Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.31 @ 13:55:59 Player: Megaknight51 Result: Destroyed by 1S-BCZ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (421) 421 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1131 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 249/300 Energy 238/240 System Corruption 1% Temperature Cool (6) Movement Rolling (107) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Autogun Battle Rifle > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Compact Wheel Compact Wheel Improved Heat Sink Weight Redist. System Seismic Detector Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Pulse Rifle Autogun Shotgun Shotgun Shotgun Shotgun Light Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Treads Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Small Storage Unit Weight Redist. System Seismic Detector Light Armor Plating Hardened Light Armor Plating Particle Gun Autogun Autogun Shotgun Shotgun Shotgun Shotgun Light Cannon Grenade Launcher [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Autogun Ballistic Gun Autogun Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 7 6 1 3 Power 3 | 1 1 1 . Engine 1 | 1 . . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 5 | 2 1 . 2 Treads . | . . . . Leg . | . . . . Wheel 5 | 2 1 . 2 Hover . | . . . . Flight . | . . . . Utility 3 | 2 1 . . Device 1 | 1 . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 3 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 15 | 2 14 20 20 Power . | . 1 1 1 Propulsion 2 | . 1 4 4 Utility 5 | . 4 7 7 Weapon 7 | . 7 8 8 Tool/Special . | . . . . Unused Backups 31 | 1 9 3 18 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 10 | 1 2 . 7 Weapon 17 | . 7 2 8 Tool/Special . | . . . . Average Slot Usage (%) 96 | . 98 100 85 Engine 4 | . 7 . . Core 9 | . 5 14 14 Wheel 27 | . 28 28 26 Device 11 | . 13 14 1 Storage 14 | . 14 14 14 Ballistic Gun 27 | . 27 28 28 Peak Build Rating 14 | 7 14 14 14 Average Rating 11 | 5 9 14 13 On Entrance 8 | . 7 14 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 54 | 12 52 54 54 Greatest Support 32 | 32 32 26 30 Greatest Overweight (x) 3 | . 2 2 3 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 19 20 20 Most Carried 20 | 4 20 20 20 Average Carried 15 | 2 14 20 20 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 848 | 253 359 165 71 Remotely . | . . . . Salvage Created 726 | 124 421 113 68 Parts 49 | 7 30 5 7 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 7 5 2 Guns 14 | . 7 5 2 Classes Destroyed 7 | 2 4 . 1 Worker 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Swarmer 6 | . 3 3 . Grunt 6 | . 4 2 . Subdweller 2 | . . . 2 Best Kill Streak 6 | 3 6 3 2 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 75 | . 31 31 13 Missed 22 | . 9 8 5 Hits 53 | . 22 23 8 Projectile 53 | . 22 23 8 Damage Taken 667 | 2 271 222 172 Core 251 | . 104 67 80 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | 17 41 20 10 Largest 2 | 2 2 2 2 Hottest 48 | 40 46 46 48 Shots Fired 173 | 34 78 40 21 Gun 173 | 34 78 40 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 173 | 34 78 40 21 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 9 10 5 11 Robot Miss Streak 7 | 2 3 7 1 Penetration Max . | . . . . Secondary Targets 2 | . . 1 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 107 | 24 50 20 13 Core Hits 37 | 5 22 6 4 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1342 | 267 582 304 189 Guns 1333 | 262 578 304 189 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | 5 4 . . Kinetic 1333 | 262 578 304 189 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 2 3 Message Errors 1 | . . 1 . Matter Fused 1 | . . . 1 Energy Discharges 2 | . . 1 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | 2 2 . . Shots . | . . . . Rammed 2 | 1 1 . . Targets Rammed 2 | 1 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 71 | . 20 71 . Average Temperature 14 | . 5 24 . Received Heat Transfer 219 | . 126 63 30 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 104 | 10 104 60 . Initial 6 | . . 6 . Average 23 | 1 29 18 . Influence Increases 409 | 20 269 120 . Destroy 0b10 Robot/C 240 | . 140 100 . Destroy 0b10 Robot/NC 40 | 20 20 . . Destroy Leader 54 | . 34 20 . Successful Hack 15 | . 15 . . Lose Combat Pursuer 60 | . 60 . . Influence Decreases 409 | 20 253 136 . Entered New Map 10 | . . 10 . Time Decay 392 | 20 246 126 . Lost Part 7 | . 7 . . Squads Dispatched 2 | . 1 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 20 5 3 Peak Tracking Total 6 | . 