Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.13 @ 05:17:54 Player: arius Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (582) 582 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1717 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (450) Ox8 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Medium Laser Grenade Launcher > --- INVENTORY (15) --- Hover Unit High-capacity Matter Pod (179) Visual Processing Unit Core Shielding Power Shielding Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Trap Extractor (0/4) Improved EM Shotgun Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Heat Sink Visual Processing Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Hover Unit EM Pulse Gun [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 32 | 8 19 5 Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 9 | 3 5 1 Treads 1 | . . 1 Leg 1 | 1 . . Wheel 2 | 2 . . Hover 3 | . 3 . Flight 2 | . 2 . Utility 6 | 1 5 . Device 2 | 1 1 . Storage 3 | . 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 6 4 Energy Gun 6 | 2 1 3 Energy Cannon . | . . . Ballistic Gun 3 | . 3 . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 3 8 Power 1 | . . 1 Propulsion 5 | . 2 3 Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Backups 6 | 2 6 10 Power . | . . . Propulsion . | 1 . 1 Utility 3 | . 2 5 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 14 | . 3 11 Power . | . . . Propulsion 3 | . 2 1 Utility 10 | . 1 9 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 85 | . 98 39 Engine 11 | . 14 3 Treads 1 | . . 7 Wheel 2 | . 3 . Hover 4 | . 5 . Flight 15 | . 18 4 Device 11 | . 14 1 Storage 11 | . 12 11 Processor 1 | . 1 . Energy Gun 4 | . 3 8 Ballistic Gun 18 | . 22 4 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 4 7 5 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 28 | 8 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 8 | . 3 8 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 11 | 5 11 15 Most Carried 15 | 5 10 15 Average Carried 6 | 2 6 10 Final Capacity 15 | 5 15 15 Final Carried 14 | 3 9 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 716 | 290 326 100 Remotely . | . . . Salvage Created 674 | 43 410 221 Parts 56 | 5 34 17 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | 1 12 5 Guns 17 | 1 12 4 AOE 1 | . . 1 Classes Destroyed 6 | 1 3 2 Builder 1 | . . 1 Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 10 | 1 6 3 Sentry 2 | . . 2 Best Kill Streak 4 | 1 4 3 Combat Bots Only 4 | 1 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 164 | 2 71 91 Missed 46 | . 23 23 Hits 118 | 2 48 68 Projectile 118 | 2 48 68 Critical Strikes 2 | . . 2 Damage Taken 1476 | 22 489 965 Core 548 | 11 130 407 Absorbed by Shields . | . . . Core Remaining (%) 69 | 95 43 . Volleys Fired 101 | 2 56 43 Largest 2 | 2 2 2 Hottest 96 | 80 80 96 Shots Fired 165 | 4 108 53 Gun 162 | 4 108 50 Cannon . | . . . Launcher 3 | . . 3 Special . | . . . Kinetic 117 | . 88 29 Thermal 21 | 4 5 12 Explosive 3 | . . 3 Electromagnetic 24 | . 15 9 Robot Hit Streak 20 | 2 12 20 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 114 | 3 71 40 Core Hits 54 | 2 30 22 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . . 2 Burn 1 | . . 1 Destroy 1 | . . 1 Melee Attacks 2 | . 2 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1193 | 33 610 550 Guns 1058 | 33 610 415 Cannons . | . . . Explosions 113 | . . 113 Melee . | . . . Ramming 22 | . . 22 Kinetic 628 | . 430 198 Thermal 235 | 33 45 157 Explosive 64 | . . 64 Electromagnetic 244 | . 135 109 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 19 | . . 19 Targets Rammed 19 | . . 19 Kicked . | . . . Crushed . | . . . Highest Temperature 132 | 48 132 81 Average Temperature 26 | 27 27 23 Received Heat Transfer 600 | 12 204 384 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 521 | 75 100 346 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 96 | 20 96 57 Initial . | . . . Average 14 | 1 17 11 Influence Increases 562 | 20 344 198 Destroy 0b10 Robot/C 360 | 20 240 100 Destroy 0b10 Robot/NC 25 | . 20 5 Destroy Leader 96 | . 56 40 Successful Hack 28 | . 28 . Disable Machine 15 | . . 15 Destroy Structure 23 | . . 23 Lose Combat Pursuer 15 | . . 15 Influence Decreases 505 | 20 344 141 Time Decay 445 | 20 314 111 Lost Part 60 | . 30 30 Squads Dispatched 4 | . 