Cogmind - Beta 9 --- EXPLORER MODE // 2019.10.25 @ 20:37:22 Player: ApolliniaD Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (616) 3080 Value Destroyed (31483) 31483 Prototype IDs (254) 5080 Alien Tech Used (3) 600 Bonus (39499) 39499 TOTAL SCORE: 90642 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 5000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2542 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -6820 Cogmind --------- Core Integrity 974/1600 Matter 42/300 Energy 914/1100 System Corruption 0% Temperature Cool (10) Location 0b11 Command Parts ------- Power (1) Propulsion (3) Biometal Medium Treads Advanced Heavy Siege Treads Utility (19) Large Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Accelerator Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Experimental Utility Shielding Zionite Weapon Casing SHELL Armor Beam Splitter EM Dispersion Field Weapon (3) Null Cannon Linked Autogun Inventory (10) Experimental Transmission Jammer 8R-AWN's Boregun 8R-AWN's Boregun Remote Datajack Peak State ------------ Power (None) Propulsion Biometal Medium Treads Advanced Heavy Siege Treads Utility Large Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Advanced Particle Accelerator Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Experimental Utility Shielding Zionite Weapon Casing SHELL Armor Beam Splitter EM Dispersion Field Weapon Null Cannon Disintegrator Inventory Experimental Armor Integrity Analyzer Experimental Transmission Jammer AWS/Gauss 8R-AWN's Boregun 8R-AWN's Boregun Remote Datajack [Rating: 223] Favorites ----------- Power Light Antimatter Reactor Reactor Light Antimatter Reactor Propulsion Advanced Myomer Leg Treads Biometal Medium Treads Leg Advanced Myomer Leg Utility EX Chip 1 Device Advanced Weapon Cycler Storage Large Storage Unit Processor Experimental Targeting Computer Hackware EX Chip 1 Protection Experimental Utility Shielding Weapon 8R-AWN's Boregun Energy Gun Lightning Gun Energy Cannon Assembled Focal Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Flak Cannon Special Weapon Plasma Cutter Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Slots Evolved 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 162 | 6 13 1 20 . 37 . 2 12 . . 2 5 1 11 . 2 . . . 2 . . 2 . 2 7 13 3 1 15 . 5 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Propulsion 22 | 2 1 . 6 . 3 . 1 4 . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . Treads 11 | . . . 6 . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 . . . Leg 11 | 2 1 . . . 3 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 2 6 1 9 . 17 . . 6 . . 2 4 1 11 . . . . . . . . . . 2 6 9 1 . 6 . 1 Device 22 | . . 1 1 . . . . 2 . . 1 2 . 1 . . . . . . . . . . . 5 5 . . 4 . . Storage 3 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 16 | . 4 . 1 . 2 . . . . . 1 . . 1 . . . . . . . . . . 1 1 3 . . 1 . 1 Hackware 27 | . . . 1 . 13 . . 3 . . . . . 9 . . . . . . . . . . 1 . . . . . . . Protection 16 | 1 2 . 5 . 2 . . 1 . . . 2 1 . . . . . . . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 6 . 5 . 17 . 1 2 . . . 1 . . . 2 . . . . . . 2 . . . 1 2 . 9 . 4 Energy Gun 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Energy Cannon 9 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Ballistic Gun 19 | 2 3 . . . 2 . . 1 . . . 1 . . . 1 . . . . . . 1 . . . 1 1 . 2 . 4 Ballistic Cannon 12 | . . . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . 5 . 6 . . Parts Lost 12 | . . . . . 10 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . . 5 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . 5 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 48 53 65 76 73 88 89 91 84 84 83 83 84 88 92 91 92 92 92 89 88 88 88 88 88 92 84 82 84 80 80 80 Treads 3 | . . . 3 11 6 . . . . . . . . . . . . . . 4 7 7 7 7 7 7 6 7 7 7 7 7 Leg 5 | . 10 11 6 . 3 11 11 10 11 11 11 11 10 11 11 11 11 11 11 3 . . . . . . . . . . . . Device 10 | . . . . . . . . . 7 7 7 10 8 9 11 11 11 11 11 11 11 11 11 11 11 16 21 23 23 21 23 23 Storage 3 | . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 5 7 7 7 7 7 Processor 12 | . 10 15 15 19 9 7 7 7 7 7 7 7 7 9 11 11 11 11 11 11 11 11 11 11 11 10 17 23 23 23 23 23 Hackware 24 | . . . 2 3 19 53 53 51 34 34 33 30 30 29 30 30 30 30 30 30 30 30 30 30 30 30 10 . . . . . Protection 9 | . 10 11 20 26 18 3 3 3 7 7 7 7 10 11 11 11 11 11 11 11 11 11 11 11 11 8 7 9 11 11 11 11 Energy Cannon 3 | . 3 7 2 . . . . . . . . . 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 5 3 3 Ballistic Gun 4 | . 7 3 1 . 2 7 7 7 7 7 7 7 3 3 3 2 3 3 3 3 3 3 3 3 3 3 3 3 3 1 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 14 23 23 73 73 112 46 50 53 53 53 53 60 74 75 75 75 75 75 75 75 75 75 75 75 75 82 84 95 95 96 93 93 Greatest Support 115 | 20 30 30 69 69 80 80 80 80 80 80 80 80 90 90 90 90 90 90 90 105 105 105 105 105 105 105 105 105 115 115 115 115 Greatest Overweight (x) 4 | . . . 2 1 4 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 14 | 8 8 8 14 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 4 8 8 10 9 10 10 10 10 10 10 10 10 10 10 9 10 9 10 10 10 10 10 10 10 10 9 9 9 8 10 8 10 Average Carried 8 | 1 4 7 8 9 8 10 9 9 9 10 9 8 9 9 9 9 8 9 10 10 10 10 10 10 8 8 8 8 8 8 8 6 Final Capacity 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Final Carried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Class Distribution -------------------- 31% | Wizard-Gunner 30% | Scavenger-Gunner 19% | Mechanic-Gunner 7% | Tank 6% | Scavenger-Mutant Dominant Class ---------------- Tank | -10/Materials Gunner | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Scavenger-Gunner | -6/Proximity Caves Wizard-Gunner | -6/Factory Wizard-Gunner | -6/Lower Caves Wizard-Gunner | -6/Data Miner Wizard-Gunner | -5/Proximity Caves Wizard-Gunner | -5/Factory Wizard-Gunner | -5/Waste Wizard-Gunner | -5/Factory Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Upper Caves Wizard-Gunner | -5/Warlord Wizard-Gunner | -4/Proximity Caves Wizard-Gunner | -4/Factory Wizard-Gunner | -3/Research Mechanic-Gunner | -3/Armory Mechanic-Gunner | -3/Lab Mechanic-Gunner | -2/Research Mechanic-Gunner | -2/Testing Mechanic-Gunner | -1/Access Mechanic-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Matter Collected 213 | 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 162 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34237 | . 