Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.15 @ 22:12:06 Player: lsend Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (28) 140 Value Destroyed (898) 898 Prototype IDs (74) 1480 Alien Tech Used (5) 1000 Bonus (10007) 10007 TOTAL SCORE: 23625 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 77 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 22/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (15) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Impulse Thruster Advanced Weight Redist. System Transdimensional Reconstructor Force Lance Plasma Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Advanced Weight Redist. System Experimental Optical Array Advanced Signal Interpreter Advanced Phase Shifter Experimental Cloaking Device Improved Utility Shielding Layered Medium Armor Plating Centrium Light Armor Plating Light Regenerative Plating Advanced Shield Generator Antimissile System Improved Hacking Suite Quantum Router > --- WEAPON ----------- Force Lance Plasma Lance > --- INVENTORY -------- Cooled Cesium-ion Thruster Impulse Thruster Advanced Weight Redist. System Advanced Remote Shield Transdimensional Reconstructor Core Reset Matrix [Rating: 193] Favorites ----------- Power Vortex Chain Reactor Engine Backup Power III Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Improved Propulsion Shielding Device Experimental Cloaking Device Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Thunder Hammer Energy Gun Backup Laser III Launcher Grenade Launcher Impact Weapon Thunder Hammer Slashing Weapon Ripper Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Utility 12 | . . . . . 2 1 . . . . 1 . 1 . . . . 2 . . . . 2 . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 85 | 2 4 . 2 . 1 2 4 2 . . 4 1 2 2 2 5 1 6 . . 7 2 7 1 5 8 11 4 Power 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Propulsion 14 | 2 . . 2 . . . 1 1 . . 1 . . . . 1 . 1 . . 1 . . . . 1 2 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . 2 . . . 1 1 . . 1 . . . . 1 . 1 . . 1 . . . . 1 2 1 Utility 60 | . 3 . . . 1 1 3 1 . . 3 1 1 2 2 4 . 3 . . 5 2 6 1 4 7 8 2 Device 13 | . 2 . . . . . . . . . . . 1 . . 1 . . . . 3 1 . 1 1 1 . 2 Storage 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 9 | . 1 . . . . . 2 . . . . . . . 1 . . 1 . . . . 1 . . 2 1 . Hackware 6 | . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . 1 1 . Protection 31 | . . . . . . 1 . 1 . . 2 1 . 2 1 2 . 1 . . 2 1 5 . 3 3 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 8 | . 1 . . . . 1 . . . . . . . . . . 1 1 . . . . 1 . 1 . 1 1 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . . . . . . 1 . 2 . 2 . . 5 . 2 1 1 1 1 1 Parts Lost 27 | . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 5 18 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 4 Utility 18 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 13 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 18 | . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 3 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 49 57 57 57 39 48 69 82 84 84 83 84 77 82 88 84 82 84 84 84 81 77 77 76 71 79 82 80 Engine 2 | . . . . . . 6 7 7 7 7 6 5 3 5 5 5 5 5 5 5 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 5 5 5 5 4 4 4 4 3 2 Treads 1 | . 28 28 11 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . 16 28 18 15 20 28 30 30 31 32 23 23 23 21 17 15 15 15 14 15 14 14 14 12 14 14 Device 6 | . 8 . . . . . . . . . . . 5 5 5 4 . . . . 2 4 4 8 9 13 15 19 Storage 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 4 3 3 Processor 8 | . 6 14 14 14 9 7 11 14 7 7 6 6 5 5 5 5 5 6 10 10 10 10 9 9 9 10 7 7 Hackware 9 | . . . . . 5 7 14 15 15 15 13 13 11 11 11 11 11 13 10 10 10 10 9 4 4 8 10 9 Protection 15 | . . . . . . 1 7 8 15 15 18 19 11 11 16 13 17 21 21 21 18 15 20 23 18 16 18 14 Impact Weapon 3 | . . . . . . 3 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 1 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 2 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 5 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 82 | . 