Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.24 @ 02:08:36 // Halloween2020/ForbiddenLore Player: Deep Beef Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (484) 2420 Value Destroyed (22920) 22920 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (6675) 6675 TOTAL SCORE: 38895 Bonus ------- High Alert Combat Kills 5499 Follower Combat Kills 1522 Friendly Fire -346 Cogmind --------- Core Integrity 0/1300 Matter 537/550 Energy 53/100 System Corruption 41% Temperature Cool (21) Movement Core (1550) Ox30 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Medium Treads Armored Heavy Treads > --- UTILITY (11) ----- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Matter Compressor Long-range Sensor Array Advanced Signal Interpreter Precision Matter Filter Improved System Restoration Module > --- WEAPON (3) ------- Coil Gun Railgun > --- INVENTORY (20) --- Medium Treads Medium Treads Improved Heavy Treads Flexi-carbon Leg Combat Antigrav System Improved Fusion Compressor Improved Stasis Canceller Point Defense System Gamma Rifle Gamma Rifle Railgun Railgun Micro-nuke Launcher Advanced Remote Datajack Katana Power Sword Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Fusion Compressor High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Armor Integrity Analyzer Damper Plating Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Particle Reactor Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Advanced Targeting Computer Improved Stasis Canceller Improved Phase Shifter Improved Force Field Point Defense System Corruption Screen System Backup Module Improved System Restoration Module Thief Drone Bay Enhanced Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Gamma Bomb Array Micro-nuke Launcher Improved Remote Datajack Stasis Projector Katana [Rating: 143] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Myomer Leg Treads Medium Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Hypervelocity Railgun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Slug Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 4 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . 1 . . . . 1 . . 2 Utility 9 | . . . 2 . 1 1 . . . . 3 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 392 | 7 8 2 38 6 16 23 9 5 15 . 22 24 96 121 Power 32 | 1 1 1 3 . 1 1 . 1 2 . 1 1 9 10 Engine 11 | 1 . 1 3 . 1 1 . 1 2 . 1 . . . Core 3 | . 1 . . . . . . . . . . 1 1 . Reactor 18 | . . . . . . . . . . . . . 8 10 Propulsion 87 | 3 . . 9 2 6 5 2 . 1 . 7 2 19 31 Treads 35 | 1 . . 4 . 1 . 2 . 1 . 7 2 11 6 Leg 47 | . . . 5 2 5 5 . . . . . . 8 22 Wheel 2 | 2 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . 1 Utility 123 | 1 1 1 10 2 5 10 1 . 5 . 9 11 25 42 Device 57 | . . . 2 1 1 1 1 . 5 . 3 6 15 22 Storage 16 | 1 . 1 3 . 1 4 . . . . . 2 1 3 Processor 20 | . . . 1 . 2 1 . . . . 2 . 5 9 Hackware 6 | . . . . . . 1 . . . . 2 . 2 1 Protection 24 | . 1 . 4 1 1 3 . . . . 2 3 2 7 Artifact . | . . . . . . . . . . . . . . . Weapon 150 | 2 6 . 16 2 4 7 6 4 7 . 5 10 43 38 Energy Gun 47 | 2 6 . 7 . . . . 3 . . 2 6 13 8 Energy Cannon 8 | . . . 1 . . . 3 1 . . . . 3 . Ballistic Gun 70 | . . . 6 1 3 5 . . 6 . 2 4 21 22 Ballistic Cannon 3 | . . . . . . . 2 . . . 1 . . . Launcher 7 | . . . 1 . . . 1 . 1 . . . 3 1 Special Weapon 4 | . . . . 1 . . . . . . . . 1 2 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . 1 . 1 2 . . . . . . 2 5 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 4 1 1 . . 3 3 . . . 1 5 Parts Lost 121 | . . . 13 . 3 1 . . . . 8 8 18 70 Power 14 | . . . 1 . 1 . . . . . . . 4 8 Propulsion 31 | . . . 2 . 1 . . . . . 2 1 3 22 Utility 46 | . . . 4 . 1 . . . . . 5 5 6 25 Weapon 30 | . . . 6 . . 1 . . . . 1 2 5 15 Highest Loss Streak 21 | . . . 4 . 1 1 . . . . 7 3 7 21 Average Slot Usage (%) 93 | . 91 100 94 100 99 100 97 91 91 92 83 90 92 82 Engine 5 | . 3 12 10 11 8 7 7 7 7 7 5 1 . . Reactor 1 | . . . . . . . . . . . . . 3 3 Treads 7 | . 14 14 8 . . . 5 15 14 15 12 14 9 4 Leg 11 | . . . 12 22 17 23 14 . . . . . 10 18 Device 6 | . . . 10 . . 1 7 7 7 7 5 17 10 8 Storage 20 | . 14 14 18 22 23 23 23 23 23 23 17 19 21 18 Processor 9 | . . . 3 11 17 9 7 7 7 7 10 10 10 9 Hackware 3 | . . . . . . 5 7 7 7 7 6 4 5 . Protection 3 | . 5 14 10 11 2 5 . . . . 3 1 2 2 Energy Gun 3 | . 28 28 10 . . . . 8 2 . 3 3 1 . Energy Cannon 1 | . . . . . . . 10 14 1 . . . . . Ballistic Gun 13 | . . . 9 22 26 22 2 . 