251 . 273 22 452 . 994 2847 555 747 1292 1044 617 1508 128 440 394 768 1523 977 233 349 3645 735 1439 2592 3018 90 1576 2457 634 2637 Parts 1669 | . 10 . 26 . 79 . 70 164 31 35 101 77 22 64 3 27 33 33 42 48 11 21 128 31 65 143 135 6 64 83 34 83 Haulers Intercepted 11 | . . . 2 . . . 2 2 . . . . . 1 . . . 1 . . . . . . 1 1 . . . 1 . . Recyclers Shooed 12 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 3 4 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Combat Hostiles Destroyed 394 | . 6 . 7 . 7 . 11 27 12 12 8 12 11 15 2 4 7 6 . 13 4 8 40 8 7 25 41 1 11 40 15 34 Guns 158 | . 2 . . . . . 11 27 12 9 7 12 1 1 . 3 3 2 . 2 1 1 9 . 1 8 10 . 1 10 2 23 Cannons 230 | . 4 . 7 . 7 . . . . . . . 10 12 2 1 4 4 . 11 3 7 31 8 6 17 31 1 10 30 13 11 AOE 4 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Classes Destroyed 34 | . 3 . 4 . 3 . 2 4 1 2 3 3 1 . . . . . 1 . . . 2 1 . . 2 . . 2 . . Worker 33 | . . . . . . . 3 9 . . . . . 2 . . . 1 . 1 . . . . 4 3 . . 2 5 1 2 Builder 26 | . . . . . . . 2 4 . . . . . 1 . . . . . 1 . . . . 3 4 . . 4 7 . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 11 | . . . 2 . . . 2 2 . . . . . 1 . . . 1 . . . . . . 1 1 . . . 1 . . Recycler 21 | . . . 1 . . . . 6 . . . . . 2 . . . 1 . 1 . . . . 5 . . . 4 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Operator 16 | . . . 2 . . . 1 6 . . . . . 2 . . . . . . . . . . . 2 . . 1 1 1 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 38 | . 2 . 2 . . . 5 6 . . . . . 3 . . . 3 . 1 . . . . 1 5 1 . . 2 5 2 Swarmer 44 | . 2 . 4 . . . 2 3 3 2 . . 3 . . . . . . 2 . 5 2 . . . 6 . . 4 3 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 97 | . 4 . 2 . . . 4 16 6 4 . . 5 6 2 . . 4 . 4 . 1 4 4 3 6 10 . 1 11 . . Brawler 10 | . . . . . . . . . . 3 . . . 1 . . . . . 1 . . 5 . . . . . . . . . Duelist 8 | . . . . . . . . 1 . 1 . . 1 . . . . . . . . . 2 . . . 2 . . 1 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Sentry 35 | . . . 1 . . . 5 5 . 1 . . 1 . . . . 1 . 2 . 1 . . . 6 2 . 2 6 . 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . Hunter 48 | . . . . . . . . 2 . . . . . 6 . . . . . 2 . . 2 4 . 4 5 . 5 3 6 9 Programmer 42 | . . . . . . . . 3 . . . . . 2 . . 5 . . 2 . . 1 . 3 6 5 . 3 3 2 7 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Behemoth 9 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 2 . 1 1 1 . . . . 1 M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . 4 2 . Combat Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 5 . 2 Zionite 33 | . . . . . 7 . . . . . 26 . . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Master Thief 5 | . . . . . . . . . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 6 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Surgeon 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 18 | . . . . 1 . . . . . . 1 . . . . . . . 6 . 1 . 7 . . . . . . . . 2 Savage 4 | . . . . . . . . . . . 1 . . . . . . . 2 . . . 1 . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . . . Martyr 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Marauder 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 9 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . . . . . . 3 Commander 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 30 | . 4 . 6 . 7 . 11 8 3 9 30 6 3 7 2 4 2 4 . 5 4 3 19 4 12 7 14 1 8 18 9 8 Combat Bots Only 19 | . 4 . 3 . 7 . 4 6 3 9 2 6 3 4 2 4 2 3 . 5 4 3 19 4 5 6 14 1 5 15 5 7 Max Kills in Single Turn 3 | . 1 . 1 1 1 . 2 3 2 2 3 2 1 3 1 1 1 2 2 2 1 1 2 1 2 3 2 1 3 2 2 2 Gunslinging 1 | . . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . 2 . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . 1 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Imprinter (-7/Zion) Fake God Mode (-5/Warlord) Warlord (-5/Warlord) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Damage Taken 13113 | 2 142 . 95 . 1925 . 70 312 79 139 309 21 41 606 . . 158 54 . 321 26 39 3637 202 171 561 904 . 333 622 218 2126 Core 723 | 2 16 . 5 . 171 . . 24 . 23 70 . . 57 . . 13 . . 14 . . 148 . . 26 84 . . 26 18 26 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 556 | . . . . . . . . . . . . . . . . . . . . . . . 376 . . . . . . . . 180 Core Remaining (%) 69 | 100 . 100 . . . 62 45 . . . . . 35 . . . 29 . . . . . . 100 86 . . 76 . 68 . 60 Volleys Fired 1292 | . 19 . 19 2 63 . 30 83 28 24 65 45 20 33 4 15 13 17 54 23 5 14 127 21 23 66 112 13 31 125 49 149 Largest 3 | . 3 . 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 Hottest 190 | . 140 . 140 132 132 . 115 115 115 115 115 115 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 80 180 160 190 Shots Fired 3493 | . 57 . 57 6 122 . 70 248 84 72 195 152 60 99 12 45 39 51 162 69 15 42 381 63 69 198 336 39 93 268 98 291 Gun 1829 | . 31 . 1 . 55 . 70 248 84 72 195 152 20 33 4 15 13 17 54 23 5 14 127 21 23 66 112 13 31 102 49 179 Cannon 1646 | . 26 . 56 6 49 . . . . . . . 40 66 8 30 26 34 108 46 10 28 254 42 46 132 224 26 62 166 49 112 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 18 | . . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1697 | . 31 . 55 6 104 . 60 166 56 48 130 120 20 33 4 15 13 17 54 23 5 14 127 21 23 66 112 13 31 102 49 179 Thermal 1555 | . 26 . 2 . 18 . . . . . . . 40 66 8 30 26 34 108 46 10 28 254 42 46 132 224 26 62 166 49 112 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 241 | . . . . . . . 10 82 28 24 65 32 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 94 | . 38 . 45 16 22 . 32 40 38 26 68 30 26 36 26 25 55 82 44 21 13 26 71 25 60 94 51 16 40 48 16 50 Robot Miss Streak 3 | . . . 2 2 3 . 1 2 3 1 1 2 1 1 1 1 . 1 2 1 . 1 1 2 . 1 2 1 1 1 1 2 Penetration Max 2 | . . . . . 1 . 1 2 2 1 1 1 . 1 . 1 . 1 1 2 . . 2 . 2 1 1 . 2 . . . Secondary Targets 32 | . . . . . . . 3 4 5 5 11 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . 1 1 2 1 2 1 . . . . . . . . . . . . . . . . . . . . Autonomous 97 | . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . . 54 Shots Hit Robots 2422 | . 38 . 40 5 88 . 48 183 61 62 157 115 39 73 8 37 30 34 63 42 11 28 304 34 43 142 171 24 58 184 63 237 Core Hits 1244 | 1 13 . 32 6 56 . 32 107 30 34 59 57 20 43 4 18 11 21 42 25 9 12 125 18 30 65 67 7 34 122 39 105 Critical Hits 602 | . . . . . 17 . 28 68 16 19 54 26 5 7 1 6 6 6 13 4 1 4 54 4 3 35 36 4 13 63 22 87 Critical Kills 152 | . . . . . 4 . 15 23 3 3 12 9 1 2 . 3 3 3 3 2 . 1 6 . 2 9 9 . 4 14 6 15 Critical Parts Destroyed 295 | . . . . . 9 . 10 35 10 10 25 11 4 5 1 2 2 3 9 1 . 2 28 4 1 13 20 4 5 36 10 35 Melee Attacks 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 108697 | 5 590 . 702 142 1493 . 1069 4635 1106 1146 2321 2514 1379 3363 270 1126 1324 1393 3626 1895 477 1056 11938 1486 2354 8001 9867 860 3918 19139 6138 13364 Guns 29029 | . 186 . 15 . 712 . 958 3604 1057 1146 2321 2514 117 288 12 238 134 141 561 252 52 120 2023 169 246 1078 992 87 454 3201 1036 5315 Cannons 77383 | . 404 . 687 142 654 . . . . . . . 1262 2503 258 747 1190 1252 3065 1643 425 936 9915 1317 1859 6923 8875 773 3464 15938 5102 8049 Explosions 2012 | . . . . . . . 111 1031 49 . . . . 572 . . . . . . . . . . 249 . . . . . . . Melee 141 | . . . . . . . . . . . . . . . . 141 . . . . . . . . . . . . . . . . Ramming 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 27449 | . 186 . 667 142 1366 . 842 2371 766 783 1727 2083 117 288 12 238 134 141 561 252 52 120 2023 169 246 1078 992 87 454 3201 1036 5315 Thermal 76965 | . 404 . 35 . 127 . 111 658 49 . . . 1262 2588 258 747 1190 1252 3065 1643 425 936 9915 1317 1859 6923 8875 773 3464 15938 5102 8049 Explosive 1109 | . . . . . . . . 373 . . . . . 487 . . . . . . . . . . 249 . . . . . . . Electromagnetic 3028 | . . . . . . . 116 1233 291 363 594 431 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . . . . . . . . . 141 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6323 | . 18 . 5 . 15 . . 263 . . . . 32 167 9 52 76 50 250 30 2 30 344 39 134 650 489 50 361 1313 1061 883 Projectiles 6004 | . 18 . 5 . 15 . . . . . . . 32 166 9 31 76 50 250 30 2 30 344 39 100 650 489 50 361 1313 1061 883 Explosions 298 | . . . . . . . . 263 . . . . . 1 . . . . . . . . . . 34 . . . . . . . Melee 21 | . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . Knockbacks 16 | . . . 8 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . 7 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 340 | 2 . . . . . . . 43 . . . . . 295 . . . . . . . . . . . . . . . . . . Shots 7 | . . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . . . . . Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 87 . 126 126 117 . 21 46 46 46 226 46 12 6 6 6 6 . . . . . . . . 14 14 . . 105 100 440 Average Temperature 28 | . 39 . 33 13 9 . 13 7 30 28 32 28 8 4 4 4 4 . . . . . . . . 9 8 . . 78 89 85 Received Heat Transfer 540 | . 84 . 36 . 420 . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . 2 . 1 3 . . . 1 1 . 4 . 3 Total Turns 460 | . . . . . . . . . . . . . . . . . . . . 15 . 5 252 . . . 21 13 . 34 . 120 Longest Duration 152 | . . . . . . . . . . . . . . . . . . . . 8 . 5 152 . . . 21 13 . 18 . 94 Robots Corrupted 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . . 5 . 1 1 8 . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 44 | . 1 . . . 10 . . . . . . . 1 2 . . 4 1 2 2 . 1 7 2 1 3 2 . 2 2 1 . Heat Transferred 30961 | . 851 . 74 . 461 . 50 500 50 . . . 675 1325 100 625 500 675 1475 775 200 450 3924 675 925 2650 2832 297 1050 5150 1700 2972 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Peak Influence 400 | . 125 34 236 13 . . 37 34 . . . . . 15 . . . 15 . 15 . . . . 400 15 400 . . 15 15 15 Average Influence 5 | . 47 34 84 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Low Security (%) 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . . . 2 . . . 1 8 . 1 . . . 2 . . . 3 . 5 . . . . 2 4 4 . 4 13 7 3 Investigation 5 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 Extermination 12 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 2 1 . . 2 2 1 Reinforcement 16 | . . . 2 . . . . 4 . . . . . 1 . . . . . 1 . . . . . . . . 3 2 2 1 Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Garrison 6 | . . . . . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . . 1 . . Intercept 18 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 3 . . 7 3 . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Distress Signals 36 | . 1 . 1 . . . 4 1 . . . . . 1 . . . 1 . . . . . . . 2 1 . 1 . 1 22 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 575 | . 9 . 12 . 51 . 18 42 15 22 42 18 13 20 2 4 6 9 . 16 4 8 44 9 9 29 47 1 13 53 22 37 Peak Tracking Total 10 | . 5 . 3 . 9 . 5 4 3 10 6 6 3 4 2 4 2 2 . 4 4 4 9 2 4 5 9 1 4 6 5 6 Tactical Retreats 33 | . . . . . 12 . 1 2 . 2 10 . . . . . . . . 2 . 1 . 1 . . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Traps Triggered 32 | . 5 . 2 . . . . 6 . . . . . 1 . . . 3 . 1 . . . . 2 2 5 . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . 1 . . . . . . . . . . . . 14 1 . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Machines Disabled 93 | . . . . . 7 . 6 25 . . . 3 . 19 . . . 1 . 3 . . 1 . 2 3 4 1 . 13 3 2 Max in Single Turn 11 | . . . . . 1 . 1 11 . . . 1 . 6 . . . 1 . 1 . . 1 . 1 1 1 1 . 1 1 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Machines Accessed 48 | . 6 . 1 . 1 . 4 11 1 . . . . 4 . 2 . 2 . 2 . . 1 1 3 4 2 1 . 1 . 1 Terminals 27 | . 5 . 1 . . . 3 7 . . . . . 3 . . . 1 . 1 . . . 1 1 3 . . . . . 1 Fabricators 9 | . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . 1 1 2 . . 1 . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 212 | . 17 . 3 . 1 . 11 34 1 . . . . 24 . 6 . 5 . 10 . . 1 1 23 33 21 1 . 15 . 5 Successful 166 | . 13 . 3 . 1 . 11 33 1 . . . . 20 . 6 . 5 . 9 . . 1 1 19 24 12 1 . 5 . 1 Failed 46 | . 4 . . . . . . 1 . . . . . 4 . . . . . 1 . . . . 4 9 9 . . 10 . 4 Catastrophic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 100 | . 7 . 1 . 1 . 5 20 . . 4 . . 10 . . . 4 . 7 . . 1 1 8 19 8 . . 4 . . Terminals 87 | . 12 . 3 . . . 5 17 . . . . . 9 . . . 2 . 5 . . . 1 7 21 . . . . . 5 Fabricators 87 | . . . . . . . . 