Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 13:55:37 Player: CloudSeaKing Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (206) 1030 Value Destroyed (8557) 8557 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (3331) 3331 TOTAL SCORE: 22158 Bonus ------- High Alert Combat Kills 866 Follower Combat Kills 1865 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 59/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Field Laser Overtuned Quantum Rifle Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Particle Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Advanced Cryofiber Web Experimental Cooling System Improved Coolant Injector Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Layered Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Overtuned Beamcaster Overtuned Beamcaster Cooled Particle Cannon Overtuned Railgun > --- INVENTORY -------- Wheel Experimental Cooling System Experimental Sensor Array Experimental Weapon Shielding Improved System Restoration Module Field Laser Wave Gun Overtuned Beamcaster Overtuned Beamcaster Overtuned Quantum Rifle Heavy Ion Cannon Overtuned Coil Gun Overtuned Coil Gun Micro-nuke Launcher Fusion Bomb Launcher Improved Remote Datajack [Rating: 154] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Fusion Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Core Analyzer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Launcher Neutron Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . 2 . Utility 11 | . . . . . 2 1 . . . 2 . . . . 2 2 . 2 Weapon 2 | . . . . . 1 . . . . 1 . . . . . . . . Parts Attached 158 | 7 9 16 . 3 25 7 22 1 2 15 4 2 3 . 23 9 2 8 Power 17 | 1 . 4 . . 2 . 3 . . 1 . . 1 . 3 1 . 1 Engine 12 | 1 . 4 . . 2 . 3 . . 1 . . . . . . . 1 Core 3 | . . . . . . . . . . . . . . . 3 . . . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 . . Propulsion 25 | 2 2 5 . . 7 2 2 . . 1 . . . . 2 . 1 1 Treads 11 | 2 2 2 . . 4 . . . . . . . . . . . . 1 Leg 3 | . . 2 . . 1 . . . . . . . . . . . . . Wheel 11 | . . 1 . . 2 2 2 . . 1 . . . . 2 . 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 61 | 2 5 2 . 1 10 5 6 1 1 9 1 1 2 . 7 5 1 2 Device 31 | 1 3 1 . 1 3 2 3 1 1 3 1 1 1 . 4 4 . 1 Storage 6 | 1 2 . . . 1 . . . . 1 . . 1 . . . . . Processor 5 | . . . . . 1 1 . . . 1 . . . . . 1 1 . Hackware 6 | . . . . . 2 1 . . . 1 . . . . 2 . . . Protection 13 | . . 1 . . 3 1 3 . . 3 . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 5 . 2 6 . 11 . 1 4 3 1 . . 11 3 . 4 Energy Gun 30 | . 1 1 . 1 2 . 7 . 1 4 2 1 . . 6 2 . 2 Energy Cannon 4 | . . 1 . . . . 2 . . . . . . . 1 . . . Ballistic Gun 14 | 2 1 3 . 1 3 . . . . . 1 . . . 2 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 . . . . . . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 4 . 3 . . . . . 4 . 6 2 . . Corrupted Parts 3 | . . . . 2 . . . . . . . . . . 1 . . . System Corruption 12 | . . . . 4 . . . . . . . . . . 8 . . . Parts Lost 47 | . 5 9 . . 2 . 5 . . 3 . . . . 8 5 . 10 Power 6 | . . 3 . . . . 1 . . . . . . . . 1 . 1 Propulsion 7 | . 2 3 . . . . . . . 1 . . . . . . . 1 Utility 16 | . 1 1 . . 1 . 2 . . . . . . . 2 3 . 6 Weapon 18 | . 2 2 . . 1 . 2 . . 2 . . . . 6 1 . 2 Highest Loss Streak 5 | . 3 4 . . 2 . 2 . . 3 . . . . 3 5 . 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 4 10 13 14 14 17 16 17 18 18 19 21 22 22 22 22 22 17 14 Power . | . 1 . 1 1 . . . 1 1 . 1 1 1 1 1 . . . Propulsion 1 | 3 . 1 2 1 1 2 2 1 1 . 1 1 1 1 1 2 1 1 Utility 8 | . 4 5 5 5 7 7 8 9 8 10 12 12 12 12 11 7 5 2 Weapon 6 | . 2 4 5 5 7 6 7 7 8 6 5 6 5 5 5 10 10 9 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 7 5 . 3 14 2 2 . 2 4 4 . 2 . 5 3 . 7 Power 8 | . 2 . . . 2 . 1 . . 1 . . 1 . . 1 . . Propulsion 10 | . 4 . . . 2 . . . . 1 . . . . . 1 . 2 Utility 21 | . . 2 . 1 4 1 1 . 1 1 3 . 1 . 3 1 . 2 Weapon 17 | . 1 3 . 2 5 1 . . 1 1 1 . . . . . . 2 Tool/Special 4 | . . . . . 1 . . . . . . . . . 2 . . 1 Average Slot Usage (%) 88 | . 99 88 100 100 95 83 83 84 83 87 88 88 87 88 86 84 80 72 Engine 8 | . 14 13 14 14 8 7 6 7 7 11 11 11 9 5 . . . 1 Core 1 | . . . . . . . . . . . . . . . 8 8 4 1 Treads 7 | . 27 17 28 28 15 . . . . . . . . . . . . . Wheel 8 | . . . . . 6 14 14 15 15 10 11 11 11 11 10 9 13 10 Device 14 | . 