Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.05 @ 15:29:51 Player: Midas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2755) 2755 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6739 Bonus ------- High Alert Combat Kills 357 Follower Combat Kills 167 Friendly Fire -45 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 99/100 System Corruption 6% Temperature Cool (18) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Recalibrator > --- WEAPON ----------- Flak Gun Gauss Cannon Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Aluminum Leg Shock Rifle Gauss Cannon Missile Launcher Enhanced Flamer Powered Hammer [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 2 | . . . 1 . . 1 . . Weapon 1 | . . . 1 . . . . . Parts Attached 69 | . . 9 10 7 20 12 6 5 Power 13 | . . 3 1 3 3 2 1 . Engine 10 | . . 3 1 3 2 1 . . Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 22 | . . 2 4 2 8 2 2 2 Treads 5 | . . . 2 1 1 . . 1 Leg 17 | . . 2 2 1 7 2 2 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 10 | . . . 3 . 4 3 . . Device 2 | . . . 1 . . 1 . . Storage 2 | . . . 1 . 1 . . . Processor 2 | . . . . . . 2 . . Hackware . | . . . . . . . . . Protection 4 | . . . 1 . 3 . . . Artifact . | . . . . . . . . . Weapon 24 | . . 4 2 2 5 5 3 3 Energy Gun 4 | . . . . . 2 . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 10 | . . 4 1 1 2 2 . . Ballistic Cannon 4 | . . . . 1 . 2 1 . Launcher 4 | . . . 1 . 1 1 . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 23 | . . . . . 2 1 6 14 Power 3 | . . . . . . . 2 1 Propulsion 7 | . . . . . . . 3 4 Utility 3 | . . . . . . . . 3 Weapon 10 | . . . . . 2 1 1 6 Highest Loss Streak 14 | . . . . . 1 1 6 14 Average Slot Usage (%) 92 | . 85 85 98 90 99 98 90 25 Engine 9 | . 14 14 11 17 11 7 5 . Core 3 | . . . . . 6 7 5 1 Treads 6 | . . . 20 18 7 . . . Leg 18 | . 28 28 1 . 19 29 24 2 Device 7 | . . . 10 9 9 7 7 1 Storage 9 | . 14 14 11 9 9 7 7 7 Processor 3 | . . . . . . 9 15 4 Protection 5 | . . . 10 9 9 4 . . Energy Gun 2 | . . . . . 6 1 . . Ballistic Gun 12 | . 28 28 24 9 8 7 4 . Ballistic Cannon 3 | . . . . 7 2 5 7 1 Launcher 6 | . . . 7 9 9 7 7 1 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 9 9 11 23 34 39 41 41 30 Greatest Support 60 | 20 20 20 40 60 60 43 43 20 Greatest Overweight (x) 4 | . . . . . 1 . 2 4 Average Overweight (x) . | . . . . . . . . 2 Largest Inventory Capacity 10 | 6 6 6 10 8 8 8 8 8 Average Capacity 7 | 6 6 6 8 8 8 8 8 8 Most Carried 9 | 6 6 6 9 8 8 8 8 4 Average Carried 7 | 6 6 5 7 7 7 7 7 1 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 Final Carried 8 | 6 6 6 8 8 8 8 4 . Class Distribution -------------------- 45% | Scavenger-Mutant 40% | Mutant 5% | Scavenger-Tank 5% | Tank 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Matter Collected 1810 | 200 . 167 198 136 496 288 305 20 Remotely . | . . . . . . . . . Salvage Created 2723 | . . 298 253 162 1207 338 405 60 Parts 169 | . . 36 16 9 77 17 12 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 . Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 72 | . . 15 9 3 25 8 11 1 Guns 38 | . . 15 5 . 12 6 . . Cannons 18 | . . . . 3 5 2 8 . AOE 15 | . . . 4 . 8 . 3 . Classes Destroyed 11 | . . 3 1 1 5 1 . . Worker 1 | . . . . . 1 . . . Builder 4 | . . 1 . . 3 . . . Hauler 1 | . . . . . 1 . . . Watcher 3 | . . . . 1 1 1 . . Swarmer 21 | . . 13 3 . . 4 1 . Grunt 23 | . . 2 4 . 12 . 5 . Brawler 2 | . . . . . 1 . 1 . Duelist 4 | . . . . . 1 . 2 1 Protector 2 | . . . . . 2 . . . Sentry 19 | . . . 2 3 9 3 2 . Programmer 1 | . . . . . . 1 . . Best Kill Streak 8 | . . 5 4 3 8 4 5 1 Combat Bots Only 8 | . . 5 4 2 8 4 5 1 Max Kills in Single Turn 4 | . . 1 3 1 4 1 2 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 3 . 4 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Damage Taken 4660 | . . 424 299 129 1174 433 724 1477 Core 911 | . . 82 53 12 60 47 128 529 Absorbed by Shields 10 | . . . . . 10 . . . Core Remaining (%) 84 | 100 . 67 86 . 86 . . . Volleys Fired 190 | . . 42 21 6 67 25 26 3 Largest 3 | . . 2 3 2 3 2 3 2 Hottest 130 | . . 40 70 64 118 88 112 130 Shots Fired 344 | . . 84 46 12 110 45 43 4 Gun 253 | . . 84 42 6 78 31 11 1 Cannon 79 | . . . . 6 29 14 30 . Launcher 11 | . . . 4 . 3 . 2 2 Special 1 | . . . . . . . . 1 Kinetic 305 | . . 84 42 12 87 39 41 . Thermal 20 | . . . . . 13 6 . 1 Explosive 11 | . . . 4 . 3 . 2 2 Electromagnetic 8 | . . . . . 7 . . 1 Robot Hit Streak 30 | . . 20 13 11 30 18 17 19 Robot Miss Streak 5 | . . 3 2 1 2 5 3 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . 