Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 18:19:32 Player: Blue Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2600) 2600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (540) 540 TOTAL SCORE: 6700 Bonus ------- High Alert Combat Kills 225 Follower Combat Kills 261 Met Imprinter 300 Was Imprinted 300 Friendly Fire -546 Cogmind --------- Core Integrity 0/850 Matter 114/300 Energy 100/100 System Corruption 9% Temperature Cool (11) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Target Analyzer Authchip [Device] > --- WEAPON (3) ------- Phase Cannon > --- INVENTORY (20) --- Light Fission Core Experimental Sensor Array EM Shotgun Phase Cannon Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod Advanced Terrain Scanner Target Analyzer Hardened Light Armor Plating Z-Drone Bay > --- WEAPON ----------- Assault Cannon Magnetic Acceleration Cannon Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Structural Scanner Experimental Sensor Array Matter Filter Hardlight Generator Authchip [Device] EM Shotgun Heavy Assault Rifle Shotgun High-powered Shotgun Heavy Flak Cannon Rocket Launcher [Rating: 65] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Target Analyzer Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 4 | . . 1 . . . 3 Weapon 1 | . . . . . . 1 Parts Attached 96 | 7 5 16 . 2 5 61 Power 10 | 1 . . . 1 . 8 Engine 6 | 1 . . . 1 . 4 Core 4 | . . . . . . 4 Reactor . | . . . . . . . Propulsion 14 | 2 . 1 . . 1 10 Treads 14 | 2 . 1 . . 1 10 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 2 2 . 1 . 15 Device 9 | 1 . . . . . 8 Storage 5 | 1 2 . . . . 2 Processor 1 | . . . . . . 1 Hackware 2 | . . . . . . 2 Protection 5 | . . 2 . 1 . 2 Artifact . | . . . . . . . Weapon 50 | 2 3 13 . . 4 28 Energy Gun 1 | . . . . . . 1 Energy Cannon 4 | . . . . . . 4 Ballistic Gun 25 | 2 2 8 . . 2 11 Ballistic Cannon 8 | . . . . . . 8 Launcher 6 | . . 4 . . 2 . Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 1 . . . . Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 36 | . . . . . 2 34 Power 6 | . . . . . . 6 Propulsion 9 | . . . . . 1 8 Utility 9 | . . . . . . 9 Weapon 12 | . . . . . 1 11 Highest Loss Streak 23 | . . . . . 2 23 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 100 94 100 100 99 89 Engine 9 | . 14 11 11 11 11 7 Treads 28 | . 28 31 33 33 32 23 Device 10 | . 14 11 11 11 11 7 Storage 11 | . 14 11 11 11 11 12 Processor 1 | . . . . . . 3 Hackware 1 | . . . . . . 3 Protection 8 | . . 7 11 11 11 7 Ballistic Gun 17 | . 27 20 22 22 21 8 Ballistic Cannon 1 | . . . . . . 4 Peak Build Rating 65 | 7 10 14 15 19 22 65 Average Rating 27 | 6 9 12 14 18 19 49 On Entrance 12 | . 7 9 14 15 19 22 Naked Turns . | . . . . . . . Heaviest Build 92 | 14 52 59 59 59 58 92 Greatest Support 120 | 40 40 60 60 60 60 120 Greatest Overweight (x) 27 | . 1 1 . . 1 27 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 18 | 7 9 20 20 20 20 20 Most Carried 20 | 4 10 14 16 20 20 20 Average Carried 15 | 1 7 10 15 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 2 10 14 16 20 20 6 Class Distribution -------------------- 74% | Mutant 15% | Tank 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 2127 | 286 28 514 . 20 59 1220 Remotely . | . . . . . . . Salvage Created 2361 | 75 58 683 . . 173 1372 Parts 110 | 1 5 36 1 . 3 64 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . 4 9 . Prevented 8 | . . . . . 8 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 51 | . 1 19 . . 