14 7 14 14 9 13 9 15 15 16 17 19 22 23 15 22 20 17 Storage 8 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 5 4 4 3 Processor 7 | . . . . . 1 7 15 15 15 11 11 11 11 11 9 5 11 9 Hackware 2 | . . . . . 4 . . . . 1 . . . . 9 8 4 3 Protection 3 | . . 5 . . 12 7 4 . . 3 5 3 . . 3 3 . 5 Energy Gun 13 | . 6 4 . . 7 . 17 23 22 22 18 22 23 22 15 13 10 8 Ballistic Gun 9 | . 21 17 28 27 19 23 4 . . . 2 . . . 2 4 4 5 Peak Build Rating 154 | 7 8 12 12 17 41 52 54 49 52 80 80 79 84 84 123 136 144 154 Average Rating 56 | 5 7 8 12 12 31 49 50 48 50 71 77 78 79 82 106 133 143 138 On Entrance 56 | . 7 8 12 12 12 39 51 49 49 52 80 78 78 82 82 120 123 143 Avg Prop Armor Cover (%) 5 | . . . . . 3 . . . . . . . . . . . . 8 Naked Turns 26 | . . . . . . . . . . . . . . . . . . 26 Heaviest Build 162 | 14 29 32 31 32 70 67 68 61 61 131 131 131 128 130 148 143 142 162 Greatest Support 60 | 40 40 40 40 40 60 56 56 56 56 56 56 56 56 56 56 40 60 60 Greatest Overweight (x) 8 | . . 8 . . 1 1 2 1 1 3 2 2 2 2 3 3 2 7 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 2 2 2 2 2 3 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 19 | 7 11 15 15 15 19 20 20 20 20 21 25 25 25 25 25 25 25 23 Most Carried 25 | 8 15 15 14 15 20 20 20 20 20 25 25 25 25 25 25 25 20 17 Average Carried 18 | 4 10 13 14 14 18 18 19 19 19 20 24 25 24 25 24 24 18 14 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 14 14 15 19 20 20 20 20 25 25 25 25 25 25 22 18 4 Scrap Suit Usage (%) 9 | . . . . . . . . . . . . . . . 34 81 100 42 Parts Cannibalized 22 | . . . . . . . . . . . . . . . 7 14 . 1 Class Distribution -------------------- 24% | Scavenger-Skirmisher 15% | Mutant 10% | Scavenger-Scrapper 10% | Skirmisher 9% | Scavenger-Mutant 8% | Scavenger-Tank 7% | Gunner 4% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Skirmisher | -7/Scraptown Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -2/Research Scavenger-Scrapper | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 4537 | 302 458 196 . 30 671 175 879 41 20 161 144 113 . 106 622 266 . 353 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9623 | 93 511 322 . 49 1026 175 2337 . . 580 295 217 . 36 1549 1262 . 1171 Parts 439 | 10 37 21 . 6 56 9 119 . . 15 9 5 . 2 59 32 . 59 Haulers Intercepted 15 | . 2 . . . 5 . 5 . . 1 . . . . 1 1 . . Recyclers Shooed 7 | . 3 . . . 1 . 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . 17 7 . 1 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 154 | . 12 11 . 4 16 3 35 . . 6 6 4 . 3 20 14 . 20 Guns 126 | . 12 10 . 4 16 3 32 . . 4 4 2 . 2 14 13 . 10 AOE 15 | . . . . . . . . . . . 2 2 . 1 2 . . 8 Classes Destroyed 18 | 1 6 1 . . 1 1 3 . . . 1 . . 1 2 1 . . Worker 8 | . . . . . 2 . 1 . . . . . . . 1 1 . 3 Builder 10 | . . . . . . . 2 . . . . . . . . 1 . 7 Tunneler 5 | 4 . . . . . . . . . . . . . . . 1 . . Hauler 15 | . 2 . . . 5 . 5 . . 1 . . . . 1 1 . . Recycler 4 | . 1 . . . . . 2 . . 1 . . . . . . . . Operator 6 | . 1 . . . . . 2 . . 2 . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 3 | . 2 . . . . . . . . . . . . . 1 . . . Swarmer 26 | . 5 6 . 4 2 . . . . . 2 . . 2 . . . 5 Grunt 63 | . 7 3 . . 7 . 20 . . 1 1 4 . . 5 9 . 6 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 23 | . . 2 . . 7 2 10 . . . . . . . 1 1 . . Hunter 14 | . . . . . . 1 1 . . 3 2 . . . 6 . . 1 Programmer 23 | . . . . . . . 3 . . 2 . . . . 7 3 . 8 Heavy 1 | . . . . . . . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . Scrapoid 1 | . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | 3 4 3 . 4 5 1 10 . . 3 4 3 . 2 4 5 . 15 Combat Bots Only 11 | . 3 3 . 4 2 1 10 . . 3 4 3 . 2 4 5 . 11 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 2 . . 1 2 2 . 1 1 2 . 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . 1 . . Exploded 2 | . . . . . . . . . . . 1 2 . 1 1 . . 2 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1124 | . 105 82 . 6 47 58 338 . . 45 11 3 . 9 139 101 5 175 Missed 311 | . 30 17 . . 10 16 103 . . 14 3 2 . 4 45 24 2 41 Hits 813 | . 75 65 . 6 37 42 235 . . 31 8 1 . 5 94 77 3 134 Melee 2 | . . . . . . . 1 . . . . . . . . 1 . . Projectile 811 | . 75 65 . 6 37 42 234 . . 31 8 1 . 5 94 76 3 134 Critical Strikes 26 | . 1 . . . 2 . 1 . . 2 1 . . . 6 5 . 8 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 . . . Damage Taken 12822 | . 