Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.29 @ 17:35:32 Player: nixie Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (1506) 1506 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5601 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 119/300 Energy 98/100 System Corruption 15% Temperature Warm (104) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Precision Shock Rifle Plasma Cannon Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- VSS Leg Improved Titanium Leg Shock Rifle Heavy Plasma Cannon Enhanced Autogun Enhanced Autogun Proton Missile Launcher Rocket Launcher Mini Grenade Launcher Mining Laser [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Backup Plating I Weapon Enhanced Autogun Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion . | . . . . . . . . . . Utility 4 | . . 1 . 1 . . . 2 . Weapon 3 | . . 1 . 1 1 . . . . Parts Attached 45 | 5 2 2 3 9 6 3 1 14 . Power 6 | 1 . . . 1 1 2 . 1 . Engine 2 | 1 . . . . . . . 1 . Core 4 | . . . . 1 1 2 . . . Reactor . | . . . . . . . . . . Propulsion 10 | 2 . . . 3 1 . . 4 . Treads . | . . . . . . . . . . Leg 10 | 2 . . . 3 1 . . 4 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 7 | 1 . 1 . . . . . 5 . Device . | . . . . . . . . . . Storage 2 | 1 . 1 . . . . . . . Processor 5 | . . . . . . . . 5 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 1 2 1 3 5 4 1 1 4 . Energy Gun 3 | 1 . . . . 1 . . 1 . Energy Cannon 4 | . . . . . 2 . . 2 . Ballistic Gun 6 | . 1 1 . 3 . . . 1 . Ballistic Cannon 4 | . . . . 2 . 1 1 . . Launcher 4 | . 1 . 2 . 1 . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 3 | . . . . . . 3 . . . Parts Lost 22 | . . . 1 . . 3 . 18 . Power 4 | . . . . . . 2 . 2 . Propulsion 4 | . . . 1 . . . . 3 . Utility 4 | . . . . . . 1 . 3 . Weapon 10 | . . . . . . . . 10 . Highest Loss Streak 15 | . . . 1 . . 2 . 15 . To Critical Strikes 1 | . . . . . . . . 1 . Average Backups 5 | . . 1 2 6 8 8 6 7 2 Power . | . . . . 1 1 . . . . Propulsion . | . . . . . 1 1 1 1 . Utility . | . . 1 . . . . . . 1 Weapon 4 | . . . 1 3 5 6 5 5 1 Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . . 2 3 . 5 . 3 1 Power 1 | . . . . 1 . . . . . Propulsion 5 | . . . 1 . . 2 . 2 . Utility 5 | . . . 1 1 . 1 . 1 1 Weapon 3 | . . . . 1 . 2 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 76 | . 92 85 77 72 79 80 76 75 . Engine 3 | . 14 11 11 2 . . . . . Core 7 | . . . . 7 15 14 15 7 . Leg 14 | . 28 22 11 11 15 15 15 11 . Storage 8 | . 14 11 11 9 7 7 7 5 . Processor 4 | . . . . . . . . 20 . Protection 5 | . 8 11 11 9 7 3 . . . Energy Gun 3 | . 7 . . . . 7 7 3 . Energy Cannon 2 | . . . . . 5 3 6 5 . Ballistic Gun 15 | . 7 19 22 23 15 15 15 7 . Ballistic Cannon 4 | . . . . 5 11 3 7 9 . Launcher 5 | . 12 11 7 6 . 7 1 . . Peak Build Rating 50 | 5 7 9 9 27 37 37 34 50 . Average Rating 25 | 2 6 8 8 18 32 35 33 37 . On Entrance 16 | . 5 7 9 9 27 37 34 34 . Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 159 | . . . . . . . . 66 93 Heaviest Build 48 | 10 14 21 22 32 48 45 42 46 . Greatest Support 35 | 20 20 20 10 25 24 24 24 35 3 Greatest Overweight (x) 3 | . . 1 2 3 3 1 1 3 . Average Overweight (x) . | . . . 1 1 1 1 1 . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 9 10 10 10 10 10 9 5 Most Carried 10 | 5 2 2 6 10 10 10 7 10 3 Average Carried 5 | . . 1 2 6 8 8 6 7 2 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 5 Final Carried 9 | . 1 2 5 9 9 7 6 3 2 Class Distribution -------------------- 35% | Tank 34% | Gunner 16% | Bomber 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Bomber | -9/Materials Bomber | -9/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Matter Collected 1535 | 104 102 . 320 63 114 425 13 394 . Remotely . | . . . . . . . . . . Salvage Created 1939 | . 240 42 274 167 99 476 . 641 . Parts 103 | . 18 2 25 9 5 17 . 27 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 . . . Prevented 9 | . . . . . . 