Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.22 @ 23:13:31 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (130) 650 Value Destroyed (4701) 4701 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1041) 1041 TOTAL SCORE: 8892 Bonus ------- High Alert Combat Kills 541 Follower Combat Kills 373 Entered Garrisons 200 Friendly Fire -73 Cogmind --------- Core Integrity 550/550 Matter 251/300 Energy 272/280 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel Armored Wheel > --- UTILITY (6) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Weapon Cycler Hardened Medium Armor Plating > --- WEAPON (2) ------- Shock Rifle Minigun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Improved Deuterium Engine Light Treads Armored Wheel Armored Wheel High-capacity Battery (250) High-capacity Matter Pod (200) Experimental Sensor Array Hardened Medium Armor Plating Layered Light Armor Plating Drone Bay (2/2) Beamcaster Minigun Slug Cannon Mini Assault Cannon Proton Missile Launcher Rocket Launcher Ripper Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Minigun > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Makeshift Power Source Light Treads Wheel Armored Wheel Armored Wheel High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Drone Bay Minigun Minigun Slug Cannon Mini Assault Cannon Rocket Launcher Remote Datajack Mace [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Gar Mat Slots Evolved 4 | . . . 2 . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . 2 . . 2 Weapon . | . . . . . . . Parts Attached 108 | 9 16 2 37 23 20 1 Power 8 | 1 2 . 4 . 1 . Engine 8 | 1 2 . 4 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 4 1 1 6 4 1 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel 14 | 2 1 1 6 3 1 . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 18 | 2 2 . 8 2 3 1 Device 5 | 1 . . 2 . 1 1 Storage 4 | 1 2 . 1 . . . Processor 1 | . . . . . 1 . Hackware 1 | . . . 1 . . . Protection 7 | . . . 4 2 1 . Artifact . | . . . . . . . Weapon 65 | 2 11 1 19 17 15 . Energy Gun 12 | . . . 5 1 6 . Energy Cannon 12 | . . . 5 6 1 . Ballistic Gun 14 | 2 . . 2 5 5 . Ballistic Cannon 14 | . 9 1 3 1 . . Launcher 5 | . . . . 3 2 . Special Weapon 7 | . 2 . 4 1 . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 4 . . Parts Lost 19 | . 1 . 11 2 5 . Power . | . . . . . . . Propulsion 6 | . 1 . 4 . 1 . Utility 5 | . . . 2 1 2 . Weapon 8 | . . . 5 1 2 . Highest Loss Streak 3 | . 1 . 2 1 3 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 98 . Engine 11 | . 14 14 11 11 11 . Wheel 23 | . 27 28 21 21 21 . Device 11 | . 14 14 11 11 11 . Storage 11 | . 14 14 11 11 11 . Hackware 6 | . . . 10 10 . . Protection 9 | . . . 10 11 16 . Energy Gun 4 | . . . 9 . 7 . Energy Cannon 3 | . . . 2 6 2 . Ballistic Gun 6 | . 1 . 3 14 11 . Ballistic Cannon 7 | . 25 28 5 . . . Naked Turns . | . . . . . . . Heaviest Build 73 | 14 52 32 63 72 73 . Greatest Support 26 | 20 20 20 26 24 24 . Greatest Overweight (x) 5 | 2 3 1 5 5 4 . Average Overweight (x) 1 | . 1 1 2 2 2 . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 Average Capacity 18 | 7 16 15 19 20 20 20 Most Carried 20 | 8 15 15 20 20 20 19 Average Carried 17 | 5 13 14 18 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 7 15 15 20 20 20 19 Class Distribution -------------------- 57% | Mutant 35% | Scavenger-Mutant 7% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Garrison Commander-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Jun Mat Min Mat Sto Gar Mat Matter Collected 2919 | 315 438 59 1051 624 432 . Remotely . | . . . . . . . Salvage Created 4346 | 122 403 . 1215 1919 687 . Parts 259 | 9 36 . 