Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.17 @ 20:54:48

Player: Wilfey

Result: Destroyed by Executioner with Helical Railgun

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (23)       4600
Robots Destroyed (239)     1195
Value Destroyed (13281)    13281
Prototype IDs (45)         900
Alien Tech Used (2)        400
Bonus (8414)               8414
              TOTAL SCORE: 32790

 Bonus
-------
Triggered Max Security     1000
High Alert Combat Kills    2072
Follower Combat Kills      1151
Entered Garrisons          800
Used RIF Installer         2000
Entered DSFs               1000
Aligned with FarCom        300
Met Zhirov                 300
Friendly Fire              -209

 Cogmind 
---------
Core Integrity             0/1450
Matter                     295/300
Energy                     340/340
System Corruption          11%
Temperature                Cool (0)
Movement                   Hovering (120) Ox1
Location                   -2/Testing

 Parts 
-------
>          --- POWER (3) --------
     Micro Antimatter Reactor (fused)
     Light Quantum Reactor
>          --- PROPULSION (5) ---
  Improved Antigrav System
>          --- UTILITY (10) -----
  Advanced Heat Sink
     Small Battery
  Advanced Weight Redist. System
  Advanced Signal Interpreter
  Improved Melee Analysis Suite
  Advanced Target Analyzer
  Advanced Target Analyzer
>          --- WEAPON (5) -------
           Molecular Scythe
>          --- INVENTORY (5) ----
  Advanced Myomer Leg
  Advanced Myomer Leg
           KE Penetrator
           Railgun
  Advanced Remote Datajack

 Peak State 
------------
>          --- POWER ------------
           Fusion Reactor
     Light Quantum Reactor
>          --- PROPULSION -------
  Enhanced Armored Leg
  Enhanced Armored Leg
  Enhanced Armored Leg
           Biometal Leg
>          --- UTILITY ----------
  Advanced Cooling System
     Large Storage Unit
  Advanced Targeting Computer
  Advanced Transmission Jammer
  Improved Phase Shifter
           Centrium Heavy Armor Plating
  Advanced Hacking Suite
  Advanced Hacking Suite
>          --- WEAPON -----------
     Heavy Plasma Cannon
     Heavy Plasma Cannon
     Heavy Plasma Cannon
           Matter Neutralizer
     Heavy Gauss Cannon
>          --- INVENTORY --------
           Nuclear Core
  Improved Carbon-fiber Leg
   Armored Leg
   Armored Leg
   Armored Leg
   Armored Leg
  Advanced Myomer Leg
  Advanced Myomer Leg
  Advanced Heat Sink
  Advanced Energy Well
  Improved Weapon Cycler
  Advanced Reaction Control System
           Authchip [R/Combat]
           Relay Coupler [Proto]
           Remote Datajack
[Rating: 136]

 Favorites 
-----------
Power                      Light Quantum Reactor
  Engine                   Ion Engine
  Power Core               Nuclear Core
  Reactor                  Light Quantum Reactor
Propulsion                 Improved Carbon-fiber Leg
  Treads                   Light Treads
  Leg                      Improved Carbon-fiber Leg
  Hover Unit               Improved Antigrav System
  Flight Unit              Flight Unit
Utility                    Large Storage Unit
  Device                   Advanced Cooling System
  Storage                  Large Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Relay Coupler [Grunt]
  Protection               Improved Light Armor Plating
Weapon                     Heavy Mass Driver
  Energy Gun               Plasma Rifle
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Improved Heavy Machine Gun
  Ballistic Cannon         Heavy Mass Driver
  Launcher                 Grenade Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Molecular Scythe

 Build                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Slots Evolved              16   | .   .   .   .   .   4   .   2   .   2   .   .   .   2   .   .   .   .   2   .   2   .   2   .   
  Power                    2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  8    | .   .   .   .   .   2   .   .   .   2   .   .   .   1   .   .   .   .   .   .   2   .   1   .   
  Weapon                   3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
Parts Attached             299  | 7   9   7   .   .   12  45  .   9   8   35  11  33  3   3   7   10  6   4   13  10  33  30  4   
  Power                    30   | 2   .   2   .   .   1   5   .   2   .   2   .   1   .   1   1   1   .   1   .   .   8   3   .   
    Engine                 10   | 2   .   2   .   .   1   4   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   6    | .   .   .   .   .   .   1   .   2   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   
    Reactor                14   | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   1   .   .   7   3   .   
  Propulsion               53   | 2   2   1   .   .   1   10  .   1   3   9   1   1   .   .   2   3   1   .   4   4   2   5   1   
    Treads                 12   | 2   2   1   .   .   1   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
    Leg                    32   | .   .   .   .   .   .   1   .   .   3   9   1   1   .   .   2   3   1   .   4   4   2   1   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   
    Flight                 6    | .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  85   | 1   4   .   .   .   2   8   .   1   3   9   3   8   2   .   1   4   3   2   4   4   13  11  2   
    Device                 30   | .   .   .   .   .   1   1   .   .   1   3   1   1   2   .   .   .   1   2   3   2   5   5   2   
    Storage                7    | 1   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   
    Processor              11   | .   1   .   .   .   1   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   3   3   .   
    Hackware               17   | .   .   .   .   .   .   4   .   .   .   1   1   4   .   .   .   .   2   .   1   .   3   1   .   
    Protection             20   | .   .   .   .   .   .   2   .   .   .   5   1   3   .   .   1   3   .   .   .   2   2   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   131  | 2   3   4   .   .   8   22  .   5   2   15  7   23  1   2   3   2   2   1   5   2   10  11  1   
    Energy Gun             22   | .   1   .   .   .   .   2   .   .   2   1   1   2   .   .   .   1   1   .   .   .   7   4   .   
    Energy Cannon          12   | .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   4   1   1   2   .   
    Ballistic Gun          29   | 2   .   .   .   .   6   7   .   .   .   1   3   7   .   .   .   .   1   .   .   .   .   2   .   
    Ballistic Cannon       26   | .   1   1   .   .   .   .   .   4   .   8   1   4   1   1   2   1   .   .   .   1   1   .   .   
    Launcher               12   | .   .   1   .   .   2   6   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   
    Special Weapon         28   | .   .   .   .   .   .   7   .   1   .   5   1   8   .   1   1   .   .   .   1   .   1   2   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  14   | .   .   .   .   .   1   .   .   .   1   .   3   .   .   .   .   6   .   .   .   2   .   1   .   
Parts Lost                 96   | .   .   .   .   .   .   15  .   2   .   7   2   4   .   2   7   .   5   .   2   1   25  21  3   
  Power                    17   | .   .   .   .   .   .   5   .   .   .   1   .   1   .   1   1   .   .   .   1   .   4   3   .   
  Propulsion               18   | .   .   .   .   .   .   5   .   1   .   2   .   1   .   1   3   .   .   .   .   .   2   2   1   
  Utility                  34   | .   .   .   .   .   .   2   .   1   .   3   .   1   .   .   2   .   2   .   .   1   11  9   2   
  Weapon                   27   | .   .   .   .   .   .   3   .   .   .   1   2   1   .   .   1   .   3   .   1   .   8   7   .   
  Highest Loss Streak      20   | .   .   .   .   .   .   6   .   1   .   5   1   2   .   1   3   .   2   .   2   1   14  20  3   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Average Slot Usage (%)     84   | .   97  99  100 100 84  74  84  83  82  92  99  94  82  83  67  71  86  81  88  87  81  61  58  
  Engine                   3    | .   14  13  14  14  13  9   7   5   .   4   6   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   5   7   9   13  4   .   .   .   3   4   5   5   5   2   .   1   .   .   
  Reactor                  5    | .   .   .   .   .   .   .   .   .   .   2   6   11  11  5   5   5   5   10  10  9   10  8   8   
  Treads                   5    | .   28  27  28  28  18  13  23  24  4   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Leg                      14   | .   .   .   .   .   .   .   .   .   15  25  26  25  23  19  11  15  23  21  21  18  17  .   .   
  Device                   10   | .   .   .   .   .   8   1   .   .   5   7   10  12  11  17  17  17  15  15  14  13  13  7   6   
  Storage                  5    | .   14  14  14  14  9   3   7   7   6   6   6   6   5   5   5   5   5   5   5   4   1   1   4   
  Processor                8    | .   12  14  14  14  17  9   7   9   17  10  6   6   5   5   5   5   5   5   5   4   6   15  22  
  Hackware                 3    | .   .   .   .   .   .   8   15  5   .   .   3   1   5   5   2   .   4   10  10  9   5   2   .   
  Protection               3    | .   .   .   .   .   .   1   .   .   .   6   11  9   5   5   1   3   4   .   .   3   3   2   4   
  Energy Gun               2    | .   .   .   .   .   .   3   7   2   10  .   2   2   .   .   .   .   1   .   .   .   8   10  .   
  Energy Cannon            2    | .   9   13  14  14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  19  5   1   .   
  Ballistic Gun            2    | .   13  .   .   .   16  6   .   .   .   .   9   5   .   .   .   .   1   5   .   .   .   .   .   
  Ballistic Cannon         7    | .   3   14  14  14  .   .   .   16  8   17  6   4   11  10  11  10  8   .   .   2   4   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             131  | 13  31  34  34  34  37  40  40  52  53  96  73  81  97  89  93  96  94  72  109 126 131 82  75  
  Greatest Support         150  | 40  40  40  40  40  69  60  60  80  60  75  78  78  73  73  74  108 115 115 115 88  84  150 33  
  Greatest Overweight (x)  6    | .   .   1   .   .   .   6   .   .   2   4   .   1   1   1   2   2   .   .   1   2   2   3   3   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   1   .   .   1   
Largest Inventory Capacity 25   | 8   25  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   5   
  Average Capacity         13   | 7   11  15  15  15  15  8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  9   5   5   
  Most Carried             15   | 6   11  15  15  15  15  15  7   11  15  15  15  15  15  15  15  15  15  12  15  15  15  5   5   
  Average Carried          11   | 3   8   13  14  15  14  6   6   8   12  13  13  14  14  14  13  12  13  10  13  14  8   4   5   
  Final Capacity           15   | 8   15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  15  5   5   5   
  Final Carried            15   | 6   10  15  15  15  14  5   7   10  13  15  14  15  15  14  12  15  11  10  15  15  5   5   5   

