Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.06 @ 17:39:19 Player: snuf Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (16) 80 Value Destroyed (463) 463 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 6580 Bonus ------- Pacifist 200 Follower Combat Kills 37 Met Imprinter 300 Cogmind --------- Core Integrity 1150/1150 Matter 189/300 Energy 100/100 System Corruption 10% Temperature Cool (3) Movement Flying (32) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (9) ------ Experimental Cooling System Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Myomer Leg Advanced Terrain Scan Processor Propulsion Shielding Makeshift Light Armor Plating Spear Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel Compact Wheel Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Experimental Cooling System Small Storage Unit Long-range Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Propulsion Shielding Advanced Drone Bay > --- WEAPON ----------- Ripper > --- INVENTORY -------- Carbon-fiber Leg Myomer Leg Advanced Terrain Scan Processor Propulsion Shielding Makeshift Light Armor Plating Makeshift Shrapnel Gun Proton Missile Launcher Spear [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor 0b10 Decoder Chip [Looter] Protection Makeshift Light Armor Plating Weapon Light Assault Rifle Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 2 . . . 1 . Utility 7 | . . . 1 . . . 4 . . 1 1 . Weapon . | . . . . . . . . . . . . . Parts Attached 38 | 1 . . 4 2 1 8 8 2 . 6 5 1 Power 3 | . . . . 1 . . . 1 . 1 . . Engine 2 | . . . . 1 . . . 1 . . . . Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 17 | . . . 3 . . 3 7 . . 2 1 1 Treads 4 | . . . 2 . . 2 . . . . . . Leg 2 | . . . . . . . 1 . . . . 1 Wheel 6 | . . . 1 . . 1 1 . . 2 1 . Hover 1 | . . . . . . . 1 . . . . . Flight 4 | . . . . . . . 4 . . . . . Utility 11 | . . . 1 . 1 1 1 . . 3 4 . Device 7 | . . . 1 . . . 1 . . 1 4 . Storage . | . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . . 1 . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 7 | 1 . . . 1 . 4 . 1 . . . . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . Ballistic Gun 3 | 1 . . . . . 1 . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . 1 1 . Parts Lost 10 | . . . . . . 1 1 2 . 1 2 3 Power 2 | . . . . . . . . 1 . . . 1 Propulsion 6 | . . . . . . 1 1 . . 1 1 2 Utility 2 | . . . . . . . . 1 . . 1 . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . 1 1 1 . 1 2 3 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 7 | 6 6 7 6 8 8 7 7 7 7 7 7 5 Power . | 1 1 1 1 1 1 1 1 . . . . . Propulsion 3 | 4 4 4 3 4 4 3 2 3 3 3 1 1 Utility . | . . . . . . . . . 1 1 3 3 Weapon 2 | 1 1 2 2 2 2 3 3 3 3 2 2 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 5 . . 1 1 3 . . . . . 4 Power 1 | . 1 . . . . . . . . . . . Propulsion 4 | . 2 . . . . 1 . . . . . 1 Utility 5 | . 1 . . . . 2 . . . . . 2 Weapon 4 | . 1 . . 1 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 85 78 88 92 99 72 62 53 56 67 65 Engine 8 | . 14 14 11 11 11 11 6 5 6 1 . . Treads 14 | . . . 19 22 22 22 6 . . . 4 5 Leg 2 | . 28 28 2 . . . 3 . . . . 5 Wheel 8 | . . . 9 11 11 10 6 . . 8 8 5 Flight 4 | . . . . . . . 9 20 20 17 15 15 Device 9 | . . . 2 11 11 11 10 12 6 5 14 16 Storage 9 | . 14 14 11 11 11 11 6 6 6 5 5 1 Processor 2 | . . . . . 4 1 . . . 2 5 5 Protection 3 | . . . . . . 9 6 3 . 2 4 . Energy Cannon 3 | . . . . 11 11 1 . . . . . . Ballistic Gun 9 | . 28 28 22 11 11 8 5 2 . . . . Slashing Weapon 1 | . . . . . . . . 2 6 5 5 5 Piercing Weapon 3 | . . . . . . 11 5 . . . . . Peak Build Rating 68 | 6 6 6 8 9 15 23 47 46 37 42 68 68 Average Rating 22 | 6 6 6 7 9 11 19 34 40 37 37 57 55 On Entrance 22 | 6 6 6 6 8 9 15 23 39 37 37 36 66 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 12 12 12 13 16 16 25 23 25 14 19 31 15 Greatest Support 32 | 20 20 20 20 16 16 28 20 18 18 18 32 18 Greatest Overweight (x) 2 | . . . . . . 