57 113 44 . Haulers Intercepted 7 | . 1 . 3 3 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Gar Mat Combat Hostiles Destroyed 101 | . 13 . 26 40 22 . Guns 35 | . . . 7 14 14 . Cannons 50 | . 13 . 17 18 2 . AOE 12 | . . . . 6 6 . Classes Destroyed 14 | 2 5 . 2 3 2 . Worker 1 | . . . . 1 . . Builder 3 | . 2 . . 1 . . Tunneler 4 | 4 . . . . . . Hauler 7 | . 1 . 3 3 . . Recycler 4 | 1 . . 2 1 . . Mechanic 1 | . . . . 1 . . Operator 2 | . . . 1 1 . . Watcher 7 | . 2 . 3 2 . . Swarmer 24 | . 3 . 7 6 8 . Grunt 46 | . 10 . 9 22 5 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . 2 . . Sentry 24 | . . . 10 10 4 . Programmer 4 | . . . . . 4 . Best Kill Streak 10 | 2 3 . 5 10 6 . Combat Bots Only 7 | . 3 . 5 7 6 . Max Kills in Single Turn 3 | 1 1 . 1 3 2 . Gunslinging 1 | . . . . 1 . . Exploded 2 | . . . . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Gar Mat Damage Taken 3449 | . 319 . 1403 1010 717 . Core 415 | . 71 . 166 137 41 . Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 497 | . 82 . 74 341 . . Core Remaining (%) 61 | 100 . 71 . . 14 . Volleys Fired 335 | 16 39 . 120 81 79 . Largest 2 | 2 2 . 2 2 2 . Hottest 128 | 40 100 . 128 112 100 . Shots Fired 610 | 32 76 . 228 157 117 . Gun 297 | 32 . . 95 72 98 . Cannon 294 | . 74 . 126 81 13 . Launcher 9 | . . . . 3 6 . Special 10 | . 2 . 7 1 . . Kinetic 362 | 32 74 . 139 72 45 . Thermal 114 | . 2 . 89 1 22 . Explosive 9 | . . . . 3 6 . Electromagnetic 125 | . . . . 81 44 . Robot Hit Streak 25 | 9 15 . 12 25 18 . Robot Miss Streak 7 | 3 4 . 7 4 6 . Penetration Max . | . . . . . . . Secondary Targets 5 | . . . 1 2 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 364 | 19 46 . 134 113 52 . Core Hits 158 | 9 20 . 43 58 28 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 14 | . 1 . 9 3 1 . Burn 6 | . . . 5 . 1 . Blast 5 | . 1 . 4 . . . Corrupt 3 | . . . . 3 . . Melee Attacks 4 | . . . . . 4 . Impact 4 | . . . . . 4 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8190 | 197 836 . 2357 3247 1553 . Guns 3101 | 197 . . 975 947 982 . Cannons 3788 | . 836 . 1382 1468 102 . Explosions 1301 | . . . . 832 469 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3934 | 197 836 . 1369 947 585 . Thermal 1518 | . . . 988 197 333 . Explosive 1104 | . . . . 635 469 . Electromagnetic 1634 | . . . . 1468 166 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . 4 6 . Average Corruption 4 | . . . . 3 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . . 20 32 . Message Errors 11 | . . . . 2 9 . Matter Fused 12 | . . . . 5 7 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 9 | . . . . 7 2 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 11 | . . . . 3 8 . Data Loss (major) 2 | . . . . 1 1 . Misfires 1 | . . . . 1 . . Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 93 | . . . 15 39 39 . Projectiles 48 | . . . 15 33 . . Explosions 45 | . . . . 6 39 . Melee . | . . . . . . . Knockbacks 23 | . 16 . 7 . . . Impact . | . . . . . . . Kinetic 22 | . 15 . 7 . . . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 182 | . . . . 94 88 . Shots 4 | . . . . 2 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 248 | . 102 . 164 60 248 . Average Temperature 36 | . 27 . 48 16 40 . Received Heat Transfer 954 | . 150 . 453 267 84 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . 2 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 12 | . . . . 11 1 . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 12 | . . . 11 . 1 . Heat Transferred 3536 | . . . 2664 300 572 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . 2 . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Gar Mat Peak Influence 1768 | 25 357 75 326 588 1768 861 Initial 861 | . 