Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.03 @ 03:14:45 Player: Runia Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (172) 860 Value Destroyed (6001) 6001 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (935) 935 TOTAL SCORE: 13196 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 244 Entered Garrisons 200 Met Data Miner 300 Friendly Fire -224 Cogmind --------- Core Integrity 0/1000 Matter 97/300 Energy 95/100 System Corruption 10% Temperature Cool (27) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Improved Signal Interpreter > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Sensor Array Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Wave Gun Variable Charge Gun KE Penetrator > --- INVENTORY -------- Micro Fission Core Improved Carbon-fiber Leg Improved Titanium Leg Advanced Heat Sink Improved Weapon Cycler Phase Shifter Improved Medium Armor Plating Improved Shield Generator Plasma Rifle Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon Hypervelocity Coil Gun Heavy Shock Bomb Launcher Improved Grenade Launcher [Rating: 86] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Improved Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . Utility 6 | . . 1 1 1 2 . . . . 1 . . . Weapon 1 | . . . 1 . . . . . . . . . . Parts Attached 171 | . 12 15 24 14 5 3 11 . 19 26 5 13 24 Power 10 | . . 1 3 . . 1 . . 1 1 1 . 2 Engine 5 | . . 1 1 . . . . . 1 1 1 . . Core 5 | . . . 2 . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . . . . . Propulsion 40 | . 4 5 5 3 1 1 . . 10 4 . 1 6 Treads 8 | . 2 1 . . . . . . . 1 . . 4 Leg 26 | . . 3 5 2 1 . . . 9 3 . 1 2 Wheel 6 | . 2 1 . 1 . 1 . . 1 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 60 | . 3 6 6 3 2 1 7 . 4 18 2 4 4 Device 37 | . 2 1 2 . 1 1 5 . 4 13 2 3 3 Storage 3 | . 1 1 . 1 . . . . . . . . . Processor 3 | . . 1 1 . 1 . . . . . . . . Hackware 2 | . . . 2 . . . . . . . . . . Protection 15 | . . 3 1 2 . . 2 . . 5 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 61 | . 5 3 10 8 2 . 4 . 4 3 2 8 12 Energy Gun 17 | . 2 . . . . . 3 . 2 2 1 4 3 Energy Cannon 16 | . 1 1 4 4 2 . . . . . . 1 3 Ballistic Gun 15 | . 2 2 3 2 . . . . 1 1 . 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 12 | . . . 3 2 . . 1 . 1 . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . . . 2 . . . . Corrupted Parts 8 | . . . . 1 . . . . 4 . . . 3 System Corruption 41 | . . . . 6 . . . . 27 . . . 8 Parts Lost 52 | . . 3 3 4 1 1 1 . 6 1 1 1 30 Power 8 | . . 1 1 . . 1 . . 1 . . . 4 Propulsion 14 | . . 1 1 2 1 . . . 1 . . . 8 Utility 16 | . . 1 . 1 . . 1 . 2 1 1 1 8 Weapon 14 | . . . 1 1 . . . . 2 . . . 10 Highest Loss Streak 16 | . . 1 3 2 1 1 1 . 4 1 1 1 16 Average Slot Usage (%) 91 | . 95 96 97 93 92 90 85 86 85 99 99 99 72 Engine 7 | . 14 11 1 7 6 5 . . 2 10 11 11 5 Core 2 | . . . 6 . . . 6 6 3 . . . 3 Treads 2 | . 12 7 . . . . . . . . . . 1 Leg 14 | . 3 19 26 21 12 7 . . 8 23 23 23 12 Wheel 4 | . 12 4 . 3 6 8 13 13 7 . . . . Device 11 | . 9 10 8 . 6 6 9 13 15 23 22 23 14 Storage 7 | . 14 11 9 7 6 6 6 6 6 5 5 5 4 Processor 9 | . . 5 8 7 13 13 13 13 13 11 11 11 11 Hackware 3 | . . . . 15 13 13 9 6 1 . . . . Protection 4 | . . 4 8 7 6 6 6 6 6 5 5 5 3 Energy Gun 5 | . 12 . . . . . 7 13 9 11 10 7 4 Energy Cannon 4 | . . 11 8 6 6 6 2 . . . . . 4 Ballistic Gun 9 | . 14 11 16 12 13 13 9 6 3 5 5 6 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 79 | 14 23 36 44 46 47 47 56 49 61 73 72 72 79 Greatest Support 88 | 20 20 51 51 64 28 56 56 56 83 86 86 86 88 Greatest Overweight (x) 15 | . 2 2 . 1 1 1 . . 2 . . . 15 Average Overweight (x) . | . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 11 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 10 13 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 8 9 14 14 14 14 14 15 13 14 14 14 9 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 13 13 15 15 15 15 15 14 15 14 15 2 Class Distribution -------------------- 26% | Mutant 12% | Hacker-Skirmisher 11% | Scavenger-Tank 10% | Tank 10% | Scavenger-Skirmisher 8% | Scavenger-Mutant 8% | Skirmisher 6% | Hacker-Tank 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Skirmisher | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Matter Collected 3720 | 200 216 528 540 470 70 171 131 . 254 341 277 136 386 Remotely . | . . . . . . . . . . . . . . Salvage Created 6784 | . 600 1308 1359 292 84 126 311 . 251 590 467 53 1343 Parts 358 | . 26 77 82 26 8 2 12 . 6 24 27 4 64 Haulers Intercepted 7 | . 1 2 3 . . . . . . . . . 1 Recyclers Shooed 4 | . 1 . 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 6 12 . . . . . . Prevented 8 | . . . . . . . 2 . 6 . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Combat Hostiles Destroyed 127 | . 12 24 32 6 1 2 7 . 5 7 15 1 15 Guns 57 | . 12 10 8 2 . . 4 . 2 7 7 1 4 Cannons 32 | . . 14 9 3 1 2 . . . . . . 3 AOE 33 | . . . 15 . . . 3 . 1 . 8 . 6 Classes Destroyed 15 | . 6 3 1 3 . . . . . . 1 . 1 Worker 9 | . 1 1 2 . . . . . . . . . 5 Builder 10 | . . . 4 . . . . . . . . . 6 Tunneler 3 | . . . . 1 . . . . . . . . 2 Hauler 7 | . 1 2 3 . . . . . . . . . 1 Recycler 5 | . 1 . 1 . . . . . . . . . 3 Operator 4 | . . 3 . . . . . . . 1 . . . Watcher 6 | . 1 1 1 1 . . . . . 2 . . . Swarmer 22 | . 3 . 4 3 . . . . 2 . 10 . . Grunt 65 | . 9 16 19 . . 1 5 . 3 3 3 . 6 Brawler 3 | . . 1 1 . . 1 . . . . . . . Duelist 2 | . . . . . . . . . . . 2 . . Sentry 24 | . . 7 8 1 . . . . . 4 . . 4 Hunter 6 | . . . . 1 1 . 2 . . . . 1 1 Programmer 3 | . . . . 1 . . . . . . . . 2 Behemoth 2 | . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . 1 Best Kill Streak 18 | . 4 5 18 5 1 2 6 . 3 2 9 1 15 Combat Bots Only 9 | . 3 5 7 4 1 2 6 . 3 2 9 1 4 Max Kills in Single Turn 4 | . 1 1 4 1 1 1 2 . 1 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . 2 . 1 . 3 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Damage Taken 10297 | . 472 924 1266 600 240 135 653 . 605 464 535 271 4132 Core 1665 | . 65 218 88 40 20 19 103 . 101 56 53 . 902 Absorbed by Shields 485 | . . . . . . . . . . 132 197 89 67 Core Remaining (%) 78 | 100 74 45 84 94 . . . . 71 . . . . Volleys Fired 417 | . 47 87 75 25 5 8 17 . 12 27 38 5 71 Largest 3 | . 2 2 3 3 3 3 3 . 3 3 3 3 3 Hottest 341 | . 73 91 118 119 114 119 163 . 183 341 189 189 271 Shots Fired 929 | . 94 174 198 56 14 24 45 . 24 80 74 13 133 Gun 639 | . 94 87 123 31 10 16 38 . 18 80 68 12 62 Cannon 234 | . . 87 63 23 4 8 4 . . . . . 45 Launcher 56 | . . . 12 2 . . 3 . 6 . 6 1 26 Special . | . . . . . . . . . . . . . . Kinetic 410 | . 48 87 123 31 10 16 18 . 6 26 18 4 23 Thermal 426 | . 46 87 63 19 . 8 14 . 11 54 50 8 66 Explosive 48 | . . . 12 2 . . 3 . . . 6 1 24 Electromagnetic 45 | . . . . 4 4 . 10 . 7 . . . 20 Robot Hit Streak 28 | . 10 28 9 20 2 4 10 . 4 17 19 4 24 Robot Miss Streak 9 | . 9 5 7 4 2 3 3 . 3 3 5 1 4 Penetration Max 1 | . . . . 1 . . . . . . . 1 1 Secondary Targets 5 | . 1 . . . . . . . 1 1 2 . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 1 1 . . Shots Hit Robots 585 | . 54 116 110 34 6 13 32 . 10 59 43 7 101 Core Hits 332 | . 27 42 82 13 3 2 19 . 13 24 29 2 76 Critical Kills 3 | . 1 . . . . . . . . 2 . . . Critical Parts Destroyed 8 | . 1 . . . . . . . . 4 2 . 1 Critical Strikes 16 | . 4 . . . . . . . 2 6 2 . 2 Burn 4 | . 2 . . . . . . . 2 . . . . Destroy 11 | . 2 . . . . . . . . 6 2 . 1 Puncture 1 | . . . . . . . . . . . . . 1 Melee Attacks 4 | . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . 4 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17682 | . 693 2029 3831 719 121 296 1034 . 