Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 04:32:55 Player: Olafz Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (97) 485 Value Destroyed (2868) 2868 Prototype IDs (52) 1040 Alien Tech Used (4) 800 Bonus (10105) 10105 TOTAL SCORE: 25798 Bonus ------- High Alert Combat Kills 18 Follower Combat Kills 293 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -806 Cogmind --------- Core Integrity 1600/1600 Matter 53/300 Energy 264/270 System Corruption 0% Temperature Cool (28) Movement Flying (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor Light Quantum Reactor > --- PROPULSION (8) --- Q-thruster Q-thruster Q-thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY (14) ----- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Cloaking Device Light Regenerative Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON (2) ------- Power Sword Ionic Axe > --- INVENTORY (10) --- Micro Antimatter Reactor Light Quantum Reactor Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Faulty Improved Diametric Drive Advanced Phase Shifter Power Sword Falx Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Q-thruster Q-thruster Q-thruster Electron Diverter Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Experimental Reaction Control System Cloaking Device Light Regenerative Plating Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Mapper Improved System Shield > --- WEAPON ----------- Power Sword Ionic Axe > --- INVENTORY -------- Micro Antimatter Reactor Light Quantum Reactor Impulse Thruster Field Propulsion Array Q-thruster Improved Diametric Drive Advanced Phase Shifter Power Sword Falx [Rating: 178] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Medium Laser Energy Gun Medium Laser Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Utility 11 | . . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . 2 . 2 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 170 | . 5 2 . 3 26 9 8 . 5 . 10 . 1 . . 9 2 . 7 7 13 1 4 10 1 15 4 4 16 8 Power 18 | . . 1 . 1 2 1 1 . . . . . . . . 1 1 . 1 . 3 . . . . 2 . 2 1 1 Engine 8 | . . 1 . 1 2 1 . . . . . . . . . . 1 . . . 2 . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 1 1 Propulsion 47 | . 2 1 . 2 8 4 4 . 1 . 1 . . . . 3 . . 2 2 3 . 1 2 . 4 . 1 3 3 Treads 11 | . . . . 2 8 1 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . . . . 3 4 . 1 . 1 . . . . 3 . . 2 2 3 . 1 2 . 4 . 1 3 3 Utility 74 | . 2 . . . 7 3 1 . 2 . 6 . 1 . . 3 1 . 3 3 6 1 . 8 1 7 3 1 11 4 Device 43 | . . . . . 4 3 . . . . 2 . . . . 2 1 . 2 2 2 1 . 7 . 5 . 1 9 2 Storage 6 | . 1 . . . . . 1 . . . . . . . . . . . . . 2 . . . . . 1 . 1 . Processor 10 | . 1 . . . 2 . . . . . 2 . . . . . . . . . 1 . . . 1 1 1 . 1 . Hackware 8 | . . . . . . . . . 2 . 1 . . . . . . . 1 1 . . . 1 . . . . . 2 Protection 7 | . . . . . 1 . . . . . 1 . 1 . . 1 . . . . 1 . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | . 1 . . . 9 1 2 . 2 . 3 . . . . 2 . . 1 2 1 . 3 . . 2 1 . 1 . Energy Gun 13 | . 1 . . . 9 1 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . . 1 . 1 . . . . 1 . . 1 2 1 . 2 . . 2 1 . 1 . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . 1 5 . 1 . . 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Lost 32 | . . . . 3 13 3 . . . 1 1 . . . . . . . . . 1 . 2 . . 3 . 1 4 . Power 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 13 | . . . . 2 5 3 . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . Utility 12 | . . . . . 3 . . . . 1 . . . . . . . . . . 1 . . . . 2 . 1 4 . Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . 3 5 1 . . . 1 1 . . . . . . . . . 1 . 2 . . 3 . 1 4 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 93 | . 91 100 100 94 93 88 100 100 99 98 99 100 97 93 93 94 94 94 92 94 95 95 92 92 95 92 86 77 85 92 Engine 5 | . 14 14 14 12 8 7 . . . . . . . . . . . 5 . . 4 5 3 2 5 . . . . . Core 1 | . . . . . . . 7 7 7 7 6 6 6 6 6 5 4 . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 4 5 5 5 5 8 9 8 8 7 Treads 8 | . . . . 12 24 19 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 25 28 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . 10 38 38 38 38 32 33 32 31 31 32 33 33 33 33 32 30 29 29 30 25 22 20 21 23 Device 12 | . . . . . 