Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.13 @ 02:09:53 Player: Minty Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (5258) 5258 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2666) 2666 TOTAL SCORE: 13134 Bonus ------- High Alert Combat Kills 1191 Follower Combat Kills 419 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -144 Cogmind --------- Core Integrity 0/1000 Matter 293/300 Energy 148/150 System Corruption 20% Temperature Cool (1) Movement Core (750) Ox14 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Signal Interpreter Improved Weapon Cycler Relay Coupler [NC] (14) > --- WEAPON (4) ------- Variable Charge Gun Tesla Bomb Launcher Plasma Sword > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Cooling System Advanced Cooling System Improved Utility Shielding Advanced Shield Generator Relay Coupler [Cutter] (18) Relay Coupler [Sentry] (19) Heavy Assault Cannon Guided EMP Blaster Advanced Remote Datajack Plasma Sword Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Layered Heavy Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Cooled Plasma Rifle Improved KE Penetrator Enhanced Coil Gun Plasma Sword > --- INVENTORY -------- Light Angular Momentum Engine Advanced Cooling System Improved Weapon Cycler Improved Utility Shielding Relay Coupler [Cutter] Relay Coupler [Sentry] Heavy Laser Thermic Laser Heavy Assault Cannon Guided EMP Blaster Advanced Remote Datajack Plasma Sword [Rating: 95] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Advanced Cooling System Device Advanced Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Hackware Advanced System Shield Protection Improved Utility Shielding Weapon Plasma Sword Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 1 2 1 . . . . Utility 3 | . . 1 1 . 1 . . . . Weapon 2 | . . 1 . . . . 1 . . Parts Attached 206 | 2 5 23 24 12 1 17 13 31 78 Power 24 | . 1 2 1 3 . 2 2 4 9 Engine 11 | . 1 2 . . . 2 1 1 4 Core 13 | . . . 1 3 . . 1 3 5 Reactor . | . . . . . . . . . . Propulsion 45 | . . 5 6 2 . 8 1 10 13 Treads 26 | . . 4 5 2 . 8 1 6 . Leg 18 | . . 1 . . . . . 4 13 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 45 | 1 . 7 7 3 1 1 3 4 18 Device 18 | 1 . 5 3 . 1 1 1 . 6 Storage 3 | . . 1 1 . . . . 1 . Processor 4 | . . 1 . 2 . . . . 1 Hackware 9 | . . . . . . . 1 . 8 Protection 11 | . . . 3 1 . . 1 3 3 Artifact . | . . . . . . . . . . Weapon 92 | 1 4 9 10 4 . 6 7 13 38 Energy Gun 30 | . . 4 2 1 . 3 3 3 14 Energy Cannon 7 | . . . . . . . 2 5 . Ballistic Gun 30 | 1 3 5 5 3 . 2 1 2 8 Ballistic Cannon 6 | . . . 3 . . . . 2 1 Launcher 4 | . 1 . . . . 1 . . 2 Special Weapon 7 | . . . . . . . . . 7 Impact Weapon . | . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 1 1 6 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . 2 2 1 . . 1 . 4 Corrupted Parts 4 | . . . . . . . . 4 . System Corruption 11 | . . . . . . . . 11 . Parts Lost 51 | . 1 2 3 . . 7 1 14 23 Power 8 | . . . . . . 2 . 3 3 Propulsion 27 | . . 2 1 . . 3 . 9 12 Utility 7 | . 1 . 2 . . . . . 4 Weapon 9 | . . . . . . 2 1 2 4 Highest Loss Streak 8 | . 1 1 1 . . 5 1 7 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 90 | . 100 92 95 98 93 95 99 81 90 Engine 3 | . 14 11 1 . . 4 5 . 1 Core 6 | . . . 7 6 6 2 4 8 8 Treads 14 | . . 11 24 38 33 35 35 13 . Leg 12 | . 28 9 . . . . . 6 30 Device 9 | . 14 14 12 7 13 13 11 9 5 Storage 6 | . 14 11 9 7 6 6 5 5 5 Processor 3 | . . 2 9 7 13 13 8 . . Hackware 3 | . . . . . . . 1 5 8 Protection 3 | . . . 4 6 . . . 6 4 Energy Gun 7 | . . 11 11 14 13 10 8 3 8 Energy Cannon 2 | . . . . . . . 