Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.04 @ 21:41:17 Player: jumpy Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (84) 420 Value Destroyed (2452) 2452 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9532 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 175/300 Energy 100/100 System Corruption 47% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Improved Targeting Computer Transmission Jammer Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Railgun Linear Accelerator > --- INVENTORY -------- Improved Targeting Computer Improved Targeting Computer Transmission Jammer Fusion Bomb Launcher [Rating: 88] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Slots Evolved 14 | . . 2 2 . 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . 1 1 . 1 . . 1 . . 1 . . . . Utility 8 | . . 1 1 . 1 . . 1 . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 108 | 7 6 24 9 5 5 . . 6 . . 4 . 8 9 25 Power 15 | 1 1 4 . . 2 . . . . . 2 . 1 . 4 Engine 10 | 1 1 4 . . 2 . . . . . 1 . 1 . . Core 1 | . . . . . . . . . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 4 Propulsion 43 | 2 1 10 3 4 2 . . 1 . . . . 5 6 9 Treads 7 | . . 1 . . . . . . . . . . . . 6 Leg 14 | 2 1 8 . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . Flight 20 | . . 1 3 4 2 . . 1 . . . . 5 4 . Utility 23 | 2 1 3 4 . . . . 4 . . 1 . 2 2 4 Device 12 | 1 1 . 2 . . . . 2 . . . . 2 2 2 Storage 3 | 1 . 1 1 . . . . . . . . . . . . Processor 6 | . . 1 1 . . . . 2 . . . . . . 2 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 1 | . . 1 . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 3 7 2 1 1 . . 1 . . 1 . . 1 8 Energy Gun 6 | . 1 3 . . 1 . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 10 | 2 1 2 2 . . . . . . . . . . . 3 Ballistic Cannon 5 | . 1 1 . 1 . . . . . . . . . . 2 Launcher 2 | . . 1 . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 3 . 1 1 . . . . . . . . 1 . Corrupted Parts 5 | . . . . . . . . . . . . . . . 5 System Corruption 26 | . . . . . . . . . . . . . . . 26 Parts Lost 45 | . . 4 1 . . . . . . . . . 15 5 20 Power 7 | . . 1 . . . . . . . . . . 3 . 3 Propulsion 20 | . . 1 1 . . . . . . . . . 7 4 7 Utility 11 | . . 1 . . . . . . . . . . 4 . 6 Weapon 7 | . . 1 . . . . . . . . . . 1 1 4 Highest Loss Streak 12 | . . 1 1 . . . . . . . . . 12 2 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 6 | 3 4 8 5 6 7 8 8 6 8 8 6 8 6 5 3 Power 1 | . 1 1 . . 1 2 2 2 2 2 1 2 . . . Propulsion . | 1 2 . . 1 2 2 3 2 2 2 1 1 1 . . Utility . | . . . . . . . . . . . . 1 . 2 2 Weapon 3 | . 1 6 4 5 4 3 3 2 4 4 4 4 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . . 6 1 . 4 . . . . . . . 1 1 4 Power 2 | . . 1 . . 1 . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . Utility 3 | . . . . . . . . . . . . . . . 3 Weapon 10 | . . 3 1 . 3 . . . . . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 88 80 72 69 69 69 86 93 93 93 94 78 24 36 Engine 7 | . 14 10 9 9 7 7 7 6 6 6 10 5 5 . . Treads 1 | . . . . . . . . . . . . . . . 6 Leg 13 | . 28 31 . . . . . . . . . . . . 3 Flight 12 | . . . 33 30 38 38 38 40 40 40 40 41 30 4 . Device 7 | . 14 3 9 9 7 7 7 14 20 20 11 11 14 3 4 Storage 6 | . 14 11 4 9 7 7 7 6 6 6 5 5 4 . . Processor 7 | . . 4 9 9 7 7 7 11 13 13 11 11 11 8 9 Protection 1 | . . 4 1 . . . . . . . . . . . . Energy Gun 1 | . 2 3 1 . . . . . . . . . . . . Ballistic Gun 7 | . 20 12 12 . . . . . . . . . . . 2 Ballistic Cannon 2 | . 4 4 . 4 . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 5 6 6 5 5 4 . . Peak Build Rating 88 | 7 7 16 26 29 33 30 30 47 47 47 60 60 74 39 88 Average Rating 30 | 5 7 13 21 23 29 30 30 44 47 47 56 60 59 26 49 On Entrance 28 | . 7 7 14 18 29 30 30 30 47 47 47 60 60 11 11 Naked Turns 33 | . . . . . . . . . . . . . . . 