Cogmind - Beta 12 *** ADVENTURER MODE // 2023.06.17 @ 20:54:48 Player: Wilfey Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (239) 1195 Value Destroyed (13281) 13281 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (8414) 8414 TOTAL SCORE: 32790 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2072 Follower Combat Kills 1151 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -209 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 340/340 System Corruption 11% Temperature Cool (0) Movement Hovering (120) Ox1 Location -2/Testing Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor (fused) Light Quantum Reactor > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Small Battery Advanced Weight Redist. System Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- Molecular Scythe > --- INVENTORY (5) ---- Advanced Myomer Leg Advanced Myomer Leg KE Penetrator Railgun Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Advanced Transmission Jammer Improved Phase Shifter Centrium Heavy Armor Plating Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Matter Neutralizer Heavy Gauss Cannon > --- INVENTORY -------- Nuclear Core Improved Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Armored Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Heat Sink Advanced Energy Well Improved Weapon Cycler Advanced Reaction Control System Authchip [R/Combat] Relay Coupler [Proto] Remote Datajack [Rating: 136] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Heavy Mass Driver Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Molecular Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Slots Evolved 16 | . . . . . 4 . 2 . 2 . . . 2 . . . . 2 . 2 . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Utility 8 | . . . . . 2 . . . 2 . . . 1 . . . . . . 2 . 1 . Weapon 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . Parts Attached 299 | 7 9 7 . . 12 45 . 9 8 35 11 33 3 3 7 10 6 4 13 10 33 30 4 Power 30 | 2 . 2 . . 1 5 . 2 . 2 . 1 . 1 1 1 . 1 . . 8 3 . Engine 10 | 2 . 2 . . 1 4 . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . 1 . 2 . . . . . 1 1 . . . . . 1 . . Reactor 14 | . . . . . . . . . . 1 . 1 . . . 1 . 1 . . 7 3 . Propulsion 53 | 2 2 1 . . 1 10 . 1 3 9 1 1 . . 2 3 1 . 4 4 2 5 1 Treads 12 | 2 2 1 . . 1 3 . 1 . . . . . . . . . . . . . 2 . Leg 32 | . . . . . . 1 . . 3 9 1 1 . . 2 3 1 . 4 4 2 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Flight 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . Utility 85 | 1 4 . . . 2 8 . 1 3 9 3 8 2 . 1 4 3 2 4 4 13 11 2 Device 30 | . . . . . 1 1 . . 1 3 1 1 2 . . . 1 2 3 2 5 5 2 Storage 7 | 1 3 . . . . 1 . . . . . . . . . 1 . . . . . 1 . Processor 11 | . 1 . . . 1 . . 1 2 . . . . . . . . . . . 3 3 . Hackware 17 | . . . . . . 4 . . . 1 1 4 . . . . 2 . 1 . 3 1 . Protection 20 | . . . . . . 2 . . . 5 1 3 . . 1 3 . . . 2 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 3 4 . . 8 22 . 5 2 15 7 23 1 2 3 2 2 1 5 2 10 11 1 Energy Gun 22 | . 1 . . . . 2 . . 2 1 1 2 . . . 1 1 . . . 7 4 . Energy Cannon 12 | . 1 2 . . . . . . . . 1 . . . . . . . 4 1 1 2 . Ballistic Gun 29 | 2 . . . . 6 7 . . . 1 3 7 . . . . 1 . . . . 2 . Ballistic Cannon 26 | . 1 1 . . . . . 4 . 8 1 4 1 1 2 1 . . . 1 1 . . Launcher 12 | . . 1 . . 2 6 . . . . . 2 . . . . . 1 . . . . . Special Weapon 28 | . . . . . . 7 . 1 . 5 1 8 . 1 1 . . . 1 . 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 1 . . . 1 . 3 . . . . 6 . . . 2 . 1 . Parts Lost 96 | . . . . . . 15 . 2 . 7 2 4 . 2 7 . 5 . 2 1 25 21 3 Power 17 | . . . . . . 5 . . . 1 . 1 . 1 1 . . . 1 . 4 3 . Propulsion 18 | . . . . . . 5 . 1 . 2 . 1 . 1 3 . . . . . 2 2 1 Utility 34 | . . . . . . 2 . 1 . 3 . 1 . . 2 . 2 . . 1 11 9 2 Weapon 27 | . . . . . . 3 . . . 1 2 1 . . 1 . 3 . 1 . 8 7 . Highest Loss Streak 20 | . . . . . . 6 . 1 . 5 1 2 . 1 3 . 2 . 2 1 14 20 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 97 99 100 100 84 74 84 83 82 92 99 94 82 83 67 71 86 81 88 87 81 61 58 Engine 3 | . 14 13 14 14 13 9 7 5 . 4 6 . . . . . . . . . . . . Core 2 | . . . . . . 5 7 9 13 4 . . . 3 4 5 5 5 2 . 1 . . Reactor 5 | . . . . . . . . . . 2 6 11 11 5 5 5 5 10 10 9 10 8 8 Treads 5 | . 28 27 28 28 18 13 23 24 4 . . . . . . . . . . . . 3 . Leg 14 | . . . . . . . . . 15 25 26 25 23 19 11 15 23 21 21 18 17 . . Device 10 | . . . . . 8 1 . . 5 7 10 12 11 17 17 17 15 15 14 13 13 7 6 Storage 5 | . 14 14 14 14 9 3 7 7 6 6 6 6 5 5 5 5 5 5 5 4 1 1 4 Processor 8 | . 12 14 14 14 17 9 7 9 17 10 6 6 5 5 5 5 5 5 5 4 6 15 22 Hackware 3 | . . . . . . 8 15 5 . . 3 1 5 5 2 . 4 10 10 9 5 2 . Protection 3 | . . . . . . 1 . . . 6 11 9 5 5 1 3 4 . . 3 3 2 4 Energy Gun 2 | . . . . . . 3 7 2 10 . 2 2 . . . . 1 . . . 8 10 . Energy Cannon 2 | . 9 13 14 14 . . . . . . . . . . . . . . 14 19 5 1 . Ballistic Gun 2 | . 