2 2 1 . 1 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Most Carried 8 | 6 7 7 8 8 8 8 8 8 7 8 8 7 Average Carried 7 | 6 6 7 6 7 7 7 7 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 7 8 8 8 8 8 7 7 8 8 5 Class Distribution -------------------- 75% | Mutant 10% | Sprinter 6% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Mutant | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Scout | -4/Waste Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Matter Collected 584 | 197 . . 17 61 . 128 . 76 . 105 . . Remotely . | . . . . . . . . . . . . . Salvage Created 606 | . . . . 96 . 313 . 92 . 105 . . Parts 26 | . . . . 2 . 14 . 6 . 4 . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . 14 . 7 . . . . Prevented 4 | . . . . . . 1 . 3 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Combat Hostiles Destroyed 15 | . . . . 2 . 9 . 4 . . . . Melee 3 | . . . . . . 3 . . . . . . Guns 6 | . . . . 1 . 3 . 2 . . . . Cannons 1 | . . . . 1 . . . . . . . . AOE 5 | . . . . . . 3 . 2 . . . . Classes Destroyed 5 | . . . . 1 . 3 . . . 1 . . Recycler 1 | . . . . . . . . . . 1 . . Drone 2 | . . . . . . 2 . . . . . . Swarmer 8 | . . . . . . 4 . 4 . . . . Grunt 4 | . . . . 2 . 2 . . . . . . Sentry 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | . . . . 2 . 4 . 4 . 1 . . Combat Bots Only 4 | . . . . 2 . 4 . 4 . . . . Max Kills in Single Turn 2 | . . . . 1 . 2 . 2 . 1 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . . . . Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Hostile Shots Fired 189 | . . 12 8 10 . 52 24 47 . 33 2 1 Missed 98 | . . 4 4 4 . 25 11 28 . 21 1 . Hits 91 | . . 8 4 6 . 27 13 19 . 12 1 1 Melee 1 | . . . . . . . . . . . . 1 Projectile 90 | . . 8 4 6 . 27 13 19 . 12 1 . Critical Strikes 4 | . . . 1 . . . 1 1 . . . 1 Damage Taken 1345 | . . 64 60 81 . 303 189 327 . 239 25 57 Core 201 | . . . 15 15 . 50 34 43 . 44 . . Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 54 | . . . . . . . . . . 46 8 . Core Remaining (%) 93 | 100 . 100 . . . 80 . . 90 95 . . Volleys Fired 24 | . . . . 5 . 12 2 5 . . . . Largest 2 | . . . . 2 . 1 1 1 . . . . Hottest 88 | . . . . 88 . 39 28 39 . . . . Shots Fired 29 | . . . . 10 . 12 2 5 . . . . Gun 19 | . . . . 5 . 8 2 4 . . . . Cannon 5 | . . . . 5 . . . . . . . . Launcher 5 | . . . . . . 4 . 1 . . . . Special . | . . . . . . . . . . . . . Kinetic 19 | . . . . 5 . 8 2 4 . . . . Thermal 5 | . . . . 5 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . 4 . 1 . . . . Robot Hit Streak 4 | . . . . 4 . 2 1 4 . . . . Robot Miss Streak 20 | . . . . 1 . 20 5 2 . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 28 | . . . . 7 . 13 2 4 . 2 . . Core Hits 26 | . . . . 5 . 13 1 6 . 1 . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . 2 . . . . . . Impale 2 | . . . . . . 2 . . . . . . Melee Attacks 48 | . . . . . . 11 5 16 . 12 4 . Impact . | . . . . . . . . . . . . . Slashing 38 | . . . . . . 5 1 16 . 12 4 . Piercing 10 | . . . . . . 6 4 . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 868 | . . . . 106 . 458 22 144 . 138 . . Guns 137 | . . . . 23 . 27 22 65 . . . . Cannons 83 | . . . . 83 . . . . . . . . Explosions 235 | . . . . . . 156 . 79 . . . . Melee 413 | . . . . . . 275 . . . 138 . . Ramming . | . . . . . . . . . . . . . Kinetic 137 | . . . . 23 . 27 22 65 . . . . Thermal 83 | . . . . 83 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 235 | . . . . . . 156 . 79 . . . . Impact . | . . . . . . . . . . . . . Slashing 281 | . . . . . . 143 . . . 138 . . Piercing 132 | . . . . . . 132 . . . . . . Highest Corruption 10 | . . . . . . 