 Class Distribution 
--------------------
 28% | Mutant
 22% | Scavenger-Mutant
 21% | Gunner
  6% | Hacker-Mutant
  5% | Scavenger-Gunner
  3% | Scavenger-Skirmisher
  3% | Scavenger-Tank

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -10/Exiles
               Mutant | -9/Mines
     Scavenger-Mutant | -8/Materials
     Scavenger-Mutant | -8/Garrison
     Scavenger-Mutant | -7/Factory
     Scavenger-Mutant | -7/DSF
               Gunner | -6/Factory
               Mutant | -6/Garrison
           Skirmisher | -6/Factory
     Scavenger-Mutant | -6/Garrison
     Scavenger-Gunner | -5/Factory
               Gunner | -5/Upper Caves
               Gunner | -5/Upper Caves
               Mutant | -5/Zhirov
               Gunner | -4/Proximity Caves
        Hacker-Mutant | -4/Factory
        Hacker-Mutant | -4/DSF
        Hacker-Mutant | -3/Research
     Scavenger-Mutant | -3/Garrison
 Scavenger-Skirmisher | -2/Research
     Scavenger-Mutant | -2/Testing

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   
-----------                Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  DSF  Res  Gar  Res  Tes  
Matter Collected           10524 | 298  264  129  .    .    332  604  .    575  .    1616 658  898  162  655  1001 110  524  .    216  361  1755 302  64   
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            10644 | 57   572  150  .    66   375  329  .    400  .    786  825  779  268  522  665  452  673  .    659  659  1837 488  82   
  Parts                    421   | 7    42   12   .    3    14   37   .    25   .    23   38   38   11   24   21   6    17   .    23   18   37   22   3    
Haulers Intercepted        9     | .    2    .    .    .    1    .    .    .    .    .    2    .    1    .    .    .    .    .    1    1    .    .    1    
Recyclers Shooed           4     | .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      55    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   20   1    17   .    .    .    .    .    .    
  Prevented                5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Combat Hostiles Destroyed  268  | .   10  5   .   .   11  24  .   8   .   20  15  18  3   13  19  .   14  .   9   10  83  6   .   
  Melee                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   
  Guns                     46   | .   7   .   .   .   9   7   .   2   .   .   6   9   .   .   .   .   .   .   .   .   4   2   .   
  Cannons                  185  | .   3   5   .   .   .   .   .   5   .   19  9   7   3   13  19  .   14  .   8   8   72  .   .   
  AOE                      20   | .   .   .   .   .   2   17  .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          23   | 1   7   .   .   .   2   .   .   3   .   5   1   1   .   .   1   .   .   .   .   .   2   .   .   
  Worker                   5    | .   1   1   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  3    | .   1   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 4    | 3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   9    | .   2   .   .   .   1   .   .   .   .   .   2   .   1   .   .   .   .   .   1   1   .   .   1   
  Recycler                 3    | .   1   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  4    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Swarmer                  47   | .   5   3   .   .   2   17  .   1   .   .   4   2   3   1   3   .   2   .   4   .   .   .   .   
  Cutter                   1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Grunt                    74   | .   5   2   .   .   5   4   .   2   .   9   7   5   .   1   4   .   11  .   3   5   11  .   .   
  Brawler                  10   | .   .   .   .   .   .   .   .   .   .   1   1   1   .   1   2   .   .   .   .   .   4   .   .   
  Duelist                  12   | .   .   .   .   .   .   .   .   1   .   4   1   .   .   .   3   .   .   .   .   .   2   1   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   23   | .   .   .   .   .   3   2   .   .   .   1   .   6   .   2   2   .   1   .   1   1   2   2   .   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Specialist               4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hunter                   10   | .   .   .   .   .   1   1   .   .   .   2   .   2   .   .   2   .   .   .   .   .   .   2   .   
  Programmer               14   | .   .   .   .   .   .   .   .   .   .   1   2   1   .   3   .   .   .   .   .   4   2   1   .   
  Heavy                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   .   .   .   .   1   .   .   
  Assembled                60   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   60  .   .   
  Thug                     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           30   | 2   4   4   .   1   5   10  .   3   .   5   6   3   3   5   10  .   4   .   4   4   30  2   1   
  Combat Bots Only         30   | .   3   3   .   .   4   10  .   3   .   5   3   3   2   4   10  .   4   .   4   4   30  2   .   
Max Kills in Single Turn   5    | 1   2   2   .   1   2   5   .   1   .   1   2   2   1   1   2   .   1   .   1   1   2   1   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   .   .   2   5   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   
--------                   Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  DSF  Res  Gar  Res  Tes  
Damage Taken               17826 | .    242  192  .    .    452  1251 .    491  .    1888 587  754  98   316  1020 .    842  .    553  584  4408 3797 351  
  Core                     3125  | .    7    20   .    .    76   297  .    42   .    482  170  107  .    .    118  .    52   .    .    33   271  1357 93   
  Absorbed by Shields      43    | .    .    .    .    .    .    43   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Redirected to Shielding  304   | .    .    .    .    .    .    .    .    .    .    5    89   23   .    .    .    .    152  .    .    .    4    31   .    
  Regen/Repaired (Parts)   110   | .    110  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         72    | 100  .    .    .    89   .    32   .    94   .    .    .    10   .    .    .    .    77   .    100  .    76   .    .    
Volleys Fired              830   | 7    55   16   .    .    34   70   .    25   .    105  51   105  8    24   49   25   25   .    19   33   162  17   .    
  Largest                  5     | 2    2    2    .    .    2    2    .    3    .    3    3    3    2    2    2    1    3    .    4    5    5    4    .    
  Hottest                  436   | 40   95   98   .    .    50   100  .    144  .    168  124  151  150  150  150  60   150  .    360  436  436  371  .    
Shots Fired                1649  | 14   101  32   .    .    66   80   .    53   .    201  131  158  15   47   90   25   55   .    47   94   404  36   .    
  Gun                      539   | 14   66   .    .    .    64   42   .    10   .    18   77   105  .    .    .    25   10   .    .    .    82   26   .    
  Cannon                   1010  | .    35   32   .    .    .    .    .    41   .    161  53   34   15   46   86   .    45   .    44   94   319  5    .    
  Launcher                 30    | .    .    .    .    .    2    26   .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    
  Special                  70    | .    .    .    .    .    .    12   .    2    .    22   1    18   .    1    4    .    .    .    2    .    3    5    .    
  Kinetic                  1060  | 14   70   16   .    .    64   40   .    41   .    167  118  109  15   46   86   .    50   .    .    30   183  11   .    
  Thermal                  369   | .    31   7    .    .    .    6    .    .    .    .    .    6    .    .    .    .    .    .    44   64   191  20   .    
  Explosive                30    | .    .    .    .    .    2    26   .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    
  Electromagnetic          126   | .    .    9    .    .    .    2    .    10   .    12   12   24   .    .    .    25   5    .    .    .    27   .    .    
  Robot Hit Streak         52    | 8    18   10   .    .    21   18   .    27   .    36   12   51   52   13   13   34   17   .    17   22   25   18   .    
