Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 19:58:05

Player: ArabianSandBoa

Result: Self-destructed

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (25)       5000
Robots Destroyed (144)     720
Value Destroyed (3356)     3356
Prototype IDs (63)         1260
Alien Tech Used (1)        200
Bonus (2725)               2725
              TOTAL SCORE: 16261

 Bonus
-------
Follower Combat Kills      871
Met Data Miner             300
Met Imprinter              300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      254

 Cogmind 
---------
Core Integrity             213/1150
Matter                     280/300
Energy                     34/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Extension

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (5) ---
                   (None)
>              --- UTILITY (9) ------
      Advanced Heat Sink
      Advanced Signal Interpreter
      Improved Targeting Computer
  Experimental Armor Integrity Analyzer
      Improved Phase Shifter
      Improved Hacking Suite
               System Mapper
>              --- WEAPON (4) -------
                   (None)
>              --- INVENTORY (5) ----
               Vortex Chain Reactor
      Improved Energy Mantle

 Peak State 
------------
>              --- POWER ------------
     Makeshift Power Source
>              --- PROPULSION -------
               Impulse Thruster
      Improved Diametric Drive
      Improved Diametric Drive
               Impulse Thruster Array
>              --- UTILITY ----------
        Medium Storage Unit
      Advanced Sensor Array
      Advanced Signal Interpreter
  Experimental Armor Integrity Analyzer
  Experimental Phase Shifter
               Thermal Barrier
      Improved Hacking Suite
               System Mapper
      Improved System Shield
>              --- WEAPON -----------
               Vortex Shotgun
               Vortex Lance
>              --- INVENTORY --------
               Vortex Chain Reactor
      Improved Energy Mantle
               BFG-9k Vortex Edition
               Vortex Lance
[Rating: 134]

 Favorites 
-----------
Power                      Heavy Ion Engine
  Engine                   Heavy Ion Engine
  Power Core               Light Nuclear Core
  Reactor                  Light Particle Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Cooled Antigrav System
  Flight Unit              Impulse Thruster
Utility                    Improved Targeting Computer
  Device                   Advanced Sensor Array
  Storage                  Medium Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 System Shield
  Protection               Hardened Medium Armor Plating
Weapon                     Improved Light Cannon
  Energy Gun               Spread Laser
  Energy Cannon            EM Pulse Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Improved Light Cannon
  Launcher                 Mini Grenade Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Great Maul
  Slashing Weapon          Ripper
  Piercing Weapon          Vortex Lance
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Slots Evolved              12   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  7    | .   .   .   2   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Parts Attached             206  | .   10  3   35  3   1   10  21  16  2   1   1   1   10  8   25  .   4   .   1   6   2   30  3   5   8   
  Power                    19   | .   1   1   2   .   .   3   .   1   .   .   .   1   .   1   3   .   .   .   .   1   1   3   .   .   1   
    Engine                 13   | .   1   1   2   .   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   1   3   .   .   .   
    Core                   5    | .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               56   | .   2   2   17  3   .   3   9   5   .   .   1   .   1   .   4   .   2   .   .   .   .   5   .   2   .   
    Treads                 14   | .   2   2   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  14   | .   .   .   6   3   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Flight                 27   | .   .   .   1   .   .   .   8   5   .   .   1   .   1   .   4   .   2   .   .   .   .   4   .   1   .   
  Utility                  79   | .   5   .   3   .   1   1   9   7   1   .   .   .   3   3   14  .   2   .   .   4   .   16  2   3   5   
    Device                 36   | .   1   .   .   .   .   1   2   4   .   .   .   .   .   2   5   .   .   .   .   2   .   13  1   3   2   
    Storage                7    | .   2   .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Processor              16   | .   1   .   2   .   .   .   .   1   1   .   .   .   1   .   5   .   1   .   .   .   .   1   .   .   3   
    Hackware               17   | .   .   .   .   .   .   .   5   1   .   .   .   .   2   .   4   .   1   .   .   2   .   1   1   .   .   
    Protection             3    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   52   | .   2   .   13  .   .   3   3   3   1   1   .   .   6   4   4   .   .   .   1   1   1   6   1   .   2   
    Energy Gun             12   | .   .   .   5   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   
    Energy Cannon          4    | .   .   .   1   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          6    | .   .   .   1   .   .   1   2   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       7    | .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Launcher               3    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   1   1   .   .   .   .   
    Impact Weapon          6    | .   .   .   .   .   .   .   1   1   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   1   
    Piercing Weapon        3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   
    Special Melee Weapon   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  23   | .   .   .   3   .   .   .   .   1   .   .   .   .   2   1   4   .   .   .   .   .   .   11  1   .   .   
  Corrupted Parts          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 29   | .   .   1   2   .   .   6   2   .   .   .   .   .   .   .   3   .   3   .   .   .   1   .   1   2   8   
  Power                    3    | .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Propulsion               12   | .   .   .   1   .   .   2   2   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   1   .   3   
  Utility                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   2   4   
  Weapon                   5    | .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      8    | .   .   1   2   .   .   3   1   .   .   .   .   .   .   .   1   .   3   .   .   .   1   .   1   2   8   
  To Critical Strikes      1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     95   | .   98  99  98  100 95  85  90  93  92  92  92  92  90  93  97  100 93  100 100 100 90  92  91  75  66  
  Engine                   7    | .   14  13  11  11  11  5   .   .   .   .   .   6   6   2   4   6   6   6   6   5   4   5   5   5   2   
  Core                     1    | .   .   .   .   .   .   3   9   6   7   7   7   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Treads                   8    | .   27  28  17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    3    | .   .   .   3   22  22  21  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Flight                   13   | .   .   .   .   .   .   .   20  24  23  23  23  23  26  26  31  33  26  33  33  29  24  26  20  15  13  
  Device                   4    | .   1   .   .   .   .   5   7   6   7   7   7   7   6   12  9   13  11  6   6   12  17  10  14  11  4   
  Storage                  8    | .   14  14  11  11  11  11  2   .   7   7   7   7   6   6   6   6   6   6   6   5   5   3   5   5   4   
  Processor                17   | .   10  14  33  33  28  16  2   2   3   7   7   7   6   6   18  20  16  20  20  12  11  10  11  7   12  
  Hackware                 10   | .   .   .   .   .   .   .   27  35  26  23  23  23  23  20  11  6   11  13  13  20  17  20  19  21  19  
  Energy Gun               4    | .   .   .   6   22  22  10  .   6   9   6   .   .   .   .   .   .   .   .   .   .   .   3   5   2   .   
  Ballistic Gun            1    | .   6   .   1   .   .   5   9   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         6    | .   21  28  13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   6   6   6   6   6   5   1   1   .   .   .   
  Impact Weapon            2    | .   .   .   .   .   .   .   2   5   4   7   7   7   6   6   5   6   6   6   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             220  | 12  53  53  94  94  214 220 220 24  24  24  22  26  28  42  34  29  29  28  28  31  31  31  31  30  32  
  Greatest Support         43   | 20  40  40  40  26  20  32  36  27  27  27  29  29  34  34  35  32  32  27  27  33  33  43  37  38  38  
  Greatest Overweight (x)  21   | .   1   1   9   4   10  21  6   1   .   .   .   .   .   1   .   .   1   1   1   .   1   1   .   .   4   
  Average Overweight (x)   .    | .   .   1   1   3   4   8   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Largest Inventory Capacity 35   | .   20  20  25  25  35  35  35  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Capacity         15   | .   13  20  21  25  27  35  11  5   10  10  10  10  10  10  10  10  10  10  10  10  10  8   10  10  9   
  Most Carried             32   | .   17  18  25  25  27  32  32  6   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  
  Average Carried          13   | .   10  17  20  24  23  27  9   4   8   9   9   10  9   9   9   10  9   10  9   9   9   6   9   9   8   
  Final Capacity           35   | 8   20  20  25  25  35  35  5   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  5   
  Final Carried            31   | 6   17  18  25  25  27  31  3   6   10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  9   3   