5 8 . Ballistic Gun 7 | . 27 21 13 7 6 7 4 . 4 Ballistic Cannon 1 | . . . 1 . . . . 3 1 Slashing Weapon 2 | . . . . . . . 2 4 3 Naked Turns . | . . . . . . . . . . Heaviest Build 136 | 15 19 25 105 102 97 102 136 136 73 Greatest Support 160 | 20 20 40 60 100 100 160 160 160 110 Greatest Overweight (x) 19 | . . 2 2 1 . 1 . 19 3 Average Overweight (x) . | . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 25 25 25 25 25 15 Average Capacity 17 | 8 8 8 24 25 25 25 25 17 15 Most Carried 25 | 7 8 10 23 25 24 25 25 25 15 Average Carried 15 | 6 7 7 16 23 24 23 23 16 13 Final Capacity 25 | 8 8 10 25 25 25 25 25 15 15 Final Carried 25 | 7 8 10 23 25 24 25 25 15 13 Class Distribution -------------------- 27% | Scavenger-Tank 15% | Gunner 15% | Skirmisher 13% | Tank 10% | Scavenger-Gunner 6% | Mutant 4% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/DSF Gunner | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Matter Collected 4283 | 274 153 446 421 220 . 271 64 796 1638 Remotely 263 | . . 263 . . . . . . . Salvage Created 5728 | 96 345 570 545 293 . 492 199 1419 1769 Parts 271 | 4 30 32 26 13 . 27 10 54 75 Haulers Intercepted 5 | . 1 2 . 1 . . . . 1 Recyclers Shooed 9 | 1 2 2 . 1 . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Combat Hostiles Destroyed 97 | . 12 10 9 1 . 9 3 26 27 Melee 7 | . . . . . . . . 6 1 Guns 64 | . 11 10 7 1 . 9 1 5 20 Cannons 20 | . . . 1 . . . 1 15 3 AOE 5 | . 1 . 1 . . . 1 . 2 Classes Destroyed 15 | 2 3 2 1 1 . 3 . 1 2 Worker 6 | . . 2 . 1 . . . . 3 Builder 3 | . . . . . . . . . 3 Tunneler 3 | 1 . 1 . . . . . . 1 Hauler 5 | . 1 2 . 1 . . . . 1 Recycler 5 | 1 . . 2 2 . . . . . Watcher 3 | . . . 1 1 . . . . 1 Swarmer 22 | . 7 3 . . . . . 8 4 Saboteur 1 | . . . . . . . . 1 . Grunt 38 | . 5 1 6 . . 2 2 11 11 Duelist 1 | . . . . . . . . . 1 Sentry 17 | . . 6 3 . . 1 . 5 2 Specialist 4 | . . . . . . 4 . . . Hunter 8 | . . . . 1 . . . 1 6 Programmer 4 | . . . . . . 1 . . 3 Heavy 2 | . . . . . . 1 1 . . Best Kill Streak 11 | 1 11 4 3 2 . 2 2 4 5 Combat Bots Only 10 | . 10 3 3 1 . 2 2 4 5 Max Kills in Single Turn 2 | 1 2 1 1 1 . 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . Exploded 1 | . 1 . 1 . . . 1 . 1 Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Hostile Shots Fired 864 | . 51 70 39 6 . 153 20 192 333 Missed 232 | . 15 22 10 2 . 42 3 38 100 Damage Taken 11900 | . 333 627 537 18 . 1720 613 2941 5111 Core 1362 | . 44 99 14 . . 164 20 247 774 Absorbed by Shields 27 | . . . . . . . . . 27 Redirected to Shielding 96 | . . . . . . . . 96 . Core Remaining (%) 89 | 100 82 75 97 100 . 80 . . . Volleys Fired 344 | 10 26 32 52 7 . 30 11 62 114 Largest 4 | 2 2 3 3 3 . 3 4 4 4 Hottest 301 | 60 53 168 150 150 . 180 262 301 208 Shots Fired 846 | 20 52 96 115 21 . 87 38 158 259 Gun 656 | 20 51 96 100 21 . 82 23 47 216 Cannon 155 | . . . 15 . . . 15 111 14 Launcher 6 | . 1 . . . . 5 . . . Special 29 | . . . . . . . . . 29 Kinetic 419 | 18 51 62 61 7 . 27 5 55 133 Thermal 355 | 2 . 34 54 14 . 49 33 74 95 Explosive 6 | . 1 . . . . 5 . . . Electromagnetic 37 | . . . . . . 6 . 29 2 Robot Hit Streak 15 | 3 6 10 10 7 . 10 12 10 15 Robot Miss Streak 6 | 3 3 3 6 1 . 6 2 4 6 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 9 | . 1 3 . . . 1 . . 4 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . 1 Shots Hit Robots 540 | 12 29 56 61 12 . 54 27 112 177 Core Hits 231 | 3 18 22 31 7 . 27 11 53 59 Critical Kills 8 | . . 1 . . . . . 3 4 Critical Parts Destroyed 15 | . 1 . . . . . . 4 10 Critical Strikes 51 | . 1 6 . 1 . 3 1 16 23 Burn 14 | . . 5 . 1 . 3 1 . 4 Destroy 24 | . 