Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.12 @ 22:22:17 Player: viper Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (363) 1815 Value Destroyed (12776) 12776 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (450) 450 TOTAL SCORE: 20841 Bonus ------- Follower Combat Kills 450 Cogmind --------- Core Integrity 1300/1300 Matter 444/600 Energy 795/795 System Corruption 0% Temperature Cool (0) Movement Walking (170) Ox1 Location -3/Research Parts ------- > --- POWER (4) -------- Improved Deuterium Engine Neutrino Core Micro Fission Core Heavy Antimatter Reactor > --- PROPULSION (4) --- Improved Thunder Leg > --- UTILITY (10) ----- Advanced Heat Sink Improved Cooling System Large Matter Pod Large Matter Pod Improved Targeting Computer Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Targeting Computer High-powered Tractor Beam Dimensional Node Initializer Makeshift Sword Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Large Matter Pod Large Matter Pod Improved Targeting Computer Target Analyzer Improved Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Autogun Flak Gun Coil Gun Neutron Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Neutrino Core Micro Fission Core Light Treads Medium Treads Armored Medium Treads Flexi-carbon Leg VTOL Module VTOL Module Improved Heat Sink Targeting Computer Improved Target Analyzer High-powered Tractor Beam Dimensional Node Initializer Makeshift Sword [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Meta Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility High-capacity Storage Unit Device Scrap Engine Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Neutron Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Slots Evolved 15 | . 1 . . 6 2 2 . . 2 2 Power 3 | . . . . 1 1 . . . . 1 Propulsion 2 | . . . . 2 . . . . . . Utility 8 | . 1 . . 2 1 1 . . 2 1 Weapon 2 | . . . . 1 . 1 . . . . Parts Attached 138 | 7 3 12 8 37 39 11 5 2 10 4 Power 25 | 1 . 2 . 6 6 5 . . 2 3 Engine 14 | 1 . 1 . 6 5 1 . . . . Core 9 | . . 1 . . 1 4 . . 1 2 Reactor 2 | . . . . . . . . . 1 1 Propulsion 35 | 2 . 1 2 9 10 1 3 2 4 1 Treads 7 | . . . . . 4 1 . 2 . . Leg 23 | 2 . 1 2 9 6 . . . 2 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 5 | . . . . . . . 3 . 2 . Utility 33 | 2 1 3 2 9 10 3 1 . 2 . Device 15 | 1 . . 1 4 7 1 . . 1 . Storage 9 | 1 . 1 1 3 2 1 . . . . Processor 5 | . . 1 . 1 1 1 1 . . . Hackware . | . . . . . . . . . . . Protection 4 | . 1 1 . 1 . . . . 1 . Artifact . | . . . . . . . . . . . Weapon 45 | 2 2 6 4 13 13 2 1 . 2 . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 28 | . . 2 3 13 6 2 1 . 1 . Ballistic Cannon 13 | . 2 3 1 . 7 . . . . . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 2 . . . . 1 1 Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . 2 . Parts Lost 75 | . . 9 2 9 31 8 3 . 13 . Power 16 | . . 2 . 1 9 1 . . 3 . Propulsion 19 | . . 2 . 6 7 1 1 . 2 . Utility 12 | . . 2 . 1 5 2 . . 2 . Weapon 28 | . . 3 2 1 10 4 2 . 6 . Highest Loss Streak 10 | . . 4 1 2 10 4 3 . 5 . To Critical Strikes 5 | . . 2 . . 1 1 . . 1 . Average Backups 13 | 1 6 7 9 18 14 9 10 12 15 4 Power 2 | . 1 2 2 4 1 . 2 3 4 . Propulsion . | . . . . 1 . . . 1 5 . Utility 3 | 1 1 1 2 3 4 2 4 5 3 2 Weapon 6 | . 3 4 4 10 8 6 2 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . 1 1 2 6 . 1 . . 5 2 Power 5 | . . 1 . 2 . . . . 2 . Propulsion 1 | . . . . . . . . . 