15 19 23 23 10 5 4 6 6 6 6 11 15 16 12 16 14 15 15 14 15 16 13 10 13 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . 5 14 14 14 13 7 7 7 7 7 12 13 12 12 12 11 11 11 11 11 12 15 15 12 10 9 13 12 13 15 Hackware 6 | . . . . . . . . . 12 15 16 13 12 12 12 11 11 11 14 16 11 10 10 12 15 13 13 12 12 18 Protection 2 | . . . . . 4 . . . . . 5 6 6 6 6 6 5 5 4 . . . . . . 4 3 4 4 3 Energy Gun 10 | . 28 28 28 28 17 15 15 15 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . 5 7 6 6 6 6 6 6 5 5 4 5 9 10 9 10 10 9 4 4 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 11 92 94 94 94 106 103 94 24 24 20 25 25 25 25 25 31 29 25 33 30 47 36 36 35 34 58 58 56 54 54 Greatest Support 69 | 20 20 20 20 40 62 69 32 24 28 36 28 25 35 25 33 37 29 25 30 32 42 42 50 48 48 54 54 54 58 64 Greatest Overweight (x) 9 | . 4 9 4 4 2 2 2 . . . . . . . . 1 . . 1 . 1 . . 1 . 1 1 1 1 . Average Overweight (x) . | . 3 4 4 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 10 10 10 10 15 15 15 10 Average Capacity 17 | . 22 25 25 25 25 25 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 11 10 Most Carried 25 | . 12 16 16 17 25 25 25 10 10 9 10 10 10 10 10 10 10 10 10 10 11 10 10 10 10 10 13 15 15 10 Average Carried 14 | . 9 12 16 15 19 24 12 10 9 9 9 9 10 10 10 9 9 10 9 10 9 10 9 9 10 9 12 14 11 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 10 10 Final Carried 25 | 6 11 16 16 14 25 25 25 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 13 15 10 10 Class Distribution -------------------- 32% | Hacker-Sprinter 26% | Scavenger-Mutant 23% | Mutant 6% | Scavenger-Sprinter 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Mutant | -2/Research Hacker-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 1640 | 200 16 54 . 25 240 75 33 47 48 2 75 19 1 . 13 57 . . 100 44 145 61 10 130 . . . 71 174 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4470 | . 16 215 . 51 1524 535 . . . 124 260 . . . . 495 . . 402 . 362 65 129 . 19 160 . . 81 32 Parts 186 | . 2 10 . 4 60 26 . . . 1 11 . . . . 35 . . 7 . 11 2 8 . 3 3 . . 2 1 Haulers Intercepted 5 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 2 . . . . . . . . . . 4 . . 1 8 . 3 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 70 | . . 2 . 3 29 11 . . . . 1 . . . . 13 . . . . 1 . 5 . 2 2 . . 1 . Melee 25 | . . . . . . . . . . . 1 . . . . 13 . . . . 1 . 5 . 2 2 . . 1 . Guns 43 | . . 2 . 3 27 11 . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 1 2 . 1 8 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Worker 4 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Recycler 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 8 | . . . . . 3 . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . Swarmer 33 | . . . . 3 12 3 . . . . . . . . . 10 . . . . . . 5 . . . . . . . Grunt 20 | . . 2 . . 7 7 . . . . . . . . . 3 . . . . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . . . . 6 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Hunter 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 1 1 . 3 4 4 . . . . 2 . . . . 6 . . . . 3 . 5 . 2 1 . . 1 1 Combat Bots Only 6 | . . 1 . 3 4 3 . . . . 1 . . . . 6 . . . . 1 . 5 . 2 1 . . 1 . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . . . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 645 | . . 16 . 34 196 52 1 . . 18 35 . 4 . 6 71 . . . . 14 . 24 2 7 27 . 14 120 4 Missed 276 | . . 2 . 3 51 17 . . . 9 24 . 4 . 2 36 . . . . 6 . 13 . 4 11 . 8 84 2 Damage Taken 5706 | . . 181 . 247 2193 465 16 . . 158 112 . . . 67 514 . . . . 157 . 179 44 33 342 . 187 762 49 Core 1048 | . . 64 . 67 290 53 . . . 60 51 . . . 13 172 . . . . 81 . 58 . . 16 . 26 97 . Absorbed by Shields 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Regen/Repaired (Parts) 240 | . . . . . . . . . . . . . . . . 49 . . . . 8 . . 3 . 38 . 26 71 45 Core Remaining (%) 81 | 100 . . . 47 47 . . . . 83 . . . . 92 . . . . 82 . . . . 87 . 98 . 82 100 Volleys Fired 174 | . 7 19 . 9 109 30 . . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Hottest 149 | . 100 100 . 100 141 149 . . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 341 | . 14 38 . 16 213 60 . . . . . . . . . . . . . . . . . . . . . . . . Gun 341 | . 