2 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | 1 18 10 Peak Tracking Total 5 | 1 5 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 10 1 Terminals 9 | . 8 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 48 | . 45 3 Successful 32 | . 30 2 Failed 15 | . 14 1 Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 2 | . 2 . Terminals 40 | . 37 3 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 28 | . 26 2 Record 9 | . 9 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Emergency Access Points 3 | . 3 . Alert Level 3 | . 2 1 Locate Traps 4 | . 4 . Reprogram Traps 1 | . 1 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . . 1 Transport Status 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Recycle Component 1 | . 1 . Process 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 10 | . 9 1 Full Trace Events 10 | . 9 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter 198 | . 198 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 2 | . 2 . Non-combat 2 | . 2 . Combat . | . . . Robot Hacks Applied 2 | . 2 . parse_system 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1550 | . 1519 31 Optics 175 | . 175 . Seismic 1400 | . 1369 31 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2198 | 223 1549 426 Spaces Moved 1190 | 236 850 104 Core 49 | 37 9 3 Treads 88 | . . 88 Legs . | . . . Wheels 372 | 199 173 . Hover 301 | . 301 . Flight 380 | . 367 13 Fastest Speed 50 | 50 56 160 Average Speed 148 | 75 154 270 Slowest Speed 520 | 80 277 520 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 12 92 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 15 | . . 15 Terrain Destroyed 22 | . . 22 Melee . | . . . Projectile . | . . . AOE 22 | . . 22 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1467 | 276 999 192 Wait 56 | 19 25 12 Move 1188 | 235 849 104 Hop . | . . . Pick Up 47 | 10 28 9 Fast Attach . | . . . Attach 16 | 6 6 4 Detach 2 | . 2 . Swap 19 | 3 15 1 Drop 17 | 1 16 . Fire 101 | 2 56 43 Melee 2 | . 2 . Ram . | . . . Kick . | . . . Crush 19 | . . 19 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 224 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 7) 984 | -10/Materials | Core integrity fell below 50% 1102 | -10/Materials | Central database locked down 1146 | -10/Materials | Discovered new exit (range 15) 1656 | -10/Materials | Discovered new exit (range 10) 1684 | -10/Materials | Discovered new exit (range 8) 1773 | -10/Materials | Entered another Materials area 1773 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1835 | -9/Materials | Lost 3 parts (1n1u1w) 1913 | -9/Materials | Core integrity fell below 50% 1931 | -9/Materials | Lost 3 parts (1p1n1w) 2053 | -9/Materials | Discovered new exit (range 15) 2177 | -9/Materials | Core integrity fell below 20% 2199 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- W-16 Scout sends out distress signal. G-34 Mercenary destroyed. EM Pulse Gun destroyed. Lgt. Treads destroyed. G-34 Mercenary suffers critical hit (Burn). W-16 Scout sends out distress signal. Aluminum Leg melted. G-34 Mercenary destroyed. Electrolysis Chamber disabled. Disabling or destroying stationary machines or terrain requires that a single hit meet or exceed the object's Armor value. Inspect machines by right-clicking on them, and walls via Ctrl-RMB (or as any other object in Keyboard Mode). Hovering the cursor over an object also shows its Armor in the Scan window. U-05 Engineer lays Concrete. U-05 Engineer destroyed. 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""""???? | | ?????????????????????? ???### #?? ? ???? | | ?????????????????????? ?????# #??????"??? | | ?????????????????????? ?????# #?????????? | | ??????????????????????/?????# #?????????? | | ??????????????????????/?????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ???????????????????????????## ######????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #????? | | ???????????????????????????# #####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 343 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 53 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Novice Programmer One Hack Too Far Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed PitchforkFortressProtomatter Manual? 0 Play Time 01:34:54 Cumulative 1.5 hours Start 2025.07.13 @ 03:30:33 End 2025.07.13 @ 05:17:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 905c2452-5082-45fd-8c2d-5761b32dd92f