595 1224 1578 198 5364 Guns 7567 | . 693 759 1335 356 67 215 455 . 210 1224 973 198 1082 Cannons 3760 | . . 1270 782 363 54 81 81 . . . . . 1129 Explosions 6208 | . . . 1714 . . . 498 . 385 . 605 . 3006 Melee 147 | . . . . . . . . . . . . . 147 Ramming . | . . . . . . . . . . . . . . Kinetic 4337 | . 268 759 1335 356 67 215 219 . 42 280 237 80 479 Thermal 6450 | . 425 1270 782 257 . 81 270 . 168 944 736 118 1399 Explosive 5486 | . . . 1714 . . . 498 . . . 605 . 2669 Electromagnetic 1262 | . . . . 106 54 . 47 . 385 . . . 670 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 147 | . . . . . . . . . . . . . 147 Highest Corruption 28 | . 2 . . 6 . . . . 28 . . . 10 Average Corruption 4 | . 1 . . 6 . . . . 6 . . . 6 Corruption Purged . | . . . . . . . . . . . . . . Effects 29 | . 8 . . 13 . . . . 5 . . . 3 Message Errors 3 | . . . . 3 . . . . . . . . . Matter Fused 9 | . . . . 5 . . . . 2 . . . 2 Heat Flow Errors 6 | . 3 . . 2 . . . . . . . . 1 Energy Discharges 5 | . 2 . . 2 . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 4 | . 3 . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . . . 3 . . . Overflow Damage 113 | . . 14 34 5 . . 15 . . . . . 45 Projectiles 34 | . . 14 6 5 . . . . . . . . 9 Explosions 79 | . . . 28 . . . 15 . . . . . 36 Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 280 | . . . 95 . . . . . 6 . 129 . 50 Shots 8 | . . . 3 . . . . . 1 . 3 . 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 350 | . 242 68 231 346 118 350 33 . 6 336 14 . 242 Average Temperature 65 | . 54 20 78 115 61 168 10 . 4 172 8 . 47 Received Heat Transfer 2678 | . 240 465 603 72 . 63 159 . 111 221 110 37 597 Effects 4 | . . . 1 2 . . . . . 1 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . 1 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . 2 . . . . Combat Hostiles 3 | . . . . 1 . . . . 2 . . . . Parts Fried 6 | . . . . 1 . . . . 3 . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . 2 Parts Melted 17 | . 2 3 . 1 . 1 . . . 1 1 . 8 Heat Transferred 11910 | . 1406 2294 1406 444 . 148 573 . 600 1482 1184 211 2162 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Peak Influence 803 | . 231 463 803 308 71 . . . . 280 673 645 467 Initial 352 | . . 42 144 233 12 . . . . 132 175 352 315 Average 265 | . 107 295 374 161 54 . . . . 195 415 499 297 Maximum Alert Level 3 | . 1 2 3 1 . . . . . 1 2 2 2 Low Security (%) 41 | . 86 22 21 45 100 . . . . 58 27 . 32 Level 1 39 | . 13 56 47 54 . . . . . 41 31 34 38 Level 2 16 | . . 20 15 . . . . . . . 41 65 29 Level 3 2 | . . . 14 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 3 5 2 2 . . . . 1 . 4 4 Investigation 8 | . 1 . 2 1 2 . . . . . . 2 . Extermination 2 | . . . . 1 . . . . . . . 1 . Reinforcement 10 | . 1 3 2 . . . . . . 1 . . 3 Assault 2 | . . . . . . . . . . . . 1 1 Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . . . . 3 Haulers Reinforced . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Distress Signals 12 | . 2 5 4 1 . . . . . . . . . Communications Jammed 9 | . . . . . . . . . . 8 . . 1 Distress Signals 9 | . . . . . . . . . . 8 . . 1 Times Spotted 221 | . 20 41 46 10 1 12 8 . 11 17 15 9 31 Peak Tracking Total 8 | . 3 8 8 5 1 4 4 . 4 7 6 5 5 Tactical Retreats 6 | . 1 . . . . . . . 2 . . . 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Traps Triggered 3 | . 2 . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Machines Disabled 11 | . . 2 3 . 1 . . . . 1 . 1 3 Max in Single Turn 2 | . . 1 1 . 1 . . . . 1 . 1 2 Garrison Access 2 | . . . 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Machines Accessed 33 | . 6 4 4 2 3 2 2 4 . 2 . 4 . Terminals 17 | . 4 4 2 2 3 . . . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . . . . 1 . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . 1 . 1 . Total Hacks 110 | . 19 18 13 6 10 4 2 26 . 4 . 8 . Successful 77 | . 14 10 5 3 6 4 2 26 . 2 . 5 . Failed 33 | . 5 8 8 3 4 . . . . 2 . 3 . Catastrophic 5 | . . 2 2 . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 31 | . 10 13 6 . . . . . . . . 2 . Terminals 59 | . 15 18 7 6 10 . . . . . . 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 10 | . 2 . 2 . . . . . . 3 . 3 . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . 4 . . . . . . 1 . 2 . Terminal Hacks 58 | . 7 6 3 3 6 4 2 26 . . . 1 . Record 14 | . . . . . . 3 . 11 . . . . . Part Schematic 7 | . . 1 . . 1 . . 5 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . Open Door 4 | . . . . . . 1 2 . . . . 1 . Level Access Points 2 | . . . . 1 1 . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . Terminal Index 2 | . 1 1 . . . . . . . . . . . Alert Level 3 | . . 1 1 . 1 . . . . . . . . Unreport Threat 6 | . 1 1 2 2 . . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 1 . . . . . . 1 . 2 . Scan Component 4 | . 1 . 1 . . . . . . 1 . 1 . Repair 2 | . 1 . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . 1 . . . . . . . . . . Unauthorized Hacks 10 | . 4 4 . . . . . . . . . 2 . Terminals 8 | . 3 4 . . . . . . . . . 1 . Botnet 7 | . 3 3 . . . . . . . . . 1 . Operators 1 | . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 21 | . 5 4 3 2 3 . . . . 1 . 3 . Full Trace Events 6 | . . . 2 1 2 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 1 . . 5 . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . 1 . Time 82 | . 26 . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Total Allies 13 | . . . . . . 2 . . 1 . . . 10 Largest Group 4 | . . . . . . 2 . . 1 . . . 4 Highest-Rated Group 124 | . . . . . . 56 . . 95 . . . 124 Highest-Rated Ally 95 | . . . . . . 31 . . 95 . . . 37 Total Orders 2 | . . . . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . . . . 2 . . . Ally Attacks 115 | . . . . . . 17 . . 13 . . . 85 Total Damage 1987 | . . . . . . 330 . . 518 . . . 1139 Kills 9 | . . . . . . 1 . . 1 . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 3 1 . 2 . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Turns Passed 7412 | . 774 976 807 696 195 436 845 76 383 681 367 355 821 Spaces Moved 4727 | 1 466 521 402 488 145 352 739 77 271 386 185 225 469 Core 185 | . . . . . . . . . . . . . 185 Treads 36 | . . . . . . . . . . . . . 36 Legs 2021 | 1 70 312 402 187 . . . . 5 386 185 225 248 Wheels 2485 | . 396 209 . 301 145 352 739 77 266 . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 95 110 126 115 115 100 100 100 100 120 122 122 50 Average Speed 112 | 120 102 122 127 118 115 109 100 100 110 120 122 122 107 Slowest Speed 800 | 120 120 210 130 125 115 115 100 100 130 122 122 122 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 41 | 1 78 51 54 16 4 52 91 72 46 14 42 7 57 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . 1 . . . . . . 1 . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 5 | . . . . . . 1 2 . 2 . . . . Spaces Dug 9 | . . . . 9 . . . . . . . . . Terrain Destroyed 187 | . . . 59 15 . 1 13 . . 2 35 7 55 Melee . | . . . . . . . . . . . . . . Projectile 13 | . . . . 1 . 1 . . . 2 1 1 7 AOE 174 | . . . 59 14 . . 13 . . . 34 6 48 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Gar Fac Ext Total 6072 | . 674 707 571 564 163 386 808 76 329 549 270 295 680 Wait 562 | . 116 58 38 21 . 21 26 . 16 80 41 43 102 Move 4715 | . 465 520 401 487 144 351 738 76 270 386 184 224 469 Hop . | . . . . . . . . . . . . . . Pick Up 109 | . 16 16 16 12 6 1 8 . 9 12 1 4 8 Fast Attach 12 | . 2 2 1 . . 1 . . 2 2 . 2 . Attach 62 | . . 9 5 7 3 1 1 . 10 4 1 2 19 Detach . | . . . . . . . . . . . . . . Swap 97 | . 10 4 18 7 2 1 10 . 7 20 4 9 5 Drop 94 | . 