9 . . . . . 15 . . . 3 . 5 . . . . 7 12 21 . . 15 . . Repair Stations 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 6 . . . . . . . . . . . . . . . . . 9 . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 61 | . 4 . 3 . 1 . 4 12 1 . . . . 5 . 6 . 2 . 4 . . 1 1 3 12 . 1 . . . 1 Record 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . Part Schematic 20 | . . . . . . . . 4 . . . . . 2 . 2 . . . 2 . . . . 1 9 . . . . . . Prototype ID Bank 5 | . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 5 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . . 1 1 . . . . . . . Branch Access Points 11 | . 2 . 1 . . . 1 2 . . . . . 1 . . . 1 . 1 . . . . 1 1 . . . . . . Machine Index 4 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 58 | . . . . . . . . 7 . . . . . 13 . . . 2 . 4 . . . . 6 12 10 . . 4 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 24 | . . . . . . . . 3 . . . . . 3 . . . 1 . 2 . . . . 3 6 4 . . 2 . . Build 33 | . . . . . . . . 3 . . . . . 10 . . . 1 . 2 . . . . 3 6 6 . . 2 . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 6 . . . . . . . . . . . . . . . . . 9 . . . . . . . Insert Component 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . Analyze 9 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 6 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 10 . . . . . 2 18 . . . . . 4 . . . 2 . 2 . . . . 2 . 10 . . 5 . . Terminals 10 | . 5 . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Track 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 2 . . . . . 2 . . . 1 . 1 . . . . 1 . 2 . . 1 . . Prioritize 8 | . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . . 1 . 2 . . 1 . . Siphon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . 1 1 . . Used 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Hacking Detections 24 | . 4 . . . . . 1 6 . . . . . 2 . . . 1 . 1 . . . . 2 3 2 . . 1 . 1 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . 3 4 . . . . . 2 . 2 . . . 2 . . . . 3 9 . . . . . . Parts Built 34 | . . . . . . . . 4 . . . . . 10 . . . 1 . 4 . . . . 2 6 5 . . 2 . . Matter 9499 | . . . . . . . . 618 . . . . . 1644 . . . 384 . 490 . . . . 1185 2403 1941 . . 834 . . Time 2251 | . . . . . . . . 108 . . . . . 272 . . . 102 . 90 . . . . 156 1278 171 . . 74 . . Total Part Build Rating 242 | . . . . . . . . 26 . . . . . 59 . . . 8 . 30 . . . . 18 51 32 . . 18 . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Time 98 | . . . . . . . . 98 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Total Allies 28 | . . . . . . . . 6 . 2 . . . . . . . . 20 . . . . . . . . . . . . . Largest Group 20 | . . . . . . . . 3 . 2 . . . . . . . . 20 . . . . . . . . . . . . . Highest-Rated Group 745 | . . . . . . . . 55 . 64 . . . . . . . . 745 . . . . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . 26 . 32 . . . . . . . . 50 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . 15 . 10 . . . . . . . . . . . . . . . . . . . . . . Total Damage 485 | . . . . . . . . 163 . 322 . . . . . . . . . . . . . . . . . . . . . . Kills 5 | . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Robot Analysis Total 115 | . . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Turns Passed 20980 | 69 512 75 458 74 1816 161 342 2333 481 526 1641 1000 574 892 186 222 331 434 213 475 380 283 956 362 580 854 1227 281 447 1231 505 1059 Spaces Moved 11550 | 61 343 61 209 38 989 128 196 1476 336 377 1044 716 323 431 111 141 202 265 70 226 228 125 394 190 255 412 480 145 235 598 287 458 Core 26 | 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4566 | . . . 68 38 528 . . . . . . . . . . . . . . 125 228 125 394 190 255 412 480 145 235 598 287 458 Legs 6958 | 35 343 61 141 . 461 128 196 1476 336 377 1044 716 323 431 111 141 202 265 70 101 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 180 120 126 123 123 123 123 123 123 130 130 130 130 130 130 130 130 162 162 162 162 162 162 162 162 152 152 152 152 Average Speed 139 | 90 120 120 160 180 156 126 124 123 123 123 123 123 130 130 130 130 130 130 130 147 162 162 162 162 162 162 162 162 156 152 152 152 Slowest Speed 240 | 120 120 120 180 180 240 126 126 125 123 123 123 123 130 130 130 130 130 130 130 210 162 162 162 162 162 162 210 162 162 152 152 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 41 | 3 66 20 22 7 91 24 36 50 39 69 80 83 55 12 31 77 44 11 66 7 50 32 64 43 10 14 45 99 10 60 12 26 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 25 | . . . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . Known Exits Taken 29 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 1 1 3 . 1 . . . . . . . . 2 . . . . . . . . . . Spaces Dug 129 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 89 . 4 5 9 18 Terrain Destroyed 739 | . . . . . 6 . 25 119 21 2 2 1 13 85 3 4 8 7 70 11 1 10 41 20 5 30 135 5 25 33 13 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 538 | . . . . . 6 . 17 9 14 2 2 1 13 9 3 4 8 7 70 11 1 10 41 20 5 30 135 5 25 33 13 44 AOE 201 | . . . . . . . 8 110 7 . . . . 76 . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Res Arm Lab Res Tes Acc Com Total 14845 | 72 401 63 285 39 1120 127 232 1806 369 408 1319 789 454 716 147 159 254 334 123 338 232 188 550 217 394 514 783 174 275 851 336 776 Wait 1701 | . 15 . 25 . 2 . 1 227 . 2 200 20 105 241 33 . 39 51 . 85 . 50 22 7 111 23 169 6 8 99 1 159 Move 11518 | 60 342 60 208 37 988 127 195 1475 335 376 1043 715 322 430 110 140 201 265 69 225 227 124 393 189 254 411 479 144 234 597 286 457 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 45 | 5 7 . 2 . 12 . 1 2 4 . 3 . 1 . . . 1 1 . . . . 2 . 1 1 . 2 . . . . Fast Attach 107 | 5 9 1 16 . 18 . 1 9 . . 2 4 . 2 . . . . . 2 . . 2 . . 7 12 5 1 11 . . Attach 25 | 1 4 . 1 . 7 . . . . . . 1 1 1 . 1 . . . . . . . . 1 . . 1 . 1 . 5 Detach 12 | . 1 1 . . . . . 2 . . . 2 . . . 1 . . . . . . . . . . . . . 2 . 3 Swap 33 | . . . 3 . 12 . 1 3 . . . . . 8 . 1 . . . . . . . . 1 . 1 . . 3 . . Drop 100 | . 4 1 11 . 16 . 3 3 2 . 6 2 5 1 . . . . . 3 . . 4 . 3 6 10 3 1 13 . 3 Fire 1292 | . 19 . 19 2 63 . 