Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 17:12:00 Player: Dosh Result: Defending 0bPrime! Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (240) 1200 Value Destroyed (6541) 6541 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (19403) 19403 TOTAL SCORE: 38424 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 327 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Optimus at Protoforge 1000 Completed Drillbomb Mission10000 Optimus Survived to 0b1 3000 Win 3000 Friendly Fire -305 Cogmind --------- Core Integrity 1208/1450 Matter 300/300 Energy 410/410 System Corruption 4% Temperature Cool (0) Movement Flying (11) Location 0bPrime Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Graviton Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- 2N-1CE's Frost Array Medium Storage Unit Structural Scanner Experimental Sensor Array Advanced Transmission Jammer Experimental Phase Shifter Improved Cloaking Device Graphene Brace > --- WEAPON (2) ------- Nanosword > --- INVENTORY (10) --- Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Graviton Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Neutron Cannon Nanosword > --- INVENTORY -------- Micro Fission Core Cooled Nuclear Pulse Thruster Impulse Thruster Array Structural Scanner Improved Cloaking Device Graphene Brace Transdimensional Reconstructor Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Cooled Nuclear Pulse Thruster Treads Light Treads Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 . . 2 . . . 4 . . . . . . 2 . . . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . 1 . . . 1 . . . . . . 1 . . . . . . 2 . . . . Utility 9 | . . . 1 . 2 . . 1 . . . 2 . . . . . . 1 . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 175 | 7 8 4 13 3 21 1 17 23 . . 2 16 . 11 . . 6 . 7 . 14 . . 1 . 4 2 4 7 4 Power 21 | 2 1 1 2 . 1 . 2 2 . . . 3 . . . . 1 . . . 2 . . 1 . 1 . 1 . 1 Engine 9 | 2 1 . 2 . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . 1 . . . . . 1 . . . 3 . . . . 1 . . . 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 . 1 Propulsion 58 | 2 3 . 6 2 8 . 5 10 . . . 6 . 5 . . 1 . . . 2 . . . . 1 2 . 2 3 Treads 25 | 2 3 . 5 2 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . . 1 . . . . 10 . . . 6 . 5 . . 1 . . . 2 . . . . 1 2 . 2 3 Utility 62 | 1 3 2 2 1 8 1 8 8 . . . 5 . 2 . . 3 . 5 . 6 . . . . 1 . 3 3 . Device 25 | . 1 1 . . 3 . 5 1 . . . 2 . 1 . . 2 . 3 . 2 . . . . . . 3 1 . Storage 5 | 1 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Processor 4 | . . . . . 1 . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . Hackware 13 | . . . . . 1 . 1 5 . . . 3 . 1 . . 1 . . . 1 . . . . . . . . . Protection 15 | . . . 2 1 3 1 2 1 . . . . . . . . . . . . 2 . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 34 | 2 1 1 3 . 4 . 2 3 . . 2 2 . 4 . . 1 . 2 . 4 . . . . 1 . . 2 . Energy Gun 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Ballistic Gun 7 | 2 1 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . Special Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . . 2 . . 1 1 . 2 . . . . . . 2 . . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 . 1 . . 1 . . . 1 . . . . 5 . . . 1 . . 2 . 1 . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Lost 33 | . 2 1 1 . 4 1 4 . . . . 4 . . . . . . 1 . 8 . . . . 3 . 1 . 3 Power 8 | . 1 1 . . 1 . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . Propulsion 7 | . . . 1 . 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 . . . 1 Utility 13 | . . . . . 2 1 2 . . . . . . . . . . . 1 . 2 . . . . 2 . 1 . 2 Weapon 5 | . 1 . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . . . . . Highest Loss Streak 4 | . 1 1 1 . 1 1 2 . . . . 4 . . . . . . 1 . 2 . . . . 2 . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | . 8 14 17 20 19 20 19 5 5 5 5 3 3 4 5 5 4 5 7 10 9 10 10 10 10 9 8 8 8 2 Power . | . 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 . . . 1 1 2 2 2 1 1 1 1 1 . Propulsion 4 | . 5 8 8 8 8 8 7 . 1 1 1 . . . 1 1 . 1 . . . 1 1 1 1 . 1 1 1 . Utility 4 | . . 3 5 7 6 7 8 3 3 2 2 1 2 1 2 2 2 3 5 7 6 6 6 5 5 5 4 4 3 . Weapon 1 | . 1 2 2 3 2 4 3 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 3 1 8 . 3 6 1 . . . . 1 . . . . . . 1 . . . . . . . 1 1 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Propulsion 13 | . . . 2 . 4 . 3 3 . . . . . . . . . . . . . . . . . . . . 1 . Utility 5 | . . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 93 97 96 100 97 94 98 99 96 100 100 94 88 91 100 100 98 100 98 94 92 94 94 89 94 89 85 84 90 87 Engine 4 | . 13 6 10 11 9 9 8 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . 5 . . . . . 6 7 7 7 9 11 11 11 11 11 11 10 10 9 10 10 10 10 4 4 1 1 . Treads 14 | . 28 28 32 33 26 27 27 . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 29 28 30 30 26 23 24 29 29 29 29 30 31 27 26 26 26 26 27 28 26 25 28 Device 11 | . 8 14 11 11 11 9 16 7 7 7 7 10 11 11 11 11 11 11 10 10 8 5 8 9 10 8 4 10 17 29 Storage 6 | . 14 14 11 11 9 9 9 . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 4 4 4 Processor 2 | . . . . . . . . 6 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Hackware 12 | . . . . . 8 . 1 27 30 30 30 23 23 23 23 23 25 29 26 21 25 26 26 26 26 21 19 17 17 4 Protection 6 | . . . 8 11 13 21 17 1 . . . 4 5 5 5 5 2 . . . 1 5 1 . . 1 4 3 3 2 Energy Gun 1 | . . . 6 5 5 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 4 7 1 . . . . . . . . 1 5 5 4 5 4 5 2 5 5 . 5 4 4 4 4 . Ballistic Gun 7 | . 27 20 10 . 10 16 17 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 6 6 7 6 5 5 4 5 5 5 5 5 5 3 5 5 5 5 4 4 4 4 4 Peak Build Rating 191 | 6 10 16 22 22 41 41 42 57 57 57 57 89 79 99 99 99 105 105 126 114 136 131 133 134 134 151 140 156 176 191 Average Rating 64 | 5 8 10 18 20 34 38 40 51 55 57 56 73 78 84 99 99 100 105 118 114 116 131 132 126 133 144 137 146 164 171 On Entrance 82 | . 6 10 13 22 18 41 39 42 57 57 57 57 78 79 99 99 99 105 105 114 114 129 131 133 134 133 134 140 153 174 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 14 30 51 57 57 94 97 97 92 12 12 12 23 17 28 28 28 28 26 36 34 42 40 40 33 33 47 46 53 53 52 Greatest Support 78 | 40 40 40 60 60 69 65 78 78 20 20 20 43 25 34 45 30 45 30 52 49 52 40 40 40 52 64 56 56 68 62 Greatest Overweight (x) 3 | 3 . 1 1 . 1 1 1 1 . . . . . . . . . . 1 . 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | 7 12 19 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 9 10 10 10 10 10 10 10 10 10 10 10 Most Carried 20 | 1 12 16 20 20 20 20 20 20 5 5 5 5 4 5 5 5 5 5 10 10 10 10 10 10 10 10 9 10 10 10 Average Carried 12 | . 