 Class Distribution 
--------------------
 43% | Mutant
 22% | Hacker-Sprinter
  7% | Hacker-Mutant
  5% | Hauler-Mutant
  4% | Hacker-Assassin
  4% | Hacker-Scout
  3% | Scavenger-Scout
  3% | Hacker-Ninja

 Dominant Class 
----------------
          Mutant | -10/Materials
          Mutant | -10/Mines
          Mutant | -9/Materials
          Mutant | -9/Mines
          Mutant | -9/Exiles
   Hauler-Mutant | -8/Mines
 Hacker-Sprinter | -8/Materials
 Hacker-Sprinter | -7/Factory
 Hacker-Sprinter | -7/Lower Caves
 Hacker-Sprinter | -7/Lower Caves
   Hacker-Mutant | -7/Zion
   Hacker-Mutant | -6/Proximity Caves
 Hacker-Sprinter | -6/Factory
 Hacker-Sprinter | -6/Waste
    Hacker-Scout | -6/Factory
           Ninja | -6/Lower Caves
 Hacker-Assassin | -6/Lower Caves
 Hacker-Assassin | -6/Data Miner
 Scavenger-Scout | -5/Proximity Caves
    Hacker-Scout | -5/Factory
    Hacker-Ninja | -5/Upper Caves
 Hacker-Sprinter | -5/Warlord
 Hacker-Sprinter | -4/Proximity Caves
   Hacker-Mutant | -4/Factory
 Hacker-Sprinter | -4/Extension