1 . Utility 5 | . . . 1 1 . . . . 2 1 Weapon 6 | . 1 . 1 3 . 1 . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 100 96 95 90 74 71 85 90 83 52 Engine 5 | . 12 6 . 5 7 4 5 5 2 4 Core 6 | . . 4 10 6 2 6 11 11 9 8 Treads 1 | . . . . . 4 1 2 2 1 2 Leg 14 | . 25 20 20 24 7 . . . 1 1 Flight 1 | . . . . . . . 6 11 4 . Device 9 | . 12 7 3 11 17 11 5 5 10 9 Storage 11 | . 12 14 16 7 8 15 16 16 14 9 Processor 7 | . . 4 10 6 3 9 15 16 15 13 Protection 4 | . 12 11 6 5 3 . . . 3 . Ballistic Gun 13 | . . 3 10 19 12 5 19 22 15 . Ballistic Cannon 7 | . 23 23 16 . 4 14 1 . . . Peak Build Rating 95 | 7 11 28 41 78 80 61 62 65 95 56 Average Rating 52 | 4 9 16 31 71 54 49 59 60 72 47 On Entrance 36 | . 7 11 26 41 63 41 57 59 65 30 Avg Prop Armor Cover (%) 14 | 18 . . 13 . 17 . . 8 10 . Naked Turns . | . . . . . . . . . . . Heaviest Build 99 | 20 25 30 31 79 84 99 91 86 99 56 Greatest Support 120 | 20 20 30 23 71 120 30 27 8 28 28 Greatest Overweight (x) 32 | 4 1 2 9 2 26 30 29 10 32 2 Average Overweight (x) 1 | . 1 1 1 . 2 13 5 10 6 1 Largest Inventory Capacity 20 | 10 10 10 10 20 20 20 20 20 20 5 Average Capacity 17 | 9 10 10 10 19 20 20 20 20 19 5 Most Carried 20 | 6 8 10 10 20 20 14 13 15 19 5 Average Carried 13 | 1 6 7 9 18 14 8 10 12 15 4 Final Capacity 20 | 10 10 10 10 20 20 20 20 20 5 5 Final Carried 19 | 4 8 8 10 19 14 6 12 15 5 5 Class Distribution -------------------- 48% | Hacker-Gunner 22% | Scavenger-Gunner 15% | Hacker-Mutant 5% | Commander-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Commander-Gunner | -9/Recycling Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Generator-Mutant | -3/Research Resources | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Matter Collected 11715 | 246 303 586 532 4880 3080 616 665 327 367 113 Remotely 3322 | . . . . 1653 1526 143 . . . . Salvage Created 17200 | . 395 205 558 7474 6507 611 202 163 1085 . Parts 734 | . 36 14 16 357 217 27 10 2 55 . Haulers Intercepted 13 | . 1 . . 6 6 . . . . . Recyclers Shooed 25 | . 1 . . 3 19 . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 227 | . 9 12 9 110 54 14 6 1 12 . Guns 162 | . . . 3 107 37 3 6 1 5 . Cannons 58 | . 9 12 6 3 17 11 . . . . AOE 7 | . . . . . . . . . 7 . Classes Destroyed 26 | . 7 1 5 7 4 . 1 1 . . Worker 25 | . 1 . . 8 15 . . . 1 . Builder 27 | . 2 . . 12 3 . . . 10 . Tunneler 7 | . . . . 5 1 . . . 1 . Hauler 13 | . 1 . . 6 6 . . . . . Recycler 51 | . 3 . 2 15 27 1 . . 3 . Mechanic 2 | . . . . 1 1 . . . . . Operator 5 | . . . . 3 1 1 . . . . Watcher 15 | . 3 . . 6 5 . . . 1 . Swarmer 22 | . 4 . . 10 5 . 3 . . . Cutter 3 | . . . . . 3 . . . . . Grunt 99 | . 5 . 2 60 18 4 . . 10 . Brawler 4 | . . . . 2 1 1 . . . . Duelist 3 | . . . 1 2 . . . . . . Protector 1 | . . . . . 1 . . . . . Sentry 20 | . . . 1 12 5 2 . . . . Demolisher 3 | . . . 2 1 . . . . . . Specialist 2 | . . . . . 2 . . . . . Hunter 23 | . . . . 5 12 2 1 1 2 . Programmer 28 | . . . . 16 6 5 1 . . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . 1 . . . Subdweller 12 | . . 12 . . . . . . . . Scientist 2 | . . . 2 . . . . . . . Scrapper 3 | . . . 3 . . . . . . . Packrat 1 | . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . 1 . . Assembled 2 | . . . . 2 . . . . . . Best Kill Streak 13 | . 6 2 5 10 13 4 3 1 9 . Combat Bots Only 8 | . 3 2 5 7 8 4 3 1 5 . Max Kills in Single Turn 6 | . 2 1 2 2 2 1 1 1 6 . Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 1594 | . 40 98 22 635 499 132 53 3 106 6 Missed 454 | . 10 19 5 193 127 36 19 3 41 1 Hits 1140 | . 30 79 17 442 372 96 34 . 65 5 Melee 23 | . . . 1 17 4 1 . . . . Projectile 1117 | . 30 79 16 425 368 95 34 . 65 5 AOE 7 | . . . 6 1 . . . . . . Critical Strikes 39 | . 1 6 4 8 14 4 . . 2 . Actively Blocked 4 | . . 1 1 2 . . . . . . Part Disruptions 6 | . . . . 2 3 . . . 1 . Damage Taken 12060 | 1 187 1062 352 3593 4283 1138 388 1 1034 21 Core 1564 | . 34 138 39 377 560 197 54 . 165 . Absorbed by Shields 73 | . . . 40 33 . . . . . . Redirected to Shielding 233 | . 8 50 8 115 52 . . . . . Ignored by Resistances 7335 | . 123 637 223 2280 2556 669 225 . 610 12 Regen/Repaired (Parts) 503 | . . . . 503 . . . . . . Core Remaining (%) 59 | 100 . . 15 46 34 . . 74 85 . Volleys Fired 709 | . 32 61 16 331 203 28 16 4 18 . Largest 4 | . 2 3 3 3 3 4 4 4 4 . Hottest 160 | . 66 96 93 89 132 160 130 114 130 . Shots Fired 2025 | . 64 141 37 972 581 90 65 17 58 . Gun 1577 | . . 14 16 947 454 29 55 17 45 . Cannon 435 | . 64 127 21 25 127 61 10 . . . Launcher 13 | . . . . . . . . . 13 . Special . | . . . . . . . . . . . Kinetic 2012 | . 64 141 37 972 581 90 65 17 45 . Thermal . | . . . . . . . . . . . Explosive 13 | . . . . . . . . . 13 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 48 | . 10 30 34 48 45 39 24 9 35 . Robot Miss Streak 6 | . 3 1 1 6 4 4 4 2 2 . Penetration Max 2 | . . . . 1 2 1 . . 1 . Secondary Targets 33 | . . . . 21 10 . . . 2 . Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . Shots Hit Robots 1583 | . 42 109 30 753 479 68 46 10 46 . Core Hits 1152 | . 20 25 19 326 549 94 32 12 75 . Critical Kills 14 | . . . . 2 9 . 1 . 2 . Critical Parts Destroyed 23 | . . . . 5 14 . 2 . 2 . Critical Strikes 50 | . 2 6 3 9 23 . 3 . 4 . Destroy 38 | . . . 1 7 23 . 3 . 4 . Blast 12 | . 2 6 2 2 . . . . . . Melee Attacks 28 | . . 27 . . . . 1 . . . Impact . | . . . . . . . . . . . Slashing 28 | . . 27 . . . . 1 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 35900 | 2 1044 2191 653 14358 11134 1978 824 173 3543 . Guns 24640 | . . 176 298 13937 7966 466 768 171 858 . Cannons 7803 | . 939 2015 355 402 2535 1501 56 . . . Explosions 3357 | . 105 . . . 561 11 . . 2680 . Melee . | . . . . . . . . . . . Ramming 100 | 2 . . . 19 72 . . 2 5 . Kinetic 32443 | . 939 2191 653 14339 10501 1967 824 171 858 . Thermal 911 | . 105 . . . 484 . . . 322 . Explosive 2190 | . . . . . . . . . 2190 . Electromagnetic 256 | . . . . . 77 11 . . 168 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 9 5 3 5 5 2 . Average Corruption 4 | . . . . 5 2 2 4 5 2 . Corruption Purged 3 | . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 379 | . . . . 190 54 7 108 14 6 . Message Errors 95 | . . . . 46 15 3 29 1 1 . Matter Fused 83 | . . . . 38 11 2 25 5 2 . Heat Flow Errors 47 | . . . . 30 6 . 9 2 . . Energy Discharges 47 | . . . . 24 7 1 14 1 . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 48 | . . . . 19 5 . 20 2 2 . Data Loss (major) 19 | . . . . 9 5 . 4 1 . . Misfires 21 | . . . . 14 2 . 3 1 1 . Alerts 10 | . . . . 3 2 1 3 1 . . Weapon Failures 8 | . . . . 7 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 497 | . 57 19 . 8 95 . . . 318 . Projectiles 71 | . 12 19 . 8 32 . . . . . Explosions 426 | . 45 . . . 63 . . . 318 . Melee . | . . . . . . . . . . . Knockbacks 107 | . 