Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 18:00:07 Player: Sunvar Result: Destroyed by as-66300 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (6) 30 Value Destroyed (68) 68 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1198 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Compact Wheel Armored Wheel Seismic Detector Light Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Seismic Detector > --- WEAPON ----------- Light Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Compact Wheel Compact Wheel [Rating: 8] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 10 | 5 2 3 . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 4 | . 2 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 1 | 1 . . . Device 1 | 1 . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power . | . . . . Propulsion 4 | . . 4 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 5 | . . 5 . To Critical Strikes . | . . . . Average Backups 4 | 4 5 4 5 Power . | . 1 1 1 Propulsion 3 | 3 4 2 2 Utility . | . . . 1 Weapon . | . . . 1 Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 45 | . 55 49 . Treads 25 | . 21 37 . Leg 2 | . 5 . . Device 6 | . 14 1 . Ballistic Gun 10 | . 14 11 . Peak Build Rating 8 | 4 4 8 . Average Rating 3 | 2 3 5 . On Entrance 2 | . 4 4 . Naked Turns 53 | . . 15 38 Heaviest Build 3 | 3 2 3 . Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 4 5 4 5 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 330 | 292 . 38 . Remotely . | . . . . Salvage Created 210 | 160 . 50 . Parts 14 | 12 . 2 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 1 | . . 1 . AOE 1 | . . 1 . Classes Destroyed 3 | 2 . 1 . Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Grunt 1 | . . 1 . Best Kill Streak 3 | 3 . 1 . Combat Bots Only 1 | . . 1 . Max Kills in Single Turn 1 | 1 . 1 . Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 170 | . 19 134 17 Missed 59 | . 5 50 4 Hits 111 | . 14 84 13 Projectile 111 | . 14 84 13 AOE 1 | . . 1 . Critical Strikes 2 | . . 2 . Damage Taken 1139 | . 118 861 160 Core 411 | . 10 241 160 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 96 . . Volleys Fired 56 | 55 . 1 . Largest 1 | 1 . 1 . Hottest 23 | 20 . 23 . Shots Fired 56 | 55 . 1 . Gun 56 | 55 . 1 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 56 | 55 . 1 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 6 | 6 . 3 . Robot Miss Streak 3 | 3 . . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | 39 . 1 . Core Hits 12 | 11 . 1 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 334 | 309 . 23 2 Guns 327 | 309 . 18 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . . 5 2 Kinetic 327 | 309 . 18 . Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . 2 1 Shots . | . . . . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . . 5 . Average Temperature 3 | . . 3 . Received Heat Transfer 223 | . . 183 40 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 160 | 5 19 160 62 Initial 62 | . 3 5 62 Average 27 | . 6 69 57 Influence Increases 316 | 25 31 260 . Destroy 0b10 Robot/C 20 | . . 20 . Destroy 0b10 Robot/NC 25 | 25 . . . Successful Hack 16 | . 16 . . Partial Spotted 45 | . . 45 . Lose Combat Pursuer 210 | . 15 195 . Influence Decreases 264 | 20 21 115 108 Entered New Map 110 | . 2 10 98 Time Decay 104 | 20 19 55 10 Lost Part 50 | . . 50 . Squads Dispatched 4 | . 1 3 . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 3 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 6 30 13 Peak Tracking Total 19 | . 8 19 19 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 3 . Successful 2 | . 2 . . Failed 4 | . 1 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Level Access Points 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 105 | 2 94 9 . Seismic 105 | 2 94 9 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 436 | 177 94 127 38 Spaces Moved 621 | 130 180 237 74 Core 621 | 130 180 237 74 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 50 | 50 50 50 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 5 34 27 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 700 | 195 183 247 75 Wait . | . . . . Move 618 | 129 179 236 74 Hop . | . . . . Pick Up 7 | 5 . 2 . Fast Attach 8 | 5 2 1 . Attach 2 | . . 2 . Detach 2 | . . 2 . Swap . | . . . . Drop 5 | 1 2 2 . Fire 56 | 55 . 1 . Melee . | . . . . Ram 2 | . . 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Identified exit to Mines 187 | -10/Materials | Identified exit to Materials 272 | -10/Materials | Entered another Materials area 272 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 373 | -9/Materials | Discovered new exit (range 9) 397 | -9/Materials | Core integrity fell below 50% 399 | -9/Materials | Entered Mines 400 | -9/Mines | Assembled infested the area 405 | -9/Mines | Learned Materials interactive machine intel 415 | -9/Mines | Lost 5 parts (4n1w) 430 | -9/Mines | Core integrity fell below 20% 437 | -9/Mines | Destroyed by as-66300 with Assembled Rifle Last Messages --------------- 00394_ Neutrino Reactor explodes. 00394_ S-10 Pest destroyed. 00394_ G-34 Mercenary destroyed. 00394_ Door malfunctions. 00394_ Acquired 38 matter. 00395_ K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 00400_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00401_ Searching scrap... 00401_ Found 54 Matter. 00401_ Found 64 Matter. 00405_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 00429_ Slammed into as-66300. 00435_ C-30 ARC bursts open, deploying its payload. 00435_ D-53 Grenadier unfolds itself. 00437_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##?????????????????????????????????? | | ?????????????## ??????????????????????????????? | | ?????????????# ######??????????????????????? | | ????????????# ######################## | | ??????????# @ aa% * | | ?????????? a a a % | | ?????????? % a ##a################# | | ??????????? ## #???????????????# | | ??????????? d ## #???????????????# | | ???????????? d ### #???????????????## | | ????????????## ######?# #????????????????# | | ?????????????## #???????# #????????????????? | | ??????????????# ????????# #????????????????? | | ?????????????# ?????????# #????????????????? | | ?????????????? ## ?????????# #????????????????? | | ?????????????? t##?##??????#### ######???????????? | | ????????????????????# #### ## ##??????????? | | ???????????????????# #### ##?????????? | | ???????????????????# ### #?????????? | | ???????????????????# ????# ! #?????????? | | ???????????????????#???????# ! ! #?????????? | | ???????????????????????????# ! ! #?????????? | | ???????????????????????????# !! #?????????? | | ???????????????????????????# %% ##?????????? | | ???????????????????????????####### ##??????????? | | ?????????????????????????????????#####???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultitargetingFortressDevice Manual? 0 Play Time 00:06:45 Cumulative 166.5 hours Start 2025.05.23 @ 17:53:57 End 2025.05.23 @ 18:00:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 01bd33b8-a5d2-4693-9154-dd31e03ea331