16 75 . 44 351 861 Average 333 | 11 224 48 175 304 1159 861 Maximum Alert Level 5 | . 1 . 1 2 5 3 Low Security (%) 42 | 100 26 100 55 36 . . Level 1 34 | . 73 . 44 24 4 . Level 2 11 | . . . . 38 13 . Level 3 . | . . . . . 7 100 Level 4 8 | . . . . . 67 . Level 5 . | . . . . . 6 . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 4 . 2 10 . . Investigation 9 | . 3 . 2 4 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault 2 | . . . . 2 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Gar Mat Distress Signals 5 | . . . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 160 | . 23 . 51 51 35 . Peak Tracking Total 8 | . 3 . 6 4 8 . Tactical Retreats 12 | . . . 6 3 3 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Gar Mat Traps Triggered 4 | . 1 . 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 3 | . . . 3 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Jun Mat Min Mat Sto Gar Mat Machines Disabled 20 | . 3 . . 8 9 . Max in Single Turn 3 | . 3 . . 2 1 . Garrison Relay 6 | . . . . . 6 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Gar Mat Machines Accessed 49 | . 9 . 18 19 3 . Terminals 35 | . 6 . 12 14 3 . Fabricators . | . . . . . . . Repair Stations 5 | . 1 . 2 2 . . Recycling Units 6 | . 2 . 2 2 . . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 165 | . 29 . 71 60 5 . Successful 113 | . 17 . 49 44 3 . Failed 51 | . 11 . 22 16 2 . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts 1 | . 1 . . . . . Manual 99 | . 19 . 49 31 . . Terminals 116 | . 20 . 50 41 5 . Fabricators . | . . . . . . . Repair Stations 14 | . 2 . 6 6 . . Recycling Units 23 | . 7 . 9 7 . . Scanalyzers 6 | . . . 6 . . . Garrison Access 6 | . . . . 6 . . Terminal Hacks 39 | . 6 . 12 18 3 . Part Schematic 3 | . . . . 3 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 7 | . 3 . 3 1 . . Prototype ID Bank 6 | . . . 3 3 . . Open Door 7 | . . . . 6 1 . Branch Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . Terminal Index 3 | . 1 . 1 1 . . Unreport Threat 3 | . . . 1 2 . . Locate Traps 2 | . 1 . 1 . . . Reprogram Traps 1 | . . . 1 . . . Security Status 1 | . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 2 . 6 6 . . Scan Component 7 | . 1 . 3 3 . . Repair 7 | . 1 . 3 3 . . Recycling Unit Hacks 9 | . 2 . 4 3 . . Report Inventory 4 | . 1 . 2 1 . . Retrieve Components 5 | . 1 . 2 2 . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 46 | . 7 . 23 16 . . Terminals 29 | . 3 . 18 8 . . Track 9 | . 1 . 6 2 . . Assimilate 7 | . . . 5 2 . . Botnet 11 | . 2 . 6 3 . . Operators 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 12 | . 4 . 5 3 . . Reject 4 | . 1 . 2 1 . . Recyclers 1 | . . . 1 . . . Mask 4 | . 1 . 2 1 . . Tunnel 3 | . 2 . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 5 . . Broadcast 1 | . . . . 1 . . Decoy 1 | . . . . 1 . . Redirect 1 | . . . . 1 . . Intercept 1 | . . . . 1 . . Watchers 1 | . . . . 1 . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 41 | . 9 . 15 14 3 . Full Trace Events 3 | . . . 1 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . 1 3 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 7 | . 1 . 3 3 . . Time 328 | . 26 . 200 102 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 27 | . 4 . 12 11 . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Jun Mat Min Mat Sto Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 25 | . . . . . 25 . Machine Destruction 25 | . . . . . 25 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 3 | . . . . . 3 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Jun Mat Min Mat Sto Gar Mat Total Allies 18 | . . 2 2 12 2 . Largest Group 13 | . . 