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
-----------                Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Ext  
Matter Collected           5652 | 200  544  136  911  31   10   182  20   140  208  108  .    30   88   102  231  30   125  .    32   87   22   2101 62   54   198  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4883 | .    408  61   1711 124  .    591  107  205  152  .    .    175  28   .    416  .    22   .    .    110  .    94   .    54   625  
  Parts                    243  | .    36   12   119  6    .    25   9    6    1    .    .    2    .    .    4    .    .    .    .    1    .    1    .    6    15   
Haulers Intercepted        13   | .    2    .    5    .    .    .    .    1    .    .    .    .    .    .    4    .    .    .    .    1    .    .    .    .    .    
Recyclers Shooed           4    | .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      24   | .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    4    .    4    .    2    .    .    .    .    
  Prevented                4    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Combat Hostiles Destroyed  74   | .   14  8   28  2   .   10  4   2   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   3   
  Melee                    4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Guns                     25   | .   5   .   6   2   .   6   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Cannons                  42   | .   9   8   22  .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      3    | .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          17   | .   6   .   5   .   .   1   .   .   1   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   1   
  Worker                   13   | .   1   .   7   3   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  6    | .   1   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 5    | .   .   .   1   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   13   | .   2   .   5   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   
  Recycler                 14   | .   .   .   7   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Minesweeper              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 6    | .   .   .   3   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Watcher                  12   | .   3   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   
  Swarmer                  26   | .   6   8   4   .   .   4   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    31   | .   8   .   14  2   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
  Brawler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Sentry                   10   | .   .   .   9   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   4    | .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           7    | .   3   4   7   4   .   7   2   1   .   .   .   1   1   .   1   .   .   .   .   1   .   2   .   2   3   
  Combat Bots Only         6    | .   3   4   6   2   .   6   2   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   2   
Max Kills in Single Turn   2    | .   1   1   2   1   .   1   1   1   1   .   .   1   1   .   1   .   1   .   .   1   .   1   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 1    | .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Ext  
Damage Taken               5313 | .    404  202  778  58   .    786  260  77   .    128  .    .    52   .    124  .    246  .    54   .    49   147  290  516  1142 
  Core                     1389 | .    43   30   83   .    .    63   59   14   .    13   .    .    5    .    .    .    61   .    .    .    .    41   40   249  688  
  Absorbed by Shields      109  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    109  
  Regen/Repaired (Parts)   389  | .    .    .    .    .    .    .    .    58   .    .    .    .    .    139  191  .    .    .    .    .    .    1    .    .    .    
Core Remaining (%)         85   | 100  .    70   .    .    .    63   89   .    .    .    .    96   .    .    .    .    .    .    92   .    .    .    91   .    .    
Volleys Fired              260  | .    62   13   95   11   .    32   19   5    3    .    .    .    .    .    .    .    10   .    .    1    .    6    3    .    .    
  Largest                  2    | .    2    2    2    2    .    2    1    2    2    .    .    .    .    .    .    .    1    .    .    1    .    1    1    .    .    
  Hottest                  150  | .    78   78   130  130  .    130  25   150  150  .    .    .    .    .    .    .    7    .    .    7    .    60   60   .    .    
Shots Fired                469  | .    124  26   188  22   .    54   19   10   6    .    .    .    .    .    .    .    10   .    .    1    .    6    3    .    .    
  Gun                      201  | .    40   .    58   22   .    37   19   10   6    .    .    .    .    .    .    .    .    .    .    .    .    6    3    .    .    
  Cannon                   254  | .    84   26   129  .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 3    | .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  11   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    1    .    .    .    .    .    
  Kinetic                  331  | .    124  26   139  .    .    23   19   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  100  | .    .    .    48   22   .    14   .    10   6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                3    | .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          15   | .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 9    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    3    .    .    
  Robot Hit Streak         31   | .    11   4    31   22   .    11   2    4    6    .    .    .    .    .    .    .    13   .    .    .    .    15   .    .    .    
  Robot Miss Streak        10   | .    2    3    3    2    .    5    5    10   6    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        3    | .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           359  | .    73   11   136  17   .    39   7    14   8    .    .    7    1    .    11   .    11   .    .    2    .    6    .    3    13   
  Core Hits                253  | .    23   8    112  30   .    39   5    10   7    .    .    2    .    .    1    .    .    .    .    1    .    6    .    2    7    
  Critical Kills           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 4    | .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         16   | .    2    2    5    .    .    1    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    3    
    Destroy                1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  9    | .    2    2    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  3    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
    Sunder                 3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Melee Attacks              121  | .    .    .    .    .    .    .    3    35   2    1    6    9    2    .    21   .    8    .    2    6    .    .    1    9    16   
  Impact                   82   | .    .    .    .    .    .    .    3    35   2    1    4    6    2    .    21   .    8    .    .    .    .    .    .    .    .    
  Slashing                 20   | .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    2    6    .    .    .    .    7    
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 19   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    9    9    
  Sneak Attacks            16   | .    .    .    .    .    .    .    .    4    .    .    .    1    .    .    6    .    1    .    .    1    .    .    .    .    3    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           9976 | .    1396 276  2725 277  .    966  302  533  311  .    .    465  68   .    878  .    124  .    .    127  .    343  .    273  912  
  Guns                     2671 | .    340  .    795  277  .    506  131  138  141  .    .    .    .    .    .    .    .    .    .    .    .    343  .    .    .    
  Cannons                  3529 | .    1056 276  1930 .    .    267  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               476  | .    .    .    .    .    .    193  171  112  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    3300 | .    .    .    .    .    .    .    .    283  170  .    .    465  68   .    878  .    124  .    .    127  .    .    .    273  912  
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  4120 | .    1396 276  2037 .    .    280  131  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1641 | .    .    .    688  277  .    226  171  138  141  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                305  | .    .    .    .    .    .    193  .    112  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          267  | .    .    .    .    .    .    267  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1805 | .    .    .    .    .    .    .    .    283  170  .    .    282  68   .    878  .    124  .    .    .    .    .    .    .    .    
  Slashing                 724  | .    .    .    .    .    .    .    .    .    .    .    .    183  .    .    .    .    .    .    .    127  .    .    .    .    414  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1114 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    343  .    273  498  
Highest Corruption         7    | .    .    .    .    .    .    1    .    .    .    .    .    .    2    2    2    .    7    7    7    .    .    .    .    1    1    
  Average Corruption       4    | .    .    .    .    .    .    1    .    .    .    .    .    .    2    2    1    .    7    7    7    .    .    .    .    1    1    
  Corruption Purged        2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  45   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    6    .    13   2    18   .    .    .    .    .    1    
    Message Errors         12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    4    1    5    .    .    .    .    .    .    
    Matter Fused           14   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    4    1    6    .    .    .    .    .    .    
    Heat Flow Errors       4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    2    .    .    .    .    .    .    .    .    
    Energy Discharges      4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    
    Parts Rejected         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Data Loss (minor)      4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    3    .    .    .    .    .    .    
    Data Loss (major)      5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    2    .    1    .    .    .    .    .    .    
    Alerts                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1085 | .    24   4    33   .    .    10   .    211  104  .    .    123  18   .    312  .    79   .    .    .    .    .    .    22   145  
  Projectiles              66   | .    24   4    33   .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               5    | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    1014 | .    .    .    .    .    .    .    .    211  104  .    .    123  18   .    312  .    79   .    .    .    .    .    .    22   145  
Knockbacks                 27   | .    10   3    12   .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   2    | .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  24   | .    9    3    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Shots                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        407  | .    198  72   300  232  .    407  15   229  267  15   .    .    2    112  255  .    217  .    .    .    .    103  22   .    14   
  Average Temperature      55   | .    46   33   51   71   .    159  6    94   128  9    .    .    2    57   61   .    105  .    .    .    .    28   8    .    14   
  Received Heat Transfer   1187 | .    153  .    285  33   .    171  117  .    .    90   .    .    18   .    12   .    .    .    .    .    .    33   72   9    194  
  Effects                  3    | .    .    .    1    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           2    | .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              18   | .    .    .    .    .    .    1    .    6    2    .    .    2    2    .    5    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       21   | .    .    .    .    .    .    .    .    6    2    .    .    3    1    .    6    .    3    .    .    .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         1825 | .    .    .    875  335  .    285  100  115  115  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
-------                    Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Ext  
Peak Influence             1647 | .    352  249  307  134  .    160  284  232  .    .    .    .    752  263  1647 .    .    .    .    113  .    .    .    454  334  
  Initial                  600  | .    .    51   22   79   .    .    31   116  .    .    .    .    600  263  184  .    .    .    .    .    .    .    .    182  221  
  Average                  237  | .    178  60   109  56   .    41   148  102  .    .    .    .    666  263  1263 .    .    .    .    67   .    .    .    288  281  
Maximum Alert Level        5    | .    1    1    1    .    .    .    1    1    .    .    .    .    3    1    5    .    .    .    .    .    .    .    .    2    1    
  Low Security (%)         69   | .    50   92   90   100  .    100  60   82   .    .    .    .    .    .    5    .    .    .    .    100  .    .    .    3    .    
  Level 1                  19   | .    49   7    9    .    .    .    39   17   .    .    .    .    .    100  1    .    .    .    .    .    .    .    .    95   100  
  Level 2                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    71   .    2    .    .    .    .    .    .    .    .    1    .    
  Level 3                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    12   .    .    .    .    .    .    .    .    .    .    
  Level 4                  6    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    67   .    .    .    .    .    .    .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          39   | .    2    .    3    .    .    .    5    4    .    .    .    .    1    .    20   .    .    .    .    2    .    .    1    1    .    
  Investigation            17   | .    2    .    1    .    .    .    1    2    .    .    .    .    1    .    10   .    .    .    .    .    .    .    .    .    .    
  Extermination            2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Reinforcement            12   | .    .    .    2    .    .    .    4    1    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    1    .    
  Assault                  3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    .    .    
  Garrison                 5    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Distress Signals           20   | .   1   .   4   .   .   .   2   .   .   .   .   4   .   .   6   .   .   .   .   .   .   1   .   1   1   
Communications Jammed      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Distress Signals         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Times Spotted              272  | .   25  10  40  2   .   10  26  12  .   6   .   2   2   .   11  .   3   .   1   4   5   41  24  26  22  
  Peak Tracking Total      20   | .   4   6   4   2   .   6   9   4   .   6   .   2   2   .   6   .   3   .   1   3   3   16  10  20  11  
  Tactical Retreats        46   | .   3   1   2   .   .   .   6   5   .   2   .   .   .   .   4   .   .   .   1   1   3   3   8   3   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Traps Triggered            13   | .   1   .   2   .   .   .   1   2   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   1   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             2    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   10  .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Machines Disabled          32   | .   1   .   1   .   .   .   4   2   .   .   .   .   .   .   19  .   2   .   .   .   .   .   1   .   2   
