Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.04 @ 07:42:31 Player: Amao Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2889) 2889 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 6708 Bonus ------- Follower Combat Kills 48 Met Data Miner 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/700 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Micro Nuclear Core Large Storage Unit Advanced Visual Processing Unit Particle Charger Kinecellerator Medium Reactive Plating Shield Generator Tractor Beam Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Compact Matter Pod Advanced Targeting Computer Melee Analysis Suite > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Particle Charger Kinecellerator Shield Generator Tractor Beam Gatling Laser Plasma Cannon Gauss Rifle Grenade Launcher Rocket Launcher [Rating: 42] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 1 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 50 | 5 . 7 15 4 1 5 . 13 Power 11 | 1 . 2 2 1 . 1 . 4 Engine 6 | 1 . 2 1 . . 1 . 1 Core 4 | . . . 1 1 . . . 2 Reactor 1 | . . . . . . . . 1 Propulsion 12 | 2 . 1 3 1 . 3 . 2 Treads . | . . . . . . . . . Leg 9 | . . . 3 1 . 3 . 2 Wheel 3 | 2 . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | 1 . 2 4 1 . . . 2 Device 1 | . . . . . . . . 1 Storage 4 | 1 . 1 2 . . . . . Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 3 | . . 1 1 . . . . 1 Artifact . | . . . . . . . . . Weapon 17 | 1 . 2 6 1 1 1 . 5 Energy Gun 3 | . . 1 . 1 . 1 . . Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 9 | 1 . 1 4 . 1 . . 2 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . . 1 . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 38 | . . 1 7 2 1 4 . 23 Power 8 | . . . 1 . . 1 . 6 Propulsion 9 | . . . 1 1 . 2 . 5 Utility 6 | . . . 2 . . . . 4 Weapon 15 | . . 1 3 1 1 1 . 8 Highest Loss Streak 11 | . . 1 5 2 1 3 . 11 Average Slot Usage (%) 87 | . 71 81 86 99 100 98 100 66 Engine 4 | . 14 11 2 . . 6 7 3 Core 6 | . . . 4 15 15 7 7 3 Leg 15 | . . . 16 22 23 22 23 7 Wheel 4 | . 28 24 6 . . . . . Storage 20 | . 14 20 21 23 23 23 23 16 Processor 11 | . . . 3 15 15 15 15 15 Protection 1 | . . 3 5 . . . . 1 Energy Gun 2 | . . 3 2 3 3 2 7 1 Energy Cannon 1 | . . . 2 . . . . 3 Ballistic Gun 16 | . 14 18 20 18 18 18 15 9 Naked Turns . | . . . . . . . . . Heaviest Build 73 | 9 9 52 67 73 72 72 71 71 Greatest Support 45 | 26 26 42 33 38 38 45 45 45 Greatest Overweight (x) 19 | . . 1 16 3 1 1 1 19 Average Overweight (x) 1 | . . . 1 1 1 1 1 5 Largest Inventory Capacity 18 | 6 6 14 18 18 18 18 18 18 Average Capacity 16 | 5 6 12 15 18 18 18 18 17 Most Carried 18 | 4 4 11 18 18 18 18 18 18 Average Carried 13 | 2 3 6 13 17 17 17 18 11 Final Capacity 18 | 6 6 14 18 18 18 18 18 12 Final Carried 18 | 3 4 11 18 18 18 18 18 8 Class Distribution -------------------- 48% | Scavenger-Gunner 26% | Mutant 12% | Scavenger-Mutant 8% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1942 | 215 . 295 554 282 36 271 . 289 Remotely . | . . . . . . . . . Salvage Created 3343 | 24 . 536 842 622 68 436 . 815 Parts 137 | 1 . 41 24 27 4 18 . 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 43 | . . . . . 3 16 . 24 Prevented 1 | . . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 68 | . . 13 13 10 1 11 . 20 Guns 59 | . . 13 9 10 1 11 . 15 Cannons 6 | . . . 2 . . . . 4 AOE 3 | . . . 2 . . . . 1 Classes Destroyed 12 | 1 . 5 3 3 . . . . Worker 1 | . . . 1 . . . . . Builder 2 | . . 1 . 1 . . . . Tunneler 1 | 1 . . . . . . . . Recycler 6 | . . 2 3 1 . . . . Watcher 1 | . . . 1 . . . . . Swarmer 20 | . . 8 . . . 3 . 9 Grunt 33 | . . 3 12 4 . 4 . 10 Brawler 1 | . . . . 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . 2 . 1 1 1 . 1 Hunter 4 | . . . . 3 . 1 . . Programmer 3 | . . . . 1 . 2 . . Best Kill Streak 8 | 1 . 7 8 6 1 4 . 5 Combat Bots Only 8 | . . 4 8 5 1 4 . 5 Max Kills in Single Turn 2 | 1 . 2 2 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . 1 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 4671 | . . 417 873 565 56 400 . 2360 Core 1064 | . . 65 294 94 8 76 . 527 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 82 | 100 100 83 46 . . . . . Volleys Fired 177 | 1 . 39 35 23 3 20 . 56 Largest 3 | 1 . 2 3 3 3 3 . 3 Hottest 141 | 20 . 60 141 121 121 133 . 133 Shots Fired 384 | 1 . 74 83 69 8 55 . 94 Gun 340 | 1 . 74 64 69 8 55 . 69 Cannon 36 | . . . 15 . . . . 21 Launcher 8 | . . . 4 . . . . 4 Special . | . . . . . . . . . Kinetic 306 | 1 . 64 59 56 7 54 . 65 Thermal 70 | . . 10 20 13 1 1 . 25 Explosive 8 | . . . 4 . . . . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | 1 . 16 22 28 10 17 . 45 Robot Miss Streak 4 | . . 2 2 2 2 4 . 4 Penetration Max 1 | . . . 1 1 . . . 1 Secondary Targets 7 | . . 6 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 310 | 1 . 60 51 60 6 49 . 83 Core Hits 215 | 1 . 23 42 34 3 38 . 74 Critical Hits 9 | . . 2 3 1 . 1 . 2 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 7 | . . 2 2 1 . 1 . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6871 | 11 . 718 1515 1168 101 1107 . 2251 Guns 5529 | 11 . 718 1040 1168 101 1107 . 1384 Cannons 636 | . . . 204 . . . . 432 Explosions 702 | . . . 271 . . . . 431 Melee . | . . . . . . . . . Ramming 4 | . . . . . . . . 4 Kinetic 5099 | 11 . 614 1020 973 85 1080 . 1316 Thermal 1066 | . . 104 224 195 16 27 . 500 Explosive 702 | . . . 271 . . . . 431 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . 2 . . . . . Average Corruption 1 | . . . 1 . . . . . Corruption Purged . | . . . . . . . . . Effects 4 | . . . 4 . . . . . Message Errors 3 | . . . 3 . . . . . Targeting Errors 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . . . . . 40 Projectiles 33 | . . . . . . . . 33 Explosions 7 | . . . . . . . . 7 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . . . 50 Shots 3 | . . . . . . . . 3 Rammed 5 | . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . 5 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 703 | . . 9 703 328 66 177 . 248 Average Temperature 158 | . . 8 332 117 28 57 . 71 Received Heat Transfer 1686 | . . 162 477 132 24 102 . 789 Effects 28 | . . . 27 1 . . . . Shutdowns 3 | . . . 3 . . . . . Energy Bleed 8 | . . . 7 1 . . . . Interference 2 | . . . 2 . . . . . Matter Decay 2 | . . . 2 . . . . . Damage (minor) 3 | . . . 3 . . . . . Damage (major) 8 | . . . 8 . . . . . Damage (core) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 2201 | . . 225 420 444 37 50 . 1025 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 344 | 5 20 302 314 344 . . . . Average Influence 155 | . 14 129 182 184 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 69 | 100 100 74 51 76 . . . . Level 1 30 | . . 25 48 23 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 2 1 3 . . . . Investigation 2 | . . 1 . 1 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . . 1 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 3 | . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 1 20 22 14 1 12 . 33 Peak Tracking Total 10 | . 2 7 6 7 1 4 . 10 Tactical Retreats 16 | . . 3 3 . . 1 . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 5 | . . 1 2 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . 1 2 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . 2 1 . . . 1 Max in Single Turn 1 | . . . 1 1 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 7 | . 1 1 1 2 . . 1 1 Terminals 6 | . 1 1 1 2 . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 12 | . 1 3 1 4 . . 1 2 Successful 12 | . 1 3 1 4 . . 1 2 Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 4 | . . 2 . 1 . . . 1 Terminals 11 | . 1 3 1 4 . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 1 3 1 3 . . 1 2 Record 6 | . . 3 . . . . 1 2 Emergency Access Points 2 | . 1 . . 1 . . . . Locate Traps 2 | . . . . 2 . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 2 | . . . . 2 . . . . Terminals 1 | . . . . 1 . . . . Track 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . . Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . 94 Total Orders . | . . . . . . . . . Ally Attacks 8 | . . . . . . . . 8 Total Damage 373 | . . . . . . . . 373 Kills 1 | . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 4118 | 59 97 465 623 623 337 942 141 831 Spaces Moved 2120 | 53 107 291 288 310 208 566 95 202 Core 33 | 8 . . 1 . . . . 24 Treads . | . . . . . . . . . Legs 1541 | . . . 184 310 208 566 95 178 Wheels 546 | 45 107 291 103 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 110 150 150 150 150 150 Average Speed 155 | 83 90 101 147 162 150 150 150 311 Slowest Speed 1000 | 90 90 110 850 210 150 150 150 1000 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 27 29 29 8 42 82 75 30 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 3 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 53 | . . . 31 . . 1 . 21 Melee . | . . . . . . . . . Projectile 2 | . . . . . . 1 . 1 AOE 51 | . . . 31 . . . . 20 Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 2588 | 66 107 386 425 381 227 615 94 287 Wait 156 | . . 37 50 26 15 20 . 8 Move 2112 | 52 106 290 287 309 207 565 94 202 Hop . | . . . . . . . . . Pick Up 66 | 8 1 13 27 9 1 4 . 