9 . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Combat Hostiles Destroyed 44 | . 6 1 10 2 2 13 . 10 . Guns 20 | . 3 1 7 1 1 4 . 3 . Cannons 8 | . . . . 1 . 1 . 6 . AOE 14 | . 3 . 3 . . 8 . . . Classes Destroyed 12 | . 4 1 2 1 . 1 . 3 . Worker 5 | . 2 . . . . . . 3 . Builder 3 | . . . 1 1 . . . 1 . Tunneler 1 | . . . . . . . . 1 . Recycler 2 | . 1 . 1 . . . . . . Watcher 2 | . . . . 2 . . . . . Swarmer 12 | . 3 . 7 . . 2 . . . Saboteur 1 | . . . . . . . . 1 . Grunt 14 | . 3 . 2 1 . 3 . 5 . Brawler 2 | . . . . . . . . 2 . Duelist 1 | . . . 1 . . . . . . Sentry 8 | . . 1 . 1 2 2 . 2 . Decomposer 1 | . . . . . . 1 . . . Assembled 6 | . . . . . . 6 . . . Best Kill Streak 9 | . 9 1 5 3 1 6 . 3 . Combat Bots Only 6 | . 3 1 4 1 1 6 . 2 . Max Kills in Single Turn 3 | . 2 1 3 1 1 3 . 2 . Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . 1 . 1 . . 2 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Hostile Shots Fired 404 | . 21 6 12 11 54 55 2 229 14 Missed 133 | . 7 2 5 2 22 21 . 66 8 Hits 271 | . 14 4 7 9 32 34 2 163 6 Melee 18 | . . . . . . 5 2 11 . Projectile 253 | . 14 4 7 9 32 29 . 152 6 Critical Strikes 17 | . . . . 2 . 2 . 13 . Damage Taken 3422 | . 140 77 108 107 187 487 4 2190 122 Core 976 | . 13 16 18 11 34 33 . 729 122 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 993 | . 42 23 33 29 69 140 2 622 33 Core Remaining (%) 94 | 100 94 . 91 98 . . 90 . . Volleys Fired 95 | . 16 2 15 9 5 15 3 30 . Largest 5 | . 2 3 3 4 5 5 4 5 . Hottest 247 | . 50 73 100 124 247 224 142 237 . Shots Fired 318 | . 24 6 35 33 22 62 13 123 . Gun 187 | . 16 4 26 22 10 45 9 55 . Cannon 106 | . . . . 10 12 13 4 67 . Launcher 23 | . 8 2 7 1 . 4 . 1 . Special 2 | . . . 2 . . . . . . Kinetic 221 | . 15 4 26 32 18 39 9 78 . Thermal 45 | . 1 . 2 . 4 4 . 34 . Explosive 19 | . 8 2 7 1 . . . 1 . Electromagnetic 33 | . . . . . . 19 4 10 . Robot Hit Streak 26 | . 4 6 11 7 9 8 4 26 . Robot Miss Streak 5 | . 3 . 1 2 1 5 3 2 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 201 | . 14 5 17 18 17 33 7 90 . Core Hits 106 | . 14 4 16 8 4 26 1 33 . Critical Kills 2 | . . . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . Critical Strikes 6 | . . . 1 . 1 1 . 3 . Meltdown 1 | . . . . . . . . 1 . Destroy 3 | . . . 1 . 1 . . 1 . Blast 1 | . . . . . . . . 1 . Corrupt 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4688 | . 402 60 396 311 372 902 129 2103 13 Guns 1896 | . 84 48 180 177 118 446 67 776 . Cannons 1725 | . . . . 134 254 121 62 1154 . Explosions 996 | . 318 12 208 . . 316 . 142 . Melee . | . . . . . . . . . . Ramming 71 | . . . 8 . . 19 . 31 13 Kinetic 2341 | . 84 48 180 311 271 331 111 1005 . Thermal 943 | . . . . . 101 83 . 759 . Explosive 680 | . 318 12 208 . . . . 142 . Electromagnetic 653 | . . . . . . 469 18 166 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . . 3 3 13 15 Average Corruption 5 | . . . . . . 3 3 6 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 24 | . . . . . . 5 6 10 3 Message Errors 1 | . . . . . . . 1 . . Matter Fused 8 | . . . . . . 1 1 5 1 Heat Flow Errors 4 | . . . . . . 2 . . 2 Energy Discharges 1 | . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . 1 . . . Data Loss (major) 2 | . . . . . . . . 2 . Misfires 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . Overflow Damage 39 | . 15 . 5 . . . . 19 . Projectiles 4 | . . . . . . . . 4 . Explosions 35 | . 15 . 5 . . . . 15 . Melee . | . . . . . . . . . . Knockbacks 5 | . . . . 1 . . 2 2 . Impact . | . . . . . . . . . . Kinetic 5 | . . . . 1 . . 2 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 258 | . 35 32 59 . . 78 . 48 6 Shots 13 | . 2 2 3 . . 5 . 1 . Rammed 13 | . . . . . . . . 10 3 Targets Rammed 21 | . . . 2 . . 3 . 13 3 Kicked 8 | . . . 2 . . 3 . 3 . Crushed . | . . . . . . . . . . Highest Temperature 619 | . 35 24 24 269 409 450 220 619 141 Average Temperature 181 | . 11 10 9 96 172 164 102 276 90 Received Heat Transfer 1426 | . 