  Max in Single Turn       2    | .   1   .   1   .   .   .   2   2   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   
  Energy Cycler            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Machines Accessed          97   | .   9   .   10  2   .   .   5   18  1   .   .   .   6   .   17  1   .   4   .   7   1   11  .   2   3   
  Terminals                48   | .   8   .   9   1   .   .   4   9   .   .   .   .   2   .   8   .   .   .   .   4   .   .   .   1   2   
  Fabricators              9    | .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   3   .   .   .   .   1   .   .   .   1   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          9    | .   1   .   .   .   .   .   1   2   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              10   | .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   3   .   .   .   .   2   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                352  | .   24  .   34  3   .   .   25  88  1   .   .   .   24  .   58  1   .   30  .   24  1   21  .   7   11  
  Successful               255  | .   13  .   22  3   .   .   19  66  1   .   .   .   15  .   32  1   .   30  .   18  1   21  .   5   8   
  Failed                   96   | .   11  .   11  .   .   .   6   22  .   .   .   .   9   .   26  .   .   .   .   6   .   .   .   2   3   
    Catastrophic           16   | .   1   .   1   .   .   .   2   3   .   .   .   .   2   .   6   .   .   .   .   1   .   .   .   .   .   
  Database Lockouts        1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   136  | .   13  .   12  1   .   .   20  34  .   .   1   .   13  .   17  .   .   .   .   11  .   2   .   4   8   
  Terminals                192  | .   21  .   30  2   .   .   23  52  .   .   .   .   6   .   31  .   .   .   .   17  .   .   .   4   6   
  Fabricators              25   | .   .   .   .   .   .   .   .   9   .   .   .   .   3   .   7   .   .   .   .   3   .   .   .   3   .   
  Repair Stations          8    | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          36   | .   3   .   .   .   .   .   2   10  .   .   .   .   8   .   8   .   .   .   .   .   .   .   .   .   5   
  Scanalyzers              36   | .   .   .   4   .   .   .   .   11  .   .   .   .   7   .   10  .   .   .   .   4   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             152  | .   10  .   16  3   .   .   10  33  1   .   .   .   .   .   12  1   .   30  .   10  1   21  .   2   2   
  Record                   34   | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   11  .   .   .   19  .   2   .   
  Part Schematic           15   | .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   10  .   3   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   
  Robot Analysis           24   | .   6   .   3   .   .   .   4   6   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   
  Prototype ID Bank        18   | .   1   .   2   .   .   .   2   5   .   .   .   .   .   .   3   .   .   3   .   1   .   .   .   .   1   
  Open Door                6    | .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   2   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Emergency Access Points  8    | .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          8    | .   .   .   3   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogram Traps          3    | .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   
  Hauler Manifests         4    | .   1   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              11   | .   1   .   3   1   .   .   2   3   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           9    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   3   .   .   .   .   1   .   .   .   1   .   
  Network Status           5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       6    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       13   | .   1   .   .   .   .   .   .   4   .   .   .   .   4   .   3   .   .   .   .   .   .   .   .   .   1   
  Process                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         6    | .   1   .   .   .   .   .   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   1   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      5    | .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 33   | .   .   .   4   .   .   .   .   10  .   .   .   .   7   .   8   .   .   .   .   4   .   .   .   .   .   
  Insert Component         17   | .   .   .   2   .   .   .   .   5   .   .   .   .   4   .   4   .   .   .   .   2   .   .   .   .   .   
  Analyze                  16   | .   .   .   2   .   .   .   .   5   .   .   .   .   3   .   4   .   .   .   .   2   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         42   | .   2   .   2   .   .   .   9   11  .   .   .   .   4   .   4   .   .   .   .   3   .   .   .   2   5   
  Terminals                21   | .   2   .   2   .   .   .   8   3   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   1   1   
    Track                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 15   | .   2   .   2   .   .   .   3   2   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   1   1   
    Detonate               3    | .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   
    Report                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fabnet                 5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   
    Recompile              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          14   | .   .   .   .   .   .   .   1   4   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   4   
    Monitor                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   
    Reject                 5    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Mask                   6    | .   .   .   .   .   .   .   1   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       3    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         64   | .   7   .   9   1   .   .   5   14  .   .   .   .   5   .   14  .   .   .   .   5   .   .   .   2   2   
  Full Trace Events        17   | .   3   .   2   .   .   .   1   1   .   .   .   .   1   .   9   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  10   | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   6   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   45   | .   .   .   2   1   .   .   .   6   .   .   15  .   2   .   4   .   .   10  .   5   .   .   .   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   251  | .   .   .   .   .   .   .   .   156 .   .   .   .   .   .   95  .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  38   | .   .   .   .   .   .   .   .   28  .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Time                     106  | .   .   .   .   .   .   .   .   38  .   .   .   .   .   .   68  .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          59   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   59  .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     10   | .   .   .   .   .   .   .   .   4   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           15   | .   .   .   2   .   .   .   .   5   .   .   .   .   2   .   4   .   .   .   .   2   .   .   .   .   .   
  Part Schematics Acquired 15   | .   .   .   2   .   .   .   .   5   .   .   .   .   2   .   4   .   .   .   .   2   .   .   .   .   .   
  Parts Damaged            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   1   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   1   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    4    | .   .   .   .   .   .   .   .   .   .   .   .   3   3   3   3   3   3   3   4   4   4   4   4   4   4   
  Autooverrided            8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   1   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
--------                   Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Ext  
Total Allies               48    | .    .    3    .    .    .    .    .    .    .    .    2    .    .    20   1    .    4    .    1    .    .    7    .    1    9    
  Largest Group            20    | .    .    3    3    .    .    .    .    .    .    .    2    2    1    20   20   1    4    3    4    .    .    2    .    .    5    
  Highest-Rated Group      793   | .    .    40   40   .    .    .    .    .    .    .    192  192  96   793  793  22   100  75   171  .    .    99   .    .    345  
  Highest-Rated Ally       159   | .    .    16   16   .    .    .    .    .    .    .    96   96   96   50   50   22   25   25   96   .    .    99   .    .    159  
Total Orders               4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    2    .    .    .    .    .    .    .    
  STAY                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  RETURN                   2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               365   | .    .    1    34   .    .    .    .    .    .    .    .    23   19   .    214  .    15   .    14   .    .    19   .    .    26   
  Total Damage             12118 | .    .    12   380  .    .    .    .    .    .    .    .    885  708  .    7802 .    379  .    245  .    .    818  .    .    889  
  Kills                    78    | .    .    1    6    .    .    .    .    .    .    .    .    6    4    .    50   .    5    .    1    .    .    3    .    .    2    
Allies Corrupted           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Allies Melted              1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp War Pro Fac Ext 
Robot Analysis Total       24   | .   6   .   3   .   .   .   4   6   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   
Derelict Logs Recovered    14   | .   .   1   .   1   .   .   .   .   2   1   1   1   .   .   .   .   3   .   1   .   2   .   1   .   .   
Drone Launches             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Decoded 0b10 Intel         19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   19  .   .   .   .   .   .   .   .   .   .   
  Traps                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Items                    12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  .   .   .   .   .   .   .   .   .   .   
  Machines                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Ext  
Turns Passed               16540 | .    1351 1503 3122 918  521  613  510  798  203  326  536  609  178  287  1111 211  802  84   633  354  248  799  320  252  251  
Spaces Moved               17337 | 1    608  595  1149 558  314  224  513  1246 477  737  1093 780  501  293  1944 520  807  81   662  610  451  1544 680  580  369  
  Core                     17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    17   
  Treads                   1982  | .    585  595  802  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     24    | 1    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1495  | .    .    .    347  558  314  224  52   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   13819 | .    .    .    .    .    .    .    461  1246 477  737  1093 780  501  293  1944 520  807  81   662  610  451  1544 680  580  352  
  Fastest Speed            23    | 120  120  240  115  135  80   190  29   27   32   32   32   34   29   29   23   27   27   105  25   25   25   23   27   29   32   
  Average Speed            65    | 120  174  240  220  139  154  212  44   29   32   32   32   34   29   33   27   27   74   105  29   25   27   25   28   31   35   
  Slowest Speed            480   | 120  240  240  480  140  230  395  176  112  32   32   34   34   29   112  31   27   112  105  105  25   108  99   29   34   250  
  Overloaded Moves         15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            43    | .    .    .    .    .    .    .    9    7    2    .    .    .    1    .    6    .    .    .    .    8    .    3    3    4    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Exploration Rate (%)       65    | 2    80   101  95   98   71   41   51   36   79   75   86   79   15   86   67   65   85   74   82   19   68   95   91   16   49   
  Regions Visited          25
    Branch Regions         16
  Pre-discovered Areas     5     | .    .    1    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
  Known Exits Taken        16    | .    .    .    .    .    .    1    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    .    .    
  Unknown Exits Taken      7     | 1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Scrap Searched             26    | .    .    1    .    2    .    1    .    .    2    5    1    1    .    .    .    1    3    .    3    .    3    .    3    .    .    
Spaces Dug                 69    | .    .    .    12   .    .    .    3    20   .    1    3    1    1    .    8    .    3    .    2    4    .    .    6    5    .    
Terrain Destroyed          167   | .    2    3    17   .    .    22   45   43   .    1    3    1    1    .    8    .    3    .    2    4    .    1    6    5    .    
  Melee                    51    | .    .    .    .    .    .    .    3    20   .    1    3    1    1    .    8    .    3    .    2    4    .    .    .    5    .    
  Projectile               17    | .    2    3    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    6    .    .    
  AOE                      99    | .    .    .    12   .    .    22   42   23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Upp  War  Pro  Fac  Ext  
Total                      21880 | .    781  643  1552 675  362  305  790  1601 514  825  1264 1109 530  480  2470 589  991  80   1095 795  576  1952 800  635  466  
  Wait                     3522  | .    68   32   203  90   4    29   183  270  26   82   154  320  .    171  412  70   162  .    426  168  120  317  113  42   60   
  Move                     17231 | .    607  594  1148 557  313  223  495  1232 472  736  1092 779  499  292  1931 519  806  80   661  594  450  1538 673  571  369  
  Hop                      39    | .    .    .    .    .    .    .    8    6    2    .    .    .    1    .    6    .    .    .    .    7    .    2    3    4    .    
  Pick Up                  186   | .    19   1    32   7    22   9    12   17   5    2    6    .    8    2    13   .    1    .    2    6    1    18   1    .    2    
  Fast Attach              90    | .    4    1    12   .    1    3    5    7    .    1    .    .    4    5    13   .    2    .    1    1    1    18   2    3    6    
  Attach                   53    | .    2    .    4    .    .    5    13   6    .    .    .    .    4    .    4    .    1    .    .    3    1    7    1    1    1    
  Detach                   36    | .    2    .    3    .    1    1    8    5    .    .    .    .    2    1    5    .    .    .    .    2    1    3    .    1    1    
  Swap                     64    | .    4    2    19   3    .    2    3    3    2    .    1    1    2    3    8    .    1    .    .    2    .    5    1    1    1    
  Drop                     236   | .    13   .    36   7    21   1    41   15   2    3    6    1    8    6    21   .    .    .    3    5    2    38   2    3    2    
  Fire                     260   | .    62   13   95   11   .    32   19   5    3    .    .    .    .    .    .    .    10   .    .    1    .    6    3    .    .    
  Melee                    118   | .    .    .    .    .    .    .    3    35   2    1    5    8    2    .    21   .    8    .    2    6    .    .    1    9    15   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            44    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    8    
  Rewire                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Zio)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 7 exits: Fac x4 / Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Zio)
-7/Zion (discovered 2 exits: *Dee / *Pro)
-6/Proximity Caves
-6/Factory
-6/Waste
-6/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves (discovered 2 exits: *Upp / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Extension (discovered 1 exit: [*Res])