18 23 7 10 12 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 220 | 13 18 20 70 70 81 122 128 128 126 121 139 177 220 211 Greatest Support 208 | 20 10 10 40 28 36 56 98 98 98 98 126 130 130 208 Greatest Overweight (x) 32 | 1 1 1 3 2 8 2 2 1 4 1 1 1 6 32 Average Overweight (x) 1 | . 1 1 1 2 2 1 1 1 1 1 . . 1 . Largest Inventory Capacity 36 | 6 6 8 18 18 24 28 28 28 28 28 28 36 36 36 Average Capacity 26 | 5 6 7 13 18 21 26 28 28 28 28 28 33 36 32 Most Carried 36 | 5 6 8 18 18 24 28 28 28 28 28 28 36 36 36 Average Carried 24 | 3 5 6 12 17 20 25 27 27 27 28 22 30 34 29 Final Capacity 36 | 6 6 8 18 18 24 28 28 28 28 28 28 36 36 20 Final Carried 36 | 5 6 8 17 18 24 27 27 28 28 28 27 36 35 17 Class Distribution -------------------- 51% | Hauler-Gunner 16% | Mutant 12% | Scavenger-Gunner 5% | Hauler-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Waste Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Storage Hauler-Gunner | -7/Recycling Hauler-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Hauler-Gunner | -4/Armory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Matter Collected 15805 | 256 94 20 711 46 1337 978 232 50 616 103 974 837 4038 5513 Remotely . | . . . . . . . . . . . . . . . Salvage Created 26577 | . 519 205 2240 128 1863 1700 392 750 1029 36 1400 1899 5273 9143 Parts 1434 | . 30 12 145 8 110 94 1 34 65 5 56 100 276 498 Haulers Intercepted 14 | . . . 5 . 5 . . . 2 . . . . 2 Recyclers Shooed 4 | . . . 1 . . . . . . . . 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Combat Hostiles Destroyed 389 | . 13 5 47 4 32 29 . 11 18 4 23 29 71 103 Melee 5 | . . . . . . . . . . . . . . 5 Guns 350 | . 11 5 42 4 32 28 . 6 17 4 14 26 70 91 Cannons 15 | . . . . . . . . 4 1 . 9 1 . . AOE 16 | . 2 . 5 . . 1 . 1 . . . . 1 6 Classes Destroyed 21 | . 4 . 7 1 2 2 . . . 1 1 . 3 . Worker 12 | . . . 3 . . . . 1 1 . 1 3 . 3 Builder 13 | . 1 . . . 1 . . 1 . . 1 . . 9 Tunneler 5 | . . . . . . 1 . . . . 1 2 . 1 Hauler 14 | . . . 5 . 5 . . . 2 . . . . 2 Recycler 7 | . . . 2 . . 1 . 1 . . . 1 . 2 Mechanic 2 | . . . . . . . . . . . 1 . . 1 Operator 11 | . . . 1 . 1 3 . 1 . . . . 3 2 Drone 4 | . . . . . . . . . . 4 . . . . Watcher 29 | . 3 . 5 . 3 4 . 1 1 . 3 1 3 5 Swarmer 51 | . 6 3 15 . 3 3 . . . . 4 9 8 . Saboteur 3 | . . . . . . . . . . . . . 2 1 Grunt 157 | . 7 3 22 3 18 14 . 7 9 . 10 6 16 42 Brawler 12 | . . . . . 1 . . 1 . . 1 . 4 5 Duelist 11 | . . . 1 . 2 . . 1 1 . 2 . 2 2 Protector 1 | . . . 1 . . . . . . . . . . . Sentry 61 | . . . 8 . 7 6 . 1 5 . 2 5 11 16 Demolisher 1 | . . . . 1 . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . 4 . Hunter 29 | . . . . . 1 2 . . 1 . 1 5 9 10 Programmer 56 | . . . . . . 4 . 1 2 . 3 4 15 27 Behemoth 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 12 | . 7 3 9 3 6 4 . 7 3 2 8 12 6 11 Combat Bots Only 12 | . 3 3 8 3 6 4 . 3 3 2 7 12 6 7 Max Kills in Single Turn 3 | . 2 2 2 1 2 2 . 2 1 1 2 2 2 3 Gunslinging 1 | . 1 1 . . . . . . . . . 1 1 1 Exploded 2 | . 1 . 1 . . 1 . 1 . . . . 1 2 Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Damage Taken 30208 | . 335 118 1788 65 914 900 . 480 913 14 2055 2646 5460 14520 Core 3341 | . 104 . 334 . 159 96 . 90 162 . 166 255 665 1310 Absorbed by Shields 398 | . . . . . . . . . . . 85 . 121 192 Core Remaining (%) 56 | 100 . 58 . 16 71 . . . . 50 83 . 20 . Volleys Fired 1071 | . 28 8 149 5 95 69 3 27 44 10 69 70 221 273 Largest 3 | . 2 2 2 2 3 3 3 3 3 3 3 3 3 3 Hottest 360 | . 90 90 101 46 71 90 135 213 164 86 177 264 360 228 Shots Fired 2864 | . 56 16 252 10 285 206 9 68 128 30 191 209 642 762 Gun 2713 | . 56 16 251 10 285 206 2 40 119 30 126 200 622 750 Cannon 129 | . . . . . . . 4 28 9 . 65 9 14 . Launcher 16 | . . . 1 . . . 3 . . . . . 6 6 Special 6 | . . . . . . . . . . . . . . 6 Kinetic 2261 | . . . 105 10 285 206 6 . 101 30 149 159 512 698 Thermal 314 | . 19 . 32 . . . . 40 18 . 22 26 110 47 Explosive 16 | . . . 1 . . . 3 . . . . . 6 6 Electromagnetic 267 | . 37 16 114 . . . . 28 9 . 20 24 14 5 Robot Hit Streak 79 | . 31 9 25 17 26 37 9 14 26 3 21 50 39 79 Robot Miss Streak 10 | . 2 3 4 1 3 2 1 4 8 10 3 2 3 3 Penetration Max 2 | . . . . . . 1 . . 1 . 1 1 1 2 Secondary Targets 62 | . 3 1 5 2 5 3 . . 2 . . 9 17 15 Max Gunslinging Chain 2 | . 1 1 1 1 1 1 . . 1 . . 2 2 2 Shots Hit Robots 2227 | . 46 10 191 8 206 149 7 55 97 16 144 171 478 649 Core Hits 1085 | . 24 7 84 5 83 63 2 40 104 10 86 81 190 306 Critical Hits 418 | . . . 1 . 5 15 . 1 . . 13 15 156 212 Critical Kills 159 | . . . . . 2 8 . . . . 4 5 56 84 Critical Parts Destroyed 223 | . . . 1 . 2 7 . 1 . . 8 6 75 123 Melee Attacks 48 | . . . . . 1 . . . . . . . 