3 Fast Attach . | . . . . . . . . . Attach 47 | 5 . 6 14 4 1 4 . 13 Detach 2 | . . . 2 . . . . . Swap 3 | . . 1 1 . . 1 . . Drop 14 | . . . 9 5 . . . . Fire 177 | 1 . 39 35 23 3 20 . 56 Melee . | . . . . . . . . . Ram 5 | . . . . . . . . 5 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 547 | -9/Materials | Discovered new exit (range 15) 622 | -9/Materials | Entered another Materials area 622 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 834 | -8/Materials | Core integrity fell below 50% 844 | -8/Materials | Destroyed 8 combat bots 854 | -8/Materials | Lost 5 parts (1p1n1u2w) 1220 | -8/Materials | Discovered new exit (range 14) 1240 | -8/Materials | Build established: Gunner 1245 | -8/Materials | Entered Factory 1245 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1807 | -7/Factory | Discovered new exit (range 12) 1816 | -7/Factory | Build established: Scavenger-Gunner 1868 | -7/Factory | Entered Lower Caves 2026 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2201 | -7/Lower Caves | Discovered new exit (range 5) 2205 | -7/Lower Caves | Entered another Lower Caves area 2252 | -7/Lower Caves | Lost 3 parts (1p2n) 2388 | -7/Lower Caves | Learned Factory emergency access door positions 2753 | -7/Lower Caves | Learned location of 1 exit from Factory 2786 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3135 | -7/Lower Caves | Discovered new exit (range 8) 3147 | -7/Lower Caves | Entered Data Miner 3147 | -7/Data Miner | Discovered new exit (range 6) 3176 | -7/Data Miner | Met Data Miner 3219 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3249 | -7/Data Miner | Received God Mode back door access code from Data Miner 3288 | -7/Data Miner | Entered Proximity Caves 3299 | -6/Proximity Caves | Spotted B-75 Beast 3332 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 3360 | -6/Proximity Caves | Escorted by Enhanced Grunt 3391 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3470 | -6/Proximity Caves | Lost 11 parts (2p3n1u5w) 3517 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3717 | -6/Proximity Caves | Build established: Scavenger-Mutant 3788 | -6/Proximity Caves | Core integrity fell below 50% 3842 | -6/Proximity Caves | Lost 7 parts (4p1n1u1w) 4075 | -6/Proximity Caves | Build established: Mutant 4102 | -6/Proximity Caves | Core integrity fell below 20% 4119 | -6/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- S-27 Virus destroyed. Gauss Rifle destroyed. VTOL Module fries itself beyond repair. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Acquired 28 matter. Destroyed Hvy. Laser. G-50 Soldier destroyed. Lgt. Angular Momentum Engine fries itself beyond repair. Flak Gun destroyed. Acquired 24 matter. Lgt. Angular Momentum Engine fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Acquired 22 matter. Slammed into G-67 Veteran. Lyr. Medium Armor Plating destroyed. Lrg. Storage Unit destroyed. Slammed into G-67 Veteran. Map ----- +----------------------------------------------------+ | # """ # #??????# #????????????? | | # # ##?????# #????????????? | | " #""" # ####### ## #????????????? | | ####+#""""# ## % ###% %###??????????? | | " #????# #?# #### ### % ##?????????? | | #????# ### #### #?#### #?????????? | | #####++####### ## ### #????# ##????????? | | ## % ### #????# #????????? | | # ## ##???## "###????????? | | ############## #?####"%#??????????? | | #??????????# #?# ## "#??????????? | | #??????????# #?# #??????????? | | ???????????# ##?# # ?????????? | | ??????????# ## #### ## ???????? | | ?????????# ########### ## #? #??????? | | ????????# ?????????## ## ##?? #?????? | | ????????# ??????????# ### ##???? #?????? | | ???????# ?????????## #?# ##??## ####??? | | ??????# ??????????# #?## ## ?? | | ????? #??????????# ##??## $ ?? | | ????? #???????????# #????# ####???? | | ?????? #????????????####???## ######??????? | | ????????????????????????????## #???????????? | | ???????????????????########## ###?????????? | | ???????????????????# g % % % ???? | | ???????????????????# @ % ### ??? | | ???????????????????# ###########??##### ??? | | ???????????????????#????????????????????? ???? | | ?????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 30 Energy Capacity 385 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredBiocellDriver Manual? 0 Play Time 00:35:26 Cumulative 19.1 hours Start 2019.12.04 @ 07:01:54 End 2019.12.04 @ 07:42:31 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 10 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ee3b036-2540-46d8-9a70-db578203bb95