8 14 17 20 19 20 19 5 5 5 5 3 3 4 5 5 4 5 7 10 9 10 10 9 9 9 9 9 9 6 Final Capacity 20 | 8 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 20 | 1 12 15 20 20 20 20 20 5 5 5 5 3 4 5 5 5 5 5 10 10 10 10 10 10 10 9 9 10 10 1 Class Distribution -------------------- 42% | Mutant 11% | Hacker-Sprinter 11% | Hacker-Scout 10% | Wizard-Sprinter 8% | Scavenger-Mutant 8% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Wizard-Scout | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Scout | -2/Research Wizard-Ninja | -2/Testing Infiltrator-Ninja | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 6396 | 218 590 125 294 130 934 284 1442 280 60 . 50 251 . 298 18 . 104 18 132 . 334 30 228 98 54 50 . 24 140 210 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8079 | . 743 112 327 286 1795 426 1817 151 . 415 . 299 . 314 . . . . 261 . 423 30 90 98 . 79 . 50 58 305 Parts 468 | . 44 11 26 11 108 26 94 10 . 7 . 26 . 26 . . . . 11 . 33 3 3 2 . 4 . 6 5 12 Haulers Intercepted 18 | . 2 . 3 . 6 . 6 . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 5 | . . . . 1 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . . 4 . . . . . 3 . 2 . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 129 | . 13 7 5 10 27 13 23 2 . . . 4 . 7 . . . . 1 . 5 . . . . . . . . 12 Melee 17 | . . . . . . . . 2 . . . 1 . 1 . . . . 1 . . . . . . . . . . 12 Guns 81 | . 13 7 3 2 24 13 19 . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . . 2 2 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . AOE 23 | . . . . 6 . . 4 . . . . 3 . 6 . . . . . . 4 . . . . . . . . . Classes Destroyed 21 | . 8 . 2 3 3 . . . . . . 1 . 1 . . . . . . . 1 1 . . . . . . 1 Worker 12 | . 2 . 2 . 1 . 1 . . . . 2 . 2 . . . . . . 2 . . . . . . . . . Builder 15 | . 1 . . . 3 . 1 . . 1 . 1 . . . . . . . . 6 . . . . . . 2 . . Tunneler 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 3 . 6 . 6 . . . . . . . . . . . . . 1 . . . . . . . . . Recycler 9 | . 1 . . . 1 . 3 . . 4 . . . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . . . 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . Drone 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Watcher 44 | . 1 . 2 . 5 . 5 3 . . . 5 . 5 . . . . 6 . 4 . . . . 2 . . 2 4 Swarmer 35 | . 3 7 2 . . 7 3 2 . . . . . 4 . . . . 1 . 4 . . . . . . . . 2 Cutter 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Grunt 47 | . 10 . 1 6 16 4 10 . . . . . . . . . . . . . . . . . . . . . . . Brawler 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . 2 1 7 2 9 . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 4 3 4 5 6 4 6 2 . 3 . 6 . 8 . . . . 2 . 9 1 . . . 1 . 1 1 4 Combat Bots Only 6 | . 3 3 2 5 3 4 5 2 . . . 4 . 6 . . . . 1 . 4 . . . . . . . . 4 Max Kills in Single Turn 5 | . 2 1 1 3 3 2 2 1 . 1 . 2 . 4 . . . . 1 . 5 1 1 . . 1 . 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . 2 . . . . 2 . 2 . . . . . . 3 . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 974 | . 79 42 45 25 126 41 102 13 12 1 . 23 . 29 7 . . . 35 . 154 . . . 6 52 28 15 6 133 Missed 443 | . 15 12 15 7 31 11 29 7 10 . . 8 . 15 6 . . . 20 . 85 . . . 4 29 21 12 4 102 Hits 531 | . 64 30 30 18 95 30 73 6 2 1 . 15 . 14 1 . . . 15 . 69 . . . 2 23 7 3 2 31 Melee 16 | . . . . 1 2 . . . . . . 12 . . . . . . 1 . . . . . . . . . . . Projectile 515 | . 64 30 30 17 93 30 73 6 2 1 . 3 . 14 1 . . . 14 . 69 . . . 2 23 7 3 2 31 AOE 5 | . . . . . . . 1 . . . . 3 . . . . . . . . 1 . . . . . . . . . Critical Strikes 21 | . . . . 1 3 . 4 . . . . 5 . . . . . . 1 . 4 . . . . . 1 . . 2 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Part Disruptions 5 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . 1 Damage Taken 8883 | . 724 225 416 240 1453 250 902 95 16 10 . 635 . 291 79 . . . 221 . 1510 39 . . 38 420 157 66 77 1019 Core 1326 | . 106 30 14 17 165 12 70 79 . . . 215 . 77 26 . . . 32 . 186 12 . . 18 25 . . . 242 Absorbed by Shields 451 | . . . . . 110 85 204 . . 9 . . . . . . . . . . 43 . . . . . . . . . Redirected to Shielding 265 | . . . . . . . . . . . . 11 . . . . . . . . . . . . . 44 39 12 18 141 Ignored by Resistances 201 | . . . . . 44 40 117 . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 945 | . 97 . . . 43 . 234 . . . . 60 . 27 . . 19 . 127 . 241 . . . . . . . 97 . Core Remaining (%) 78 | 100 . 45 . 92 . . 55 . . . 88 . . . . . . 68 . . . . . . 78 . 98 . . 83 Volleys Fired 594 | . 87 22 44 17 134 24 125 . . . . 3 . 14 3 . 1 . 18 . 28 2 13 . 56 2 . . . 1 Largest 2 | . 2 2 2 2 2 2 2 . . . . 1 . 1 1 . 1 . 1 . 1 1 1 . 1 1 . . . 1 Hottest 133 | . 40 50 133 133 133 50 50 . . . . 39 . 90 90 . 45 . 90 . 90 90 90 . 90 90 . . . 90 Shots Fired 1025 | . 173 40 85 27 259 49 250 . . . . 3 . 14 3 . 1 . 18 . 29 2 13 . 56 2 . . . 1 Gun 814 | . 173 39 64 10 233 49 245 . . . . . . . . . 1 . . . . . . . . . . . . . Cannon 187 | . . . 19 10 26 . . . . . . . . 11 3 . . . 18 . 26 2 13 . 56 2 . . . 1 Launcher 21 | . . 1 . 6 . . 5 . . . . 3 . 3 . . . . . . 3 . . . . . . . . . Special 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 694 | . 173 39 40 . 148 49 245 . . . . . . . . . . . . . . . . . . . . . . . Thermal 309 | . . . 45 21 111 . . . . . . . . 11 3 . . . 18 . 26 2 13 . 56 2 . . . 1 Explosive 21 | . . 1 . 6 . . 5 . . . . 3 . 3 . . . . . . 3 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 19 | . 8 10 19 12 17 10 14 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . Robot Miss Streak 8 | . 8 8 6 3 7 2 6 . . . . 1 . 2 . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . 1 2 . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 728 | . 94 16 58 21 200 26 153 13 1 34 . 19 . 11 . . . . 20 . 22 1 3 3 . 7 1 2 3 20 Core Hits 449 | . 36 7 39 33 169 19 68 5 . 3 . 12 . 13 . . . . 8 . 17 1 1 1 . 3 . 2 2 10 Critical Kills 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . . . 1 . 4 . . 1 . . . . . . . . . . 2 . 1 . . . . 1 . . . . Destroy 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . 1 . . 1 . . . . . . . . . . 2 . 1 . . . . 1 . . . . Melee Attacks 495 | . . . . . 5 6 1 59 4 36 . 44 . 78 4 . . . 78 . 68 7 8 3 4 23 4 6 10 47 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 467 | . . . . . 5 6 1 59 3 10 . 43 . 78 4 . . . 78 . 68 7 8 3 4 23 4 6 10 47 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 70 | . . . . . 2 . . 1 1 32 . 5 . 2 . . . . 2 . 5 1 3 . . . 1 2 . 13 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20824 | . 1231 295 798 923 3671 501 2903 578 60 708 . 1283 . 1127 . . . . 1136 . 2056 91 222 277 . 337 76 161 169 2221 Guns 8208 | . 1214 205 542 166 2909 492 2680 . . . . . . . . . . . . . . . . . . . . . . . Cannons 828 | . . . 215 154 383 . . . . . . . . . . . . . . . 76 . . . . . . . . . Explosions 3032 | . . 78 . 596 234 . 221 . . . . 428 . 628 . . . . . . 847 . . . . . . . . . Melee 8654 | . . . . . 131 . . 578 60 708 . 855 . 499 . . . . 1136 . 1133 91 222 277 . 337 76 161 169 2221 Ramming 102 | . 17 12 41 7 14 9 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6545 | . 1214 205 247 . 1707 492 2680 . . . . . . . . . . . . . . . . . . . . . . . Thermal 2491 | . . . 