5 22 6 2 46 25 1 . . . Impact . | . . . . . . . . . . . Kinetic 100 | . 5 21 5 2 41 25 1 . . . Secondary 7 | . . 1 1 . 5 . . . . . Self-Inflicted Damage 571 | 1 . . . . 297 5 . 1 267 . Shots 15 | . . . . . 7 1 . . 7 . Rammed 3 | 2 . . . . . . . 1 . . Targets Rammed 18 | 2 . . . 2 12 . . 1 1 . Kicked 15 | . . . . 2 12 . . . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 534 | . 108 141 132 477 534 27 253 265 20 . Average Temperature 100 | . 27 63 57 104 113 10 67 68 10 . Received Heat Transfer 3620 | . 132 548 169 1537 777 171 36 . 250 . Effects 33 | . . . . 16 17 . . . . . Shutdowns 14 | . . . . 11 3 . . . . . Energy Bleed 7 | . . . . 4 3 . . . . . Interference 3 | . . . . 1 2 . . . . . Short Circuit 3 | . . . . . 3 . . . . . Damage (minor) 2 | . . . . . 2 . . . . . Damage (major) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 1 . . . . . 2 . Heat Transferred 700 | . 100 . . . 350 . . . 250 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 1 . . 3 . Alert | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . 1 . . . . 1 . Low Security (%) 89 | 100 100 . 100 82 100 100 . . 52 100 Level 1 10 | . . . . 17 . . . . 47 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 395 | . 89 . 75 360 185 78 . . 395 125 Initial 300 | . . . . 300 7 . . . . 125 Average 57 | . 14 . 3 75 50 13 . . 159 65 Influence Increases 7694 | . 320 . 219 3974 1829 424 160 30 738 . Destroy 0b10 Robot/C 4440 | . 180 . 140 2400 1060 280 120 20 240 . Destroy 0b10 Robot/NC 730 | . 50 . 10 280 300 10 . . 80 . Destroy Leader 1126 | . 48 . . 674 252 70 40 10 32 . Allied During Kill 26 | . . . 4 22 . . . . . . Successful Hack 289 | . 11 . 47 213 18 . . . . . Disable Machine 160 | . 12 . 8 24 44 32 . . 40 . Destroy Structure 503 | . 19 . 10 31 95 2 . . 346 . Advance Influence 300 | . . . . 300 . . . . . . Lose Combat Pursuer 120 | . . . . 30 60 30 . . . . Influence Decreases 7689 | . 320 . 219 3954 1849 406 178 30 415 318 Entered New Map 221 | . . . . . 13 . 10 . . 198 Time Decay 6831 | . 320 . 205 3789 1568 346 168 30 285 120 Lost Part 548 | . . . 10 80 268 60 . . 130 . Lost Ally 89 | . . . 4 85 . . . . . . Squads Dispatched 81 | . 1 . . 51 19 5 . . 5 . Investigation 29 | . 1 . . 22 4 1 . . 1 . Extermination 25 | . . . . 16 6 2 . . 1 . Reinforcement 19 | . . . . 9 7 . . . 3 . Assault . | . . . . . . . . . . . Garrison 8 | . . . . 4 2 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 8 | . . . . 3 2 . . . 3 . Haulers Reinforced 4 | . . . . 2 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Distress Signals 10 | . 2 . 1 1 4 . . . 1 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 275 | . 15 14 7 129 74 14 6 1 14 1 Peak Tracking Total 7 | . 3 3 5 5 7 3 3 1 6 2 Tactical Retreats 9 | . . 1 . 2 4 2 . . . . Traps | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Traps Triggered 13 | . . . . 9 4 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Machines Disabled 42 | . 3 . 3 6 11 8 1 . 10 . Max in Single Turn 6 | . 2 . 1 1 4 4 1 . 6 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Machines Accessed 44 | . 3 1 8 25 3 1 2 . 1 . Terminals 29 | . 3 . 6 15 2 1 1 . 1 . Fabricators 5 | . . . . 5 . . . . . . Repair Stations 3 | . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . . 2 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 186 | . 15 3 57 92 10 3 2 . 4 . Successful 135 | . 11 3 46 60 7 3 2 . 3 . Failed 51 | . 4 . 11 32 3 . . . 