 History 
---------
  Turn | Location           | Event
     1 | -11/Junkyard       | Discovered new exit (range 0)
     1 | -11/Junkyard       | Entered Materials
   331 | -10/Materials      | Build established: Mutant
   489 | -10/Materials      | Discovered new exit (range 9)
   685 | -10/Materials      | Discovered new exit (range 10)
   920 | -10/Materials      | Discovered new exit (range 15)
  1051 | -10/Materials      | Discovered new exit (range 9)
  1352 | -10/Materials      | Entered Mines
  1502 | -10/Mines          | Assembled infested the area
  1827 | -10/Mines          | Learned 2 Materials zone layouts
  1883 | -10/Mines          | Discovered new exit (range 7)
  2152 | -10/Mines          | Discovered new exit (range 6)
  2209 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2304 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  2488 | -10/Mines          | Learned location of Storage (-7)
  2855 | -10/Mines          | Entered Materials
  2855 | -9/Materials       | Accompanied by 3 allies
  2855 | -9/Materials       | Evolved 2 slots: Utility x2
  2856 | -9/Materials       | Identified exit to Materials
  3095 | -9/Materials       | Discovered new exit (range 16)
  3339 | -9/Materials       | Central database locked down
  3474 | -9/Materials       | Discovered new exit (range 9)
  4506 | -9/Materials       | Discovered exit to Materials (range 3)
  5977 | -9/Materials       | Entered Mines
  6054 | -9/Mines           | Met a Derelict bent on vengeance
  6107 | -9/Mines           | Discovered exit to Materials (range 16)
  6124 | -9/Mines           | Discovered new exit (range 8)
  6153 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  6477 | -9/Mines           | Learned 4 Materials zone layouts
  6486 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  6627 | -9/Mines           | Discovered exit to Materials (range 13)
  6887 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  6895 | -9/Mines           | Entered Exiles
  6895 | -9/Exiles          | Found Exiles lab abandoned
  7391 | -9/Exiles          | Discovered new exit (range 12)
  7416 | -9/Exiles          | Entered Mines
  7520 | -8/Mines           | Discovered exit to Materials (range 6)
  7534 | -8/Mines           | Build established: Hauler-Mutant
  7678 | -8/Mines           | Discovered exit to Materials (range 15)
  7757 | -8/Mines           | Lost 3 parts (1n2w)
  7979 | -8/Mines           | Lost 3 parts (1p1n1w)
  8029 | -8/Mines           | Entered Materials
  8029 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  8030 | -8/Materials       | Identified exit to Factory
  8526 | -8/Materials       | Discovered exit to Factory (range 13)
  8539 | -8/Materials       | Entered Factory
  8539 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8553 | -7/Factory         | Identified exit to Storage
  8553 | -7/Factory         | Identified exit to Lower Caves
  8556 | -7/Factory         | Identified exit to Factory
  8766 | -7/Factory         | Repaired Lgt. Nuclear Core
  8786 | -7/Factory         | Repaired Cesium-ion Thruster
  8825 | -7/Factory         | Build established: Hacker-Sprinter
  8850 | -7/Factory         | Fabricated Field Propulsion Array (x2)
  9274 | -7/Factory         | Garrison activated, responded to threat
  9286 | -7/Factory         | Fabricated Impulse Thruster (x2)
  9337 | -7/Factory         | Entered Lower Caves
  9435 | -7/Lower Caves     | Learned Factory trap positions
  9471 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9471 | -7/Lower Caves     | Learned Factory emergency access door positions
  9518 | -7/Lower Caves     | Discovered new exit (range 6)
  9520 | -7/Lower Caves     | Identified exit to Lower Caves
  9527 | -7/Lower Caves     | Found Prototype Device
  9540 | -7/Lower Caves     | Entered another Lower Caves area
  9545 | -7/Lower Caves     | Discovered exit to Factory (range 9)
  9622 | -7/Lower Caves     | Learned 4 Factory zone layouts
  9807 | -7/Lower Caves     | Discovered new exit (range 9)
  9866 | -7/Lower Caves     | Identified exit to Zion
  9866 | -7/Lower Caves     | Entered Zion
  9893 | -7/Zion            | Discovered new exit (range 16)
  9921 | -7/Zion            | Learned location of Warlord (-5)
  9966 | -7/Zion            | Learned Factory emergency access door positions
  9994 | -7/Zion            | Given the Hacking Drone Bay
  9994 | -7/Zion            | Found Prototype Device
 10021 | -7/Zion            | Given A8's code to call for help
 10111 | -7/Zion            | Discovered new exit (range 4)
 10114 | -7/Zion            | Saw the warning signs outside the Deep Caves entrance
 10115 | -7/Zion            | Identified exit to Deep Caves
 10165 | -7/Zion            | Found Relay Coupler [Programmer]
 10166 | -7/Zion            | Found Relay Coupler [Programmer]
 10167 | -7/Zion            | Found Relay Coupler [Programmer]
 10170 | -7/Zion            | Found Relay Coupler [Programmer]
 10218 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 10221 | -7/Zion            | Enhanced Grunt warped into view, answering call for help
 10401 | -7/Zion            | Identified exit to Proximity Caves
 10402 | -7/Zion            | Entered Proximity Caves
 10402 | -6/Proximity Caves | Accompanied by 2 allies
 10412 | -6/Proximity Caves | Spotter reported a threat
 10417 | -6/Proximity Caves | Build established: Hacker-Mutant
 10503 | -6/Proximity Caves | Learned Factory garrison access intel
 10532 | -6/Proximity Caves | Spotter reported a threat
 10541 | -6/Proximity Caves | Spotted B-75 Beast
 10547 | -6/Proximity Caves | Destroyed B-75 Beast
 10598 | -6/Proximity Caves | Spotter reported a threat
 10608 | -6/Proximity Caves | Spotter reported a threat
 10655 | -6/Proximity Caves | Discovered exit to Factory (range 13)
 11011 | -6/Proximity Caves | Entered Factory
 11011 | -6/Factory         | Accompanied by 1 ally
 11011 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 11013 | -6/Factory         | Loaded intel: 119 trap records
 11015 | -6/Factory         | Loaded intel: 4 garrison access locations
 11088 | -6/Factory         | Discovered new exit (range 5)
 11091 | -6/Factory         | Identified exit to Factory
 11170 | -6/Factory         | Identified Hacking Drone Bay
 11170 | -6/Factory         | Identified Heart of Steel
 11189 | -6/Factory         | Manually triggered Chute Trap
 11189 | -6/Factory         | Sucked down chute
 11189 | -6/Factory         | Entered Waste
 11190 | -6/Waste           | Joined by Warlord forces that had cleared the area
 11281 | -6/Waste           | Discovered new exit (range 15)
 11385 | -6/Waste           | Found Broken Fusion Bomb Launcher
 11438 | -6/Waste           | Identified exit to Factory
 11476 | -6/Waste           | Entered Factory
 11476 | -6/Factory         | Accompanied by 20 allies
 11548 | -6/Factory         | Hacking Suite fried by hacking feedback
 11616 | -6/Factory         | Imp. System Shield fried by hacking feedback
 11668 | -6/Factory         | Garrison activated, responded to threat
 11809 | -6/Factory         | Fabricated 0b10 Decoder Chip [Generic]?
 11825 | -6/Factory         | Repaired Hyp. Railgun
 11826 | -6/Factory         | First assault squad dispatched
 12280 | -6/Factory         | Identified exit to Lower Caves
 12480 | -6/Factory         | Garrison activated, responded to threat
 12587 | -6/Factory         | Entered Lower Caves
 12587 | -6/Lower Caves     | Accompanied by 1 ally
 12794 | -6/Lower Caves     | Discovered new exit (range 6)
 12796 | -6/Lower Caves     | Identified exit to Lower Caves
 12798 | -6/Lower Caves     | Entered another Lower Caves area
 13003 | -6/Lower Caves     | Crushed by falling debris
 13034 | -6/Lower Caves     | Lost 3 parts (2n1u)
 13179 | -6/Lower Caves     | Discovered new exit (range 9)
 13198 | -6/Lower Caves     | Identified exit to Data Miner
 13285 | -6/Lower Caves     | Learned 8 Factory zone layouts
 13309 | -6/Lower Caves     | Encountered a Warlord checkpoint
 13314 | -6/Lower Caves     | Build established: Hacker-Assassin
 13410 | -6/Lower Caves     | Learned 8 Factory zone layouts
 13423 | -6/Lower Caves     | Learned Factory trap positions
 13600 | -6/Lower Caves     | Entered Data Miner
 13600 | -6/Data Miner      | Accompanied by 3 allies
 13600 | -6/Data Miner      | Discovered new exit (range 6)
 13614 | -6/Data Miner      | Met Data Miner
 13644 | -6/Data Miner      | Learned location of Section 7 (-2)
 13644 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 13660 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 13683 | -6/Data Miner      | Identified exit to Proximity Caves
 13684 | -6/Data Miner      | Entered Proximity Caves
 13684 | -5/Proximity Caves | Accompanied by 3 allies
 13731 | -5/Proximity Caves | Escorted by Enhanced Grunt
 13868 | -5/Proximity Caves | Spotted B-75 Beast
 14047 | -5/Proximity Caves | Build established: Scavenger-Scout
 14152 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 14317 | -5/Proximity Caves | Entered Factory
 14317 | -5/Factory         | Evolved 2 slots: Utility x2
 14319 | -5/Factory         | Loaded intel: 101 trap records
 14322 | -5/Factory         | Identified exit to Upper Caves
 14671 | -5/Factory         | Entered Upper Caves
 14686 | -5/Upper Caves     | Learned location of Armory (-4)
 14709 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 14791 | -5/Upper Caves     | Encountered a Warlord checkpoint
 14806 | -5/Upper Caves     | Identified exit to Upper Caves
 14918 | -5/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 14919 | -5/Upper Caves     | Identified exit to Warlord
 14919 | -5/Upper Caves     | Entered Warlord
 15012 | -5/Warlord         | Met Warlord
 15037 | -5/Warlord         | Warlord's base attacked by MAIN.C
 15070 | -5/Warlord         | Met EX-DEC
 15074 | -5/Warlord         | Found Prototype Energy Gun
 15074 | -5/Warlord         | Identified Vortex Shotgun
 15077 | -5/Warlord         | Found Vortex Shotgun
 15079 | -5/Warlord         | Found Prototype Piercing Weapon
 15079 | -5/Warlord         | Identified Vortex Lance
 15091 | -5/Warlord         | Found Prototype Energy Cannon
 15135 | -5/Warlord         | Opened Warlord's prototype stash
 15140 | -5/Warlord         | Found Prototype Device
 15140 | -5/Warlord         | Identified Exp. Phase Shifter
 15170 | -5/Warlord         | Found Prototype Hackware
 15170 | -5/Warlord         | Identified System Mapper
 15172 | -5/Warlord         | Found Prototype Processor
 15172 | -5/Warlord         | Identified Exp. Armor Integrity Analyzer
 15174 | -5/Warlord         | Found Prototype Device
 15174 | -5/Warlord         | Identified Thermal Barrier
 15192 | -5/Warlord         | Found Prototype Reactor
 15234 | -5/Warlord         | Opened side exit
 15296 | -5/Warlord         | Found Vortex Lance
 15375 | -5/Warlord         | Spotted Striker
 15387 | -5/Warlord         | Warlord forces counterattacked
 15406 | -5/Warlord         | Spotted Executioner
 15413 | -5/Warlord         | Spotted Striker
 15477 | -5/Warlord         | Spotted Striker
 15477 | -5/Warlord         | Spotted Executioner
 15565 | -5/Warlord         | Spotted Executioner
 15602 | -5/Warlord         | Heart of Steel transformed into Warbot
 15638 | -5/Warlord         | Spotted Executioner
 15712 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 15715 | -5/Warlord         | Discovered new exit (range 10)
 15717 | -5/Warlord         | Identified exit to Proximity Caves
 15718 | -5/Warlord         | Entered Proximity Caves
 15783 | -4/Proximity Caves | Build established: Hacker-Sprinter
 15836 | -4/Proximity Caves | Learned Research emergency access door positions
 15912 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost
 15934 | -4/Proximity Caves | Encountered a Derelict sapper outpost
 15960 | -4/Proximity Caves | Discovered new exit (range 5)
 15961 | -4/Proximity Caves | Identified exit to Factory
 15986 | -4/Proximity Caves | Found Alien Artifact
 15986 | -4/Proximity Caves | Identified Dimensional Node Initializer
 15986 | -4/Proximity Caves | Initialized slip node
 16038 | -4/Proximity Caves | Entered Factory
 16038 | -4/Factory         | Evolved 2 slots: Weapon x2
 16044 | -4/Factory         | Spotted B-86 Titan
 16289 | -4/Factory         | Discovered new exit (range 6)
 16290 | -4/Factory         | Entered Extension
 16319 | -4/Extension       | Disrupted transfer network
 16340 | -4/Extension       | Rescued a captive Derelict
 16345 | -4/Extension       | Rescued a captive Derelict
 16349 | -4/Extension       | Rescued a captive Derelict
 16349 | -4/Extension       | Rescued a captive Derelict
 16373 | -4/Extension       | Energy Cycler disabled
 16373 | -4/Extension       | Rescued a captive Derelict
 16373 | -4/Extension       | Rescued a captive Derelict
 16374 | -4/Extension       | Rescued a captive Derelict
 16376 | -4/Extension       | Rescued a captive Derelict
 16377 | -4/Extension       | Rescued a captive Derelict
 16380 | -4/Extension       | Rescued a captive Derelict
 16381 | -4/Extension       | Rescued a captive Derelict
 16382 | -4/Extension       | Rescued a captive Derelict
 16382 | -4/Extension       | Rescued a captive Derelict
 16413 | -4/Extension       | Rescued A7
 16458 | -4/Extension       | Spotted B-86 Titan
 16463 | -4/Extension       | Spotted B-86 Titan
 16464 | -4/Extension       | Discovered new exit (range 15)
 16523 | -4/Extension       | Core integrity fell below 50%
 16541 | -4/Extension       | Core integrity fell below 20%
 16541 | -4/Extension       | Self-destructed