2 45 Impact . | . . . . . . . . . . . . . . . Slashing 48 | . . . . . 1 . . . . . . . 2 45 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 41511 | . 851 199 3590 132 2964 3454 491 1277 1918 218 3717 4475 6969 11256 Guns 34208 | . 626 146 2997 132 2941 3268 49 710 1694 218 2342 4366 6060 8659 Cannons 2619 | . . . . . . . 62 490 148 . 1231 107 581 . Explosions 3804 | . 225 52 590 . . 186 380 64 67 . 144 . 328 1768 Melee 829 | . . . . . . . . . . . . . . 829 Ramming 51 | . . 1 3 . 23 . . 13 9 . . 2 . . Kinetic 26499 | . . . 1142 132 2941 3268 111 . 1314 218 2900 3553 3551 7369 Thermal 7373 | . 410 52 787 . . 186 . 774 380 . 441 372 2819 1152 Explosive 2701 | . . . 158 . . . 380 . 67 . . . 328 1768 Electromagnetic 4058 | . 441 146 1500 . . . . 490 148 . 376 548 271 138 Impact . | . . . . . . . . . . . . . . . Slashing 829 | . . . . . . . . . . . . . . 829 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 41 | . . . 3 3 . 3 . . 2 2 12 1 5 41 Average Corruption 6 | . . . 2 3 . 2 . . 1 2 9 1 1 17 Corruption Purged 33 | . . . . . . 3 . . . . 7 . 5 18 Effects 410 | . . . 36 19 . 10 . . 5 6 56 4 36 238 Message Errors 72 | . . . 9 8 . 3 . . 4 3 12 2 10 21 Matter Fused 55 | . . . 7 4 . 2 . . . . 7 . 3 32 Heat Flow Errors 30 | . . . 6 1 . 1 . . . 3 4 . 2 13 Energy Discharges 33 | . . . 5 2 . 2 . . . . 7 . 5 12 Parts Rejected 3 | . . . . . . . . . . . . . . 3 Data Loss (minor) 37 | . . . 4 4 . 1 . . 1 . 4 2 4 17 Data Loss (major) 7 | . . . . . . . . . . . . . 1 6 Misfires 5 | . . . . . . . . . . . 3 . . 2 Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 15 | . . . . . . . . . . . 2 . . 13 Targeting Errors 131 | . . . 5 . . 1 . . . . 16 . 11 98 Weapon Failures 21 | . . . . . . . . . . . 1 . . 20 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 237 | . 11 . 31 . . . . 31 4 . 25 . . 135 Projectiles 10 | . . . . . . . . 2 4 . 4 . . . Explosions 177 | . 11 . 31 . . . . 29 . . 21 . . 85 Melee 50 | . . . . . . . . . . . . . . 50 Knockbacks 12 | . . . . . . . . . . . 9 3 . . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . 8 3 . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 379 | . 28 44 139 . 8 34 . . 105 . 12 . . 9 Shots 14 | . 2 1 5 . . 1 . . 3 . 1 . . 1 Rammed 7 | . . 1 2 . 1 . . 1 1 . . 1 . . Targets Rammed 8 | . . 1 2 . 2 . . 1 1 . . 1 . . Kicked 1 | . . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 496 | . 324 165 408 145 198 220 108 404 179 231 363 469 496 465 Average Temperature 75 | . 91 74 118 43 40 51 45 140 20 110 82 150 61 69 Received Heat Transfer 5396 | . 150 18 669 30 459 297 . 279 273 9 419 336 795 1662 Effects 21 | . . . 2 . . . . 3 . . 3 4 5 4 Shutdowns 3 | . . . 1 . . . . . . . . 1 1 . Energy Bleed 3 | . . . . . . . . 1 . . 1 . 1 . Interference 10 | . . . . . . . . 2 . . 2 1 1 4 Matter Decay 1 | . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . 1 . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 6 | . . . . . . . . . . . . . . 6 Longest Duration 6 | . . . . . . . . . . . . . . 6 Robots Corrupted 3 | . . . . . . . . . . . . 2 . 1 Combat Hostiles 3 | . . . . . . . . . . . . 2 . 1 Parts Fried 16 | . 3 . 7 . . . . 1 . . . 1 2 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 25 | . 1 . 2 . . . . 6 . . . . 8 8 Heat Transferred 9840 | . 805 100 1327 . . 150 . 1116 508 . 650 670 3108 1406 Parts Sabotaged 4 | . . . . . . . . . . . 3 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 4 1 7 . . . . 1 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Peak Influence 1418 | . 377 162 898 70 290 1045 108 462 481 402 1148 500 483 1418 Initial 921 | . . 92 . . . 19 83 . 99 120 921 400 196 116 Average 377 | . 188 108 372 23 72 466 65 144 261 219 975 313 208 908 Maximum Alert Level 4 | . 1 . 3 . 1 3 . 2 2 2 4 2 2 4 Low Security (%) 42 | 100 52 100 28 100 96 29 100 58 29 26 . 30 45 5 Level 1 21 | . 47 . 23 . 3 11 . 32 60 71 . 24 46 1 Level 2 14 | . . . 37 . . 31 . 9 10 1 . 45 8 8 Level 3 17 | . . . 11 . . 27 . . . . 81 . . 55 Level 4 5 | . . . . . . . . . . . 18 . . 29 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 104 | . 3 . 8 . 5 11 . 7 6 . 13 6 14 31 Investigation 28 | . 3 . 5 . 3 6 . 3 2 . 2 . 1 3 Extermination 30 | . . . . . . 4 . 3 2 . 1 2 9 9 Reinforcement 17 | . . . 2 . 2 . . 1 2 . 1 4 3 2 Assault 11 | . . . 1 . . 1 . . . . 3 . 1 5 Garrison 18 | . . . . . . . . . . . 6 . . 12 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . 1 . 1 . . . Haulers Reinforced 4 | . . . . . . . . . 1 . . 2 . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Distress Signals 16 | . . . 2 . 