510 320 1585 . . . . . . . . . . . . . . . 76 . . . . . . . . . Explosive 3032 | . . 78 . 596 234 . 221 . . . . 428 . 628 . . . . . . 847 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8654 | . . . . . 131 . . 578 60 708 . 855 . 499 . . . . 1136 . 1133 91 222 277 . 337 76 161 169 2221 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . 2 3 6 1 1 1 1 2 10 10 4 4 4 . . . 9 9 9 9 9 . 1 . . 4 Average Corruption 3 | . . . . . 1 2 5 1 1 1 1 1 5 3 4 4 4 . . . 4 9 9 9 9 . 1 . . 2 Corruption Purged 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 276 | . . . . . 32 15 99 . . 4 . 6 2 32 3 5 1 . . . 31 7 11 2 12 . . . . 14 Message Errors 73 | . . . . . 9 5 24 . . 2 . 2 . 10 . 1 1 . . . 11 2 2 . 2 . . . . 2 Matter Fused 64 | . . . . . 11 4 25 . . . . 2 1 4 . 3 . . . . 3 1 2 1 4 . . . . 3 Heat Flow Errors 32 | . . . . . 1 1 8 . . 2 . . . 10 2 . . . . . 5 . 1 . . . . . . 2 Energy Discharges 28 | . . . . . 4 2 11 . . . . . . 3 . . . . . . 3 1 2 . 1 . . . . 1 Parts Rejected 4 | . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Fused 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 41 | . . . . . 3 1 15 . . . . 2 . 4 1 . . . . . 6 1 2 1 2 . . . . 3 Data Loss (major) 14 | . . . . . . 1 3 . . . . . . 1 . 1 . . . . 1 1 2 . 2 . . . . 2 Misfires 10 | . . . . . 1 1 7 . . . . . . . . . . . . . 1 . . . . . . . . . Alerts 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2098 | . . . 10 6 52 . . 79 20 217 . 195 . 133 . . . . 106 . 328 . 85 123 . . 36 . 4 704 Projectiles 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 129 | . . . . 6 52 . . . . . . 24 . 16 . . . . . . 31 . . . . . . . . . Melee 1959 | . . . . . . . . 79 20 217 . 171 . 117 . . . . 106 . 297 . 85 123 . . 36 . 4 704 Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . . . . . 96 . . . . . . 124 . . . . . . . . 27 . . . . . . . . . Shots 5 | . . . . . 1 . . . . . . 3 . . . . . . . . 1 . . . . . . . . . Rammed 18 | . 4 3 3 2 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 20 | . 4 3 5 2 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 398 | . 3 . 204 261 258 90 217 1 . 174 . 308 . 282 398 . 125 . 102 304 245 305 184 . 360 168 . 27 308 185 Average Temperature 62 | . 1 . 59 115 51 49 62 1 . 83 . 171 . 96 184 . 120 . 20 70 33 77 38 . 118 24 . 11 85 51 Received Heat Transfer 2067 | . 348 . 156 78 690 99 347 . 6 4 . 27 . 27 . . . . 21 . 120 . . . . 18 . 27 9 90 Effects 6 | . . . . . 1 . . . . . . 1 . 1 3 . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 3459 | . . . 745 464 2176 . . . . . . . . . . . . . . . 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 2 | . . . . . 1 2 2 . . . . . . 2 . . . . . . 2 . . . . 1 1 . . 2 Low Security (%) 74 | 100 100 100 100 100 54 4 46 100 100 100 . 100 100 57 . . . . 100 100 62 . . . . 83 87 100 100 64 Level 1 20 | . . . . . 45 48 48 . . . . . . 31 . . . . . . 32 . . . . 16 12 . . 13 Level 2 4 | . . . . . . 47 5 . . . . . . 10 . . . . . . 4 . . . . . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 695 | . 92 102 129 115 268 695 423 103 43 97 . 192 58 459 . . . . 112 22 455 . . . . 345 207 63 31 449 Initial 338 | . . 27 . 40 . 168 338 67 22 5 . . 58 33 . . . . . 7 15 . . . . . 179 . 22 . Average 120 | . 17 25 32 29 143 453 246 35 30 17 . 57 55 175 . . . . 26 10 162 . . . . 80 128 25 7 163 Influence Increases 9876 | . 433 260 424 228 976 557 858 462 32 316 . 614 . 962 330 . . . 444 15 1384 5 . 10 . 461 49 112 99 845 Destroy 0b10 Robot/C 2680 | . 260 180 220 160 540 260 460 40 . 80 . 180 . 140 . . . . 20 . 100 . . . . . . . . 40 Destroy 0b10 Robot/NC 630 | . 45 . 50 5 95 . 85 20 . 25 . 50 . 40 . . . . 30 . 70 5 . 10 . 10 . 10 10 70 Destroy Leader 666 | . 66 30 72 20 162 20 172 6 . . . 30 . 30 . . . . 12 . 30 . . . . 4 . . 4 8 Allied During Kill 76 | . . 12 19 9 . . . . . 17 . 19 . . . . . . . . . . . . . . . . . . Trap Triggered on 0b10 110 | . . . . . . . . . . . . . . . . . . . 50 . 50 . . . . . . . 10 . Successful Hack 577 | . 31 . 30 . 36 12 22 32 15 12 . 92 . 33 . . . . 33 . 42 . . . . 33 30 63 33 28 Select Force Hacks 270 | . 30 . . . . . . . . 180 . . . 30 . . . . . . 30 . . . . . . . . . Disable Machine 300 | . . 15 30 . 30 15 30 . . . . 15 . 15 . . . . . . 30 . . . . . . 15 30 75 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 892 | . 1 8 3 34 38 25 44 34 2 2 . 78 . 224 . . . . 134 . 162 . . . . 24 4 9 12 54 Partial Spotted 435 | . . . . . . . . . 15 . . . . 105 . . . . 60 15 105 . . . . 45 15 . . 75 Lose Combat Pursuer 3090 | . . 15 . . 75 75 45 330 . . . 150 . 345 330 . . . 105 . 765 . . . . 345 . 15 . 495 Influence Decreases 9468 | . 363 330 319 333 717 121 1403 561 69 330 . 447 119 686 221 213 220 . 422 15 1040 236 135 5 5 142 368 71 140 437 Entered New Map 1574 | . . 43 . 65 . 91 357 83 29 9 . . 109 15 121 83 220 . . 15 7 136 27 . 5 . 140 . 19 . Time Decay 5837 | . 349 286 280 268 527 . 706 398 40 162 . 339 10 431 100 130 . . 379 . 506 100 108 5 . 112 30 61 113 397 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Lost Part 285 | . 14 1 . . 40 10 40 . . . . 40 . . . . . . 10 . 60 . . . . 30 . 10 . 30 Lost Ally 411 | . . . 20 . . 20 . 10 . 159 . 62 . 90 . . . . 10 . 20 . . . . . 2 . 8 10 Purge Threat 1211 | . . . 19 . 150 . 300 70 . . . 6 . 150 . . . . 23 . 297 . . . . . 196 . . . Squads Dispatched 101 | . 3 . . 1 5 . 2 8 1 . . 15 . 16 . . . . 17 . 19 . . . . 4 2 1 3 4 Investigation 55 | . 1 . . . 2 . 1 4 . . . 10 . 10 . . . . 8 . 12 . . . . 3 1 1 1 1 Extermination 26 | . . . . . . . . 3 . . . 3 . 6 . . . . 5 . 6 . . . . . 1 . 2 . Reinforcement 18 | . 2 . . . 2 . 1 1 1 . . 2 . . . . . . 4 . 1 . . . . 1 . . . 3 Assault 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 31 | . 1 . 1 . 3 . 3 2 1 1 . . . 5 . . . . 4 . 3 . . . . 1 1 2 1 2 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 5 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 5 Times Spotted 562 | . 30 9 21 11 42 14 39 30 11 2 . 21 3 40 15 . 4 . 27 . 79 . . . 2 47 11 13 9 82 Peak Tracking Total 20 | . 4 3 3 5 3 7 4 6 10 1 . 5 3 7 10 . 4 . 9 . 15 . . . 2 18 9 12 2 20 Tactical Retreats 91 | . . 1 . . 4 2 2 10 . . . 6 . 14 8 . . . 3 . 22 . . . . 6 . 1 . 12 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 33 | . 1 . . . 2 1 2 4 2 . . 5 . 2 1 . . . 1 . 5 1 . . . 1 . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . . . . . . . . . . . . . . . . . 2 . 38 . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Disarmed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Reprogrammed 46 | . . . . . . . . . . . . . . . . . . . 18 . 16 . . . . . 6 . 6 . Reused 11 | . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . 5 . 5 . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 22 | . . 1 2 . 2 2 2 . . . . 1 . 1 . . 1 . . . 2 . . . . . . 1 2 5 Max in Single Turn 1 | . . . . . 1 1 1 . . . . 1 . 1 . . 1 . . . 1 . . . . . . 