14 38 . 16 213 60 . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 341 | . 14 38 . 16 213 60 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 8 8 . 3 12 11 . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 8 | . 1 4 . 5 8 6 . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 350 | . 11 22 . 6 152 41 . . . 5 15 . . . . 27 . . 10 . 17 1 9 . 3 19 1 2 7 2 Core Hits 153 | . 3 11 . 3 61 28 . . . 2 3 . . . . 18 . . 3 . 6 1 4 . 2 5 . . 2 1 Critical Kills 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . . 2 . 1 8 1 . . . 1 3 . . . . . . . . . 5 . 1 . . 4 . . 3 . Burn 12 | . . 2 . 1 8 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . 3 . . . . . . . . . 5 . 1 . . 4 . . 3 . Melee Attacks 253 | . . . . . . . . . . 7 23 6 1 . 3 57 3 1 10 . 31 6 15 15 10 31 3 4 19 8 Impact 5 | . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Slashing 222 | . . . . . . . . . . 5 20 2 . . . 39 3 1 10 . 31 6 15 15 10 31 3 4 19 8 Piercing 26 | . . . . . . . . . . . . 4 1 . 3 18 . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 2 . . . . 1 . . . . 2 . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . 1 1 . . . . 6 . . . . 3 . 1 . . 5 . . 2 . Damage Inflicted 9888 | . 138 276 . 81 2738 833 . . . 210 672 . . . . 1141 . . 850 . 846 59 447 . 137 804 41 123 361 131 Guns 4039 | . 138 276 . 77 2715 833 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5822 | . . . . . . . . . . 210 672 . . . . 1141 . . 850 . 846 59 447 . 137 804 41 123 361 131 Ramming 27 | . . . . 4 23 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4039 | . 138 276 . 77 2715 833 . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 183 | . . . . . . . . . . 52 131 . . . . . . . . . . . . . . . . . . . Slashing 5305 | . . . . . . . . . . 158 541 . . . . 807 . . 850 . 846 59 447 . 137 804 41 123 361 131 Piercing 334 | . . . . . . . . . . . . . . . . 334 . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . 4 5 . Average Corruption 2 | . . . . . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . 4 4 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 13 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 5 6 . Message Errors 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 1 . Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 658 | . . . . . . . . . . . 127 . . . . 26 . . 322 . 21 . 55 . 18 36 17 13 . 23 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 658 | . . . . . . . . . . . 127 . . . . 26 . . 322 . 21 . 55 . 18 36 17 13 . 23 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | . 117 486 . 236 234 99 . . . 141 6 . 162 . 89 253 6 . . . 81 . 273 16 . 54 . 250 177 21 Average Temperature 73 | . 46 206 . 119 54 32 . . . 80 6 . 106 . 89 65 6 . . . 25 . 185 10 . 18 . 236 73 12 Received Heat Transfer 822 | . . 96 . . 405 156 . . . . 42 . . . . 36 . . . . . . 21 18 . 48 . . . . Effects 10 | . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Shutdowns 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 32 | . . 1 . 1 24 6 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 9967 | . 407 962 . 296 6488 1814 . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 977 | . 20 55 . 60 284 318 . . . . 226 . . . . 977 . . . . 193 . . . . 260 180 136 215 221 Initial 156 | . . 7 . . 23 128 . . . . 34 . . . . 28 . . . . . . . . . 156 61 101 76 128 Average 153 | . 7 16 . 27 171 134 . . . . 132 . . . . 503 . . . . 57 . . . . 211 127 120 162 80 Maximum Alert Level 3 | . . . . . 1 1 . . . . 1 . . . . 3 . . . . . . . . . 1 . . 1 1 Low Security (%) 76 | . 100 100 . 100 68 78 . . . . 89 . . . . 23 . . . . 100 . . . . 27 100 100 90 95 Level 1 19 | . . . . . 31 21 . . . . 10 . . . . 14 . . . . . . . . . 72 . . 9 4 Level 2 1 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 4 5 . . . . 2 . . . . 3 . . . . 1 . . . . . 1 1 4 1 Investigation 14 | . . . . . 2 1 . . . . 2 . . . . 3 . . . . 1 . . . . . 1 1 3 . Extermination 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement 6 | . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 8 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . 1 . . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 229 | . 2 2 . 