1 . Catastrophic 7 | . . . 1 4 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 111 | . 15 . 31 51 6 3 1 . 4 . Fabricators 14 | . . . . 14 . . . . . . Repair Stations 19 | . . . . 19 . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . 8 4 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 104 | . 11 3 46 32 4 3 2 . 3 . Record 55 | . 3 3 30 9 3 3 2 . 2 . Part Schematic 8 | . . . 2 6 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . Prototype ID Bank 5 | . 1 . 1 3 . . . . . . Open DSF 2 | . . . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Emergency Access Points 3 | . . . . 2 1 . . . . . Terminal Index 1 | . . . 1 . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . Garrison Index 2 | . . . 1 . . . . . 1 . Locate Traps 4 | . 1 . . 3 . . . . . . Dispatch Records 3 | . 1 . 2 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . Extermination Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 8 | . 2 . 2 4 . . . . . . Release Object 2 | . . . 2 . . . . . . . Fabricator Hacks 8 | . . . . 8 . . . . . . Load Schematic 5 | . . . . 5 . . . . . . Build 3 | . . . . 3 . . . . . . Repair Station Hacks 13 | . . . . 13 . . . . . . Scan Component 7 | . . . . 7 . . . . . . Repair 6 | . . . . 6 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 10 | . . . . 7 3 . . . . . Insert Component 3 | . . . . 2 1 . . . . . Analyze 2 | . . . . 2 . . . . . . Retrieve Study 5 | . . . . 3 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . 1 . . . . Used 3 | . . . . 2 . 1 . . . . Hacking Detections 35 | . 3 . 6 21 3 1 . . 1 . Full Trace Events 34 | . 2 . 6 21 3 1 . . 1 . Feedback Events 5 | . . . . 5 . . . . . . Corruption 5 | . . . . 5 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 5 | . . . . 5 . . . . . . Authchips . | . . . . . . . . . . . Time 183 | . . . . 183 . . . . . . Total Robot Build Rating 17 | . . . . 17 . . . . . . Part Schematics Acquired 10 | . . . 2 8 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 62 | . . . . 62 . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 5 | . . . . 3 2 . . . . . Parts Repaired 6 | . . . . 6 . . . . . . Time 266 | . . . . 266 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Programmers 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 19 | . . . 19 . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Total Allies 24 | . . . 19 5 . . . . . . Largest Group 11 | . . . 11 9 . . . . . . Highest-Rated Group 196 | . . . 196 181 . . . . . . Highest-Rated Ally 34 | . . . 34 34 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 76 | . . . 32 44 . . . . . . Total Damage 1979 | . . . 516 1463 . . . . . . Kills 18 | . . . 4 14 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 4999 | 29 934 2137 . . 1899 . . . . . Terrain 4857 | 29 934 2137 . . 1757 . . . . . Structural 1554 | . . . . . 1554 . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Turns Passed 23664 | 92 934 3092 1789 8247 2782 1200 4068 626 657 177 Spaces Moved 7725 | 59 284 940 839 3835 693 129 696 72 111 67 Core 93 | 17 . . 1 . 7 50 4 . 14 . Treads 762 | . . . . . 232 79 416 . . 35 Legs 6456 | 42 284 940 838 3835 454 . . . 31 32 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 414 | . . . . . . . 276 72 66 . Fastest Speed 50 | 50 190 120 190 111 160 240 410 832 277 170 Average Speed 247 | 121 190 206 190 174 271 822 574 841 516 234 Slowest Speed 1650 | 250 190 260 500 252 1350 1550 1500 872 1650 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 17 | . . 