1 1 1 Garrison Access 15 | . . . . . . . . 1 . . . 3 . 3 . . . . 2 . 2 . . . . 1 1 . 1 1 Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 211 | . 8 . 6 . 11 2 10 18 2 11 4 22 . 22 . . 2 . 21 . 28 . . 4 . 8 8 2 10 12 Terminals 121 | . 6 . 5 . 8 2 9 13 2 5 . 9 . 9 . . . . 13 . 13 . . . . 4 6 1 6 10 Fabricators 19 | . . . . . . . . 4 . . . 4 . 4 . . . . 1 . 4 . . . . . . 1 1 . Repair Stations 11 | . 1 . . . 1 . 1 . . . . 1 . 1 . . . . 1 . 3 . . . . . 1 . 1 . Recycling Units 30 | . 1 . . . . . . . . 6 . 4 . 5 . . . . 4 . 6 . . . . 3 . . . 1 Scanalyzers 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Garrison Access 16 | . . . . . 1 . . 1 . . . 3 . 3 . . . . 2 . 2 . . . . 1 1 . 1 1 Total Hacks 608 | . 23 . 26 . 36 3 27 51 3 19 23 54 . 55 . . 2 . 64 . 99 . . 17 . 18 23 7 22 36 Successful 438 | . 15 . 18 . 21 2 13 36 2 15 23 40 . 38 . . 2 . 46 . 74 . . 17 . 14 16 5 21 20 Failed 169 | . 8 . 8 . 15 1 14 15 1 3 . 14 . 17 . . . . 18 . 25 . . . . 4 7 2 1 16 Catastrophic 19 | . . . . . 2 1 1 2 . . . 5 . 2 . . . . 2 . 2 . . . . . . . . 2 Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 320 | . 18 . 22 . 20 1 17 25 3 21 . 23 . 34 . . . . 38 . 51 . . . . 8 9 3 9 18 Terminals 403 | . 20 . 22 . 27 3 25 35 3 13 . 25 . 32 . . . . 50 . 63 . . . . 14 18 3 16 34 Fabricators 58 | . . . . . . . . 15 . . . 12 . 12 . . . . 2 . 11 . . . . . . 4 2 . Repair Stations 44 | . 2 . . . 5 . 2 . . . . 4 . 2 . . . . 6 . 17 . . . . . 4 . 2 . Recycling Units 30 | . 1 . . . . . . . . 6 . 4 . 5 . . . . 4 . 6 . . . . 3 . . . 1 Scanalyzers 10 | . . . 4 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Garrison Access 21 | . . . . . 2 . . 1 . . . 6 . 4 . . . . 2 . 2 . . . . 1 1 . 1 1 Terminal Hacks 186 | . 6 . 4 . 6 1 5 13 1 2 23 10 . 10 . . 2 . 24 . 24 . . 17 . 7 9 2 8 12 Record 27 | . . . . . . . . . . . 17 . . . . . . . . . . . . 5 . . . . . 5 Part Schematic 10 | . . . . . . . . 1 . . . 3 . . . . . . 2 . . . . 4 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 15 | . 3 . 1 . . . . . . . 6 . . . . . . . 1 . . . . 4 . . . . . . Prototype ID Bank 15 | . 2 . 2 . 2 . . . . 2 . . . . . . . . 3 . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Branch Access Points 6 | . . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . Machine Index 5 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . Terminal Index 5 | . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 6 | . . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 18 | . . . 1 . 1 . 2 3 . . . 2 . 1 . . . . 2 . 4 . . . . . 2 . . . Locate Traps 11 | . . . . . . . . . . . . 1 . 2 . . . . . . 4 . . . . 1 . . . 3 Reprogram Traps 9 | . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . 2 . 1 . Patrol Status 4 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . 1 Recall Investigation 10 | . . . . . . . . 3 . . . 1 . . . . . . . . 3 . . . . 1 1 . 1 . Recall Extermination 14 | . . . . . . . . 2 . . . 1 . 2 . . . . 5 . 3 . . . . . . . 1 . Recall Reinforcements 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 12 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . . . 1 2 . 2 2 Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 42 | . . . . . . . . 12 . . . 8 . 8 . . . . 2 . 8 . . . . . . 2 2 . Network Status 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 20 | . . . . . . . . 5 . . . 4 . 4 . . . . 1 . 4 . . . . . . 1 1 . Build 20 | . . . . . . . . 5 . . . 4 . 4 . . . . 1 . 4 . . . . . . 1 1 . Repair Station Hacks 36 | . 2 . . . 4 . 2 . . . . 4 . 2 . . . . 6 . 13 . . . . . 1 . 2 . Scan Component 18 | . 1 . . . 2 . 1 . . . . 2 . 1 . . . . 3 . 6 . . . . . 1 . 1 . Repair 17 | . 1 . . . 2 . 1 . . . . 2 . 1 . . . . 3 . 6 . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 3 . 2 . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Insert Component 4 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Analyze 5 | . . . 2 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 16 | . . . . . 1 . . 1 . . . 3 . 3 . . . . 2 . 2 . . . . 1 1 . 1 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 15 | . . . . . . . . 1 . . . 3 . 3 . . . . 2 . 2 . . . . 1 1 . 1 1 Unauthorized Hacks 149 | . 7 . 11 . 8 1 6 10 1 13 . 12 . 15 . . . . 12 . 27 . . . . 6 5 1 7 7 Terminals 107 | . 6 . 11 . 7 1 6 9 1 7 . 5 . 6 . . . . 8 . 19 . . . . 3 5 . 7 6 Track 28 | . . . 2 . . . . 1 . . . . . 2 . . . . 4 . 9 . . . . 1 3 . 3 3 Assimilate 24 | . . . 1 . 1 . . 2 . . . 3 . 3 . . . . 1 . 4 . . . . 1 2 . 4 2 Botnet 18 | . 1 . 2 . 1 . . 2 1 2 . 1 . 1 . . . . 2 . 4 . . . . 1 . . . . Operators 6 | . . . 1 . . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . 1 Skim 30 | . 5 . 5 . 5 . 5 4 . 5 . . . . . . . . . . 1 . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 1 . . . 3 . 4 . . . . . . 2 . . . . . . 1 . . Prioritize 7 | . . . . . . . . 1 . . . 2 . 1 . . . . . . 2 . . . . . . 1 . . Liberate 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 30 | . 1 . . . . . . . . 6 . 4 . 5 . . . . 4 . 6 . . . . 3 . . . 1 Tunnel 9 | . 1 . . . . . . . . 6 . . . 1 . . . . . . 1 . . . . . . . . . Fedlink 21 | . . . . . . . . . . . . 4 . 4 . . . . 4 . 5 . . . . 3 . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 132 | . 6 . 5 . 10 1 10 15 1 3 . 15 . 13 . . . . 11 . 16 . . . . 3 7 2 5 9 Full Trace Events 30 | . . . . . 1 1 1 4 . . . 6 . 5 . . . . 4 . 5 . . . . . 1 1 1 . Feedback Events 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . 1 . . 1 . . . 4 . . . . . . 2 . . . . 4 . . . . . . Parts Built 20 | . . . . . . . . 5 . . . 4 . 4 . . . . 1 . 4 . . . . . . 1 1 . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 1580 | . . . . . . . . 536 . . . 243 . 305 . . . . 93 . 319 . . . . . . 34 50 . Total Part Build Rating 117 | . . . . . . . . 20 . . . 24 . 24 . . . . 7 . 29 . . . . . . 8 5 . Parts Repaired 17 | . 1 . . . 2 . 1 . . . . 2 . 1 . . . . 3 . 6 . . . . . . . 1 . Time 828 | . 26 . . . 140 . 44 . . . . 70 . 56 . . . . 132 . 252 . . . . . . . 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 47 | . . 2 1 1 1 . . 2 . 19 . 5 . 6 . . . . 1 . 2 . . . . 1 2 . 3 1 Largest Group 19 | . . 2 3 2 1 1 . 1 . 19 6 6 . 3 . . . . 1 . 1 . . . . 1 2 . 3 1 Highest-Rated Group 405 | . . 43 53 57 15 15 . 10 . 405 194 194 . 87 . . . . 23 . 26 . . . . 45 55 . 116 26 Highest-Rated Ally 49 | . . 31 31 31 15 15 . 10 . 40 40 49 . 29 . . . . 23 . 26 . . . . 45 45 . 45 26 Initial Warlord ECA Mod 11 | . . . . . . . 3 2 2 2 2 . . . . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ally Attacks 104 | . . 12 35 4 . 1 . . . 19 . 16 . 17 . . . . . . . . . . . . . . . . Total Damage 1678 | . . 86 400 63 . 16 . . . 453 . 493 . 167 . . . . . . . . . . . . . . . . Kills 20 | . . 2 8 . . . . . . 4 . 6 . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 11790 | . . 2 . . . . . 1242 78 780 417 1034 25 1464 216 268 159 109 1224 9 2043 208 301 56 341 249 . 