1 1 . . . . . 8 14 Blast 1 | . . . . . . . . 1 . Sever 12 | . . . . . . . . 7 5 Melee Attacks 69 | . . . . . . . 2 42 25 Impact . | . . . . . . . . . . Slashing 69 | . . . . . . . 2 42 25 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 1 6 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14721 | 158 556 924 1329 284 . 1228 926 4058 5258 Guns 8362 | 158 504 917 895 256 . 999 316 732 3585 Cannons 2946 | . . . 205 . . . 349 2115 277 Explosions 864 | . 46 . 221 . . 192 114 30 261 Melee 2426 | . . . . . . . 147 1152 1127 Ramming 123 | . 6 7 8 28 . 37 . 29 8 Kinetic 5745 | 136 504 564 679 57 . 358 79 789 2579 Thermal 5521 | 22 . 353 642 199 . 607 586 1621 1491 Explosive 352 | . 46 . . . . 192 114 . . Electromagnetic 554 | . . . . . . 34 . 467 53 Impact . | . . . . . . . . . . Slashing 2426 | . . . . . . . 147 1152 1127 Piercing . | . . . . . . . . . . Highest Corruption 20 | . 1 . . . . 8 1 12 20 Average Corruption 8 | . 1 . . . . 6 1 4 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 122 | . 2 . . . . 6 . 34 80 Message Errors 22 | . 1 . . . . . . 7 14 Matter Fused 35 | . . . . . . 1 . 9 25 Heat Flow Errors 13 | . 1 . . . . . . 3 9 Energy Discharges 12 | . . . . . . 1 . 2 9 Parts Rejected 2 | . . . . . . 1 . . 1 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . 2 . 1 5 Data Loss (major) 6 | . . . . . . 1 . 3 2 Misfires 7 | . . . . . . . . 4 3 Alerts 2 | . . . . . . . . . 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 12 | . . . . . . . . 4 8 Overload Shots . | . . . . . . . . . . Overflow Damage 386 | . . . 2 . . . 42 81 261 Projectiles 70 | . . . 2 . . . 6 42 20 Explosions 15 | . . . . . . . . . 15 Melee 301 | . . . . . . . 36 39 226 Knockbacks 10 | . . . 9 . . . . . 1 Impact . | . . . . . . . . . . Kinetic 10 | . . . 9 . . . . . 1 Secondary . | . . . . . . . . . . Self-Inflicted Damage 304 | . . . 75 . . 86 49 37 57 Shots 7 | . . . 1 . . 3 1 1 1 Rammed 16 | . . 3 2 1 . 6 . 4 . Targets Rammed 22 | . 2 3 2 3 . 6 . 4 2 Kicked 4 | . 2 . . . . . . . 2 Crushed 2 | . . . . 2 . . . . . Highest Temperature 358 | . 111 312 339 226 . 270 279 358 346 Average Temperature 86 | . 58 90 86 88 . 68 111 89 80 Received Heat Transfer 2454 | . 78 231 252 . . 222 117 786 768 Effects 3 | . . 1 1 . . . . . 1 Energy Bleed 2 | . . . 1 . . . . . 1 Interference 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 1 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 22 | . . 3 . 2 . 6 1 2 8 Heat Transferred 9761 | 50 . 1147 964 481 . 1443 954 1887 2835 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Peak Influence 1281 | 10 320 219 230 110 53 201 369 1249 1281 Initial 655 | . 6 130 92 36 53 37 105 118 655 Average 478 | 5 113 113 151 70 53 116 146 675 927 Maximum Alert Level 4 | . 1 1 1 . . 1 1 4 4 Low Security (%) 43 | 100 71 87 85 100 100 98 90 7 . Level 1 11 | . 28 12 14 . . 1 9 24 . Level 2 9 | . . . . . . . . 21 13 Level 3 25 | . . . . . . . . 28 69 Level 4 9 | . . . . . . . . 19 16 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . Squads Dispatched 16 | . 3 . . . . 2 1 . 10 Investigation 6 | . 2 . . . . . . . 4 Extermination 1 | . . . . . . . . . 1 Reinforcement 7 | . 1 . . . . 2 1 . 3 Assault 2 | . . . . . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Distress Signals 8 | . 1 3 2 . . . 1 . 1 Communications Jammed 25 | . . . . . . 1 24 . . Distress Signals 21 | . . . . . . 1 20 . . Times Spotted 168 | . 18 16 12 3 . 9 9 35 66 Peak Tracking Total 9 | . 6 4 3 2 . 2 5 6 9 Tactical Retreats 14 | . . . 1 . . . 1 5 7 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Traps Triggered 14 | . . . 