3 38 14 5 2 . 6 8 . 4 . 4 47 . . . . 15 . 14 12 4 6 2 6 21 14 Peak Tracking Total 15 | . 1 2 . 3 5 3 4 2 . 7 3 . 4 . 3 15 . . . . 7 . 5 9 2 4 3 2 15 8 Tactical Retreats 30 | . . . . . 2 . 1 1 . 1 2 . 2 . 2 9 . . . . 1 . 3 3 . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . 5 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 72 | . 1 . . . 6 3 . . . . 4 1 . 4 . 9 1 2 5 1 8 . . 2 . 5 8 1 9 2 Terminals 35 | . 1 . . . 4 1 . . . . 3 . . . . 4 . . . 1 3 . . . . 4 6 . 6 2 Fabricators 5 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . Repair Stations 5 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . Total Hacks 193 | . 3 . . . 20 5 . . . . 11 1 . 28 . 24 1 6 18 1 12 . . 5 . 13 18 2 23 2 Successful 143 | . 1 . . . 11 3 . . . . 6 1 . 28 . 15 1 6 18 1 5 . . 5 . 10 13 2 15 2 Failed 50 | . 2 . . . 9 2 . . . . 5 . . . . 9 . . . . 7 . . . . 3 5 . 8 . Catastrophic 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 1 . . . 7 1 . . 1 . 2 . . . . 6 . . . . 3 . 1 1 . 1 1 . . . Terminals 78 | . 3 . . . 10 1 . . . . 9 . . . . 8 . . . 1 4 . . . . 12 12 . 16 2 Fabricators 12 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . 2 3 . Repair Stations 10 | . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . 1 . . 2 . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzers 25 | . . . . . 10 . . . . . . . . . . 5 . . . . 2 . . . . . 6 . 2 . Garrison Access 7 | . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . . . . Terminal Hacks 105 | . 1 . . . 1 . . . . . 5 1 . 28 . 5 1 6 18 1 3 . . 5 . 9 9 . 10 2 Record 34 | . . . . . . . . . . . . . . 11 . . . 5 6 1 . . . 4 . 2 4 . 1 . Part Schematic 15 | . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . 1 . 1 . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . Prototype ID Bank 12 | . . . . . 1 . . . . . 1 . . 3 . 1 . . 4 . . . . . . . . . 2 . Open Door 6 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . 1 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 8 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . 2 2 . Load Schematic 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Build 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 1 . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . Scan Component 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Repair 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 16 | . . . . . 7 . . . . . . . . . . 4 . . . . . . . . . . 4 . 1 . Insert Component 8 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 . Analyze 8 | . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Terminals 6 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Botnet 6 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Used 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Hacking Detections 47 | . 1 . . . 4 2 . . . . 4 . . . . 9 . . . . 7 . . . . 5 6 1 6 2 Full Trace Events 15 | . . . . . 3 1 . . . . 2 . . . . 3 . . . . 1 . . . . . 1 1 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 2 . . . . . . . . 9 . 2 . . 4 . . . . . . . 3 . 1 . Parts Built 6 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 338 | . . . . . . 134 . . . . . . . . . 76 . . . . . . . . . . . 64 64 . Total Part Build Rating 41 | . . . . . . 4 . . . . . . . . . 5 . . . . . . . . . . . 16 16 . Parts Repaired 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Time 112 | . . . . . . . . . . . . . . . . 88 . . . . . . . . . . . . 24 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 . . . . . . . . . . 2 . . . . . . . . . . 2 . 1 . Part Schematics Acquired 6 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 5 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Largest Group 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 Highest-Rated Group 379 | . . . . . . . . . . . . . . . . 192 . . . . . . . . . . . . . 379 Highest-Rated Ally 135 | . . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . 135 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . 20 Total Damage 1362 | . . . . . . . . . . . . . . . . 712 . . . . . . . . . . . . . 650 Kills 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 2 . Derelict Logs Recovered 8 | . . 1 . . . . 1 . . . . 1 1 . 1 . . 1 . 1 . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 7901 | . 243 515 58 103 1846 1117 104 67 319 128 313 106 75 18 115 404 112 86 114 63 283 105 108 325 119 255 136 234 295 135 Spaces Moved 12141 | 1 153 305 42 36 537 341 275 292 1087 441 756 368 262 79 394 677 330 349 203 245 794 424 275 984 412 581 428 412 469 189 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 891 | . . . . 13 537 341 . . . . . . . . . . . . . . . . . . . . . . . . Legs 18 | 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 506 | . 136 305 42 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10726 | . . . . . . . 275 292 1087 441 756 368 262 79 394 677 330 349 203 245 794 424 275 984 412 581 428 412 469 189 Fastest Speed 5 | 120 80 140 140 140 235 240 23 23 23 13 23 23 5 23 11 6 20 23 20 20 18 22 6 22 22 22 27 27 21 21 Average Speed 47 | 120 135 143 140 205 259 263 30 23 26 25 24 23 22 23 22 25 20 23 35 20 22 22 20 22 22 23 27 43 25 23 Slowest Speed 320 | 120 140 215 140 320 320 320 165 23 27 27 27 23 23 23 23 91 23 23 88 21 86 22 26 102 22 94 99 99 96 24 Overloaded Moves 176 | . . . . . . . . . . 35 . . 13 . 11 87 . . . . . . 22 . . . . . 8 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . . . 1 3 . . . . 5 . . . . 4 . . . . 1 3 1 11 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 2 35 69 9 13 52 11 37 47 86 55 24 53 37 69 54 22 53 45 62 49 25 66 45 93 65 16 31 10 43 6 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 5 | . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 29 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 32 | . . . . 1 . . 1 3 3 . . 11 2 . 1 . 1 2 . 3 . 3 . . 1 . . . . . Spaces Dug 69 | . . . . . . . . . . 1 6 4 1 . 3 16 3 1 . . 7 4 1 6 3 1 1 . 5 6 Terrain Destroyed 69 | . . . . . . . . . . 1 6 4 1 . 3 16 3 1 . . 7 4 1 6 3 1 1 . 5 6 Melee 69 | . . . . . . . . . . 1 6 4 1 . 3 16 3 1 . . 7 4 1 6 3 1 1 . 5 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 13632 | . 177 343 41 49 777 497 299 291 1122 445 847 380 275 78 412 825 372 352 229 256 866 429 312 1079 430 676 442 456 611 264 Wait 753 | . . 13 . . 50 110 1 . 21 1 44 7 10 . 16 88 31 3 . . 26 . 18 60 9 41 5 36 108 55 Move 12058 | . 152 304 41 35 536 340 274 291 1086 438 749 367 261 78 393 669 329 348 202 244 785 423 274 983 411 578 421 409 449 188 Hop 23 | . . . . . . . . . . 1 3 . . . . 2 . . . . 4 . . . . 1 3 1 8 . Pick Up 87 | . 6 3 . 1 31 4 2 . 2 . 10 1 . . . 3 1 . 2 . 7 . . 3 . 4 2 . 3 2 Fast Attach 77 | . 3 1 . . 11 4 . . 3 . 3 . 2 . . 3 2 . 5 4 6 . 2 8 . 6 . 2 7 5 Attach 52 | . 2 . . 3 7 3 5 . 2 . 4 . . . . 4 . . 2 . 4 . 2 1 . 4 2 . 5 2 Detach 32 | . 4 1 . . 3 . 2 . 2 . 2 . . . . 3 2 . 1 1 1 . 1 2 . 1 3 1 2 . Swap 46 | . . 1 . . 9 2 3 . . . 3 . . . . 2 . . 1 3 3 1 . 1 1 5 2 2 5 2 Drop 110 | . 3 . . . 19 4 12 . 6 . 8 1 1 . . 3 4 . 6 4 6 . 2 9 . 10 1 1 8 2 Fire 174 | . 7 19 . 9 109 30 . . . . . . . . . . . . . . . . . . . . . . . . Melee 215 | . . . . . . . . . . 5 21 4 1 . 3 48 3 1 10 . 24 5 13 12 9 26 3 4 15 8 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 10) 235 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 361 | -10/Mines | Discovered new exit (range 12) 373 | -10/Mines | Identified exit to Materials 381 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 400 | -10/Mines | Murdered YI-UF0 400 | -10/Mines | Destroyed YI-UF0 508 | -10/Mines | Learned location of Zion (-7) 635 | -10/Mines | Discovered exit to Materials (range 9) 715 | -10/Mines | Found a hidden stash of uninstalled traps 754 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 754 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Identified exit to Exiles 759 | -10/Mines | Entered Exiles 779 | -10/Exiles | Discovered new exit (range 15) 815 | -10/Exiles | Identified exit to Mines 817 | -10/Exiles | Entered Mines 872 | -9/Mines | Core integrity fell below 50% 893 | -9/Mines | Lost 3 parts (1p2n) 901 | -9/Mines | Discovered new exit (range 6) 917 | -9/Mines | Identified exit to Materials 920 | -9/Mines | Entered Materials 920 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1725 | -8/Materials | Discovered new exit (range 10) 1753 | -8/Materials | Identified exit to Factory 1864 | -8/Materials | Lost 3 parts (1p1n1u) 