Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 12:57:23 Player: NextToZero Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (4868) 4868 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 10706 Bonus ------- High Alert Combat Kills 693 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 96/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Makeshift System Shield > --- WEAPON (4) ------- Gauss Cannon (fused) Spear > --- INVENTORY (5) ---- Small Storage Unit Compact Battery (200) High-capacity Matter Pod (200) Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Improved Cooling System Small Storage Unit Advanced Weight Redist. System System Shield > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser Improved Spread Laser Improved Spread Laser > --- INVENTORY -------- Improved Heat Sink Compact Battery High-capacity Matter Pod Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Remote Datajack Remote Datajack [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Light Armored Exoskeleton Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Medium Armor Plating Weapon Spear Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Slots Evolved 6 | . . . . . 4 . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 1 | . . . . . 1 . . . . Utility 2 | . . . . . 1 . 1 . . Weapon 2 | . . . . . 2 . . . . Parts Attached 159 | 6 11 3 3 5 36 23 62 9 1 Power 26 | 1 1 . 1 1 5 5 11 1 . Engine 17 | 1 . . 1 1 3 2 9 . . Core 9 | . 1 . . . 2 3 2 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 2 2 . 1 11 5 16 . . Treads 13 | . 1 . . . 7 3 2 . . Leg 7 | . . . . . 3 . 4 . . Wheel 3 | 2 1 . . . . . . . . Hover 9 | . . . . . . 1 8 . . Flight 7 | . . 2 . 1 1 1 2 . . Utility 37 | 1 3 . 1 1 10 3 15 3 . Device 12 | . 2 . 1 . 2 1 6 . . Storage 6 | 1 . . . . 2 . 3 . . Processor 5 | . 1 . . 1 2 . 1 . . Hackware 3 | . . . . . . . 2 1 . Protection 11 | . . . . . 4 2 3 2 . Artifact . | . . . . . . . . . . Weapon 57 | 2 5 1 1 2 10 10 20 5 1 Energy Gun 19 | 1 . . . 1 3 4 10 . . Energy Cannon 3 | . 1 . 1 . . . 1 . . Ballistic Gun 17 | 1 3 . . 1 5 4 2 . 1 Ballistic Cannon 6 | . 1 . . . 2 1 2 . . Launcher 5 | . . 1 . . . 1 1 2 . Special Weapon 1 | . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . 2 2 . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 12 | . . . . . 2 3 7 . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 1 | . . . . . . 1 . . . Parts Lost 43 | . . 3 . 1 5 11 15 . 8 Power 7 | . . . . . 1 2 2 . 2 Propulsion 11 | . . 1 . . 3 2 4 . 1 Utility 11 | . . . . 1 1 1 5 . 3 Weapon 14 | . . 2 . . . 6 4 . 2 Highest Loss Streak 8 | . . 3 . 1 5 5 4 . 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 88 | . 96 75 78 95 76 91 91 90 70 Engine 4 | . 4 . 10 14 4 1 7 . . Core 7 | . 9 11 . . 3 7 4 14 11 Treads 8 | . 3 11 . . 17 20 3 7 5 Leg 2 | . . . . . . . 4 5 . Wheel 1 | . 21 . . . . . . . . Hover 2 | . . . . . . 1 9 . . Flight 3 | . . 4 28 28 2 . 1 . . Device 7 | . 7 . 1 2 6 14 9 5 . Storage 7 | . 14 14 14 14 9 9 7 3 . Processor 3 | . 5 14 12 9 7 . 1 2 . Hackware 2 | . . . . . . . 3 4 7 Protection 5 | . . . . . 3 2 4 13 15 Energy Gun 10 | . 7 . . 10 6 22 13 7 3 Energy Cannon 1 | . 5 . 10 3 . . . . . Ballistic Gun 6 | . 9 . . 13 12 4 4 5 3 Ballistic Cannon 4 | . 4 9 . . 3 5 3 7 7 Launcher 1 | . . 9 . . . 1 . 2 . Piercing Weapon 2 | . . . . . . . 