Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.18 @ 17:42:58 Player: BatSpy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (677) 677 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2008 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/400 Matter 19/300 Energy 95/125 System Corruption 0% Temperature Cool (5) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Sensor Array Terrain Scanner Hacking Suite Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Propulsion Shielding > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Sensor Array Terrain Scanner Hacking Suite Beam Rifle Improved Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Protection Improved Propulsion Shielding Weapon Rocket Launcher Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 5 7 1 16 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads . | . . . . Leg 3 | 2 1 . . Wheel . | . . . . Hover . | . . . . Flight 3 | . . . 3 Utility 5 | . 4 . 1 Device 3 | . 3 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 2 1 9 Energy Gun 5 | 2 . 1 2 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 8 | . 2 . 6 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 1 . 15 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility . | . . . . Weapon 9 | . 1 . 8 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 98 100 61 Engine 12 | . 14 14 9 Leg 20 | . 28 28 4 Flight 3 | . . . 11 Device 17 | . 26 14 6 Storage 6 | . . 14 11 Protection 1 | . . . 4 Energy Gun 5 | . 3 10 5 Launcher 17 | . 24 17 7 Naked Turns . | . . . . Heaviest Build 19 | 9 19 19 18 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | . . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 5 8 8 8 Average Capacity 6 | 5 5 8 8 Most Carried 8 | 5 6 7 8 Average Carried 4 | 1 3 6 6 Final Capacity 8 | 5 8 8 8 Final Carried 7 | 1 6 7 4 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 604 | 235 104 24 241 Remotely . | . . . . Salvage Created 489 | . 240 24 225 Parts 62 | . 31 1 30 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 7 2 11 Guns 8 | . 3 . 5 Cannons 1 | . . . 1 AOE 11 | . 4 2 5 Classes Destroyed 9 | . 7 . 2 Worker 5 | . 3 . 2 Builder 3 | . . . 3 Tunneler 1 | . 1 . . Recycler 1 | . 1 . . Operator 3 | . 2 . 1 Watcher 3 | . 2 . 1 Swarmer 11 | . 3 . 8 Grunt 6 | . 4 2 . Sentry 3 | . . . 3 Best Kill Streak 6 | . 6 2 5 Combat Bots Only 4 | . 2 2 4 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging . | . . . . Exploded 3 | . 2 1 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 172 | . 36 3 133 Missed 45 | . 11 1 33 Damage Taken 1665 | . 357 27 1281 Core 453 | . 34 14 405 Absorbed by Shields . | . . . . Redirected to Shielding 63 | . . . 63 Core Remaining (%) 90 | 100 . 80 . Volleys Fired 59 | . 20 3 36 Largest 2 | . 2 2 2 Hottest 80 | . 80 66 73 Shots Fired 87 | . 40 5 42 Gun 41 | . 18 . 23 Cannon 3 | . . . 3 Launcher 43 | . 22 5 16 Special . | . . . . Kinetic . | . . . . Thermal 15 | . . . 15 Explosive 43 | . 22 5 16 Electromagnetic 29 | . 18 . 11 Robot Hit Streak 10 | . 3 4 10 Robot Miss Streak 5 | . 5 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 15 4 34 Core Hits 53 | . 21 5 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2127 | . 775 312 1040 Guns 368 | . 132 . 236 Cannons 58 | . . . 58 Explosions 1701 | . 643 312 746 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 172 | . . . 172 Explosive 1701 | . 643 312 746 Electromagnetic 254 | . 132 . 122 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 122 | . 17 44 61 Projectiles . | . . . . Explosions 122 | . 17 44 61 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 216 | . 94 . 122 Shots 8 | . 3 . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | . 72 30 84 Average Temperature 19 | . 19 20 20 Received Heat Transfer 291 | . 36 18 237 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 1 . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 666 | . . . 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 430 | . 305 146 430 Initial 60 | . . 60 56 Average 185 | . 195 137 214 Maximum Alert Level 2 | . 1 . 2 Low Security (%) 56 | 100 46 100 43 Level 1 41 | . 53 . 51 Level 2 1 | . . . 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 13 2 19 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 8 | . 7 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 6 . 4 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 10 . 9 Successful 12 | . 7 . 5 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 16 | . 10 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 7 . 3 Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . . . 1 Alert Level 1 | . 1 . . Locate Traps 2 | . 2 . . Dispatch Records 1 | . . . 1 Transport Status 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . . 2 Retrieve Matter 2 | . . . 2 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . 1 . 1 Used 1 | . 1 . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1720 | 49 826 318 527 Spaces Moved 1213 | 36 610 250 317 Core 18 | 7 . . 11 Treads . | . . . . Legs 971 | 29 610 250 82 Wheels . | . . . . Hover . | . . . . Flight 224 | . . . 224 Fastest Speed 34 | 50 120 120 34 Average Speed 121 | 106 120 120 127 Slowest Speed 360 | 120 120 120 360 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 97 46 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 265 | . 149 34 82 Melee . | . . . . Projectile . | . . . . AOE 265 | . 149 34 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1369 | 46 663 262 398 Wait 37 | . 14 8 15 Move 1210 | 35 609 249 317 Hop . | . . . . Pick Up 27 | 6 10 1 10 Fast Attach 1 | . 1 . . Attach 21 | 5 3 . 13 Detach 2 | . . . 2 Swap 7 | . 3 1 3 Drop 5 | . 3 . 2 Fire 59 | . 20 3 36 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / Min) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 3) 347 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Discovered new exit (range 15) 603 | -10/Materials | Discovered new exit (range 10) 615 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Entered Mines 885 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 897 | -10/Mines | Learned location of 2 exits from Materials 975 | -10/Mines | Discovered new exit (range 9) 978 | -10/Mines | Discovered new exit (range 5) 1075 | -10/Mines | Assembled infested the area 1080 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Evolved 2 slots: Propulsion x2 1195 | -9/Materials | Identified exit to Materials 1195 | -9/Materials | Identified exit to Mines 1372 | -9/Materials | Lost 5 parts (1p1n3w) 1579 | -9/Materials | Core integrity fell below 50% 1602 | -9/Materials | Core integrity fell below 20% 1642 | -9/Materials | Lost 5 parts (1p2n2w) 1721 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. The unstable cave ceiling collapses. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. Recycling unit begins recycling process. R-06 Scavenger inserts Wheel into recycling unit. U-05 Engineer lays Concrete. Flight Unit destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Terrain Scan Processor. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Rocket Launcher destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Lgt. EM Pulse Cannon destroyed. U-05 Engineer builds a Wall. 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