 Last Messages 
---------------
16529_ B-86 Titan activates siege mode.
16530_ Chain reaction triggered in Lgt. Antimatter Reactor.
16531_ Med. Storage Unit destroyed.
16531_ Knocked back.
16531_ Penetrated by Slug.
16531_ Slug penetrates Wall.
16531_ Slug penetrates A7.
16531_ Slug penetrates Wall.
16532_ Acquired Imp. Energy Mantle.
16534_ Slug penetrates G-67 Veteran.
16534_ Slug penetrates A7.
16537_ G-67 Veteran destroyed.
16537_ Acquired Imp. Phase Shifter.
16537_ Penetrated by Slug.
16539_ Acquired Imp. Targeting Computer.
16540_ Slug penetrates Wall. <x2>
16540_ Slug penetrates A7.
16540_ Slug penetrates Wall.
16541_ Slug penetrates A7.
16541_ A7 suffers critical hit (Destroy).

 Map 
-----
+----------------------------------------------------+
| #??????????????##  ##??????#%% #           !=#???? |
| #???????????????#  #???????#*!           ===[#???? |
| #???????????????####???????### #############%#???? |
| #????????????????????????????###???????????#!#???? |
| #??????????????????????????????????????????# #???? |
| #??????????????????????????????????????????#=#???? |
| #??????????????????????????????????????????#!#???? |
| ???????????????????????????????????????????#!#???? |
| ???????????????????????????????????????????#=#???? |
| ???????????????????????????????????????????#/#???? |
| ???????????????????????????????????????????#%#???? |
| ?????????????????????????????????????????###*#???? |
| ???????????????????????????????????????###T#[#???? |
| ???????????????????????????????????????#  !!%#???? |
| ???????????????????????????????????????#####=#???? |
| ???????????????????????????????????????????#%#???? |
| ???????????????????????????????????????????#!#???? |
| ???????????????????????????????????????????#%#??## |
| ?????????????????????????????????????????###=### # |
| ?????????????????????????????????????????#"  ""    |
| ?????????????????????????????????????????# "="     |
| ?????????????????????????????????????????#  "%"    |
| ??????????##???????????????????????#######   " "   |
| ########"##;;;##;###;########;######;##"#"    "%"  |
|              !l]* p     =%[            u       "   |
|            h[%%          @* %                      |
|            g *   %     BB                   %      |
|             %        % BB          BB              |
|          /                         BB              |
| ####"""" "################################         |
| ??#  ####????????????????????????????????#         |
| ??#??????????????????????????????????????#         |
| ?????????????????????????????????????????#         |
| ??????????????????????????????????????????         |
| ??????????????????????????????????????????#####T#  |
| ???????????????????????????????????????????????##  |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           62
Energy Generation          23
Energy Capacity            500
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Density       10
ECM Strength               2
Jamming Range              14
Cloak Strength             2
Additional Mass Support    9
Corruption Containment     8
Armor Coverage             225
Resistance: TH             50
Phase Shifting             20
Evasion (%)                84
Targeting Accuracy         18
Melee Accuracy             8
Armor Integrity Analysis   50
Recoil Reduction           2
Offensive Hacking          44
Defensive Hacking          30