4 4 7 Peak Build Rating 58 | 6 9 8 10 15 50 41 58 51 44 Average Rating 36 | 4 8 6 8 13 38 33 43 47 35 On Entrance 19 | . 6 8 4 10 15 31 28 46 44 Naked Turns . | . . . . . . . . . . Heaviest Build 63 | 13 16 16 14 15 48 49 63 52 48 Greatest Support 63 | 20 26 20 8 8 63 60 44 30 22 Greatest Overweight (x) 16 | 3 . . 1 1 14 8 4 16 7 Average Overweight (x) . | . . . . 1 . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 8 5 Average Capacity 9 | 7 8 8 8 8 12 15 10 6 5 Most Carried 15 | 1 8 8 8 8 15 15 15 8 5 Average Carried 9 | . 6 7 7 7 11 14 9 6 4 Final Capacity 15 | 8 8 8 8 8 15 15 8 5 5 Final Carried 15 | 1 8 6 8 8 15 14 8 5 4 Class Distribution -------------------- 42% | Scavenger-Skirmisher 21% | Mutant 15% | Tank 6% | Skirmisher 5% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Tank | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Matter Collected 4584 | 204 278 18 . 367 1576 604 816 590 131 Remotely 97 | . 97 . . . . . . . . Salvage Created 5903 | . 580 6 . 32 2000 1408 1200 542 135 Parts 325 | . 40 . . 6 102 85 71 17 4 Haulers Intercepted 6 | . 2 . . . 2 1 1 . . Recyclers Shooed 5 | . 3 . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 7 11 Prevented 11 | . . . . . . . . 11 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Combat Hostiles Destroyed 111 | . 8 4 . 3 30 24 26 13 3 Melee 1 | . . . . . . . . . 1 Guns 69 | . 6 . . . 30 15 15 3 . Cannons 23 | . 1 1 . 3 . 6 8 2 2 AOE 15 | . 1 3 . . . 3 3 5 . Classes Destroyed 17 | . 7 1 . . 5 2 2 . . Worker 13 | . 1 . . . 1 6 5 . . Builder 7 | . . . . . 4 2 1 . . Tunneler 2 | . . . . . . . 2 . . Hauler 6 | . 2 . . . 2 1 1 . . Recycler 8 | . 2 . . . 4 1 1 . . Mechanic 1 | . . . . . . 1 . . . Operator 2 | . 1 . . . . 1 . . . Watcher 7 | . 2 . . . 3 1 1 . . Swarmer 26 | . 3 . . 3 3 3 8 5 1 Grunt 60 | . 5 . . . 18 15 14 8 . Brawler 2 | . . . . . 1 . . . 1 Duelist 2 | . . . . . . 1 . . 1 Sentry 11 | . . . . . 5 5 1 . . Hunter 2 | . . . . . 2 . . . . Programmer 3 | . . . . . . . 3 . . Heavy 1 | . . . . . 1 . . . . Assembled 4 | . . 4 . . . . . . . Best Kill Streak 10 | . 4 4 . 3 10 10 5 4 3 Combat Bots Only 8 | . 3 4 . 3 8 8 4 4 3 Max Kills in Single Turn 3 | . 1 2 . 1 2 3 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 . . . 1 2 2 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Hostile Shots Fired 592 | . 17 16 . 17 107 135 186 58 56 Missed 149 | . 3 1 . 3 23 28 66 15 10 Damage Taken 7705 | . 146 428 . 132 1462 1748 1930 922 937 Core 1221 | . 29 58 . 38 75 298 292 162 269 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 5 | . . . . . . . 5 . . Core Remaining (%) 60 | 100 . . . 50 . 32 . . . Volleys Fired 320 | . 38 5 . 11 81 62 70 32 21 Largest 4 | . 2 2 . 2 4 4 4 4 2 Hottest 273 | . 95 65 . 95 179 192 273 164 73 Shots Fired 712 | . 76 8 . 14 129 189 189 74 33 Gun 542 | . 70 . . 4 119 146 148 43 12 Cannon 142 | . 6 3 . 10 10 37 41 14 21 Launcher 28 | . . 5 . . . 6 . 17 . Special . | . . . . . . . . . . Kinetic 366 | . 42 3 . 3 108 77 72 28 33 Thermal 171 | . 3 . . 11 . 49 108 . . Explosive 5 | . . 5 . . . . . . . Electromagnetic 170 | . 31 . . . 21 63 9 46 . Robot Hit Streak 19 | . 10 5 . 4 19 15 12 7 7 Robot Miss Streak 14 | . 3 1 . 4 7 5 14 3 4 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 1 2 1 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . Shots Hit Robots 448 | . 45 5 . 6 103 104 130 34 21 Core Hits 259 | . 25 6 . 