Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 02:56:20 Player: Blade Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (5) 25 Value Destroyed (240) 240 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1446) 1446 TOTAL SCORE: 8791 Bonus ------- Pacifist 1125 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 14/300 Energy 97/100 System Corruption 16% Temperature Cool (2) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg > --- UTILITY (14) ----- Signal Interpreter Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Medium Storage Unit Enhanced Optical Array Advanced ECM Suite Advanced Reaction Control System Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Transmission Jammer Advanced ECM Suite Improved Reaction Control System Hacking Suite Hacking Suite System Shield Improved System Shield Trap Reconfigurator > --- WEAPON ----------- Axe > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Medium Storage Unit Micro-nuke Launcher Micro-nuke Launcher [Rating: 84] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Axe Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Micro-nuke Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . 1 1 . . 1 . Utility 12 | . . . . . 2 2 1 1 2 1 1 2 Weapon . | . . . . . . . . . . . . . Parts Attached 52 | . 1 . 3 . 8 4 6 2 7 6 3 12 Power 11 | . . . . . . 1 1 1 . 2 1 5 Engine 3 | . . . . . . 1 1 . . 1 . . Core 4 | . . . . . . . . 1 . 1 . 2 Reactor 4 | . . . . . . . . . . . 1 3 Propulsion 12 | . . . . . 6 . 2 . 2 . . 2 Treads . | . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 11 | . . . . . 6 . 2 . 2 . . 1 Utility 24 | . 1 . 2 . 1 3 3 1 3 4 2 4 Device 16 | . . . 2 . . 1 3 1 1 3 1 4 Storage . | . . . . . . . . . . . . . Processor 3 | . 1 . . . . . . . . 1 1 . Hackware 5 | . . . . . 1 2 . . 2 . . . Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 5 | . . . 1 . 1 . . . 2 . . 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 1 . . . . 1 . 2 Parts Lost 22 | . . . . . 2 . . 3 4 1 . 12 Power 1 | . . . . . . . . . . . . 1 Propulsion 10 | . . . . . 2 . . 2 2 1 . 3 Utility 8 | . . . . . . . . . 2 . . 6 Weapon 3 | . . . . . . . . 1 . . . 2 Highest Loss Streak 12 | . . . . . 2 . . 2 4 1 . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 96 100 92 85 64 87 93 90 82 64 56 49 Engine 4 | . 14 14 14 14 9 7 6 2 . . . . Core 1 | . . . . . . . . 2 5 4 4 3 Leg 5 | . 28 28 28 28 . . . . . . . . Flight 14 | . . . . . 24 30 26 26 22 11 8 8 Device 12 | . . . 6 14 9 8 20 23 25 12 10 7 Storage 1 | . 14 14 7 . . . . . . . . . Processor 9 | . 10 14 14 14 9 7 6 5 5 7 9 11 Hackware 13 | . . . . . 2 17 20 17 21 19 17 14 Ballistic Gun 7 | . 28 28 21 14 9 7 6 4 . . . . Slashing Weapon 3 | . . . . . . 7 6 5 2 4 4 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 27 | 13 13 13 13 7 10 16 17 18 24 24 12 27 Greatest Support 37 | 20 20 20 20 20 20 20 25 25 37 27 12 30 Greatest Overweight (x) 3 | . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | . 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 6 8 8 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 6 7 6 5 2 2 4 4 4 4 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 6 8 5 5 2 5 5 5 4 5 5 5 Class Distribution -------------------- 30% | Hacker-Scout 26% | Hacker-Ninja 24% | Mutant 8% | Hacker-Assassin 4% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Assassin | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 384 | 162 . 39 . . . . 183 . . . . . Remotely . | . . . . . . . . . . . . . Salvage Created 193 | . . . . . . . 43 38 112 . . . Parts 18 | . . . . . . . 3 6 9 . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 3 | . . . . . . . 1 . 2 . . . Melee 3 | . . . . . . . 1 . 2 . . . Classes Destroyed 2 | . . . . . . . 1 1 . . . . Operator 2 | . . . . . . . . 2 . . . . Programmer 3 | . . . . . . . 1 . 2 . . . Best Kill Streak 2 | . . . . . . . 1 1 2 . . . Combat Bots Only 2 | . . . . . . . 1 . 2 . . . Max Kills in Single Turn 1 | . . . . . . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 277 | . . 1 . . 33 . 4 22 29 6 12 170 Missed 125 | . . . . . 18 . 