Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.09 @ 17:56:21 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (164) 820 Value Destroyed (5245) 5245 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1139) 1139 TOTAL SCORE: 14044 Bonus ------- High Alert Combat Kills 139 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1122/1150 Matter 1/300 Energy 339/340 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -4/Factory Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Medium Treads Heavy Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (9) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Improved Terrain Scan Processor Improved Transmission Jammer Makeshift Armor Plating > --- WEAPON (4) ------- Gauss Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY (28) --- Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Improved Heavy Treads High-capacity Storage Unit Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Focal Shield Improved Thermal Shield Improved Shield Generator Advanced Shield Generator Improved Force Field Improved Force Field Dynamic Insulation System Improved Dynamic Insulation System Makeshift System Restoration Module Improved Field Recycling Unit (0) Mini Drone Bay (3/3) Guided Plasma Cannon KE Penetrator Railgun Railgun Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Transmission Jammer Makeshift Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads Improved Heavy Treads High-capacity Storage Unit Improved Utility Shielding Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Focal Shield Improved Thermal Shield Improved Shield Generator Advanced Shield Generator Improved Force Field Improved Force Field Dynamic Insulation System Improved Dynamic Insulation System Makeshift System Restoration Module Improved Field Recycling Unit Mini Drone Bay Guided Plasma Cannon KE Penetrator Railgun Railgun [Rating: 100] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun High-powered Shock Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Slots Evolved 12 | . . . 2 . . . 2 2 . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 . . . . 1 . . . Utility 7 | . . . 1 . . . 1 1 . 2 . . 1 . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . . 1 Parts Attached 259 | 7 5 1 24 13 2 4 12 16 18 29 4 18 50 16 19 21 Power 9 | 1 1 . 3 . . . . . . 2 . . 1 . . 1 Engine 8 | 1 1 . 3 . . . . . . 2 . . 1 . . . Core . | . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 50 | 2 . . 7 1 1 . . 2 4 4 . 7 12 4 1 5 Treads 50 | 2 . . 7 1 1 . . 2 4 4 . 7 12 4 1 5 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 108 | 2 3 . 6 8 1 2 6 9 9 11 . 8 13 10 9 11 Device 58 | 1 1 . 2 4 . 1 2 5 5 4 . 3 8 7 7 8 Storage 11 | 1 2 . 3 . 1 . . 1 . . . 1 2 . . . Processor 7 | . . . . . . . 1 1 . 2 . 1 . 1 . 1 Hackware 2 | . . . . . . . 1 1 . . . . . . . . Protection 30 | . . . 1 4 . 1 2 1 4 5 . 3 3 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 92 | 2 1 1 8 4 . 2 6 5 5 12 4 3 24 2 9 4 Energy Gun 37 | 1 . . 6 3 . 1 2 3 1 5 1 2 10 . 2 . Energy Cannon 15 | . . 1 . . . . 1 2 . . . . 6 . 4 1 Ballistic Gun 35 | 1 1 . 2 . . . 2 . 3 7 2 1 8 2 3 3 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . 1 . . 1 . . . . . . . Special Weapon 2 | . . . . . . . 1 . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . 2 . . 1 . . 3 Parts Lost 12 | . . 