30 83 28 24 65 45 20 33 4 15 13 17 54 23 5 14 127 21 23 66 112 13 31 125 49 149 Melee 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ram 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 4 exits: Res / *Arm / Qua x2) -3/Armory -3/Lab -2/Research -2/Testing -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 12) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Evolved 19 slots: Propulsion x1, Utility x17, Weapon x1 171 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Tank 327 | -10/Materials | Identified exit to Materials 327 | -10/Materials | Discovered exit to Materials (range 10) 582 | -10/Materials | Entered Mines 640 | -10/Mines | Build established: Gunner 650 | -10/Mines | Discovered exit to Materials (range 4) 653 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 654 | -10/Mines | Found Prototype Device 654 | -10/Mines | Identified Exp. Sensor Array 657 | -10/Mines | Entered Materials 673 | -9/Materials | Identified exit to Mines 673 | -9/Materials | Identified exit to Storage 1115 | -9/Materials | Entered Mines 1120 | -9/Mines | Met a Derelict bent on vengeance 1123 | -9/Mines | Build established: Tank 1181 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -9/Mines | Identified exit to Exiles 1181 | -9/Mines | Discovered exit to Exiles (range 5) 1189 | -9/Mines | Entered Exiles 1215 | -9/Exiles | Identified exit to Mines 1215 | -9/Exiles | Discovered exit to Mines (range 16) 1236 | -9/Exiles | Met 8R-AWN 1283 | -9/Exiles | Met EX-HEX 1343 | -9/Exiles | Met EX-BIN 1364 | -9/Exiles | Aligned with FarCom system 1366 | -9/Exiles | Given EX-Vault access code 1411 | -9/Exiles | Met EX-DEC 1466 | -9/Exiles | Visited The Gauntlet 1825 | -9/Exiles | Attacked by the Exiles 1837 | -9/Exiles | Destroyed 8R-AWN 1881 | -9/Exiles | Found 8R-AWN's Armor/TH 1887 | -9/Exiles | Found 8R-AWN's Armor/EX 1891 | -9/Exiles | Lost 5 parts (5u) 1893 | -9/Exiles | Destroyed 7 combat bots 1905 | -9/Exiles | Found 8R-AWN's Boregun 1908 | -9/Exiles | Found 8R-AWN's Boregun 2161 | -9/Exiles | Destroyed EX-HEX 2186 | -9/Exiles | Destroyed EX-DEC 2211 | -9/Exiles | Lost 5 parts (2n3w) 2219 | -9/Exiles | Destroyed EX-BIN 2462 | -9/Exiles | Found Deploy-a-Sentry 2468 | -9/Exiles | Build established: Scavenger-Mutant 2604 | -9/Exiles | Found Exp. Targeting Computer 2606 | -9/Exiles | Found AS-neutralizer No. 17b 2687 | -9/Exiles | Opened EX-Vault 2694 | -9/Exiles | Found Trap Reconfigurator 2699 | -9/Exiles | Found Latent Energy Streamer 2705 | -9/Exiles | Found Longsword +1 2994 | -9/Exiles | Discovered exit to Mines (range 10) 3005 | -9/Exiles | Stole four prototypes: Deploy-a-Sentry, Trap Reconfigurator, Latent Energy Streamer, Longsword +1 3005 | -9/Exiles | Entered Mines 3158 | -8/Mines | Identified exit to Materials 3158 | -8/Mines | Discovered exit to Materials (range 8) 3166 | -8/Mines | Entered Materials 3167 | -8/Materials | Core integrity fell below 50% 3221 | -8/Materials | Identified exit to Factory 3294 | -8/Materials | Garrison activated, responded to threat 3508 | -8/Materials | Entered Factory 3509 | -7/Factory | Core integrity fell below 50% 3630 | -7/Factory | Identified exit to Factory 3630 | -7/Factory | Identified exit to Lower Caves 3678 | -7/Factory | Build established: Scavenger-Gunner 4511 | -7/Factory | Garrison activated, responded to threat 5572 | -7/Factory | Repaired Adv. Myomer Leg 5593 | -7/Factory | Build established: Wizard-Gunner 5622 | -7/Factory | Repaired Adv. Myomer Leg 5706 | -7/Factory | Fabricated Exp. Utility Shielding (x1) 5710 | -7/Factory | Fabricated Adv. Weapon Cycler (x2) 5724 | -7/Factory | Local fabrication network quarantined 5748 | -7/Factory | Fabricated Exp. Terrain Scanner (x1) 5841 | -7/Factory | Entered Lower Caves 5960 | -7/Lower Caves | Spotted XN-RSK(f) 5961 | -7/Lower Caves | Encountered a Master Thief 5963 | -7/Lower Caves | Latent Energy Streamer stolen by Master Thief 6017 | -7/Lower Caves | Build established: Scavenger-Gunner 6044 | -7/Lower Caves | Spotted GK-LLK(f) 6045 | -7/Lower Caves | Encountered a Master Thief 6045 | -7/Lower Caves | Spotted UV-64L(f) 6046 | -7/Lower Caves | Encountered a Master Thief 6047 | -7/Lower Caves | Destroyed GK-LLK(f) 6051 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 6073 | -7/Lower Caves | Spotted I3-9TD(f) 6074 | -7/Lower Caves | Encountered a Master Thief 6181 | -7/Lower Caves | Spotted VG-MYD(f) 6182 | -7/Lower Caves | Encountered a Master Thief 6182 | -7/Lower Caves | Spotted D6-FAP(f) 6183 | -7/Lower Caves | Encountered a Master Thief 6184 | -7/Lower Caves | Destroyed VG-MYD(f) 6188 | -7/Lower Caves | Longsword +1 stolen by Master Thief 6189 | -7/Lower Caves | Destroyed D6-FAP(f) 6315 | -7/Lower Caves | Identified exit to Lower Caves 6315 | -7/Lower Caves | Discovered exit to Lower Caves (range 6) 6322 | -7/Lower Caves | Entered another Lower Caves area 6517 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6573 | -7/Lower Caves | Destroyed 9 combat bots 6662 | -7/Lower Caves | Spotted B-75 Beast 6670 | -7/Lower Caves | Destroyed B-75 Beast 6828 | -7/Lower Caves | Identified exit to Zion 6828 | -7/Lower Caves | Discovered exit to Zion (range 15) 6848 | -7/Lower Caves | Spotted YP-JXM(f) 6848 | -7/Lower Caves | Entered Zion 6937 | -7/Zion | Identified exit to Proximity Caves 6937 | -7/Zion | Discovered exit to Proximity Caves (range 8) 6980 | -7/Zion | Given A8's code to call for help 7066 | -7/Zion | Received a hallucinogenic algorithm 7379 | -7/Zion | Found Prototype Processor 7379 | -7/Zion | Identified Exp. Target Analyzer 7390 | -7/Zion | Found Prototype Processor 7772 | -7/Zion | Attacked by Zionites 7830 | -7/Zion | Identified Exp. Core Analyzer 7900 | -7/Zion | Spotted 3Q-7HU(B) 8136 | -7/Zion | Destroyed Imprinter 8140 | -7/Zion | Extracted access codes from Imprinter's data core 8193 | -7/Zion | Spotted 5C-0QA(B) 8220 | -7/Zion | Destroyed 5C-0QA(B) 8237 | -7/Zion | Destroyed 3Q-7HU(B) 8465 | -7/Zion | Opened final containment barrier to the Deep Caves 8482 | -7/Zion | Identified exit to Deep Caves 8482 | -7/Zion | Discovered exit to Deep Caves (range 5) 8485 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8489 | -7/Zion | Entered Deep Caves 8736 | -7/Deep Caves | Z-Facility disabled 8856 | -7/Deep Caves | Found Prototype Protection 8856 | -7/Deep Caves | Identified Zio. Weapon Casing 9123 | -7/Deep Caves | Identified exit to Proximity Caves 9123 | -7/Deep Caves | Discovered exit to Proximity Caves (range 15) 9231 | -7/Deep Caves | Spotted as-75951 9260 | -7/Deep Caves | Destroyed as-75951 9274 | -7/Deep Caves | Triggered Deep Caves wall 9274 | -7/Deep Caves | Spotted AS-28629 9274 | -7/Deep Caves | Spotted AS-41870 9278 | -7/Deep Caves | Found AWS/Gauss 9383 | -7/Deep Caves | Exposed GOLEM chamber 9384 | -7/Deep Caves | Spotted as-49221 9386 | -7/Deep Caves | Destroyed AS-28629 9390 | -7/Deep Caves | Destroyed AS-41870 9407 | -7/Deep Caves | Destroyed as-49221 9410 | -7/Deep Caves | Triggered Deep Caves wall 9426 | -7/Deep Caves | Found GOLEM Unit 9489 | -7/Deep Caves | Entered Proximity Caves 9697 | -6/Proximity Caves | Learned location of 1 exit from Factory 9699 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9924 | -6/Proximity Caves | Spotted BE-HHY(f) 9925 | -6/Proximity Caves | Encountered a Master Thief 9949 | -6/Proximity Caves | Destroyed BE-HHY(f) 10046 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10063 | -6/Proximity Caves | Entered Factory 10064 | -6/Factory | Identified exit to Factory 10064 | -6/Factory | Core integrity fell below 50% 10423 | -6/Factory | Fabricated Exp. Terrain Scan Processor (x1) 10451 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10478 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10504 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10530 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10556 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10582 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 10608 | -6/Factory | Fabricated Adv. System Shield (x1) 10634 | -6/Factory | Fabricated Adv. System Shield (x1) 10660 | -6/Factory | Fabricated Adv. System Shield (x1) 10757 | -6/Factory | Build established: Wizard-Gunner 10769 | -6/Factory | Local fabrication network quarantined 10817 | -6/Factory | Identified exit to Lower Caves 10955 | -6/Factory | Entered Lower Caves 10981 | -6/Lower Caves | Encountered a Warlord checkpoint 11118 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11141 | -6/Lower Caves | Entered Data Miner 11141 | -6/Data Miner | Identified exit to Proximity Caves 11141 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 11166 | -6/Data Miner | Met Data Miner 11188 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11212 | -6/Data Miner | Received God Mode back door access code from Data Miner 11281 | -6/Data Miner | Interfaced with the Data Conduit 11363 | -6/Data Miner | Entered Proximity Caves 11515 | -5/Proximity Caves | Spotted 9E-DNS(f) 11516 | -5/Proximity Caves | Encountered a Master Thief 11518 | -5/Proximity Caves | Trap Reconfigurator stolen by Master Thief 11519 | -5/Proximity Caves | Destroyed 9E-DNS(f) 11560 | -5/Proximity Caves | Spotted B-75 Beast 11567 | -5/Proximity Caves | Destroyed B-75 Beast 11653 | -5/Proximity Caves | Discovered exit to Factory (range 25) 11694 | -5/Proximity Caves | Entered Factory 11695 | -5/Factory | Identified exit to Extension 11695 | -5/Factory | Core integrity fell below 50% 11696 | -5/Factory | Loaded intel: 254 machine locations 11781 | -5/Factory | Fabricated Exp. Transmission Jammer (x1) 11910 | -5/Factory | Identified exit to Factory 11910 | -5/Factory | Discovered exit to Factory (range 29) 11978 | -5/Factory | Identified exit to Upper Caves 12103 | -5/Factory | Intercept squad dispatched 12115 | -5/Factory | Spotted Tracker 12118 | -5/Factory | Destroyed Tracker 12128 | -5/Factory | Sucked down chute 12128 | -5/Factory | Entered Waste 12129 | -5/Waste | Joined by Warlord forces that had cleared the area 12186 | -5/Waste | Identified exit to Factory 12186 | -5/Waste | Discovered exit to Factory (range 23) 12341 | -5/Waste | Entered Factory 12342 | -5/Factory | Loaded intel: 303 machine locations 12519 | -5/Factory | Fabricated Hvy. Siege Treads (x2) 12552 | -5/Factory | Fabricated Biometal Medium Treads (x2) 12566 | -5/Factory | Garrison activated, responded to threat 12816 | -5/Factory | Entered Upper Caves 13126 | -5/Upper Caves | Identified exit to Upper Caves 13126 | -5/Upper Caves | Discovered exit to Upper Caves (range 30) 13166 | -5/Upper Caves | Ambushed by wild Derelicts 13196 | -5/Upper Caves | Entered another Upper Caves area 13196 | -5/Upper Caves | Discovered exit to Factory (range 6) 13292 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13338 | -5/Upper Caves | Spotted B-75 Beast 13348 | -5/Upper Caves | Destroyed B-75 Beast 13437 | -5/Upper Caves | Identified exit to Warlord 13437 | -5/Upper Caves | Discovered exit to Warlord (range 26) 13479 | -5/Upper Caves | Entered Warlord 13513 | -5/Warlord | Identified exit to Proximity Caves 13513 | -5/Warlord | Discovered exit to Proximity Caves (range 22) 13629 | -5/Warlord | Met Warlord 13643 | -5/Warlord | Opened Warlord's prototype stash 13653 | -5/Warlord | Found Prototype Hackware 13654 | -5/Warlord | Warlord's base attacked by MAIN.C 13658 | -5/Warlord | Found Exp. Armor Integrity Analyzer 13774 | -5/Warlord | Found Prototype Energy Gun 13774 | -5/Warlord | Identified Vortex Rifle 13889 | -5/Warlord | Destroyed JA-LMA(K) 13890 | -5/Warlord | Attacked by Warlord forces 13892 | -5/Warlord | Spotted JP-QZM(K) 13894 | -5/Warlord | Spotted AC-CSK(g) 13907 | -5/Warlord | Destroyed JP-QZM(K) 13932 | -5/Warlord | Destroyed Fake God Mode 13955 | -5/Warlord | Destroyed AC-CSK(g) 13981 | -5/Warlord | Spotted NN-IUM(g) 13987 | -5/Warlord | Destroyed Warlord 13993 | -5/Warlord | Spotted EH-BLU(g) 14004 | -5/Warlord | Warlord forces counterattacked 14016 | -5/Warlord | Destroyed EH-BLU(g) 14030 | -5/Warlord | Destroyed NN-IUM(g) 14051 | -5/Warlord | Destroyed 17 combat bots 14358 | -5/Warlord | Spotted B-75 Beast 14358 | -5/Warlord | Spotted B-86 Titan 14389 | -5/Warlord | Destroyed B-86 Titan 14400 | -5/Warlord | Destroyed B-75 Beast 14426 | -5/Warlord | Destroyed 19 combat bots 14435 | -5/Warlord | Entered Proximity Caves 