871 794 . 104 702 340 2253 . . 574 134 18 . 118 1797 1603 83 3431 Core 2726 | . 109 109 . 8 82 60 290 . . 20 16 . . 31 204 181 . 1616 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 217 | . . 52 . . . . . . . . . . . . . . . 165 Ignored by Resistances 23 | . . . . . . . 23 . . . . . . . . . . . Regen/Repaired (Parts) 510 | . . . . . 32 . 148 . . 172 . . . . 55 93 . 10 Core Remaining (%) 75 | 100 . . . 9 85 . . . 50 . . . . 93 82 86 100 . Volleys Fired 487 | 8 83 40 . 5 49 12 93 . . 20 20 16 . 5 65 27 2 42 Largest 4 | 2 2 2 . 2 3 3 3 . . 4 4 4 . 4 4 4 1 4 Hottest 400 | 40 70 80 . 44 139 75 260 . . 284 259 287 . 287 356 400 90 340 Shots Fired 1263 | 16 166 71 . 10 147 37 270 2 . 74 32 31 . 13 176 86 2 130 Gun 1182 | 16 166 67 . 10 147 37 260 2 . 72 13 20 . 11 153 86 . 122 Cannon 65 | . . 4 . . . . 9 . . 2 17 10 . . 19 . 2 2 Launcher 16 | . . . . . . . 1 . . . 2 1 . 2 4 . . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 530 | 16 149 45 . 10 91 37 86 . . . 1 . . . 27 23 . 45 Thermal 711 | . 17 26 . . 56 . 183 2 . 74 29 30 . 11 139 63 2 79 Explosive 16 | . . . . . . . 1 . . . 2 1 . 2 4 . . 6 Electromagnetic 6 | . . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 22 | 2 11 21 . 4 8 12 22 . . 9 5 4 . 3 14 11 . 10 Robot Miss Streak 8 | 3 4 5 . 3 3 2 4 1 . 6 2 3 . 3 5 3 . 8 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 22 | . 2 1 . . . . 5 . . 2 . 1 . 1 1 7 . 2 Max Gunslinging Chain 2 | . 1 1 . . . . 1 . . 1 . 1 . 1 1 2 . 1 Shots Hit Robots 781 | 8 107 52 . 7 92 27 181 . . 53 11 13 . 6 96 59 . 69 Core Hits 436 | 5 36 20 . 5 46 9 106 . . 35 16 13 . 3 57 33 . 52 Critical Kills 6 | . . . . . . . . . . . . . . . 2 1 . 3 Critical Parts Destroyed 11 | . 2 . . . . . 1 . . . . . . . . 1 . 7 Critical Strikes 70 | . 3 2 . . 6 . 11 . . 2 . . . . 10 8 . 28 Burn 53 | . 1 2 . . 6 . 10 . . 2 . . . . 8 6 . 18 Destroy 17 | . 2 . . . . . 1 . . . . . . . 2 2 . 10 Melee Attacks 2 | . . . . . 1 . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . 1 . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19884 | 86 1218 592 . 116 1792 451 3864 . . 1093 437 453 . 277 3349 2083 . 4073 Guns 16337 | 86 1179 513 . 116 1728 451 3750 . . 1090 232 215 . 78 2381 2005 . 2513 Cannons 150 | . . 69 . . . . 54 . . . 27 . . . . . . . Explosions 3110 | . . . . . . . 39 . . . 178 238 . 199 948 . . 1508 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 287 | . 39 10 . . 64 . 21 . . 3 . . . . 20 78 . 52 Kinetic 5990 | 86 1048 312 . 116 1052 451 1074 . . . 17 . . . 270 574 . 990 Thermal 10503 | . 131 270 . . 676 . 2730 . . 1090 242 215 . 78 2117 1431 . 1523 Explosive 3032 | . . . . . . . 39 . . . 178 238 . 199 870 . . 1508 Electromagnetic 72 | . . . . . . . . . . . . . . . 72 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . 5 4 5 7 7 . 4 . . . . 15 4 . 11 Average Corruption 5 | . . . . 1 2 4 6 7 . 3 . . . . 5 3 . 6 Corruption Purged 4 | . . . . . . . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 105 | . . . . 1 6 11 39 9 . 6 . . . . 9 11 . 13 Message Errors 23 | . . . . . 2 3 9 1 . 1 . . . . 2 1 . 4 Matter Fused 26 | . . . . . 3 3 10 3 . 1 . . . . . 4 . 2 Heat Flow Errors 8 | . . . . . . 1 4 . . 1 . . . . . 1 . 1 Energy Discharges 10 | . . . . . 1 1 5 1 . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 14 | . . . . 1 . 1 4 . . 1 . . . . 2 2 . 3 Data Loss (major) 7 | . . . . . . . 3 1 . 2 . . . . 1 . . . Misfires 7 | . . . . . . 1 . 2 . . . . . . 2 2 . . Alerts 4 | . . . . . . 1 2 . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 2 . . . . . . . . . . 2 Overload Shots 5 | . . . . . . . 3 . . . 1 . . . . . 1 . Effects 1 | . . . . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . . . Overflow Damage 155 | . . . . . . . . . . . 33 . . 66 . . . 56 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 155 | . . . . . . . . . . . 33 . . 66 . . . 56 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . 1 . . 132 . 10 . . 1 . . . 31 45 38 . 43 Shots 4 | . . . . . 1 . . . . . . . . 1 1 . . 1 Rammed 31 | . 7 3 . . 5 . 3 . . 1 . . . . 2 7 . 3 Targets Rammed 33 | . 9 3 . . 5 . 3 . . 1 . . . . 2 7 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . Highest Temperature 779 | . 36 319 . . 375 214 473 . . 269 543 42 . 98 337 562 . 779 Average Temperature 115 | . 