33 9 24 99 84 140 . 1025 12 Effects 39 | . . . . . 4 6 . 29 . Shutdowns 7 | . . . . . . 2 . 5 . Energy Bleed 7 | . . . . . . 2 . 5 . Interference 9 | . . . . . 3 1 . 5 . Matter Decay 3 | . . . . . . . . 3 . Short Circuit 5 | . . . . . 1 1 . 3 . Damage (minor) 6 | . . . . . . . . 6 . Damage (major) 2 | . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . Impact Corruptions 1 | . . . . . . 1 . . . Robots Melted 2 | . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . 1 . . 1 . Parts Melted 5 | . . . . . 2 . . 3 . Heat Transferred 1661 | . . . . . 200 100 . 1361 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Maximum Alert Level 1 | . 1 . . . . . . . . Low Security (%) 99 | 100 97 100 100 100 100 . . 100 100 Level 1 . | . 2 . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 206 | . 206 79 149 35 30 . . 86 62 Initial 66 | . . 66 12 . 5 . . . 22 Average 26 | . 55 32 45 5 6 . . 17 29 Influence Increases 1317 | . 248 79 292 84 60 140 . 354 60 Destroy 0b10 Robot/C 760 | . 120 20 200 40 40 140 . 200 . Destroy 0b10 Robot/NC 65 | . 15 . 10 15 . . . 25 . Destroy Leader 134 | . 30 10 30 14 20 . . 30 . Allied During Kill 1 | . . . 1 . . . . . . Successful Hack 8 | . 8 . . . . . . . . Disable Machine 54 | . 18 27 . 9 . . . . . Destroy Structure 145 | . 57 22 51 6 . . . 9 . Lose Combat Pursuer 150 | . . . . . . . . 90 60 Influence Decreases 1275 | . 62 226 331 69 75 140 . 299 73 Entered New Map 190 | . . 120 27 . 10 . . . 33 Time Decay 985 | . 62 106 294 69 65 130 . 219 40 Lost Part 100 | . . . 10 . . 10 . 80 . Squads Dispatched 7 | . 1 . . 1 . . . 5 . Investigation 1 | . 1 . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 2 | . . . . 1 . . . 1 . Assault 1 | . . . . . . . . 1 . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Distress Signals 3 | . 1 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 74 | . 11 2 9 4 2 13 1 24 8 Peak Tracking Total 6 | . 5 1 4 2 1 6 1 5 4 Tactical Retreats 5 | . . . . . . . . 4 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Traps Triggered 2 | . 1 . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Machines Disabled 8 | . 2 3 . 1 . 2 . . . Max in Single Turn 3 | . 1 3 . 1 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Machines Accessed 4 | . 2 . . . . . . 2 . Terminals 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 4 | . 2 . . . . . . 2 . Successful 4 | . 2 . . . . . . 2 . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . 12 . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . . Total Damage 42 | . . . 42 . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Turns Passed 4481 | 61 230 291 750 437 237 1189 270 923 93 Spaces Moved 2407 | 69 155 170 293 157 113 625 145 504 176 Core 333 | 44 . . . . . . . 113 176 Treads . | . . . . . . . . . . Legs 2074 | 25 155 170 293 157 113 625 145 391 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 180 180 180 180 50 50 Average Speed 167 | 75 120 165 234 243 187 180 180 150 50 Slowest Speed 360 | 120 120 190 260 330 360 180 180 360 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 4 34 20 49 17 3 52 14 12 28 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 23 | . . . 23 . . . . . . Terrain Destroyed 157 | . 56 25 57 6 . 6 . 7 . Melee . | . . . . . . . . . . Projectile 5 | . . . 2 1 . 2 . . . AOE 152 | . 56 25 55 5 . 4 . 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Total 2687 | 78 179 177 321 202 131 664 149 604 182 Wait 13 | . . . . . . . . 13 . Move 2398 | 68 154 169 292 156 112 624 144 503 176 Hop . | . . . . . . . . . . Pick Up 63 | 5 4 3 6 16 4 7 . 17 1 Fast Attach . | . . . . . . . . . . Attach 43 | 5 3 2 . 8 6 3 1 15 . Detach 4 | . . . . 2 2 . . . . Swap 9 | . . . 3 1 . . 1 4 . Drop 36 | . 2 1 3 10 2 7 . 9 2 Fire 95 | . 16 2 15 9 5 15 3 30 . Melee . | . . . . . . . . . . Ram 13 | . . . . . . . . 10 3 Kick 8 | . . . 2 . . 3 . 