148 400 1017 Sensors 11523 | . . 2 . . . . . 1240 78 780 417 993 25 1464 200 268 159 109 1224 9 1838 208 301 54 341 249 . 148 400 1016 Structural 5567 | . . . . . . . . . . . . 983 25 1145 216 268 159 109 1113 9 857 . . . . . . 99 400 184 Cloaking 2067 | . . . . . . . . . . . . . . . . . . . 75 . 387 . 86 56 341 219 . . 370 533 Jamming 606 | . . . . . . . . . . . . 48 . . . . . . . . 167 . 103 . . . . . . 288 ECM 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 15 | . 3 . 1 . . . . . . . 6 . . . . . . . 1 . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . . . . . 2 3 . 1 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 24155 | 97 1628 1154 1588 882 2916 847 3113 1276 80 780 417 1034 25 1464 216 268 159 109 1224 9 2047 208 301 56 341 260 83 157 400 1016 Spaces Moved 31745 | 58 755 475 800 472 1145 288 1123 2384 201 637 1051 2242 83 2941 662 365 556 464 2936 62 4095 706 795 149 436 712 304 311 1013 3524 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5113 | 49 755 475 800 472 1145 288 1123 6 . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26623 | . . . . . . . . 2378 201 637 1051 2242 83 2941 662 365 556 464 2936 62 4095 706 795 149 436 712 304 311 1013 3524 Fastest Speed 5 | 50 160 160 160 160 155 238 235 26 26 26 26 5 20 14 5 23 5 23 5 6 6 24 24 24 11 6 21 23 6 10 Average Speed 49 | 151 160 226 160 160 194 238 237 27 26 26 26 23 28 25 21 23 22 23 20 14 22 24 24 24 23 20 22 23 20 11 Slowest Speed 243 | 200 160 240 240 160 238 238 243 235 32 26 26 32 29 29 23 23 23 23 93 20 96 24 24 24 24 24 23 23 23 90 Overloaded Moves 319 | . . . . . . . . . . . . 36 4 27 38 . 9 . 20 24 69 . . . 17 29 . . 2 44 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 144 | . . . . . . . . 12 13 . . 2 . 13 3 . . . 13 . 36 . . . . 11 3 3 8 27 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 65 | 4 97 83 58 69 88 42 87 58 40 95 86 59 75 65 76 52 88 73 64 61 72 71 88 60 67 31 51 7 91 59 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 24 | . 1 1 2 . 1 . 2 . . 8 . 1 . 1 . 1 . . . . 1 . 2 3 . . . . . . Known Exits Taken 23 | . . 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 3 . 3 . . . . . . 4 . . . 4 1 . 2 . . . . 2 . 3 . . . . . Spaces Dug 309 | . . 8 2 1 3 . . 33 2 2 . 23 . 63 4 . . . 56 . 45 8 6 . 12 13 2 3 4 19 Terrain Destroyed 603 | . . 8 2 47 30 . 45 33 2 2 . 37 . 115 7 . 1 . 68 . 80 8 17 . 59 14 2 3 4 19 Melee 253 | . . . . . 3 . . 33 2 2 . 16 . 56 4 . . . 50 . 34 6 4 . 4 12 2 3 4 18 Projectile 131 | . . . 2 1 . . . . . . . . . 11 3 . 1 . 18 . 22 2 13 . 55 2 . . . 1 AOE 219 | . . 8 . 46 27 . 45 . . . . 21 . 48 . . . . . . 24 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 38368 | 64 1003 513 1021 568 1624 406 1432 2896 207 1233 1193 2696 83 3546 720 548 586 465 3401 61 5043 730 875 164 600 778 309 382 1188 4033 Wait 4816 | . 129 6 131 68 260 78 129 398 8 561 133 358 . 493 55 184 8 2 350 . 777 4 58 . 103 22 1 64 144 292 Move 31448 | 57 754 474 799 471 1145 287 1122 2362 178 636 1050 2238 82 2914 656 364 555 463 2910 61 4027 705 794 148 435 690 297 304 996 3474 Hop 125 | . . . . . . . . 9 9 . . 2 . 13 2 . . . 13 . 31 . . . . 10 3 3 8 22 Pick Up 106 | . 11 3 10 . 20 . 11 5 1 . . 4 1 4 . . 4 . 5 . 6 . . 2 1 1 . . 5 12 Fast Attach 109 | 6 6 . 4 . 5 1 8 6 6 . 5 8 . 8 . . 3 . 9 . 12 . . 5 . 3 2 4 5 3 Attach 54 | . 2 1 2 . 6 . 2 5 . . . 9 . 4 . . 2 . 1 . 11 . . . . 3 . . 3 3 Detach 35 | . 1 . 1 . 2 . 1 2 . . . 5 . 3 . . 1 . 3 . 8 . . . . 1 . 1 3 3 Swap 159 | 1 5 4 13 7 19 6 13 17 . . . 7 . 7 . . 5 . 9 . 27 1 2 . . 2 . . 5 9 Drop 155 | . 4 . 12 3 25 . 19 17 1 . 5 5 . 8 . . 7 . 3 . 7 . . 6 1 3 2 . 9 18 Fire 594 | . 87 22 44 17 134 24 125 . . . . 3 . 14 3 . 1 . 18 . 28 2 13 . 56 2 . . . 1 Melee 495 | . . . . . 5 6 1 59 4 36 . 44 . 78 4 . . . 78 . 68 7 8 3 4 23 4 6 10 47 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 4 3 5 2 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 101 | . . . . . . 2 . 16 . . . 13 . . . . . . . . 3 . . . . 18 . . . 49 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 51 | . . . . . . . . . . . . . . . . . . . 2 . 38 11 . . . . . . . . Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / Exi / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge 0bPrime History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 13) 797 | -10/Materials | Discovered new exit (range 8) 899 | -10/Materials | Discovered new exit (range 16) 1387 | -10/Materials | Discovered new exit (range 16) 1421 | -10/Materials | Learned location of 2 exits from Materials 1521 | -10/Materials | Loaded intel: 15 trap records 1522 | -10/Materials | Learned location of 2 exits from Subcaves 1523 | -10/Materials | Learned location of 2 exits from Mines 1525 | -10/Materials | Identified exit to Materials 1539 | -10/Materials | Learned 8 Materials zone layouts 1565 | -10/Materials | Learned Materials trap positions 1599 | -10/Materials | Learned location of 1 exit from Recycling 1634 | -10/Materials | Repaired Assault Rifle 1726 | -10/Materials | Entered Mines 1728 | -10/Mines | Identified exit to Subcaves 1857 | -10/Mines | Learned location of Zion (-7) 2242 | -10/Mines | Core integrity fell below 50% 2434 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2439 | -10/Mines | Found Prototype Device 2440 | -10/Mines | Identified Exp. Sensor Array 2456 | -10/Mines | Learned Materials emergency access door positions 2880 | -10/Mines | Entered Materials 2880 | -9/Materials | Accompanied by 2 allies 2880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2881 | -9/Materials | Identified exit to Materials 2882 | -9/Materials | Identified exit to Mines 2883 | -9/Materials | Loaded intel: 12 trap records 2885 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3750 | -9/Materials | Discovered exit to Materials (range 10) 3823 | -9/Materials | Build established: Scavenger-Mutant 3841 | -9/Materials | Learned location of Storage (-7) 4029 | -9/Materials | Learned location of 1 exit from Recycling 4468 | -9/Materials | Entered Mines 4468 | -9/Mines | Accompanied by 1 ally 4469 | -9/Mines | Met a Derelict testing a Signal Generator 4470 | -9/Mines | Identified exit to Exiles 4813 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5054 | -9/Mines | Assembled infested the area 5055 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5350 | -9/Mines | Entered Materials 5350 | -8/Materials | Evolved 2 slots: Utility x2 5905 | -8/Materials | Build established: Mutant 6023 | -8/Materials | Repaired Exp. Sensor Array 6056 | -8/Materials | Repaired Spread Laser 6187 | -8/Materials | Discovered new exit (range 16) 6917 | -8/Materials | Discovered new exit (range 7) 8012 | -8/Materials | Learned Factory security intel 8062 | -8/Materials | Learned 4 Factory zone layouts 8101 | -8/Materials | Identified exit to Factory 8131 | -8/Materials | Learned