1 2 . . . . . 5 . . 1 1 . 1 1 Power 1 | . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 3 . . . . . . . Utility . | . . . . . . . . . . . . . . . . . Weapon 8 | . . 1 1 . . . . . 2 . . 1 1 . 1 1 Highest Loss Streak 3 | . . 1 1 . . . . . 3 . . 1 1 . 1 1 Average Slot Usage (%) 97 | . 100 91 100 100 99 100 100 100 99 99 100 99 94 93 93 93 Engine 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 4 5 5 4 Treads 26 | . 28 28 33 33 32 33 27 30 29 26 26 26 24 22 22 21 Device 10 | . 14 14 11 8 11 9 5 6 4 11 6 8 14 11 10 13 Storage 15 | . 14 14 19 22 22 22 18 15 15 13 13 13 16 17 17 15 Processor 9 | . . . . . . . 9 10 15 13 13 13 11 11 14 10 Protection 4 | . . . 2 2 . 1 2 4 2 6 13 10 2 4 2 5 Energy Gun 6 | . 14 1 6 10 11 9 8 4 6 9 10 6 3 5 . . Ballistic Gun 13 | . 14 14 14 11 11 11 18 15 15 9 7 12 12 11 13 18 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 144 | 13 40 25 50 50 47 47 58 82 76 86 86 102 133 132 131 144 Greatest Support 158 | 40 40 40 60 60 60 60 60 82 82 90 90 98 144 140 140 158 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 12 10 18 16 16 16 16 18 18 18 18 20 28 28 28 28 Average Capacity 20 | 5 8 10 15 16 16 16 16 17 18 18 18 18 26 28 28 28 Most Carried 28 | 4 10 10 16 16 16 16 16 18 18 18 18 19 28 28 28 28 Average Carried 19 | 2 6 10 14 15 15 16 15 16 16 17 18 18 24 27 27 27 Final Capacity 28 | 6 10 10 16 16 16 16 16 18 18 18 18 20 28 28 28 28 Final Carried 28 | 4 10 10 16 16 16 16 16 17 18 18 18 18 27 28 27 27 Class Distribution -------------------- 37% | Scavenger-Skirmisher 19% | Mutant 17% | Hauler-Skirmisher 12% | Scavenger-Mutant 7% | Hauler-Mutant 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Matter Collected 4987 | 283 100 77 437 287 . 11 154 265 413 358 151 328 1119 287 512 205 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7365 | 196 374 60 867 229 . 18 216 270 639 390 445 663 1357 385 565 691 Parts 407 | 17 23 8 67 5 . 9 15 12 34 22 17 27 70 21 20 40 Haulers Intercepted 8 | . 2 . 3 . . . 1 . . 1 . . 1 . . . Recyclers Shooed 5 | 1 . . . . . . . . . 2 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . . 7 8 . 18 20 . Prevented 14 | . . . . . . . . . . . 4 8 . 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Combat Hostiles Destroyed 134 | . 7 1 17 13 . 4 3 1 18 4 4 12 20 10 11 9 Guns 116 | . 7 1 17 12 . . 3 1 13 3 3 10 20 10 11 5 Cannons 4 | . . . . . . . . . . . . . . . . 4 AOE 11 | . . . . 1 . 4 . . 5 . . 1 . . . . Classes Destroyed 18 | 2 4 . 3 1 . . 2 1 1 . 1 2 . . 1 . Worker 3 | . . . 1 2 . . . . . . . . . . . . Builder 6 | . . . 1 . . . . . . 2 . . 2 . . 1 Tunneler 8 | 5 . 1 . . . . . 1 . . . . 1 . . . Hauler 8 | . 2 . 3 . . . 1 . . 1 . . 1 . . . Recycler 5 | 1 . . . . . . . 2 . . . . 1 . . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 11 | . 3 . . . . . . 1 . . . . 5 . . 2 Swarmer 58 | . 5 . 4 1 . 4 1 . 11 . . 4 10 9 5 4 Grunt 22 | . 2 1 8 . . . . . . . 2 3 4 . . 2 Brawler 2 | . . . . . . . . . . . . . . . 2 . Duelist 2 | . . . . . . . . . . . 1 . . . . 1 Sentry 18 | . . . 5 . . . . . 4 3 . . 3 1 1 1 Specialist 2 | . . . . . . . . . 2 . . . . . . . Hunter 5 | . . . . . . . 2 . 1 . . . . . 2 . Programmer 7 | . . . . . . . . 1 . 1 1 . 3 . . 1 Behemoth 1 | . . . . . . . . . . . . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . 1 . . Assembled 12 | . . . . 12 . . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 13 | 4 6 1 8 7 . 4 2 2 13 2 2 5 13 5 8 4 Combat Bots Only 13 | . 5 1 6 6 . 4 2 1 13 2 2 5 11 5 8 4 Max Kills in Single Turn 4 | 1 2 1 2 2 . 4 1 1 2 1 1 1 1 2 2 2 Gunslinging 1 | . 1 . 1 . . . . . 1 . . . . 1 1 1 Exploded 4 | . . . . 1 . 4 . . 2 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Damage Taken 5475 | 18 154 174 456 318 . 67 158 . 984 233 128 230 958 358 687 552 Core 446 | . 27 25 81 36 . 7 9 . 110 4 12 47 26 . 34 28 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 10 | . . . . . . . . . . . . . . . . 10 Core Remaining (%) 88 | 100 . 79 . . . 69 98 . 84 . . 92 . . 94 . Volleys Fired 403 | 13 25 19 44 31 . 1 12 9 24 20 24 22 72 18 38 31 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 4 Hottest 150 | 60 60 60 80 68 . 56 120 131 136 143 150 150 136 136 136 127 Shots Fired 943 | 26 50 26 88 58 . 2 32 21 70 58 42 66 184 48 88 84 Gun 883 | 26 50 26 87 55 . 1 30 18 67 58 27 66 174 48 77 73 Cannon 37 | . . . 1 . . . 1 3 . . . . 10 . 11 11 Launcher 7 | . . . . 3 . 1 . . 3 . . . . . . . Special 16 | . . . . . . . 1 . . . 15 . . . . . Kinetic 625 | 13 25 19 64 31 . 1 20 12 48 27 12 37 139 33 71 73 Thermal 118 | . . . 16 . . . 2 4 15 9 18 . 11 15 17 11 Explosive 7 | . . . . 3 . 1 . . 3 . . . . . . . Electromagnetic 193 | 13 25 7 8 24 . . 10 5 4 22 12 29 34 . . . Robot Hit Streak 53 | 13 20 18 36 18 . 8 35 18 35 27 20 46 25 25 53 32 Robot Miss Streak 5 | 1 3 1 1 4 . . 1 2 3 1 1 4 5 4 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 . Secondary Targets 24 | . 1 . 3 1 . . . . 3 . . 3 3 2 6 2 Max Gunslinging Chain 2 | . 1 . 1 1 . . . . 2 . . 1 1 1 2 1 Shots Hit Robots 722 | 20 38 24 75 36 . 1 22 10 54 51 39 53 123 42 71 63 Core Hits 421 | 8 17 5 31 33 . 4 10 9 35 19 18 40 82 27 45 38 Critical Hits 14 | . . . . . . . . . 1 . 2 . 5 1 3 2 Critical Kills 8 | . . . . . . . . . 1 . . . 3 1 2 1 Critical Parts Destroyed 5 | . . . . . . . . . . . 1 . 2 . 1 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15037 | 285 630 309 1069 644 . 223 406 227 1297 1019 720 1266 3060 589 1599 1694 Guns 13445 | 217 545 309 1051 560 . . 366 227 902 1019 490 1195 2900 589 1599 1476 Cannons 279 | . . . 18 . . . 40 . . . . . 34 . . 187 Explosions 1125 | 68 85 . . 84 . 223 . . 395 . 73 71 126 . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . . . . . . 31 Kinetic 8942 | 56 227 226 767 191 . . 165 87 521 372 212 637 2250 348 1407 1476 Thermal 2173 | 68 85 . 196 . . . 40 12 304 283 293 71 201 241 192 187 Explosive 702 | . . . . 84 . 223 . . 395 . . . . . . . Electromagnetic 3189 | 161 318 83 106 369 . . 201 128 77 364 215 558 609 . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . . 2 2 . . . 3 1 . 1 Average Corruption 1 | . 1 1 . . . . . 1 2 . . . 2 1 . 1 Corruption Purged 4 | . . . . . . . . . . . . . 2 1 . 1 Effects 25 | . 1 1 . . . . . . 10 . . . 11 . . 2 Message Errors 8 | . 1 . . . . . . . 4 . . . 1 . . 2 Heat Flow Errors 1 | . . . . . . . . . 1 . . . . . . . Energy Discharges 4 | . . . . . . . . . 3 . . . 1 . . . Data Loss (minor) 2 | . . 1 . . . . . . 1 . . . . . . . Targeting Errors 9 | . . . . . . . . . . . . . 9 . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 57 | 8 . . . . . . . . 20 . 18 . . . . 11 Projectiles 11 | . . . . . . . . . . . . . . . . 11 Explosions 46 | 8 . . . . . . . . 20 . 18 . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 126 | 18 34 . . 20 . 24 30 . . . . . . . . . Shots 6 | 1 2 . . 1 . 1 1 . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 390 | 40 60 72 107 115 . 18 110 74 219 232 381 390 92 85 168 300 Average Temperature 67 | 19 33 41 38 27 . 13 53 30 95 95 133 160 21 40 55 70 Received Heat Transfer 1279 | . 60 135 207 12 . . . . 159 102 54 133 171 18 75 153 Effects 3 | . . . . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . . . . 3 . . . . . . Siege Activations 3 | . . . . . . . . . . . . . 1 . 1 1 Total Turns 26 | . . . . . . . . . . . . . 2 . 15 9 Longest Duration 15 | . . . . . . . . . . . . . 2 . 15 9 Robots Corrupted 3 | . . . . . . . . . . 1 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . . 1 1 1 . . . . Parts Fried 12 | 1 2 . . . . . . 1 . 4 . 2 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . . . 1 3 . . 1 1 1 1 Heat Transferred 4509 | 100 100 . 481 . . . 80 25 675 625 693 100 255 550 425 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 2 . . . . . 1 . . . 1 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Peak Influence 605 | 30 179 39 409 179 . 106 172 124 605 307 . . 473 . . 316 Initial 274 | . 16 9 12 94 . . 34 66 28 274 . . 57 . . 42 Average 162 | 11 93 32 192 134 . 102 68 63 405 224 . . 125 . . 152 Maximum Alert Level 2 | . . . 2 . . . . . 2 1 . . 2 . . 1 Low Security (%) 70 | 100 100 100 40 100 . 100 100 100 16 31 . . 84 . . 81 Level 1 19 | . . . 55 . . . . . 7 68 . . 9 . . 18 Level 2 9 | . . . 4 . . . . . 76 . . . 6 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 1 . . . . 2 . 1 . . 8 . . 2 Investigation 4 | . . . . . . . . 1 . . . . 2 . . 1 Extermination 5 | . . . . . . . . 1 . 1 . . 2 . . 1 Reinforcement 2 | . . . 1 . . . . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Distress Signals 6 | . 1 . 1 1 . . . . . . . . . . . 3 Communications Jammed 2 | . . . . . . . . . . . . . 1 . . 1 Distress Signals 2 | . . . . . . . . . . . . . 1 . . 1 Times Spotted 169 | . 14 2 17 20 . 4 3 2 19 4 5 14 32 12 12 9 Peak Tracking Total 8 | . 5 2 4 7 . 4 2 1 8 3 2 5 5 5 6 3 Tactical Retreats 16 | . 2 1 . 2 . . . . . . 2 2 4 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Traps Triggered 5 | . 1 . . . . . . 2 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Machines Disabled 3 | . . . . . . . . 1 . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . 1 . . . . 1 . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Machines Accessed 39 | . 8 . 1 . 1 . 4 4 . 6 . . 10 . . 5 Terminals 30 | . 8 . 1 . . . 4 2 . 5 . . 7 . . 3 Fabricators 5 | . . . . . . . . 1 . 1 . . 2 . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Total Hacks 129 | . 32 . 2 . 1 . 17 14 . 18 . . 32 . . 13 Successful 66 | . 19 . . . 1 . 10 6 . 7 . . 18 . . 5 Failed 62 | . 12 . 2 . . . 7 8 . 11 . . 14 . . 8 Catastrophic 6 | . . . . . . . . 2 . 2 . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 85 | . 28 . . . 1 . 16 9 . 13 . . 14 . . 4 Terminals 112 | . 32 . 2 . . . 17 12 . 15 . . 25 . . 9 Fabricators 12 | . . . . . . . . 1 . 3 . . 6 . . 2 Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . Terminal Hacks 37 | . 15 . . . 1 . 7 2 . 2 . . 9 . . 1 Record 1 | . . . . . . . . 1 . . . . . . . . Part Schematic 2 | . 1 . . . . . 1 . . . . . . . . . Robot Analysis 5 | . 3 . . . . . 2 . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . . . 1 . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . Terminal Index 6 | . 1 . . . . . 1 1 . 1 . . 1 . . 1 Unreport Threat 2 | . 1 . . . . . . . . . . . 1 . . . Locate Traps 8 | . 4 . . . . . 1 . . . . . 3 . . . Zone Layout 7 | . 4 . . . . . 1 . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . 3 . . . Load Schematic 3 | . . . . . . . . . . 1 . . 2 . . . Build 2 | . . . . . . . . . . 1 . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 20 | . 4 . . . . . 3 3 . 3 . . 5 . . 2 Terminals 18 | . 4 . . . . . 3 2 . 3 . . 5 . . 1 Track 4 | . 2 . . . . . 1 . . . . . 1 . . . Botnet 10 | . 2 . . . . . 2 1 . 2 . . 2 . . 1 Disrupt 1 | . . . . . . . . . . . . . 1 . . . Operators 3 | . . . . . . . . 1 . 1 . . 1 . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 Haulers 2 | . . . . . . . . 1 . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 8 . 1 . . . 4 3 . 5 . . 9 . . 4 Full Trace Events 4 | . . . . . . . . 1 . . . . 2 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . . 2 . . 1 . . . Matter 248 | . . . . . . . . . . 146 . . 102 . . . Time 61 | . . . . . . . . . . 36 . . 25 . . . Total Part Build Rating 7 | . . . . . . . . . . 6 . . 1 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 Time 56 | . . . . . . . . . . . . . . . . 56 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 11 | . . . . . . . . . . . . . . . . 11 EXPLORE 7 | . . . . . . . . . . . . . . . . 7 RETURN 4 | . . . . . . . . . . . . . . . . 4 Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Robot Analysis Total 5 | . 3 . . . . . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . . . 2 . Drone Launches 9 | . . . . . . . . . . . . . . . . 9 Drone Recoveries 6 | . . . . . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Turns Passed 9708 | 104 724 151 658 398 409 80 279 656 673 931 490 727 1172 576 826 854 Spaces Moved 4942 | 42 391 66 289 183 254 45 138 385 348 493 257 386 521 302 425 417 Core 13 | 13 . . . . . . . . . . . . . . . . Treads 4929 | 29 391 66 289 183 254 45 138 385 348 493 257 386 521 302 425 417 Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 156 156 160 160 160 160 160 160 152 Average Speed 159 | 125 160 160 160 160 160 160 160 156 159 160 160 161 160 160 160 153 Slowest Speed 180 | 160 160 160 160 160 160 160 160 160 175 180 160 180 180 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 81 20 28 54 68 14 16 17 70 16 44 48 14 60 77 17 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 1 . 1 . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 1 1 . . . . 1 1 . . 1 . Scrap Searched 14 | . . 1 . 1 . . . . . . . 5 . 5 2 . Spaces Dug 29 | . . . . . . . 1 3 . . . . 9 . 11 5 Terrain Destroyed 127 | 5 5 . . 31 . 16 6 3 8 . 4 4 18 . 16 11 Melee . | . . . . . . . . . . . . . . . . . Projectile 44 | . . . . . . . 2 3 1 . 1 . 10 . 16 11 AOE 83 | 5 5 . . 31 . 16 4 . 7 . 3 4 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Upp Upp Fac Total 5969 | 68 440 85 404 234 258 49 171 417 407 593 284 440 699 355 493 572 Wait 149 | . 6 . 1 3 . . 1 1 14 11 . 2 26 3 6 75 Move 4925 | 41 390 65 288 182 253 44 137 384 346 492 256 385 520 301 424 417 Hop . | . . . . . . . . . . . . . . . . . Pick Up 121 | 7 9 . 25 2 1 . 6 5 4 18 . 5 18 7 3 11 Fast Attach 31 | 4 1 1 3 . . . . 1 1 4 . 1 10 1 . 4 Attach 57 | 3 . . 10 1 1 . 3 2 4 9 . 3 6 3 3 9 Detach 5 | . . . . . . . . . . 