Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.12 @ 11:50:45 Player: Horse Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1072) 1072 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 4116 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 510/550 Matter 292/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit High-capacity Storage Unit Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Autogun > --- INVENTORY (14) --- Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Transport Network Coupler Recoil Stabilizer Shock Rifle Heavy Particle Gun Advanced Beam Rifle AWS/Thermal Enhanced Autogun Enhanced Autogun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Storage Unit Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Advanced Beam Rifle > --- INVENTORY -------- Advanced Sensor Array Advanced Signal Interpreter Transport Network Coupler Shock Rifle Advanced Beam Rifle AWS/Thermal Autogun Enhanced Autogun Enhanced Autogun Rocket Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 47 | 7 1 16 . 3 20 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . . 2 Treads . | . . . . . . Leg 4 | 2 . . . . 2 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 5 . 1 5 Device 1 | . . . . . 1 Storage 5 | 2 . 2 . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 8 | . 1 3 . . 4 Artifact . | . . . . . . Weapon 24 | 2 . 8 . 2 12 Energy Gun 11 | 1 . 2 . 2 6 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 2 . . 3 Ballistic Cannon . | . . . . . . Launcher 7 | . . 4 . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 13 | . . 6 . 2 5 Power 2 | . . 1 . . 1 Propulsion 3 | . . 1 . 1 1 Utility 4 | . . 2 . . 2 Weapon 4 | . . 2 . 1 1 Highest Loss Streak 3 | . . 3 . 1 2 Average Slot Usage (%) 89 | . 100 95 100 83 80 Engine 10 | . 14 10 14 14 8 Leg 8 | . 28 5 . . 9 Wheel 13 | . . 22 28 14 4 Device 1 | . . . . . 4 Storage 20 | . 19 19 28 28 18 Protection 10 | . 8 7 . . 17 Energy Gun 12 | . 14 10 14 25 13 Ballistic Gun 5 | . 14 9 . . 1 Launcher 5 | . . 8 14 1 3 Naked Turns . | . . . . . . Heaviest Build 66 | 15 15 18 18 45 66 Greatest Support 32 | 20 20 32 32 16 25 Greatest Overweight (x) 4 | 1 . . . 2 4 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 14 | 8 8 8 8 14 14 Average Capacity 9 | 6 6 6 8 9 14 Most Carried 13 | 1 6 8 8 8 13 Average Carried 7 | . 4 6 7 7 9 Final Capacity 14 | 8 6 8 8 14 14 Final Carried 13 | 1 6 8 8 8 13 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1231 | 276 . 522 . 53 380 Remotely . | . . . . . . Salvage Created 1705 | 83 92 701 . 146 683 Parts 80 | 2 5 16 . 17 40 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 7 | . . 5 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 2 18 . 6 15 Guns 16 | . 2 6 . 1 7 AOE 23 | . . 12 . 4 7 Classes Destroyed 10 | 1 1 3 . 2 3 Worker 2 | . . 1 . . 1 Builder 1 | . . . . . 1 Hauler 2 | . . . . . 2 Recycler 10 | 1 . 7 . . 2 Watcher 1 | . . . . . 1 Swarmer 11 | . . . . 4 7 Grunt 8 | . 2 2 . . 4 Sentry 6 | . . . . 2 4 Demolisher 2 | . . 2 . . . Assembled 14 | . . 14 . . . Best Kill Streak 17 | 1 2 17 . 4 6 Combat Bots Only 13 | . 2 13 . 4 4 Max Kills in Single Turn 3 | 1 1 3 . 3 3 Gunslinging 1 | . . . . . 1 Exploded 3 | . . 3 . 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1825 | . 121 677 . 219 808 Core 120 | . . 47 . 33 40 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 . . . 68 . Volleys Fired 144 | 2 9 65 . 13 55 Largest 2 | 2 2 2 . 2 2 Hottest 122 | 70 70 80 . 100 122 Shots Fired 250 | 4 18 116 . 21 91 Gun 222 | 4 18 106 . 18 76 Cannon . | . . . . . . Launcher 28 | . . 10 . 3 15 Special . | . . . . . . Kinetic 108 | 2 9 85 . . 12 Thermal 69 | 2 9 19 . . 39 Explosive 28 | . . 10 . 3 15 Electromagnetic 45 | . . 2 . 18 25 Robot Hit Streak 15 | 4 2 15 . 12 12 Robot Miss Streak 9 | . 3 9 . 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 . 1 1 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 145 | 4 9 62 . 15 55 Core Hits 97 | 2 4 54 . 6 31 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4335 | 50 133 1701 . 481 1970 Guns 2121 | 50 133 710 . 219 1009 Cannons . | . . . . . . Explosions 2214 | . . 991 . 262 961 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 723 | 25 53 520 . . 125 Thermal 818 | 25 80 176 . . 537 Explosive 2214 | . . 991 . 262 961 Electromagnetic 580 | . . 14 . 219 347 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 115 | . . 46 . 6 63 Projectiles . | . . . . . . Explosions 115 | . . 46 . 6 63 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . . 40 . 31 50 Shots 4 | . . 1 . 1 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | 18 228 73 . 260 318 Average Temperature 76 | 10 116 18 . 107 87 Received Heat Transfer 439 | . 66 58 . 45 270 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 4 | . . . . 1 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | 2 . 1 . . 1 Heat Transferred 1776 | 74 222 518 . . 962 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 428 | 5 71 137 . 140 428 Average Influence 113 | 1 26 53 . 129 191 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 82 | 100 100 100 . 100 59 Level 1 12 | . . . . . 29 Level 2 4 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 3 | . 3 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 2 20 . 3 22 Peak Tracking Total 13 | . 