Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 15:16:03 Player: TapeIsSticky Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1442) 1442 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3362 Bonus ------- None Cogmind --------- Core Integrity 360/550 Matter 274/300 Energy 185/185 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Light Treads Subdweller Monowheel Subdweller Monowheel > --- UTILITY (3) ------ Disposable Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON (3) ------- Spread Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Improved Heat Sink Medium Matter Pod (100) Machine Analyzer Subdweller Optics Advanced Visual Processing Unit Improved Light Armor Plating Improved Light Armor Plating Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Enhanced Autogun Light Cannon Assault Cannon Rocket Launcher Shrapnel Trap Peak State ------------ > --- POWER ------------ Subdweller Power Source Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Disposable Heat Sink High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Spread Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Disposable Heat Sink Medium Matter Pod Subdweller Optics Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Light Cannon Assault Cannon Grenade Launcher Shrapnel Trap [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 46 | 8 8 14 16 Power 9 | 1 2 1 5 Engine 7 | 1 2 1 3 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . 3 4 Treads 5 | 2 . 2 1 Leg 1 | . . . 1 Wheel 3 | . . 1 2 Hover . | . . . . Flight . | . . . . Utility 15 | 2 3 7 3 Device 7 | 1 1 4 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 5 | . . 3 2 Artifact . | . . . . Weapon 13 | 3 3 3 4 Energy Gun 5 | . 1 2 2 Energy Cannon . | . . . . Ballistic Gun 6 | 3 1 . 2 Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 18 | . 4 4 10 Power 6 | . 2 1 3 Propulsion 5 | . . 3 2 Utility 3 | . 1 . 2 Weapon 4 | . 1 . 3 Highest Loss Streak 7 | . 2 2 7 To Critical Strikes . | . . . . Average Backups 15 | 2 13 19 16 Power . | . . . . Propulsion 2 | . 2 3 . Utility 4 | . 3 6 7 Weapon 7 | . 7 8 7 Tool/Special . | . . . . Unused Backups 18 | . . 3 15 Power . | . . . . Propulsion 1 | . . 1 . Utility 9 | . . 1 8 Weapon 8 | . . 1 7 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 99 92 Engine 13 | . 13 13 10 Treads 24 | . 28 27 5 Wheel 2 | . . . 15 Device 10 | . 13 6 10 Storage 13 | . 14 13 9 Protection 3 | . . 6 6 Energy Gun 13 | . 11 15 12 Ballistic Gun 11 | . 16 6 13 Ballistic Cannon 2 | . . 6 . Peak Build Rating 25 | 7 10 21 25 Average Rating 11 | 6 8 11 21 On Entrance 7 | . 7 10 14 Naked Turns . | . . . . Heaviest Build 63 | 12 51 54 63 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | 1 1 5 6 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 17 20 20 Most Carried 20 | 4 19 20 20 Average Carried 15 | 2 13 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 19 20 17 Class Distribution -------------------- 87% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1280 | 364 367 204 345 Remotely . | . . . . Salvage Created 1682 | 291 745 272 374 Parts 105 | 28 45 12 20 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 38 | . 13 10 15 Guns 31 | . 10 9 12 Cannons 1 | . . 1 . AOE 6 | . 3 . 3 Classes Destroyed 12 | 3 5 1 3 Worker 6 | 2 3 . 1 Tunneler 8 | 7 1 . . Hauler 1 | . 1 . . Recycler 3 | 1 2 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 9 | . 3 . 6 Grunt 16 | . 10 2 4 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Subdweller 8 | . . 8 . Best Kill Streak 4 | 3 4 3 4 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 192 | . 76 37 79 Missed 54 | . 24 10 20 Hits 138 | . 52 27 59 Melee 5 | . . . 5 Projectile 133 | . 52 27 54 Critical Strikes 7 | . 3 . 4 Damage Taken 2150 | . 672 572 906 Core 330 | . 99 41 190 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 . 44 . Volleys Fired 173 | 21 85 28 39 Largest 3 | 2 2 2 3 Hottest 195 | 40 73 130 195 Shots Fired 370 | 42 168 50 110 Gun 354 | 42 166 39 107 Cannon 11 | . . 11 . Launcher 5 | . 2 . 3 Special . | . . . . Kinetic 224 | 42 104 16 62 Thermal 141 | . 62 34 45 Explosive 5 | . 2 . 3 Electromagnetic . | . . . . Robot Hit Streak 30 | 4 11 19 30 Robot Miss Streak 12 | 3 4 3 12 Penetration Max . | . . . . Secondary Targets 8 | . 2 2 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 247 | 22 108 43 74 Core Hits 177 | 13 44 57 63 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 6 | . 5 . 1 Burn 4 | . 4 . . Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3864 | 239 1538 763 1324 Guns 3477 | 239 1333 691 1214 Cannons 72 | . . 72 . Explosions 280 | . 170 . 110 Melee . | . . . . Ramming 35 | . 35 . . Kinetic 1744 | 239 827 146 532 Thermal 1805 | . 506 617 682 Explosive 280 | . 170 . 110 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | 1 5 . . Targets Rammed 7 | 1 6 . . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 193 | . 124 108 193 Average Temperature 56 | . 33 36 95 Received Heat Transfer 894 | . 426 135 333 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 1 . Heat Transferred 3438 | . 