2 29 Melee 2 | . . . . . . 2 Guns 32 | . 1 12 . . . 19 Cannons 6 | . . . . . . 6 AOE 11 | . . 7 . . 2 2 Classes Destroyed 14 | 2 2 5 . . 1 4 Worker 2 | . . 1 . . . 1 Builder 5 | . . . . . . 5 Tunneler 4 | 1 . . 1 . . 2 Recycler 3 | 1 . 2 . . . . Operator 1 | . . . . . . 1 Watcher 4 | . 1 2 . . . 1 Swarmer 7 | . . 3 . . 1 3 Grunt 29 | . 1 9 . . 1 18 Brawler 3 | . . 2 . . . 1 Duelist 1 | . . 1 . . . . Sentry 5 | . . 4 . . . 1 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Mutant 2 | . . . . . 2 . Best Kill Streak 8 | 2 1 8 1 . 2 6 Combat Bots Only 7 | . 1 7 . . 2 3 Max Kills in Single Turn 6 | 1 1 3 1 . 2 6 Gunslinging 1 | . . . . . . 1 Exploded 3 | . . 3 . . 2 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 512 | . 2 66 . . 34 410 Missed 97 | . . 19 . . 15 63 Damage Taken 6681 | . 13 602 . . 318 5748 Core 978 | . 6 100 . . 12 860 Absorbed by Shields 244 | . . . . . . 244 Core Remaining (%) 89 | 100 97 . . . 72 . Volleys Fired 126 | 4 5 28 . . 3 86 Largest 3 | 2 2 2 . . 2 3 Hottest 255 | 40 46 66 . . 66 255 Shots Fired 299 | 8 10 56 . . 5 220 Gun 203 | 8 10 46 . . . 139 Cannon 81 | . . . . . . 81 Launcher 15 | . . 10 . . 5 . Special . | . . . . . . . Kinetic 253 | 8 10 46 . . . 189 Thermal 14 | . . . . . . 14 Explosive 15 | . . 10 . . 5 . Electromagnetic 17 | . . . . . . 17 Robot Hit Streak 12 | 5 7 12 . . . 12 Robot Miss Streak 5 | 1 2 5 . . 2 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 211 | 6 7 33 . . . 165 Core Hits 166 | 3 5 45 . . 12 101 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 4 | 1 . 1 . . . 2 Critical Strikes 11 | 1 . 1 . . . 9 Destroy 6 | 1 . 1 . . . 4 Blast 3 | . . . . . . 3 Sever 2 | . . . . . . 2 Melee Attacks 39 | . 4 2 . . . 33 Impact 6 | . 4 2 . . . . Slashing 33 | . . . . . . 33 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6452 | 80 102 1239 12 . 517 4502 Guns 2304 | 80 98 479 . . . 1647 Cannons 1409 | . . . . . . 1409 Explosions 2133 | . . 742 . . 517 874 Melee 527 | . . . . . . 527 Ramming 79 | . 4 18 12 . . 45 Kinetic 3236 | 80 98 479 . . . 2579 Thermal 1207 | . . . . . . 1207 Explosive 1259 | . . 742 . . 517 . Electromagnetic 144 | . . . . . . 144 Impact . | . . . . . . . Slashing 527 | . . . . . . 527 Piercing . | . . . . . . . Highest Corruption 9 | . 2 . . . . 9 Average Corruption 4 | . 2 . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . . 34 Message Errors 8 | . . . . . . 8 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 3 | . . . . . . 3 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Misfires 2 | . . . . . . 2 Alerts 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 127 | . . . . . 22 105 Projectiles 20 | . . . . . . 20 Explosions 107 | . . . . . 22 85 Melee . | . . . . . . . Knockbacks 27 | . . . . . . 27 Impact . | . . . . . . . Kinetic 26 | . . . . . . 26 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 154 | . . . . . 92 62 Shots 3 | . . . . . 2 1 Rammed 9 | . 3 . 1 . . 5 Targets Rammed 11 | . 3 1 2 . . 5 Kicked . | . . . . . . . Crushed 2 | . . 1 1 . . . Highest Temperature 606 | . . 42 . . 69 606 Average Temperature 137 | . . 16 . . 34 144 Received Heat Transfer 1678 | . . 165 . . 60 1453 Effects 24 | . . . . . . 24 Shutdowns 9 | . . . . . . 9 Energy Bleed 2 | . . . . . . 2 Interference 9 | . . . . . . 9 Matter Decay 2 | . . . . . . 2 Damage (minor) 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 1057 | . . . . . . 1057 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 661 | 10 103 470 188 . . 661 Initial 183 | . 