1 . . . 1 9 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . . . . . . . . 2 Traps Extracted . | . . . . . . . . . . Installed 5 | . . . . . . . . 2 3 Triggered 2 | . . . . . . . . . 2 Most Traps Carried 5 | . . . . . . 5 5 5 3 Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Machines Disabled 8 | . . . 2 . . . 2 3 1 Max in Single Turn 2 | . . . 2 . . . 1 1 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 4 | . . . . . . . . 4 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Machines Accessed 16 | . 2 1 1 . 1 . 1 2 8 Terminals 9 | . 2 1 1 . 1 . . 2 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . 1 Garrison Access 3 | . . . . . . . 1 . 2 Total Hacks 47 | . 8 3 4 . 3 . 1 7 21 Successful 14 | . . 2 1 . 1 . 1 2 7 Failed 33 | . 8 1 3 . 2 . . 5 14 Catastrophic 7 | . . . 1 . . . . . 6 Database Lockouts . | . . . . . . . . . . Manual 9 | . 3 . 1 . . . . 2 3 Terminals 27 | . 8 3 4 . 3 . . 7 2 Fabricators . | . . . . . . . . . . Repair Stations 8 | . . . . . . . . . 8 Recycling Units 4 | . . . . . . . . . 4 Scanalyzers 3 | . . . . . . . . . 3 Garrison Access 5 | . . . . . . . 1 . 4 Terminal Hacks 5 | . . 2 1 . 1 . . 1 . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 3 Unlock Access 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Coupler Status 2 | . . . . . . . . . 2 Unauthorized Hacks 3 | . . . . . . . . 1 2 Terminals 1 | . . . . . . . . 1 . Search 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Tunnel 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Eject 1 | . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 1 1 . . . . 2 7 Full Trace Events 4 | . 2 . . . . . . . 2 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked 17 | . . . . . . . . . 17 Non-combat 8 | . . . . . . . . . 8 Combat 9 | . . . . . . . . . 9 Robot Hacks Applied 20 | . . . . . . . . . 20 parse_system 3 | . . . . . . . . . 3 randomize_corridors 1 | . . . . . . . . . 1 drop_inventory 2 | . . . . . . . . . 2 locate_stockpiles 1 | . . . . . . . . . 1 map_route 2 | . . . . . . . . . 2 redirect_shields 1 | . . . . . . . . . 1 spike_heat 1 | . . . . . . . . . 1 amplify_resonance 3 | . . . . . . . . . 3 reboot_system 1 | . . . . . . . . . 1 overwrite_iff 2 | . . . . . . . . . 2 formatsys_high 3 | . . . . . . . . . 3 Relay Couplers Released 25 | . . . . . . . . 18 7 Ejected 3 | . . . . . . . . . 3 Machine Destruction 18 | . . . . . . . . 18 . Programmers 4 | . . . . . . . . . 4 Attached 8 | . . . . . . . . . 8 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Total Allies 7 | . . . . . . . . 2 5 Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 157 | . . . . . . . . 157 58 Highest-Rated Ally 95 | . . . . . . . . 95 41 Total Orders . | . . . . . . . . . . Ally Attacks 65 | . . . . . . . . 35 30 Total Damage 2385 | . . . . . . . . 1782 603 Kills 10 | . . . . . . . . 7 3 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Turns Passed 6337 | 80 257 790 808 293 48 296 432 1677 1656 Spaces Moved 2867 | 38 132 372 247 147 29 88 216 672 926 Core 2 | . . . . . . . . 2 . Treads 1294 | . . 211 247 147 29 88 216 356 . Legs 1571 | 38 132 161 . . . . . 314 926 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 120 120 160 162 162 160 160 120 120 Average Speed 161 | 120 120 163 249 165 162 169 160 188 122 Slowest Speed 1000 | 120 120 260 320 242 162 242 161 1000 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 21 20 21 5 2 54 6 73 24 Regions Visited 9 Branch Regions . Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 3 | . . . . 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 261 | . 