Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 20:20:05 Player: YBOUZL Result: Destroyed by Light Quantum Reactor chain reaction Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (93) 465 Value Destroyed (3953) 3953 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (176) 176 TOTAL SCORE: 10214 Bonus ------- Follower Combat Kills 176 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 367/370 System Corruption 0% Temperature Cool (2) Movement Walking (120) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (7) --- Flexi-carbon Leg > --- UTILITY (5) ------ Compact Battery > --- WEAPON (5) ------- Makeshift Sword > --- INVENTORY (5) ---- Medium Matter Pod (100) Energy Filter System Restoration Module Advanced Trap Extractor (0/8) Heavy Beamcaster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Recoil Nullifier > --- WEAPON ----------- Heavy Beamcaster KE Penetrator Mass Driver Mass Driver Hypervelocity Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Angular Momentum Engine Aluminum Leg VSS Leg VSS Leg Flexi-carbon Leg Improved Heat Sink Compact Battery Compact Matter Pod Microactuators Advanced Reaction Control System System Restoration Module Gatling Laser Heavy Beamcaster Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Improved Treads Leg VSS Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 . . Power 1 | . . . . . 1 . . . . . . . Propulsion 5 | . . 2 . 1 1 . . . . 1 . . Utility 3 | . . . 1 . . . 1 . . 1 . . Weapon 3 | . . . 1 1 . . 1 . . . . . Parts Attached 127 | 6 11 13 28 12 3 6 6 10 . 15 3 14 Power 20 | 1 2 2 3 . 1 3 1 1 . 1 . 5 Engine 13 | 1 2 2 2 . . 2 1 . . 1 . 2 Core 5 | . . . 1 . 1 1 . 1 . . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 37 | 2 3 4 10 2 1 2 1 2 . 6 . 4 Treads 10 | . . 4 6 . . . . . . . . . Leg 27 | 2 3 . 4 2 1 2 1 2 . 6 . 4 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | 1 1 3 6 3 1 1 2 2 . 5 2 . Device 16 | . . . 2 2 1 1 2 2 . 5 1 . Storage 7 | 1 1 3 1 . . . . . . . 1 . Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 4 | . . . 3 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 5 4 9 7 . . 2 5 . 3 1 5 Energy Gun 15 | 2 1 . 6 . . . 2 . . . 1 3 Energy Cannon 6 | . . 2 . 4 . . . . . . . . Ballistic Gun 7 | . 2 2 1 1 . . . 1 . . . . Ballistic Cannon 7 | . . . 1 2 . . . 2 . 2 . . Launcher 6 | . 2 . 1 . . . . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . 1 . . . . Parts Lost 72 | . 7 1 9 2 . 5 1 5 . 15 8 19 Power 11 | . 1 . 1 . . 2 . . . 1 1 5 Propulsion 24 | . 2 . 2 1 . 2 . 2 . 7 2 6 Utility 15 | . . . 3 . . 1 1 1 . 3 2 4 Weapon 22 | . 4 1 3 1 . . . 2 . 4 3 4 Highest Loss Streak 19 | . 7 1 7 1 . 2 1 4 . 8 8 19 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 58 66 87 99 99 99 100 94 100 91 60 84 Engine 7 | . 9 5 7 7 6 6 11 7 5 5 6 8 Core 1 | . . . . . 5 5 . 3 5 4 . . Treads 4 | . . 22 28 . . . . . . . . . Leg 25 | . 15 . 4 37 39 39 35 29 35 32 18 27 Device 11 | . . . 4 7 6 11 17 16 17 20 16 13 Storage 7 | . 5 16 10 7 6 6 5 5 5 5 8 9 Protection 2 | . . . 6 7 6 1 . . . . . . Energy Gun 7 | . 18 . 20 . . . 11 11 11 4 3 17 Energy Cannon 8 | . . 8 . 21 26 26 17 5 5 1 . . Ballistic Gun 2 | . 3 12 . 3 . . . 4 5 5 1 . Ballistic Cannon 2 | . . . 3 4 . . . 4 5 8 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 149 | 7 12 95 120 127 132 136 141 138 138 149 129 121 Greatest Support 120 | 20 20 92 92 72 81 81 85 94 94 120 91 98 Greatest Overweight (x) 31 | . 