4 3 3 3 3 7 7 9 9 9 17 17 23 25 25 30 31 45 45 45 53 60 65 63 65 69 74 82 Greatest Support 83 | 3 3 3 4 4 4 8 13 18 18 18 24 24 28 28 28 69 60 63 63 63 65 65 65 65 65 75 83 83 Greatest Overweight (x) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 7 7 8 8 8 8 Average Carried 6 | . 3 5 4 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 8 8 7 7 5 6 5 7 7 6 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 8 8 8 8 8 7 6 7 8 8 7 5 Class Distribution -------------------- 35% | Hacker-Sprinter 33% | Hacker-Mutant 14% | Mutant 8% | Hacker-Ninja 5% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Commander-Sprinter | -6/Extension Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Mutant | -3/Armory Mutant | -3/Lab Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Matter Collected 1187 | 204 . 2 . 19 . . 104 56 . 17 . 103 . . 50 . 70 50 . . . 40 118 47 . 165 91 51 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1693 | . 8 50 . . . . 28 . . . . 357 . . . . . 70 . . . . 118 82 . 274 574 132 Parts 66 | . 2 . . . . . . . . . . 1 . . . . . . . . . . 4 2 . 9 36 12 Haulers Intercepted 9 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 3 3 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . 2 . . . . 1 2 1 . . . . . . . Prevented 5 | . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Combat Hostiles Destroyed 23 | . 2 12 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 3 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 3 AOE 14 | . 2 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 1 1 . . . . . . . . . 3 . . . . . 1 . . . . . . . 1 3 . Worker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hauler 9 | . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 3 3 . Recycler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Watcher 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Swarmer 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Grunt 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Assembled 12 | . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 12 . . . . . . . . . 3 . . . . . 1 . . . . 1 1 . 2 4 4 Combat Bots Only 12 | . 2 12 . . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 3 Max Kills in Single Turn 5 | . 1 5 . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Damage Taken 6368 | . 132 73 . 28 108 . 33 . . 31 6 245 . . 155 . 71 69 . 249 . 172 . . . 114 1472 3410 Core 1975 | . 29 18 . 28 56 . . . . . . 69 . . 75 . 29 . . 59 . . . . . . 139 1473 Absorbed by Shields 388 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 388 Redirected to Shielding 793 | . . . . . . . 9 . . 20 . 46 . . . . . 30 . 71 . 96 . . . 56 420 45 Regen/Repaired (Parts) 261 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 179 82 Core Remaining (%) 91 | 100 . . . 70 89 . . . . 100 . 91 . . . . 89 . . . . 94 . . 93 100 . . Volleys Fired 12 | . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Largest 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hottest 46 | . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . 46 Shots Fired 12 | . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 9 | . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 2 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Miss Streak 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 53 | . 2 3 . . . . 2 . . . . 9 . . . . . 3 . . . . 3 1 . 7 16 7 Core Hits 49 | . 2 26 . . . . 1 . . . . . . . . . . 1 . . . . 1 1 . 3 10 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Critical Strikes 9 | . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . 3 2 Smash 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 Melee Attacks 174 | . . . . . . 2 2 . . . 3 11 2 1 . . 1 24 . 1 . 2 20 8 3 16 57 21 Impact 86 | . . . . . . 2 2 . . . 3 11 2 1 . . 1 20 . 1 . 2 16 8 3 3 11 . Slashing 5 | . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . Piercing 83 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 13 46 21 Sneak Attacks 13 | . . . . . . . . . . . . 4 . . . . . . . . . . 1 1 . 