6 . 183 . . 110 Average 200 | 8 35 203 185 . . 268 Maximum Alert Level 2 | . . 2 . . . 2 Low Security (%) 71 | 100 100 55 100 . . 64 Level 1 4 | . . 22 . . . . Level 2 23 | . . 21 . . . 35 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 2 2 . . . 10 Investigation 3 | . 1 1 . . . 1 Extermination 5 | . . . . . . 5 Reinforcement 6 | . 1 1 . . . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 7 22 . . 10 42 Peak Tracking Total 8 | . 3 8 . . 7 6 Tactical Retreats 6 | . . 1 . . . 5 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 2 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 22 | . . 2 . . . 20 Max in Single Turn 20 | . . 1 . . . 20 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 8 | . 5 . . . 1 2 Terminals 6 | . 4 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 23 | . 18 . . . 1 4 Successful 10 | . 7 . . . 1 2 Failed 13 | . 11 . . . . 2 Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . . . . . . 4 Terminals 16 | . 14 . . . 1 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks 8 | . 6 . . . 1 1 Record 1 | . . . . . 1 . Open DSF 1 | . . . . . . 1 Terminal Index 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 5 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . 1 4 . . Largest Group 4 | . . . 1 4 4 2 Highest-Rated Group 161 | . . . 31 161 161 81 Highest-Rated Ally 42 | . . . 31 42 42 41 Zionite Dispatches 1 | . . . . . . 1 Recon 1 | . . . . . . 1 Total Orders . | . . . . . . . Ally Attacks 38 | . . . . . 32 6 Total Damage 1075 | . . . . . 975 100 Kills 9 | . . . . . 8 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches 2 | . . . . . . 2 Drone Recoveries 2 | . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 5158 | 281 439 658 103 962 869 1846 Spaces Moved 2466 | 82 198 259 61 597 526 743 Core 24 | 17 . . . . . 7 Treads 2442 | 65 198 259 61 597 526 736 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 164 | 137 161 164 160 160 161 174 Slowest Speed 1400 | 160 240 240 160 160 240 1400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 7 55 25 18 82 81 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 1 3 . Spaces Dug 15 | . 1 2 . . . 12 Terrain Destroyed 158 | . 1 69 . . 30 58 Melee 15 | . 1 2 . . . 12 Projectile 10 | . . . . . . 10 AOE 133 | . . 67 . . 30 36 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 3247 | 242 303 423 65 603 538 1073 Wait 435 | 144 71 114 1 . . 105 Move 2460 | 81 197 258 60 596 525 743 Hop . | . . . . . . . Pick Up 55 | 6 12 4 2 4 3 24 Fast Attach 11 | 3 . 2 . . 1 5 Attach 34 | 4 . 1 . . 1 28 Detach . | . . . . . . . Swap 51 | . 5 13 . 2 3 28 Drop 25 | . 6 . . 1 2 16 Fire 126 | 4 5 28 . . 3 86 Melee 39 | . 4 2 . . . 33 Ram . | . . . . . . . Kick . | . . . . . . . Crush 11 | . 3 1 2 . . 5 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 282 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 8) 658 | -10/Materials | Discovered new exit (range 16) 721 | -10/Materials | Entered another Materials area 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1097 | -9/Materials | Destroyed 7 combat bots 1122 | -9/Materials | Discovered new exit (range 12) 1379 | -9/Materials | Entered Mines 1382 | -9/Mines | Received a Mining Laser from a helpful Derelict 1458 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1461 | -9/Mines | Found Prototype Device 1476 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1482 | -9/Mines | Entered Zion 1482 | -7/Zion | Accompanied by 1 ally 2040 | -7/Zion | Met