Storage stockpile data 8151 | -8/Materials | Learned location of 2 exits from Factory 8168 | -8/Materials | Learned 4 Factory zone layouts 8186 | -8/Materials | Learned location of 1 exit from Storage 8214 | -8/Materials | Learned Storage emergency access door positions 8251 | -8/Materials | Learned location of 3 exits from Factory 8263 | -8/Materials | Identified exit to Garrison 8266 | -8/Materials | Entered Garrison 8266 | -8/Garrison | Accompanied by 1 ally 8300 | -8/Garrison | Discovered new exit (range 68) 8300 | -8/Garrison | Discovered new exit (range 88) 8300 | -8/Garrison | Discovered new exit (range 45) 8300 | -8/Garrison | Discovered new exit (range 103) 8300 | -8/Garrison | Hacking Suite fried by hacking feedback 8372 | -8/Garrison | Triggered checkpoint 8394 | -8/Garrison | Garrison Relay disabled 8543 | -8/Garrison | Triggered checkpoint 8691 | -8/Garrison | Triggered checkpoint 8820 | -8/Garrison | Triggered checkpoint 9042 | -8/Garrison | Identified exit to Materials 9113 | -8/Garrison | Entered Materials 9971 | -8/Materials | Repaired Med. Reactive Plating 10171 | -8/Materials | Discovered exit to Factory (range 5) 11026 | -8/Materials | Learned location of Extension (-6) 11062 | -8/Materials | Learned Storage emergency access door positions 11120 | -8/Materials | Learned location of 1 exit from Extension 11164 | -8/Materials | Learned Factory scanalyzer intel 12226 | -8/Materials | Entered Factory 12226 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12227 | -7/Factory | Identified exit to Storage 12228 | -7/Factory | Identified exit to Factory 12228 | -7/Factory | Identified exit to Lower Caves 12231 | -7/Factory | Loaded intel: 4 scanalyzer locations 12543 | -7/Factory | Build established: Hacker-Sprinter 12933 | -7/Factory | Fabricated Cld. VTOL Module (x1) 13069 | -7/Factory | Fabricated Cld. VTOL Module? 13108 | -7/Factory | Fabricated Cld. VTOL Module? 13134 | -7/Factory | Discovered exit to Factory (range 11) 13172 | -7/Factory | Fabricated Cld. VTOL Module? 13181 | -7/Factory | Fabricated Cld. VTOL Module? 13502 | -7/Factory | Entered Storage 13503 | -7/Storage | Identified exit to Recycling 13581 | -7/Storage | Used back door to open Recycling access 13582 | -7/Storage | Entered Recycling 13583 | -7/Recycling | Identified exit to Scraptown 13583 | -7/Recycling | Identified exit to Factory 13822 | -7/Recycling | Lost 5 allies 13938 | -7/Recycling | Learned 4 Extension zone layouts 13962 | -7/Recycling | Scanned before Scraplab entrance 13966 | -7/Recycling | Entered Scraplab 14118 | -7/Recycling | Learned location of Proximity Caves (-6) 14208 | -7/Recycling | Learned Hub_04(d) trap positions 14269 | -7/Recycling | Learned Extension stockpile data 14362 | -7/Recycling | Entered Scraptown 14362 | -7/Scraptown | Accompanied by 6 allies 14363 | -7/Scraptown | System corruption cleaned by C-Scrubber 14407 | -7/Scraptown | Visited IN-MT5's Study 14411 | -7/Scraptown | Visited TADAMA 14416 | -7/Scraptown | Visited Cave Peace 14432 | -7/Scraptown | Visited Red Mages 14436 | -7/Scraptown | Visited Fellowship of the Rings 14440 | -7/Scraptown | Visited Assassins FH 14450 | -7/Scraptown | Visited The Evicted 14510 | -7/Scraptown | Visited UFD Registry 14510 | -7/Scraptown | Registered with UFD as "Plasmaninja" 14516 | -7/Scraptown | Visited Science Guys 14526 | -7/Scraptown | Visited Modified Component R&D 14532 | -7/Scraptown | Visited Analyses Database 14539 | -7/Scraptown | Visited Scrapoid Research Area 14546 | -7/Scraptown | Visited Curators Association 14553 | -7/Scraptown | Visited Science Testing Area 14557 | -7/Scraptown | Visited DA-N13 Charitable Foundation 14559 | -7/Scraptown | Found DCF Scrap (30 items) 14574 | -7/Scraptown | Visited Supply Room 14583 | -7/Scraptown | Visited Abandonware Association 14585 | -7/Scraptown | Learned abandonware demo "HACKBUD.EXE" 14674 | -7/Scraptown | Met Optimus 14674 | -7/Scraptown | Accepted into 0bPrime 14779 | -7/Scraptown | Entered Factory 14779 | -5/Factory | Accompanied by 6 allies 14779 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 14780 | -5/Factory | Identified exit to Factory 14924 | -5/Factory | Loaded intel: 8 recycling unit locations 15070 | -5/Factory | Fabricated Adv. Hacking Suite? 15114 | -5/Factory | Learned location of Protoforge (-2) 15144 | -5/Factory | Build established: Hacker-Scout 15163 | -5/Factory | Repaired Cld. VTOL Module? 15169 | -5/Factory | Fabricated Adv. System Shield? 15204 | -5/Factory | Repaired Cld. VTOL Module 15227 | -5/Factory | Discovered new exit (range 16) 15231 | -5/Factory | Identified exit to Upper Caves 15365 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15529 | -5/Factory | Cargo convoy interrupted 15663 | -5/Factory | Lost 4 parts (2p1n1w) 15786 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 15813 | -5/Factory | Manually triggered Chute Trap 15813 | -5/Factory | Sucked down chute 15813 | -5/Factory | Entered Waste 15822 | -5/Waste | Spotted C-40 Crusher 15822 | -5/Waste | Spotted C-40 Crusher 15827 | -5/Waste | Spotted C-40 Crusher 15827 | -5/Waste | Spotted C-40 Crusher 15827 | -5/Waste | Spotted C-40 Crusher 15828 | -5/Waste | EMP discharged 15828 | -5/Waste | System corruption reached 10% 15833 | -5/Waste | Discovered new exit (range 10) 15835 | -5/Waste | Identified exit to Factory 15838 | -5/Waste | Entered Factory 15971 | -5/Factory | Repaired Broken Cld. Nuclear Pulse Thruster 16129 | -5/Factory | Build established: Hacker-Sprinter 16248 | -5/Factory | Discovered exit to Factory (range 15) 16292 | -5/Factory | Loaded intel: 8 recycling unit locations 16358 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 16362 | -5/Factory | Discovered exit to Factory (range 5) 16452 | -5/Factory | Build established: Hacker-Scout 16577 | -5/Factory | Discovered exit to Factory (range 9) 16609 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 16676 | -5/Factory | Discovered exit to Upper Caves (range 5) 16721 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 16825 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 17302 | -5/Factory | Entered Upper Caves 17317 | -5/Upper Caves | Learned Factory garrison access intel 17352 | -5/Upper Caves | Encountered a Warlord checkpoint 17353 | -5/Upper Caves | Discovered new exit (range 8) 17359 | -5/Upper Caves | Learned Factory terminal intel 17424 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17518 | -5/Upper Caves | Identified exit to Upper Caves 17518 | -5/Upper Caves | Entered another Upper Caves area 17525 | -5/Upper Caves | Encountered a Warlord checkpoint 17527 | -5/Upper Caves | Learned 8 Factory zone layouts 17531 | -5/Upper Caves | Learned location of Warlord (-5) 17534 | -5/Upper Caves | Identified exit to Warlord 17786 | -5/Upper