2 4 31 1 1 1 1 1 1 1 2 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 5 6 14 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 5 5 13 25 25 25 25 23 25 24 23 18 19 Average Carried 18 | 3 3 3 20 24 24 22 20 21 24 19 15 15 Final Capacity 25 | 5 8 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 . 13 25 25 24 22 22 24 24 16 15 5 Class Distribution -------------------- 33% | Scavenger-Tank 21% | Scavenger-Gunner 12% | Mutant 10% | Tank 10% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Matter Collected 2779 | 233 30 250 666 385 . 92 62 161 . 283 391 226 Remotely . | . . . . . . . . . . . . . Salvage Created 3725 | . 363 250 733 933 . 459 81 190 . 177 197 342 Parts 182 | . 20 18 38 43 . 30 1 13 . 8 4 7 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 9 . . . 7 Prevented 2 | . . . . . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Combat Hostiles Destroyed 76 | . 7 8 16 17 . 7 1 7 . 4 4 5 Melee 3 | . . . . . . . . . . . . 3 Guns 28 | . 4 6 12 1 . . . 2 . 1 1 1 Cannons 31 | . . 2 3 15 . 7 1 2 . 1 . . AOE 11 | . 3 . . . . . . 3 . 2 3 . Classes Destroyed 13 | . 6 1 4 1 . 1 . . . . . . Worker 5 | . 1 1 . 2 . . . . . 1 . . Builder 3 | . 1 . . 1 . . . . . 1 . . Recycler 3 | . 2 . . 1 . . . . . . . . Watcher 6 | . 1 . 2 . . 2 . . . 1 . . Swarmer 18 | . 2 3 2 3 . 2 . 5 . . . 1 Grunt 27 | . 5 4 6 5 . 2 . . . 2 . 3 Duelist 1 | . . 1 . . . . . . . . . . Sentry 12 | . . . 4 3 . 2 1 1 . . . 1 Specialist 2 | . . . 2 . . . . . . . . . Hunter 4 | . . . 1 1 . . . . . 2 . . Programmer 5 | . . . . 5 . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . 1 . 1 . . . . Decomposer 2 | . . . . . . . . . . . 2 . Thug 4 | . . . . . . . . . . . 4 . Best Kill Streak 10 | . 9 3 10 5 . 2 1 5 . 4 3 3 Combat Bots Only 10 | . 4 3 10 4 . 2 1 5 . 1 3 3 Max Kills in Single Turn 5 | . 5 2 2 1 . 1 1 3 . 2 2 1 Gunslinging 1 | . . 1 1 . . . . . . . . . Exploded 2 | . 2 . . . . . . 2 . 1 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 NK-0LA (-4/Upper Caves) Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Hostile Shots Fired 810 | . 107 67 95 157 . 28 2 38 29 163 30 94 Missed 246 | . 37 18 21 53 . 11 . 9 13 56 7 21 Damage Taken 9868 | . 700 529 1435 1278 . 629 47 749 250 2032 550 1669 Core 2357 | . 193 78 306 189 . 143 25 221 46 416 69 671 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 72 | . . . 72 . . . . . . . . . Ignored by Resistances 36 | . . . . . . . . 15 . . . 21 Core Remaining (%) 67 | 100 22 80 44 73 . 83 . . 70 . . . Volleys Fired 209 | 1 23 26 38 42 3 20 1 11 . 19 15 10 Largest 5 | 1 2 2 3 4 4 4 5 5 . 5 3 4 Hottest 357 | 50 80 112 240 260 260 260 357 357 . 317 129 261 Shots Fired 617 | 1 35 52 84 166 12 78 5 50 . 82 24 28 Gun 259 | 1 27 41 74 22 . . 2 27 . 32 5 28 Cannon 337 | . . 11 9 144 12 78 3 20 . 46 14 . Launcher 21 | . 8 . 1 . . . . 3 . 4 5 . Special . | . . . . . . . . . . . . . Kinetic 191 | . 5 41 9 40 . . . 14 . 63 19 . Thermal 388 | 1 16 . 74 126 12 78 5 33 . 15 . 28 Explosive 21 | . 8 . 1 . . . . 3 . 4 5 . Electromagnetic 17 | . 6 11 . . . . . . . . . . Robot Hit Streak 18 | . 7 6 18 11 1 12 5 5 . 5 5 6 Robot Miss Streak 7 | . 5 3 5 7 6 3 . 4 . 5 6 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 4 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . 1 Shots Hit Robots 323 | . 19 28 63 79 1 36 5 19 . 34 13 26 Core Hits 188 | . 21 11 46 33 . 17 3 12 . 20 15 10 Critical Kills 2 | . . . . 1 . . . . . 