13 . . . 16 6 . . . . 9 5 . . . . 1 5 . . . . . Ballistic Cannon 7 | . 3 14 14 14 . . . 16 8 17 6 4 11 10 11 10 8 . . 2 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 31 34 34 34 37 40 40 52 53 96 73 81 97 89 93 96 94 72 109 126 131 82 75 Greatest Support 150 | 40 40 40 40 40 69 60 60 80 60 75 78 78 73 73 74 108 115 115 115 88 84 150 33 Greatest Overweight (x) 6 | . . 1 . . . 6 . . 2 4 . 1 1 1 2 2 . . 1 2 2 3 3 Average Overweight (x) . | . . . . . . . . . . . . . 1 . 1 1 . . . 1 . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 7 11 15 15 15 15 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 9 5 5 Most Carried 15 | 6 11 15 15 15 15 15 7 11 15 15 15 15 15 15 15 15 15 12 15 15 15 5 5 Average Carried 11 | 3 8 13 14 15 14 6 6 8 12 13 13 14 14 14 13 12 13 10 13 14 8 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 10 15 15 15 14 5 7 10 13 15 14 15 15 14 12 15 11 10 15 15 5 5 5 Class Distribution -------------------- 28% | Mutant 22% | Scavenger-Mutant 21% | Gunner 6% | Hacker-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Gunner | -6/Factory Mutant | -6/Garrison Skirmisher | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/DSF Hacker-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Matter Collected 10524 | 298 264 129 . . 332 604 . 575 . 1616 658 898 162 655 1001 110 524 . 216 361 1755 302 64 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10644 | 57 572 150 . 66 375 329 . 400 . 786 825 779 268 522 665 452 673 . 659 659 1837 488 82 Parts 421 | 7 42 12 . 3 14 37 . 25 . 23 38 38 11 24 21 6 17 . 23 18 37 22 3 Haulers Intercepted 9 | . 2 . . . 1 . . . . . 2 . 1 . . . . . 1 1 . . 1 Recyclers Shooed 4 | . . 1 . . 1 . . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . . . . . 17 20 1 17 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Combat Hostiles Destroyed 268 | . 10 5 . . 11 24 . 8 . 20 15 18 3 13 19 . 14 . 9 10 83 6 . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Guns 46 | . 7 . . . 9 7 . 2 . . 6 9 . . . . . . . . 4 2 . Cannons 185 | . 3 5 . . . . . 5 . 19 9 7 3 13 19 . 14 . 8 8 72 . . AOE 20 | . . . . . 2 17 . . . . . 1 . . . . . . . . . . . Classes Destroyed 23 | 1 7 . . . 2 . . 3 . 5 1 1 . . 1 . . . . . 2 . . Worker 5 | . 1 1 . . 1 . . . . . 2 . . . . . . . . . . . . Builder 3 | . 1 1 . . . . . . . . 1 . . . . . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 2 . . . 1 . . . . . 2 . 1 . . . . . 1 1 . . 1 Recycler 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . . . . . . . . . . 1 . . . Swarmer 47 | . 5 3 . . 2 17 . 1 . . 4 2 3 1 3 . 2 . 4 . . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . Grunt 74 | . 5 2 . . 5 4 . 2 . 9 7 5 . 1 4 . 11 . 3 5 11 . . Brawler 10 | . . . . . . . . . . 1 1 1 . 1 2 . . . . . 4 . . Duelist 12 | . . . . . . . . 1 . 4 1 . . . 3 . . . . . 2 1 . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 23 | . . . . . 3 2 . . . 1 . 6 . 2 2 . 1 . 1 1 2 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Specialist 4 | . . . . . . . . 3 . . . . . . . . . . 1 . . . . Hunter 10 | . . . . . 1 1 . . . 2 . 2 . . 2 . . . . . . 2 . Programmer 14 | . . . . . . . . . . 1 2 1 . 3 . . . . . 4 2 1 . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . Assembled 60 | . . . . . . . . . . . . . . . . . . . . . 60 . . Thug 5 | . . . . . . . . . . . . . . 4 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 30 | 2 4 4 . 1 5 10 . 3 . 5 6 3 3 5 10 . 4 . 4 4 30 2 1 Combat Bots Only 30 | . 3 3 . . 4 10 . 3 . 5 3 3 2 4 10 . 4 . 4 4 30 2 . Max Kills in Single Turn 5 | 1 2 2 . 1 2 5 . 1 . 1 2 2 1 1 2 . 1 . 1 1 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . . . 2 5 . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Damage Taken 17826 | . 242 192 . . 452 1251 . 491 . 1888 587 754 98 316 1020 . 842 . 553 584 4408 3797 351 Core 3125 | . 7 20 . . 76 297 . 42 . 482 170 107 . . 118 . 52 . . 33 271 1357 93 Absorbed by Shields 43 | . . . . . . 43 . . . . . . . . . . . . . . . . . Redirected to Shielding 304 | . . . . . . . . . . 5 89 23 . . . . 152 . . . 4 31 . Regen/Repaired (Parts) 110 | . 110 . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . . . 89 . 32 . 94 . . . 10 . . . . 77 . 100 . 76 . . Volleys Fired 830 | 7 55 16 . . 34 70 . 25 . 105 51 105 8 24 49 25 25 . 19 33 162 17 . Largest 5 | 2 2 2 . . 2 2 . 3 . 3 3 3 2 2 2 1 3 . 4 5 5 4 . Hottest 436 | 40 95 98 . . 50 100 . 144 . 168 124 151 150 150 150 60 150 . 360 436 436 371 . Shots Fired 1649 | 14 101 32 . . 66 80 . 53 . 201 131 158 15 47 90 25 55 . 47 94 404 36 . Gun 539 | 14 66 . . . 64 42 . 10 . 18 77 105 . . . 25 10 . . . 82 26 . Cannon 1010 | . 35 32 . . . . . 41 . 161 53 34 15 46 86 . 45 . 44 94 319 5 . Launcher 30 | . . . . . 2 26 . . . . . 1 . . . . . . 1 . . . . Special 70 | . . . . . . 12 . 