33 Heaviest Build 50 | 12 16 28 25 20 20 16 16 20 20 20 28 28 32 3 50 Greatest Support 181 | 20 20 33 20 20 25 25 25 33 25 25 39 33 45 21 181 Greatest Overweight (x) 2 | . . 1 1 1 . . . . . . . . 2 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 9 6 8 8 8 8 8 8 8 8 8 7 5 5 Most Carried 10 | 5 6 10 10 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 3 4 8 5 6 7 8 8 6 8 8 6 8 6 4 3 Final Capacity 10 | 8 8 10 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 10 | 5 6 10 6 8 8 8 8 8 8 8 8 8 5 5 4 Class Distribution -------------------- 49% | Mutant 31% | Sprinter 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Matter Collected 2521 | 354 95 1003 126 29 . 58 . . 44 . 114 . 269 . 429 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2930 | 159 175 1341 126 29 . . . . . . 114 . 317 . 669 Parts 161 | 16 13 75 8 1 . . . . . . 2 . 8 . 38 Haulers Intercepted 9 | . . 5 . 1 . . . . . . 1 . 2 . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Combat Hostiles Destroyed 57 | . 8 28 3 . . . . . . . . . 3 . 15 Melee 5 | . . . . . . . . . . . . . 3 . 2 Guns 38 | . 8 21 3 . . . . . . . . . . . 6 Cannons 6 | . . 4 . . . . . . . . . . . . 2 AOE 7 | . . 3 . . . . . . . . . . . . 4 Classes Destroyed 13 | 3 3 4 . . . . . . . . . . . . 3 Worker 4 | 2 . 1 . . . . . . . . . . 1 . . Builder 2 | . . . . . . . . . . . . . . . 2 Tunneler 4 | 4 . . . . . . . . . . . . . . . Hauler 9 | . . 5 . 1 . . . . . . 1 . 2 . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . Watcher 3 | . . 2 . . . . . . . . . . . . 1 Swarmer 23 | . 6 7 1 . . . . . . . . . 3 . 6 Grunt 21 | . 2 14 . . . . . . . . . . . . 5 Brawler 2 | . . . . . . . . . . . . . . . 2 Sentry 9 | . . 7 2 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 4 6 6 2 1 . . . . . . 1 . 3 . 6 Combat Bots Only 6 | . 6 4 2 . . . . . . . . . 3 . 4 Max Kills in Single Turn 4 | 1 1 4 1 1 . . . . . . 1 . 1 . 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Hostile Shots Fired 792 | . 39 119 59 18 45 . 1 1 10 6 3 . 173 49 269 Missed 295 | . 6 31 28 10 28 . . 1 7 3 1 . 81 19 80 Hits 497 | . 33 88 31 8 17 . 1 . 3 3 2 . 92 30 189 Melee 14 | . . . 6 . . . . . . . . . . 1 7 Projectile 483 | . 33 88 25 8 17 . 1 . 3 3 2 . 92 29 182 AOE 3 | . . . 2 . . . . . . . . . 1 . . Critical Strikes 18 | . . 5 4 . . . . . . . . . 2 . 7 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 9323 | . 273 1137 500 105 185 . 18 . 17 45 27 . 1720 633 4663 Core 3030 | . 67 240 83 57 66 . 18 . 5 15 . . 828 334 1317 Absorbed by Shields 3 | . . . . . 3 . . . . . . . . . . Regen/Repaired (Parts) 39 | . . . . . . . . . . . . . 39 . . Core Remaining (%) 69 | 100 73 40 . 74 . . 88 . . 97 . . 17 70 . Volleys Fired 232 | 21 31 105 21 7 . . . . . . . . . . 47 Largest 2 | 2 2 2 2 1 . . . . . . . . . . 2 Hottest 129 | 40 60 95 46 37 . . . . . . . . . . 129 Shots Fired 392 | 42 62 184 37 7 . . . . . . . . . . 60 Gun 333 | 42 60 149 37 . . . . . . . . . . . 45 Cannon 54 | . 2 34 . 6 . . . . . . . . . . 12 Launcher 5 | . . 1 . 1 . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . Kinetic 329 | 42 53 151 37 6 . . . . . . . . . . 40 Thermal 23 | . . 23 . . . . . . . . . . . . . Explosive 5 | . . 1 . 1 . . . . . . . . . . 3 Electromagnetic 35 | . 9 9 . . . . . . . . . . . . 17 Robot Hit Streak 16 | 4 5 16 9 8 . . . . . . . . . . 6 Robot Miss Streak 7 | 4 3 7 7 3 . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 2 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 279 | 19 27 123 26 3 . . . 1 . . 8 . 17 . 55 Core Hits 144 | 10 10 63 6 3 . . . . . . 2 . 7 . 43 Critical Kills 2 | . 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 1 . . . . . . . . . . . . 1 Critical Strikes 11 | . 2 3 . . . . . . . . 2 . 1 . 3 Destroy 5 | . 2 1 . . . . . . . . . . . . 2 Blast 2 | . . 2 . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . 1 Sever 3 | . . . . . . . . . . . 2 . 1 . . Melee Attacks 59 | . . . . . . . . 2 . . 10 . 23 . 24 Impact 24 | . . . . . . . . . . . . . . . 24 Slashing 35 | . . . . . . . . 2 . . 10 . 23 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . 1 . 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7153 | 206 339 2128 398 58 . . . 50 . . 340 . 963 . 2671 Guns 3231 | 206 320 1553 398 . . . . . . . . . . . 754 Cannons 686 | . 16 369 . 58 . . . . . . . . . . 243 Explosions 1204 | . . 183 . . . . . . . . . . . . 1021 Melee 1934 | . . . . . . . . 50 . . 340 . 953 . 591 Ramming 98 | . 3 23 . . . . . . . . . . 10 . 62 Kinetic 3170 | 206 277 1571 398 58 . . . . . . . . . . 660 Thermal 253 | . . 253 . . . . . . . . . . . . . Explosive 1204 | . . 183 . . . . . . . . . . . . 1021 Electromagnetic 494 | . 59 98 . . . . . . . . . . . . 337 Impact 591 | . . . . . . . . . . . . . . . 591 Slashing 1343 | . . . . . . . . 50 . . 340 . 953 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 47 | . . 8 . . . . . . . . . 7 8 . 47 Average Corruption 8 | . . 4 . . . . . . . . . 7 7 . 24 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 81 | . . 37 . . . . . . . . . . 19 . 25 Message Errors 16 | . . 11 . . . . . . . . . . 5 . . Matter Fused 16 | . . 10 . . . . . . . . . . 2 . 4 Heat Flow Errors 7 | . . 3 . . . . . . . . . . 1 . 3 Energy Discharges 8 | . . 1 . . . . . . . . . . 5 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 8 | . . 3 . . . . . . . . . . 3 . 2 Data Loss (major) 3 | . . 1 . . . . . . . . . . 2 . . Misfires 3 | . . 2 . . . . . . . . . . . . 1 Alerts 5 | . . 2 . . . . . . . . . . 1 . 2 Misdirections 9 | . . . . . . . . . . . . . . . 9 Weapon Failures 4 | . . 4 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 179 | . 1 1 . . . . . . . . . . 91 . 86 Projectiles 33 | . 1 . . . . . . . . . . . . . 32 Explosions 55 | . . 1 . . . . . . . . . . . . 54 Melee 91 | . . . . . . . . . . . . . 91 . . Knockbacks 11 | . . 4 . . . . . . . . . . . . 7 Impact 2 | . . 1 . . . . . . . . . . . . 1 Kinetic 7 | . . 3 . . . . . . . . . . . . 4 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 86 | . . . . . . . . . . . . . 5 . 81 Shots 2 | . . . . . . . . . . . . . . . 2 Rammed 21 | . . . . . . . . . . . . . 2 . 19 Targets Rammed 29 | . 1 4 . . . . . . . . . . 2 . 22 Kicked 5 | . 1 4 . . . . . . . . . . . . . Crushed 3 | . . . . . . . . . . . . . . . 3 Highest Temperature 254 | . 12 254 22 . 14 3 3 5 . . 170 150 221 . 238 Average Temperature 55 | . 7 74 4 . 2 2 2 3 . . 68 77 64 . 56 Received Heat Transfer 1410 | . 42 519 90 18 18 . . . . . . . 252 114 357 Effects 1 | . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . 3 . . . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 310 | . . 310 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Maximum Alert Level 1 | . . 1 . . . . . . . . . . 1 . . Low Security (%) 87 | 100 100 60 100 100 100 . . 100 . . 100 100 99 100 100 Level 1 12 | . . 39 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 326 | 10 175 326 189 120 141 . . 85 . . 60 . 214 199 187 Initial 128 | . . 35 128 62 54 . . 28 . . 12 . . 104 93 Average 93 | 2 96 154 146 77 74 . . 28 . . 21 . 20 103 70 Influence Increases 3182 | 35 282 860 161 108 207 . . 165 . . 67 . 530 215 552 Destroy 0b10 Robot/C 1140 | . 160 560 60 . . . . . . . . . 60 . 300 Destroy 0b10 Robot/NC 135 | 35 5 50 . 5 . . . . . . 5 . 20 . 15 Destroy Leader 254 | . 40 154 20 2 . . . . . . 2 . 14 . 22 Successful Hack 93 | . 32 16 6 . 12 . . . . . . . 16 5 6 Disable Machine 165 | . 15 45 . 15 . . . 15 . . . . 45 . 30 Destroy Structure 120 | . . 5 . 11 . . . . . . . . . . 104 Partial Spotted 195 | . . 15 15 15 30 . . 45 . . . . 60 15 . Lose Combat Pursuer 1080 | . 30 15 60 60 165 . . 105 . . 60 . 315 195 75 Influence Decreases 3099 | 35 197 640 317 137 186 83 12 136 49 6 87 . 