2 2 11 13 . Highest-Rated Group 154 | . . 41 41 98 154 . Highest-Rated Ally 31 | . . 31 31 16 31 . Total Orders 38 | . . . 11 21 6 . STAY 19 | . . . 6 10 3 . ROAM 1 | . . . . 1 . . FOLLOW 18 | . . . 5 10 3 . Ally Attacks 109 | . . . 13 . 96 . Total Damage 1337 | . . . 213 . 1124 . Kills 17 | . . . 3 . 14 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Jun Mat Min Mat Sto Gar Mat Robot Analysis Total 7 | . 3 . 3 1 . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Jun Mat Min Mat Sto Gar Mat Turns Passed 9621 | 173 1379 613 3709 2491 1255 1 Spaces Moved 5752 | 114 1128 566 2014 1123 807 . Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 33 | 33 . . . . . . Wheels 5713 | 75 1128 566 2014 1123 807 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 95 120 115 . Average Speed 112 | 92 97 95 118 120 123 . Slowest Speed 190 | 190 125 95 165 165 150 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 6 98 97 98 95 89 1 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 2 . . 1 . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 13 | . 2 . 7 1 3 . Terrain Destroyed 146 | . 41 . 8 77 20 . Melee 1 | . . . . . 1 . Projectile 11 | . 2 . 8 1 . . AOE 134 | . 39 . . 76 19 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Jun Mat Min Mat Sto Gar Mat Total 8287 | 149 1328 641 3108 2113 947 1 Wait 1964 | . 124 68 883 867 22 . Move 5746 | 113 1127 565 2013 1122 806 . Hop . | . . . . . . . Pick Up 78 | 9 14 3 33 11 8 . Fast Attach 16 | 7 . . 6 3 . . Attach 31 | 2 3 . 16 4 5 1 Detach 2 | . . . 2 . . . Swap 61 | . 13 2 15 16 15 . Drop 46 | 2 8 3 20 9 4 . Fire 335 | 16 39 . 120 81 79 . Melee 4 | . . . . . 4 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . 4 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / [*Rec] / Gar) -9/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 22 | -11/Junkyard | Discovered new exit (range 15) 174 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 14) 308 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 6) 572 | -10/Materials | Discovered new exit (range 3) 629 | -10/Materials | Discovered new exit (range 14) 633 | -10/Materials | Build established: Scavenger-Mutant 700 | -10/Materials | Central database locked down 1032 | -10/Materials | Repaired Lgt. Cannon 1553 | -10/Materials | Entered Mines 1568 | -10/Mines | Discovered new exit (range 5) 1608 | -10/Mines | Learned 4 Materials zone layouts 1739 | -10/Mines | Found a hidden stash of uninstalled traps 1807 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1807 | -10/Mines | Discovered new exit (range 5) 2005 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2019 | -10/Mines | Discovered new exit (range 7) 2076 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2080 | -10/Mines | Found Prototype Device 2166 | -10/Mines | Entered Materials 2166 | -9/Materials | Accompanied by 2 allies 2166 | -9/Materials | Evolved 2 slots: Utility x2 2171 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2605 | -9/Materials | Discovered new exit (range 12) 2799 | -9/Materials | Discovered new exit (range 5) 2846 | -9/Materials | Discovered new exit (range 16) 3035 | -9/Materials | Build established: Mutant 3172 | -9/Materials | Discovered new exit (range 9) 3440 | -9/Materials | Build established: Scavenger-Mutant 3739 | -9/Materials | Identified exit to Mines 3739 | -9/Materials | Identified exit to Storage 3805 | -9/Materials | Identified Exp. Sensor Array 4579 | -9/Materials | Discovered new exit (range 15) 5087 | -9/Materials | Build established: Mutant 5222 | -9/Materials | Repaired Broken Exp. Sensor Array 5257 | -9/Materials | Repaired Imp. Ion Engine 5750 | -9/Materials | Repaired Arm. Wheel 