  Robot Miss Streak        7     | 1    4    2    .    .    3    2    .    1    .    2    2    4    2    2    2    .    1    .    1    2    7    1    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Secondary Targets        7     | .    1    .    .    .    2    1    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    1    1    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1133  | 10   69   21   .    .    57   56   .    38   .    144  91   97   8    35   61   25   39   .    32   73   229  47   1    
  Core Hits                459   | 4    25   7    .    1    28   45   .    15   .    47   37   30   4    13   21   9    15   .    20   20   99   18   1    
  Critical Kills           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    7    .    .    
  Critical Parts Destroyed 4     | .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    
  Critical Strikes         72    | .    1    2    .    .    1    .    .    3    .    15   4    4    1    4    7    1    2    .    1    7    13   6    .    
    Burn                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    
    Meltdown               10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    7    .    .    
    Destroy                4     | .    1    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    
    Blast                  47    | .    .    1    .    .    .    .    .    2    .    15   2    4    1    4    7    .    2    .    .    5    4    .    .    
    Corrupt                4     | .    .    1    .    .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    
    Sever                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
Melee Attacks              22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   1    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   1    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           36528 | 107  939  464  .    2    1343 1916 .    835  .    3551 2038 2194 684  2498 4030 383  2311 .    1210 2632 7868 1407 116  
  Guns                     7513  | 107  541  .    .    .    1163 673  .    194  .    372  1170 1343 .    .    .    383  111  .    .    .    930  526  .    
  Cannons                  26465 | .    398  450  .    .    .    .    .    641  .    3179 868  765  684  2498 4030 .    2200 .    1054 2632 6938 128  .    
  Explosions               1654  | .    .    .    .    .    169  1243 .    .    .    .    .    86   .    .    .    .    .    .    156  .    .    .    .    
  Melee                    868   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    752  116  
  Ramming                  28    | .    .    14   .    2    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kinetic                  23987 | 107  574  168  .    .    1163 634  .    641  .    3289 1804 1630 684  2498 4030 .    2262 .    .    713  3586 204  .    
  Thermal                  8049  | .    365  70   .    .    .    72   .    .    .    .    .    119  .    .    .    .    .    .    1054 1919 4000 450  .    
  Explosive                1513  | .    .    .    .    .    169  1171 .    .    .    .    .    17   .    .    .    .    .    .    156  .    .    .    .    
  Electromagnetic          2083  | .    .    212  .    .    .    39   .    194  .    262  234  428  .    .    .    383  49   .    .    .    282  .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 868   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    752  116  
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    7    11   11   
  Average Corruption       5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    6    9    11   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  102   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    68   17   12   
    Message Errors         23    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    16   1    4    
    Matter Fused           22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   4    .    
    Heat Flow Errors       14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    5    1    
    Energy Discharges      11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    2    .    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
    Parts Fused            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
    Data Loss (minor)      20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    10   4    5    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Misfires               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
    Alerts                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    
    Misdirections          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1386  | .    2    2    .    .    9    56   .    2    .    18   20   16   53   114  289  .    140  .    8    122  458  77   .    
  Projectiles              1244  | .    2    2    .    .    .    .    .    2    .    18   20   16   53   114  289  .    140  .    8    122  458  .    .    
  Explosions               65    | .    .    .    .    .    9    56   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    77    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    77   .    
Knockbacks                 96    | .    .    3    .    .    .    .    .    4    .    22   8    .    3    2    7    .    6    .    .    10   31   .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  86    | .    .    3    .    .    .    .    .    4    .    17   8    .    3    2    7    .    5    .    .    10   27   .    .    
  Secondary                10    | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    1    .    .    .    4    .    .    
Self-Inflicted Damage      80    | .    .    .    .    .    .    80   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    5     | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   5     | .    .    3    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Targets Rammed             7     | .    .    4    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  2     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        698   | .    111  195  .    .    8    69   .    121  .    698  525  72   .    12   39   28   54   .    330  399  480  177  121  
  Average Temperature      126   | .    34   91   .    .    4    21   .    42   .    183  205  29   .    6    7    19   16   .    119  210  150  70   76   
  Received Heat Transfer   3699  | .    105  51   .    .    135  246  .    198  .    312  135  289  .    81   252  .    171  .    111  18   1226 360  9    
  Effects                  68    | .    .    .    .    .    .    .    .    .    .    35   9    .    .    .    .    .    .    .    1    8    15   .    .    
    Shutdowns              28    | .    .    .    .    .    .    .    .    .    .    9    5    .    .    .    .    .    .    .    1    4    9    .    .    
    Energy Bleed           9     | .    .    .    .    .    .    .    .    .    .    5    1    .    .    .    .    .    .    .    .    1    2    .    .    
    Interference           8     | .    .    .    .    .    .    .    .    .    .    4    1    .    .    .    .    .    .    .    .    2    1    .    .    
    Matter Decay           5     | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    2    .    .    
    Short Circuit          3     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         3     | .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    .    .    
    Damage (major)         9     | .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (core)          3     | .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           5     | .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    2    .    .    .    .    .    .    .    
  Combat Hostiles          5     | .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    2    .    .    .    .    .    .    .    
  Parts Fried              6     | .    .    .    .    .    .    .    .    3    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              13    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    7    1    .    
  Combat Hostiles          11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    7    1    .    
  Parts Melted             26    | .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    5    9    6    .    
  Heat Transferred         11666 | .    777  148  .    .    .    50   .    .    .    .    .    124  .    .    .    .    .    .    1650 2442 5718 757  .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   
