Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 16:53:17 Player: Littlelink Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1112) 1112 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3192 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 63/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Light Treads Cesium-ion Thruster > --- UTILITY ---------- Improved Targeting Computer Recoil Stabilizer Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Advanced Assault Cannon Mini Assault Cannon Rocket Launcher > --- INVENTORY -------- Light Treads Large Matter Pod Improved Terrain Scanner Improved Datajack [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Matter Pod Device Recoil Stabilizer Storage Large Matter Pod Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Rocket Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 34 | 5 5 14 2 8 Power 3 | 1 . 1 . 1 Engine 3 | 1 . 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 4 . 1 Treads 2 | . . 2 . . Leg 2 | . . 2 . . Wheel 3 | 2 1 . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 10 | . 3 4 . 3 Device 5 | . 1 2 . 2 Storage 1 | . 1 . . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 13 | 2 1 5 2 3 Energy Gun 3 | 1 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon 3 | . . 1 1 1 Launcher 2 | . 1 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . . 2 Parts Lost 23 | . 1 6 . 16 Power 3 | . . 1 . 2 Propulsion 6 | . 1 2 . 3 Utility 7 | . . 2 . 5 Weapon 7 | . . 1 . 6 Highest Loss Streak 16 | . 1 3 . 16 To Critical Strikes . | . . . . . Average Backups 2 | . 1 1 2 3 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 2 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 5 | . . 2 1 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 4 | . . 1 1 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 92 74 100 88 Engine 9 | . 14 3 11 12 Treads 11 | . . 5 22 16 Wheel 6 | . 27 6 . . Device 5 | . 6 6 . 7 Storage 8 | . 11 11 11 1 Processor 8 | . 3 8 11 8 Protection 6 | . . 3 11 8 Energy Gun 5 | . 1 8 9 . Ballistic Gun 4 | . 14 6 . . Ballistic Cannon 10 | . . 3 12 24 Launcher 9 | . 12 9 11 7 Peak Build Rating 29 | 5 7 15 17 29 Average Rating 14 | 3 6 9 16 24 On Entrance 8 | . 5 7 15 17 Avg Prop Armor Cover (%) 6 | . . . . 6 Naked Turns 9 | . . . . 9 Heaviest Build 40 | 8 13 26 29 40 Greatest Support 40 | 26 26 40 40 40 Greatest Overweight (x) 3 | . 1 3 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 2 4 4 5 Average Carried 2 | . 1 1 2 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 2 2 4 . Class Distribution -------------------- 30% | Mutant 28% | Bomber 27% | Scavenger-Bomber 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Bomber | -9/Mines Bomber | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1276 | 214 279 234 296 253 Remotely 71 | . . 71 . . Salvage Created 1032 | . 142 516 168 206 Parts 84 | . 25 42 10 7 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 26 | . 7 13 2 4 Guns 5 | . 1 4 . . Cannons 7 | . . 2 1 4 AOE 14 | . 6 7 1 . Classes Destroyed 9 | . 5 3 . 1 Worker 3 | . 2 . 1 . Builder 6 | . 2 2 2 . Recycler 3 | . . 1 1 1 Operator 1 | . . 1 . . Watcher 5 | . 2 2 . 1 Swarmer 6 | . 6 . . . Grunt 12 | . 1 8 2 1 Duelist 1 | . . . . 1 Sentry 7 | . . 5 . 2 Best Kill Streak 6 | . 6 4 6 2 Combat Bots Only 3 | . 3 3 2 2 Max Kills in Single Turn 5 | . 4 2 5 2 Gunslinging . | . . . . . Exploded 3 | . 3 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 195 | . 22 76 2 95 Missed 64 | . 11 30 1 22 Hits 131 | . 11 46 1 73 Projectile 131 | . 11 46 1 73 Critical Strikes 11 | . . 4 . 7 Damage Taken 2707 | . 133 1016 105 1453 Core 925 | . 25 345 . 555 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 85 | . . 