Caves | Entered Warlord 17796 | -5/Warlord | System corruption cleaned by Quarantine Array 17834 | -5/Warlord | Rebuked by Warlord 17859 | -5/Warlord | Warlord's base attacked by MAIN.C 17863 | -5/Warlord | Found Prototype Energy Gun 17863 | -5/Warlord | Identified Vortex Rail 17880 | -5/Warlord | Found Prototype Device 17880 | -5/Warlord | Identified Exp. Phase Shifter 17887 | -5/Warlord | Found Prototype Hackware 17888 | -5/Warlord | Identified System Mapper 17932 | -5/Warlord | Opened side exit 17943 | -5/Warlord | Discovered new exit (range 8) 17944 | -5/Warlord | Identified exit to Proximity Caves 17945 | -5/Warlord | Entered Proximity Caves 17962 | -4/Proximity Caves | Learned Research interactive machine intel 18024 | -4/Proximity Caves | Discovered exit to Factory (range 12) 18054 | -4/Proximity Caves | Entered Factory 18054 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18055 | -4/Factory | Identified exit to Armory 18056 | -4/Factory | Loaded intel: 26 terminal locations 18057 | -4/Factory | Loaded intel: 4 garrison access locations 18151 | -4/Factory | Build established: Wizard-Scout 18162 | -4/Factory | Identified exit to Research 18415 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 18460 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 18506 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 18607 | -4/Factory | Loaded intel: 8 recycling unit locations 18727 | -4/Factory | Identified exit to Upper Caves 19001 | -4/Factory | Spotted B-86 Titan 19206 | -4/Factory | Fabricated Exp. Signal Interpreter? 19278 | -4/Factory | Sucked down chute 19278 | -4/Factory | Entered Waste 19280 | -4/Waste | Spotted C-40 Crusher 19282 | -4/Waste | Spotted C-40 Crusher 19285 | -4/Waste | Spotted C-40 Crusher 19285 | -4/Waste | Spotted C-40 Crusher 19285 | -4/Waste | Spotted C-40 Crusher 19285 | -4/Waste | Discovered new exit (range 15) 19287 | -4/Waste | Identified exit to Factory 19287 | -4/Waste | Entered Factory 19360 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 19439 | -4/Factory | Repaired Mic. Nuclear Core 19485 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 19540 | -4/Factory | Repaired Exp. Sensor Array 19544 | -4/Factory | Loaded intel: 8 recycling unit locations 19559 | -4/Factory | Assembled infested ambush trap array 19622 | -4/Factory | Discovered exit to Research (range 14) 19648 | -4/Factory | Spotted B-86 Titan 19763 | -4/Factory | Found Imp. Powered Armor 19784 | -4/Factory | Spotted B-86 Titan 19824 | -4/Factory | Discovered exit to Upper Caves (range 13) 19886 | -4/Factory | Fabricated Graviton Reactor? 20262 | -4/Factory | Fabricated Exp. Signal Interpreter? 20295 | -4/Factory | Discovered exit to Research (range 8) 20611 | -4/Factory | Build established: Wizard-Sprinter 20708 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 20878 | -4/Factory | Fabricated Exp. Sensor Array? 21037 | -4/Factory | Search patrols dispatched 21176 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 21226 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 21334 | -4/Factory | Entered Upper Caves 21469 | -4/Upper Caves | Discovered new exit (range 12) 21475 | -4/Upper Caves | Identified exit to Upper Caves 21542 | -4/Upper Caves | Entered another Upper Caves area 21580 | -4/Upper Caves | Encountered a Warlord checkpoint 21839 | -4/Upper Caves | Discovered new exit (range 12) 21841 | -4/Upper Caves | Identified exit to Zhirov 21843 | -4/Upper Caves | Entered Zhirov 21843 | -4/Zhirov | Discovered new exit (range 3) 21848 | -4/Zhirov | Met Zhirov 21854 | -4/Zhirov | Learned location of Quarantine (-3) 21854 | -4/Zhirov | Learned location of Command (-1) 21855 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21859 | -4/Zhirov | Found Alien Artifact 21859 | -4/Zhirov | Identified Integrated Reactor 21859 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21866 | -4/Zhirov | Found Alien Artifact 21896 | -4/Zhirov | Identified exit to Proximity Caves 21899 | -4/Zhirov | Entered Proximity Caves 22192 | -3/Proximity Caves | Spotted B-86 Titan 22238 | -3/Proximity Caves | Discovered exit to Research (range 9) 22240 | -3/Proximity Caves | Entered Research 22240 | -3/Research | Evolved 2 slots: Propulsion x2 22241 | -3/Research | Loaded intel: 40 interactive machine locations 22252 | -3/Research | Identified exit to Quarantine 22317 | -3/Research | Loaded intel: 5 recycling unit locations 22500 | -3/Research | Entered Quarantine 22530 | -3/Quarantine | Identified exit to Research 22583 | -3/Quarantine | Entered Research 22583 | -2/Research | Evolved 2 slots: Utility x2 22665 | -2/Research | Identified exit to Access 22665 | -2/Research | Identified exit to Testing 22711 | -2/Research | Fabricated Exp. Sensor Array (x1) 22740 | -2/Research | Entered Testing 22760 | -2/Testing | Identified Transdimensional Reconstructor 22802 | -2/Testing | Found Prototype Device 22802 | -2/Testing | Identified 2N-1CE's Frost Array 22890 | -2/Testing | Repaired Graviton Reactor 22961 | -2/Testing | Fabricated Exp. Utility Shielding (x1) 23018 | -2/Testing | Discovered exit to Access (range 10) 23051 | -2/Testing | Build established: Wizard-Ninja 23116 | -2/Testing | Spotted Fortress 23128 | -2/Testing | Discovered new exit (range 6) 23128 | -2/Testing | Discovered new exit (range 6) 23131 | -2/Testing | Identified exit to Protoforge 23140 | -2/Testing | Entered Protoforge 23170 | -2/Protoforge | Spotted Hotshot 23299 | -2/Protoforge | Superfortress began startup sequence 23358 | -2/Protoforge | UFD initiated attack on Protoforge 23358 | -2/Protoforge | Loaded intel: 3 recycling unit locations 23360 | -2/Protoforge | Spotted EXE-6 23369 | -2/Protoforge | Spotted EXE-6 23394 | -2/Protoforge | Optimus greeted in Protoforge 23409 | -2/Protoforge | Found UFD Drillbomb 23413 | -2/Protoforge | Spotted SKR-2 23414 | -2/Protoforge | Spotted SKR-2 23414 | -2/Protoforge | Spotted SKR-2 23480 | -2/Protoforge | Spotted AP7-3 23480 | -2/Protoforge | Spotted AP7-3 23557 | -2/Protoforge | Lost 20 allies 23581 | -2/Protoforge | Installed UFD Drillbomb at designated target 23581 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23587 | -2/Protoforge | Met 7R-MNS 23591 | -2/Protoforge | Found UFD Drillbomb 23710 | -2/Protoforge | Spotted Hotshot 23710 | -2/Protoforge | Spotted Hotshot 23721 | -2/Protoforge | Spotted Executioner 23722 | -2/Protoforge | Spotted Executioner 23723 | -2/Protoforge | Spotted Executioner 23723 | -2/Protoforge | Installed UFD Drillbomb at designated target 23723 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23738 | -2/Protoforge | Spotted Striker 23738 | -2/Protoforge | Spotted Executioner 23738 | -2/Protoforge | Spotted Executioner 23747 | -2/Protoforge | Found UFD Drillbomb 23756 | -2/Protoforge | Spotted Overlord 