4 1 . 2 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . . Shots Hit Robots 278 | . . 59 35 9 89 35 40 11 Core Hits 173 | . . 27 15 5 62 28 35 1 Critical Hits 3 | . . . 1 . 1 . 1 . Critical Kills 2 | . . . . . 1 . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks 10 | . . . . . . . . 10 Impact 10 | . . . . . . . . 10 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6207 | . . 474 659 184 2486 680 1431 293 Guns 2410 | . . 464 311 39 834 443 302 17 Cannons 1755 | . . . . 145 593 237 780 . Explosions 1665 | . . . 314 . 1002 . 349 . Melee 266 | . . . . . . . . 266 Ramming 101 | . . 10 34 . 57 . . . Kinetic 3793 | . . 464 311 184 1152 600 1082 . Thermal 258 | . . . . . 168 80 . 10 Explosive 1665 | . . . 314 . 1002 . 349 . Electromagnetic 124 | . . . . . 107 . . 17 Impact 266 | . . . . . . . . 266 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . . 1 4 6 Average Corruption 2 | . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . Effects 12 | . . . . . . 3 4 5 Message Errors 5 | . . . . . . 3 2 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Targeting Errors 2 | . . . . . . . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 66 | . . . . . . . 21 45 Projectiles 21 | . . . . . . . 21 . Explosions . | . . . . . . . . . Melee 45 | . . . . . . . . 45 Knockbacks 17 | . . . . 1 1 1 14 . Impact . | . . . . . . . . . Kinetic 14 | . . . . 1 1 1 11 . Secondary 3 | . . . . . . . 3 . Self-Inflicted Damage 31 | . . 3 26 . 2 . . . Shots 1 | . . . 1 . . . . . Rammed 6 | . . 2 3 . 1 . . . Targets Rammed 11 | . . 3 3 . 5 . . . Kicked 3 | . . 1 . . 2 . . . Crushed 2 | . . . . . 2 . . . Highest Temperature 431 | . . 40 42 51 431 198 120 239 Average Temperature 96 | . . 17 12 17 141 55 55 81 Received Heat Transfer 1521 | . . 108 72 27 627 36 93 558 Effects 7 | . . . . . 7 . . . Shutdowns 3 | . . . . . 3 . . . Interference 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . Heat Transferred 632 | . . . . . 407 185 . 40 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Peak Influence 789 | . . 395 250 247 789 552 . . Initial 307 | . . . 66 90 88 307 . . Average 325 | . . 218 80 141 503 429 . . Maximum Alert Level 3 | . . 1 1 1 3 2 . . Low Security (%) 38 | 100 100 51 96 75 13 . . . Level 1 23 | . . 48 3 24 9 47 . . Level 2 34 | . . . . . 66 52 . . Level 3 3 | . . . . . 10 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . 2 . 3 2 . 1 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 3 | . . . 1 . 1 1 . . Assault 3 | . . . . . 2 . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Distress Signals 6 | . . . 4 1 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 3 18 21 5 43 18 15 16 Peak Tracking Total 12 | . 3 3 5 2 10 4 7 12 Tactical Retreats 22 | . . 2 4 . 5 2 4 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Traps Triggered 6 | . . . 1 1 4 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Disabled 3 | . . . . . 3 . . . Max in Single Turn 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Accessed 2 | . . . 1 . 1 . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 3 | . . . 1 . 2 . . . Successful 2 | . . . 1 . 1 . . . Failed 1 | . . . . . 1 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Terminal Hacks . | . . . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 . . . Highest-Rated Group 62 | . . . . . 62 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 28 | . . . . . 28 . . . Total Damage 528 | . . . . . 528 . . . Kills 5 | . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Turns Passed 3883 | 3 36 451 673 249 1068 788 443 172 Spaces Moved 2309 | 3 31 269 368 128 585 551 291 83 Core 63 | . . . . . . . . 63 Treads 572 | . . . 332 128 110 . . 2 Legs 1674 | 3 31 269 36 . 475 551 291 18 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 160 120 120 120 120 Average Speed 135 | 120 120 120 156 160 141 120 126 164 Slowest Speed 250 | 120 120 120 160 160 160 120 180 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 2 10 53 30 14 72 16 55 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 118 | . . . 40 . 37 4 16 21 Melee . | . . . . . . . . . Projectile 8 | . . . . . 2 4 2 . AOE 110 | . . . 40 . 35 . 14 21 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total 2730 | 2 30 335 424 161 720 635 322 101 Wait 79 | . . . 17 16 11 35 . . Move 2301 | 2 30 268 367 127 584 550 290 83 Hop . | . . . . . . . . . Pick Up 11 | . . 2 2 1 2 4 . . Fast Attach 11 | . . . 5 2 1 2 . 1 Attach 15 | . . . . 2 2 3 4 4 Detach 1 | . . . . 1 . . . . Swap 43 | . . 