4 71 63 66 17 7 Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 1 . . . . 6 5 . 1 Burn 9 | . . . . . . 5 4 . . Meltdown 1 | . 1 . . . . . . . . Blast 2 | . . . . . . 1 . . 1 Impale 1 | . . . . . . . 1 . . Melee Attacks 22 | . . . . . . . 12 8 2 Impact . | . . . . . . . . . . Slashing 1 | . . . . . . . . . 1 Piercing 19 | . . . . . . . 10 8 1 Sneak Attacks 4 | . . . . . . . 3 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 13332 | . 631 323 . 101 4276 2561 3677 1190 573 Guns 9130 | . 556 . . 10 4119 1652 2233 397 163 Cannons 1732 | . 35 37 . 87 60 470 499 163 381 Explosions 2174 | . 40 286 . . 97 430 759 562 . Melee 283 | . . . . . . . 186 68 29 Ramming 13 | . . . . 4 . 9 . . . Kinetic 6797 | . 253 37 . 10 3839 881 938 295 544 Thermal 3694 | . 75 . . 87 97 884 2430 121 . Explosive 286 | . . 286 . . . . . . . Electromagnetic 2259 | . 303 . . . 340 787 123 706 . Impact . | . . . . . . . . . . Slashing 29 | . . . . . . . . . 29 Piercing 254 | . . . . . . . 186 68 . Highest Corruption 5 | . . . . 5 . 1 3 5 5 Average Corruption 3 | . . . . 5 . 1 2 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 67 | . . . . 12 . . 8 43 4 Message Errors 19 | . . . . 5 . . 2 10 2 Matter Fused 13 | . . . . 2 . . 1 10 . Heat Flow Errors 5 | . . . . . . . 2 3 . Energy Discharges 11 | . . . . 1 . . 1 9 . Parts Fused 2 | . . . . 1 . . . . 1 Data Loss (minor) 7 | . . . . 1 . . 1 4 1 Data Loss (major) 3 | . . . . . . . 1 2 . Misfires 5 | . . . . 2 . . . 3 . Alerts 2 | . . . . . . . . 2 . Overload Shots 9 | . . . . . . . 9 . . Overflow Damage 492 | . . 12 . . 13 45 335 73 14 Projectiles 108 | . . . . . 13 25 14 42 14 Explosions 260 | . . 12 . . . 20 225 3 . Melee 124 | . . . . . . . 96 28 . Knockbacks 14 | . . . . . 1 5 2 1 5 Impact . | . . . . . . . . . . Kinetic 14 | . . . . . 1 5 2 1 5 Secondary . | . . . . . . . . . . Self-Inflicted Damage 515 | . . 2 . 2 58 119 173 161 . Shots 20 | . . 1 . . 2 5 2 10 . Rammed 3 | . . . . 1 . 2 . . . Targets Rammed 3 | . . . . 1 . 2 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 676 | . 78 29 . 240 659 676 267 610 293 Average Temperature 151 | . 16 12 . 104 187 205 53 175 161 Received Heat Transfer 2711 | . 51 20 . . 702 936 489 360 153 Effects 67 | . . . . . 15 28 . 23 1 Shutdowns 15 | . . . . . 2 5 . 8 . Energy Bleed 10 | . . . . . . 7 . 3 . Interference 14 | . . . . . 2 8 . 3 1 Matter Decay 5 | . . . . . . 2 . 3 . Short Circuit 4 | . . . . . 3 . . 1 . Damage (minor) 6 | . . . . . 2 2 . 2 . Damage (major) 12 | . . . . . 6 4 . 2 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . 3 . Parts Fried 11 | . . . . . 2 4 . 5 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 10 | . 2 . . . . 3 4 1 . Heat Transferred 6107 | . 74 . . 185 100 1917 3681 150 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . 1 . . . 2 6 . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Peak Influence 807 | . 301 112 . 85 807 799 800 . . Initial 346 | . . 73 . . . 264 346 . . Average 375 | . 132 88 . 71 417 439 475 . . Maximum Alert Level 3 | . 1 . . . 3 3 3 . . Low Security (%) 25 | 100 80 100 . 100 23 9 . . . Level 1 29 | . 19 . . . 18 45 37 . . Level 2 33 | . . . . . 42 28 52 . . Level 3 10 | . . . . . 14 17 9 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 3 . . . 5 5 7 . 1 Investigation 6 | . 1 . . . 2 1 2 . . Extermination 3 | . . . . . . . 