1 . 4 4 . . 10 Average Corruption 4 | . . . . . . 1 . 4 4 . . 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . . . 1 . . 2 Message Errors 1 | . . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . 10 . 12 . . . . Shots 2 | . . . . . . 1 . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 190 | . . . 4 177 . 4 . . . . . 190 Average Temperature 65 | . . . 4 90 . 2 . . . . . 97 Received Heat Transfer 237 | . . . 36 45 . 69 6 27 . 45 9 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 148 | . . . . 148 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Maximum Alert Level 1 | . . . . . . . 1 . . 1 . . Low Security (%) 81 | 100 100 100 100 100 . . . . . 97 100 100 Level 1 18 | . . . . . . . 100 . . 2 . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 346 | . 4 . 15 55 . . 346 . . 227 111 8 Initial 346 | . . . . 5 . . 346 . . 88 109 8 Average 95 | . . . 1 30 . . 301 . . 127 75 4 Influence Increases 971 | . 4 . 29 50 . 186 325 105 . 266 6 . Destroy 0b10 Robot/C 280 | . . . . 40 . 160 . 80 . . . . Destroy 0b10 Robot/NC 15 | . . . . . . 10 . . . 5 . . Destroy Leader 30 | . . . . 10 . 10 . 10 . . . . Allied During Kill 6 | . . . . . . 6 . . . . . . Successful Hack 28 | . 4 . 14 . . . 5 . . 5 . . Destroy Structure 27 | . . . . . . . 5 . . 16 6 . Advance Influence 300 | . . . . . . . 300 . . . . . Partial Spotted 75 | . . . . . . . 15 . . 60 . . Lose Combat Pursuer 210 | . . . 15 . . . . 15 . 180 . . Influence Decreases 971 | . 4 . 14 50 15 112 128 201 34 183 205 25 Entered New Map 373 | . . . . 10 15 . 28 101 34 53 115 17 Time Decay 502 | . 4 . 14 40 . 76 90 80 . 120 70 8 Lost Part 60 | . . . . . . . 10 20 . 10 20 . Lost Ally 36 | . . . . . . 36 . . . . . . Squads Dispatched 4 | . . . . . . . . . . 4 . . Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . 1 . . Reinforcement 3 | . . . . . . . . . . 3 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Distress Signals 2 | . . . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 59 | . 1 3 6 2 . 10 3 10 . 19 1 4 Peak Tracking Total 10 | . 1 3 7 2 . 4 2 6 . 10 1 4 Tactical Retreats 8 | . . . 1 . . . . 2 . 5 . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Traps Triggered 1 | . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Machines Accessed 7 | . 1 . 1 . 1 . 3 . . 1 . . Terminals 5 | . 1 . 1 . . . 2 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 18 | . 4 . 2 . 5 . 4 . . 3 . . Successful 12 | . 3 . 1 . 5 . 2 . . 1 . . Failed 6 | . 1 . 1 . . . 2 . . 2 . . Catastrophic 2 | . . . 1 . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 12 | . 4 . 2 . . . 3 . . 3 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 11 | . 3 . 1 . 5 . 1 . . 1 . . Record 1 | . 1 . . . . . . . . . . . Part Schematic 5 | . . . . . 5 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . 2 . . 1 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Total Allies 3 | . . . . . 2 . . . . . . 1 Largest Group 2 | . . . . . 2 2 . . . . . 1 Highest-Rated Group 50 | . . . . . 50 50 . . . . . 46 Highest-Rated Ally 46 | . . . . . 25 25 . . . . . 46 Total Orders 1 | . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . 1 . Ally Attacks 17 | . . . . . . 13 . . . . . 4 Total Damage 468 | . . . . . . 395 . . . . . 73 Kills 1 | . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Active Infowar (turns) 2328 | . . . 35 93 731 665 188 171 18 241 149 37 Sensors 162 | . . . . . . . . . . . 125 37 Terrain 204 | . . . . . . . . . . 18 149 37 Seismic 1877 | . . . 35 93 731 665 188 165 . . . . Decoding 351 | . . . . . 275 76 . . . . . . Triangulation 536 | . . . . . . . 115 171 18 232 . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Turns Passed 2655 | 2 153 30 177 93 731 665 188 171 18 241 149 37 Spaces Moved 2835 | 1 123 26 169 75 708 394 204 339 63 521 159 53 Core . | . . . . . . . . . . . . . Treads 106 | . . . . . . 