17 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 5 45 37 98 89 20 4 72 11 3 2 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 4 . . . Spaces Dug 61 | . . 17 . . . . . . 44 . Terrain Destroyed 382 | . 17 17 1 3 108 . 1 1 234 . Melee 17 | . . 17 . . . . . . . . Projectile 9 | . 2 . 1 3 1 . . 1 1 . AOE 355 | . 15 . . . 107 . . . 233 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Upp Upp Fac Res Total 10937 | 73 615 1932 997 4915 1149 206 730 81 154 85 Wait 1993 | . 288 854 10 623 169 31 . . 6 12 Move 7715 | 58 283 939 838 3834 692 128 695 71 110 67 Hop . | . . . . . . . . . . . Pick Up 73 | 6 6 9 4 23 12 2 6 3 2 . Fast Attach 64 | 5 2 1 2 17 19 5 4 2 4 3 Attach 70 | 2 1 9 1 15 24 8 3 . 6 1 Detach 14 | . . . . 3 5 . 2 . 4 . Swap 49 | . . 10 6 23 5 1 2 . 1 1 Drop 58 | . 3 1 8 31 8 3 1 . 2 1 Fire 709 | . 32 61 16 331 203 28 16 4 18 . Melee 28 | . . 27 . . . . 1 . . . Ram 3 | 2 . . . . . . . 1 . . Kick 15 | . . . . 2 12 . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . 10 . . . . . . Rewire 136 | . . 21 112 3 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Identified exit to Materials 22 | -11/Scrapyard | Discovered exit to Materials (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Build established: Hacker-Mutant 574 | -10/Materials | Identified exit to Materials 574 | -10/Materials | Discovered exit to Materials (range 16) 587 | -10/Materials | Identified exit to Subcaves 587 | -10/Materials | Discovered exit to Subcaves (range 13) 671 | -10/Materials | Identified exit to Mines 1027 | -10/Materials | Entered Subcaves 1028 | -10/Subcaves | Approached by a straggling Scientist 1045 | -10/Subcaves | Identified exit to Recycling 1334 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1359 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2514 | -10/Subcaves | Identified exit to Materials 2514 | -10/Subcaves | Discovered exit to Materials (range 15) 2557 | -10/Subcaves | A Subdweller sparked back to life 2557 | -10/Subcaves | A Subdweller sparked back to life 2611 | -10/Subcaves | Found Prototype Power Core 2703 | -10/Subcaves | Learned location of Zion (-6) 2739 | -10/Subcaves | Core integrity fell below 50% 2816 | -10/Subcaves | Identified Meta Core 2817 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3104 | -10/Subcaves | Ambushed by Subdweller buried in earth 3127 | -10/Subcaves | Build established: Hacker-Gunner 3209 | -10/Subcaves | Lost 4 parts (1n2u1w) 3523 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3993 | -10/Subcaves | Visited Clippyterm 4001 | -10/Subcaves | Learned Factory emergency access door positions 4069 | -10/Subcaves | Ambushed by Subdweller buried in earth 4119 | -10/Subcaves | Entered Recycling 4597 | -9/Recycling | Build established: Commander-Gunner 4613 | -9/Recycling | Identified exit to Factory 4613 | -9/Recycling | Discovered exit to Factory (range 17) 5156 | -9/Recycling | Scanned before Scraplab entrance 5184 | -9/Recycling | Entered Scraplab 5205 | -9/Recycling | Angered Scraplab inhabitants 5215 | -9/Recycling | Found Prototype Device 5223 | -9/Recycling | Core integrity fell below 20% 5248 | -9/Recycling | Lost 9 allies 5256 | -9/Recycling | Identified Scrap Engine 5733 | -9/Recycling | Build established: Commander-Mutant 5908 | -9/Recycling | Entered Factory 5908 | -7/Factory | Accompanied by 9 allies 5908 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 6209 | -7/Factory | Build established: Commander-Gunner 6301 | -7/Factory | Garrison activated, responded to threat 6442 | -7/Factory | Lost 4 allies 6453 | -7/Factory | Garrison activated, responded to threat 6553 | -7/Factory | Garrison activated, responded to threat 6711 | -7/Factory | Build established: Hacker-Gunner 6786 | -7/Factory | Identified exit to Factory 6786 | -7/Factory | Discovered exit to Factory (range 7) 7179 | -7/Factory | Identified exit to Lower Caves 7865 | -7/Factory | Garrison activated, responded to threat 7905 | -7/Factory | Destroyed 7 combat bots 8834 | -7/Factory | Repaired VSS Leg 8862 | -7/Factory | Repaired Core Shielding 8923 | -7/Factory | Repaired Enh. Autogun 8986 | -7/Factory | Repaired Enh. Autogun 9047 | -7/Factory | Repaired Enh. Autogun 9277 | -7/Factory | Fabricated Y-54 Guardian (x2) 9401 | -7/Factory | Discovered exit to Factory (range 11) 9421 | -7/Factory | P-60 Hacker assimilated allied Guardian 4b 10710 | -7/Factory | Fabricated G-47 Trooper? 11225 | -7/Factory | Discovered exit to Factory (range 8) 11644 | -7/Factory | Repaired Imp. Carbon-fiber Leg 12045 | -7/Factory | Destroyed 7 combat bots 13510 | -7/Factory | Core integrity fell below 50% 14155 | -7/Factory | Entered another Factory area 14155 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14771 | -6/Factory | Garrison activated, responded to threat 15386 | -6/Factory | Cargo convoy interrupted 15452 | -6/Factory | Lost 10 parts (2p1n2u5w) 15635 | -6/Factory | Core integrity fell below 50% 15948 | -6/Factory | Build established: Hacker-Skirmisher 16290 | -6/Factory | Garrison activated, responded to threat 16432 | -6/Factory | Destroyed 8 combat bots 16435 | -6/Factory | Identified exit to Factory 16435 | -6/Factory | Discovered exit to Factory (range 6) 16706 | -6/Factory | Build established: Hacker-Gunner 16727 | -6/Factory | Lost 3 parts (2n1u) 16937 | -6/Factory | Entered another Factory area 16937 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17973 | -5/Factory | Garrison activated, responded to threat 18047 | -5/Factory | Lost 4 parts (4w) 18066 | -5/Factory | Identified exit to Upper Caves 18066 | -5/Factory | Discovered exit to Upper Caves (range 13) 18137 | -5/Factory | Entered Upper Caves 18185 | -5/Upper Caves | Found Alien Artifact 18457 | -5/Upper Caves | Build established: Scavenger-Gunner 18702 | -5/Upper Caves | Learned Factory trap positions 20110 | -5/Upper Caves | Spotted B-75 Beast 20128 | -5/Upper Caves | Destroyed B-75 Beast 20158 | -5/Upper Caves | Lost 3 parts (1n2w) 21381 | -5/Upper Caves | Identified exit to Upper Caves 21381 | -5/Upper Caves | Discovered exit to Upper Caves (range 8) 22205 | -5/Upper Caves | Entered another Upper Caves area 22272 | -5/Upper Caves | Identified exit to Factory 22272 | -5/Upper Caves | Discovered exit to Factory (range 5) 22831 | -5/Upper Caves | Entered Factory 22831 | -4/Factory | Evolved 2 slots: Utility x2 22832 | -4/Factory | Loaded intel: 134 trap records 23305 | -4/Factory | Identified exit to Research 23305 | -4/Factory | Discovered exit to Research (range 14) 23312 | -4/Factory | Lost 5 parts (2p1n1u1w) 23488 | -4/Factory | Entered Research 23488 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23509 | -3/Research | Lost 5 parts (1p1u3w) 23662 | -3/Research | Spotted B-86 Titan 23665 | -3/Research | Self-destructed Last Messages --------------- 23485_ Slug penetrates Wall. 23486_ U-05 Engineer lays Concrete. 