36 . 49 Core Remaining (%) 67 | 100 90 . 13 . Volleys Fired 76 | . 13 28 2 33 Largest 4 | . 2 3 3 4 Hottest 146 | . 50 131 106 146 Shots Fired 174 | . 21 69 7 77 Gun 55 | . 13 41 1 . Cannon 79 | . . 8 4 67 Launcher 40 | . 8 20 2 10 Special . | . . . . . Kinetic 110 | . 13 26 4 67 Thermal 7 | . . 6 1 . Explosive 40 | . 8 20 2 10 Electromagnetic 17 | . . 17 . . Robot Hit Streak 12 | . 2 5 4 12 Robot Miss Streak 3 | . 3 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 56 | . 2 21 5 28 Core Hits 68 | . 17 33 7 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2973 | . 526 1146 365 936 Guns 245 | . 42 203 . . Cannons 941 | . . 110 104 727 Explosions 1741 | . 484 824 255 178 Melee . | . . . . . Ramming 46 | . . 9 6 31 Kinetic 1104 | . 42 231 104 727 Thermal 13 | . . 13 . . Explosive 1741 | . 484 824 255 178 Electromagnetic 69 | . . 69 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 7 . Average Corruption 7 | . . 7 7 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . 19 15 . Message Errors 4 | . . 3 1 . Matter Fused 6 | . . 3 3 . Heat Flow Errors 5 | . . 3 2 . Energy Discharges 6 | . . 3 3 . Parts Rejected 2 | . . 2 . . Data Loss (minor) 4 | . . 1 3 . Data Loss (major) 2 | . . 1 1 . Misfires 2 | . . 1 1 . Alerts 1 | . . . 1 . Weapon Failures 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 16 | . 10 6 . . Projectiles . | . . . . . Explosions 16 | . 10 6 . . Melee . | . . . . . Knockbacks 7 | . . . 3 4 Impact . | . . . . . Kinetic 5 | . . . 2 3 Secondary 2 | . . . 1 1 Self-Inflicted Damage 231 | . 40 94 66 31 Shots 8 | . 1 4 2 1 Rammed 10 | . . . 3 7 Targets Rammed 12 | . . 2 3 7 Kicked 1 | . . 1 . . Crushed 1 | . . 1 . . Highest Temperature 597 | . 10 278 268 597 Average Temperature 119 | . 7 75 98 181 Received Heat Transfer 861 | . . 315 6 540 Effects 23 | . . . . 23 Shutdowns 3 | . . . . 3 Energy Bleed 4 | . . . . 4 Interference 4 | . . . . 4 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 8 | . . . . 8 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . 37 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 95 | 100 100 84 100 100 Level 1 4 | . . 15 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 274 | . 188 274 105 185 Initial 94 | . . 45 94 40 Average 74 | . 104 105 19 87 Influence Increases 1209 | . 258 528 105 318 Destroy 0b10 Robot/C 520 | . 140 260 40 80 Destroy 0b10 Robot/NC 90 | . 30 30 20 10 Destroy Leader 150 | . 34 74 10 32 Successful Hack 6 | . . . 4 2 Disable Machine 150 | . 15 30 15 90 Destroy Structure 293 | . 39 134 16 104 Influence Decreases 1209 | . 150 394 242 423 Entered New Map 276 | . . 63 148 65 Time Decay 727 | . 140 271 94 222 Lost Part 206 | . 10 60 . 136 Squads Dispatched 10 | . 1 2 1 6 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 6 | . 1 2 . 3 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 9 20 1 17 Peak Tracking Total 7 | . 4 7 1 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . . 3 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . 1 2 1 6 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 1 2 2 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 4 2 5 3 Successful 11 | . 4 2 2 3 Failed 3 | . . . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 . 4 1 Fabricators . | . . . . . Repair Stations 4 | . . 2 . 2 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 2 . 2 1 Record 2 | . 1 . . 1 Open Door 1 | . . . 1 . Emergency Access Points 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 . 2 Scan Component 2 | . . 1 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks 2 | . 2 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 58 | . . 26 . 