3 4 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Damage Inflicted 4614 | . 194 694 . . . . 349 . . . . 735 . . . . . 184 . . . . 218 123 . 778 1067 272 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 890 | . 194 694 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee 3724 | . . . . . . . 349 . . . . 735 . . . . . 184 . . . . 218 123 . 778 1067 270 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 888 | . 194 694 . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 1532 | . . . . . . . 349 . . . . 735 . . . . . 184 . . . . 77 123 . 64 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2192 | . . . . . . . . . . . . . . . . . . . . . . . 141 . . 714 1067 270 Highest Corruption 8 | . . . . . . . . . . . . . . . . . . 1 1 3 3 . . 2 2 . 6 8 Average Corruption 2 | . . . . . . . . . . . . . . . . . . 1 1 1 3 . . 2 2 . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . Effects 20 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 9 7 Message Errors 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 665 | . 10 38 . . . . 169 . . . . 216 . . . . . 60 . . . . 7 . . 47 104 14 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 48 | . 10 38 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 617 | . . . . . . . 169 . . . . 216 . . . . . 60 . . . . 7 . . 47 104 14 Knockbacks 5 | . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . Impact 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 215 | . . . . . . . . . . . 3 8 . . 6 . . . . . . . . . 215 . 173 121 Average Temperature 32 | . . . . . . . . . . . 2 2 . . 4 . . . . . . . . . 123 . 80 64 Received Heat Transfer 222 | . . . . 15 9 . . . . . . 81 . . 9 . . 9 . . . 18 . . . . 18 63 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . 5 . . . . . 2 . . . . 1 . . . . . Impact Corruptions 11 | . . . . . . . 1 . . . . 6 . . . . . 1 . . . . 1 . . 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Peak Influence 851 | . 73 28 . 45 82 83 . . . . 86 347 81 . . . . 129 . . . . 104 101 . 172 685 851 Initial 448 | . . 28 . . 17 37 . . . . . 42 35 . . . . 9 . . . . 30 54 . . 50 448 Average 169 | . 30 15 . 24 34 55 . . . . 39 193 53 . . . . 60 . . . . 76 81 . 69 307 647 Maximum Alert Level 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 3 Low Security (%) 76 | 100 100 100 . 100 100 100 . . . . 100 61 100 . . . . 100 . . . . 100 100 . 100 43 . Level 1 9 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . . 18 . Level 2 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 60 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 . . . . . . . . . . 2 . . . . . 3 . . . . . . . . 4 2 Investigation 5 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reinforcement 6 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Distress Signals 15 | . . . . . 1 1 . . . . . 2 . . . . . 1 . . . . . . . 6 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 5 16 . 2 8 3 7 2 . 2 2 18 2 . 4 . 3 13 . 8 15 5 2 2 . 20 67 57 Peak Tracking Total 23 | . 7 15 . 2 8 3 3 3 . 2 2 7 2 . 4 . 3 8 . 7 15 5 2 3 . 6 18 23 Tactical Retreats 32 | . . 1 . 1 1 . 1 . . . 1 3 . . . . 1 2 . 1 1 1 . . . 2 10 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Traps Triggered 11 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . 3 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . 1 . . . . . . . . . . 7 . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Disabled 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Energy Cycler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Machines Accessed 60 | . 3 . 2 . 1 1 . . 4 1 5 4 2 2 . 4 . 6 . . 7 . 1 . 1 3 9 4 Terminals 28 | . 3 . . . 1 . . . . 1 5 4 1 . . . . 2 . . . . 1 . . 1 6 3 Fabricators 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 170 | . 8 . 2 . 3 1 . . 31 1 13 7 3 2 . 17 . 12 . . 20 . 2 . 19 4 15 10 Successful 134 | . 2 . 2 . 1 1 . . 31 1 9 7 2 2 . 17 . 7 . . 20 . . . 19 2 7 4 Failed 36 | . 6 . . . 2 . . . . . 4 . 1 . . . . 5 . . . . 2 . . 2 8 6 Catastrophic 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 3 . 1 . 1 . . . . . 6 3 . . . . . 4 . . 1 . 2 . . 1 4 . Terminals 62 | . 