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . 3 . . Critical Strikes 11 | . 1 . 2 1 . . . . . 5 . 2 Burn 4 | . 1 . 1 . . . . . . 1 . 1 Meltdown 1 | . . . . 1 . . . . . . . . Destroy 4 | . . . . . . . . . . 4 . . Blast 1 | . . . 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 14 | . . . . . . . . . . . . 14 Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . . . . 14 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9801 | . 754 523 1374 2265 26 1048 126 922 . 1392 737 634 Guns 3032 | . 203 370 1242 164 . . 45 279 . 370 54 305 Cannons 4661 | . . 150 117 2101 26 1029 81 330 . 519 308 . Explosions 1742 | . 551 . . . . . . 313 . 503 375 . Melee 329 | . . . . . . . . . . . . 329 Ramming 37 | . . 3 15 . . 19 . . . . . . Kinetic 2193 | . 51 370 117 336 . . . 233 . 724 362 . Thermal 5451 | . 124 . 1242 1929 26 1029 126 376 . 294 . 305 Explosive 1613 | . 551 . . . . . . 313 . 374 375 . Electromagnetic 178 | . 28 150 . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 329 | . . . . . . . . . . . . 329 Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . . . . 4 . 8 . . . . . . Average Corruption 2 | . . . . 1 . 8 . . . . . . Corruption Purged 4 | . . . . 4 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . 13 . 8 . . . . . . Message Errors 5 | . . . . 4 . 1 . . . . . . Matter Fused 5 | . . . . 1 . 4 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . Data Loss (minor) 4 | . . . . 4 . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 253 | . 35 . . 74 . . . 65 . 61 18 . Projectiles 100 | . . . . 74 . . . . . 12 14 . Explosions 153 | . 35 . . . . . . 65 . 49 4 . Melee . | . . . . . . . . . . . . . Knockbacks 16 | . . . . 1 . . . . . 9 6 . Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . . 1 . . . . . 9 6 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 137 | . 8 . . . . . . 14 . . 115 . Shots 6 | . 1 . . . . . . 1 . . 4 . Rammed 2 | . . . 2 . . . . . . . . . Targets Rammed 6 | . . 1 2 . . 2 . . . 1 . . Kicked 3 | . . . . . . 2 . . . 1 . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 859 | . 118 33 702 471 131 574 87 568 . 859 3 514 Average Temperature 187 | . 30 10 259 144 56 180 39 215 . 283 3 223 Received Heat Transfer 2228 | . 201 222 522 393 . 39 9 51 27 217 99 448 Effects 66 | . . . 37 3 . 4 . 2 . 16 . 4 Shutdowns 10 | . . . 6 1 . . . . . 3 . . Energy Bleed 8 | . . . 5 1 . 1 . . . 1 . . Interference 19 | . . . 9 1 . . . . . 9 . . Matter Decay 3 | . . . 3 . . . . . . . . . Short Circuit 8 | . . . 5 . . 2 . 1 . . . . Damage (minor) 6 | . . . 4 . . . . . . 2 . . Damage (major) 5 | . . . 2 . . . . . . . . 3 Damage (core) 7 | . . . 3 . . 1 . 1 . 1 . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . 1 1 . . . . . . . 1 Combat Hostiles 3 | . . . 1 1 . . . . . . . 1 Parts Melted 16 | . . . 9 4 . 2 1 . . . . . Heat Transferred 9166 | . 444 . 2897 2516 37 1369 185 555 . 433 . 730 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Peak Influence 382 | . 215 258 294 288 336 382 117 . . 236 . . Initial 164 | . . 78 63 72 135 164 97 . . . . . Average 134 | . 82 127 143 128 193 255 82 . . 30 . . Maximum Alert Level 1 | . 1 1 1 1 1 1 . . . 1 . . Low Security (%) 75 | 100 93 88 80 74 84 18 100 . . 99 . . Level 1 24 | . 6 11 19 25 15 81 . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 1 2 5 5 . . . . 4 . 1 Investigation 2 | . . . . 1 1 . . . . . . . Extermination 5 | . . . . 3 1 . . . . 