10 111 . . 88 60 128 . . 83 286 21 . 51 108 156 . 234 Received Heat Transfer 2447 | . 372 342 . . 234 78 804 . . . . 9 . 9 79 484 9 27 Effects 24 | . . 2 . . 1 . 1 . . . 3 . . . 1 1 . 15 Shutdowns 4 | . . . . . . . 1 . . . . . . . . . . 3 Energy Bleed 5 | . . 2 . . . . . . . . . . . . . 1 . 2 Interference 4 | . . . . . . . . . . . . . . . 1 . . 3 Matter Decay 3 | . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . 1 Damage (minor) 5 | . . . . . 1 . . . . . 2 . . . . . . 2 Damage (core) 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . 1 . . . . 3 . . 2 . . . . 4 1 . 2 Combat Hostiles 13 | . . 1 . . . . 3 . . 2 . . . . 4 1 . 2 Parts Melted 95 | . . 1 . . 4 . 14 . . 8 3 1 . . 19 27 . 18 Heat Transferred 23719 | . 444 888 . . 1702 . 6122 . . 2420 445 459 . 161 4201 2850 . 4027 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . 2 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Maximum Alert Level 4 | . . . . . . . 1 . . 1 . . . . 4 3 2 2 Low Security (%) 73 | 100 100 100 . 100 100 100 18 100 . 95 . . . . 59 . . . Level 1 12 | . . . . . . . 81 . . 4 . . . . 7 . 62 56 Level 2 9 | . . . . . . . . . . . . . . . 8 84 37 43 Level 3 3 | . . . . . . . . . . . . . . . 17 15 . . Level 4 . | . . . . . . . . . . . . . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1185 | 10 75 85 . 94 154 30 377 129 . 294 . . . . 1185 741 405 683 Initial 598 | . . . . . . 9 . 121 . . . . . . 14 598 405 232 Average 152 | . 20 21 . 27 42 6 227 62 . 31 . . . . 322 627 396 407 Influence Increases 7119 | 20 400 346 . 104 719 104 1085 28 . 527 330 137 . 79 1784 716 3 737 Destroy 0b10 Robot/C 4040 | . 240 240 . 80 440 60 700 . . 280 240 120 . 60 800 380 . 400 Destroy 0b10 Robot/NC 275 | 20 30 . . . 35 . 60 . . 20 . . . 5 35 20 . 50 Destroy Leader 926 | . 68 40 . 10 110 30 220 . . 62 20 10 . 10 184 82 . 80 Allied During Kill 736 | . . 6 . 14 30 . . . . 88 70 7 . 4 407 110 . . Successful Hack 196 | . 17 . . . 39 14 43 28 . 10 . . . . . 24 . 21 Disable Machine 285 | . . . . . 45 . 30 . . 45 . . . . 135 15 . 15 Destroy Structure 421 | . . . . . 20 . 32 . . 22 . . . . 178 40 3 126 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 225 | . 45 60 . . . . . . . . . . . . 30 45 . 45 Influence Decreases 6464 | 20 400 308 38 104 698 125 774 339 . 245 415 288 46 55 667 1135 337 470 Entered New Map 1455 | . . . 38 . . 12 . 190 . . 105 38 46 . 10 543 317 156 Time Decay 3546 | 20 350 278 . 104 419 113 424 149 . 183 270 230 . 55 355 362 20 214 Lost Part 392 | . 50 30 . . 20 . 50 . . 22 . . . . 70 50 . 100 Lost Ally 402 | . . . . . 40 . . . . 40 40 20 . . 82 180 . . Purge Threat 669 | . . . . . 219 . 300 . . . . . . . 150 . . . Squads Dispatched 42 | . 4 . . . . 2 10 . . 6 . . . . 10 6 . 4 Investigation 9 | . 1 . . . . 1 1 . . 2 . . . . 3 1 . . Extermination 10 | . . . . . . . 2 . . 2 . . . . 3 1 . 2 Reinforcement 14 | . 3 . . . . 1 3 . . 1 . . . . 1 3 . 2 Assault 2 | . . . . . . . . . . . . . . . 1 1 . . Garrison 7 | . . . . . . . 4 . . 1 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . 1 . . . . 1 . . 2 Haulers Reinforced 3 | . . . . . . . 3 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 16 | . . . . . 4 . 4 . . 1 . . . . . 1 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 298 | . 30 16 . 4 41 5 54 . . 16 11 6 . 5 41 28 2 39 Peak Tracking Total 12 | . 4 4 . 4 6 2 7 . . 3 7 4 . 3 6 7 2 12 Tactical Retreats 11 | . 3 3 . . . . . . . . . . . . 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 17 | . 5 . . 1 3 4 . . . 1 . . . . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 19 | . . . . . 3 . 2 . . 3 . . . . 9 1 . 1 Max in Single Turn 2 | . . . . . 2 . 1 . . . . . . . 2 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 79 | . 8 . 2 1 15 7 12 4 1 5 1 1 9 . 9 3 . 1 Terminals 41 | . 6 . . . 10 3 10 4 . . . 1 . . 4 2 . 1 Fabricators 4 | . . . . . . 3 . . . 1 . . . . . . . . Repair Stations 4 | . . . . . 1 . 1 . . 2 . . . . . . . . Recycling Units 10 | . 2 . . . 2 1 . . . 1 . . . . 3 1 . . Scanalyzers 3 | . . . . . 2 . . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 2 . . . Total Hacks 208 | . 24 . 2 1 40 15 25 8 7 11 1 1 48 . 16 7 . 2 Successful 135 | . 12 . 2 1 24 8 9 3 7 7 1 1 48 . 9 2 . 1 Failed 72 | . 12 . . . 15 7 16 5 . 4 . . . . 7 5 . 