9 5 3 17 7 2 . Drop 39 | . . 11 4 3 12 9 . . Fire 190 | . . 42 21 6 67 25 26 3 Melee 10 | . . . . . . . . 10 Ram . | . . . . . . . . . Kick 6 | . . 3 . . 3 . . . Crush 5 | . . . 3 . 2 . . . Escape Stasis 19 | . . . . . 19 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Gar) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 16) 40 | -10/Materials | Entered Mines 142 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 481 | -10/Mines | Discovered new exit (range 8) 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 492 | -9/Materials | Identified exit to Mines 1008 | -9/Materials | Build established: Mutant 1130 | -9/Materials | Discovered new exit (range 9) 1164 | -9/Materials | Entered another Materials area 1164 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1400 | -8/Materials | Discovered new exit (range 8) 1413 | -8/Materials | Entered Storage 2140 | -8/Storage | Met a pair of Derelict thieves 2211 | -8/Storage | Identified exit to Garrison 2239 | -8/Storage | Destroyed 8 combat bots 2469 | -8/Storage | Discovered new exit (range 9) 2481 | -8/Storage | Entered Factory 2481 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2667 | -7/Factory | Build established: Scavenger-Mutant 3236 | -7/Factory | Discovered new exit (range 13) 3269 | -7/Factory | Entered Lower Caves 3271 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3556 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3639 | -7/Lower Caves | Lost 6 parts (2p3n1w) 3691 | -7/Lower Caves | Discovered new exit (range 13) 3712 | -7/Lower Caves | Entered another Lower Caves area 3729 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3768 | -7/Lower Caves | Core integrity fell below 50% 3825 | -7/Lower Caves | Core integrity fell below 20% 3852 | -7/Lower Caves | Lost 14 parts (1p4n3u6w) 3884 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03769_ Powered Hammer destroyed. 03769_ Penetrated by Slug. 03776_ System corrupted: Heat flow error (+273). 03787_ Penetrated by Slug. 03788_ Adv. Terrain Scan Processor destroyed. 03791_ Slug penetrates G-47 Trooper. 03791_ G-47 Trooper destroyed. 03794_ Slug penetrates Wall. 03795_ Missile Launcher destroyed. 03797_ Penetrated by Slug. 03799_ The unstable cave ceiling collapses. 03799_ Penetrated by Slug. 03805_ Shock Rifle destroyed. 03812_ System corrupted: Substantial component data lost. 03812_ Slug penetrates Wall. 03821_ Critical hit. 03821_ Enh. Flamer destroyed. 03831_ Slug penetrates Wall. 03837_ System corrupted: Component data lost. 03876_ System corrupted: Heat flow error (+178). Map ----- +----------------------------------------------------+ | ??????????????????????????????? ##?????????????? | | ???????????????????????????????# ??????????????? | | ?????????????????????????####### ??????????????? | | ????????????????????????## ## #??????????????? | | ????????????????????????# ##?????????????? | | ????????????????????????# ##????????????? | | ?????????????????????????# #####????????? | | ?????????????????????##???# ##???????? | | ????????????????????## #### ##??????? | | ????????????????????# ##?????? | | ????????????????????# ##????? | | ????????????? ?????# #### | | ???????????? ??## #### | | ????????????# ## #??# | | ????????????# #####??## ###### | | ??????????? ##???????## ##????? | | ?????????????# #??????#### ##????? | | ?????????????## #?##??## ##???? | | ??????????????# ## ##?# #???? | | ?????????????# #### #???? | | ??????????? ## #### #### # ####???# | | ???????????? ??## #???#g #?## # #?????## | | ????????????? ##????##???##gg #??#### ##???# | | ????????????????????????### ##????## /##### | | ?????????????????????#### ##????## % | | ?????????????????????# @ ######## | | ?????????????????????# ##### | | ?????????????????????# #### ###+#### ##??##% | | ?????????????????????# #???# #???# # #??## | | ?????????????????????# ????# #???# ##??#" | | ????????????????????? ?????# # #" + #??## | | ???????????????????? ???????## #" + #### ## | | ??????????????????? ?????????? #" # # ### | | ?????????????????? ??????????? #" ?# # # ##?? | | ????????????????? ???????????? ##??#### ###??? | | ????????????????# ???????????? ??? ##????? | | ????????????????#??????????????#??##########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSuperchargedReactor Manual? 0 Play Time 00:59:10 Cumulative 18.4 hours Start 2021.04.05 @ 14:19:24 End 2021.04.05 @ 15:29:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 13 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3a795fec-d0c2-474c-9bba-062b841c86c7