1 . . Reinforcement 10 | . 1 1 2 1 2 . . . . 3 . . Assault 2 | . . . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Distress Signals 11 | . 1 3 3 4 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 133 | . 11 14 23 24 1 18 1 6 7 12 4 12 Peak Tracking Total 10 | . 6 5 6 6 1 3 1 4 7 6 4 10 Tactical Retreats 7 | . . 1 . . . 4 . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Traps Triggered 4 | . 3 . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Machines Disabled 16 | . . 2 . 6 2 1 . 1 . 4 . . Max in Single Turn 4 | . . 1 . 1 1 1 . 1 . 4 . . Garrison Access 2 | . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Machines Accessed 24 | . . 3 1 4 2 10 1 1 . 1 . 1 Terminals 17 | . . 2 1 2 1 9 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . Total Hacks 44 | . . 9 4 9 3 13 2 1 . 2 . 1 Successful 26 | . . 5 3 4 1 9 2 1 . . . 1 Failed 18 | . . 4 1 5 2 4 . . . 2 . . Catastrophic 1 | . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 32 | . . 6 4 5 1 12 2 . . 2 . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . 3 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 4 | . . . . 2 2 . . . . . . . Terminal Hacks 21 | . . 4 3 1 1 8 2 1 . . . 1 Record 6 | . . . 2 . . 1 2 1 . . . . Robot Analysis 2 | . . . . 1 . 1 . . . . . . Open Door 8 | . . . . . 1 6 . . . . . 1 Emergency Access Points 1 | . . 1 . . . . . . . . . . Alert Level 2 | . . 1 1 . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Coupler Status 1 | . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . . 2 1 3 1 4 1 . . 1 . . Full Trace Events 2 | . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Total Allies 6 | . . . . . . 5 . . . . . 1 Largest Group 4 | . . . . . . 4 1 . . . . 1 Highest-Rated Group 229 | . . . . . . 229 152 . . . . 146 Highest-Rated Ally 159 | . . . . . . 159 152 . . . . 146 Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 35 . . . . . 2 Total Damage 1487 | . . . . . . 958 . . . . . 529 Kills 6 | . . . . . . 5 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Robot Analysis Total 2 | . . . . 1 . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Turns Passed 9069 | 41 175 628 1000 1292 329 806 549 1438 107 651 1162 891 Spaces Moved 4042 | 32 81 235 318 567 145 280 284 718 58 284 600 440 Core 132 | 17 18 83 3 . . . . . . . . 11 Treads 408 | . . 152 256 . . . . . . . . . Legs 3502 | 15 63 . 59 567 145 280 284 718 58 284 600 429 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 185 184 183 181 183 184 186 186 186 50 Average Speed 188 | 82 124 188 249 184 183 182 183 185 186 188 186 181 Slowest Speed 1600 | 120 150 250 1600 184 183 183 185 186 186 190 262 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 26 | 4 26 26 31 15 4 45 9 67 12 8 54 42 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . . 4 . . 1 2 Spaces Dug 5 | . . . . . . 5 . . . . . . Terrain Destroyed 277 | . 20 . 14 11 1 10 . 52 . 88 81 . Melee . | . . . . . . . . . . . . . Projectile 61 | . . . . 11 1 10 . 7 . 22 10 . AOE 216 | . 20 . 14 . . . . 45 . 66 71 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Upp Upp Total 5061 | 44 118 374 442 723 203 529 310 795 57 351 619 496 Wait 481 | . . 74 11 65 44 201 12 43 . 25 . 6 Move 4030 | 31 80 234 317 566 144 279 283 717 57 283 599 440 Hop . | . . . . . . . . . . . . . Pick Up 131 | 5 4 23 31 18 5 12 5 9 . 6 2 11 Fast Attach 13 | 3 1 . 2 5 . . . . . . . 2 Attach 104 | 3 7 12 21 7 3 6 6 10 . 14 3 12 Detach 14 | 1 . 