8 . . . 3 . . . . 1 13 7 2 . . . . 4 . . . . 2 . . 2 11 9 Fabricators 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . Repair Stations 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 2 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 117 | . 2 . 2 . 1 . . . 31 1 8 4 1 2 . 17 . 1 . . 20 . . . 19 1 4 3 Record 51 | . . . 1 . . . . . 11 1 . . . 1 . 5 . . . . 13 . . . 19 . . . Part Schematic 16 | . . . . . . . . . 11 . 1 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . 3 . 1 2 . . . 4 . . . . 5 . . . . . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Locate Traps 7 | . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Build 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Refit 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Retrieve Components 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . . . . . . 1 3 . . . . . 1 . . . . . . . . . . Terminals 5 | . . . . . . . . . . . 1 3 . . . . . 1 . . . . . . . . . . Track 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Disrupt 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 28 | . 2 . . . 1 . . . . . 4 2 1 . . . . 5 . . . . 1 . . 2 8 2 Full Trace Events 5 | . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 11 . 1 . . . . 4 . . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 389 | . . . . . . . . . . . . . . . . . . 339 . . . . . . . . 50 . Total Part Build Rating 17 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 5 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total Allies 11 | . . 3 . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . Largest Group 7 | . . 3 . . . . . . . 1 . 7 . . . . . . . . . . . . . . . . Highest-Rated Group 183 | . . 40 . . . . . . . 96 . 183 . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 16 . . . . . . . 96 . 31 . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 43 | . . 13 . . . . . . . . . 30 . . . . . . . . . . . . . . . . Total Damage 717 | . . 98 . . . . . . . . . 619 . . . . . . . . . . . . . . . . Kills 5 | . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . 1 . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 2 . 2 . . . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Turns Passed 5715 | 17 171 44 147 44 53 122 159 74 22 48 182 548 79 94 104 58 154 488 76 87 315 145 234 138 254 732 869 257 Spaces Moved 13032 | 27 282 55 357 125 147 347 466 265 83 185 644 916 186 322 369 141 391 778 206 226 816 379 460 269 250 1707 2074 559 Core 482 | 27 282 55 114 . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12550 | . . . 243 125 147 347 466 265 83 185 644 916 186 322 369 141 391 778 206 226 816 379 460 269 250 1707 2074 555 Fastest Speed 24 | 50 50 50 35 35 35 32 29 26 26 26 24 24 27 27 27 27 35 35 37 37 35 35 35 35 35 35 31 31 Average Speed 32 | 50 51 50 39 35 35 32 29 26 26 26 25 25 27 27 27 29 35 35 37 37 36 35 35 35 35 35 31 31 Slowest Speed 100 | 50 100 50 50 35 35 35 32 29 26 26 26 29 29 27 27 35 35 37 37 37 37 35 35 35 35 35 35 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 99 | . . . . 2 1 8 1 . . . 4 24 1 . . . . 8 . 1 2 . . . . 6 32 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 3 44 14 87 50 31 12 47 54 70 42 20 73 7 54 69 60 60 24 51 46 97 71 9 16 96 38 55 29 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 6 | . . . 1 . . . . 1 1 . . . . . . 3 . . . . . . . . . . . . Known Exits Taken 27 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . . . 1 . . 10 2 . 1 . . . . 2 . 2 . . . . 1 . . . . . . Spaces Dug 93 | . . . . . . 2 . . . . 3 . 2 . . . 1 17 . 1 . 2 15 6 . 7 29 8 Terrain Destroyed 151 | . 17 41 . . . 2 . . . . 3 . 2 . . . 1 17 . 1 . 2 15 6 . 7 29 8 Melee 93 | . . . . . . 2 . . . . 3 . 2 . . . 1 17 . 1 . 2 15 6 . 7 29 8 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 58 | . 17 41 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Acc Com Total 14045 | 29 304 64 363 122 146 344 478 267 82 184 647 1187 206 326 372 157 405 945 205 225 836 386 498 299 413 1807 2153 595 Wait 744 | . 9 4 . . . . 8 . . . . 248 18 . . . 11 141 . . . 