1 Catastrophic 13 | . . . . . 5 . 3 1 . . . . . . 3 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 70 | . 23 . . . 14 4 8 3 . 2 . . . . 11 3 . 2 Terminals 99 | . 22 . . . 29 6 19 8 . . . 1 . . 6 6 . 2 Fabricators 9 | . . . . . . 6 . . . 3 . . . . . . . . Repair Stations 11 | . . . . . 3 . 4 . . 4 . . . . . . . . Recycling Units 17 | . 2 . . . 4 3 . . . 3 . . . . 4 1 . . Scanalyzers 5 | . . . . . 4 . . . . 1 . . . . . . . . Garrison Access 8 | . . . . . . . 2 . . . . . . . 6 . . . Terminal Hacks 87 | . 1 . 2 1 16 . 5 2 7 . 1 1 48 . 2 1 . . Record 39 | . . . 2 . . . . . . . . 1 36 . . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 14 | . 1 . . . 2 . . . 7 . . . 4 . . . . . Prototype ID Bank 10 | . . . . . 4 . . 2 . . . . 4 . . . . . Open Door 3 | . . . . 1 . . 1 . . . 1 . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 6 | . . . . . 3 . 2 . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . 1 . . . . . . . . Load Schematic 3 | . . . . . . 2 . . . 1 . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . 2 . . 2 . . . . . . . . Scan Component 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Repair 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Recycling Unit Hacks 8 | . 2 . . . 2 3 . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . Retrieve Components 7 | . 2 . . . 2 2 . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . 3 . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Study 2 | . . . . . 1 . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 24 | . 9 . . . 1 2 2 1 . 2 . . . . 5 1 . 1 Terminals 17 | . 9 . . . 1 1 2 1 . . . . . . 2 . . 1 Botnet 12 | . 4 . . . 1 1 2 1 . . . . . . 2 . . 1 Skim 5 | . 5 . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . . Recompile 2 | . . . . . . 1 . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 1 . . . . 3 1 . . Scrapoids 5 | . . . . . . . . . . 1 . . . . 3 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . 2 . . 2 . . . . 2 . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . Hacking Detections 45 | . 6 . . . 10 4 10 4 . 3 . . . . 5 2 . 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 . . . . 1 . . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . . 1 . . . . . . . . Time 66 | . . . . . 22 . 22 . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 4 . . . 11 . . . . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . . . . . Programmers 2 | . . . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 30 | . . 3 . . . . . . . 5 2 . . . 15 5 . . Largest Group 8 | . . 3 3 3 3 . . . . 5 4 2 1 1 8 6 . . Highest-Rated Group 373 | . . 40 40 40 40 . . . . 241 152 58 29 29 373 367 . . Highest-Rated Ally 64 | . . 16 16 16 16 . . . . 50 47 29 29 29 50 64 . . Initial UFD Resources 39 | . . . . . . . . . . 39 36 36 36 39 39 32 33 35 Total Orders 4 | . . . . 2 . . . . . . . . 2 . . . . . STAY 2 | . . . . 1 . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . 1 . . . . . . . . 1 . . . . . Ally Attacks 376 | . . 1 . . 40 . . . . 37 31 6 . 6 182 73 . . Total Damage 7751 | . . 18 . . 435 . . . . 734 706 75 . 58 4154 1571 . . Kills 56 | . . 1 . . 6 . . . . 8 7 2 . 1 26 5 . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Active Infowar (turns) 9635 | 46 1002 . . 3 610 523 471 359 1755 1062 561 482 240 317 1160 626 53 365 Sensors 7870 | . . . . . . 523 471 359 1755 1062 561 461 240 317 1106 626 53 336 Structural 134 | . . . . . . . . . . . . . . . . . . 134 Seismic 1661 | 46 1002 . . 3 610 . . . . . . . . . . . . . Jamming 1173 | . . . . . . . . . . . . 198 240 317 418 . . . Robot Analysis Total 14 | . 1 . . . 2 . . . 7 . . . 4 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 14931 | 189 1437 1271 376 347 1867 525 1156 359 1755 1108 582 482 240 317 1590 826 54 450 Spaces Moved 9853 | 96 699 574 236 201 945 409 626 310 1512 814 403 353 182 250 1159 687 45 352 Core 86 | 4 . 33 . . . . . . . . . . . . . . . 49 Treads 2155 | 92 699 475 236 201 452 . . . . . . . . . . . . . Legs 65 | . . 65 . . . . . . . . . . . . . . . . Wheels 7547 | . . 1 . . 