2 4 1 . . 1 3 . 1 . 1 Swap 11 | . 3 1 5 . . . . 1 . 1 . . Drop 48 | . . 1 11 19 4 9 2 1 . 1 . . Fire 209 | 1 23 26 38 42 3 20 1 11 . 19 15 10 Melee 14 | . . . . . . . . . . . . 14 Ram . | . . . . . . . . . . . . . Kick 3 | . . . . . . 2 . . . 1 . . Crush 3 | . . 1 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [Sto]) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 14) 183 | -10/Materials | Core integrity fell below 50% 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Propulsion x2 245 | -9/Materials | Lost 7 parts (1p2n4w) 306 | -9/Materials | Build established: Mutant 697 | -9/Materials | Discovered new exit (range 9) 697 | -9/Materials | Discovered new exit (range 17) 845 | -9/Materials | Entered another Materials area 845 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1166 | -8/Materials | Build established: Tank 1500 | -8/Materials | Core integrity fell below 50% 1522 | -8/Materials | Destroyed 10 combat bots 1531 | -8/Materials | Lost 7 parts (2n3u2w) 1656 | -8/Materials | Discovered new exit (range 15) 1845 | -8/Materials | Entered Factory 1845 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2083 | -7/Factory | Build established: Scavenger-Tank 3103 | -7/Factory | Discovered new exit (range 16) 3137 | -7/Factory | Entered another Factory area 3137 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3460 | -6/Factory | Discovered new exit (range 5) 3466 | -6/Factory | Entered Extension 3666 | -6/Extension | Rescued a captive Derelict 3769 | -6/Extension | Rescued a captive Derelict 3875 | -6/Extension | Rescued a captive Derelict 3931 | -6/Extension | Rescued a captive Derelict 3994 | -6/Extension | Build established: Skirmisher 4108 | -6/Extension | Crushed by falling debris 4149 | -6/Extension | Rescued A7 4182 | -6/Extension | Spotted B-75 Beast 4190 | -6/Extension | Spotted B-75 Beast 4216 | -6/Extension | Allies destroyed B-75 Beast 4226 | -6/Extension | Destroyed B-75 Beast 4229 | -6/Extension | Lost 3 allies 4268 | -6/Extension | Discovered new exit (range 3) 4272 | -6/Extension | Entered Factory 4272 | -5/Factory | Accompanied by 1 ally (A7) 4272 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4489 | -5/Factory | Build established: Scavenger-Skirmisher 4795 | -5/Factory | Discovered new exit (range 14) 4821 | -5/Factory | Entered Upper Caves 4864 | -5/Upper Caves | Lost 4 parts (1n1u2w) 5023 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5114 | -5/Upper Caves | Build established: Scavenger-Gunner 5664 | -5/Upper Caves | Spotted B-75 Beast 5680 | -5/Upper Caves | Destroyed B-75 Beast 6059 | -5/Upper Caves | Found Alien Artifact 6065 | -5/Upper Caves | Identified Dimensional Node Initializer 6065 | -5/Upper Caves | Initialized slip node 6236 | -5/Upper Caves | Discovered new exit (range 10) 6259 | -5/Upper Caves | Entered another Upper Caves area 6339 | -5/Upper Caves | Discovered new exit (range 15) 6345 | -5/Upper Caves | Attracted the attention of an 0b10 base 6366 | -5/Upper Caves | Entered Factory 6366 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6367 | -4/Factory | Identified exit to Upper Caves 6618 | -4/Factory | Lost 5 parts (2n1u2w) 6805 | -4/Factory | Lost 8 parts (4n2u2w) 7017 | -4/Factory | Entered Upper Caves 7025 | -4/Upper Caves | Build established: Scavenger-Tank 7417 | -4/Upper Caves | Ambushed by wild Derelicts 7481 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 