 Item Schematics 
-----------------
      Imp. Targeting Computer | -9/Materials  | Scanalyzed
                Hacking Suite | -9/Materials  | Scanalyzed
                   Arm. Wheel | -9/Mines      | Hacked
          Cesium-ion Thruster | -7/Factory    | Scanalyzed
      Adv. Targeting Computer | -7/Factory    | Scanalyzed
          Imp. Trap Extractor | -7/Factory    | Scanalyzed
            Imp. Spread Laser | -7/Factory    | Scanalyzed
                Core Analyzer | -7/Factory    | Scanalyzed
     Hvy. Shock Bomb Launcher | -7/Factory    | Hacked
                Energy Filter | -7/Zion       | Archive
            Adv. Sensor Array | -7/Zion       | Archive
  0b10 Decoder Chip [Generic] | -7/Zion       | Archive
                Matter Filter | -7/Zion       | Archive
                   Beamcaster | -7/Zion       | Archive
     Armor Integrity Analyzer | -7/Zion       | Archive
          Imp. Thermal Shield | -7/Zion       | Archive
                Neutrino Core | -7/Zion       | Archive
                   Mak. Laser | -7/Zion       | Archive
            Fusion Compressor | -7/Zion       | Archive
               Microactuators | -7/Zion       | Archive
 Imp. Proton Missile Launcher | -7/Zion       | Archive
                     Mak. Axe | -7/Zion       | Archive
                  Energy Well | -7/Zion       | Archive
             Coolant Injector | -7/Zion       | Archive
           Cld. Plasma Cannon | -6/Factory    | Scanalyzed
    Adv. Melee Analysis Suite | -6/Factory    | Scanalyzed
                 Hyp. Railgun | -6/Factory    | Scanalyzed
                F-cell Engine | -6/Factory    | Scanalyzed
             Ion Burst Cannon | -6/Factory    | Scanalyzed
           Imp. System Shield | -6/Factory    | Scanalyzed
             Combat Drone Bay | -6/Data Miner | Free
    Lgt. Regenerative Plating | -6/Data Miner | Free
             Enh. Armored Leg | -6/Data Miner | Free
           Prc. Energy Filter | -6/Data Miner | Free
           Imp. KE Penetrator | -6/Data Miner | Free
         Imp. Antigrav System | -6/Data Miner | Free
                  Force Lance | -6/Data Miner | Free
           Linear Accelerator | -6/Data Miner | Free
               Mni. Drone Bay | -6/Data Miner | Free
               Graphene Brace | -6/Data Miner | Free
           Adv. Hacking Suite | -5/Factory    | Hacked
           Adv. System Shield | -5/Factory    | Hacked
           Imp. Powered Armor | -5/Factory    | Hacked
            Hvy. Phase Cannon | -5/Factory    | Scanalyzed
            Hyp. Gauss Cannon | -5/Factory    | Scanalyzed