3 13 . 2 4 Tactical Retreats 5 | . . . . . 5 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . . 1 . . 5 Max in Single Turn 1 | . . 1 . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 3 2 1 . 5 Terminals 8 | . 3 1 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 42 | . 13 4 1 . 24 Successful 23 | . 5 2 1 . 15 Failed 18 | . 7 2 . . 9 Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 37 | . 13 2 1 . 21 Terminals 38 | . 13 3 . . 22 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 9 | . 2 2 1 . 4 Robot Analysis 2 | . 1 . . . 1 Open Door 1 | . . 1 . . . Terminal Index 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Dispatch Records 1 | . . 1 . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 35 | . 11 . . . 24 Terminals 12 | . 3 . . . 9 Track 1 | . . . . . 1 Assimilate 1 | . . . . . 1 Botnet 6 | . 3 . . . 3 Detonate 1 | . . . . . 1 Disrupt 2 | . . . . . 2 Operators 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 3 1 . . 4 Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 35 | . . . 3 10 22 STAY 5 | . . . . . 5 GOTO 12 | . . . 1 3 8 FOLLOW 14 | . . . 1 4 9 EXPLORE 4 | . . . 1 3 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches 1 | . . . 1 . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2283 | 53 193 799 214 135 889 Spaces Moved 1349 | 30 133 553 211 74 348 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 389 | 22 133 51 . . 183 Wheels 952 | . . 502 211 74 165 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 100 100 110 120 Average Speed 117 | 110 120 101 100 111 152 Slowest Speed 240 | 150 120 120 100 120 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 24 99 91 87 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 49 | . . . . 14 35 Terrain Destroyed 227 | . . 64 . 34 129 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 226 | . . 64 . 34 128 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1789 | 42 148 671 214 105 609 Wait 215 | 3 1 20 . 14 177 Move 1344 | 29 132 552 210 73 348 Hop . | . . . . . . Pick Up 27 | 1 5 10 1 1 9 Fast Attach 16 | 7 . 4 . . 5 Attach 9 | . . 4 . 1 4 Detach 1 | . . 1 . . . Swap 22 | . 1 8 . 2 11 Drop 10 | . . 7 2 1 . Fire 144 | 2 9 65 . 13 55 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: Fac x2 / [*Sto]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Central database locked down 229 | -10/Materials | Discovered new exit (range 16) 247 | -10/Materials | Entered Mines 257 | -10/Mines | Discovered new exit (range 9) 325 | -10/Mines | Build established: Mutant 363 | -10/Mines | Assembled infested the area 368 | -10/Mines | Assisted by a Guerilla fighting off Assembled 413 | -10/Mines | Lost 3 parts (1n1u1w) 417 | -10/Mines | Destroyed 13 combat bots 615 | -10/Mines | Discovered new exit (range 16) 625 | -10/Mines | Learned Materials stockpile data 656 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 750 | -10/Mines | Build established: Scavenger-Mutant 815 | -10/Mines | Learned Materials emergency access door positions 816 | -10/Mines | Learned Materials garrison access intel 892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1042 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1042 | -10/Mines | Discovered new exit (range 5) 1046 | -10/Mines | Entered Exiles 1070 | -10/Exiles | Met 8R-AWN 1088 | -10/Exiles | Met EX-HEX 1115 | -10/Exiles | Met EX-BIN 1126 | -10/Exiles | Aligned with FarCom system 1127 | -10/Exiles | Given EX-Vault access code 1150 | -10/Exiles | Opened EX-Vault 1160 | -10/Exiles | Found AWS/Thermal 1173 | -10/Exiles | Discovered new exit (range 56) 1180 | -10/Exiles | Discovered new exit (range 61) 1186 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1260 | -10/Exiles | Left Exiles lab with AWS/Thermal 1260 | -10/Exiles | Entered Mines 1260 | -9/Mines | Accompanied by 1 ally 1270 | -9/Mines | Learned 8 Materials zone layouts 1305 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1327 | -9/Mines | Discovered new exit (range 27) 1395 | -9/Mines | Entered Materials 1395 | -8/Materials | Accompanied by 1 ally 1395 | -8/Materials | Evolved 4 slots: Utility x4 1396 | -8/Materials | Identified exit to Factory 1399 | -8/Materials | Loaded intel: 1 garrison access location 1620 | -8/Materials | Discovered new exit (range 17) 1663 | -8/Materials | Build established: Mutant 2204 | -8/Materials | Identified exit to Garrison 2268 | -8/Materials | Build established: Scavenger-Mutant 2284 | -8/Materials | Self-destructed Last Messages --------------- >>Trojan(Reprogram) Trojan loaded successfully. Testing... Dispatch confirmation system compromised. 02217_ Destroyed Lgt. Armor Plating. 02219_ Hrd. Medium Armor Plating destroyed. 02219_ Med. Armor Plating destroyed. 02220_ Beam Rifle melted. 02220_ Y-45 Defender destroyed. 02220_ Switching to secondary target: Y-45 Defender. 02220_ Y-45 Defender destroyed. 02222_ Acquired 52 matter. 02225_ Acquired 13 matter. 02228_ Acquired Lgt. Armor Plating. 02230_ Acquired 10 matter. 02247_ Y-45 Defender destroyed. 02253_ Acquired 4 matter. 02275_ ALERT: Garrison Access compromised, dispatching assault squad. 02275_ Garrison Access disabled. 02275_ Relay Coupler [Behemoth] tumbles out of Garrison Access. 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