6 3 2 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 6 | . 4 2 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 16 2 . Successful 7 | . 5 2 . Failed 11 | . 11 . . Catastrophic 5 | . 5 . . Database Lockouts . | . . . . Manual 16 | . 16 . . Terminals 16 | . 16 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 2 2 . Part Schematic 1 | . 1 . . Open Door 2 | . . 2 . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1182 | 9 745 421 7 Seismic 1182 | 9 745 421 7 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1519 | 110 755 421 233 Spaces Moved 991 | 46 476 293 176 Core 4 | 4 . . . Treads . | . . . . Legs . | . . . . Wheels 987 | 42 476 293 176 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 107 Average Speed 108 | 95 109 106 109 Slowest Speed 145 | 100 130 120 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 65 56 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1295 | 78 643 372 202 Wait 142 | 3 76 52 11 Move 989 | 46 475 292 176 Hop . | . . . . Pick Up 33 | 4 26 3 . Fast Attach 15 | 7 7 . 1 Attach 1 | . 1 . . Detach . | . . . . Swap 7 | . 4 1 2 Drop 19 | 1 12 4 2 Fire 88 | 17 41 20 10 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Subcaves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 8) 866 | -10/Materials | Entered Mines 873 | -10/Mines | Found the Drone Emporium 939 | -10/Mines | Core integrity fell below 50% 968 | -10/Mines | Learned location of 1 exit from Materials 1193 | -10/Mines | Discovered new exit (range 5) 1233 | -10/Mines | Met a Derelict shopkeep closing up shop 1287 | -10/Mines | Entered Subcaves 1288 | -10/Subcaves | Approached by a straggling Scientist 1299 | -10/Subcaves | Core integrity fell below 20% 1520 | -10/Subcaves | Destroyed by 1S-BCZ(R) with Subdweller Laser Last Messages --------------- 01302_ Wheel destroyed. 01304_ 0Y-HU1(R) destroyed. 01308_ Acquired 29 matter. 01313_ Subatomizers dissect the Wheel. 01314_ Acquired 22 matter. 01323_ Acquired Wheel. 01325_ Dropped Com. Wheel. 01326_ Subatomizers dissect the Sub. Power Source. 01328_ Acquired 20 matter. 01349_ 06-QMG(O) collects matter. 01357_ 06-QMG(O) puts together Sub. Monowheel. 01357_ 06-QMG(O) collects matter. 01391_ System corrupted: Energy discharge (-72). 01428_ System corrupted: Matter fused (-10). 01444_ Subatomizers dissect the Sub. Power Source, destroying it. 01445_ 06-QMG(O) puts together Battle Rifle. 01453_ Dropped Autogun. 01458_ 06-QMG(O) collects matter. 01467_ System corrupted: FCS attempts to trigger Battle Rifle. 01467_ System corrupted: Battle Rifle misfires. Map ----- +----------------------------------------------------+ | #?### %##??###??# #### #???????????????????? | | ### #?## ##?# ##??????????????????? | | ## #?# #?## #??????????????????? | | % ### #### ##??????????????????? | | #???????????????????? | | ### #???????????????????? | | ##% #### #???????????????????? | | ### #### ##?# #???????????????????? | | #?# ##?####??# # #???????????????????? | | #?# #???????## # ######??????????????? | | ##?# % #???????# ## # # #??????????????? | | #??# ###???### ## ##??????????????? | | #??# % % ##### ## #??????????????? | | #### ## ## # ##??????????????? | | # ## ## #?##### #??????????????? | | # ### # ##????## ##??????????????? | | #?## # ! ######?# #???????????????? | | #??#! & !! ### #?## #???????????????? | | #?##=!!# ### #?## #???????????????? | | ##?# ## #?# ##??????????????? | | ###?# ####[ ## ### #??????????????? | | ##??# ##?# ## ## #??????????????? | | ###??# #???## #??????????????? | | #??? ????## %#??????????????? | | #? #????# R #??????????????? | | ?#######????# #####@ #??????????????? | | ????????????#% # #???# # #??????????????? | | ????????????# ## ##???# #??????????????? | | ????????????# #?## #????# "#??????????????? | | ????????????##???# ???## # ##??????????????? | | ?????????????????# #???# #"##???????????????? | | ????????????????? #???# ""###????????????????? | | ?????????????????# #???# " #??????????????????? | | ?????????????????"##???##""#??????????????????? | | ?????????????????"??????# ""?????????????????? | | ????????????????????????# ????????????????? | | ????????????????????????"""""""???????????????? | | ????????????????????????"""##""???????????????? | | ????????????????????????? ##?# ???????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableDeliveryHammer Manual? 0 Play Time 00:07:48 Cumulative 137.5 hours Start 2026.05.31 @ 13:48:43 End 2026.05.31 @ 13:55:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 44 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2970dc9c-8abc-48fb-a32a-84cdcac4d98f