3 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 309 | -9/Materials | Build established: Mutant 551 | -9/Materials | Discovered new exit (range 15) 583 | -9/Materials | Entered Mines 632 | -9/Mines | Learned Materials garrison access intel 674 | -9/Mines | Build established: Bomber 835 | -9/Mines | Identified exit to Materials 966 | -9/Mines | Received a Mining Laser from a helpful Derelict 1236 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1333 | -9/Mines | Entered Materials 1333 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1334 | -8/Materials | Loaded intel: 1 garrison access location 1406 | -8/Materials | Build established: Tank 1654 | -8/Materials | Discovered new exit (range 15) 1770 | -8/Materials | Entered Factory 1770 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1836 | -7/Factory | Discovered new exit (range 12) 1917 | -7/Factory | Discovered new exit (range 16) 2007 | -7/Factory | Entered Lower Caves 2112 | -7/Lower Caves | Encountered an infested base 2220 | -7/Lower Caves | Entered a destroyed Warlord outpost 2783 | -7/Lower Caves | Attracted the attention of an 0b10 base 2971 | -7/Lower Caves | Build established: Gunner 2991 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3162 | -7/Lower Caves | Discovered new exit (range 9) 3196 | -7/Lower Caves | Entered another Lower Caves area 3324 | -7/Lower Caves | Discovered new exit (range 11) 3336 | -7/Lower Caves | Encountered a Warlord checkpoint 3466 | -7/Lower Caves | Entered Factory 3466 | -6/Factory | Evolved 2 slots: Utility x2 3598 | -6/Factory | Fabricated Linear Gravjet? 3924 | -6/Factory | Garrison activated, responded to threat 4022 | -6/Factory | Identified exit to Garrison 4243 | -6/Factory | System corruption reached 10% 4321 | -6/Factory | Lost 15 parts (1p3n3u8w) 4323 | -6/Factory | Released all parts (2) 4327 | -6/Factory | Core integrity fell below 50% 4355 | -6/Factory | Core integrity fell below 20% 4381 | -6/Factory | Discovered new exit (range 15) 4389 | -6/Factory | Entered Extension 4471 | -6/Extension | Spotted B-75 Beast 4476 | -6/Extension | Spotted B-75 Beast 4482 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- G-67 Veteran heat spikes uncontrollably. G-67 Veteran overheating. M-13 Machinist repairs G-50 Soldier. G-67 Veteran overheating. System corrupted: Matter fused (-6). System corrupted: Matter fused (-9). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Dropped Broken Carbon-fiber Leg. Acquired Broken Carbon-fiber Leg. Dropped Broken Carbon-fiber Leg. Slammed into U-05 Engineer. Destabilizing: System corrupted (+2). Slammed into U-05 Engineer. System corrupted: Matter fused (-5). System corrupted: Heat flow error (+143). T-07 Excavator Wheel blasted off. T-07 Excavator knocked back. System corrupted: Heat flow error (+178). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????#???#??#? | | ???????????????????????????????????????? ### ## ## | | ???????????????????????????????????????? "" " | | ???????????????????????????????????????" " | | ??????????????????????????????????????? | | ?????????????????????????????????##### | | ###############################;#;;#"# | | @ | | % | | | | t = | | k t %Rk | | ###################################### | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????????????#####T#"""#? | | ???????????????????????????????????????????##????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Linear Gravjet | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only Hydra I Have A Map? Live, Flee, And Rebuild Oh No You Don't! Organ Harvest Perfect Aim Sprinter There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed DispersionGuidanceFlakker Manual? 0 Play Time 00:29:59 Cumulative 11.6 hours Start 2025.10.28 @ 13:21:08 End 2025.10.29 @ 17:35:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 11 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 06b82f5e-fb75-4192-9256-73154f743458