3 . . Reinforcement 11 | . 2 . . . 3 4 2 . . Assault 1 | . . . . . . . . . 1 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . 2 1 . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Distress Signals 13 | . . . . . 6 5 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 14 10 . 3 40 30 44 14 9 Peak Tracking Total 9 | . 4 6 . 3 4 9 7 4 8 Tactical Retreats 16 | . . 1 . . 3 5 5 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Machines Disabled 25 | . 2 . . . 7 6 8 2 . Max in Single Turn 3 | . 1 . . . 1 1 3 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Machines Accessed 32 | . 6 . 1 1 6 6 10 2 . Terminals 22 | . 4 . . . 5 6 6 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 3 | . 2 . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 76 | . 16 . 1 1 17 11 24 6 . Successful 48 | . 12 . 1 1 9 8 11 6 . Failed 28 | . 4 . . . 8 3 13 . . Catastrophic 9 | . . . . . 2 . 7 . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 55 | . 13 . . . 16 11 10 5 . Fabricators 5 | . . . . . . . 5 . . Repair Stations 7 | . . . . . . . 7 . . Recycling Units 4 | . 3 . . . 1 . . . . Scanalyzers 2 | . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . 9 . 1 1 8 8 3 6 . Record 6 | . . . . . . . . 6 . Prototype ID Bank 3 | . 1 . . . 2 . . . . Open Door 5 | . . . . 1 . 4 . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 4 | . 2 . . . 1 . 1 . . Unreport Threat 2 | . . . . . 1 . 1 . . Locate Traps 4 | . 2 . . . 1 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . Registered Components 3 | . 1 . . . 1 1 . . . Zone Layout 3 | . 1 . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . Load Schematic 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 3 | . . . . . . . 3 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 4 | . 3 . . . 1 . . . . Process 1 | . 1 . . . . . . . . Report Inventory 3 | . 2 . . . 1 . . . . Scanalyzer 2 | . . . . . . . 2 . . Insert Component 1 | . . . . . . . 1 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 4 . . . 5 1 8 1 . Full Trace Events 9 | . 2 . . . 3 1 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built 1 | . . . . . . . 1 . . Authchips . | . . . . . . . . . . Time 152 | . . . . . . . 152 . . Total Part Build Rating 5 | . . . . . . . 5 . . Parts Repaired 1 | . . . . . . . 1 . . Time 80 | . . . . . . . 80 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 56 | . 56 . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . Non-combat 1 | . . . . . . . 1 . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . parse_system 1 | . . . . . . . 1 . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Turns Passed 8336 | 55 680 59 253 418 1114 1271 2049 2293 144 Spaces Moved 4388 | 45 520 51 312 320 457 435 1379 841 28 Core 27 | 12 . . . . 8 . . 2 5 Treads 1529 | . 98 18 . . 404 434 202 350 23 Legs 646 | . . . . . 10 . 147 489 . Wheels 455 | 33 422 . . . . . . . . Hover 1030 | . . . . . . . 1030 . . Flight 701 | . . 33 312 320 35 1 . . . Fastest Speed 36 | 50 80 37 37 117 117 165 36 225 225 Average Speed 157 | 99 102 80 79 117 195 217 114 254 305 Slowest Speed 850 | 200 160 160 117 117 750 620 400 850 400 Overloaded Moves 465 | . . . . . . . 465 . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 3 75 14 63 73 44 46 23 75 6 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 . . . 1 . Known Exits Taken 3 | . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched 4 | . . . . 1 . . . 3 . Spaces Dug 10 | . . . . . . 2 3 5 . Terrain Destroyed 233 | . 4 39 . . 64 24 71 25 6 Melee 8 | . . . . . . . 3 5 . Projectile 78 | . . . . . 54 8 6 4 6 AOE 147 | . 4 39 . . 10 16 62 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Total 5369 | 51 595 61 317 351 654 667 1691 926 56 Wait 315 | . . . . 12 37 132 102 28 4 Move 4379 | 44 519 50 311 319 456 434 1378 840 28 Hop . | . . . . . . . . . . Pick Up 55 | 1 12 1 2 1 17 4 17 . . Fast Attach 93 | 6 6 . . 2 21 9 45 4 . Attach 27 | . . 3 3 1 2 8 9 . 1 Detach 5 | . 2 . . . . 2 1 . . Swap 40 | . 5 . . 2 13 6 9 5 . Drop 111 | . 13 2 1 2 27 8 48 9 1 Fire 320 | . 38 5 . 11 81 62 70 32 21 Melee 21 | . . . . . . . 12 8 1 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . . . . 2 . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 3) 477 | -10/Materials | Identified exit to Materials 546 | -10/Materials | Discovered new exit (range 5) 736 | -10/Materials | Entered Mines 737 | -10/Mines | Assembled infested the area 794 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 794 | -10/Mines | Discovered new exit (range 5) 795 | -10/Mines | Entered Exiles 805 | -10/Exiles | Met 8R-AWN 811 | -10/Exiles | Met EX-HEX 813 | -10/Exiles | Lost 3 parts (1n2w) 832 | -10/Exiles | Met EX-BIN 837 | -10/Exiles | Aligned with FarCom system 837 | -10/Exiles | Given EX-Vault access code 846 | -10/Exiles | Opened EX-Vault 852 | -10/Exiles | Found XL Autogun Array 875 | -10/Exiles | Warned to stay clear of 0b10 Research branches 913 | -10/Exiles | Met EX-DEC 972 | -10/Exiles | Discovered new exit (range 10) 1048 | -10/Exiles | Left Exiles lab with XL Autogun Array 1048 | -10/Exiles | Entered Mines 1113 | -9/Mines | Discovered new exit (range 14) 1139 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1221 | -9/Mines | Learned location of 1 exit from Materials 1384 | -9/Mines | Build established: Scavenger-Mutant 1465 | -9/Mines | Identified exit to Materials 1466 | -9/Mines | Entered Materials 1466 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1467 | -8/Materials | Identified exit to Factory 1778 | -8/Materials | Build established: Scavenger-Skirmisher 2011 | -8/Materials | Destroyed 8 combat bots 2144 | -8/Materials | Lost 5 parts (1p3n1u) 2197 | -8/Materials | Discovered new exit (range 15) 2250 | -8/Materials | Discovered exit to Factory (range 3) 2580 | -8/Materials | Entered Storage 3080 | -8/Storage | Discovered new exit (range 15) 3303 | -8/Storage | Destroyed 8 combat bots 3360 | -8/Storage | Lost 5 parts (2p1n2w) 3749 | -8/Storage | Core integrity fell below 50% 3810 | -8/Storage | Lost 3 parts (1u2w) 3818 | -8/Storage | Discovered exit to Factory (range 16) 3851 | -8/Storage | Entered Factory 3851 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4318 | -7/Factory | Fabricated Cld. Aerolev Unit? 4599 | -7/Factory | Repaired Cld. Aerolev Unit 4766 | -7/Factory | Build established: Skirmisher 5121 | -7/Factory | Lost 4 parts (1p1n2u) 5695 | -7/Factory | Discovered new exit (range 10) 5802 | -7/Factory | Build established: Scavenger-Assassin 5880 | -7/Factory | Discovered new exit (range 9) 5898 | -7/Factory | Identified exit to Lower Caves 5900 | -7/Factory | Entered Lower Caves 6199 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6401 | -7/Lower Caves | Attracted the