1 1 . 2 1 . 1 . 4 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 592 | . 17 5 65 4 49 41 . 31 29 14 49 39 108 141 Peak Tracking Total 7 | . 6 3 6 3 6 4 . 6 4 3 7 7 7 7 Tactical Retreats 29 | . 1 . 4 . 2 . . . 1 . 3 3 5 10 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Traps Triggered 19 | . 2 . 4 . 1 2 . 2 2 . 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . 1 . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Machines Disabled 56 | . 1 . 6 . 2 11 . . 7 2 6 6 13 2 Max in Single Turn 6 | . 1 . 2 . 1 6 . . 2 1 1 4 1 1 Garrison Access 3 | . . . . . . 2 . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . 1 . . . . . . 1 1 Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Machines Accessed 112 | . 7 1 15 2 13 17 . 4 11 10 8 1 17 6 Terminals 66 | . 5 . 11 1 9 9 . 2 9 6 1 1 9 3 Fabricators 12 | . . . . . . 2 . . . . 3 . 6 1 Repair Stations 4 | . . . . . . . . . 1 . 1 . 1 1 Recycling Units 14 | . 2 . 2 . 2 2 . 1 . 4 . . 1 . Scanalyzers 7 | . . . 2 . 2 1 . . . . 2 . . . Garrison Access 7 | . . . . . . 3 . 1 1 . 1 . . 1 Total Hacks 336 | . 13 1 54 3 46 49 . 7 25 20 27 13 58 20 Successful 243 | . 7 1 48 3 40 35 . 6 14 11 19 9 35 15 Failed 92 | . 6 . 6 . 6 14 . 1 11 9 8 4 22 5 Catastrophic 3 | . . . . . . . . . . . . 1 1 1 Database Lockouts 1 | . . . . . . . . . . . . . 1 . Manual 150 | . 12 . 27 2 30 31 . 5 7 10 6 7 8 5 Terminals 208 | . 10 . 32 2 35 32 . 5 20 15 5 13 25 14 Fabricators 38 | . . . . . . 4 . . . . 7 . 25 2 Repair Stations 14 | . . . . . . . . . 3 . 2 . 7 2 Recycling Units 17 | . 3 . 2 . 3 2 . 1 . 5 . . 1 . Scanalyzers 42 | . . . 20 . 8 4 . . . . 10 . . . Garrison Access 15 | . . . . . . 7 . 1 2 . 3 . . 2 Terminal Hacks 72 | . . 1 11 1 13 6 . 1 9 5 1 7 8 9 Record 12 | . . . 1 . 2 1 . . 1 1 . . 3 3 Part Schematic 2 | . . . . . . . . . 1 . . . . 1 Robot Schematic 6 | . . . 1 . . 3 . . . . 1 . . 1 Robot Analysis 6 | . . . 3 . . . . . . 2 . . 1 . Prototype ID Bank 5 | . . . 1 . 1 1 . . 1 1 . . . . Open Door 5 | . . 1 . 1 . . . . 2 . . . 1 . Level Access Points 3 | . . . . . 1 . . . 1 . . . 1 . Branch Access Points 3 | . . . 1 . . . . 1 . . . . . 1 Terminal Index 4 | . . . 1 . . 1 . . . . . 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Alert Level 6 | . . . . . 3 . . . 2 . . 1 . . Unreport Threat 7 | . . . 2 . . . . . 1 1 . 3 . . Locate Traps 4 | . . . . . 3 . . . . . . 1 . . Transport Status 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . . . 1 . 1 . . . . . . 1 . 1 Registered Components 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 25 | . . . . . . 3 . . . . 5 . 15 2 Load Schematic 11 | . . . . . . 1 . . . . 2 . 7 1 Build 14 | . . . . . . 2 . . . . 3 . 8 1 Repair Station Hacks 12 | . . . . . . . . . 2 . 2 . 6 2 Scan Component 6 | . . . . . . . . . 1 . 1 . 3 1 Repair 6 | . . . . . . . . . 1 . 1 . 3 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . 1 . Scanalyzer 38 | . . . 19 . 8 3 . . . . 8 . . . Insert Component 19 | . . . 10 . 4 1 . . . . 4 . . . Analyze 19 | . . . 9 . 4 2 . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 95 | . 7 . 18 2 19 23 . 5 3 6 3 2 5 2 Terminals 74 | . 5 . 16 2 16 17 . 3 2 2 2 2 5 2 Track 31 | . 1 . 8 1 7 7 . 1 1 . 1 1 2 1 Assimilate 2 | . . . . . . 2 . . . . . . . . Botnet 41 | . 4 . 8 1 9 8 . 2 1 2 1 1 3 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 2 . 3 2 . 1 . 4 . . . . Monitor 1 | . . . . . 1 . . . . . . . . . Tunnel 13 | . 2 . 2 . 2 2 . 1 . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 4 . 1 1 . 1 . . . Reprogram 4 | . . . . . . 2 . 1 . . 1 . . . Jam 3 | . . . . . . 2 . . 1 . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 90 | . 6 . 12 1 10 14 . 2 9 7 8 1 15 5 Full Trace Events 11 | . . . 2 . 1 2 . 1 1 1 1 . 1 1 Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . 1 . . 3 . . . . 1 . . 1 Robots Built 25 | . . . . . . . . . . . 2 . 22 1 Matter 2706 | . . . . . . . . . . . 471 . 2082 153 Time 987 | . . . . . . . . . . . 209 . 738 40 Total Robot Build Rating 100 | . . . . . . . . . . . 7 . 92 1 Part Schematics Acquired 19 | . . . 9 . 3 1 . . 1 . 4 . . 1 Parts Built 6 | . . . . . . 4 . . . . 2 . . . Matter 548 | . . . . . . 380 . . . . 168 . . . Time 104 | . . . . . . 62 . . . . 42 . . . Total Part Build Rating 28 | . . . . . . 20 . . . . 8 . . . Parts Repaired 6 | . . . . . . . . . 1 . 1 . 3 1 Time 326 | . . . . . . . . . 56 . 28 . 204 38 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . 9 . 3 1 . . . . 4 . . . Part Schematics Acquired 17 | . . . 9 . 3 1 . . . . 4 . . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . 4 . . 3 Programmers 7 | . . . . . . . . . . . 4 . . 3 Robots Rewired 9 | . . . . . . . . . 1 . . . 8 . Allies Hacked 2 | . . . . . . . . . . . 1 . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Total Allies 77 | . . 3 . 1 . 3 20 3 10 . 3 3 30 1 Largest Group 20 | . . 3 . 1 . 3 20 15 10 8 4 3 11 5 Highest-Rated Group 581 | . . 40 . 31 . 48 581 431 173 127 109 138 472 88 Highest-Rated Ally 60 | . . 16 . 31 . 16 35 35 29 16 60 46 56 20 Total Orders 7 | . . . . . . . . . 3 . 3 1 . . EXPLORE 7 | . . . . . . . . . 3 . 3 1 . . Ally Attacks 503 | . . 6 . . . 23 . 165 28 103 30 20 106 22 Total Damage 8781 | . . 60 . . . 255 . 3341 356 904 588 303 2773 201 Kills 74 | . . 2 . . . 2 . 23 4 29 3 . 11 . Allies Corrupted 4 | . . . . . . . . 1 . . 1 . 1 1 Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Robot Analysis Total 6 | . . . 3 . . . . . . 2 . . 1 . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches 15 | . . . . . . . . . 4 . 4 3 . 4 Drone Recoveries 9 | . . . . . . . . . 3 . 2 2 . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Turns Passed 29148 | 59 570 835 2849 985 2949 4298 615 1867 1596 831 1637 1179 4920 3958 Spaces Moved 13188 | 51 463 806 1342 519 1164 1996 322 966 666 425 663 437 1813 1555 Core 11 | 9 . . . . . . . . . . . . . 2 Treads 4885 | 1 . . 445 . 1 . 123 966 666 425 663 437 811 347 Legs 6900 | . . . 840 519 1163 1996 199 . . . . . 1002 1181 Wheels 1367 | 41 463 806 57 . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . 15 Flight 10 | . . . . . . . . . . . . . . 10 Fastest Speed 50 | 50 90 90 90 180 180 150 180 180 180 180 160 155 150 147 Average Speed 166 | 83 90 90 163 180 197 170 181 180 180 180 179 175 179 158 Slowest Speed 1650 | 160 90 90 210 180 360 183 183 180 240 180 180 180 300 1650 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 Exploration Rate (%) 63 | 2 69 99 92 80 93 46 97 21 97 99 18 16 96 29 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 14 | . 2 1 2 . 2 2 . 1 . 4 . . . . Known Exits Taken 5 | . . . 1 . 1 . . 1 1 . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . 1 1 1 . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 10 | . . . . . 1 . . . . . . . . 9 Terrain Destroyed 441 | . 4 11 27 . 1 73 55 3 58 8 22 36 44 99 Melee 10 | . . . . . 1 . . . . . . . . 9 Projectile 73 | . . . . . . 3 2 . 23 8 17 12 6 2 AOE 358 | . 4 11 27 . . 70 53 3 35 . 5 24 38 88 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Sto Rec Fac Fac Arm Res Total 18071 | 66 562 899 1747 560 1663 2747 346 1039 962 469 959 690 2998 2364 Wait 2817 | . 50 79 165 26 353 612 . 27 218 35 180 121 699 252 Move 13175 | 50 462 805 1341 518 1163 1996 321 965 665 424 662 436 1812 1555 Hop . | . . . . . . . . . . . . . . . Pick Up 300 | 8 6 2 35 3 21 19 4 3 7 . 20 21 76 75 Fast Attach 58 | 3 1 1 6 . 1 3 2 4 5 . . 7 16 9 Attach 184 | 3 1 . 20 . 6 5 2 . 5 . 19 9 39 75 Detach 7 | . . . . . . . . . . . 1 1 2 3 Swap 150 | 1 6 1 12 6 9 15 5 1 5 . 3 8 41 37 Drop 214 | 1 8 2 17 2 12 23 9 7 11 . 5 14 69 34 Fire 1071 | . 28 8 149 5 95 69 3 27 44 10 69 70 221 273 Melee 48 | . . . . . 1 . . . . . . . 2 45 Ram 2 | . . 1 . . . . . . . . . . . 1 Kick 3 | . . . 1 . 2 . . . . . . . . . Crush 4 | . . . 1 . . . . 1 1 . . 1 . . Escape Stasis 16 | . . . . . . 5 . 4 . . . 2 . 5 Rewire 22 | . . . . . . . . . 1 . . . 21 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -4/Factory (discovered 2 exits: *Res / *Arm) -4/Armory (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: [*Res] / Qua x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 437 | -10/Materials | Discovered new exit (range 6) 476 | -10/Materials | Discovered new exit (range 3) 630 | -10/Materials | Entered Mines 632 | -10/Mines | Met a Derelict bent on vengeance 711 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 871 | -10/Mines | Learned location of Mines (-9) 1018 | -10/Mines | Discovered new exit (range 14) 1099 | -10/Mines | Discovered new exit (range 5) 1278 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1465 | -10/Mines | Entered Materials 1465 | -9/Materials | Evolved 2 slots: Utility x2 1766 | -9/Materials | Destroyed 8 combat bots 1837 | -9/Materials | Lost 3 parts (1n2w) 1903 | -9/Materials | Discovered new exit (range 20) 2249 | -9/Materials | Build established: Scavenger-Mutant 2795 | -9/Materials | Build established: Mutant 2797 | -9/Materials | Discovered new exit (range 5) 2922 | -9/Materials | Discovered new exit (range 14) 3022 | -9/Materials | Core integrity fell below 50% 3065 | -9/Materials | First assault squad dispatched 3116 | -9/Materials | Identified exit to Mines 3196 | -9/Materials | Core integrity fell below 20% 3237 | -9/Materials | Lost 4 parts (1p2u1w) 3470 | -9/Materials | Discovered new exit (range 13) 4314 | -9/Materials | Entered Mines 4374 | -9/Mines | Discovered new exit (range 4) 4477 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4501 | -9/Mines | Learned 8 Materials zone layouts 4502 | -9/Mines | Assembled infested the area 4981 | -9/Mines | Discovered new exit (range 7) 4984 | -9/Mines | Received a Mining Laser from a helpful Derelict 5107 | -9/Mines | Learned Materials security intel 5114 | -9/Mines | Found a hidden stash of uninstalled traps 5162 | -9/Mines | Found the Drone Emporium 5232 | -9/Mines | Found Prototype Device 5233 | -9/Mines | Identified Thief Drone Bay 5299 | -9/Mines | Entered Materials 5299 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5300 | -8/Materials | Identified exit to Factory 5609 | -8/Materials | Build established: Gunner 5843 | -8/Materials | Discovered exit to Factory (range 3) 6641 | -8/Materials | Build established: Hauler-Gunner 8248 | -8/Materials | Entered Factory 8248 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9274 | -7/Factory | Fabricated Coil Gun (x2) 9313 | -7/Factory | Fabricated Coil Gun (x2) 9482 | -7/Factory | Discovered new exit (range 11) 9650 | -7/Factory | Local fabrication network quarantined 9848 | -7/Factory | First assault squad dispatched 9896 | -7/Factory | Discovered new exit (range 14) 11860 | -7/Factory | Discovered new exit (range 15) 12452 | -7/Factory | Discovered new exit (range 12) 12546 | -7/Factory | Sucked down chute 12546 | -7/Factory | Entered Waste 12547 | -7/Waste | Joined by Warlord forces that had cleared the area 12928 | -7/Waste | Discovered new exit (range 16) 12944 | -7/Waste | Found Damper Plating 13161 | -7/Waste | Entered Factory 13161 | -7/Factory | Accompanied by 15 allies 13890 | -7/Factory | Discovered new exit (range 4) 14861 | -7/Factory | Identified exit to Storage 14861 | -7/Factory | Identified exit to Lower Caves 15028 | -7/Factory | Entered Storage 15028 | -7/Storage | Accompanied by 1 ally 15029 | -7/Storage | Identified exit to Recycling 15086 | -7/Storage | Identified exit to Factory 15558 | -7/Storage | Used back door to open Recycling access 15699 | -7/Storage | Repaired Hvy. Treads 16256 | -7/Storage | Found Rocket Array 16338 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 16624 | -7/Storage | Entered Recycling 16624 | -7/Recycling | Accompanied by 8 allies 16626 | -7/Recycling | Spotter reported a threat 16645 | -7/Recycling | Build established: Commander-Gunner 16697 | -7/Recycling | Spotter reported a threat 16705 | -7/Recycling | Spotter reported a threat 16719 | -7/Recycling | Spotter reported a threat 16719 | -7/Recycling | Spotter reported a threat 16726 | -7/Recycling | Spotter reported a threat 16731 | -7/Recycling | Spotter reported a threat 16747 | -7/Recycling | Spotter reported a threat 16779 | -7/Recycling | Spotter reported a threat 16784 | -7/Recycling | Spotter reported a threat 16804 | -7/Recycling | Spotter reported a threat 16811 | -7/Recycling | Spotter reported a threat 16876 | -7/Recycling | Spotter reported a threat 16884 | -7/Recycling | Spotter reported a threat 16934 | -7/Recycling | Spotter reported a threat 16934 | -7/Recycling | Spotter reported a threat 16964 | -7/Recycling | Spotter reported a threat 16967 | -7/Recycling | Spotter reported a threat 16987 | -7/Recycling | Spotter reported a threat 17010 | -7/Recycling | Spotter reported a threat 17044 | -7/Recycling | Build established: Hauler-Gunner 17048 | -7/Recycling | Spotter reported a threat 17048 | -7/Recycling | Spotter reported a threat 17048 | -7/Recycling | Spotter reported a threat 17048 | -7/Recycling | Spotter reported a threat 17097 | -7/Recycling | Spotter reported a threat 17098 | -7/Recycling | Spotter reported a threat 17101 | -7/Recycling | Spotter reported a threat 17135 | -7/Recycling | Spotter reported a threat 17151 | -7/Recycling | Spotter reported a threat 17151 | -7/Recycling | Spotter reported a threat 17151 | -7/Recycling | Spotter reported a threat 17202 | -7/Recycling | Spotter reported a threat 17202 | -7/Recycling | Spotter reported a threat 17323 | -7/Recycling | Spotter reported a threat 17353 | -7/Recycling | Spotter reported a threat 17386 | -7/Recycling | Discovered new exit (range 20) 17401 | -7/Recycling | Spotter reported