106 . . . . . . Legs 153 | 1 123 26 3 . . . . . . . . . Wheels 1441 | . . . 166 75 708 288 101 . . . 103 . Hover . | . . . . . . . . . . . . . Flight 1135 | . . . . . . . 103 339 63 521 56 53 Fastest Speed 29 | 120 120 120 100 100 100 95 29 29 29 29 34 64 Average Speed 81 | 120 120 120 100 100 100 143 73 29 29 36 79 64 Slowest Speed 240 | 120 120 120 120 100 100 240 110 94 29 104 115 64 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 5 . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . Exploration Rate (%) 31 | 2 28 15 25 33 81 65 7 53 19 23 8 55 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . 3 . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . . Scrap Searched 5 | . . . . . 2 3 . . . . . . Spaces Dug 32 | . . . . . . . 5 13 . 10 4 . Terrain Destroyed 32 | . . . . . . . 5 13 . 10 4 . Melee 32 | . . . . . . . 5 13 . 10 4 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Fac Fac Was Total 3061 | 1 128 25 174 84 731 461 230 381 62 551 175 58 Wait 66 | . 5 . . . 17 22 1 16 . 2 3 . Move 2824 | . 122 25 168 74 707 393 203 338 62 520 159 53 Hop . | . . . . . . . . . . . . . Pick Up 21 | . 1 . 2 1 3 6 2 . . 4 2 . Fast Attach 17 | . . . 1 . 1 1 4 . . 6 4 . Attach 12 | . . . 1 . . 1 4 3 . . 2 1 Detach 6 | . . . . . . 1 2 2 . 1 . . Swap 15 | 1 . . 2 2 . 7 2 1 . . . . Drop 28 | . . . . 2 3 7 5 . . 6 1 4 Fire 24 | . . . . 5 . 12 2 5 . . . . Melee 48 | . . . . . . 11 5 16 . 12 4 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 12) 156 | -10/Materials | Entered Mines 166 | -10/Mines | Identified exit to Subcaves 177 | -10/Mines | Discovered new exit (range 9) 186 | -10/Mines | Entered Materials 186 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 351 | -9/Materials | Discovered new exit (range 11) 363 | -9/Materials | Entered Mines 446 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 456 | -9/Mines | Entered Zion 608 | -7/Zion | Learned location of 1 exit from Factory 678 | -7/Zion | Learned Factory trap positions 696 | -7/Zion | Learned location of Testing (-2) 764 | -7/Zion | Gained Derelict followers 797 | -7/Zion | Received a hallucinogenic algorithm 874 | -7/Zion | Learned location of Warlord (-4) 955 | -7/Zion | Met Imprinter 1151 | -7/Zion | Discovered new exit (range 15) 1162 | -7/Zion | Found CR-A16's Pointy Stick 1187 | -7/Zion | Entered Proximity Caves 1187 | -6/Proximity Caves | Accompanied by 2 allies 1288 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1307 | -6/Proximity Caves | Spotter reported a threat 1616 | -6/Proximity Caves | Learned Factory terminal intel 1708 | -6/Proximity Caves | Spotter reported a threat 1717 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 1838 | -6/Proximity Caves | Discovered new exit (range 14) 1852 | -6/Proximity Caves | Entered Factory 1852 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 1853 | -6/Factory | Identified exit to Factory 1854 | -6/Factory | Loaded intel: 84 trap records 1855 | -6/Factory | Loaded intel: 27 terminal locations 2034 | -6/Factory | Discovered new exit (range 5) 2040 | -6/Factory | Entered Lower Caves 2041 | -6/Lower Caves | Identified exit to Lower Caves 2083 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2170 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2205 | -6/Lower Caves | Crushed by falling debris 2211 | -6/Lower Caves | Entered another Lower Caves area 2221 | -6/Lower Caves | Spotted B-75 Beast 2228 | -6/Lower Caves | Discovered exit to Factory (range 5) 2229 | -6/Lower Caves | Entered Factory 2229 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2451 | -5/Factory | Discovered new exit (range 16) 2470 | -5/Factory | Entered another Factory area 2470 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2619 | -4/Factory | Sucked down chute 2619 | -4/Factory | Entered Waste 2620 | -4/Waste | Met a frightened Derelict 2627 | -4/Waste | Spotted C-40 Crusher 2634 | -4/Waste | EMP discharged 2634 | -4/Waste | System corruption reached 10% 2641 | -4/Waste | Spotted C-40 Crusher 2643 | -4/Waste | Spotted C-40 Crusher 2656 | -4/Waste | Spotted C-40 Crusher 2656 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2656 | -4/Waste | Self-destructed Last Messages --------------- can do if you allow them to get too close... Maybe together we can make it." 02620_ Dropped Adv. Drone Bay. 02621_ Dropped Mak. Shrapnel Gun. 02622_ Dropped Proton Missile Launcher. 02622_ Dropped Sml. Storage Unit. 02624_ ALERT: Foreign system detected. Charging EMP. 02634_ Broken Cmb. Linear Gravjet fried beyond repair. 02634_ System corrupted (+10). 02637_ X9-TBF(g) Hvy. Beamcaster crushed. 02637_ X9-TBF(g) Neutrino Core crushed. 02645_ System corrupted: Heat flow error (+254). 02656_ Enh. Nuclear Core crushed. 02656_ Lgt. Treads crushed. 02656_ Carbon-fiber Leg crushed. 02656_ Critical hit (Destroy). 02656_ Imp. Cesium-ion Thruster destroyed. 02656_ Com. Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????#????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????#???#####?#????#??#?????????? | | ?????????????????##?????# #???????????????????? | | ?????????????? ?????#???# #???#??#????????????? | | ????????????????????#???# #?##????????????????? | | ?????????????? ???????# #?????#? ???#???????? | | ??????????????? ????#?### #?#?????????????????? | | ????????? ? ?? ? ?? ? #???#??#? ??????????? | | ????? ? ????? ? ? ? #??#?????? ?????????? | | ?? ???????????????? ##????#? ?? ???????? | | ????????? ?? ??????? ##??#??#? ??????????? | | ? =????#?#? ???????# #??###?#????#???????? | | # #???#??# ##????## #?#?????????#???????? | | # =#?#?#### #?#???## ##??##??? ????##????? | | # #?#??### ##??#### #?###?#?????????????? | | # ######## ######## #?#?????????#???????? | | ##?##??? ???????????? | | #??????#?????? ?????? | | ???? #?##?#??? ?? ? ????? | | ? #??????# ? ? ????? | | # #??###?# ######## ##?????? ?? ???#????? | | # #?##?#?# ##????## ##?####? ???????????? | | # #?###### #?#?##?# ##??#????????#??????? | | # #??##??# #?????## CC ##????????? ????????? | | # ######## ########@CC ######???? ?#??????? | | ?? CC CC ? ??????? | | ?? CC CC ????????? | | = ?????????? | | * ????#????? | | # ######## ######## ######## ??#???????? | | # #????#?# #??????# #?????#? ?#???????? | | # #??#??## #??#?#?# #???????????????????? | | # ##??#### ##?##?## ##?##?##????????????? | | # ###???## #?????## ##??????????????????? | | ?#??#?######??#?#?#######??#???????????????? | | ?#??#?#????????##?#?#??#??????????????????? | | ##?###??##?#?????#?##?#??????? ???????????? | | #???#??????####?#?#?#?#????#??????????????? | | #???#?#???#?#??#?######????#??????????????? | | ##????????####??#??###????????????????????? | | ?#???????#?????#??#?#?????????????????????? | | ?##????#??#?#?#???????????????????????????? | | ##?#?????#??####?#?##????????????????????????????? | | ???????##?????#?#????#?????#?#???????????????????? | | ?#?##??????#??##?#?????#?????????????????????????? | | ??#???????????##?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 100 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupControlDrive Manual? 0 Play Time 01:05:39 Cumulative 224.1 hours Start 2025.07.06 @ 16:14:44 End 2025.07.06 @ 17:39:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 148 Rogue 148 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 17 Gallery% 44 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23d84d88-019c-4d45-a81f-987610e2ace4