1 . 1 . . 1 2 Swap 171 | . 4 . 11 12 1 4 9 13 13 16 4 14 34 12 16 8 Drop 103 | . 5 . 22 3 2 . 3 2 1 22 . 7 13 9 2 12 Fire 403 | 13 25 19 44 31 . 1 12 9 24 20 24 22 72 18 38 31 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 2 exits: Res x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 105 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 412 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Discovered new exit (range 15) 659 | -10/Materials | Discovered new exit (range 6) 799 | -10/Materials | Central database locked down 829 | -10/Materials | Entered Mines 919 | -10/Mines | Discovered new exit (range 10) 980 | -10/Mines | Entered Materials 980 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1475 | -9/Materials | Discovered new exit (range 14) 1596 | -9/Materials | Build established: Scavenger-Mutant 1638 | -9/Materials | Entered Mines 1639 | -9/Mines | Assembled infested the area 1644 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1755 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1937 | -9/Mines | Learned location of Storage (-8) 2028 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2030 | -9/Mines | Discovered new exit (range 5) 2036 | -9/Mines | Entered Exiles 2076 | -9/Exiles | Met 8R-AWN 2104 | -9/Exiles | Met EX-HEX 2147 | -9/Exiles | Met EX-BIN 2164 | -9/Exiles | Aligned with FarCom system 2166 | -9/Exiles | Given EX-Vault access code 2199 | -9/Exiles | Build established: Mutant 2203 | -9/Exiles | Opened EX-Vault 2216 | -9/Exiles | Found Gui. Plasma Cannon 2249 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2293 | -9/Exiles | Met EX-DEC 2432 | -9/Exiles | Discovered new exit (range 10) 2445 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 2445 | -9/Exiles | Entered Mines 2512 | -8/Mines | Discovered new exit (range 9) 2525 | -8/Mines | Entered Materials 2525 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2526 | -8/Materials | Identified exit to Storage 2686 | -8/Materials | Identified exit to Factory 2804 | -8/Materials | Entered Factory 2804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3456 | -7/Factory | Identified exit to Garrison 3460 | -7/Factory | Entered Garrison 3512 | -7/Garrison | Triggered checkpoint 3566 | -7/Garrison | Triggered checkpoint 3570 | -7/Garrison | Triggered checkpoint 3571 | -7/Garrison | Triggered checkpoint 3600 | -7/Garrison | Lost 3 parts (2n1w) 3645 | -7/Garrison | Destroyed 13 combat bots 3701 | -7/Garrison | Discovered new exit (range 8) 3763 | -7/Garrison | Build established: Scavenger-Skirmisher 3821 | -7/Garrison | Discovered new exit (range 12) 3890 | -7/Garrison | Triggered checkpoint 4018 | -7/Garrison | Triggered checkpoint 4064 | -7/Garrison | Discovered new exit (range 12) 4090 | -7/Garrison | Installed Relay Interface Framework 4133 | -7/Garrison | Entered Factory 4133 | -6/Factory | Evolved 2 slots: Utility x2 4718 | -6/Factory | Identified exit to Lower Caves 5023 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 5064 | -6/Factory | Entered Lower Caves 5522 | -6/Lower Caves | Discovered new exit (range 13) 5554 | -6/Lower Caves | Entered another Lower Caves area 5579 | -6/Lower Caves | Discovered new exit (range 5) 5682 | -6/Lower Caves | Encountered a Warlord checkpoint 5775 | -6/Lower Caves | Discovered new exit (range 