2 . 22 1 18 . 1 4 . . . 2 . 3 5 . Kinetic 1060 | 14 70 16 . . 64 40 . 41 . 167 118 109 15 46 86 . 50 . . 30 183 11 . Thermal 369 | . 31 7 . . . 6 . . . . . 6 . . . . . . 44 64 191 20 . Explosive 30 | . . . . . 2 26 . . . . . 1 . . . . . . 1 . . . . Electromagnetic 126 | . . 9 . . . 2 . 10 . 12 12 24 . . . 25 5 . . . 27 . . Robot Hit Streak 52 | 8 18 10 . . 21 18 . 27 . 36 12 51 52 13 13 34 17 . 17 22 25 18 . Robot Miss Streak 7 | 1 4 2 . . 3 2 . 1 . 2 2 4 2 2 2 . 1 . 1 2 7 1 . Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 7 | . 1 . . . 2 1 . . . . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 1133 | 10 69 21 . . 57 56 . 38 . 144 91 97 8 35 61 25 39 . 32 73 229 47 1 Core Hits 459 | 4 25 7 . 1 28 45 . 15 . 47 37 30 4 13 21 9 15 . 20 20 99 18 1 Critical Kills 10 | . . . . . . . . . . . . . . . . . . . 1 2 7 . . Critical Parts Destroyed 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . Critical Strikes 72 | . 1 2 . . 1 . . 3 . 15 4 4 1 4 7 1 2 . 1 7 13 6 . Burn 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Meltdown 10 | . . . . . . . . . . . . . . . . . . . 1 2 7 . . Destroy 4 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . 1 . Blast 47 | . . 1 . . . . . 2 . 15 2 4 1 4 7 . 2 . . 5 4 . . Corrupt 4 | . . 1 . . . . . 1 . . 1 . . . . 1 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Melee Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . 21 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . . . . . . 21 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36528 | 107 939 464 . 2 1343 1916 . 835 . 3551 2038 2194 684 2498 4030 383 2311 . 1210 2632 7868 1407 116 Guns 7513 | 107 541 . . . 1163 673 . 194 . 372 1170 1343 . . . 383 111 . . . 930 526 . Cannons 26465 | . 398 450 . . . . . 641 . 3179 868 765 684 2498 4030 . 2200 . 1054 2632 6938 128 . Explosions 1654 | . . . . . 169 1243 . . . . . 86 . . . . . . 156 . . . . Melee 868 | . . . . . . . . . . . . . . . . . . . . . . 752 116 Ramming 28 | . . 14 . 2 11 . . . . . . . . . . . . . . . . 1 . Kinetic 23987 | 107 574 168 . . 1163 634 . 641 . 3289 1804 1630 684 2498 4030 . 2262 . . 713 3586 204 . Thermal 8049 | . 365 70 . . . 72 . . . . . 119 . . . . . . 1054 1919 4000 450 . Explosive 1513 | . . . . . 169 1171 . . . . . 17 . . . . . . 156 . . . . Electromagnetic 2083 | . . 212 . . . 39 . 194 . 262 234 428 . . . 383 49 . . . 282 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 868 | . . . . . . . . . . . . . . . . . . . . . . 752 116 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . . . . . . . . . . . 1 4 7 11 11 Average Corruption 5 | . . . . . . . . . . . . . . . . . . . 1 1 6 9 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . . . . . . . . . . . . . . . . . 1 4 68 17 12 Message Errors 23 | . . . . . . . . . . . . . . . . . . . 1 1 16 1 4 Matter Fused 22 | . . . . . . . . . . . . . . . . . . . . . 18 4 . Heat Flow Errors 14 | . . . . . . . . . . . . . . . . . . . . . 8 5 1 Energy Discharges 11 | . . . . . . . . . . . . . . . . . . . . . 9 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 20 | . . . . . . . . . . . . . . . . . . . . 1 10 4 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1386 | . 2 2 . . 9 56 . 2 . 18 20 16 53 114 289 . 140 . 8 122 458 77 . Projectiles 1244 | . 2 2 . . . . . 2 . 18 20 16 53 114 289 . 140 . 8 122 458 . . Explosions 65 | . . . . . 9 56 . . . . . . . . . . . . . . . . . Melee 77 | . . . . . . . . . . . . . . . . . . . . . . 77 . Knockbacks 96 | . . 3 . . . . . 4 . 22 8 . 3 2 7 . 6 . . 10 31 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 86 | . . 3 . . . . . 4 . 17 8 . 3 2 7 . 5 . . 10 27 . . Secondary 10 | . . . . . . . . . . 5 . . . . . . 1 . . . 4 . . Self-Inflicted Damage 80 | . . . . . . 80 . . . . . . . . . . . . . . . . . Shots 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . Rammed 5 | . . 3 . . 1 . . . . . . . . . . . . . . . . 1 . Targets Rammed 7 | . . 4 . 1 1 . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 698 | . 111 195 . . 8 69 . 121 . 698 525 72 . 12 39 28 54 . 330 399 480 177 121 Average Temperature 126 | . 34 91 . . 4 21 . 42 . 183 205 29 . 6 7 19 16 . 119 210 150 70 76 Received Heat Transfer 3699 | . 105 51 . . 135 246 . 198 . 312 135 289 . 81 252 . 171 . 111 18 1226 360 9 Effects 68 | . . . . . . . . . . 35 9 . . . . . . . 1 8 15 . . Shutdowns 28 | . . . . . . . . . . 9 5 . . . . . . . 1 4 9 . . Energy Bleed 9 | . . . . . . . . . . 5 1 . . . . . . . . 1 2 . . Interference 8 | . . . . . . . . . . 4 1 . . . . . . . . 2 1 . . Matter Decay 5 | . . . . . . . . . . 2 . . . . . . . . . 1 2 . . Short Circuit 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . 1 1 . . . . . . . . . 1 . . Damage (major) 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . Damage (core) 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 1 . 