11 . 51 . . 9 45 8 137 Melee . | . . . . . . . . . . Projectile 103 | . . . . . . . 2 8 93 AOE 158 | . 11 . 51 . . 9 43 . 44 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Gar Fac Total 3849 | 51 184 486 357 183 30 166 271 895 1226 Wait 74 | 1 . 14 7 1 . 8 10 11 22 Move 2859 | 37 131 371 246 146 29 87 216 670 926 Hop . | . . . . . . . . . . Pick Up 97 | 1 9 16 12 6 . 10 7 22 14 Fast Attach 81 | 1 . 16 9 4 . 6 4 10 31 Attach 37 | . . 1 6 3 1 5 3 4 14 Detach 32 | . . . 8 3 . 1 3 1 16 Swap 89 | 1 5 6 10 5 . 6 6 17 33 Drop 125 | . 11 27 5 5 . 7 9 35 26 Fire 344 | 10 26 32 52 7 . 30 11 62 114 Melee 69 | . . . . . . . 2 42 25 Ram . | . . . . . . . . . . Kick 4 | . 2 . . . . . . . 2 Crush 18 | . . 3 2 3 . 6 . 4 . Escape Stasis 15 | . . . . . . . . 15 . Rewire . | . . . . . . . . . . Trap 5 | . . . . . . . . 2 3 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 81 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Destroyed 10 combat bots 298 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 341 | -9/Materials | Discovered new exit (range 8) 803 | -9/Materials | Build established: Skirmisher 1016 | -9/Materials | Discovered new exit (range 14) 1128 | -9/Materials | Entered another Materials area 1128 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -8/Materials | Discovered new exit (range 15) 1936 | -8/Materials | Entered Factory 1936 | -7/Factory | Evolved 2 slots: Propulsion x2 1983 | -7/Factory | Build established: Scavenger-Tank 2205 | -7/Factory | Discovered new exit (range 14) 2228 | -7/Factory | Identified exit to Factory 2229 | -7/Factory | Entered another Factory area 2229 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2277 | -6/Factory | Identified exit to DSF 2277 | -6/Factory | Entered DSF 2333 | -6/DSF | Additional patrols routed to DSF 2452 | -6/DSF | Discovered new exit (range 14) 2463 | -6/DSF | Lost 5 parts (1p2n2w) 2501 | -6/DSF | Sterilization system engaged 2521 | -6/DSF | Ambient heat levels rising (+10) 2536 | -6/DSF | Ambient heat levels rising (+10) 2551 | -6/DSF | Ambient heat levels rising (+10) 2553 | -6/DSF | Identified exit to Factory 2566 | -6/DSF | Ambient heat levels rising (+10) 2573 | -6/DSF | Entered Factory 2573 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2792 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 2939 | -5/Factory | Build established: Gunner 3005 | -5/Factory | Identified exit to Garrison 3005 | -5/Factory | Entered Garrison 3072 | -5/Garrison | Triggered checkpoint 3132 | -5/Garrison | Garrison Relay disabled 3206 | -5/Garrison | Lost 7 parts (2p5n) 3291 | -5/Garrison | Build established: Tank 3401 | -5/Garrison | Found embedded Infiltrators 3591 | -5/Garrison | Spotted B-75 Beast 3594 | -5/Garrison | Triggered checkpoint 3605 | -5/Garrison | Triggered checkpoint 3633 | -5/Garrison | Allies destroyed B-75 Beast 3650 | -5/Garrison | Triggered checkpoint 3751 | -5/Garrison | Discovered new exit (range 11) 3818 | -5/Garrison | Triggered checkpoint 3858 | -5/Garrison | Garrison Relay disabled 3905 | -5/Garrison | Build established: Scavenger-Tank 4056 | -5/Garrison | Lost 3 parts (2n1w) 4104 | -5/Garrison | Triggered checkpoint 4173 | -5/Garrison | System corruption reached 10% 4250 | -5/Garrison | Triggered checkpoint 4282 | -5/Garrison | Garrison Relay disabled 4363 | -5/Garrison | Garrison Relay disabled 4466 | -5/Garrison | Triggered checkpoint 4658 | -5/Garrison | Installed Relay Interface Framework 4666 | -5/Garrison | Discovered new exit (range 13) 4682 | -5/Garrison | Entered