2 11 10 4 9 71 Damage Taken 3899 | . . 9 . . 265 . 32 311 496 152 63 2571 Core 2046 | . . . . . 130 . 16 80 177 25 18 1600 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . . . 100 76 100 98 92 84 98 98 . Volleys Fired 3 | . 1 . . . . . . . . . . 2 Largest 2 | . 2 . . . . . . . . . . 1 Hottest 49 | . 40 . . . . . . . . . . 49 Shots Fired 4 | . 2 . . . . . . . . . . 2 Gun 2 | . 2 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive 2 | . . . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 1 | . 1 . . . . . . . . . . . Robot Miss Streak 1 | . 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 16 | . 1 . . . . . 4 3 8 . . . Core Hits 7 | . 1 . . . . . 1 2 3 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . Sever 1 | . . . . . . . 1 . . . . . Melee Attacks 64 | . . . . . 5 5 9 6 13 7 2 17 Impact . | . . . . . . . . . . . . . Slashing 64 | . . . . . 5 5 9 6 13 7 2 17 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 622 | . 8 . . . . . 154 168 292 . . . Guns 8 | . 8 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 614 | . . . . . . . 154 168 292 . . . Ramming . | . . . . . . . . . . . . . Kinetic 8 | . 8 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 614 | . . . . . . . 154 168 292 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 4 . . 16 Average Corruption 6 | . . . . . . . . 1 2 . . 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . . . 1 Matter Fused 2 | . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 32 | . . . . . . . 9 22 1 . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 32 | . . . . . . . 9 22 1 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . . . 40 Shots 1 | . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 3 | . . . . . 3 . . 1 . . . . Average Temperature 1 | . . . . . 3 . . 1 . . . . Received Heat Transfer 234 | . . . . . 99 . . 54 . . 45 36 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 261 | . 15 86 . . 261 127 103 127 106 115 78 148 Initial 118 | . . 5 . . . 118 61 16 39 50 64 46 Average 71 | . 6 72 . . 115 122 58 59 69 80 75 70 Maximum Alert Level 1 | . . . . . 1 . . . . . . . Low Security (%) 97 | . 100 100 . 100 70 100 100 100 100 100 100 100 Level 1 2 | . . . . . 29 . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 . 3 1 3 1 . 2 Investigation 3 | . . . . . . . 1 . 1 . . 1 Extermination 3 | . . . . . . . 1 . 1 . . 1 Reinforcement 7 | . 1 . . . 2 . 1 1 1 1 . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 5 | . . . . . 1 . 1 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 69 | . 3 2 . . 17 . 3 12 5 3 5 19 Peak Tracking Total 10 | . 3 3 . . 10 . 2 4 2 3 5 10 Tactical Retreats 15 | . . . . . 5 . . 3 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . . . . . . . . 1 4 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . Traps Reconfigurated 20 | . . . . . 4 1 1 8 6 . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 24 | . 1 . . . 2 2 6 3 1 3 2 4 Terminals 14 | . 1 . . . 2 1 2 3 . 2 1 2 Fabricators 3 | . . . . . . . 2 . 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 1 . . 1 1 1 Total Hacks 69 | . 2 . . . 3 7 14 15 3 9 9 7 Successful 33 | . 2 . . . 2 2 8 8 2 3 3 3 Failed 36 | . . . . . 1 5 6 7 1 6 6 4 Catastrophic 7 | . . . . . . 1 1 1 . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . Manual 33 | . . . 1 . 2 7 8 7 . . 8 . Terminals 49 | . 2 . . . 3 5 6 15 . 6 8 4 Fabricators 8 | . . . . . . . 5 . 3 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 2 . . 3 1 1 Terminal Hacks 21 | . 2 . . . 2 1 4 7 . 2 2 1 Record 3 | . . . . . . . . . . 1 2 . Part Schematic 2 | . . . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . Level Access Points 4 | . . . . . 1 . 1 . . 1 . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 3 | . . . . . . 1 1 1 . . . . Garrison Index 1 | . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . 3 . 2 . . . Network Status 1 | . . . . . . . 1 . . . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . Build 2 | . . . . . . . 1 . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . 1 Retrieve Components 2 | . . . . . . . 1 . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . 