Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 15:41:25 Player: obl-vn Result: Destroyed by Triborg with Siege Cannon Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (796) 796 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7455) 7455 TOTAL SCORE: 9236 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 767 Prayed to X0-1V1 5000 Major X0-1V1 Interference 1900 Registered with UFD 300 Friendly Fire -525 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Fission Core Improved Cooling System Dynamic Insulation System Heavy Ion Cannon Makeshift Shrapnel Gun Gauss Cannon Power Maul Vortex Trap DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Nuclear Core Cooled Fission Core Medium Treads Overtuned Scrapsphere Improved Cooling System Layered Medium Armor Plating Dynamic Insulation System Heavy Ion Cannon Makeshift Shrapnel Gun Gauss Cannon Vortex Trap Vortex Trap DRS Beacon [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Overtuned Scrapsphere Flight Unit VTOL Module Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Targeting Computer Protection Layered Medium Armor Plating Weapon Power Maul Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Impact Weapon Power Maul Slashing Weapon Scimitar of Distortion Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 4 3 6 5 8 Power 3 | . . 2 . 1 Engine 2 | . . 2 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 2 1 4 Treads 5 | 2 . . 1 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight 2 | . . 2 . . Utility 7 | . 3 1 2 1 Device 1 | . 1 . . . Storage 1 | . . . . 1 Processor 2 | . 2 . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 7 | 2 . 1 2 2 Energy Gun . | . . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 14 | . . . 2 12 Power 2 | . . . . 2 Propulsion 6 | . . . 1 5 Utility 2 | . . . . 2 Weapon 4 | . . . 1 3 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 4 4 7 Power 1 | . 1 . 1 1 Propulsion 1 | . . . 1 1 Utility 2 | . 1 1 1 2 Weapon 1 | . . 1 . 2 Tool/Special . | . . . . . Unused Backups 8 | . 1 . 2 5 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . 1 . 2 2 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 82 84 97 96 Engine 9 | . . 5 13 12 Treads 33 | . 28 15 37 37 Flight 2 | . . 17 3 . Device 11 | . 2 14 14 12 Storage 3 | . . . . 6 Processor 5 | . 23 13 . . Protection 7 | . . . 14 9 Energy Gun 1 | . . . 5 . Energy Cannon 1 | . . . 6 . Ballistic Gun 6 | . 28 14 . . Impact Weapon 7 | . . . . 12 Peak Build Rating 32 | 4 18 23 29 32 Average Rating 24 | 2 7 19 27 29 On Entrance 14 | . 4 18 23 29 Avg Prop Armor Cover (%) 25 | 26 26 30 . 9 Naked Turns . | . . . . . Heaviest Build 42 | 3 4 10 25 42 Greatest Support 68 | 3 40 12 63 68 Greatest Overweight (x) 4 | . . 1 . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 5 5 5 15 Average Capacity 7 | 5 5 5 5 9 Most Carried 15 | 4 5 5 5 15 Average Carried 6 | 1 3 4 4 8 Final Capacity 15 | 5 5 5 5 15 Final Carried 9 | 2 4 5 5 9 Class Distribution -------------------- 93% | Mutant 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 694 | 222 80 50 142 200 Remotely . | . . . . . Salvage Created 869 | . 127 82 202 458 Parts 38 | . 10 11 7 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . 7 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 5 6 4 10 Guns 14 | . 5 5 3 1 AOE 7 | . . 1 . 6 Classes Destroyed 8 | . 2 . 1 5 Swarmer 11 | . 3 6 2 . Grunt 2 | . 2 . . . Sentry 2 | . . . 2 . Explorer 2 | . . . . 2 Ranger 1 | . . . . 1 Scrapper 3 | . . . . 3 Elite 1 | . . . . 1 Thug 2 | . . . . 2 Savage 1 | . . . . 1 Best Kill Streak 8 | . 3 3 6 8 Combat Bots Only 8 | . 3 3 6 8 Max Kills in Single Turn 4 | . 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . . 1 . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 275 | . 43 38 38 156 Missed 98 | . 14 22 16 46 Hits 177 | . 29 16 22 110 Melee 29 | . . . . 29 Projectile 148 | . 29 16 22 81 Critical Strikes 5 | . 