23488_ Penetrated by Slug. 23488_ Slug penetrates Wall. 23488_ Penetrated by Slug. 23488_ Slug penetrates Wall. PARAMETERS=POWER+1,UTILITY+1 LOCATION=RESEARCH GOAL=ESCAPE 23497_ Acquired 113 matter. 23509_ Acquired Unknown Power Core. 23509_ Identified Neutrino Core. 23520_ Acquired Prototype Reactor. 23520_ Identified Hvy. Antimatter Reactor. 23596_ Acquired Unknown Leg. 23596_ Identified Imp. Thunder Leg. 23598_ Dropped Lgt. Treads. 23645_ ALERT: All DSF locations entering lockdown mode. 23662_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###########??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# """ #??????????????????????????? | | ????????????# """ #??????????????????????????? | | ????????????# """ #??????????????????????????? | | ????????????# *#??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ??????###########+###########????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??????# #????????????????????? | | ??########+######+###### #????????????????????? | | ??# # ## #????????????????????? | | ??# # ## #####+######?????????? | | ??# """" # ## % =] ??????? | | ??# """" # = """ ## /] ??????? | | ??# """" # """ ## @ ??????? | | ??# """" # """ ## ???????? | | ??# # ######;;; ???????? | | ??# # #??????#; BB ????????? | | ??#####################???????? BB ????????? | | ????????????????????????????????? ????????? | | ????????????????????????????????? ?????????? | | ?????????????????????????????????? = ?????????? | | ??????????????????????????????????? ??????????? | | ???????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 62 Energy Capacity 795 Matter Stores 600 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Cooling System | -9/Recycling | Hacked Com. Matter Pod | -9/Recycling | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Imp. Trap Scanner | -7/Factory | Hacked Lgt. Angular Momentum Engine | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Scanalyzed Assault Cannon | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Hacked Imp. Weapon Cycler | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Robot Schematics ------------------ G-47 Trooper | -7/Factory | Hacked Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded G-47 Trooper | x3 | -7/Factory Repaired ---------- VSS Leg | 30% | -7/Factory Core Shielding | 32% | -7/Factory Enh. Autogun | 37% | -7/Factory Enh. Autogun | 35% | -7/Factory Enh. Autogun | 41% | -7/Factory Imp. Carbon-fiber Leg | 12% | -7/Factory Studied --------- Imp. Titanium Leg | -7/Factory | Hacked Imp. Aluminum Leg | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Hvy. Flak Cannon | -6/Factory | Hacked Imp. Medium Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Scrappetite You Again You May Approach The Wall Challenges ------------ None Game ------ Seed DirtyMatterMachine Manual? 0 Play Time 01:59:01 Cumulative 2196.6 hours Start 2025.11.12 @ 15:08:53 End 2025.11.12 @ 22:22:17 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1068 Rogue 62 Adventurer 0 Explorer 1006 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 71 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ff76c68-9b76-4d64-82ae-858225dfe087