attention of an 0b10 base 6508 | -7/Lower Caves | Learned 8 Research zone layouts 6508 | -7/Lower Caves | Learned Extension garrison access intel 6937 | -7/Lower Caves | Build established: Tank 7589 | -7/Lower Caves | Encountered a Warlord checkpoint 7717 | -7/Lower Caves | Core integrity fell below 50% 8165 | -7/Lower Caves | Discovered new exit (range 8) 8193 | -7/Lower Caves | Entered another Lower Caves area 8194 | -7/Lower Caves | Encountered a Warlord checkpoint 8235 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8247 | -7/Lower Caves | Build established: Mutant 8323 | -7/Lower Caves | Core integrity fell below 20% 8337 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08294_ Overheating: System interference. 08294_ Ripper temporarily disabled. 08294_ Adv. Treads destroyed. 08295_ Destroyed Lgt. Nuclear Core. 08298_ Imp. Medium Armor Plating destroyed. 08298_ Destroyed Particle Gun. 08301_ Acquired 82 matter. 08305_ Acquired 18 matter. 08308_ Imp. Light Armor Plating destroyed. 08310_ Acquired 10 matter. 08310_ Minigun destroyed. 08312_ Slug penetrates Wall. 08313_ Acquired 6 matter. 08316_ Slug penetrates L-41 Fighter. 08316_ L-41 Fighter knocked back. 08317_ Acquired 6 matter. 08326_ System corrupted: Gauss Cannon fused. 08328_ Lgt. Nuclear Core destroyed. 08330_ Ripper destroyed. 08331_ L-41 Fighter knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????? #???????????????????? | | ????????????????????#####??# #???##??????????????? | | ????????????????????#""""??# #?? ##?????????????? | | ????????????????????? ??# ?? ??????????????? | | ?????????????????????? ??/ ?? ??????????????? | | ????????????????????###/p### #? #??????????????? | | ????????????????????#Y # #?# #??????????????? | | ????????????????????#g #%#?# ##?????????????? | | ??????????????????# ## ;# ### ##????????????? | | ??????????????????# @l %%## #????????????? | | ??????????????????### ###; * ## #?????????????? | | ????????????????????# ??#"[%% ###????????????? | | ????????????????????#???# % [%! #????????????? | | ????????????????????????# % #????????????? | | ????????????????????????## #; #????????????? | | ?????????????????????????#### #????????????? | | ????????????????????????????# #??#?????????? | | ?????????????????????????## # #? #?????????? | | ??????????????????????# #? #?????????? | | ?????????????????? ### #? ##????????? | | ?????????????????? ;# ####?????? | | ??????????????????# # #?????? | | ?????????????????????## # ###?????? | | ??????????????????????# ## ## #????????? | | ??????????????????????# #?# ### ???????? | | ??????????????????????#####??### ##?## ###??????? | | ???????????????????????????????##?????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 28 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Defensive Hacking 20 Item Schematics ----------------- Cld. Aerolev Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Aerolev Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Challenges ------------ None Game ------ Seed MatterDirtyBarrier Manual? 0 Play Time 01:34:39 Cumulative 22.1 hours Start 2024.10.24 @ 21:36:02 End 2024.10.29 @ 12:57:23 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 31 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 38x25 Zoom Use 61% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e98a3d95-773f-4f46-999e-0a478e6b2566