16) 5792 | -6/Lower Caves | Attacked by a faux Warlord 5922 | -6/Lower Caves | Identified exit to Zion 6281 | -6/Lower Caves | Entered Factory 6281 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6465 | -5/Factory | Identified exit to Upper Caves 6465 | -5/Factory | Identified exit to Extension 6750 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 6880 | -5/Factory | Garrison activated, responded to threat 7157 | -5/Factory | Build established: Hauler-Skirmisher 7421 | -5/Factory | Destroyed 11 combat bots 7453 | -5/Factory | Entered Upper Caves 7530 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7819 | -5/Upper Caves | Discovered new exit (range 9) 8028 | -5/Upper Caves | Identified exit to Upper Caves 8029 | -5/Upper Caves | Entered another Upper Caves area 8068 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8146 | -5/Upper Caves | Destroyed 8 combat bots 8173 | -5/Upper Caves | Spotted B-75 Beast 8332 | -5/Upper Caves | Learned location of 1 exit from Factory 8494 | -5/Upper Caves | Discovered new exit (range 11) 8508 | -5/Upper Caves | Identified exit to Warlord 8602 | -5/Upper Caves | Learned location of 1 exit from Factory 8765 | -5/Upper Caves | Destroyed B-75 Beast 8838 | -5/Upper Caves | Discovered new exit (range 12) 8855 | -5/Upper Caves | Entered Factory 8855 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8856 | -4/Factory | Identified exit to Research 9375 | -4/Factory | Found Prototype Processor 9516 | -4/Factory | Repaired KE Penetrator 9627 | -4/Factory | Identified Exp. Signal Interpreter 9709 | -4/Factory | Self-destructed Last Messages --------------- 09507_ 0NC4UJX//GBUFT9QE>OUZ|Q 09516_ Repair station completes KE Penetrator repairs. 09516_ Acquired KE Penetrator. 09533_ N=EAD RTLFAE/&4E,#ITKKVJW#BO1YG 09578_ Connecting with Terminal... 09578_ ALERT: Suspicious activity at Terminal F015. Dispatching Investigation squad. 09585_ Mak. System Restoration Module purges 1% of system corruption (0%). 09585_ Dropped Cld. Deuterium Engine. 09586_ Acquired Prototype Reactor. 09586_ Identified Hvy. Antimatter Reactor. 09616_ Slammed into K-01 Serf. 09618_ Acquired 9 matter. 09627_ Identified Exp. Signal Interpreter. 09628_ Discarded Exp. Signal Interpreter. 09629_ W-44 Eye distress signal alerts nearby ally. 09630_ Slug penetrates W-44 Eye. 09630_ Construction Platform disabled. 09630_ Slug penetrates W-44 Eye. 09706_ Slug penetrates Wall. 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" [ # """ """ " F" | | """" # # " """ """" | | "F " + # # | | ?????# # | | ?????# """ " # ] #! * ########### | | ?????# """ " # ###############?# | | ?????# """ " # # """"" ?### | | ?????# # # """"" #### | | ?????# """ ## # # # ##### # = """ #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 EM Shielding 3 Armor Coverage 650 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Utility Shielding | x2 | -6/Factory Hcp. Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicImpulseSuperbattery Manual? 0 Play Time 02:03:02 Cumulative 236.9 hours Start 2021.09.09 @ 15:46:56 End 2021.09.09 @ 17:56:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 99 Rogue 11 Adventurer 86 Explorer 2 Win Type - Total 12 Types 11/1/0/0/0/0/0/0/0 Lore% 40 Gallery% 73 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc7defb8-0154-4075-a0a5-8cf8c717dffc