Cogmind - Beta 9 *** ADVENTURER MODE // 2019.10.27 @ 15:00:17 Player: Scandroid Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (112) 560 Value Destroyed (3241) 3241 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 7958 Bonus ------- High Alert Combat Kills 37 Cogmind --------- Core Integrity 0/1000 Matter 271/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Location -5/Factory Parts ------- Power (2) Propulsion (4) Utility (7) Large Storage Unit Weapon (4) Inventory (10) Cooled Gravmag System Peak State ------------ Power Light Angular Momentum Engine Light Angular Momentum Engine Propulsion Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Utility Advanced Cooling System Large Storage Unit Weight Redist. System Advanced Targeting Computer Transmission Jammer Improved Utility Shielding Hardlight Generator Weapon Tesla Rifle Heavy Laser Hypervelocity Gauss Rifle Inventory Cooled Gravmag System [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Combat Airjet Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Biomechanical Wings Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . 1 1 . . Utility 5 | . . . 2 . 1 1 1 Weapon 2 | . . . . 1 . 1 . Parts Attached 116 | 6 9 5 22 21 3 22 28 Power 14 | 1 1 1 4 . 1 . 6 Engine 13 | 1 1 1 4 . . . 6 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 29 | 2 2 2 2 5 . 7 9 Treads . | . . . . . . . . Leg 13 | 2 2 . . 1 . . 8 Wheel . | . . . . . . . . Hover 13 | . . 2 2 4 . 4 1 Flight 3 | . . . . . . 3 . Utility 32 | 1 2 1 10 4 1 4 9 Device 18 | . . 1 5 2 1 3 6 Storage 5 | 1 1 . 2 . . . 1 Processor 4 | . 1 . 1 1 . . 1 Hackware . | . . . . . . . . Protection 5 | . . . 2 1 . 1 1 Artifact . | . . . . . . . . Weapon 41 | 2 4 1 6 12 1 11 4 Energy Gun 17 | 1 3 1 3 2 . 5 2 Energy Cannon 3 | . . . . 3 . . . Ballistic Gun 13 | 1 . . . 5 . 6 1 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . 3 2 1 . 1 Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 1 4 1 1 1 Parts Lost 42 | . 4 2 1 3 1 3 28 Power 6 | . 1 . . . . 1 4 Propulsion 8 | . . . 1 . . 1 6 Utility 15 | . . 1 . 1 1 1 11 Weapon 13 | . 3 1 . 2 . . 7 Highest Loss Streak 15 | . 4 1 1 3 1 2 15 Average Slot Usage (%) 90 | . 92 99 98 88 86 90 66 Engine 8 | . 13 14 10 9 . . 7 Core 1 | . . . . . 6 5 . Leg 6 | . 28 2 . . . . 12 Hover 16 | . . 25 21 21 23 19 1 Device 12 | . . 11 21 11 9 16 14 Storage 9 | . 14 14 11 9 7 6 3 Processor 7 | . 10 1 9 9 7 6 5 Protection 3 | . . . 1 5 7 8 5 Energy Gun 14 | . 23 27 18 5 . 12 4 Energy Cannon 1 | . . . . 6 5 . . Ballistic Gun 4 | . . . . 9 15 8 6 Launcher 1 | . . . 3 1 1 4 . Naked Turns . | . . . . . . . . Heaviest Build 59 | 12 17 20 24 27 33 43 59 Greatest Support 81 | 20 20 44 44 53 53 53 81 Greatest Overweight (x) 7 | 2 . . 7 . . 5 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 8 8 12 8 8 8 10 Average Capacity 7 | 5 6 8 8 8 8 8 8 Most Carried 8 | 4 6 8 8 8 8 8 7 Average Carried 5 | 1 4 5 6 6 7 7 1 Final Capacity 10 | . . . . . . . 10 Final Carried 1 | . . . . . . . 1 Class Distribution -------------------- 61% | Mutant 15% | Skirmisher 9% | Scavenger-Tank 7% | Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2116 | 100 222 68 297 330 104 462 533 Remotely 883 | . . . 168 163 . 462 90 Salvage Created 4001 | . 558 390 629 577 248 684 915 Parts 239 | . 21 18 63 35 18 36 48 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 3 | . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 80 | . 13 2 22 14 6 8 15 Guns 49 | . 11 2 6 9 2 7 12 Cannons 3 | . 1 . . 2 . . . AOE 27 | . 1 . 16 2 4 1 3 Classes Destroyed 13 | . 4 2 4 1 . 2 . Worker 7 | . . 1 2 . 1 2 1 Builder 10 | . 2 1 2 . 1 2 2 Tunneler 4 | . . 2 . . 1 1 . Hauler 1 | . . . . 1 . . . Recycler 2 | . 1 1 . . . . . Mechanic 2 | . . . 2 . . . . Watcher 6 | . . . 2 2 1 . 1 Swarmer 27 | . 3 . 10 7 4 . 3 Grunt 39 | . 10 2 8 5 . 