32 Parts Recycled . | . . . . . Recycled Matter 203 | . 203 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 478 | . 173 217 . 88 Terrain 88 | . . . . 88 Structural 173 | . 173 . . . Seismic 217 | . . 217 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2077 | 66 336 635 554 486 Spaces Moved 1371 | 65 346 443 335 182 Core 106 | 3 . 96 . 7 Treads 627 | . . 123 335 169 Legs 27 | . . 27 . . Wheels 605 | 62 346 197 . . Hover . | . . . . . Flight 6 | . . . . 6 Fastest Speed 35 | 50 80 50 160 35 Average Speed 125 | 87 84 115 160 179 Slowest Speed 240 | 90 95 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 1 | . . 1 . . Cave-ins Triggered 1 | . . 1 . . Exploration Rate (%) 32 | 4 45 33 59 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 29 | . . 26 . 3 Terrain Destroyed 332 | . 43 132 28 129 Melee . | . . . . . Projectile 26 | . . . . 26 AOE 306 | . 43 132 28 103 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1581 | 74 370 512 346 279 Wait 26 | . . . . 26 Move 1367 | 64 345 442 334 182 Hop . | . . . . . Pick Up 44 | 5 6 20 3 10 Fast Attach . | . . . . . Attach 36 | 5 4 18 . 9 Detach . | . . . . . Swap 9 | . 1 . 3 5 Drop 9 | . 1 2 1 5 Fire 76 | . 13 28 2 33 Melee 2 | . . . . 2 Ram . | . . . . . Kick 1 | . . 1 . . Crush 11 | . . 1 3 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 5) 392 | -10/Materials | Identified exit to Materials 403 | -10/Materials | Entered another Materials area 403 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 492 | -9/Materials | Repaired Grenade Launcher 549 | -9/Materials | Crushed by falling debris 580 | -9/Materials | Lost 3 parts (1p1n1u) 715 | -9/Materials | Discovered new exit (range 8) 762 | -9/Materials | Core integrity fell below 50% 787 | -9/Materials | Core integrity fell below 20% 1038 | -9/Materials | Entered Mines 1058 | -9/Mines | Learned location of Storage (-9) 1102 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1199 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1251 | -9/Mines | Build established: Scavenger-Bomber 1566 | -9/Mines | Discovered new exit (range 5) 1592 | -9/Mines | Entered Materials 1592 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1840 | -8/Materials | Repaired Rocket Launcher 2036 | -8/Materials | Discovered new exit (range 7) 2050 | -8/Materials | Core integrity fell below 50% 2076 | -8/Materials | Core integrity fell below 20% 2078 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Reading system data... New IDs: Active Sensor Suite [Achievement: Analysis Probe] Lrg. Matter Pod destroyed. Knocked back. U-05 Engineer builds a Wall. Jacked G-47 Trooper... >>parse_system Reading system data... Cesium-ion Thruster destroyed. Imp. Datajack destroyed. Adv. Beam Rifle destroyed. U-05 Engineer builds a Wall. Slug penetrates Wall. Imp. Terrain Scanner destroyed. U-05 Engineer builds a Wall. Critical hit (Burn: +37). Slug penetrates Wall. Knocked back. 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T ???????? | | ##^ ###+####?????????????? #??????? | | ?# ???????????????? #??????? | | ?# ??????????????## ###??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 440 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 40% | -9/Materials Rocket Launcher | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Bumper Bots DATA ERROR: Steam Global Achievement% Dramatic Entrance For Emergencies Only Organ Harvest Resistances Are Futile There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed NavigationThiefTether Manual? 0 Play Time 00:24:44 Cumulative 7.3 hours Start 2025.10.31 @ 16:26:48 End 2025.10.31 @ 16:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 28c2ae36-3286-46f3-9721-9d06016e2c6a