . . . . . 456 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3024 | 45 515 268 9 1076 1111 Spaces Moved 1849 | 31 340 184 5 856 433 Core 156 | 14 . . . . 142 Treads 30 | . . . . . 30 Legs 1663 | 17 340 184 5 856 261 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 145 | 88 120 120 120 120 231 Slowest Speed 450 | 120 120 120 120 120 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 3 53 32 4 88 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . . . 3 4 Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . . . . 5 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2061 | 47 401 206 7 907 493 Wait 78 | 5 22 4 2 33 12 Move 1844 | 30 339 183 4 855 433 Hop . | . . . . . . Pick Up 26 | 6 10 1 . 8 1 Fast Attach 6 | 2 . . . 1 3 Attach 7 | 4 1 2 . . . Detach . | . . . . . . Swap 12 | . 3 4 1 2 2 Drop 14 | . 3 . . 8 3 Fire 61 | . 23 9 . . 29 Melee 13 | . . 3 . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 561 | -10/Materials | Entered another Materials area 561 | -9/Materials | Evolved 2 slots: Propulsion x2 823 | -9/Materials | Discovered new exit (range 6) 829 | -9/Materials | Entered Mines 830 | -9/Mines | Assembled infested the area 830 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 835 | -9/Mines | Assisted by a Guerilla fighting off Assembled 838 | -9/Mines | Entered Zion 866 | -7/Zion | Learned Factory interactive machine intel 1040 | -7/Zion | Given A8's code to call for help 1140 | -7/Zion | Identified exit to Deep Caves 1180 | -7/Zion | Found Prototype Device 1262 | -7/Zion | Found Prototype Device 1399 | -7/Zion | Found GAL Module 1493 | -7/Zion | Imprinted 1496 | -7/Zion | Declared Zion's savior 1601 | -7/Zion | Found Prototype Hackware 1603 | -7/Zion | Found Prototype Processor 1814 | -7/Zion | Given the Hacking Drone Bay 1815 | -7/Zion | Discovered new exit (range 12) 1822 | -7/Zion | Found Prototype Device 1867 | -7/Zion | Found CR-A16's Pointy Stick 1914 | -7/Zion | Entered Proximity Caves 1914 | -6/Proximity Caves | Accompanied by 4 allies 1918 | -6/Proximity Caves | Spotted B-75 Beast 1947 | -6/Proximity Caves | Allies destroyed B-75 Beast 2157 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2323 | -6/Proximity Caves | Core integrity fell below 50% 2347 | -6/Proximity Caves | Lost 5 parts (4n1w) 3008 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3023 | -6/Proximity Caves | Core integrity fell below 20% 3025 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Targeting Computer fries itself beyond repair. Acquired Gauss Rifle. Acquired 10 matter. Acquired Corrupted Imp. Medium Treads. Integrated Corrupted Imp. Medium Treads (+2). Complication: Energy sink damages Corrupted Imp. Medium Treads (-41). Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." L-41 Fighter destroyed. Acquired 18 matter. Penetrated by Slug. Imp. Medium Treads destroyed. Penetrated by Slug. Angular Momentum Engine destroyed. Gauss Rifle destroyed. Targeting Computer destroyed. Penetrated by Slug. G-50 Soldier destroyed. Slug penetrates G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????##???????????????????????###?# | | ????????????????## ####??????????????????## ###] | | ?????????? #### ???????????######## ## ! | | ???????????? ??????????## ##"" [] | | ?????????????? ########### *% | | ??????????????????## Yg% %! % | | ??????????????????# g@ | ## | | ??????????????????# %########### ##""% ### | | ??????????????? ????????????## ####% #?# | | ?????????????# ???????????????## ##?# | | ?????????????#" ??????????????????# ##?# | | ?????????????#????????????????????##########??# | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed NavigationLauncherTerrabomb Manual? 0 Play Time 00:24:59 Cumulative 10.9 hours Start 2024.04.06 @ 18:01:34 End 2024.04.06 @ 18:23:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c35e20fe-529f-433f-92c1-478316ce1ed7