1 . 1 Seal Access 2 | . . . . . . . . . . 1 . 1 Unauthorized Hacks 3 | . . . . . . 1 . 1 . . 1 . Terminals 2 | . . . . . . . . 1 . . 1 . Botnet 2 | . . . . . . . . 1 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Watchers 1 | . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . . . 1 4 3 1 3 2 2 Full Trace Events 3 | . . . . . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . Parts Built 2 | . . . . . . . 1 . 1 . . . Authchips . | . . . . . . . . . . . . . Time 141 | . . . . . . . 116 . 25 . . . Total Part Build Rating 4 | . . . . . . . 3 . 1 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . 8 . . 12 . . . . . . . Total Damage 188 | . . 85 . . 103 . . . . . . . Kills 6 | . . 3 . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 3201 | . 96 199 297 64 212 181 529 205 385 128 179 726 Spaces Moved 3850 | 1 77 157 236 54 456 357 529 507 381 255 80 760 Core 113 | . . . . . . . . . . . . 113 Treads . | . . . . . . . . . . . . . Legs 566 | 1 77 157 236 54 4 . . . . . . 37 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3171 | . . . . . 452 357 529 507 381 255 80 610 Fastest Speed 23 | 120 120 120 120 120 26 26 23 23 25 32 34 32 Average Speed 45 | 120 120 120 120 120 31 26 25 24 27 32 34 53 Slowest Speed 200 | 120 120 120 120 120 120 26 26 29 32 34 34 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . . . . 7 3 2 7 1 2 3 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 2 25 37 61 28 43 11 12 16 13 11 2 23 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 41 | . . . . . 5 5 4 3 1 6 2 15 Terrain Destroyed 62 | . . . . . 5 5 4 3 1 6 2 36 Melee 41 | . . . . . 5 5 4 3 1 6 2 15 Projectile . | . . . . . . . . . . . . . AOE 21 | . . . . . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 5161 | . 78 167 251 53 507 431 908 571 638 286 224 1047 Wait 1162 | . . 9 5 . 40 65 358 60 222 12 141 250 Move 3784 | . 76 156 235 53 442 350 524 493 378 251 74 752 Hop 25 | . . . . . 6 3 2 6 1 1 2 4 Pick Up 21 | . . 2 2 . 3 3 3 2 3 2 . 1 Fast Attach 29 | . 1 . 3 . 3 3 3 . 2 3 2 9 Attach 16 | . . . . . 5 . 2 1 4 1 1 2 Detach 7 | . . . . . . . 1 . 1 2 1 2 Swap 7 | . . . . . . 1 1 1 1 2 . 1 Drop 31 | . . . 6 . 3 1 5 2 1 5 1 7 Fire 3 | . 1 . . . . . . . . . . 2 Melee 64 | . . . . . 5 5 9 6 13 7 2 17 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 13) 95 | -10/Materials | Identified exit to Mines 97 | -10/Materials | Entered Mines 102 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 288 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 290 | -10/Mines | Discovered new exit (range 5) 294 | -10/Mines | Identified exit to Exiles 296 | -10/Mines | Entered Exiles 296 | -10/Exiles | Accompanied by 3 allies 308 | -10/Exiles | Build established: Mutant 316 | -10/Exiles | Discovered new exit (range 15) 329 | -10/Exiles | Met 8R-AWN 346 | -10/Exiles | Met EX-HEX 386 | -10/Exiles | Met EX-BIN 404 | -10/Exiles | Aligned with FarCom system 406 | -10/Exiles | Given EX-Vault access code 440 | -10/Exiles | Opened EX-Vault 446 | -10/Exiles | Found Prototype Energy Cannon 446 | -10/Exiles | Identified Gui. Plasma Cannon 451 | -10/Exiles | Found Prototype Device 451 | -10/Exiles | Identified Supersonic Drone Bay 459 | -10/Exiles | Found Prototype Device 459 | -10/Exiles | Identified Trap Reconfigurator 496 | -10/Exiles | Warned to stay clear of 0b10 Research branches 536 | -10/Exiles | Met EX-DEC 579 | -10/Exiles | Discovered new exit (range 10) 588 | -10/Exiles | Identified exit to Mines 593 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 593 | -10/Exiles | Entered Mines 593 | -9/Mines | Accompanied by 3 allies 645 | -9/Mines | Discovered new exit (range 10) 655 | -9/Mines | Identified exit to Materials 657 | -9/Mines | Entered Materials 657 | -8/Materials | Accompanied by 3 allies 657 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 847 | -8/Materials | Identified exit to Factory 869 | -8/Materials | Entered Factory 869 | -7/Factory | Evolved 2 slots: Utility x2 1031 | -7/Factory | Discovered new exit (range 9) 1033 | -7/Factory | Identified exit to Lower Caves 1045 | -7/Factory | Discovered new exit (range 15) 1049 | -7/Factory | Identified exit to Factory 1050 | -7/Factory | Entered another Factory area 1050 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1054 | -6/Factory | Identified exit to Factory 1251 | -6/Factory | Fabricated Imp. VTOL Module? 