4 10 Duelist 1 | . . . 1 . . . . Sentry 8 | . . . 3 2 2 1 . Hunter 4 | . . . . . . 2 2 Programmer 1 | . . . . . . 1 . Best Kill Streak 8 | . 5 2 6 5 6 4 8 Combat Bots Only 8 | . 5 2 5 4 4 3 8 Max Kills in Single Turn 4 | . 2 1 4 2 2 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . 1 . 3 1 2 1 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 5598 | . 472 439 202 406 378 689 3012 Core 1596 | . 82 156 96 81 56 118 1007 Absorbed by Shields 87 | . . . . . . . 87 Core Remaining (%) 73 | 100 . 4 76 85 92 86 . Volleys Fired 282 | . 51 32 46 56 21 32 44 Largest 4 | . 2 2 2 3 3 4 4 Hottest 200 | . 150 80 80 148 106 200 167 Shots Fired 529 | . 72 58 74 96 43 96 90 Gun 479 | . 70 58 59 75 32 96 89 Cannon 27 | . . . . 21 6 . . Launcher 21 | . . . 15 . 5 . 1 Special 2 | . 2 . . . . . . Kinetic 179 | . 2 . . 29 32 54 62 Thermal 79 | . 39 . . 21 . 8 11 Explosive 20 | . . . 15 . 5 . . Electromagnetic 251 | . 31 58 59 46 6 34 17 Robot Hit Streak 26 | . 22 26 11 12 16 15 21 Robot Miss Streak 4 | . 4 1 3 3 3 1 2 Penetration Max 2 | . . . . . . . 2 Secondary Targets 5 | . . . 1 . . . 4 Max Gunslinging Chain 2 | . . . 1 . . . 2 Shots Hit Robots 369 | . 45 41 46 64 30 74 69 Core Hits 222 | . 24 26 51 25 18 33 45 Critical Hits 16 | . . . . 1 . 3 12 Critical Kills 7 | . . . . . . 1 6 Critical Parts Destroyed 8 | . . . . 1 . 2 5 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8324 | . 676 727 1724 1170 843 1674 1510 Guns 5260 | . 589 584 543 780 457 1151 1156 Cannons 410 | . . . . 266 144 . . Explosions 2607 | . 63 135 1181 124 242 523 339 Melee . | . . . . . . . . Ramming 23 | . . 8 . . . . 15 Kinetic 2082 | . 8 . . 397 457 503 717 Thermal 2082 | . 400 135 145 390 . 632 380 Explosive 1351 | . . . 1036 . 242 . 73 Electromagnetic 2786 | . 268 584 543 383 144 539 325 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 3 . . . 2 7 Average Corruption 2 | . . 3 . . . 2 3 Corruption Purged . | . . . . . . . . Effects 15 | . . 9 . . . 5 1 Matter Fused 3 | . . 2 . . . . 1 Heat Flow Errors 4 | . . 2 . . . 2 . Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Targeting Errors 5 | . . 3 . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 143 | . . 23 13 . 4 . 103 Projectiles 3 | . . . . . 3 . . Explosions 140 | . . 23 13 . 1 . 103 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 322 | . 12 32 4 . 44 26 204 Shots 9 | . 1 1 1 . 1 1 4 Rammed 2 | . . 1 . . . . 1 Targets Rammed 4 | . . 2 . . . . 2 Kicked 2 | . . 1 . . . . 1 Crushed . | . . . . . . . . Highest Temperature 569 | . 258 252 358 479 161 569 212 Average Temperature 101 | . 88 99 60 149 35 121 69 Received Heat Transfer 1301 | . 279 69 60 198 24 117 554 Effects 14 | . 2 2 . 2 . 8 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 5 | . 2 2 . . . 1 . Interference 2 | . . . . . . 2 . Matter Decay 3 | . . . . 2 . 1 . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 16 | . 1 2 . 3 1 4 5 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 4 . . 1 . 2 . Heat Transferred 3190 | . 1038 200 150 681 . 575 546 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 11 | . 2 1 2 2 . 2 2 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 462 | . 253 103 330 395 400 318 462 Average Influence 173 | . 119 53 191 251 218 117 288 Maximum Alert Level 2 | . 1 . 1 1 2 1 2 Low Security (%) 59 | . . . . . . . . Level 1 39 | . . . . . . . . Level 2 1 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 2 . 1 2 5 4 7 Investigation 5 | . 2 . 1 1 1 . . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . . . . 1 1 3 2 Assault . | . . . . . . . . Garrison 8 | . . . . . 3 . 5 Intercept . | . . . . . . . . Construction Impeded 3 | . . . . 1 1 1 . Haulers Reinforced 2 | . . . . . . 1 1 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 8 | . . . 2 2 1 . 3 Communications Jammed 1 | . . . . . . . 