18 11 17 5 3 2 8 . 3 18 1 6 2 Fire 417 | . 47 87 75 25 5 8 17 . 12 27 38 5 71 Melee 4 | . . . . . . . . . . . . . 4 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / Ext / Gar) -5/Garrison -5/Factory -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Discovered new exit (range 7) 547 | -10/Materials | Repaired Med. Laser 591 | -10/Materials | Identified exit to Mines 658 | -10/Materials | Discovered new exit (range 10) 775 | -10/Materials | Entered another Materials area 775 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Discovered new exit (range 16) 1341 | -9/Materials | Discovered new exit (range 9) 1669 | -9/Materials | Core integrity fell below 50% 1743 | -9/Materials | Discovered new exit (range 6) 1751 | -9/Materials | Entered another Materials area 1751 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2175 | -8/Materials | Build established: Tank 2313 | -8/Materials | Garrison activated, responded to threat 2431 | -8/Materials | Destroyed 7 combat bots 2505 | -8/Materials | Discovered new exit (range 16) 2558 | -8/Materials | Destroyed 7 combat bots 2558 | -8/Materials | Entered Factory 2558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2565 | -7/Factory | Lost 3 parts (1p1n1w) 3041 | -7/Factory | Identified exit to Factory 3254 | -7/Factory | Entered another Factory area 3254 | -6/Factory | Evolved 2 slots: Utility x2 3334 | -6/Factory | Identified exit to Factory 3405 | -6/Factory | Identified exit to Lower Caves 3449 | -6/Factory | Entered Lower Caves 3499 | -6/Lower Caves | Learned Factory terminal intel 3543 | -6/Lower Caves | Build established: Hacker-Skirmisher 3547 | -6/Lower Caves | A Commander dispatched an escort 3560 | -6/Lower Caves | Learned Factory emergency access door positions 3566 | -6/Lower Caves | Learned location of 1 exit from Factory 3566 | -6/Lower Caves | Learned Research trap positions 3566 | -6/Lower Caves | Learned Factory terminal intel 3877 | -6/Lower Caves | Discovered new exit (range 9) 3884 | -6/Lower Caves | Identified exit to Lower Caves 3885 | -6/Lower Caves | Entered another Lower Caves area 3918 | -6/Lower Caves | Discovered exit to Factory (range 9) 4159 | -6/Lower Caves | Learned Factory terminal intel 4514 | -6/Lower Caves | Spotted B-75 Beast 4594 | -6/Lower Caves | Build established: Skirmisher 4685 | -6/Lower Caves | Discovered new exit (range 10) 4729 | -6/Lower Caves | Identified exit to Data Miner 4730 | -6/Lower Caves | Entered Data Miner 4730 | -6/Data Miner | Discovered new exit (range 6) 4745 | -6/Data Miner | Met Data Miner 4766 | -6/Data Miner | Learned location of Section 7 (-3) 4766 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4783 | -6/Data Miner | Received God Mode back door access code from Data Miner 4805 | -6/Data Miner | Identified exit to Proximity Caves 4806 | -6/Data Miner | Entered Proximity Caves 4827 | -5/Proximity Caves | Escorted by Enhanced Grunt 4916 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4946 | -5/Proximity Caves | Learned Factory terminal intel 4954 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 4957 | -5/Proximity Caves | Learned location of 1 exit from Factory 5089 | -5/Proximity Caves | Found Prototype Device 5091 | -5/Proximity Caves | Identified Exp. Thermal Shield 5147 | -5/Proximity Caves | Discovered exit to Factory (range 15) 5175 | -5/Proximity Caves | System corruption reached 10% 5189 | -5/Proximity Caves | Entered Factory 5189 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5190 | -5/Factory | Identified exit to Extension 5191 | -5/Factory | Identified exit to Upper Caves 5193 | -5/Factory | Loaded intel: 21 terminal locations 5869 | -5/Factory | Identified exit to Garrison 5870 | -5/Factory | Entered Garrison 5944 | -5/Garrison | Triggered checkpoint 6070 | -5/Garrison | Triggered checkpoint 6093 | -5/Garrison | Triggered checkpoint 6125 | -5/Garrison | Destroyed 9 combat bots 6218 | -5/Garrison | Discovered new exit (range 13) 6234 | -5/Garrison | Identified exit to Factory 6237 | -5/Garrison | Entered Factory 6238 | -5/Factory | Loaded intel: 22 terminal locations 6352 | -5/Factory | Repaired Variable Charge Gun 6519 | -5/Factory | Discovered exit to Extension (range 9) 6537 | -5/Factory | First assault squad dispatched 6592 | -5/Factory | Entered Extension 6626 | -5/Extension | Rescued a captive Derelict 6634 | -5/Extension | Rescued a captive Derelict 6692 | -5/Extension | Rescued a captive Derelict 6693 | -5/Extension | Rescued a captive Derelict 6767 | -5/Extension | Build established: Scavenger-Skirmisher 6892 | -5/Extension | First assault squad dispatched 6905 | -5/Extension | Rescued a captive Derelict 6911 | -5/Extension | Rescued a captive Derelict 6915 | -5/Extension | Incoming assault squad redirected 6947 | -5/Extension | Rescued a captive Derelict 6954 | -5/Extension | Spotted B-75 Beast 6967 | -5/Extension | Spotted B-75 Beast 7072 | -5/Extension | Core integrity fell below 50% 7089 | -5/Extension | Destroyed B-75 Beast 7107 | -5/Extension | Lost 16 parts (2p3n4u7w) 7119 | -5/Extension | Destroyed B-75 Beast 7167 | -5/Extension | Disrupted transfer network 7198 | -5/Extension | Lost 7 parts (3n2u2w) 7292 | -5/Extension | System corruption reached 10% 7297 | -5/Extension | Core integrity fell below 20% 7302 | -5/Extension | Rescued a captive Derelict 7323 | -5/Extension | Lost 7 parts (2p2n2u1w) 7338 | -5/Extension | Rescued a captive Derelict 7343 | -5/Extension | Rescued a captive Derelict 7413 | -5/Extension | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- Complication: Imp. Medium Treads rejected. Imp. Medium Treads destroyed. Acquired Corrupted Imp. Medium Treads. Integrated Corrupted Imp. Medium Treads (+5). Imp. Medium Treads destroyed. The unstable cave ceiling collapses. Dropped Lrg. Storage Unit. The unstable cave ceiling collapses. Acquired 73 matter. Door Terminal flashes as you approach. Z8-RA3(h): "I'm fairly certain they were planning to feed me to the scavengers." HV Slug penetrates Wall. Door Terminal flashes as you approach. H8-VBS(h): "Free at last!" G-67 Veteran suffers critical hit (Destroy). Acquired 1 matter. System corrupted: Matter fused (-9). G-67 Veteran suffers critical hit (Puncture). Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????##???????????? | | ???????????????????????????????????""#???????????? | | ??????????????????????????????####"T"####????????? | | ????????????????????????????? #????????? | | ##################??????????? ^ # "??????? | | #?????????? === "??????? | | ####### #?????????? === !% #????????? | | ??????# ###########^ =^ ! ! #????????? | | ??????# = ! #????????? | | ??????# ################# #????????? | | ??????# #???????????????# #????????? | | ??????# #???????????????# +??????? | | ??????# #???????????????# #####""T""#######??????? | | #+##### #################@#?????""""#????????????? | | gg%#??????###?????????????? | | ###### ############# ######??????????????????????? | | ????#T #???????????# T#??????????????????????????? | | ????## #???????????# ##??????????????????????????? | | ?????# #???????????# #???????????????????????????? | | ?????###???????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Autogun | -9/Materials | Hacked Railgun | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSwordSpear Manual? 0 Play Time 01:13:18 Cumulative 219.2 hours Start 2021.07.03 @ 02:01:37 End 2021.07.03 @ 03:14:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da800cc3-9ca8-4930-bcd5-9e37e4dce98c