1 . 1 . . . 2 . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 . 1 . 1 . . . 2 . . . . . . . Parts Fried 6 | . . . . . . . . 3 . 2 . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . 1 . . . . . . . . . . . . . . . . . 1 3 7 1 . Combat Hostiles 11 | . . . . . . . . . . . . . . . . . . . 1 2 7 1 . Parts Melted 26 | . 1 . . . . . . . . . . 1 . . . . . . 4 5 9 6 . Heat Transferred 11666 | . 777 148 . . . 50 . . . . . 124 . . . . . . 1650 2442 5718 757 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Peak Influence 2036 | 15 217 134 . 5 191 1233 560 566 243 1437 882 2036 1087 . . . . 63 238 238 1712 859 1672 Initial 926 | . 8 12 . . 1 108 560 345 243 149 653 457 926 . . . . 63 38 116 157 838 210 Average 659 | 6 63 14 . 1 62 780 560 467 243 808 766 1178 967 . . . . 63 130 83 815 674 1615 Maximum Alert Level 5 | . 1 . . . . 4 2 2 1 4 3 5 3 . . . . . 1 1 5 3 5 Low Security (%) 27 | 100 95 100 . 100 100 3 . . . 2 . . . . . . . 100 70 97 8 . . Level 1 5 | . 4 . . . . 5 . 19 100 12 . . . . . . . . 29 2 6 . . Level 2 16 | . . . . . . 25 100 80 . 21 23 14 . . . . . . . . 17 51 . Level 3 31 | . . . . . . 48 . . . 39 76 28 100 . . . . . . . 40 48 . Level 4 14 | . . . . . . 16 . . . 24 . 38 . . . . . . . . 23 . . Level 5 3 | . . . . . . . . . . . . 18 . . . . . . . . 2 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . 99 Sterilizations 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Squads Dispatched 44 | . 2 . . . 4 . 1 2 . . 11 . 1 . 1 . 1 . 1 5 . 3 12 Investigation 7 | . 2 . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . Extermination 5 | . . . . . . . . . . . 2 . . . . . . . . 2 . 1 . Reinforcement 8 | . . . . . . . . 2 . . 5 . . . . . . . 1 . . . . Assault 16 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 12 Garrison 8 | . . . . . 3 . . . . . 3 . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Distress Signals 6 | . . . . . 2 . . . . . . . 3 . . . . . . 1 . . . Communications Jammed 39 | . . . . . . . . . . . . . 39 . . . . . . . . . . Distress Signals 39 | . . . . . . . . . . . . . 39 . . . . . . . . . . Times Spotted 427 | . 21 11 . . 15 35 . 17 . 31 19 29 14 10 19 . 15 . 12 11 118 20 30 Peak Tracking Total 27 | . 4 16 . . 5 10 . 6 . 8 3 8 7 1 5 . 3 . 4 4 19 7 27 Tactical Retreats 39 | . . . . . . 3 . 1 . . . 4 . . . . 1 . 1 . 26 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Traps Triggered 32 | . 1 1 . . 1 8 . . . 6 1 5 . . . . . . 1 . 5 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Machines Disabled 32 | . . 1 . . . 5 . . . 6 3 4 2 1 3 . 3 . . . 4 . . Max in Single Turn 2 | . . 1 . . . 2 . . . 1 1 1 1 1 1 . 1 . . . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Relay 12 | . . . . . . 2 . . . 3 . 4 . . . . . . . . 3 . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Machines Accessed 52 | . 11 1 1 . 3 3 1 . 1 2 5 1 4 1 . 9 1 1 . 3 2 2 . Terminals 29 | . 8 . . . 2 3 1 . . 2 3 1 3 . . . 1 1 . 1 2 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . Total Hacks 147 | . 40 1 1 . 7 8 3 . 1 4 8 2 6 1 . 48 3 1 . 7 4 2 . Successful 105 | . 23 1 1 . 5 1 1 . 1 2 3 1 3 1 . 48 3 1 . 6 2 2 . Failed 42 | . 17 . . . 2 7 2 . . 2 5 1 3 . . . . . . 1 2 . . Catastrophic 8 | . 7 . . . . 1 . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 26 . 1 . 4 . . . . 1 2 1 4 . . . . . . 2 . 1 . Terminals 79 | . 35 . . . 6 8 3 . . 4 5 2 5 . . . 3 1 . 2 4 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 1 . . . . . . 4 . . . Garrison Access 5 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . Terminal Hacks 79 | . 13 1 1 . 1 1 1 . . 2 1 1 1 1 . 48 3 1 . . 2 1 . Record 39 | . . . . . . . . . . . . . . . . 36 3 . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 2 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . Open DSF 4 | . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 5 | . 1 . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 5 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . Unlock Access 4 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . 5 . . . 3 . . . . . 1 . 2 . . . . . . 1 . . . Terminals 12 | . 5 . . . 3 . . . . . 1 . 2 . . . . . . 1 . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Botnet 11 | . 5 . . . 2 . . . . . 1 . 2 . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 9 . . . 2 3 1 . . 2 4 1 3 . . . 1 . . 3 2 . . Full Trace Events 6 | . 1 . . . . 2 1 . . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . 4 . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Used RIF Installer 4 | . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . Command Fork 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 27 | . . . . . . 5 . 2 . 2 1 9 . . . . . . 1 . 2 5 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 27 | . . . . . . 