5875 | -9/Materials | Entered Storage 5875 | -9/Storage | Accompanied by 1 ally 6067 | -9/Storage | Core integrity fell below 50% 6098 | -9/Storage | Garrison activated, responded to threat 6374 | -9/Storage | Identified exit to Garrison 6478 | -9/Storage | Discovered new exit (range 6) 7423 | -9/Storage | Used back door to open Recycling access 7423 | -9/Storage | Discovered new exit (range 4) 7427 | -9/Storage | Destroyed 7 combat bots 7475 | -9/Storage | First assault squad dispatched 7725 | -9/Storage | Repaired Arm. Wheel 7764 | -9/Storage | Repaired Hrd. Medium Armor Plating? 7793 | -9/Storage | Repaired Arm. Wheel 8349 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 8366 | -9/Storage | Entered Garrison 8366 | -9/Garrison | Accompanied by 11 allies 8442 | -9/Garrison | Rescued a captive Derelict 8443 | -9/Garrison | Rescued a captive Derelict 8514 | -9/Garrison | Triggered checkpoint 8579 | -9/Garrison | Garrison Relay disabled 8608 | -9/Garrison | Triggered checkpoint 8647 | -9/Garrison | Build established: Commander-Mutant 8680 | -9/Garrison | Triggered checkpoint 8722 | -9/Garrison | Triggered checkpoint 8737 | -9/Garrison | Discovered new exit (range 14) 8867 | -9/Garrison | Garrison Relay disabled 9014 | -9/Garrison | Triggered checkpoint 9032 | -9/Garrison | Garrison Relay disabled 9040 | -9/Garrison | P-60 Hacker assimilated allied Mercenary 2f 9120 | -9/Garrison | Discovered new exit (range 12) 9313 | -9/Garrison | Build established: Mutant 9318 | -9/Garrison | Core integrity fell below 20% 9371 | -9/Garrison | Lost 3 parts (1n1u1w) 9518 | -9/Garrison | Triggered checkpoint 9521 | -9/Garrison | Garrison Relay disabled 9540 | -9/Garrison | Garrison Relay disabled 9542 | -9/Garrison | Garrison Relay disabled 9565 | -9/Garrison | Discovered new exit (range 5) 9621 | -9/Garrison | Entered Materials 9621 | -8/Materials | Evolved 2 slots: Utility x2 9622 | -8/Materials | Self-destructed Last Messages --------------- 09521_ Relay Coupler [Grunt] tumbles out of relay unit. 09521_ Relay Coupler [Sentry] tumbles out of relay unit. 09521_ Relay Coupler [Grunt] tumbles out of relay unit. 09521_ Relay Coupler [Swarmer] tumbles out of relay unit. 09530_ System corrupted: Component data lost. 09540_ Garrison Relay disabled. 09540_ Relay Coupler [Grunt] tumbles out of relay unit. 09540_ Relay Coupler [NC] tumbles out of relay unit. 09542_ Garrison Relay disabled. 09542_ Relay Coupler [Grunt] tumbles out of relay unit. 09542_ Relay Coupler [NC] tumbles out of relay unit. 09542_ Relay Coupler [Sentry] tumbles out of relay unit. 09542_ Relay Coupler [Cutter] tumbles out of relay unit. 09565_ EXIT=FOUND 09566_ ALERT: Garrison interior compromised. 09566_ System corrupted: Shock Rifle failed to cycle. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Referencing patrol navigation protocols. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????#####?????????? | | ???????????????????##!!!!##???????? | | ???????????????????#! !#???????? | | ???????????????????# #???????? | | ?????????????####### ##??????? | | ?????????? #??????? | | ?????????? @ #??????? | | ?????????????"" #??????? | | ?????????????"" #########??????? | | ?????????????""???????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed System Restoration Module | -9/Storage | Hacked Imp. Titanium Leg | -9/Storage | Hacked Cooling System | -9/Storage | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystMappingCapacitor Manual? 0 Play Time 01:25:19 Cumulative 644.5 hours Start 2023.04.22 @ 17:09:56 End 2023.04.22 @ 23:13:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47b66db1-2318-4400-9fb7-81e2db6b0d52