493 409 626 310 1512 814 403 353 182 250 1159 687 45 303 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 160 160 110 115 115 115 115 105 120 120 120 120 100 100 90 50 Average Speed 128 | 155 160 193 160 160 166 115 115 115 115 115 120 120 120 120 111 100 90 86 Slowest Speed 450 | 160 160 450 160 160 240 115 130 115 115 145 120 120 120 120 120 100 90 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 97 94 61 39 82 15 90 79 90 17 49 53 62 46 24 13 2 10 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . 3 . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . 1 . . Scrap Searched 10 | . . 1 . 2 . . . . 3 . 1 1 . 2 . . . . Spaces Dug 20 | . . . . . 1 . 1 . . 1 6 3 . . 7 . 1 . Terrain Destroyed 231 | . . . . . 23 . 14 . . 1 30 19 . 30 46 12 1 55 Melee 2 | . . . . . 1 . 1 . . . . . . . . . . . Projectile 62 | . . . . . . . 4 . . 1 6 4 . . 22 12 1 12 AOE 166 | . . . . . 22 . 9 . . . 24 15 . 30 24 . . 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Res Res Acc Total 11350 | 118 864 668 235 218 1154 451 880 312 1531 932 472 383 204 256 1352 809 55 456 Wait 372 | . 32 11 . . 49 10 97 . . 53 . 6 . . 33 37 5 39 Move 9833 | 95 698 573 235 200 942 408 625 309 1511 813 402 352 181 249 1158 686 44 352 Hop 1 | . . . . . 1 . . . . . . . . . . . . . Pick Up 163 | 8 20 12 . 5 33 6 11 1 8 17 6 . 5 . 20 8 . 3 Fast Attach 69 | 7 3 5 . . 10 1 9 . 1 3 . 1 6 . 13 8 . 2 Attach 64 | . 5 7 . . 10 3 6 . . 7 2 . . . 10 6 3 5 Detach 9 | . . 1 . . 1 . 1 . . . . . . . 4 1 . 1 Swap 122 | . 4 5 . 4 14 5 19 1 1 8 10 7 2 2 22 9 1 8 Drop 160 | . 10 11 . 4 39 6 15 1 9 10 6 1 10 . 25 12 . 1 Fire 487 | 8 83 40 . 5 49 12 93 . . 20 20 16 . 5 65 27 2 42 Melee 2 | . . . . . 1 . 1 . . . . . . . . . . . Ram 20 | . . 1 . . 3 . 3 . . 1 . . . . 2 7 . 3 Kick . | . . . . . . . . . . . . . . . . . . . Crush 13 | . 9 2 . . 2 . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . 8 . . Rewire 27 | . . . . . . . . . 1 . 26 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp / Arm) -3/Research (discovered 3 exits: [*Res] / Tes x2) -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 9) 425 | -10/Materials | Discovered new exit (range 5) 774 | -10/Materials | Lost 3 parts (2n1u) 804 | -10/Materials | Discovered new exit (range 16) 1246 | -10/Materials | Discovered new exit (range 14) 1341 | -10/Materials | Discovered new exit (range 10) 1627 | -10/Materials | Entered Mines 1650 | -10/Mines | Core integrity fell below 50% 1684 | -10/Mines | Lost 4 parts (2p1n1w) 2050 | -10/Mines | Discovered new exit (range 7) 2084 | -10/Mines | Core integrity fell below 20% 2110 | -10/Mines | Lost 3 parts (1p1n1u) 2444 | -10/Mines | Discovered new exit (range 6) 2471 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2536 | -10/Mines | Build established: Scavenger-Mutant 2609 | -10/Mines | Learned Materials emergency access door positions 2611 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2705 | -10/Mines | Discovered new exit (range 16) 2889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2890 | -10/Mines | Discovered new exit (range 5) 2898 | -10/Mines | Entered Exiles 2898 | -10/Exiles | Found Exiles lab abandoned 2898 | -10/Exiles | Accompanied by 3 allies 3260 | -10/Exiles | Discovered new exit (range 11) 3274 | -10/Exiles | Entered Mines 3274 | -9/Mines | Accompanied by 3 allies 3323 | -9/Mines | Met a Derelict bent on vengeance 3568 | -9/Mines | Discovered new exit (range 10) 3585 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3621 | -9/Mines | Entered Materials 3621 | -8/Materials | Accompanied by 3 allies 3621 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3891 | -8/Materials | Build established: Scavenger-Tank 4986 | -8/Materials | Identified exit to Factory 5026 | -8/Materials | Repaired Weapon Cycler 5137 | -8/Materials | Build established: Tank 5347 | -8/Materials | Central database locked down 5488 | -8/Materials | Entered Factory 5488 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5568 | -7/Factory | Build established: Gunner 5917 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 5971 | -7/Factory | Discovered new exit (range 9) 6012 | -7/Factory | Identified exit to Storage 6013 | -7/Factory | Entered Storage 6081 | -7/Storage | Garrison activated, responded to threat 6192 | -7/Storage | Destroyed 10 combat bots 6424 | -7/Storage | Garrison activated, responded to threat 6764 | -7/Storage | Discovered new exit (range 16) 6858 | -7/Storage | Repaired Arm. Huge Wheel 6911 | -7/Storage | Identified exit to Recycling 7165 | -7/Storage | Used back door to open Recycling access 7169 | -7/Storage | Entered Recycling 7483 | -7/Recycling | Build established: Scavenger-Skirmisher 7500 | -7/Recycling | Scanned before Scraplab entrance 7516 | -7/Recycling | Entered Scraplab 7526 | -7/Recycling | Discovered new exit (range 3) 7527 | -7/Recycling | Identified exit to Scraptown 7528 | -7/Recycling | Entered Scraptown 7528 | -7/Scraptown | System corruption cleaned by C-Scrubber 7867 | -7/Scraptown | Discovered new exit (range 7) 7949 | -7/Scraptown | Visited SPCMW 7993 | -7/Scraptown | Visited Spacefarers 8006 | -7/Scraptown | Visited Symbiants 8192 | -7/Scraptown | Visited TADAMA 8201 | -7/Scraptown | Visited Assassins FH 8230 | -7/Scraptown | Visited UFD Registry 8232 | -7/Scraptown | Registered with UFD as "Flashlever" 8268 | -7/Scraptown | Visited Botcube Research 8288 | -7/Scraptown | Visited Scrap Suit Storage 8316 | -7/Scraptown | Visited Infowarlord's Domain 8326 | -7/Scraptown | Found Exp. Sensor Array 8348 | -7/Scraptown | Visited Analyses Database 8383 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8388 | -7/Scraptown | Found DCF Scrap (30 items) 8423 | -7/Scraptown | Build established: Skirmisher 8435 | -7/Scraptown | Visited Curators Association 8460 | -7/Scraptown | Visited Science Testing Area 8479 | -7/Scraptown | Visited LU-1G1's Boring Crew 8533 | -7/Scraptown | Visited Scrapoid Research Area 9153 | -7/Scraptown | Discovered new exit (range 3) 9154 | -7/Scraptown | Identified exit to Factory 9283 | -7/Scraptown | Entered Factory 9283 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9588 | -5/Factory | Build established: Scavenger-Skirmisher 9710 | -5/Factory | Lost 3 parts (1n2w) 9829 | -5/Factory | Allied Derelicts emerged from ambush trap array 9850 | -5/Factory | Repaired Arm. Huge Wheel+ 10060 | -5/Factory | Discovered new exit (range 7) 10067 | -5/Factory | Identified exit to Upper Caves 10221 | -5/Factory | Scrapoid reinforcements arrived 10264 | -5/Factory | Garrison activated, responded to threat 10369 | -5/Factory | Found Scrap Suit 10391 | -5/Factory | Entered Upper Caves 10391 | -5/Upper Caves | Accompanied by 3 allies 10393 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10820 | -5/Upper Caves | Learned 12 Factory zone layouts 10956 | -5/Upper Caves | Discovered new exit (range 11) 10967 | -5/Upper Caves | Identified exit to Upper Caves 10973 | -5/Upper Caves | Entered another Upper Caves area 10973 | -5/Upper Caves | Accompanied by 2 allies 11138 | -5/Upper Caves | Learned Factory emergency access door positions 11442 | -5/Upper Caves | Discovered new exit (range 7) 11448 | -5/Upper Caves | Identified exit to Zhirov 11455 | -5/Upper Caves | Entered Zhirov 11455 | -5/Zhirov | Accompanied by 1 ally 11455 | -5/Zhirov | Discovered new exit (range 4) 11477 | -5/Zhirov | Met Zhirov 11520 | -5/Zhirov | Learned location of Quarantine (-2) 11520 | -5/Zhirov | Learned location of Testing (-3) 11520 | -5/Zhirov | Learned location of Command (-1) 11531 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11563 | -5/Zhirov | Found Alien Artifact 11563 | -5/Zhirov | Identified Integrated Reactor 11563 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11647 | -5/Zhirov | Found Alien Artifact 11693 | -5/Zhirov | Identified exit to Proximity Caves 11695 | -5/Zhirov | Entered Proximity Caves 11695 | -4/Proximity Caves | Accompanied by 1 ally 12004 | -4/Proximity Caves | Discovered new exit (range 7) 12011 | -4/Proximity Caves | Identified exit to Factory 12012 | -4/Proximity Caves | Entered Factory 12012 | -4/Factory | Accompanied by 1 ally 12012 | -4/Factory | Evolved 2 slots: Utility x2 12013 | -4/Factory | Identified exit to Armory 12013 | -4/Factory | Identified exit to Upper Caves 12029 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 12116 | -4/Factory | Found Prototype Hackware 12116 | -4/Factory | Identified Exp. System Shield 12184 | -4/Factory | Spotted B-86 Titan 12197 | -4/Factory | Destroyed B-86 Titan 12887 | -4/Factory | Scrapoid reinforcements arrived 12894 | -4/Factory | Build established: Hacker-Skirmisher 12963 | -4/Factory | P-70 Sage assimilated allied 04F07-D 13081 | -4/Factory | Scrapoid