1813 775 850 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 149 | 10 94 . 149 Initial . | . . . . Average 34 | 1 20 . 99 Influence Increases 980 | 50 457 50 423 Destroy 0b10 Robot/C 600 | . 260 40 300 Destroy 0b10 Robot/NC 110 | 50 55 . 5 Destroy Leader 158 | . 78 10 70 Successful Hack 26 | . 18 . 8 Disable Machine 30 | . . . 30 Destroy Structure 26 | . 16 . 10 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 873 | 50 457 50 316 Time Decay 725 | 50 419 40 216 Lost Part 148 | . 38 10 100 Squads Dispatched 8 | . 3 . 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 7 | . 5 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 23 12 22 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . 1 1 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 11 | . 7 . 4 Terminals 8 | . 5 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 24 | . 15 . 9 Successful 11 | . 9 . 2 Failed 12 | . 5 . 7 Catastrophic 3 | . . . 3 Database Lockouts 1 | . 1 . . Manual 17 | . 12 . 5 Terminals 17 | . 12 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access 4 | . . . 4 Terminal Hacks 4 | . 3 . 1 Robot Analysis 3 | . 3 . . Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 6 . 1 Terminals 7 | . 6 . 1 Botnet 2 | . 2 . . Skim 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 2600 | 215 1651 622 112 Seismic 2600 | 215 1651 622 112 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 4356 | 302 1718 1808 528 Spaces Moved 1710 | 113 713 618 266 Core 18 | 18 . . . Treads 1358 | 95 713 550 . Legs . | . . . . Wheels 334 | . . 68 266 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 155 120 Average Speed 192 | 143 191 230 126 Slowest Speed 240 | 160 240 240 170 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 5 96 41 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . 9 . . Terrain Destroyed 25 | . 17 . 8 Melee . | . . . . Projectile . | . . . . AOE 25 | . 17 . 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 2426 | 211 893 948 374 Wait 420 | 66 57 270 27 Move 1708 | 113 712 617 266 Hop . | . . . . Pick Up 46 | 3 19 10 14 Fast Attach 16 | 7 3 2 4 Attach 18 | . 3 4 11 Detach . | . . . . Swap 21 | 1 5 10 5 Drop 18 | . 3 7 8 Fire 173 | 21 85 28 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 303 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 778 | -10/Materials | Discovered new exit (range 12) 1187 | -10/Materials | Discovered new exit (range 3) 1386 | -10/Materials | Central database locked down 1526 | -10/Materials | Discovered new exit (range 3) 2009 | -10/Materials | Discovered new exit (range 6) 2021 | -10/Materials | Entered Subcaves 2400 | -10/Subcaves | Learned Materials security intel 2955 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3395 | -10/Subcaves | Discovered new exit (range 13) 3695 | -10/Subcaves | A Subdweller sparked back to life 3695 | -10/Subcaves | A Subdweller sparked back to life 3695 | -10/Subcaves | A Subdweller sparked back to life 3702 | -10/Subcaves | Core integrity fell below 50% 3728 | -10/Subcaves | Found Prototype Device 3728 | -10/Subcaves | Identified Power Bank 3729 | -10/Subcaves | Attached Power Bank, gained temporary slots: Power x3 3829 | -10/Subcaves | Entered Materials 3829 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3933 | -8/Materials | Garrison activated, responded to threat 4020 | -8/Materials | Lost 7 parts (1p2n1u3w) 4289 | -8/Materials | Discovered new exit (range 16) 4308 | -8/Materials | Build established: Scavenger-Tank 4357 | -8/Materials | Self-destructed Last Messages --------------- 04269_ K-01 Serf collects debris. 04272_ Destroyed Imp. Hover Unit. 04273_ K-01 Serf collects debris. 04282_ Acquired 12 matter. 04284_ Sub. Power Source shoots sparks and powers down. 04287_ R-06 Scavenger collects Aluminum Leg. 04287_ Dropped Broken Sub. Power Source. 04289_ EXIT=FOUND 04290_ Connecting with Terminal... >>Access(Branch) No branch access points found. 04302_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04309_ Connecting with Terminal... 04312_ Acquired Hvy. Assault Rifle. 04324_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 04351_ Sub. Monowheel shoots sparks and powers down. 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T | | ??????????????????##+############ | | ????????????????????????????????##/############ | | ??????????????????????????????????? ???????#####+ | | ?????????????????????????????????????"??????# | | ?????????????????????????????????????? #????# | | ???????????????????????????????????????#????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Coolant Potential 50 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterDamperScrap Manual? 0 Play Time 00:23:51 Cumulative 213.1 hours Start 2025.10.11 @ 16:16:27 End 2025.10.12 @ 15:16:03 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 24 Types 10/1/9/1/0/1/1/1/0/0 Lore% 77 Gallery% 67 Achievement% 72 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f9ceb693-599f-4b1b-89fb-801e0d26e8f6