-------                    Run  | Jun  Mat  Min  Exi  Min  Mat  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  DSF  Res  Gar  Res  Tes  
Peak Influence             2036 | 15   217  134  .    5    191  1233 560  566  243  1437 882  2036 1087 .    .    .    .    63   238  238  1712 859  1672 
  Initial                  926  | .    8    12   .    .    1    108  560  345  243  149  653  457  926  .    .    .    .    63   38   116  157  838  210  
  Average                  659  | 6    63   14   .    1    62   780  560  467  243  808  766  1178 967  .    .    .    .    63   130  83   815  674  1615 
Maximum Alert Level        5    | .    1    .    .    .    .    4    2    2    1    4    3    5    3    .    .    .    .    .    1    1    5    3    5    
  Low Security (%)         27   | 100  95   100  .    100  100  3    .    .    .    2    .    .    .    .    .    .    .    100  70   97   8    .    .    
  Level 1                  5    | .    4    .    .    .    .    5    .    19   100  12   .    .    .    .    .    .    .    .    29   2    6    .    .    
  Level 2                  16   | .    .    .    .    .    .    25   100  80   .    21   23   14   .    .    .    .    .    .    .    .    17   51   .    
  Level 3                  31   | .    .    .    .    .    .    48   .    .    .    39   76   28   100  .    .    .    .    .    .    .    40   48   .    
  Level 4                  14   | .    .    .    .    .    .    16   .    .    .    24   .    38   .    .    .    .    .    .    .    .    23   .    .    
  Level 5                  3    | .    .    .    .    .    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    2    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    99   
Sterilizations             2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Squads Dispatched          44   | .    2    .    .    .    4    .    1    2    .    .    11   .    1    .    1    .    1    .    1    5    .    3    12   
  Investigation            7    | .    2    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    .    
  Extermination            5    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    2    .    1    .    
  Reinforcement            8    | .    .    .    .    .    .    .    .    2    .    .    5    .    .    .    .    .    .    .    1    .    .    .    .    
  Assault                  16   | .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    1    .    .    .    .    .    .    1    12   
  Garrison                 8    | .    .    .    .    .    3    .    .    .    .    .    3    .    .    .    .    .    .    .    .    2    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
---------                  Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Distress Signals           6    | .   .   .   .   .   2   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   
Communications Jammed      39   | .   .   .   .   .   .   .   .   .   .   .   .   .   39  .   .   .   .   .   .   .   .   .   .   
  Distress Signals         39   | .   .   .   .   .   .   .   .   .   .   .   .   .   39  .   .   .   .   .   .   .   .   .   .   
Times Spotted              427  | .   21  11  .   .   15  35  .   17  .   31  19  29  14  10  19  .   15  .   12  11  118 20  30  
  Peak Tracking Total      27   | .   4   16  .   .   5   10  .   6   .   8   3   8   7   1   5   .   3   .   4   4   19  7   27  
  Tactical Retreats        39   | .   .   .   .   .   .   3   .   1   .   .   .   4   .   .   .   .   1   .   1   .   26  2   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Traps Triggered            32   | .   1   1   .   .   1   8   .   .   .   6   1   5   .   .   .   .   .   .   1   .   5   1   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
----------                 Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Machines Disabled          32   | .   .   1   .   .   .   5   .   .   .   6   3   4   2   1   3   .   3   .   .   .   4   .   .   
  Max in Single Turn       2    | .   .   1   .   .   .   2   .   .   .   1   1   1   1   1   1   .   1   .   .   .   1   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Garrison Relay           12   | .   .   .   .   .   .   2   .   .   .   3   .   4   .   .   .   .   .   .   .   .   3   .   .   
  Phase Generator          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
---------                  Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Machines Accessed          52   | .   11  1   1   .   3   3   1   .   1   2   5   1   4   1   .   9   1   1   .   3   2   2   .   
  Terminals                29   | .   8   .   .   .   2   3   1   .   .   2   3   1   3   .   .   .   1   1   .   1   2   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   
  Garrison Access          5    | .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
Total Hacks                147  | .   40  1   1   .   7   8   3   .   1   4   8   2   6   1   .   48  3   1   .   7   4   2   .   
  Successful               105  | .   23  1   1   .   5   1   1   .   1   2   3   1   3   1   .   48  3   1   .   6   2   2   .   
  Failed                   42   | .   17  .   .   .   2   7   2   .   .   2   5   1   3   .   .   .   .   .   .   1   2   .   .   
    Catastrophic           8    | .   7   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   42   | .   26  .   1   .   4   .   .   .   .   1   2   1   4   .   .   .   .   .   .   2   .   1   .   
  Terminals                79   | .   35  .   .   .   6   8   3   .   .   4   5   2   5   .   .   .   3   1   .   2   4   1   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   3   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   
  Garrison Access          5    | .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
Terminal Hacks             79   | .   13  1   1   .   1   1   1   .   .   2   1   1   1   1   .   48  3   1   .   .   2   1   .   
  Record                   39   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   36  3   .   .   .   .   .   .   
  Part Schematic           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Robot Analysis           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Prototype ID Bank        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Open Door                2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Open DSF                 4    | .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   
  Level Access Points      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Emergency Access Points  5    | .   1   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              5    | .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Insert Component         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
Garrison Access Hacks      5    | .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   .   
  Unlock Access            4    | .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         12   | .   5   .   .   .   3   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   
  Terminals                12   | .   5   .   .   .   3   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   
    Track                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 11   | .   5   .   .   .   2   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         31   | .   9   .   .   .   2   3   1   .   .   2   4   1   3   .   .   .   1   .   .   3   2   .   .   
  Full Trace Events        6    | .   1   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   2   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     26   | .   26  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     9    | .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Part Schematics Acquired 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
------------               Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Used RIF Installer         4    | .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   
  Command Fork             1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Robots Hacked              27   | .   .   .   .   .   .   5   .   2   .   2   1   9   .   .   .   .   .   .   1   .   2   5   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   27   | .   .   .   .   .   .   5   .   2   .   2   1   9   .   .   .   .   .   .   1   .   2   5   .   