 Robot Schematics 
------------------
      Y-54 Guardian | -7/Zion       | Archive
        X-77 Beamer | -7/Zion       | Archive
 O-24 Administrator | -7/Zion       | Archive
   A-02 Transporter | -7/Zion       | Archive
   X-67 Chaingunner | -6/Data Miner | Free
          P-70 Sage | -6/Data Miner | Free
       G-50 Soldier | -6/Data Miner | Free
     B-48 Gladiator | -6/Data Miner | Free
     M-22 Extractor | -6/Data Miner | Free
     L-61 Swordsman | -6/Data Miner | Free

 Fabricated
------------
      Field Propulsion Array | x2 | -7/Factory | Preloaded
            Impulse Thruster | x2 | -7/Factory | Preloaded
 0b10 Decoder Chip [Generic] | x2 | -6/Factory 

 Alien Tech Used 
-----------------
Dimensional Node Initializer

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              PointySystemAutocannon
  Manual?         1
Play Time         03:06:47
  Cumulative      547.2 hours
  Start           2023.04.10 @ 14:20:10
  End             2023.04.10 @ 19:58:05
Sessions          4
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          569
  Rogue           569
  Adventurer      0
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             69
Gallery%          84
Achievement%      66
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 5e4f3aba-a7cd-493a-80d4-498398b1c9f5