1 . . 4 Damage Taken 2709 | . 321 189 198 2001 Core 708 | . 111 55 34 508 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 53 | . 17 14 15 7 Largest 2 | . 2 1 1 1 Hottest 45 | . 40 45 45 24 Shots Fired 72 | . 34 16 15 7 Gun 72 | . 34 16 15 7 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 55 | . 34 14 . 7 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 17 | . . 2 15 . Robot Hit Streak 15 | . 15 5 12 8 Robot Miss Streak 4 | . 3 4 1 3 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 66 | . 26 9 15 16 Core Hits 32 | . 8 6 8 10 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 4 | . 1 . . 3 Destroy 1 | . 1 . . . Smash 3 | . . . . 3 Melee Attacks 12 | . . . . 12 Impact 7 | . . . . 7 Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2150 | . 302 161 204 1483 Guns 746 | . 300 120 204 122 Cannons 97 | . . . . 97 Explosions 1009 | . . 41 . 968 Melee 296 | . . . . 296 Ramming 2 | . 2 . . . Kinetic 517 | . 300 95 . 122 Thermal 41 | . . 41 . . Explosive . | . . . . . Electromagnetic 229 | . . 25 204 . Impact 205 | . . . . 205 Slashing 91 | . . . . 91 Piercing . | . . . . . Entropic 968 | . . . . 968 Phasic 97 | . . . . 97 Highest Corruption 8 | . . 3 8 1 Average Corruption 4 | . . 3 8 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 223 | . . 31 . 192 Projectiles . | . . . . . Explosions 89 | . . 31 . 58 Melee 134 | . . . . 134 Knockbacks 3 | . . . . 3 Impact 3 | . . . . 3 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 19 | . . 19 . . Shots 1 | . . 1 . . Rammed 4 | . 4 . . . Targets Rammed 4 | . 4 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 33 | . 1 . . 33 Average Temperature 7 | . 1 . . 16 Received Heat Transfer 371 | . 96 18 60 197 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . . 1 3 Combat Hostiles 4 | . . . 1 3 Parts Fried 5 | . . . 2 3 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen 1 | . . . . 1 Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level 2 | . . . 2 . Low Security (%) 61 | 100 100 . 17 . Level 1 26 | . . . 57 . Level 2 11 | . . . 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 434 | . 105 . 434 . Initial 28 | . . . 28 . Average 165 | . 34 . 315 . Influence Increases 854 | . 178 130 546 . Destroy 0b10 Robot/C 320 | . 100 120 100 . Destroy 0b10 Robot/NC 5 | . . . 5 . Destroy Leader 40 | . 30 10 . . Allied During Kill 9 | . . . 9 . Successful Hack 3 | . 3 . . . Lose Combat Pursuer 45 | . 45 . . . Miscellaneous 432 | . . . 432 . Influence Decreases 854 | . 111 137 282 324 Entered New Map 389 | . . 33 32 324 Time Decay 375 | . 111 74 190 . Lost Part 20 | . . . 20 . Lost Ally 70 | . . 30 40 . Squads Dispatched 3 | . 2 . 1 . Investigation . | . . . . . Extermination 1 | . . . 1 . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 14 15 4 52 Peak Tracking Total 28 | . 6 6 2 28 Tactical Retreats 6 | . 2 2 . 2 Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . . 1 Traps Extracted . | . . . . . Installed 2 | . . . . 2 Triggered . | . . . . . Most Traps Carried 3 | . . . . 3 Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 8 | . . . . 8 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 6 | . 4 . . 2 Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 8 . . 12 Successful 17 | . 5 . . 12 Failed 3 | . 3 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 2 . . 12 Record 5 | . . . . 5 Robot Analysis 7 | . . . . 7 Branch Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Track 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . 3 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies 6 | . . 2 3 1 Largest Group 3 | . . 2 3 1 Highest-Rated Group 446 | . . 19 60 446 Highest-Rated Ally 446 | . . 14 32 446 Total Orders . | . . . . . Ally Attacks 68 | . . 5 7 56 Total Damage 5674 | . . 17 121 5536 Kills 38 | . . . 1 37 Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 129 | . 9 . 20 100 Good Acts 38 | . . 