Imprinter 2072 | -7/Zion | Imprinted 2074 | -7/Zion | Declared Zion's savior 2341 | -7/Zion | Learned location of Armory (-3) 2413 | -7/Zion | Discovered new exit (range 10) 2444 | -7/Zion | Entered Proximity Caves 2444 | -6/Proximity Caves | Accompanied by 4 allies 3237 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3270 | -6/Proximity Caves | Discovered new exit (range 11) 3313 | -6/Proximity Caves | Entered Factory 3313 | -6/Factory | Accompanied by 2 allies 3313 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3620 | -6/Factory | Zion Recon squad teleported in 4774 | -6/Factory | Lost 5 parts (1p2n1u1w) 4900 | -6/Factory | Terminal network hard line cut 5020 | -6/Factory | Core integrity fell below 50% 5100 | -6/Factory | Core integrity fell below 20% 5159 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Hvy. Flak Cannon destroyed. K-01 Serf collects debris. System corrupted: Heat flow error (+138). Acquired 1 matter. K-01 Serf collects debris. Penetrated by Slug. Magnetic Acceleration Cannon destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. H-66 Slayer destroyed. K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Acquired 99 matter. K-01 Serf collects debris. System corrupted: Heat flow error (+188). Structural Scanner destroyed. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?"???????????????????? | | ??????????????????????????? T + ??????????????? | | ??????????????????????????? # ??????????????? | | ??????????????????????????? # ??????????????? | | ??????????????????????????? #???????????????? | | ??????????????????????????? ##???????????????? | | ?????????????????????????## ##???????????????? | | ?????????????????????????## ##???????????????? | | ?????????????????????????## ##???????????????? | | ?????????????????????????## # ???????????????? | | ?????????????????????????## # ???????????????? | | ????????????############### # ???????????????? | | ????????????############### # ???????????????? | | ????????????## # # ???????????????? | | ?????######### %@# # """????????????? | | ???########### * ; + """????????????? | | ??? + p/ #gk # """????????????? | | ??? ########## g # # ???????????????? | | ?????##############k####### ##???????????????? | | ????????? #########*####### ##???????????????? | | ????????? # ###%####### ##???????????????? | | ????????? # ###!####### ##???????????????? | | ????????? + ??????????????? | | ????????? # # ###############??????????????? | | ????????? # # ###############??????????????? | | ??????????## ## ##???????????????????????????? | | ??????###### ## ##???????????????????????????? | | ######## ## ##############???????????????? | | ########T ## ## ######################???????? | | ## ### ! ###########??????? | | ### ### # ??????? | | ### ### ! # """" "?????????? | | ### ### === """" "?????????? | | ######### ### ###########+#!"""" ""????????? | | +######### ### ^ ^ !! [# """" ""????? ??? | | ##?## ### ^ |=*#!"""" """???????? | | ##### ### !! """ """= + """" """" ! ?? | | #####+##+### !! """ """ # | | # ## ^ """ """ #############????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Defensive Hacking 11 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! It Was An Accident, I Swear Challenges ------------ None Game ------ Seed BeamColdKatana Manual? 0 Play Time 01:15:40 Cumulative 6.6 hours Start 2024.11.06 @ 16:54:10 End 2024.11.06 @ 18:19:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 07eddc8c-29b3-4565-b29d-3ec0b3683e23