Robot Hacks Applied        27   | .   .   .   .   .   .   5   .   2   .   2   1   9   .   .   .   .   .   .   1   .   2   5   .   
  amplify_resonance        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_high           26   | .   .   .   .   .   .   5   .   2   .   1   1   9   .   .   .   .   .   .   1   .   2   5   .   
Relay Couplers Released    49   | .   .   .   .   .   .   8   .   .   .   13  .   16  .   .   .   .   .   .   .   .   12  .   .   
  Machine Destruction      49   | .   .   .   .   .   .   8   .   .   .   13  .   16  .   .   .   .   .   .   .   .   12  .   .   
  Attached                 15   | .   .   .   .   .   .   4   .   .   .   1   1   4   .   .   .   .   .   .   1   .   3   1   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             16   | .   .   .   .   .   .   .   .   .   .   9   .   3   .   1   3   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   
--------                   Run  | Jun  Mat  Min  Exi  Min  Mat  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  DSF  Res  Gar  Res  Tes  
Total Allies               48   | .    .    .    .    3    .    5    .    2    .    10   1    13   .    1    3    .    .    .    1    .    4    5    .    
  Largest Group            5    | .    .    .    .    3    3    2    .    2    .    5    1    5    5    1    3    3    3    .    1    .    2    2    .    
  Highest-Rated Group      216  | .    .    .    .    40   40   32   .    26   .    216  106  137  137  30   93   93   93   .    137  .    142  116  .    
  Highest-Rated Ally       137  | .    .    .    .    16   16   16   .    16   .    116  106  29   29   30   31   31   31   .    137  .    80   69   .    
Total Orders               5    | .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
  ROAM                     3    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               296  | .    .    .    .    .    48   32   .    11   .    50   18   65   25   4    3    .    14   .    1    .    21   4    .    
  Total Damage             6863 | .    .    .    .    .    554  417  .    94   .    2558 309  944  750  66   83   .    212  .    70   .    628  178  .    
  Kills                    42   | .    .    .    .    .    4    4    .    2    .    17   2    4    6    1    .    .    .    .    .    .    2    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -3  -3  -2  -2  
-------                    Run  | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes 
Robot Analysis Total       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   
-------------              Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  DSF  Res  Gar  Res  Tes  
Turns Passed               24785 | 282  1373 1012 356  45   550  2153 65   321  185  2383 1059 2761 452  2403 3161 605  756  42   351  969  2442 825  234  
Spaces Moved               12802 | 158  728  587  222  28   197  1611 40   134  131  1114 646  1363 221  1212 1177 272  556  30   153  437  1070 536  179  
  Core                     427   | 8    .    .    .    .    .    251  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    168  .    
  Treads                   2992  | 150  728  587  222  28   197  686  40   134  15   .    .    .    .    .    .    .    .    .    .    .    .    205  .    
  Legs                     8382  | .    .    .    .    .    .    6    .    .    116  1114 646  1363 221  1212 1177 272  556  30   153  437  1070 9    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    333   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    154  179  
  Flight                   668   | .    .    .    .    .    .    668  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            34    | 50   160  160  160  160  160  34   160  160  120  120  120  120  190  120  190  120  120  120  120  186  120  50   116  
  Average Speed            164   | 154  160  160  160  160  160  112  160  160  126  170  120  169  190  189  255  198  120  120  156  187  171  124  123  
  Slowest Speed            550   | 160  160  240  160  160  160  550  160  160  260  400  120  190  190  190  260  260  120  120  190  255  260  236  236  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Time Travels             1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       48    | 9    88   94   43   11   19   82   1    70   3    91   14   92   7    98   95   62   70   1    90   9    83   11   23   
  Regions Visited          23
    Branch Regions         8
  Pre-discovered Areas     4     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    
  Known Exits Taken        8     | .    1    .    .    .    1    .    1    .    1    .    1    .    .    .    .    .    .    1    .    1    .    1    .    
  Unknown Exits Taken      9     | 1    .    1    1    1    .    .    .    .    .    .    .    .    1    1    1    1    1    .    .    .    .    .    .    
Scrap Searched             10    | .    .    2    .    .    .    .    .    .    .    .    .    .    .    3    3    .    2    .    .    .    .    .    .    
Spaces Dug                 25    | .    .    .    .    .    .    .    .    .    .    .    1    2    .    3    .    .    .    .    .    1    14   4    .    
Terrain Destroyed          386   | .    .    .    .    .    21   165  .    .    .    3    13   14   8    20   38   .    19   .    .    16   61   8    .    
  Melee                    4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Projectile               187   | .    .    .    .    .    .    .    .    .    .    3    13   5    8    20   38   .    19   .    .    16   61   4    .    
  AOE                      195   | .    .    .    .    .    21   165  .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -3   -3   -2   -2   
---------                  Run   | Jun  Mat  Min  Exi  Min  Mat  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  Zhi  Pro  Fac  DSF  Res  Gar  Res  Tes  
Total                      15076 | 183  842  621  223  28   363  1855 41   197  149  1431 832  1668 238  1265 1241 323  588  37   229  517  1369 645  191  
  Wait                     703   | .    30   .    .    .    111  53   .    16   .    124  103  124  2    23   4    .    1    .    15   23   70   3    1    
  Move                     12780 | 157  727  586  221  27   196  1610 39   133  131  1112 646  1362 220  1211 1176 271  555  29   152  436  1069 535  179  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  193   | 12   12   7    1    .    4    16   2    9    8    19   10   11   4    1    3    11   .    2    16   7    15   23   .    
  Fast Attach              59    | .    2    2    .    .    4    14   .    .    .    4    1    5    .    .    .    .    .    .    .    3    12   8    4    
  Attach                   140   | 6    3    1    .    .    2    15   .    5    5    13   6    5    3    3    6    8    4    4    7    6    16   22   .    
  Detach                   18    | .    .    .    .    .    .    3    .    1    .    1    .    .    .    2    2    2    .    1    1    1    1    3    .    
  Swap                     103   | 1    4    4    .    .    6    16   .    4    3    18   5    23   .    .    1    4    2    .    6    1    5    .    .    
  Drop                     115   | .    9    1    1    .    5    14   .    4    2    10   10   16   1    1    .    2    1    1    8    7    4    12   6    
  Fire                     830   | 7    55   16   .    .    34   70   .    25   .    105  51   105  8    24   49   25   25   .    19   33   162  17   .    
  Melee                    22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   1    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    6     | .    .    4    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            104   | .    .    .    .    .    .    44   .    .    .    25   .    15   .    .    .    .    .    .    5    .    15   .    .    
  Rewire                   2     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 3 exits: *Mat x2 / *Exi)
-10/Exiles
-9/Mines
-8/Materials
-8/Garrison (discovered 2 exits: *Fac x2)
-7/Factory
-7/DSF
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-6/Factory
-6/Garrison (discovered 4 exits: *Fac x3 / [*Fac])
-5/Factory
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory
-4/DSF
-3/Research
-3/Garrison (discovered 2 exits: *Res x2)
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing

 History 
---------
  Turn | Location           | Event
     4 | -11/Junkyard       | Discovered new exit (range 14)
   283 | -11/Junkyard       | Entered Materials
   303 | -10/Materials      | Build established: Mutant
   370 | -10/Materials      | Discovered new exit (range 5)
   379 | -10/Materials      | Met 8R-AWN
   390 | -10/Materials      | Discovered new exit (range 13)
   554 | -10/Materials      | Discovered new exit (range 13)
   665 | -10/Materials      | Identified exit to Mines
   665 | -10/Materials      | Identified exit to Materials
  1450 | -10/Materials      | Repaired Lgt. Treads
  1656 | -10/Materials      | Entered Mines
  1657 | -10/Mines          | Learned location of Storage (-9)
  1658 | -10/Mines          | Followed 8R-AWN into the Mines
  1697 | -10/Mines          | Assembled infested the area
  1721 | -10/Mines          | Discovered exit to Materials (range 15)
  1735 | -10/Mines          | Learned Materials interactive machine intel
  1769 | -10/Mines          | Met a Derelict bent on vengeance
  1906 | -10/Mines          | Met a Derelict who couldn't figure out how to use a Trap Extractor
  1968 | -10/Mines          | Discovered exit to Materials (range 9)
  2069 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2259 | -10/Mines          | Found a hidden stash of uninstalled traps
  2661 | -10/Mines          | Discovered new exit (range 5)
  2668 | -10/Mines          | Entered Exiles
  2691 | -10/Exiles         | Discovered new exit (range 15)
  2712 | -10/Exiles         | Welcomed by 8R-AWN
  2737 | -10/Exiles         | Met EX-HEX
  2784 | -10/Exiles         | Met EX-BIN
  2806 | -10/Exiles         | Aligned with FarCom system
  2808 | -10/Exiles         | Given EX-Vault access code
  2844 | -10/Exiles         | Opened EX-Vault
  2858 | -10/Exiles         | Found Chronowheel
  2896 | -10/Exiles         | Warned to stay clear of 0b10 Research branches
  2968 | -10/Exiles         | Learned about 8R-AWN's background
  3024 | -10/Exiles         | Left Exiles lab with Chronowheel
  3024 | -10/Exiles         | Entered Mines
  3028 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  3056 | -9/Mines           | Discovered new exit (range 5)
  3069 | -9/Mines           | Entered Materials
  3069 | -8/Materials       | Accompanied by 3 allies
  3069 | -8/Materials       | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
  3070 | -8/Materials       | Loaded intel: 19 interactive machine locations
  3359 | -8/Materials       | Garrison activated, responded to threat
  3609 | -8/Materials       | Build established: Scavenger-Mutant
  3613 | -8/Materials       | Identified exit to Garrison
  3619 | -8/Materials       | Entered Garrison
  3652 | -8/Garrison        | Triggered checkpoint
  3728 | -8/Garrison        | Destroyed 10 combat bots
  3819 | -8/Garrison        | Garrison Relay disabled
  3844 | -8/Garrison        | Installed Relay Interface Framework
  3860 | -8/Garrison        | Triggered checkpoint
  3893 | -8/Garrison        | Spotted B-75 Beast
  3982 | -8/Garrison        | Lost 6 parts (2p1n1u2w)
  4210 | -8/Garrison        | Lost 3 parts (1p2n)
  4291 | -8/Garrison        | Phase Generator disabled
  4310 | -8/Garrison        | Triggered checkpoint
  4324 | -8/Garrison        | Triggered checkpoint
  4357 | -8/Garrison        | Activated Chronowheel
  4357 | -8/Garrison        | Spacetime reconverged on an earlier point
  4373 | -8/Garrison        | Discovered new exit (range 12)
  4407 | -8/Garrison        | Core integrity fell below 50%
  4494 | -8/Garrison        | Triggered checkpoint
  4496 | -8/Garrison        | Build established: Mutant
  4970 | -8/Garrison        | Build established: Scavenger-Mutant
  4986 | -8/Garrison        | Triggered checkpoint
  5613 | -8/Garrison        | Discovered new exit (range 14)
  5772 | -8/Garrison        | Entered Factory
  5772 | -7/Factory         | Evolved 2 slots: Propulsion x1, Weapon x1
  5837 | -7/Factory         | Identified exit to DSF
  5837 | -7/Factory         | Entered DSF
  5856 | -7/DSF             | Additional patrols routed to DSF
  6114 | -7/DSF             | Sterilization system engaged
  6134 | -7/DSF             | Ambient heat levels rising (+10)
  6135 | -7/DSF             | Discovered new exit (range 15)
  6149 | -7/DSF             | Ambient heat levels rising (+10)
  6158 | -7/DSF             | Entered Factory
  6158 | -6/Factory         | Evolved 2 slots: Utility x2
  6343 | -6/Factory         | Identified exit to Garrison
  6343 | -6/Factory         | Entered Garrison
  6485 | -6/Garrison        | Build established: Gunner
  6537 | -6/Garrison        | Spotted B-86 Titan
  6548 | -6/Garrison        | Rewired B-75 Beast
  6555 | -6/Garrison        | Rewired B-86 Titan
  6559 | -6/Garrison        | Allies destroyed B-86 Titan
  6794 | -6/Garrison        | Triggered checkpoint
  6800 | -6/Garrison        | Triggered checkpoint
  6814 | -6/Garrison        | Spotted B-75 Beast
  6825 | -6/Garrison        | Destroyed B-75 Beast
  6892 | -6/Garrison        | Triggered checkpoint
  6910 | -6/Garrison        | Triggered checkpoint
  7097 | -6/Garrison        | Discovered new exit (range 13)
  7262 | -6/Garrison        | Discovered new exit (range 15)
  7330 | -6/Garrison        | Triggered checkpoint
  7401 | -6/Garrison        | Expanded RIF knowledge: Program Shield
  7521 | -6/Garrison        | Discovered new exit (range 10)
  7542 | -6/Garrison        | Triggered checkpoint
  7656 | -6/Garrison        | Learned Factory security intel
  7746 | -6/Garrison        | Garrison Relay disabled
  7913 | -6/Garrison        | Garrison Relay disabled
  8047 | -6/Garrison        | Build established: Mutant
  8256 | -6/Garrison        | Core integrity fell below 50%
  8297 | -6/Garrison        | Lost 5 parts (2n2u1w)
  8558 | -6/Garrison        | Garrison Relay disabled
  8624 | -6/Garrison        | Found Relay Coupler [Proto]
  8726 | -6/Garrison        | Entered Factory
  8726 | -6/Factory         | Accompanied by 1 ally
  9341 | -6/Factory         | Garrison activated, responded to threat
  9667 | -6/Factory         | Build established: Skirmisher
  9776 | -6/Factory         | First assault squad dispatched
  9785 | -6/Factory         | Identified exit to Garrison
  9785 | -6/Factory         | Entered Garrison
  9785 | -6/Garrison        | Accompanied by 1 ally
  9857 | -6/Garrison        | Garrison Relay disabled
  9866 | -6/Garrison        | Triggered checkpoint
  9980 | -6/Garrison        | Expanded RIF knowledge: Command Fork
 10115 | -6/Garrison        | Triggered checkpoint
 10211 | -6/Garrison        | Core integrity fell below 20%
 10668 | -6/Garrison        | Triggered checkpoint
 10678 | -6/Garrison        | Garrison Relay disabled
 10736 | -6/Garrison        | Discovered new exit (range 5)
 10989 | -6/Garrison        | Build established: Scavenger-Mutant