Factory 4982 | -5/Factory | First assault squad dispatched 5162 | -5/Factory | Lost 7 parts (1p3n2u1w) 5335 | -5/Factory | Discovered new exit (range 14) 5438 | -5/Factory | Build established: Scavenger-Gunner 5722 | -5/Factory | Discovered new exit (range 95) 5860 | -5/Factory | Core integrity fell below 50% 5944 | -5/Factory | Lost 3 parts (2n1u) 6255 | -5/Factory | Core integrity fell below 20% 6275 | -5/Factory | Found Prototype Launcher 6277 | -5/Factory | Identified Tesla Bomb Launcher 6298 | -5/Factory | Identified exit to Upper Caves 6309 | -5/Factory | Discovered new exit (range 15) 6333 | -5/Factory | Identified exit to Factory 6338 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06326_ Knocked back. 06326_ Acquired 10 matter. 06328_ Mic. Fission Core destroyed. 06328_ Flexi-carbon Leg destroyed. 06328_ Knocked back. 06330_ Carbon-fiber Leg destroyed. 06330_ Knocked back. 06332_ System corrupted: Component data lost. 06332_ Penetrated by Slug. 06332_ U-05 Engineer builds a Wall. 06333_ EXIT=IDENTIFIED: FACTORY 06334_ Adv. Cooling System destroyed. 06334_ Enh. Armored Leg destroyed. 06334_ Knocked back. 06336_ Penetrated by Slug. 06336_ Knocked back. 06337_ Acquired 8 matter. 06337_ U-05 Engineer builds a Wall. 06338_ Carbon-fiber Leg destroyed. 06338_ Wave Gun destroyed. Map ----- +----------------------------------------------------+ | # """"" """"" #??????? ???????????????????????? | | # """"" """"" #??????" "??????????????????????? | | # #??????" "?????????#??????????#?? | | # """ """ #???"" " " #??????## # ? | | # """"" """"" #??#"" " " #??????# # ? | | # """"" """"" #??#"" " " #??????#T # | | # #??#T " " #??????## # | | # #??#"" " " #???????# + | | + #??#"" " " #???????# ### | | # ######## ##### #??#"" " " #???????# #?# | | # #??????# #?### #### #######?# #?# | | # #??????# #?# ######+### #?# ### | | # #??????# #?# ### | | # #??????# #?# > k | | #+#####??# #?# ### | | #??# #?# ### ### #?###### | | #### #####+##### #?#######???#### | | + + + #???????????? # | | !! # ## #### #????????????? # ### | | !! # ## #??# #????????????" # # | | ! # ## = #??# #????????????" # # " | | ####### %## | #??# #?????????? + # " | | ??????# ## ####u#?????????? # # " | | ##????# !*+= % ####=###???????###### # | | ###### [[%# ! ## u %#????????????# ### | | !+! ## @ #????????????# #?? | | ###################### <% #????????????#?????#?? | | #????????????????????# !#????????????????????? | | #????????????????????# #????????????????????? | | #????????????????????## ##????????????????????? | | #?????????????????????# #?????????????????????? | | ###???????????????????# #?????????????????????? | | #???????????????????# H #?????????????????????? | | #???????????????????# #?????????????????????? | | # ?????????????????? ?????????????????????? | | + ?????????????????? ?????????????????????? | | # ?????????????????? ?????????????????????? | | #??????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ##?????????????????????######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 600 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Particle Charging 15 Defensive Hacking 14 Relay Coupler Types 2 Relay Coupler Value 57 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothPulsePerforator Manual? 0 Play Time 00:50:47 Cumulative 589.8 hours Start 2024.01.13 @ 01:26:23 End 2024.01.13 @ 02:09:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 515 Rogue 242 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 78 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 49fa34e2-5a23-412c-94f9-52597cd108c6