5 . 2 . 2 1 9 . . . . . . 1 . 2 5 . Robot Hacks Applied 27 | . . . . . . 5 . 2 . 2 1 9 . . . . . . 1 . 2 5 . amplify_resonance 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . formatsys_high 26 | . . . . . . 5 . 2 . 1 1 9 . . . . . . 1 . 2 5 . Relay Couplers Released 49 | . . . . . . 8 . . . 13 . 16 . . . . . . . . 12 . . Machine Destruction 49 | . . . . . . 8 . . . 13 . 16 . . . . . . . . 12 . . Attached 15 | . . . . . . 4 . . . 1 1 4 . . . . . . 1 . 3 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . 9 . 3 . 1 3 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Total Allies 48 | . . . . 3 . 5 . 2 . 10 1 13 . 1 3 . . . 1 . 4 5 . Largest Group 5 | . . . . 3 3 2 . 2 . 5 1 5 5 1 3 3 3 . 1 . 2 2 . Highest-Rated Group 216 | . . . . 40 40 32 . 26 . 216 106 137 137 30 93 93 93 . 137 . 142 116 . Highest-Rated Ally 137 | . . . . 16 16 16 . 16 . 116 106 29 29 30 31 31 31 . 137 . 80 69 . Total Orders 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Ally Attacks 296 | . . . . . 48 32 . 11 . 50 18 65 25 4 3 . 14 . 1 . 21 4 . Total Damage 6863 | . . . . . 554 417 . 94 . 2558 309 944 750 66 83 . 212 . 70 . 628 178 . Kills 42 | . . . . . 4 4 . 2 . 17 2 4 6 1 . . . . . . 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Turns Passed 24785 | 282 1373 1012 356 45 550 2153 65 321 185 2383 1059 2761 452 2403 3161 605 756 42 351 969 2442 825 234 Spaces Moved 12802 | 158 728 587 222 28 197 1611 40 134 131 1114 646 1363 221 1212 1177 272 556 30 153 437 1070 536 179 Core 427 | 8 . . . . . 251 . . . . . . . . . . . . . . . 168 . Treads 2992 | 150 728 587 222 28 197 686 40 134 15 . . . . . . . . . . . . 205 . Legs 8382 | . . . . . . 6 . . 116 1114 646 1363 221 1212 1177 272 556 30 153 437 1070 9 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 333 | . . . . . . . . . . . . . . . . . . . . . . 154 179 Flight 668 | . . . . . . 668 . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 160 160 160 160 160 34 160 160 120 120 120 120 190 120 190 120 120 120 120 186 120 50 116 Average Speed 164 | 154 160 160 160 160 160 112 160 160 126 170 120 169 190 189 255 198 120 120 156 187 171 124 123 Slowest Speed 550 | 160 160 240 160 160 160 550 160 160 260 400 120 190 190 190 260 260 120 120 190 255 260 236 236 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Time Travels 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 9 88 94 43 11 19 82 1 70 3 91 14 92 7 98 95 62 70 1 90 9 83 11 23 Regions Visited 23 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . . . . . . 1 . 1 . 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . 1 1 1 1 1 . . . . . . Scrap Searched 10 | . . 2 . . . . . . . . . . . 3 3 . 2 . . . . . . Spaces Dug 25 | . . . . . . . . . . . 1 2 . 3 . . . . . 1 14 4 . Terrain Destroyed 386 | . . . . . 21 165 . . . 3 13 14 8 20 38 . 19 . . 16 61 8 . Melee 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Projectile 187 | . . . . . . . . . . 3 13 5 8 20 38 . 19 . . 16 61 4 . AOE 195 | . . . . . 21 165 . . . . . 9 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Exi Min Mat Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp Zhi Pro Fac DSF Res Gar Res Tes Total 15076 | 183 842 621 223 28 363 1855 41 197 149 1431 832 1668 238 1265 1241 323 588 37 229 517 1369 645 191 Wait 703 | . 30 . . . 111 53 . 16 . 124 103 124 2 23 4 . 1 . 15 23 70 3 1 Move 12780 | 157 727 586 221 27 196 1610 39 133 131 1112 646 1362 220 1211 1176 271 555 29 152 436 1069 535 179 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 193 | 12 12 7 1 . 4 16 2 9 8 19 10 11 4 1 3 11 . 2 16 7 15 23 . Fast Attach 59 | . 2 2 . . 4 14 . . . 4 1 5 . . . . . . . 3 12 8 4 Attach 140 | 6 3 1 . . 2 15 . 5 5 13 6 5 3 3 6 8 4 4 7 6 16 22 . Detach 18 | . . . . . . 3 . 1 . 1 . . . 2 2 2 . 1 1 1 1 3 . Swap 103 | 1 4 4 . . 6 16 . 4 3 18 5 23 . . 1 4 2 . 6 1 5 . . Drop 115 | . 9 1 1 . 5 14 . 4 2 10 10 16 1 1 . 2 1 1 8 7 4 12 6 Fire 830 | 7 55 16 . . 34 70 . 25 . 105 51 105 8 24 49 25 25 . 19 33 162 17 . Melee 22 | . . . . . . . . . . . . . . . . . . . . . . 21 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 4 . 1 1 . . . . . . . . . . . . . . . . . . Escape Stasis 104 | . . . . . . 44 . . . 25 . 15 . . . . . . 5 . 