1 Distress Signals 1 | . . . . . . . 1 Times Spotted 116 | . 16 2 30 18 9 12 29 Peak Tracking Total 13 | . 5 2 5 7 5 4 13 Tactical Retreats 7 | . 1 . 2 2 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 17 | . 2 1 3 2 . 7 2 Max in Single Turn 4 | . 1 1 1 1 . 4 2 Garrison Access 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 14 | . 2 . 4 4 3 1 . Terminals 9 | . 2 . 1 2 3 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 49 | . 7 . 16 14 7 5 . Successful 43 | . 4 . 16 13 7 3 . Failed 6 | . 3 . . 1 . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 28 | . 7 . 1 8 7 5 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers 12 | . . . 8 4 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 23 | . 4 . 1 8 7 3 . Record 12 | . 1 . 1 5 3 2 . Part Schematic 1 | . . . . . 1 . . Robot Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Alert Level 2 | . 1 . . 1 . . . Locate Traps 1 | . . . . . 1 . . Recall Investigation 1 | . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 3 | . . . 3 . . . . Recycle Component 1 | . . . 1 . . . . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 12 | . . . 8 4 . . . Insert Component 6 | . . . 4 2 . . . Analyze 6 | . . . 4 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 3 3 3 . . Full Trace Events 4 | . 1 . 1 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 4 2 1 . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 132 | . . . 132 . . . . Parts Recycled 1 | . . . 1 . . . . Recycled Matter 409 | . . . 409 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . . 4 2 . . . Part Schematics Acquired 6 | . . . 4 2 . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 4598 | 71 733 496 1011 722 406 678 481 Spaces Moved 4416 | 48 484 487 1090 768 527 771 241 Core 78 | 11 . . 8 . . . 59 Treads . | . . . . . . . . Legs 710 | 37 484 38 . . . . 151 Wheels . | . . . . . . . . Hover 3623 | . . 449 1082 768 527 766 31 Flight 5 | . . . . . . 5 . Fastest Speed 50 | 50 120 76 76 65 65 65 50 Average Speed 81 | 119 120 79 78 69 65 66 128 Slowest Speed 400 | 150 120 120 400 76 65 365 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . Exploration Rate (%) 38 | 3 80 95 47 40 13 19 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug 1 | . 1 . . . . . . Terrain Destroyed 219 | . 12 6 112 9 43 17 20 Melee . | . . . . . . . . Projectile 1 | . 1 . . . . . . AOE 218 | . 11 6 112 9 43 17 20 Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 5000 | 61 561 538 1173 889 565 874 339 Wait 7 | . . . . . 6 . 1 Move 4409 | 47 483 486 1089 767 526 770 241 Hop . | . . . . . . . . Pick Up 103 | 8 13 7 6 24 6 24 15 Fast Attach . | . . . . . . . . Attach 87 | 6 6 2 13 19 2 18 21 Detach 22 | . 1 . 9 3 . 6 3 Swap 29 | . 3 3 9 2 1 4 7 Drop 55 | . 4 4 1 18 3 20 5 Fire 282 | . 51 32 46 56 21 32 44 Melee . | . . . . . . . . Ram 2 | . . 1 . . . . 1 Kick 2 | . . 1 . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . 2 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Met 8R-AWN 202 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 11) 374 | -10/Materials | Lost 4 parts (1p3w) 481 | -10/Materials | Discovered new exit (range 15) 717 | -10/Materials | Discovered new exit (range 7) 805 | -10/Materials | Entered Mines 806 | -10/Mines | Assembled infested the area 807 | -10/Mines | Followed 8R-AWN into the Mines 811 | -10/Mines | Assisted by a Guerilla fighting off Assembled 871 | -10/Mines | Crushed by falling debris 871 | -10/Mines | Core integrity fell below 50% 871 | -10/Mines | Core integrity fell below 20% 896 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 897 | -10/Mines | Found Prototype Device 898 | -10/Mines | Identified Exp. Sensor Array 909 | -10/Mines | Discovered new exit (range 5) 1138 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1301 | -10/Mines | Entered Materials 