14494 | -4/Proximity Caves | Learned Research emergency access door positions 14797 | -4/Proximity Caves | Entered Factory 14798 | -4/Factory | Loaded intel: 298 machine locations 14969 | -4/Factory | Identified exit to Upper Caves 14969 | -4/Factory | Identified exit to Research 15032 | -4/Factory | Spotted B-86 Titan 15052 | -4/Factory | Destroyed B-86 Titan 15134 | -4/Factory | Identified Ghost Barrier 15271 | -4/Factory | Fabricated Exp. Core Analyzer (x1) 15298 | -4/Factory | Local fabrication network quarantined 15326 | -4/Factory | Fabricated Exp. Armor Integrity Analyzer (x1) 15371 | -4/Factory | Intercept squad dispatched 15377 | -4/Factory | Entered Research 15379 | -3/Research | Loaded intel: 118 machine locations 15392 | -3/Research | Identified exit to Research 15392 | -3/Research | Discovered exit to Research (range 23) 15551 | -3/Research | Spotted B-86 Titan 15568 | -3/Research | Destroyed B-86 Titan 15598 | -3/Research | Fabricated Beam Splitter (x1) 15601 | -3/Research | Fabricated EM Dispersion Field (x1) 15603 | -3/Research | Fabricated Adv. Kinecellerator (x1) 15609 | -3/Research | Fabricated Adv. Particle Accelerator (x1) 15611 | -3/Research | Fabricated Exp. Target Analyzer (x1) 15613 | -3/Research | Fabricated Exp. Weapon Cycler (x1) 15674 | -3/Research | Local fabrication network quarantined 15884 | -3/Research | Intercept squad dispatched 15894 | -3/Research | Identified exit to Armory 15894 | -3/Research | Identified exit to Quarantine 15896 | -3/Research | Spotted Tracker 15898 | -3/Research | Destroyed Tracker 15920 | -3/Research | Spotted Combat Programmer 15927 | -3/Research | Destroyed Combat Programmer 16231 | -3/Research | Entered Armory 16232 | -3/Armory | Loaded intel: 71 machine locations 16565 | -3/Armory | Destroyed 14 combat bots 16641 | -3/Armory | Fabricated Exp. Phase Shifter (x1) 16675 | -3/Armory | Fabricated Exp. Energy Well (x1) 16704 | -3/Armory | Fabricated Exp. Targeting Computer (x1) 16802 | -3/Armory | Fabricated Exp. Targeting Computer (x1) 16830 | -3/Armory | Fabricated Exp. Targeting Computer (x1) 16865 | -3/Armory | Spotted B-86 Titan 16887 | -3/Armory | Destroyed B-86 Titan 16986 | -3/Armory | Intercept squad dispatched 16991 | -3/Armory | Spotted Tracker 16992 | -3/Armory | Destroyed Tracker 16992 | -3/Armory | Spotted Tracker 16994 | -3/Armory | Destroyed Tracker 17026 | -3/Armory | Spotted Combat Programmer 17030 | -3/Armory | Spotted Combat Programmer 17040 | -3/Armory | Destroyed Combat Programmer 17051 | -3/Armory | Destroyed Combat Programmer 17063 | -3/Armory | Build established: Mechanic-Gunner 17117 | -3/Armory | Local fabrication network quarantined 17438 | -3/Armory | Identified exit to Lab 17438 | -3/Armory | Discovered exit to Lab (range 13) 17458 | -3/Armory | Entered Lab 17458 | -3/Lab | Discovered exit to Research (range 9) 17476 | -3/Lab | Hidden lab's door opened automatically 17476 | -3/Lab | Sensor layout match revealed 17477 | -3/Lab | Gained access to the hidden lab's interior 17489 | -3/Lab | Detected by scanners 17495 | -3/Lab | Confronted by A5 17517 | -3/Lab | Destroyed A5 17559 | -3/Lab | Decrypted terminal 17582 | -3/Lab | Found Prototype Energy Gun 17582 | -3/Lab | Identified Tachyon Dispersion Ray 17595 | -3/Lab | Found Prototype Protection 17595 | -3/Lab | Identified Hvy. Regenerative Plating 17639 | -3/Lab | Found Alien Artifact 17646 | -3/Lab | Found Alien Artifact 17646 | -3/Lab | Identified Integrated Dissipator 17646 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 17656 | -3/Lab | Found Alien Artifact 17656 | -3/Lab | Identified Transdimensional Reconstructor 17656 | -3/Lab | Warped through subspace 17667 | -3/Lab | Identified Core Regenerator 17667 | -3/Lab | Used Core Regenerator, restored core integrity (+300) 17739 | -3/Lab | Entered Research 17740 | -2/Research | Identified exit to Testing 17741 | -2/Research | Loaded intel: 110 machine locations 18186 | -2/Research | Entered Testing 18187 | -2/Testing | Loaded intel: 63 machine locations 18230 | -2/Testing | Found Prototype Energy Cannon 18230 | -2/Testing | Identified Null Cannon 18334 | -2/Testing | Scanned by Researcher 18348 | -2/Testing | Found Prototype Energy Cannon 18348 | -2/Testing | Identified Cld. Nova Cannon 18396 | -2/Testing | Spotted Striker 18620 | -2/Testing | Intercept squad dispatched 18629 | -2/Testing | Spotted Tracker 18630 | -2/Testing | Spotted Tracker 18637 | -2/Testing | Destroyed Tracker 18648 | -2/Testing | Found Exp. Phase Shifter 18656 | -2/Testing | Spotted Combat Programmer 18664 | -2/Testing | Spotted Combat Programmer 18668 | -2/Testing | Destroyed Combat Programmer 18669 | -2/Testing | Destroyed Combat Programmer 18759 | -2/Testing | Found Prototype Energy Gun 18759 | -2/Testing | Identified Hyp. EM Gauss Rifle 18825 | -2/Testing | Found Prototype Protection 18825 | -2/Testing | Identified SHELL Armor 19024 | -2/Testing | Found Prototype Energy Cannon 19024 | -2/Testing | Identified Disintegrator 19061 | -2/Testing | Garrison activated, responded to threat 19115 | -2/Testing | Found Exp. Target Analyzer 19133 | -2/Testing | Destroyed 15 combat bots 19187 | -2/Testing | Fabricated Beam Splitter (x1) 19226 | -2/Testing | Fabricated Adv. Particle Accelerator (x1) 19232 | -2/Testing | Intercept squad dispatched 19233 | -2/Testing | Spotted Tracker 19234 | -2/Testing | Spotted Tracker 19234 | -2/Testing | Destroyed Tracker 19235 | -2/Testing | Spotted Tracker 19235 | -2/Testing | Destroyed Tracker 19240 | -2/Testing | Spotted Combat Programmer 19241 | -2/Testing | Spotted Combat Programmer 19246 | -2/Testing | Destroyed Combat Programmer 19246 | -2/Testing | Spotted Combat Programmer 19250 | -2/Testing | Destroyed Combat Programmer 19252 | -2/Testing | Destroyed Tracker 19265 | -2/Testing | Destroyed Combat Programmer 19395 | -2/Testing | Identified exit to Access 19395 | -2/Testing | Discovered exit to Access (range 13) 19417 | -2/Testing | Entered Access 19418 | -1/Access | Loaded intel: 109 machine locations 19850 | -1/Access | Intercept squad dispatched 19861 | -1/Access | Spotted Tracker 19862 | -1/Access | Destroyed Tracker 19862 | -1/Access | Spotted Tracker 19866 | -1/Access | Destroyed Tracker 19910 | -1/Access | Identified exit to Command 19910 | -1/Access | Discovered exit to Command (range 9) 19922 | -1/Access | Entered Command 19923 | -1/Command | Loaded intel: 68 machine locations 20026 | -1/Command | Disengaged cave seal 20416 | -1/Command | Spotted M Guard 20416 | -1/Command | Spotted M Guard 20416 | -1/Command | Spotted Combat Programmer 20417 | -1/Command | Spotted Combat Programmer 20459 | -1/Command | Destroyed Combat Programmer 20488 | -1/Command | Destroyed Combat Programmer 20513 | -1/Command | Destroyed M Guard 20682 | -1/Command | Destroyed all MAIN.C guards 20723 | -1/Command | Met MAIN.C 20729 | -1/Command | 0b10 Conduit disabled 20736 | -1/Command | Destroyed MAIN.C Shell 20738 | -1/Command | MAIN.C activated Command garrisons 20746 | -1/Command | Destroyed MAIN.C 20795 | -1/Command | Spotted B-99 Colossus 20798 | -1/Command | Destroyed B-99 Colossus 20869 | -1/Command | Destroyed 7 combat bots 20967 | -1/Command | Identified exit to Surface 20967 | -1/Command | Discovered exit to Surface (range 10) 20981 | *** | Establishing 0b11! Last Messages --------------- 20838_ S-43 Plague suffers critical hit. 20838_ S-43 Plague destroyed. 20838_ Acquired 23 matter. 20842_ W-44 Eye destroyed. 20844_ H-88 Terminator suffers critical hit. 20844_ H-88 Terminator destroyed. 20848_ Y-72 Warden destroyed. 20885_ Operations Mainframe disabled. 20886_ Y-72 Warden system terminally corrupted. 20887_ P-80 Master destroyed. 20893_ Acquired 29 matter. 20899_ S-43 Plague destroyed. 20910_ P-80 Master destroyed. 20919_ S-43 Plague destroyed. 20924_ Acquired 34 matter. 20944_ P-80 Master suffers critical hit. 20944_ Destroyed Prototype Energy Gun. 20944_ Destroyed Lgt. Particle Reactor. 20945_ P-80 Master destroyed. 20967_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | ???? ############# ### ! "" "" "" ### | | ??? %%* =%* % | | ??? *!= =! !=[ !%! | | ??? =%! =%= = | | ??? === "" [ ! ####"########## | | ????+## = """" !* = #? ???????? | | ??????# =%* """" !%[ # ?????? | | ??????#[%== """" *== # "" #???? | | ??????# =%* = # """" #???? | | ??????# %= * * # """" #???? | | ??????# ####### =%###### "" #???? | | ??????# #?????# #????# #???? | | ??????# +?????# #????# ????#???? | | ??????# |% #?????# #????######????????? | | ??????# ! #?????+ =%???????????????????? | | ??????# #???? # ?? ?????????????? | | ??????# !! #???### ?????????????? | | ??????# ! ####### ??????????????? | | ??????# = #???????????????????? | | ??????# % = * [ #???????????????????? | | ??##### %[%= #?????""????????????? | | ? [%= *##+###########?????T"????????????? | | ? # #???????????????????????????? | | # #?######????????????????????? | | + #?# #????????????????????? | | # #?# @ #????????????????????? | | # #?# #????????????????????? | | ?? "" ^ # #?### #????????????????????? | | ??"""" ]] # #???# #????????????????????? | | ??"""" ]] # #???# #????????????????????? | | ?? "" # #???# #????????????????????? | | [ ########## #????????????????????? | | [%! #######??????????????? | | ! %* ???????? | | ?+########################+########??????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????? ??????????????????? | | ????????????????????# * #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????# #????????????????? | | ????????????????????#############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 21 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 1010 Armor Coverage 2850 Resistance: KI 35 Resistance: TH 100 Resistance: EX 100 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 48 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 3 Particle Charging 50 Kinecelleration 50 Offensive Hacking 84 Defensive Hacking 48 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Exp. Utility Shielding | -7/Factory | Hacked Exp. Targeting Computer | -7/Factory | Hacked Exp. Terrain Scanner | -7/Factory | Hacked Exp. Terrain Scan Processor | -7/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Exp. Transmission Jammer | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Hvy. Siege Treads | -5/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Exp. Hacking Suite | -4/Factory | Hacked Exp. Core Analyzer | -4/Factory | Scanalyzed Exp. Armor Integrity Analyzer | -4/Factory | Scanalyzed Exp. Target Analyzer | -3/Research | Hacked Exp. Weapon Cycler | -3/Research | Hacked Beam Splitter | -3/Research | Hacked EM Dispersion Field | -3/Research | Hacked Adv. Kinecellerator | -3/Research | Hacked Adv. Particle Accelerator | -3/Research | Hacked Exp. Energy Well | -3/Research | Hacked Exp. Phase Shifter | -3/Research | Hacked Adv. Reaction Control System | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Utility Shielding | x1 | -7/Factory Adv. Weapon Cycler | x2 | -7/Factory Exp. Terrain Scanner | x1 | -7/Factory Exp. Terrain Scan Processor | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Adv. System Shield | x1 | -6/Factory Exp. Transmission Jammer | x1 | -5/Factory Hvy. Siege Treads | x2 | -5/Factory Biometal Medium Treads | x2 | -5/Factory Exp. Core Analyzer | x1 | -4/Factory Exp. Armor Integrity Analyzer | x1 | -4/Factory Beam Splitter | x1 | -3/Research EM Dispersion Field | x1 | -3/Research Adv. Kinecellerator | x1 | -3/Research Adv. Particle Accelerator | x1 | -3/Research Exp. Target Analyzer | x1 | -3/Research Exp. Weapon Cycler | x1 | -3/Research Exp. Phase Shifter | x1 | -3/Armory Exp. Energy Well | x1 | -3/Armory Exp. Targeting Computer | x1 | -3/Armory Exp. Targeting Computer | x1 | -3/Armory Exp. Targeting Computer | x1 | -3/Armory Beam Splitter | x1 | -2/Testing Adv. Particle Accelerator | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelDirtyDoomcannon Manual? 0 Play Time 03:35:20 Cumulative 220.6 hours Start 2019.10.25 @ 09:24:50 End 2019.10.25 @ 20:37:22 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 166 Win Type 1 Total 30 Types 11/9/3/1/3/1/2 Lore% 92 Gallery% 92 Achievement% 89 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7225d60c-27a2-4051-a0c6-6b7594ea7076