4 7 18 137 79 46 14 Move 12820 | 26 281 54 356 120 144 330 463 264 82 184 635 873 183 321 368 140 390 764 205 223 811 378 459 268 249 1695 2013 541 Hop 85 | . . . . 2 1 8 1 . . . 4 18 1 . . . . 5 . 1 2 . . . . 5 28 9 Pick Up 37 | 1 5 . 1 . . . . . . . . . . . . 6 1 4 . . 3 . 1 . 8 2 4 1 Fast Attach 57 | 2 3 . . . 1 2 3 2 . . 2 . 2 2 2 3 1 2 . . 8 . 5 1 5 5 5 1 Attach 22 | . 1 . 2 . . . . . . . . . . . . 2 . 2 . . . 1 2 1 1 3 5 2 Detach 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 . . 1 Swap 13 | . . . . . . . 1 . . . 2 1 . 1 . 1 . 2 . . . 1 . . . 1 1 2 Drop 57 | . 2 . 4 . . 2 . 1 . . 1 2 . 1 2 4 1 5 . . 11 . 5 1 9 4 . 2 Fire 12 | . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee 156 | . . . . . . 2 2 . . . 3 11 2 1 . . 1 20 . 1 . 2 19 8 3 13 51 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . 2 Rewire 16 | . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc / Qua) -1/Access -1/Command History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 18 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 9) 133 | -10/Materials | Identified exit to Materials 158 | -10/Materials | Discovered exit to Materials (range 16) 183 | -10/Materials | Discovered new exit (range 12) 189 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Entered Mines 190 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 197 | -10/Mines | Assembled infested the area 231 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 231 | -10/Mines | Discovered new exit (range 5) 232 | -10/Mines | Identified exit to Exiles 233 | -10/Mines | Entered Exiles 239 | -10/Exiles | Destroyed 12 combat bots 246 | -10/Exiles | Met 8R-AWN 255 | -10/Exiles | Met EX-HEX 270 | -10/Exiles | Met EX-BIN 276 | -10/Exiles | Aligned with FarCom system 276 | -10/Exiles | Given EX-Vault access code 288 | -10/Exiles | Opened EX-Vault 296 | -10/Exiles | Found Flying Fortress v7 305 | -10/Exiles | Warned to stay clear of 0b10 Research branches 315 | -10/Exiles | Met EX-DEC 317 | -10/Exiles | Build established: Mutant 317 | -10/Exiles | Learned location of Zion (-6) 332 | -10/Exiles | Visited The Gauntlet 376 | -10/Exiles | Discovered new exit (range 14) 380 | -10/Exiles | Identified exit to Mines 380 | -10/Exiles | Left Exiles lab with Flying Fortress v7 380 | -10/Exiles | Entered Mines 399 | -9/Mines | Learned location of 1 exit from Materials 417 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 421 | -9/Mines | Discovered new exit (range 8) 424 | -9/Mines | Identified exit to Materials 424 | -9/Mines | Entered Materials 424 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 425 | -8/Materials | Identified exit to Factory 472 | -8/Materials | Discovered exit to Factory (range 9) 477 | -8/Materials | Entered Factory 477 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 498 | -7/Factory | Discovered new exit (range 15) 507 | -7/Factory | Identified exit to Lower Caves 599 | -7/Factory | Entered Lower Caves 622 | -7/Lower Caves | Encountered a Warlord checkpoint 755 | -7/Lower Caves | Discovered new exit (range 12) 758 | -7/Lower Caves | Identified exit to Lower Caves 758 | -7/Lower Caves | Entered another Lower Caves area 764 | -7/Lower Caves | Discovered new exit (range 10) 767 | -7/Lower Caves | Identified exit to Factory 783 | -7/Lower Caves | Learned location of Extension (-6) 794 | -7/Lower Caves | Spotted B-75 Beast 806 | -7/Lower Caves | Learned location of 1 exit from Factory 822 | -7/Lower Caves | Encountered a Warlord checkpoint 826 | -7/Lower Caves | Discovered new exit (range 7) 832 | -7/Lower Caves | Identified exit to Data Miner 832 | -7/Lower Caves | Entered Data Miner 832 | -7/Data Miner | Discovered new exit (range 6) 837 | -7/Data Miner | Met Data Miner 843 | -7/Data Miner | Learned location of Section 7 (-2) 843 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 847 | -7/Data Miner | Received God Mode back door access code from Data Miner 854 | -7/Data Miner | Identified exit to Proximity Caves 854 | -7/Data Miner | Entered Proximity Caves 888 | -6/Proximity Caves | Spotted B-75 Beast 901 | -6/Proximity Caves | Learned Factory non-interactive machine intel 902 | -6/Proximity Caves | Entered Factory 902 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 903 | -6/Factory | Identified exit to Extension 904 | -6/Factory | Loaded intel: 214 non-interactive machine locations 907 | -6/Factory | Build established: Hacker-Sprinter 1084 | -6/Factory | Entered Extension 1158 | -6/Extension | Rescued a captive Derelict 1161 | -6/Extension | Energy Cycler disabled 1163 | -6/Extension | Rescued a captive Derelict 1163 | -6/Extension | Rescued a captive Derelict 1163 | -6/Extension | Rescued a captive Derelict 1163 | -6/Extension | Rescued a captive Derelict 1163 | -6/Extension | Rescued a captive Derelict 1163 | -6/Extension | Rescued a captive Derelict 1170 | -6/Extension | Rescued a captive Derelict 1569 | -6/Extension | Build established: Commander-Sprinter 1570 | -6/Extension | Spotted B-75 Beast 1596 | -6/Extension | Spotted B-75 Beast 1596 | -6/Extension | Discovered new exit (range 12) 1604 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 1627 | -6/Extension | Discovered new exit (range 16) 1628 | -6/Extension | Discovered new exit (range 15) 1631 | -6/Extension | Identified exit to Factory 1632 | -6/Extension | Entered Factory 1632 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1641 | -5/Factory | Identified exit to Upper Caves 1711 | -5/Factory | Entered Upper Caves 1747 | -5/Upper Caves | Found Alien Artifact 1747 | -5/Upper Caves | Identified Dimensional Node Initializer 1747 | -5/Upper Caves | Initialized slip node 1802 | -5/Upper Caves | Discovered new exit (range 11) 1805 | -5/Upper Caves | Identified exit to Upper Caves 1805 | -5/Upper Caves | Entered another Upper Caves area 1813 | -5/Upper Caves | Discovered new exit (range 8) 1816 | -5/Upper Caves | Identified exit to Factory 1856 | -5/Upper Caves | Encountered a Warlord checkpoint 1883 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1897 | -5/Upper Caves | Learned location of 1 exit from Factory 1898 | -5/Upper Caves | Build established: Hacker-Sprinter 1905 | -5/Upper Caves | Discovered new exit (range 14) 1909 | -5/Upper Caves | Identified exit to Zhirov 1909 | -5/Upper Caves | Entered Zhirov 1909 | -5/Zhirov | Discovered new exit (range 3) 1914 | -5/Zhirov | Met Zhirov 1919 | -5/Zhirov | Learned location of Quarantine (-2) 1919 | -5/Zhirov | Learned location of Testing (-3) 1919 | -5/Zhirov | Learned location of Command (-1) 1922 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 1927 | -5/Zhirov | Found Alien Artifact 1927 | -5/Zhirov | Identified Integrated Dissipator 1927 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 1951 | -5/Zhirov | Found Alien Artifact 1967 | -5/Zhirov | Identified exit to Proximity Caves 1967 | -5/Zhirov | Entered Proximity Caves 1998 | -4/Proximity Caves | Learned Research terminal intel 2119 | -4/Proximity Caves | Discovered exit to Factory (range 5) 2121 | -4/Proximity Caves | Entered Factory 2121 | -4/Factory | Evolved 2 slots: Utility x2 2122 | -4/Factory | Identified exit to Upper Caves 2123 | -4/Factory | Identified exit to Research 2218 | -4/Factory | Build established: Hacker-Mutant 2262 | -4/Factory | Incoming investigation squad redirected 2396 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 2424 | -4/Factory | Fabricated Exp. Optical Array (x1) 2533 | -4/Factory | Discovered exit to Research (range 19) 2609 | -4/Factory | Entered Upper Caves 2634 | -4/Upper Caves | Encountered a Warlord checkpoint 2684 | -4/Upper Caves | Discovered new exit (range 7) 2685 | -4/Upper Caves | Identified exit to Upper Caves 2685 | -4/Upper Caves | Entered another Upper Caves area 2685 | -4/Upper Caves | Discovered exit to Research (range 14) 2767 | -4/Upper Caves | Discovered new exit (range 13) 2771 | -4/Upper Caves | Identified exit to Warlord 2772 | -4/Upper Caves | Entered Warlord 2781 | -4/Warlord | Discovered new exit (range 14) 2796 | -4/Warlord | System corruption cleaned by Quarantine Array 2913 | -4/Warlord | Learned Quarantine