reinforcements arrived 13254 | -4/Factory | Lost 3 allies 13335 | -4/Factory | Scrapoid reinforcements arrived 13362 | -4/Factory | Lost 3 parts (1u2w) 13368 | -4/Factory | Lost 3 allies 13411 | -4/Factory | Identified exit to Research 13512 | -4/Factory | First assault squad dispatched 13519 | -4/Factory | Build established: Scavenger-Scrapper 13602 | -4/Factory | System corruption reached 10% 13602 | -4/Factory | Entered Research 13602 | -3/Research | Accompanied by 5 allies 13602 | -3/Research | Evolved 2 slots: Utility x2 13967 | -3/Research | Found Scrap Suit 14064 | -3/Research | Identified exit to Testing 14093 | -3/Research | Found Fusion Bomb Launcher 14157 | -3/Research | Scrapoid reinforcements arrived 14272 | -3/Research | Lost 4 allies 14352 | -3/Research | First assault squad dispatched 14394 | -3/Research | Discovered new exit (range 15) 14428 | -3/Research | Entered another Research area 14428 | -2/Research | Evolved 2 slots: Propulsion x2 14459 | -2/Research | Lost 5 parts (1p3u1w) 14472 | -2/Research | Discovered new exit (range 11) 14481 | -2/Research | Identified exit to Access 14482 | -2/Research | Entered Access 14482 | -1/Access | Evolved 2 slots: Utility x2 14770 | -1/Access | Destroyed 11 combat bots 14848 | -1/Access | System corruption reached 10% 14906 | -1/Access | Released all parts (14) 14915 | -1/Access | Core integrity fell below 50% 14922 | -1/Access | Core integrity fell below 20% 14931 | -1/Access | Lost 5 parts (1n3u1w) 14932 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14910_ Slug penetrates Wall. 14910_ Penetrated by Slug. 14911_ Overheating: Energy bleed (-17). 14911_ Penetrated by Slug. 14912_ K-01 Serf collects debris. 14913_ Penetrated by Slug. 14913_ Slug penetrates W-44 Eye. 14913_ W-44 Eye suffers critical hit (Destroy). 14913_ W-44 Eye destroyed. 14914_ Overheating: Matter decay (-10). 14914_ Slug penetrates Wall. 14914_ Penetrated by Slug. 14914_ K-01 Serf collects debris. 14915_ Penetrated by Slug. 14918_ Slug penetrates Wall. 14918_ Penetrated by Slug. 14926_ System corrupted: Matter fused (-7). 14927_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5M. Map ----- +----------------------------------------------------+ | ??????????????????????????????## ## "" | | ??????????????????????????????## ## "" | | ???????????????????????????????# ## "" | | ???????????????????????????????# ## | | ???????????????????????????????# ## | | ???????????????????????????????# ##########+ | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# | | ????????????????????????########s | | ????????????????????????# s ##########+ | | ????????????????????????# ####### | | ????????????????????????# s #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# #?????????? | | ????????????????????????# w #?????????? | | ????????????????????????# k###+####?????????? | | ????????????????????????# #????????????????? | | ????????????????????????# w #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# k#????????????????? | | ????????????????????????#@ #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????k #????????????????? | | ???????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ?????????????????????? #????????????????? | | ????????????????????? #????????????????? | | ?????????????????????#### ????????????????? | | ????????????????????????? ???????????????? | | ????????????????????????? ??????????????? | | ????????????????????????? A ??????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 10 Resistance: EM 20 Weapon Shielding 90 Weapon Cycling 15 Evasion (%) 50 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Authchip Repaired ---------- Weapon Cycler | 20% | -8/Materials Arm. Huge Wheel | 40% | -7/Storage Arm. Huge Wheel | 31% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Arm. Huge Wheel | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Gun Specialist Hackathon Help And Harvest Knowing Is Half The Battle Official Business Overclocked The Science Guy Challenges ------------ None Game ------ Seed FactoryArmorForcewell Manual? 0 Play Time 03:10:04 Cumulative 49.0 hours Start 2026.05.15 @ 14:06:06 End 2026.06.10 @ 13:55:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d3d856d-e23f-4bec-99c2-8e705f98eefc