316 250 648 Entered New Map 702 | . . 50 177 87 66 53 12 18 29 6 8 . . 110 86 Time Decay 2056 | 35 197 560 130 50 120 30 . 118 20 . 79 . 246 90 381 Lost Part 341 | . . 30 10 . . . . . . . . . 70 50 181 Squads Dispatched 24 | . 3 3 3 . 3 . . 2 . . . . 5 . 5 Investigation 6 | . 1 1 1 . 1 . . . . . . . . . 2 Extermination 6 | . . . . . 1 . . 1 . . . . 2 . 2 Reinforcement 12 | . 2 2 2 . 1 . . 1 . . . . 3 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Distress Signals 9 | . 2 2 2 . 1 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 223 | . 17 38 16 9 16 . 4 8 5 9 4 6 38 18 35 Peak Tracking Total 17 | . 8 4 8 8 8 . 4 4 5 9 4 6 17 9 12 Tactical Retreats 33 | . 1 1 2 1 5 . . 4 . . 1 . 9 4 5 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Traps Triggered 22 | . 1 8 . 1 2 . . 2 . . 2 . . . 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Machines Disabled 11 | . 1 3 . 1 . . . 1 . . . . 3 . 2 Max in Single Turn 1 | . 1 1 . 1 . . . 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Machines Accessed 31 | . 6 8 1 1 4 . . 2 . . 1 . 6 1 1 Terminals 22 | . 6 7 1 1 1 . . 1 . . 1 . 2 1 1 Fabricators 3 | . . . . . 1 . . 1 . . . . 1 . . Repair Stations 2 | . . . . . 1 . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . . 1 . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 61 | . 12 17 4 1 8 . . 3 . . 1 . 10 1 4 Successful 30 | . 6 10 1 1 3 . . 1 . . . . 6 1 1 Failed 31 | . 6 7 3 . 5 . . 2 . . 1 . 4 . 3 Catastrophic 7 | . . 3 . . 1 . . 1 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 35 | . 12 13 4 1 2 . . 1 . . 1 . 1 . . Terminals 42 | . 12 14 4 1 2 . . 1 . . 1 . 2 1 4 Fabricators 4 | . . . . . 1 . . 2 . . . . 1 . . Repair Stations 5 | . . . . . 3 . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 3 . . 2 . . . . . . . 5 . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 8 | . 3 1 . 1 . . . . . . . . 1 1 1 Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . 1 1 1 Level Access Points 1 | . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . 2 . . Scan Component 2 | . . . . . 1 . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 7 | . . 2 . . 2 . . . . . . . 3 . . Insert Component 4 | . . 1 . . 1 . . . . . . . 2 . . Analyze 3 | . . 1 . . 1 . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 3 7 1 . . . . . . . . . . . . Terminals 11 | . 3 7 1 . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Disrupt 2 | . 2 . . . . . . . . . . . . . . Skim 8 | . 1 7 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . 1 . . Hacking Detections 19 | . 2 5 1 1 4 . . 1 . . 1 . 3 . 1 Full Trace Events 6 | . . 3 1 . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 1 . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . 1 . . Time 60 | . . . . . . . . . . . . . 60 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . 1 . . . . . . . 1 . . Part Schematics Acquired 3 | . . 1 . . 1 . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Active Infowar (turns) 4426 | 57 518 1386 263 114 249 64 10 240 55 7 196 23 611 3 630 Sensors 1427 | . . . . . . . . 162 55 7 196 23 547 3 434 Terrain 492 | . . . 187 . . . . . . . . . . . 305 Seismic 2823 | 57 518 583 100 114 249 64 10 240 55 7 196 23 607 . . T.N.C. 996 | . . 803 193 . . . . . . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Turns Passed 5513 | 176 518 1764 263 114 249 64 10 240 55 7 196 23 674 187 973 Spaces Moved 7137 | 89 337 1018 368 264 834 260 42 684 165 29 539 93 1441 392 582 Core 332 | 6 . . . . . . . . . . . . 65 59 202 Treads 231 | . . . . . . . . . . . . . . . 231 Legs 1587 | 83 337 1018 . . . . . . . . . . . . 149 Wheels . | . . . . . . . . . . . . . . . . Hover 151 | . . . . . . . . . . . . . . 151 . Flight 4836 | . . . 