15 . . Rewire 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 14) 283 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 5) 379 | -10/Materials | Met 8R-AWN 390 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Discovered new exit (range 13) 665 | -10/Materials | Identified exit to Mines 665 | -10/Materials | Identified exit to Materials 1450 | -10/Materials | Repaired Lgt. Treads 1656 | -10/Materials | Entered Mines 1657 | -10/Mines | Learned location of Storage (-9) 1658 | -10/Mines | Followed 8R-AWN into the Mines 1697 | -10/Mines | Assembled infested the area 1721 | -10/Mines | Discovered exit to Materials (range 15) 1735 | -10/Mines | Learned Materials interactive machine intel 1769 | -10/Mines | Met a Derelict bent on vengeance 1906 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1968 | -10/Mines | Discovered exit to Materials (range 9) 2069 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2259 | -10/Mines | Found a hidden stash of uninstalled traps 2661 | -10/Mines | Discovered new exit (range 5) 2668 | -10/Mines | Entered Exiles 2691 | -10/Exiles | Discovered new exit (range 15) 2712 | -10/Exiles | Welcomed by 8R-AWN 2737 | -10/Exiles | Met EX-HEX 2784 | -10/Exiles | Met EX-BIN 2806 | -10/Exiles | Aligned with FarCom system 2808 | -10/Exiles | Given EX-Vault access code 2844 | -10/Exiles | Opened EX-Vault 2858 | -10/Exiles | Found Chronowheel 2896 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2968 | -10/Exiles | Learned about 8R-AWN's background 3024 | -10/Exiles | Left Exiles lab with Chronowheel 3024 | -10/Exiles | Entered Mines 3028 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3056 | -9/Mines | Discovered new exit (range 5) 3069 | -9/Mines | Entered Materials 3069 | -8/Materials | Accompanied by 3 allies 3069 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3070 | -8/Materials | Loaded intel: 19 interactive machine locations 3359 | -8/Materials | Garrison activated, responded to threat 3609 | -8/Materials | Build established: Scavenger-Mutant 3613 | -8/Materials | Identified exit to Garrison 3619 | -8/Materials | Entered Garrison 3652 | -8/Garrison | Triggered checkpoint 3728 | -8/Garrison | Destroyed 10 combat bots 3819 | -8/Garrison | Garrison Relay disabled 3844 | -8/Garrison | Installed Relay Interface Framework 3860 | -8/Garrison | Triggered checkpoint 3893 | -8/Garrison | Spotted B-75 Beast 3982 | -8/Garrison | Lost 6 parts (2p1n1u2w) 4210 | -8/Garrison | Lost 3 parts (1p2n) 4291 | -8/Garrison | Phase Generator disabled 4310 | -8/Garrison | Triggered checkpoint 4324 | -8/Garrison | Triggered checkpoint 4357 | -8/Garrison | Activated Chronowheel 4357 | -8/Garrison | Spacetime reconverged on an earlier point 4373 | -8/Garrison | Discovered new exit (range 12) 4407 | -8/Garrison | Core integrity fell below 50% 4494 | -8/Garrison | Triggered checkpoint 4496 | -8/Garrison | Build established: Mutant 4970 | -8/Garrison | Build established: Scavenger-Mutant 4986 | -8/Garrison | Triggered checkpoint 5613 | -8/Garrison | Discovered new exit (range 14) 5772 | -8/Garrison | Entered Factory 5772 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5837 | -7/Factory | Identified exit to DSF 5837 | -7/Factory | Entered DSF 5856 | -7/DSF | Additional patrols routed to DSF 6114 | -7/DSF | Sterilization system engaged 6134 | -7/DSF | Ambient heat levels rising (+10) 6135 | -7/DSF | Discovered new exit (range 15) 6149 | -7/DSF | Ambient heat levels rising (+10) 6158 | -7/DSF | Entered Factory 6158 | -6/Factory | Evolved 2 slots: Utility x2 6343 | -6/Factory | Identified exit to Garrison 6343 | -6/Factory | Entered Garrison 6485 | -6/Garrison | Build established: Gunner 6537 | -6/Garrison | Spotted B-86 Titan 6548 | -6/Garrison | Rewired B-75 Beast 6555 | -6/Garrison | Rewired B-86 Titan 6559 | -6/Garrison | Allies destroyed B-86 Titan 6794 | -6/Garrison | Triggered checkpoint 6800 | -6/Garrison | Triggered checkpoint 6814 | -6/Garrison | Spotted B-75 Beast 6825 | -6/Garrison | Destroyed B-75 Beast 6892 | -6/Garrison | Triggered checkpoint 6910 | -6/Garrison | Triggered checkpoint 7097 | -6/Garrison | Discovered new exit (range 13) 7262 | -6/Garrison | Discovered new exit (range 15) 7330 | -6/Garrison | Triggered checkpoint 7401 | -6/Garrison | Expanded RIF knowledge: Program Shield 7521 | -6/Garrison | Discovered new exit (range 10) 7542 | -6/Garrison | Triggered checkpoint 7656 | -6/Garrison | Learned Factory security intel 7746 | -6/Garrison | Garrison Relay disabled 7913 | -6/Garrison | Garrison Relay disabled 8047 | -6/Garrison | Build established: Mutant 8256 | -6/Garrison | Core integrity fell below 50% 8297 | -6/Garrison | Lost 5 parts (2n2u1w) 8558 | -6/Garrison | Garrison Relay disabled 8624 | -6/Garrison | Found Relay Coupler [Proto] 8726 | -6/Garrison | Entered Factory 8726 | -6/Factory | Accompanied by 1 ally 9341 | -6/Factory | Garrison activated, responded to threat 9667 | -6/Factory | Build established: Skirmisher 9776 | -6/Factory | First assault squad dispatched 9785 | -6/Factory | Identified exit to Garrison 9785 | -6/Factory | Entered Garrison 9785 | -6/Garrison | Accompanied by 1 ally 9857 | -6/Garrison | Garrison Relay disabled 9866 | -6/Garrison | Triggered checkpoint 9980 | -6/Garrison | Expanded RIF knowledge: Command Fork 10115 | -6/Garrison | Triggered checkpoint 10211 | -6/Garrison | Core integrity fell below 20% 10668 | -6/Garrison | Triggered checkpoint 10678 | -6/Garrison | Garrison Relay disabled 10736 | -6/Garrison | Discovered new exit (range 5) 10989 | -6/Garrison | Build established: Scavenger-Mutant 11066 | -6/Garrison | Discovered new exit (range 15) 11382 | -6/Garrison | Discovered new exit (range 8) 11412 | -6/Garrison | Triggered checkpoint 11435 | -6/Garrison | Discovered new exit (range 3) 11660 | -6/Garrison | Triggered checkpoint 11761 | -6/Garrison | Garrison Relay disabled 11776 | -6/Garrison | Triggered checkpoint 12384 | -6/Garrison | Triggered checkpoint 12430 | -6/Garrison | Garrison Relay disabled 12546 | -6/Garrison | Entered Factory 12546 | -5/Factory | Accompanied by 5 allies 12546 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12815 | -5/Factory | Discovered new exit (range 12) 12846 | -5/Factory | First assault squad dispatched 12998 | -5/Factory | Entered Upper Caves 13118 | -5/Upper Caves | Build established: Scavenger-Gunner 13347 | -5/Upper Caves | Encountered a Warlord checkpoint 13719 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14100 | -5/Upper Caves | Spotted B-75 Beast 14115 | -5/Upper Caves | Destroyed B-75 Beast 14300 | -5/Upper Caves | Discovered new exit (range 16) 14401 | -5/Upper Caves | Build established: Gunner 15006 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15401 | -5/Upper Caves | Entered another Upper Caves area 15401 | -5/Upper Caves | Accompanied by 1 ally 15448 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15472 | -5/Upper Caves | Discovered new exit (range 9) 16212 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16314 | -5/Upper Caves | Destroyed 10 combat bots 16317 | -5/Upper Caves | Lost 3 parts (2n1u) 16374 | -5/Upper Caves | Learned Factory emergency access door positions 16989 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 17155 | -5/Upper Caves | Discovered new exit (range 8) 17317 | -5/Upper Caves | Build established: Mutant 17849 | -5/Upper Caves | Build established: Gunner 18053 | -5/Upper Caves | Spotted B-75 Beast 18062 | -5/Upper Caves | Destroyed B-75 Beast 18562 | -5/Upper Caves | Entered Zhirov 18562 | -5/Zhirov | Accompanied by 3 allies 18562 | -5/Zhirov | Discovered new exit (range 3) 18609 | -5/Zhirov | Met Zhirov 18677 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18700 | -5/Zhirov | Learned location of Quarantine (-3) 18700 | -5/Zhirov | Learned location of Testing (-2) 18700 | -5/Zhirov | Learned location of Command (-1) 18833 | -5/Zhirov | Found Alien Artifact 18834 | -5/Zhirov | Identified Integrated Reactor 18834 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18863 | -5/Zhirov | Found Alien Artifact 18864 | -5/Zhirov | Identified Transdimensional Reconstructor 18864 | -5/Zhirov | Warped through subspace 18942 | -5/Zhirov | Build established: Mutant 19167 | -5/Zhirov | Entered Proximity Caves 19167 | -4/Proximity Caves | Accompanied by 3 allies 19461 | -4/Proximity Caves | Build established: Gunner 19587 | -4/Proximity Caves | Attracted the attention of an 0b10 base 19603 | -4/Proximity Caves | Learned 6 Lower Caves zone layouts 19603 | -4/Proximity Caves | Learned Factory stockpile data 19836 | -4/Proximity Caves | Spotted B-86 Titan 19904 | -4/Proximity Caves | Discovered new exit (range 13) 19923 | -4/Proximity Caves | Entered Factory 19923 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 19965 | -4/Factory | Identified exit to DSF 19965 | -4/Factory | Entered DSF 20002 | -4/DSF | Additional patrols routed to DSF 20219 | -4/DSF | Sterilization system engaged 20239 | -4/DSF | Ambient heat levels rising (+10) 20254 | -4/DSF | Ambient heat levels rising (+10) 20254 | -4/DSF | Discovered new exit (range 16) 20269 | -4/DSF | Ambient heat levels rising (+10) 20284 | -4/DSF | Ambient heat levels rising (+10) 20299 | -4/DSF | Ambient heat levels rising (+10) 20314 | -4/DSF | Ambient heat levels rising (+10) 20316 | -4/DSF | Entered Research 20316 | -3/Research | Evolved 2 slots: Utility x2 20585 | -3/Research | Found Prototype Protection 20587 | -3/Research | Identified Centrium Heavy Armor Plating 20962 | -3/Research | Build established: Hacker-Mutant 21142 | -3/Research | Garrison activated, responded to threat 21274 | -3/Research | Identified exit to Garrison 21285 | -3/Research | Entered Garrison 21374 | -3/Garrison | Found embedded Infiltrators 21482 | -3/Garrison | Expanded RIF knowledge: Autoassimilate 21596 | -3/Garrison | Triggered checkpoint 21622 | -3/Garrison | Spotted B-86 Titan 21684 | -3/Garrison | Destroyed B-86 Titan 21705 | -3/Garrison | Destroyed 8 combat bots 21845 | -3/Garrison | Assembled