1956 | -8/Materials | Lost 5 parts (2n3w) 2203 | -8/Materials | Build established: Scavenger-Mutant 2574 | -8/Materials | Core integrity fell below 50% 2575 | -8/Materials | Discovered exit to Factory (range 16) 2766 | -8/Materials | Entered Factory 2766 | -7/Factory | Evolved 2 slots: Propulsion x2 2866 | -7/Factory | Garrison activated, responded to threat 3695 | -7/Factory | Fabricated Cld. VTOL Module (x1) 3871 | -7/Factory | Discovered new exit (range 4) 3880 | -7/Factory | Identified exit to Lower Caves 3883 | -7/Factory | Entered Lower Caves 3955 | -7/Lower Caves | Encountered a Warlord checkpoint 3955 | -7/Lower Caves | Learned Factory trap positions 3987 | -7/Lower Caves | Discovered new exit (range 4) 3987 | -7/Lower Caves | Identified exit to Lower Caves 3987 | -7/Lower Caves | Entered another Lower Caves area 4038 | -7/Lower Caves | Discovered new exit (range 7) 4054 | -7/Lower Caves | Identified exit to Zion 4054 | -7/Lower Caves | Entered Zion 4113 | -7/Zion | Given A8's code to call for help 4198 | -7/Zion | Learned Factory terminal intel 4242 | -7/Zion | Found CR-A16's Pointy Stick 4365 | -7/Zion | Received a visual enhancement algorithm 4369 | -7/Zion | Discovered new exit (range 13) 4373 | -7/Zion | Identified exit to Proximity Caves 4373 | -7/Zion | Entered Proximity Caves 4413 | -6/Proximity Caves | Build established: Hacker-Sprinter 4436 | -6/Proximity Caves | Spotted B-75 Beast 4499 | -6/Proximity Caves | Discovered new exit (range 9) 4500 | -6/Proximity Caves | Identified exit to Factory 4501 | -6/Proximity Caves | Entered Factory 4501 | -6/Factory | Evolved 2 slots: Utility x2 4502 | -6/Factory | Loaded intel: 118 trap records 4503 | -6/Factory | Loaded intel: 28 terminal locations 4788 | -6/Factory | Identified exit to Lower Caves 4788 | -6/Factory | Identified exit to Extension 4814 | -6/Factory | Entered Lower Caves 4861 | -6/Lower Caves | Learned 4 Factory zone layouts 4911 | -6/Lower Caves | Discovered new exit (range 9) 4913 | -6/Lower Caves | Identified exit to Lower Caves 4920 | -6/Lower Caves | Entered another Lower Caves area 4947 | -6/Lower Caves | Learned Factory stockpile data 4967 | -6/Lower Caves | Found Alien Artifact 4967 | -6/Lower Caves | Identified Core Expander 4967 | -6/Lower Caves | Installed Core Expander, added new Utility slot 4978 | -6/Lower Caves | Discovered new exit (range 11) 4980 | -6/Lower Caves | Identified exit to Data Miner 4995 | -6/Lower Caves | Entered Data Miner 4995 | -6/Data Miner | Discovered new exit (range 6) 5000 | -6/Data Miner | Met Data Miner 5005 | -6/Data Miner | Learned location of Section 7 (-3) 5005 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5008 | -6/Data Miner | Received God Mode back door access code from Data Miner 5013 | -6/Data Miner | Identified exit to Proximity Caves 5013 | -6/Data Miner | Entered Proximity Caves 5126 | -5/Proximity Caves | Discovered new exit (range 14) 5128 | -5/Proximity Caves | Identified exit to Factory 5128 | -5/Proximity Caves | Entered Factory 5128 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5129 | -5/Factory | Identified exit to Upper Caves 5339 | -5/Factory | Fabricated Lgt. Regenerative Plating? 5374 | -5/Factory | Repaired Broken Cld. VTOL Module? 5389 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5415 | -5/Factory | Enhanced Grunt warped into view, answering call for help 5428 | -5/Factory | Search patrols dispatched 5439 | -5/Factory | Build established: Scavenger-Sprinter 5532 | -5/Factory | Entered Upper Caves 5615 | -5/Upper Caves | Discovered new exit (range 5) 5641 | -5/Upper Caves | Identified exit to Upper Caves 5644 | -5/Upper Caves | Entered another Upper Caves area 5645 | -5/Upper Caves | Discovered new exit (range 5) 5697 | -5/Upper Caves | Learned Factory security intel 5701 | -5/Upper Caves | Learned Research emergency access door positions 5701 | -5/Upper Caves | Learned Research security intel 5701 | -5/Upper Caves | Learned Extension security intel 5701 | -5/Upper Caves | Learned Armory terminal intel 5729 | -5/Upper Caves | Discovered new exit (range 6) 5730 | -5/Upper Caves | Identified exit to Zhirov 5730 | -5/Upper