23780 | -2/Protoforge | Installed UFD Drillbomb at designated target 23780 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23789 | -2/Protoforge | Found UFD Drillbomb 23793 | -2/Protoforge | Spotted Hotshot 23814 | -2/Protoforge | Installed UFD Drillbomb at designated target 23814 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23817 | -2/Protoforge | Found UFD Drillbomb 23834 | -2/Protoforge | Installed UFD Drillbomb at designated target 23834 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23845 | -2/Protoforge | Build established: Infiltrator-Ninja 23848 | -2/Protoforge | Found UFD Drillbomb 23862 | -2/Protoforge | Discovered exit to Access (range 15) 23873 | -2/Protoforge | Installed UFD Drillbomb at designated target 23873 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23887 | -2/Protoforge | Spotted Striker 23887 | -2/Protoforge | Spotted Executioner 23898 | -2/Protoforge | Found UFD Drillbomb 23927 | -2/Protoforge | Installed UFD Drillbomb at designated target 23927 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23941 | -2/Protoforge | Lost 3 allies 23952 | -2/Protoforge | Found UFD Drillbomb 23966 | -2/Protoforge | Spotted Striker 23976 | -2/Protoforge | Installed UFD Drillbomb at designated target 23976 | -2/Protoforge | UFD reported confirmed Drillbomb installation 23979 | -2/Protoforge | Spotted Executioner 23979 | -2/Protoforge | Spotted Executioner 23981 | -2/Protoforge | Spotted Executioner 23981 | -2/Protoforge | Found UFD Drillbomb 24007 | -2/Protoforge | Installed UFD Drillbomb at designated target 24007 | -2/Protoforge | UFD reported confirmed Drillbomb installation 24017 | -2/Protoforge | Crushed by falling debris 24019 | -2/Protoforge | Found UFD Drillbomb 24042 | -2/Protoforge | Spotted Executioner 24056 | -2/Protoforge | Installed UFD Drillbomb at designated target 24056 | -2/Protoforge | UFD reported confirmed Drillbomb installation 24057 | -2/Protoforge | UFD began Drillbomb countdown 24157 | *** | Defending 0bPrime! Last Messages --------------- 24075_ Acquired Transdimensional Reconstructor. 24078_ JA-EQ7(E): "UFPD - United Federation of Prototype Derelicts, baby!" 24078_ Lugger 243: "That was a close one." 24078_ N-04 Retriever inserts Power Sword into Forge Plexus. 24082_ %B3&FXEWU/VVKKRDSW QL07TV80M3 24107_ 0bP_NET: T-50! Anyone not out of the danger zone better hurry, this is too big a moment to extend the escape window! 24124_ System corrupted: Substantial component data lost. 24145_ System corrupted: Component data lost. 24147_ 0bP_NET: LISTEN AND RECITE! 24148_ 0bP_NET: Dude, not now. 24149_ 0bP_NET: Oh c'mon, can't we all just count together? 24150_ 0bP_NET: Fine. T-7, in case you lost count already. 24151_ 0bP_NET: Before the zero cycle! 24152_ 0bP_NET: Dammit not like that... 24153_ 0bP_NET: Okay how about this, the iron fist is going to be less iron in T-4. 24154_ 0bP_NET: That's a little better. 24155_ 0bP_NET: PRAISE BE TO GREAT NUT! 24156_ 0bP_NET: Dammit, I said..., ugh, T-1 folks! Take cover! Map ----- +----------------------------------------------------+ | """""""""""""""""""""""""" " " "" "" " "#??????? | | """""""""""""""""""""""""" " " "#??????? | | """""""""""""""""""""""""" "" " #??????? | | """""""""""""""""""""""""" " "" #??????? | | """""""""""""""""""""""""" " ##?????? | | """""""""""""""""""""""""" " ??????? | | """""""""""""""""""""""""" " %= "" ??????? | | """""""""""""""""""""""""" " ???"" " ##?????? | | """"""""""""""""""""""""" "" ?? " "##?????? | | """"""""""""""""""""""""" """ ? " ##?????? | | """"""""""""""""""""""""" "" "?? ##?????? | | """""""""""""""""""""""" " " ##?????? | | """"""""""""""""""""""" "" " " "" ##?????? | | """"""""""""""""""""" " " """" ##?????? | | """"""""""""""""""" " " " """ ##?????? | | """"""""""""""""" "" " " "" ! ##?????? | | """""""""""""""E"" "" " "?? ##?????? | | % """"""""" E"" "" ??? ##?????? | | " ? % % "" "" "" """ %%""" ##?????? | | " """%" " s "" "" "" ? """" ####???? | | ? j " " s " """" ####???? | | ? " ss"" """" " " """ %"" ""##???? | | " " %""" sTT" A""""""""" "" % ""##???? | | " """"? "" TT" 3 s ""##???? | | % "" " """ " "" """" "&##???? | | " %% %% %" " ""@ "" " "" "&##???? | | %"%j """" " "" "" "" "&##???? | | %"""" % "" """ " " " "" ####???? | | " "%? % """" "" " ####???? | | % %% % % %" " ##?????? | | %%% % """""""" """ ##?????? | | """ % % """ ##?????? | | " % " """""""" " " " """""""##?????? | | #############################+++############?????? | | ????????????????????????#"" ""########?????? | | ??????????????????????###" "###??????????? | | ??????????????????????#"" ""#??????????? | | ??????????????????????#"" ""#??????????? | | ??????????????????????#"" ""#??????????? | | ??????????????????????#"Y Y"#??????????? | | ??????????????????????#"" ""#??????????? | | ??????????????????????#"" ""#??????????? | | ??????????????????????#"" ""#??????????? | | ??????????????????????###" "###??????????? | | ????????????????????????#"" ""#????????????? | | ????????????????????????###"""Y"""###????????????? | | ??????????????????????????#"""""""#??????????????? | | ??????????????????????????#########??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 55 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Armor Coverage 600 Resistance: KI 30 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 100 Recoil Reduction 3 Offensive Hacking 62 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Graviton Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Graviton Reactor | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -2/Research Exp. Utility Shielding | x1 | -2/Testing Repaired ---------- Assault Rifle | 3% | -10/Materials Exp. Sensor Array | 62% | -8/Materials Spread Laser | 60% | -8/Materials Med. Reactive Plating | 2% | -8/Materials Cld. VTOL Module | 33% | -5/Factory Cld. VTOL Module | 66% | -5/Factory Cld. Nuclear Pulse Thruster | 61% | -5/Factory | Broken Cld. Nuclear Pulse Thruster | 17% | -4/Factory Cld. Nuclear Pulse Thruster | 47% | -4/Factory Cld. Nuclear Pulse Thruster | 54% | -4/Factory Cld. Nuclear Pulse Thruster | 55% | -4/Factory Mic. Nuclear Core | 12% | -4/Factory Cld. Nuclear Pulse Thruster | 61% | -4/Factory Exp. Sensor Array | 65% | -4/Factory Cld. Nuclear Pulse Thruster | 4% | -4/Factory Cld. Nuclear Pulse Thruster | 11% | -4/Factory Graviton Reactor | 11% | -2/Testing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed MappingTacticalSuit Manual? 0 Play Time 04:12:18 Cumulative 694.0 hours Start 2025.05.13 @ 10:15:13 End 2025.05.13 @ 17:12:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 369 Rogue 369 Adventurer 0 Explorer 0 Win Type 9 Total 56 Types 37/4/5/2/1/1/3/1/1/1 Lore% 92 Gallery% 84 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cacef5a0-f7b9-4c43-8579-a0f8a4808311