 11066 | -6/Garrison        | Discovered new exit (range 15)
 11382 | -6/Garrison        | Discovered new exit (range 8)
 11412 | -6/Garrison        | Triggered checkpoint
 11435 | -6/Garrison        | Discovered new exit (range 3)
 11660 | -6/Garrison        | Triggered checkpoint
 11761 | -6/Garrison        | Garrison Relay disabled
 11776 | -6/Garrison        | Triggered checkpoint
 12384 | -6/Garrison        | Triggered checkpoint
 12430 | -6/Garrison        | Garrison Relay disabled
 12546 | -6/Garrison        | Entered Factory
 12546 | -5/Factory         | Accompanied by 5 allies
 12546 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 12815 | -5/Factory         | Discovered new exit (range 12)
 12846 | -5/Factory         | First assault squad dispatched
 12998 | -5/Factory         | Entered Upper Caves
 13118 | -5/Upper Caves     | Build established: Scavenger-Gunner
 13347 | -5/Upper Caves     | Encountered a Warlord checkpoint
 13719 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 14100 | -5/Upper Caves     | Spotted B-75 Beast
 14115 | -5/Upper Caves     | Destroyed B-75 Beast
 14300 | -5/Upper Caves     | Discovered new exit (range 16)
 14401 | -5/Upper Caves     | Build established: Gunner
 15006 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 15401 | -5/Upper Caves     | Entered another Upper Caves area
 15401 | -5/Upper Caves     | Accompanied by 1 ally
 15448 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 15472 | -5/Upper Caves     | Discovered new exit (range 9)
 16212 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
 16314 | -5/Upper Caves     | Destroyed 10 combat bots
 16317 | -5/Upper Caves     | Lost 3 parts (2n1u)
 16374 | -5/Upper Caves     | Learned Factory emergency access door positions
 16989 | -5/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 17155 | -5/Upper Caves     | Discovered new exit (range 8)
 17317 | -5/Upper Caves     | Build established: Mutant
 17849 | -5/Upper Caves     | Build established: Gunner
 18053 | -5/Upper Caves     | Spotted B-75 Beast
 18062 | -5/Upper Caves     | Destroyed B-75 Beast
 18562 | -5/Upper Caves     | Entered Zhirov
 18562 | -5/Zhirov          | Accompanied by 3 allies
 18562 | -5/Zhirov          | Discovered new exit (range 3)
 18609 | -5/Zhirov          | Met Zhirov
 18677 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 18700 | -5/Zhirov          | Learned location of Quarantine (-3)
 18700 | -5/Zhirov          | Learned location of Testing (-2)
 18700 | -5/Zhirov          | Learned location of Command (-1)
 18833 | -5/Zhirov          | Found Alien Artifact
 18834 | -5/Zhirov          | Identified Integrated Reactor
 18834 | -5/Zhirov          | Installed Integrated Reactor, increased core energy generation (+10)
 18863 | -5/Zhirov          | Found Alien Artifact
 18864 | -5/Zhirov          | Identified Transdimensional Reconstructor
 18864 | -5/Zhirov          | Warped through subspace
 18942 | -5/Zhirov          | Build established: Mutant
 19167 | -5/Zhirov          | Entered Proximity Caves
 19167 | -4/Proximity Caves | Accompanied by 3 allies
 19461 | -4/Proximity Caves | Build established: Gunner
 19587 | -4/Proximity Caves | Attracted the attention of an 0b10 base
 19603 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts
 19603 | -4/Proximity Caves | Learned Factory stockpile data
 19836 | -4/Proximity Caves | Spotted B-86 Titan
 19904 | -4/Proximity Caves | Discovered new exit (range 13)
 19923 | -4/Proximity Caves | Entered Factory
 19923 | -4/Factory         | Evolved 2 slots: Power x1, Weapon x1
 19965 | -4/Factory         | Identified exit to DSF
 19965 | -4/Factory         | Entered DSF
 20002 | -4/DSF             | Additional patrols routed to DSF
 20219 | -4/DSF             | Sterilization system engaged
 20239 | -4/DSF             | Ambient heat levels rising (+10)
 20254 | -4/DSF             | Ambient heat levels rising (+10)
 20254 | -4/DSF             | Discovered new exit (range 16)
 20269 | -4/DSF             | Ambient heat levels rising (+10)
 20284 | -4/DSF             | Ambient heat levels rising (+10)
 20299 | -4/DSF             | Ambient heat levels rising (+10)
 20314 | -4/DSF             | Ambient heat levels rising (+10)
 20316 | -4/DSF             | Entered Research
 20316 | -3/Research        | Evolved 2 slots: Utility x2
 20585 | -3/Research        | Found Prototype Protection
 20587 | -3/Research        | Identified Centrium Heavy Armor Plating
 20962 | -3/Research        | Build established: Hacker-Mutant
 21142 | -3/Research        | Garrison activated, responded to threat
 21274 | -3/Research        | Identified exit to Garrison
 21285 | -3/Research        | Entered Garrison
 21374 | -3/Garrison        | Found embedded Infiltrators
 21482 | -3/Garrison        | Expanded RIF knowledge: Autoassimilate
 21596 | -3/Garrison        | Triggered checkpoint
 21622 | -3/Garrison        | Spotted B-86 Titan
 21684 | -3/Garrison        | Destroyed B-86 Titan
 21705 | -3/Garrison        | Destroyed 8 combat bots
 21845 | -3/Garrison        | Assembled breached garrison interior
 22028 | -3/Garrison        | Destroyed 30 combat bots
 22035 | -3/Garrison        | Lost 7 parts (3p1u3w)
 22335 | -3/Garrison        | Lost 14 parts (1p1n8u4w)
 22338 | -3/Garrison        | Destroyed 19 combat bots
 22430 | -3/Garrison        | Destroyed 7 combat bots
 22798 | -3/Garrison        | Discovered new exit (range 12)
 22817 | -3/Garrison        | Identified exit to Research
 22917 | -3/Garrison        | Garrison Relay disabled
 23244 | -3/Garrison        | Discovered exit to Research (range 8)
 23330 | -3/Garrison        | Garrison Relay disabled
 23582 | -3/Garrison        | Garrison Relay disabled
 23727 | -3/Garrison        | Entered Research
 23727 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 23977 | -2/Research        | First assault squad dispatched
 24025 | -2/Research        | Build established: Scavenger-Skirmisher
 24089 | -2/Research        | Spotted B-90 Cyclops
 24190 | -2/Research        | Core integrity fell below 50%
 24244 | -2/Research        | Lost 20 parts (3p2n8u7w)
 24264 | -2/Research        | Found Prototype Slashing Weapon
 24265 | -2/Research        | Identified Molecular Scythe
 24272 | -2/Research        | Core integrity fell below 20%
 24274 | -2/Research        | System corruption reached 10%
 24401 | -2/Research        | Identified exit to Testing
 24484 | -2/Research        | Found Hvy. Insulated Plating
 24552 | -2/Research        | Entered Testing
 24553 | -2/Testing         | Maximum security lockdown engaged
 24597 | -2/Testing         | Build established: Scavenger-Mutant
 24754 | -2/Testing         | Spotted Executioner
 24754 | -2/Testing         | Spotted Executioner
 24786 | -2/Testing         | Destroyed by Executioner with Helical Railgun