7777 | -4/Upper Caves | Build established: Scavenger-Mutant 8142 | -4/Upper Caves | Discovered new exit (range 10) 8179 | -4/Upper Caves | Entered another Upper Caves area 8589 | -4/Upper Caves | Build established: Scavenger-Tank 8982 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9005 | -4/Upper Caves | Core integrity fell below 50% 9019 | -4/Upper Caves | Core integrity fell below 20% 9047 | -4/Upper Caves | Lost 19 parts (5p6n4u4w) 9069 | -4/Upper Caves | NK-0LA showed up to help 9070 | -4/Upper Caves | Allies destroyed NK-0LA 9070 | -4/Upper Caves | Destroyed by Light Quantum Reactor chain reaction Last Messages --------------- 09015_ Mak. Laser destroyed. 09015_ G-67 Veteran overheating. 09016_ Overheating: Core damaged (-207). 09016_ Mak. Power Source destroyed. 09016_ G-67 Veteran destroyed. A strange signal echoes through the caves. 09019_ Acquired 82 matter. 09021_ G-67 Veteran destroyed. 09035_ Field Laser fries itself beyond repair. 09042_ G-67 Veteran Field Laser severed. 09047_ G-67 Veteran destroyed. 09049_ Acquired Lgt. Antimatter Reactor. 09053_ Acquired Flexi-carbon Leg. 09055_ Acquired 41 matter. NK-0LA: "Let me deal with this, you get out of here!" 09070_ Chain reaction triggered in Unknown Reactor. 09070_ NK-0LA destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????##### | | ??????????????????####??????????### ########## # | | #????????????????## ##????????## | | ##??????????????## ##???????# | | #?????????????## ###?????## ########## | | ##????????????# #?????## ##????????# ## | | ##????????????# #??????# #?????????##### | | #??????####???# #??????# ##?????????????? | | #??????# ##### ##??????# ##????? ## ??? | | #???????# ##% #???????# #### #?? | | ##??????## ####[ #???????# ?? | | ###??????## ##??## ##?#;!;;; ?? | | ###?????## ##???# ##;%b ### ?? | | ##????# ##??# ##g*g ##??# ?? | | ####?# ##?## g i ;;####? ##??? | | ## #### ##?## @ #? #???? | | # ### #?### %;;;;## #??## ???? | | ## ## ### ; #"""#?????????# ???? | | ?# #### ]]#% #??????????? ????? | | ?# ### /[!# % #/##????????? ????? | | ?# ### / |!+! #??????????????? | | ## ##?## # !# ]!#= #??????????????? | | # ##???# # ######### # """"#??????????????? | | #???# # #???????# ########??????????????? | | #??# ## #???????# #????????????? | | ##??# # #???????## ###### #???????????? | | ##???# ## ###??###???## #???????????????????? | | #????###?# #?#### ###### ##??????????????????? | | #??????### #?# #???????####???????? | | #?????# ### ##??????## ##??????? | | ##?????# ##?####### ##?????? | | #??????# #?## #?????? | | ?????## ### #?????? | | ????# #?????? | | ###????## ## #?????? | | #???????### ### ########## ## ## #?????? | | #?????????###?####????????###### #######?????? | | # #??????????????????????????????###???????????? | | ?# #????????????????????????????????????????????? | | ?? ##????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 30 Energy Capacity 690 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 150 Resistance: KI 20 Resistance: EX 50 Core Shielding 20 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club Alien Tech Leap Before You Look Prison Break Challenges ------------ None Game ------ Seed MachineSubatomicSpear Manual? 0 Play Time 01:27:00 Cumulative 12.7 hours Start 2024.08.05 @ 18:25:14 End 2024.08.05 @ 20:20:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a8af9a6-5e29-4228-8ac5-5deea8b2e1e4