368 264 834 260 42 684 165 29 539 93 1376 182 . Fastest Speed 20 | 50 120 120 31 26 24 24 24 24 24 24 21 24 20 34 50 Average Speed 53 | 115 120 127 34 31 24 24 24 24 24 24 23 24 25 39 116 Slowest Speed 260 | 120 120 190 101 104 24 24 24 24 24 24 24 24 175 51 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 96 | . . . 20 12 19 . . 11 3 . 3 . 23 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 5 68 74 39 54 30 51 10 22 32 10 20 92 36 11 19 Regions Visited 15 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . 1 . 1 . 1 1 1 . . 1 . . Unknown Exits Taken 6 | 1 1 . 1 . 1 . 1 . . . . . . 1 . Scrap Searched 2 | . . . . . . 1 . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 80 | . . 4 . 9 . . . . . . . . . . 67 Melee . | . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . . . 3 AOE 77 | . . 4 . 9 . . . . . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac Was Fac Fac Res Total 8201 | 121 391 1304 457 274 867 261 41 743 176 28 591 92 1691 417 747 Wait 516 | . 11 88 61 3 15 . . 41 15 . 26 . 213 15 28 Move 6940 | 88 336 1017 329 240 797 259 41 662 158 28 533 92 1397 381 582 Hop 87 | . . . 18 11 17 . . 10 3 . 3 . 20 5 . Pick Up 66 | 5 2 23 5 2 9 1 . 2 . . 2 . 8 2 5 Fast Attach 75 | 7 . 13 4 3 1 . . 3 . . 1 . 6 8 29 Attach 34 | . . 6 6 3 2 . . 2 . . 3 . 7 1 4 Detach 3 | . . 1 . 2 . . . . . . . . . . . Swap 35 | . 6 18 1 1 4 . . 1 . . 1 . . . 3 Drop 84 | . 4 29 12 2 11 1 . . . . 2 . 15 5 3 Fire 232 | 21 31 105 21 7 . . . . . . . . . . 47 Melee 59 | . . . . . . . . 2 . . 10 . 23 . 24 Ram 6 | . . . . . . . . . . . . . 2 . 4 Kick 5 | . 1 4 . . . . . . . . . . . . . Crush 18 | . . . . . . . . . . . . . . . 18 Escape Stasis 41 | . . . . . 11 . . 20 . . 10 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 395 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Discovered new exit (range 11) 664 | -10/Materials | Discovered new exit (range 14) 695 | -10/Materials | Entered another Materials area 695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1092 | -9/Materials | Discovered new exit (range 12) 1723 | -9/Materials | Discovered new exit (range 11) 1804 | -9/Materials | Core integrity fell below 50% 1950 | -9/Materials | Build established: Scavenger-Mutant 2312 | -9/Materials | Discovered new exit (range 16) 2419 | -9/Materials | Identified exit to Materials 2459 | -9/Materials | Entered another Materials area 2459 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2707 | -8/Materials | Discovered new exit (range 16) 2722 | -8/Materials | Entered Storage 2800 | -8/Storage | Identified exit to Factory 2836 | -8/Storage | Entered Factory 2836 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3063 | -7/Factory | Discovered new exit (range 10) 3085 | -7/Factory | Entered Lower Caves 3087 | -7/Lower Caves | Build established: Sprinter 3093 | -7/Lower Caves | Identified exit to Lower Caves 3149 | -7/Lower Caves | Entered another Lower Caves area 3159 | -7/Lower Caves | Discovered new exit (range 3) 3159 | -7/Lower Caves | Entered Factory 3159 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3354 | -6/Factory | Spotted B-75 Beast 3398 | -6/Factory | Discovered new exit (range 5) 3399 | -6/Factory | Identified exit to Lower Caves 3399 | -6/Factory | Entered Lower Caves 3451 | -6/Lower Caves | Discovered new exit (range 8) 3454 | -6/Lower Caves | Identified exit to Lower Caves 3454 | -6/Lower Caves | Entered another Lower Caves area 3460 | -6/Lower Caves | Discovered new exit (range 5) 3461 | -6/Lower Caves | Identified exit to Factory 3461 | -6/Lower Caves | Entered Factory 3461 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3528 | -5/Factory | Spotted B-75 Beast 3657 | -5/Factory | Sucked down chute 3657 | -5/Factory | Entered Waste 3663 | -5/Waste | Spotted C-40 Crusher 3667 | -5/Waste | Spotted C-40 Crusher 3670 | -5/Waste | Spotted C-40 