Caves | Entered Zhirov 5730 | -5/Zhirov | Discovered new exit (range 3) 5735 | -5/Zhirov | Met Zhirov 5740 | -5/Zhirov | Learned location of Quarantine (-3) 5740 | -5/Zhirov | Learned location of Testing (-2) 5740 | -5/Zhirov | Learned location of Command (-1) 5744 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5748 | -5/Zhirov | Found Alien Artifact 5748 | -5/Zhirov | Identified Integrated Dissipator 5748 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5835 | -5/Zhirov | Found Alien Artifact 5844 | -5/Zhirov | Identified exit to Proximity Caves 5844 | -5/Zhirov | Entered Proximity Caves 5886 | -4/Proximity Caves | Learned 4 Research zone layouts 5903 | -4/Proximity Caves | Discovered new exit (range 14) 5907 | -4/Proximity Caves | Identified exit to Factory 5907 | -4/Proximity Caves | Entered Factory 5907 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6019 | -4/Factory | Adv. System Shield fried by hacking feedback 6066 | -4/Factory | Discovered new exit (range 6) 6066 | -4/Factory | Identified exit to Research 6072 | -4/Factory | Identified exit to Upper Caves 6072 | -4/Factory | Identified exit to Armory 6190 | -4/Factory | Entered Upper Caves 6255 | -4/Upper Caves | Spotted B-86 Titan 6287 | -4/Upper Caves | Discovered new exit (range 7) 6294 | -4/Upper Caves | Identified exit to Upper Caves 6295 | -4/Upper Caves | Entered another Upper Caves area 6296 | -4/Upper Caves | Spotted B-86 Titan 6324 | -4/Upper Caves | Learned Research terminal intel 6386 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6389 | -4/Upper Caves | Found Prototype Special Weapon 6389 | -4/Upper Caves | Identified Molecular Deconstructor 6398 | -4/Upper Caves | Discovered new exit (range 9) 6399 | -4/Upper Caves | Identified exit to Warlord 6403 | -4/Upper Caves | Entered Warlord 6540 | -4/Warlord | Warlord's base attacked by MAIN.C 6551 | -4/Warlord | Met Warlord 6555 | -4/Warlord | Opened Warlord's prototype stash 6562 | -4/Warlord | Found Prototype Device 6562 | -4/Warlord | Identified Exp. Phase Shifter 6574 | -4/Warlord | Found Prototype Hackware 6574 | -4/Warlord | Identified System Mapper 6577 | -4/Warlord | Found Prototype Device 6577 | -4/Warlord | Identified System Purifier 6669 | -4/Warlord | P-70 Sage assimilated allied 18-IS4(g) 6725 | -4/Warlord | Discovered new exit (range 14) 6727 | -4/Warlord | Identified exit to Proximity Caves 6728 | -4/Warlord | Entered Proximity Caves 6730 | -3/Proximity Caves | Spotter reported a threat 6742 | -3/Proximity Caves | Lost 3 allies 6762 | -3/Proximity Caves | Spotted B-86 Titan 6831 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6844 | -3/Proximity Caves | Discovered exit to Research (range 9) 6847 | -3/Proximity Caves | Entered Research 6847 | -3/Research | Evolved 2 slots: Utility x2 6848 | -3/Research | Identified exit to Research 6848 | -3/Research | Identified exit to Quarantine 6851 | -3/Research | Loaded intel: 25 terminal locations 6870 | -3/Research | Build established: Hacker-Sprinter 7069 | -3/Research | Lost 3 parts (1n2u) 7102 | -3/Research | Entered Quarantine 7163 | -3/Quarantine | Found Alien Artifact 7238 | -3/Quarantine | Entered Research 7238 | -2/Research | Warlord forces began assault on 0b10 7238 | -2/Research | Evolved 2 slots: Utility x2 7248 | -2/Research | Met up with Warlord 7305 | -2/Research | Fabricated Q-thruster? 7348 | -2/Research | Research machine network offline 7460 | -2/Research | Spotted B-90 Cyclops 7464 | -2/Research | Discovered new exit (range 5) 7465 | -2/Research | Identified exit to Testing 7472 | -2/Research | Entered Testing 7534 | -2/Testing | Repaired Adv. Phase Shifter 7555 | -2/Testing | Identified exit to Access 7558 | -2/Testing | Found Prototype Device 7558 | -2/Testing | Identified Exp. Focal Shield 7581 | -2/Testing | Spotted Striker 7581 | -2/Testing | Spotted Striker 7651 | -2/Testing | Fabricated Q-thruster (x2) 7667 | -2/Testing | Spotted Alpha 7 7672 | -2/Testing | Stole the SGEMP Prototype 7673 | -2/Testing | Identified Transdimensional Reconstructor 7673 | -2/Testing | Warped through subspace 7734 | -2/Testing | Found Prototype Device 7734 | -2/Testing | Identified