emergency access door positions 2913 | -4/Warlord | Learned Research stockpile data 2913 | -4/Warlord | Learned 4 Research zone layouts 2913 | -4/Warlord | Learned 4 Access zone layouts 2913 | -4/Warlord | Learned Factory scanalyzer intel 2913 | -4/Warlord | Learned Armory recycling unit intel 2913 | -4/Warlord | Learned Research terminal intel 2935 | -4/Warlord | Found Prototype Device 2935 | -4/Warlord | Identified Minesniffer Drone Bay 2948 | -4/Warlord | Met Warlord 2952 | -4/Warlord | Opened Warlord's prototype stash 2957 | -4/Warlord | Found Prototype Device 2957 | -4/Warlord | Identified Exp. Cloaking Device 2964 | -4/Warlord | Found Prototype Reactor 2964 | -4/Warlord | Identified Vortex Chain Reactor 2969 | -4/Warlord | Found Prototype Processor 2973 | -4/Warlord | Warlord's base attacked by MAIN.C 3067 | -4/Warlord | Opened side exit 3087 | -4/Warlord | Identified exit to Proximity Caves 3087 | -4/Warlord | Entered Proximity Caves 3230 | -3/Proximity Caves | Discovered exit to Research (range 6) 3232 | -3/Proximity Caves | Entered Research 3232 | -3/Research | Evolved 2 slots: Utility x2 3235 | -3/Research | Loaded intel: 22 terminal locations 3367 | -3/Research | Discovered new exit (range 6) 3370 | -3/Research | Identified exit to Armory 3437 | -3/Research | Identified Exp. Target Analyzer 3466 | -3/Research | Entered Armory 3467 | -3/Armory | Loaded intel: 2 recycling unit locations 3603 | -3/Armory | Identified Transdimensional Reconstructor 3603 | -3/Armory | Warped through subspace to slip node 3603 | -3/Armory | Discovered new exit (range 1) 3603 | -3/Armory | Identified exit to Lab 3604 | -3/Armory | Entered Lab 3604 | -3/Lab | Discovered new exit (range 9) 3607 | -3/Lab | Identified exit to Research 3608 | -3/Lab | Hidden lab's door opened automatically 3608 | -3/Lab | Sensor layout match revealed 3609 | -3/Lab | Gained access to the hidden lab's interior 3678 | -3/Lab | Found Alien Artifact 3685 | -3/Lab | Found Integrated Dissipator 3685 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 3691 | -3/Lab | Found Transdimensional Reconstructor 3697 | -3/Lab | Found Alien Artifact 3719 | -3/Lab | Unable to decrypt terminal 3777 | -3/Lab | Found Prototype Hackware 3780 | -3/Lab | Found Prototype Protection 3782 | -3/Lab | Build established: Mutant 3840 | -3/Lab | Identified Hvy. Regenerative Plating 3858 | -3/Lab | Entered Research 3858 | -2/Research | Warlord forces began assault on 0b10 3858 | -2/Research | Evolved 2 slots: Utility x2 3859 | -2/Research | Identified exit to Quarantine 3859 | -2/Research | Identified Quantum Router 3860 | -2/Research | Loaded intel: 22 terminal locations 3892 | -2/Research | Identified Core Expander 3892 | -2/Research | Installed Core Expander, added new Utility slot 3936 | -2/Research | Met up with Warlord 3968 | -2/Research | Research machine network offline 4156 | -2/Research | Borebot progress halted 4171 | -2/Research | Spotted Striker 4265 | -2/Research | Spotted B-90 Cyclops 4298 | -2/Research | Build established: Hacker-Ninja 4466 | -2/Research | Spotted Striker 4484 | -2/Research | Warlord destroyed during the assault 4485 | -2/Research | Found Antimissile System 4544 | -2/Research | Spotted Striker 4547 | -2/Research | Spotted 7R-L5V(K) 4548 | -2/Research | Spotted B-90 Cyclops 4589 | -2/Research | Discovered new exit (range 3) 4590 | -2/Research | Identified exit to Access 4590 | -2/Research | Entered Access 4590 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4591 | -1/Access | Identified exit to Command 4763 | -1/Access | Fabricated Cld. Cesium-ion Thruster (x1) 4901 | -1/Access | Build established: Hacker-Sprinter 4975 | -1/Access | Spotted B-99 Colossus 4996 | -1/Access | Spotted B-99 Colossus 5031 | -1/Access | Lost 3 parts (1n2u) 5459 | -1/Access | Entered Command 5545 | -1/Command | Disengaged cave seal 5545 | -1/Command | Wild derelicts emerged from the dark tunnel 5601 | -1/Command | Disengaged cave seal 5631 | -1/Command | Spotted B-99 Colossus 5696 | -1/Command | Spotted Alpha 7 5696 | -1/Command | Spotted Striker 5696 | -1/Command | Spotted Executioner 5696 | -1/Command | Spotted Executioner 5696 | -1/Command | Spotted Alpha 7 5696 | -1/Command | Spotted Striker 5696 | -1/Command | Spotted Executioner 5696 | -1/Command | Spotted Executioner 5699 | -1/Command | Spotted B-99 Colossus 5699 | -1/Command | Spotted B-99 Colossus 5711 | -1/Command | Core integrity fell below 50% 5711 | -1/Command | Identified Core Reset Matrix 5711 | -1/Command | Used Core Reset Matrix 5715 | -1/Command | Emitted hypermatrix ping 5715 | -1/Command | Core integrity fell below 20% 5716 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 05714_ Field strength at 72. 05714_ Penetrated by Slug. 05714_ Slug penetrates Wall. 05714_ P-80 Master resets Striker, system corruption cleaned. 05714_ Penetrated by Slug. 05715_ Emitted hypermatrix ping. 05715_ Field strength at 35. 05715_ Imp. Hacking Suite destroyed. 05715_ Penetrated by Slug. 05715_ Exp. Optical Array destroyed. 05715_ Stasis field depleted. 05715_ Quantum Router destroyed. 05715_ Slug penetrates Executioner. 05715_ Penetrated by Slug. 05715_ Slug penetrates Executioner. 05715_ Slug penetrates Striker. 05715_ Slug penetrates Executioner. 05715_ Slug penetrates Wall. 05716_ Slug penetrates Striker. 05716_ Striker destroyed. Map ----- +----------------------------------------------------+ | ??????????????##########?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????+ ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ???????????####??????????? | | ????? ??????# % ?????????? ???????????? | | ????? ?????# #??????? ????????????? | | ???? ????#== #??????? !!?????????????? | | ???? ???#== ?????? !??????????????? | | ?????? ??# #?????? ???????????????? | | ?????##+ ### h"#????? ????????????????? | | ?????? BB "###### ###???????????????? | | ???????? BB "# #???????????????? | | ?????????? "# #???????????????? | | ????????????gg % # h #???????????????? | | ?????????????# # "" #???????????????? | | ?????????????# g """" #???????????????? | | ?????????????+ % p " "" #???????????????? | | ????????????????# % % p "" #???????????????? | | ????????????????# ; * ] #???????????????? | | ????????????????##;; /% hh / / ????? | | ?????????????????# ;% !=%###########! ?????? | | ?????????????????# ////%#???????????????????????? | | ?????????????????##^7EE%=##??????????????????????? | | ?????????????????## E^7%#??????????????????????? | | ?????????????????# ^ % ^@#??????????????????????? | | ?????????????????##^ %^ ^##??????????????????????? | | ?????????????????# ^ E %???????????????????????? | | ?????????????????## ^ ^ #???????????????????????? | | ?????????????????# BBBB ???????????????????????? | | ?????????????????##BBBB #???????????????????????? | | ?????????????????# ^ ???????????????????????? | | ?????????????????## #???????????????????????? | | ?????????????????? ???????????????????????? | | ????????????????? ???????????????????????? | | ???????????????? ^ ^ ???????????????????????? | | ???????????????# """""" ???????????????????????? | | ???????????????# ?????? ??????????????????????? | | ???????????????# ??????^ ??????????????????????? | | ???????????????# ?????? ??????????????????????? | | ???????????????# ??????? ??????????????????????? | | ???????????????# ??????? ??????????????????????? | | ???????????????# ???????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 525 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 90 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 78 Offensive Hacking 24 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Cld. Cesium-ion Thruster | x1 | -1/Access Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseArmoredShockpuncher Manual? 0 Play Time 02:28:06 Cumulative 634.1 hours Start 2022.02.13 @ 16:41:10 End 2022.02.15 @ 22:12:06 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 480 Adventurer 0 Explorer 0 Win Type - Total 163 Types 90/9/47/6/3/2/4/1/1 Lore% 95 Gallery% 94 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14279869-eff8-4989-8756-84ada860fb8b