15 15 8 Bad Acts 15 | . . 8 7 . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 313 | . 313 . . . T.N.C. 313 | . 313 . . . Robot Analysis Total 7 | . . . . 7 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 2407 | 34 400 278 389 1306 Spaces Moved 1915 | 47 386 496 233 753 Core 636 | 47 365 224 . . Treads 940 | . 21 . 202 717 Legs . | . . . . . Wheels 36 | . . . . 36 Hover . | . . . . . Flight 303 | . . 272 31 . Fastest Speed 29 | 50 50 29 29 100 Average Speed 103 | 50 55 40 142 161 Slowest Speed 240 | 50 160 100 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 57 42 46 73 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 6 | . . 1 . 5 Spaces Dug . | . . . . . Terrain Destroyed 36 | . . 4 . 32 Melee . | . . . . . Projectile . | . . . . . AOE 36 | . . 4 . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 2244 | 56 538 556 275 819 Wait 165 | . 121 31 5 8 Move 1909 | 46 385 495 230 753 Hop 1 | . . . 1 . Pick Up 33 | 6 6 2 4 15 Fast Attach 6 | . . 4 1 1 Attach 21 | 4 3 1 5 8 Detach 4 | . . 2 1 1 Swap 9 | . . 3 2 4 Drop 18 | . 2 4 4 8 Fire 53 | . 17 14 15 7 Melee 12 | . . . . 12 Ram . | . . . . . Kick . | . . . . . Crush 4 | . 4 . . . Escape Stasis . | . . . . . Rewire 7 | . . . 7 . Trap 2 | . . . . 2 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / [*Sub]) -10/Subcaves (discovered 2 exits: Mat / [*Rec]) -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 35 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Identified exit to Mines 107 | -10/Materials | Discovered new exit (range 5) 235 | -10/Materials | Discovered new exit (range 9) 302 | -10/Materials | Build established: Mutant 378 | -10/Materials | Prayed at D.C.S.S. Altar Unit 429 | -10/Materials | Discovered new exit (range 3) 435 | -10/Materials | Entered Subcaves 436 | -10/Subcaves | Approached by a straggling Scientist 464 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Propulsion slot 489 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 490 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 515 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 617 | -10/Subcaves | Core integrity restored by X0-1V1 (+31) 663 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 664 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 673 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 673 | -10/Subcaves | X0-1V1 sent allied S-10 Pest (x2) 694 | -10/Subcaves | Identified exit to Materials 694 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 705 | -10/Subcaves | X0-1V1 activates XOMVISION 711 | -10/Subcaves | Discovered new exit (range 7) 711 | -10/Subcaves | X0-1V1 sent you into danger 713 | -10/Subcaves | Entered Recycling 714 | -7/Recycling | X0-1V1 vaporized surrounding terrain (radius 18) 716 | -7/Recycling | Core integrity permanently improved by X0-1V1 (+250) 720 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (considerable) 722 | -7/Recycling | Identified exit to Scraptown 722 | -7/Recycling | X0-1V1 revealed exit location to -7/Scraptown 735 | -7/Recycling | X0-1V1 rewrote Guardian 4a IFF filter 789 | -7/Recycling | Identified exit to Factory 789 | -7/Recycling | X0-1V1 revealed exit location to -5/Factory 856 | -7/Recycling | X0-1V1 added 0b10 threat records associated with you (major) 1050 | -7/Recycling | X0-1V1 activates XOMVISION 1064 | -7/Recycling | Scanned before Scraplab entrance 1086 | -7/Recycling | Entered Scraplab 1102 | -7/Recycling | Entered Scraptown 1474 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1577 | -7/Scraptown | Visited UFD Registry 1596 | -7/Scraptown | Registered with UFD as "Thunderface" 1646 | -7/Scraptown | Visited Chapter 10 1671 | -7/Scraptown | Visited Supply Room 1700 | -7/Scraptown | Visited Abandonware Association 1730 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 1730 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 1769 | -7/Scraptown | Visited A0-MCA Data Center 1794 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1809 | -7/Scraptown | Found DCF Scrap (28 items) 1887 | -7/Scraptown | Visited Scrap Suit Storage 1911 | -7/Scraptown | Visited Analyses Database 1980 | -7/Scraptown | Visited Derelict Rescue Squad 2002 | -7/Scraptown | Visited Science Guys 2068 | -7/Scraptown | Found DRS Beacon 2152 | -7/Scraptown | Warned about trapping Scraptown 2211 | -7/Scraptown | Visited Shadow of the Wyrm 2221 | -7/Scraptown | X0-1V1 brought Wyrm Statue to life 2221 | -7/Scraptown | Attacked by Scraptown defenders 2270 | -7/Scraptown | Core integrity fell below 50% 2285 | -7/Scraptown | Lost 5 parts (1p3n1u) 2289 | -7/Scraptown | X0-1V1 whisked you away to safety 2291 | -7/Scraptown | Destroyed 8 combat bots 2291 | -7/Scraptown | Core integrity restored by X0-1V1 (+84) 2306 | -7/Scraptown | Weapon slot count permanently improved by X0-1V1 (+1) 2406 | -7/Scraptown | Core integrity fell below 20% 2408 | -7/Scraptown | Destroyed by Triborg with Siege Cannon Last Messages --------------- 02404_ X0-1V1: "Fire in the hole!" 02404_ DS-0XU(E) destroyed. 02404_ 7S-VOZ(h) destroyed. 02404_ T7-9NJ(x) destroyed. 02404_ DO-NQ7(p) destroyed. 02404_ M1-CRZ(g) destroyed. 02404_ Ovr. Pulse Rifle destroyed. 02404_ Machine disabled. 02404_ Med. Treads destroyed. 02405_ Penetrated by Slug. 02405_ Ovr. Scrapsphere destroyed. 02406_ Siege Slug penetrates I4-W6J(j). 02406_ I4-W6J(j) destroyed. 02406_ CPS Tube destroyed. 02407_ Nuclear Core destroyed. 02407_ Penetrated by Slug. 02408_ Penetrated by Siege Slug. 02408_ Scimitar of Distortion destroyed. 02408_ Critical hit (Blast). 02408_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | """""""""""""""""""""" "## !% #????????????? | | ## ################"" "## [[% #????????????? | | #?????????#"" "##########???????????? | | X"#????????#"" "#??#"""""#""#????????? | | "" "" #?????????#"" "#?? !! !! !#????????? | | " "" X"???????###"" "#? #????????? | | " #??###### #"" "## #????????? | | "" X" #????????? | | "" "## #???????????? | | " ######### #"" "#? !!! #???????????? | | " "" ""#??????###"" "#??#"""""#???????????? | | "" "" ##????????#"" "#???######???????????? | | X???????#??#""j "#????????????????????? | | ?????????? # # "#????????????????????? | | ## ############# j "#########????????????? | | """""""""""""" !% j "## """"#????????????? | | """"""""""""" = E """"#????????????? | | %TT% r ;# " "#????????????? | | TT pE j ;# ""#????????????? | | Ej ! ;; "#????????????? | | *% ;; X"#????????????? | | E%! ; " "#????????????? | | """""" """"""" " %E!;; """"#????????????? | | ###### ######### # #;; r=%;;;######????????????? | | #??# #? ; ; #?????????????????? | | #??# #??# # ;@ ; #?????????????????? | | #??# #??# # ; ; ##?????????????????? | | #??#"" ""#??# # #% ;##??????????????????? | | #??#" "#??#######?## ##???????????????????? | | #??#"" ]""#???????????# ############?????????? | | #??#" "#???????????# #?????????? | | #??#"" ""#???????????# ##?????????? | | #??#" "#???????????# #?????????? | | #??#" "&&& "#???????????# #?????????? | | #??#""""""""#???????????# #?????????? | | ???##########???????????# !############?????????? | | ????????????????????##### #####????????????????? | | ????????????????""??#"|"# """"#????????????????? | | ?????????##"""##""|##" # "" "#????????????????? | | ???????? "#????????????????? | | ???????? " "#????????????????? | | ???????? """"#????????????????? | | ???????????" "##!! ##"" ## ######????????????????? | | ???????????????#""??#"""#?##?????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 24 Energy Capacity 1065 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatShieldWheel Manual? 0 Play Time 00:24:15 Cumulative 153.0 hours Start 2026.07.20 @ 15:17:09 End 2026.07.20 @ 15:41:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6bf38d2f-e33c-4962-bcae-61023ab9b78e