1301 | -9/Materials | Evolved 2 slots: Utility x2 1671 | -9/Materials | Discovered new exit (range 12) 1694 | -9/Materials | Identified exit to Materials 1773 | -9/Materials | Repaired Imp. Ion Engine 1971 | -9/Materials | Repaired Exp. Sensor Array 2013 | -9/Materials | Discovered exit to Materials (range 5) 2312 | -9/Materials | Entered another Materials area 2312 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2537 | -8/Materials | Lost 3 parts (1u2w) 2999 | -8/Materials | Discovered new exit (range 9) 3032 | -8/Materials | Identified exit to Factory 3034 | -8/Materials | Entered Factory 3034 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3035 | -7/Factory | Identified exit to Storage 3066 | -7/Factory | Build established: Skirmisher 3229 | -7/Factory | Garrison activated, responded to threat 3426 | -7/Factory | Discovered new exit (range 16) 3439 | -7/Factory | Identified exit to Factory 3440 | -7/Factory | Entered another Factory area 3440 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3728 | -6/Factory | Build established: Tank 3996 | -6/Factory | Discovered new exit (range 6) 4009 | -6/Factory | Identified exit to Factory 4118 | -6/Factory | Entered another Factory area 4118 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4129 | -5/Factory | Garrison activated, responded to threat 4205 | -5/Factory | Destroyed 8 combat bots 4215 | -5/Factory | Lost 12 parts (2p2n4u4w) 4482 | -5/Factory | Garrison activated, responded to threat 4563 | -5/Factory | Core integrity fell below 50% 4591 | -5/Factory | Core integrity fell below 20% 4599 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04566_ Adv. Cooling System destroyed. 04567_ Door malfunctions. 04569_ Weight Redist. System destroyed. 04569_ S-27 Virus destroyed. 04569_ K-01 Serf collects debris. 04576_ System corrupted: Matter fused (-5). 04581_ Slug penetrates Wall. 04586_ Slug penetrates Assembly Bed. 04589_ P-70 Sage resets S-27 Virus, system corruption cleaned. 04589_ S-27 Virus destroyed. 04590_ Slug penetrates Assembly Bed. 04590_ Assembly Bed disabled. 04590_ Penetrated by Slug. 04590_ Transmission Jammer destroyed. 04590_ Slammed into P-70 Sage. 04591_ K-01 Serf collects debris. 04593_ Penetrated by Slug. 04593_ Adv. Targeting Computer destroyed. 04596_ Slug penetrates Assembly Bed. 04598_ K-01 Serf collects debris. 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"""" """" # # #?????????? | | ??????????# """" """ # #?#############?????????? | | ??????????# # #???????????????????????? | | ????? ????#######/###### ###?????????????????????? | | ??# ##### #?????????????????????? | | ??# = #?????????????????????? | | ??+ =% #?????????????????????? | | ??# =%* #?????????????????????? | | ??# ##### [ #?????????????????????? | | ???! ?????######## #?????????????????????? | | ???####??????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ??????????############ +?????????????????????? | | ????????# # #?????????????????????? | | ????????# # #?????????????????????? | | ????????# """" """" # #########?????????????? | | ????????# """" " "" # ??????????? | | ????????# " " # ??????????? | | ????????# / ??????????? | | ????????# # ???????????? | | ????????# # % ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 52 Targeting Accuracy 8 Energy Filtering 30 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed System Backup Module | -7/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Serviceable Loadout Use The Force Challenges ------------ None Game ------ Seed ReactiveFortressInverter Manual? 0 Play Time 01:43:25 Cumulative 10.5 hours Start 2019.10.27 @ 10:24:24 End 2019.10.27 @ 15:00:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 20 Rogue 8 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8162027d-9c86-46b8-85fe-0f7c3df11bce