Crusher 3672 | -5/Waste | EMP discharged 3673 | -5/Waste | Spotted C-40 Crusher 3676 | -5/Waste | Spotted C-40 Crusher 3677 | -5/Waste | Discovered new exit (range 10) 3677 | -5/Waste | Spotted C-40 Crusher 3679 | -5/Waste | Identified exit to Factory 3680 | -5/Waste | Entered Factory 3857 | -5/Factory | Repaired Imp. VTOL Module 4317 | -5/Factory | Core integrity fell below 50% 4340 | -5/Factory | Core integrity fell below 20% 4347 | -5/Factory | Discovered new exit (range 16) 4351 | -5/Factory | Lost 12 parts (1p7n3u1w) 4354 | -5/Factory | Identified exit to Factory 4354 | -5/Factory | Entered another Factory area 4354 | -4/Factory | Evolved 2 slots: Utility x2 4530 | -4/Factory | Discovered new exit (range 7) 4541 | -4/Factory | Entered Research 4541 | -3/Research | Evolved 2 slots: Utility x2 4586 | -3/Research | Build established: Mutant 5009 | -3/Research | Found Fusion Bomb Launcher 5141 | -3/Research | Lost 6 parts (2p2n1u1w) 5280 | -3/Research | System corruption reached 10% 5297 | -3/Research | System corruption reached 30% 5353 | -3/Research | Lost 4 parts (1n2u1w) 5430 | -3/Research | Core integrity fell below 50% 5456 | -3/Research | Lost 7 parts (1p4n1u1w) 5491 | -3/Research | Core integrity fell below 20% 5514 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05425_ Powered Hammer destroyed. 05427_ Slammed into P-80 Master. 05429_ P-80 Master resets P-80 Master, system corruption cleaned. 05433_ P-80 Master resets R-10 Processor, system corruption cleaned. 05434_ System corrupted: Matter fused (-10). 05438_ ALERT: Cargo convoy en route, clear transfer corridor. 05438_ W-44 Eye sends out distress signal. 05447_ Recycling Unit disabled. 05447_ Flexi-carbon Leg tumbles out of recycling unit. 05458_ Connecting with DSF Access... 05458_ Current location identified: Research 05458_ ALERT: Suspicious activity at Terminal R018. Dispatching Investigation squad. 05460_ Triggered Alarm Trap. 05460_ An alarm sounds. 05460_ ALERT: Alarm triggered, dispatching investigation squad. 05464_ U-05 Engineer lays Concrete. 05481_ Adv. Terrain Scan Processor destroyed. 05511_ System corrupted: Matter fused (-7). 05511_ Slammed into U-05 Engineer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????t???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ???????????????????????## ##?????????????????????? | | ??????????????????????? R ?????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? " ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#u#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #?????##########???????? | | ????????????????????????# #?????# #???????? | | ????????????????????????# #?????# #???????? | | ????????????????????????# #?????# #???????? | | ??????????????????#######p####### #???????? | | ??????????? h / #???????? | | ??????????????????############### ! #???##### | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# | | ????????????????????????????????# #???# "" | | ???????????????????????############+######???# "" | | ???????????????????? #?????# "" | | ???????????????????? #?????# | | ???????????????????? ####### | | ????????????????????? + | | ????????????????????? #############+### ####+ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ####### | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | | ??????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 70 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- Cld. Ion Engine | -9/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VTOL Module | 22% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityFlakRedistributor Manual? 0 Play Time 01:14:09 Cumulative 74.9 hours Start 2025.05.04 @ 20:21:26 End 2025.05.04 @ 21:41:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d7b1e74-aaba-4388-8aee-14325dc05229