Exp. Thermal Shield 7747 | -2/Testing | Lost 4 parts (4u) 7767 | -2/Testing | Entered Access 7767 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7768 | -1/Access | Delivered the SGEMP Prototype to Zhirov 7768 | -1/Access | Zhirov transferred Access data 7769 | -1/Access | Loaded intel: 103 machine locations 7769 | -1/Access | Loaded intel: 62 trap records 7769 | -1/Access | Identified exit to Surface 7769 | -1/Access | Discovered exit to Surface (range 93) 7769 | -1/Access | Identified exit to Command 7769 | -1/Access | Discovered exit to Command (range 116) 7871 | -1/Access | Identified Subatomic Replicator 7871 | -1/Access | Used Subatomic Replicator to replicate Q-thruster 7902 | *** | Escaped! Last Messages --------------- L-61 Swordsman held in stasis. Dropped Exp. Reaction Control System. Identified Subatomic Replicator. Replicated Q-thruster. Acquired Exp. Reaction Control System. Acquired Q-thruster. Dropped Cld. Field Propulsion Drive. S-43 Plague held in stasis. Acquired Cld. Field Propulsion Drive. K-01 Serf collects debris. L-61 Swordsman system terminally corrupted. S-43 Plague held in stasis. Zhirov: "I've done all I can for you here without compromising my own mission, good luck!" ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ############## #! """""" ##+####+### | | ############## # """""" ## # | | ####+################## # "" # # | | # "" # + " | | # # # " | | # # # | | # # # | | ####################### #######"##### ####+### | | ####################### ########"#### #### ### | | ####################### ###### # ####+### | | #################### ### # # | | #################### ### # # | | ################ ### + # | | ################ ### # # " | | ################ BB BB ### # # """ | | " ################ BB BB ### # # """" | | ################ ######+### # """ | | ################""""""""""### # # """ | | ################""""""""""### # # " | | ################""""""""""### # # | | ########## ######""""""""""### # # | | ###### ### # # | | BB#### ### # ###+#### | | BB#### ### + ^ | | " " ###### "" ### #u | | """ """ ###### "@ ###!!] # | | """ """ ###### ###!!] # ^ | | " " ###### ###!]] #u ^^ | | ###### ### # | | ###### ### # | | ##### s#"####### | | ########### ######"" s;s######## | | # ######"" ########## ######## | | # ######"" ########## ## | | + ######T ########## ## | | # ######"" ########## ## "" | | # ######"" ########## ## "" | | """ """ # ######"" ######### # Y" | | """T""" # R R k H # "" | | ########### + "" | | ##############+######################## # | | ######### ####################### ## | | ######### ######## ###### ## | | ######### " ######## ###### ## | | ######### """ ######## ###### ## | | ######### """######## ###### ## | | ######### " ############+########## ## | | ######### ######### ######## ######## | | ######### ######### ####### ####### | | ######### ######### "" ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 46 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 300 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 94 Melee Accuracy 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 56 Defensive Hacking 14 Item Schematics ----------------- Hvy. Ion Engine | -8/Materials | Scanalyzed Cld. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Lgt. Particle Reactor | -6/Data Miner | Free Imp. VTOL Module | -5/Factory | Scanalyzed Power Sword | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -3/Quarantine | Scanalyzed Cld. Nuclear Pulse Thruster | -3/Quarantine | Scanalyzed Q-thruster | -3/Quarantine | Hacked Hvy. Regenerative Plating | -2/Testing | Hacked Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Q-thruster | x2 | -2/Research Q-thruster | x2 | -2/Testing Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Help From High Places Special Delivery Supersonic Whoosh! Challenges ------------ None Game ------ Seed HardcellComponentActivator Manual? 0 Play Time 04:42:55 Cumulative 120.9 hours Start 2024.05.06 @ 20:42:34 End 2024.05.07 @ 04:32:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 210 Adventurer 2 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a71a1edd-516e-4ef7-813d-5b6a87858144