 Last Messages 
---------------
24753_ ALERT: Assault forces dispatched.
[Achievement: Hunted]
24754_ C-30 ARC bursts open, deploying its payload.
24754_ P-80 Master unfolds itself.
24754_ Executioner unfolds itself. <x2>
24754_ I-47 Archangel unfolds itself.
24754_ Penetrated by Slug.
24754_ Imp. Antigrav System destroyed.
24754_ Slug penetrates Wall.
24758_ JCRSCZU5>JBDSPF&E Z YV,PMKKPR
24768_ Penetrated by Slug. <x2>
24771_ Adv. Visual Processing Unit destroyed.
24777_ System corrupted: Component data lost.
24783_ Slug penetrates Wall.
24783_ Penetrated by Slug.
24783_ Slug penetrates Wall.
24785_ Hvy. Insulated Plating destroyed.
[Achievement: 30k Club]
[Achievement: Just Browsing]
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
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|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ????????????????????????????????????????????? |
|      ???????????????????p????????????????????????? |
|      ?????????????????????"#?????????????????????? |
|      ?????????????????????"#?????????????????????? |
|      ????????????o???????? #?????????????????????? |
|      ????????????????????? ;?????????????????????? |
|      ???????????????????##;#?????????????????????? |
|      ???????????????????   #?????????????????????? |
|      ???????????????????   ##????????????????????? |
|      ???????????????????#  ;?????????????????????? |
|      ???????????????????#  ;?????????????????????? |
|      ???????????????????#  #?????????????????????? |
|      ???????????????????#  #?????????????????????? |
|      ??????????????gg???#  #?????????????????????? |
|      ???????????????????#@ #??? #????????????????? |
|      ??????????????????##  ##?g #????????????????? |
|      ???????????????#??#    #g  ####?????????????? |
|      ?????????????# ???# T" g      #?????????????? |
|      ??????????#### ####E"" p      +?????????????? |
|      ??????????+      ggl b ###g####?????????????? |
|      ?????##+###        ###### C  #??????????????? |
|      ?????#            g######b   #??????????????? |
|      ???# "           i g gEi/Ci  #??????????????? |
|      ????##      ############# C  #??????????????? |
|      ?????##     #???????????#    #??????????????? |
|      ??????#     #???????????#    #??????????????? |
|      ??????#     ###"#########    #         #????? |
|      ??????#    "            /    "   *    !#????? |
|      ??????#   "%"      ######   =######+##??????? |
|      ??????#  """""""   #?###########??# #???????? |
|      ??????#  """""""   #?#         #??# #???????? |
|      ??????#  """""""   #?#   =     #??# #???###?? |
|      ??????#            #?#         #??# #???   ?? |
|      ??????#            #?#         #??# #???   ?? |
|      ??????#            #?#####+##+##??# #???   ?? |
|      ??????# #########  #?????#    #???# #???# #?? |
|      ??????# #???????#  #?????#    #???# #???# ### |
|      ??????# #???????#  #######    ##### ##### # " |
|      ??????# #???????#                      !%=+ " |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           134
Energy Generation          67
Energy Capacity            600
Matter Stores              300
Matter Capacity            300
Sight Range                20
Terrain Scan Density       10
Jamming Range              16
Additional Mass Support    9
Corruption Block           3
Armor Coverage             600
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             50
Resistance: I              20
Resistance: S              20
Resistance: P              20
Core Shielding             30
Propulsion Shielding       90
Point Defense Rating       160
Weapon Cycling             20
Phase Shifting             15
Evasion (%)                63
Targeting Accuracy         8
Melee Accuracy             6
Target Analysis            12
Core Analysis              9
Recoil Reduction           4
Offensive Hacking          38
Relay Coupler Types        2
Relay Coupler Value        70
Authchip Count             1

 Item Schematics 
-----------------
  Assault Drone Bay | -5/Zhirov   | Free
     Exp. Heat Sink | -5/Zhirov   | Free
 Exp. Optical Array | -5/Zhirov   | Free
   Imp. Arc Thrower | -5/Zhirov   | Free
           Arm. Leg | -3/Research | Scanalyzed
     Adv. Heat Sink | -3/Research | Scanalyzed

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
Integrated Reactor
Transdimensional Reconstructor

 Achievements 
--------------
30k Club
Achiever
Alien Tech
Dangerous Findings
Hunted
I'm Back, Baby!
Infiltrator
Just Browsing
Killing Spree
Oh No You Don't!
Slippery One
Subspace Traveler
The Science Guy

 Challenges 
------------
None

 Game 
------
Seed              CompositeCarbideEdition
  Manual?         0
Play Time         04:36:47
  Cumulative      44.7 hours
  Start           2023.06.17 @ 14:31:26
  End             2023.06.17 @ 20:54:48
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          9
  Rogue           0
  Adventurer      9
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          28
Achievement%      29
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ee8d54ba-d20f-48b2-98fb-aa211bef0ce2