breached garrison interior 22028 | -3/Garrison | Destroyed 30 combat bots 22035 | -3/Garrison | Lost 7 parts (3p1u3w) 22335 | -3/Garrison | Lost 14 parts (1p1n8u4w) 22338 | -3/Garrison | Destroyed 19 combat bots 22430 | -3/Garrison | Destroyed 7 combat bots 22798 | -3/Garrison | Discovered new exit (range 12) 22817 | -3/Garrison | Identified exit to Research 22917 | -3/Garrison | Garrison Relay disabled 23244 | -3/Garrison | Discovered exit to Research (range 8) 23330 | -3/Garrison | Garrison Relay disabled 23582 | -3/Garrison | Garrison Relay disabled 23727 | -3/Garrison | Entered Research 23727 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23977 | -2/Research | First assault squad dispatched 24025 | -2/Research | Build established: Scavenger-Skirmisher 24089 | -2/Research | Spotted B-90 Cyclops 24190 | -2/Research | Core integrity fell below 50% 24244 | -2/Research | Lost 20 parts (3p2n8u7w) 24264 | -2/Research | Found Prototype Slashing Weapon 24265 | -2/Research | Identified Molecular Scythe 24272 | -2/Research | Core integrity fell below 20% 24274 | -2/Research | System corruption reached 10% 24401 | -2/Research | Identified exit to Testing 24484 | -2/Research | Found Hvy. Insulated Plating 24552 | -2/Research | Entered Testing 24553 | -2/Testing | Maximum security lockdown engaged 24597 | -2/Testing | Build established: Scavenger-Mutant 24754 | -2/Testing | Spotted Executioner 24754 | -2/Testing | Spotted Executioner 24786 | -2/Testing | Destroyed by Executioner with Helical Railgun Last Messages --------------- 24753_ ALERT: Assault forces dispatched. [Achievement: Hunted] 24754_ C-30 ARC bursts open, deploying its payload. 24754_ P-80 Master unfolds itself. 24754_ Executioner unfolds itself. 24754_ I-47 Archangel unfolds itself. 24754_ Penetrated by Slug. 24754_ Imp. Antigrav System destroyed. 24754_ Slug penetrates Wall. 24758_ JCRSCZU5>JBDSPF&E Z YV,PMKKPR 24768_ Penetrated by Slug. 24771_ Adv. Visual Processing Unit destroyed. 24777_ System corrupted: Component data lost. 24783_ Slug penetrates Wall. 24783_ Penetrated by Slug. 24783_ Slug penetrates Wall. 24785_ Hvy. Insulated Plating destroyed. [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????????????p????????????????????????? | | ?????????????????????"#?????????????????????? | | ?????????????????????"#?????????????????????? | | ????????????o???????? #?????????????????????? | | ????????????????????? ;?????????????????????? | | ???????????????????##;#?????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? ##????????????????????? | | ???????????????????# ;?????????????????????? | | ???????????????????# ;?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ??????????????gg???# #?????????????????????? | | ???????????????????#@ #??? #????????????????? | | ??????????????????## ##?g #????????????????? | | ???????????????#??# #g ####?????????????? | | ?????????????# ???# T" g #?????????????? | | ??????????#### ####E"" p +?????????????? | | ??????????+ ggl b ###g####?????????????? | | ?????##+### ###### C #??????????????? | | ?????# g######b #??????????????? | | ???# " i g gEi/Ci #??????????????? | | ????## ############# C #??????????????? | | ?????## #???????????# #??????????????? | | ??????# #???????????# #??????????????? | | ??????# ###"######### # #????? | | ??????# " / " * !#????? | | ??????# "%" ###### =######+##??????? | | ??????# """"""" #?###########??# #???????? | | ??????# """"""" #?# #??# #???????? | | ??????# """"""" #?# = #??# #???###?? | | ??????# #?# #??# #??? ?? | | ??????# #?# #??# #??? ?? | | ??????# #?#####+##+##??# #??? ?? | | ??????# ######### #?????# #???# #???# #?? | | ??????# #???????# #?????# #???# #???# ### | | ??????# #???????# ####### ##### ##### # " | | ??????# #???????# !%=+ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Energy Generation 67 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Corruption Block 3 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 50 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 90 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 38 Relay Coupler Types 2 Relay Coupler Value 70 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Arm. Leg | -3/Research | Scanalyzed Adv. Heat Sink | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 30k Club Achiever Alien Tech Dangerous Findings Hunted I'm Back, Baby! Infiltrator Just Browsing Killing Spree Oh No You Don't! Slippery One Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed CompositeCarbideEdition Manual? 0 Play Time 04:36:47 Cumulative 44.7 hours Start 2023.06.17 @ 14:31:26 End 2023.06.17 @ 20:54:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 0 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee8d54ba-d20f-48b2-98fb-aa211bef0ce2