a threat 17443 | -7/Recycling | Spotter reported a threat 17455 | -7/Recycling | Entered Factory 17455 | -5/Factory | Accompanied by 4 allies 17455 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 17630 | -5/Factory | Discovered new exit (range 13) 17755 | -5/Factory | First assault squad dispatched 17791 | -5/Factory | Build established: Hacker-Skirmisher 17911 | -5/Factory | Garrison activated, responded to threat 17938 | -5/Factory | Fabricated M-13 Machinist (x1) 17966 | -5/Factory | System corruption reached 10% 17992 | -5/Factory | Destroyed 7 combat bots 18000 | -5/Factory | Lost 7 parts (2n4u1w) 18048 | -5/Factory | Fabricated I-47 Archangel (x1) 18330 | -5/Factory | P-70 Sage assimilated allied Archangel 6a 18558 | -5/Factory | Fabricated Med. Treads (x2) 18776 | -5/Factory | Garrison activated, responded to threat 18960 | -5/Factory | Repaired Hvy. Treads 19047 | -5/Factory | Build established: Hauler-Gunner 19092 | -5/Factory | Entered another Factory area 19092 | -4/Factory | Evolved 2 slots: Utility x2 19140 | -4/Factory | Discovered new exit (range 39) 19388 | -4/Factory | Allied Derelicts emerged from ambush trap array 19401 | -4/Factory | Build established: Scavenger-Gunner 19469 | -4/Factory | Lost 3 parts (1u2w) 20069 | -4/Factory | Discovered new exit (range 14) 20216 | -4/Factory | Destroyed 12 combat bots 20250 | -4/Factory | Build established: Hauler-Gunner 20271 | -4/Factory | Entered Armory 20299 | -4/Armory | Lost 3 parts (1n2u) 20407 | -4/Armory | Spotted B-86 Titan 20463 | -4/Armory | Destroyed B-86 Titan 20471 | -4/Armory | Lost 3 parts (1p1n1u) 20565 | -4/Armory | First assault squad dispatched 20850 | -4/Armory | Lost 7 parts (2p1n1u3w) 20870 | -4/Armory | Core integrity fell below 50% 21825 | -4/Armory | Fabricated B-48 Gladiator (x3) 21905 | -4/Armory | Fabricated B-48 Gladiator (x3) 22056 | -4/Armory | Discovered new exit (range 5) 22196 | -4/Armory | Repaired Hyp. Railgun 22265 | -4/Armory | Repaired Hyp. Railgun 22335 | -4/Armory | Repaired Hyp. Railgun 22360 | -4/Armory | Identified exit to Research 22595 | -4/Armory | Fabricated B-48 Gladiator (x3) 22815 | -4/Armory | Fabricated E-15 Imp (x2) 22923 | -4/Armory | Energy Cycler disabled 23072 | -4/Armory | Found Gamma Bomb Array 23226 | -4/Armory | Lost 3 parts (3u) 23332 | -4/Armory | Found Fusion Bomb Launcher 23659 | -4/Armory | Build established: Scavenger-Tank 23947 | -4/Armory | Fabricated B-48 Gladiator? 24803 | -4/Armory | Central database locked down 24941 | -4/Armory | Fabricated B-48 Gladiator (x3) 24971 | -4/Armory | Fabricated E-15 Imp (x2) 24985 | -4/Armory | Local fabrication network quarantined 25084 | -4/Armory | Fabricated B-48 Gladiator? 25191 | -4/Armory | Entered Research 25191 | -3/Research | Accompanied by 4 allies 25191 | -3/Research | Evolved 2 slots: Propulsion x2 25290 | -3/Research | Found Antimissile System 25358 | -3/Research | Fabricated R-06 Scavenger (x1) 25396 | -3/Research | Local fabrication network quarantined 25409 | -3/Research | Identified exit to Quarantine 25521 | -3/Research | Build established: Scavenger-Gunner 25657 | -3/Research | Garrison activated, responded to threat 25691 | -3/Research | First assault squad dispatched 25794 | -3/Research | Lost 4 parts (1n3u) 25812 | -3/Research | Destroyed 7 combat bots 25960 | -3/Research | Lost 4 parts (1p1n1u1w) 26075 | -3/Research | Found Prototype Processor 26076 | -3/Research | Identified Spectral Analyzer 26199 | -3/Research | Discovered new exit (range 14) 26480 | -3/Research | Garrison activated, responded to threat 26606 | -3/Research | Found Prototype Processor 26607 | -3/Research | Identified Exp. Melee Analysis Suite 27130 | -3/Research | Repaired Hvy. Armor Plating 27192 | -3/Research | Garrison activated, responded to threat 27245 | -3/Research | Lost 3 parts (1n2u) 27484 | -3/Research | Lost 7 parts (1p2n1u3w) 27734 | -3/Research | System corruption reached 10% 27881 | -3/Research | Lost 6 parts (1p3n2u) 27906 | -3/Research | Core integrity fell below 50% 27940 | -3/Research | Lost 5 parts (2n1u2w) 27969 | -3/Research | Crushed by falling debris 27985 | -3/Research | Crushed by falling debris 28027 | -3/Research | System corruption reached 30% 28141 | -3/Research | Core integrity fell below 20% 28153 | -3/Research | Lost 21 parts (3p4n6u8w) 28254 | -3/Research | Build established: Hauler-Mutant 28565 | -3/Research | Crushed by falling debris 28618 | -3/Research | Lost 5 parts (1p1n3u) 28983 | -3/Research | Build established: Scavenger-Skirmisher 29134 | -3/Research | Lost 4 parts (1p1n2u) 29149 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Hvy. Treads destroyed. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. System corrupted: FCS attempts to trigger Coil Gun. System corrupted: Coil Gun targeting data glitched. System corrupted: Coil Gun misfires. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. [Achievement: 30k Club] [Achievement: Tester] Map ----- +----------------------------------------------------+ | ### #???# """"""" #??????????????????? | | % %##### %""""""" #??????????????????? | | %/ #??????????????????? | | %##### ! #??????????????????? | | #???###+##########??????????????????? | | #?????# #???????????????????????????? | | #?????# #???######??????????????????? | | #?????# #???? #??????????????????? | | %% #?????# #?? #??????????????????? | | ## % #?????# # #??????????????????? | | ## % % #?????# # #??????????????????? | | #########+######???# # """ #??????????????????? | | #??# #???# # """ #??????????????????? | | #??# #???# # """ #??????###?????????? | | #??#|! #???# #? #???? ??????????? | | #??#!*! !% #???# #??? ???? ???????????? | | #??#!%%! #???# ######+##?? "" ???????????? | | ####%=!"" % #???# ## "" ??????????? | | %/%="""T"" #???####### + Y" ??????????? | | ################?????????# ## "" ??????????? | | #????###??????????# #???? 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R ????????? | | """ #?????>??????" %[@* k*= ????????? | | !!% #????????????" |*%!!! !%! k ????????? | | !% ![##???????????" ###g#g ##= ###+#????????? | | !=*=%[##???????????" #*% = # #????????????? | | ####+####???????????"# =/=[*= # + ???????? | | ???#!#???????????????# % k % # ### ????????? | | ####"########????????# # #??????????????? | | !##%= #????????# # #??????????????? | | ##[== #????????# # #??????????????? | | ##][" #????????## # #??????????????? | | ##*!""" #?????????# # #??????????????? | | ###* G #?????????# u ## #??????????????? | | ###==""" #?????????###### #### #??????????????? | | ##=*%"! #?????????????####????#??????????????? | | ###! = #????????????????????????????????????? | | ###% ![ #????????????????????????????????????? | | ###+######????????????????????????????????????? | | % =#??????????????????????????????????????? | | % % #??????????????????????????????????????? | | !% % ![#??????????????????????????????????????? | | ! [[**=!#??????????????????????????????????????? | | *%!###### #??????????????????????????????????????? | | ####????# #??????????????????????????????????????? | | ??????### ###????????????????????????????????????? | | ??????# %|!#????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 100 Energy Generation 25 Energy Capacity 340 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 200 Corruption Prevention 20 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 20 Resistance: EX 70 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 80 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Power Amplifier | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed System Backup Module | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Chainsword | -7/Storage | Hacked Hcp. Storage Unit | -5/Factory | Scanalyzed Antimatter Reactor | -5/Factory | Scanalyzed Cryofiber Web | -5/Factory | Scanalyzed Drone Bay | -5/Factory | Scanalyzed Imp. Heavy Siege Treads | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked T-07 Excavator | -7/Factory | Hacked K-01 Serf | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked E-15 Imp | -5/Factory | Hacked B-74 Champion | -3/Research | Hacked Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Coil Gun | x2 | -7/Factory | Preloaded M-13 Machinist | x1 | -5/Factory I-47 Archangel | x1 | -5/Factory | Preloaded Med. Treads | x2 | -5/Factory B-48 Gladiator | x3 | -4/Armory B-48 Gladiator | x3 | -4/Armory B-48 Gladiator | x3 | -4/Armory E-15 Imp | x2 | -4/Armory B-48 Gladiator | x3 | -4/Armory B-48 Gladiator | x3 | -4/Armory E-15 Imp | x2 | -4/Armory B-48 Gladiator | x3 | -4/Armory R-06 Scavenger | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club Beloved Gun Specialist Superinsulated Tester We Are Legion Challenges ------------ None Game ------ Seed ZionitePotentialDerivative Manual? 0 Play Time 05:47:48 Cumulative 99.9 hours Start 2020.11.23 @ 17:31:32 End 2020.11.24 @ 02:08:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 90 Rogue 72 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f4b9965e-93d2-44e9-a8d9-267599bd7f02