1315 | -6/Factory | Build established: Hacker-Scout 1579 | -6/Factory | Entered another Factory area 1579 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1739 | -5/Factory | Identified exit to Upper Caves 1739 | -5/Factory | Identified exit to Extension 1781 | -5/Factory | Discovered new exit (range 12) 1783 | -5/Factory | Identified exit to Factory 1784 | -5/Factory | Entered another Factory area 1784 | -4/Factory | Evolved 2 slots: Utility x2 1947 | -4/Factory | Fabricated Med. Storage Unit? 2168 | -4/Factory | Discovered new exit (range 5) 2169 | -4/Factory | Identified exit to Research 2169 | -4/Factory | Entered Research 2169 | -3/Research | Evolved 2 slots: Power x1, Utility x1 2181 | -3/Research | Lost 4 parts (2n2u) 2208 | -3/Research | Spotted B-86 Titan 2261 | -3/Research | Build established: Hacker-Ninja 2281 | -3/Research | Identified exit to Research 2297 | -3/Research | Entered another Research area 2297 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2474 | -2/Research | Discovered new exit (range 5) 2476 | -2/Research | Identified exit to Access 2476 | -2/Research | Entered Access 2476 | -1/Access | Evolved 2 slots: Utility x2 2618 | -1/Access | Identified exit to Surface 3121 | -1/Access | System corruption reached 10% 3125 | -1/Access | Core integrity fell below 50% 3165 | -1/Access | Core integrity fell below 20% 3195 | -1/Access | Lost 12 parts (1p3n6u2w) 3202 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 03141_ Penetrated by Slug. 03141_ Hacking Suite destroyed. 03141_ Slug penetrates Wall. 03144_ Penetrated by Slug. 03144_ Slug penetrates Wave Collapse Detector. 03144_ Wave Collapse Detector explodes. 03147_ Penetrated by Slug. 03150_ Slug penetrates Wall. 03156_ Acquired Centrium Leg. 03164_ Imp. System Shield destroyed. 03165_ System corrupted: Energy discharge (-28). 03170_ P-80 Master resets P-80 Master, system corruption cleaned. 03172_ Door malfunctions. 03173_ Penetrated by Slug. 03175_ P-80 Master resets P-80 Master, system corruption cleaned. 03191_ System corrupted: Component data lost. 03193_ Acquired Lgt. Quantum Reactor. 03201_ Drone sends a signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????#?????########?#???????????????????????????? | | ??????# ??? ??#?????????????????????????? | | ??????# ??? #?????????????????????????? | | ??????# ?? #?##########??????????????? | | ??????# " " #?# #??????????????? | | ??????# """ """ #?# #??????????????? | | ??????? """ """ #?# !!! #??????????????? | | ????????? " " ???# !! #??????????????? | | ??????????? ?????# !! #??????????????? | | ????????????? ???????# #??????????????? | | ????###########/########## p #??????????????? | | ????# # h Ynh@ pp #??????????????? | | ????# + ########## ! #??????????????? | | ????# " # #?#################??????????????? | | ????#""" / #? ???????????????????????? | | ????# """ # #? ????????????????????????? | | ????# " # # " ???????????????????????? | | ????# # # "" ???????????????????????? | | ????# ] # # "" ??????????????????????? | | ????# # # "" ??????????????????????? | | ????########## / "" ?????????????????????? | | ?????????????# / "" ?????????????????????? | | ?????????????# # "" ?????????????????????? | | ?????????????# # " ?????????????????????? | | ?????????????# #? ????????????????????? | | ?????????????# #? ????????????????????? | | ?????????????# #??#########?????????????????????? | | ??############ #????????????????????????????????? | | ??# ! ## #????????????????????????????????? | | ??# # #????????????????????????????????? | | ??# # #????????????????????????????????? | | ??#* # ##???????????????????????????????? | | ??# [#???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# ! #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 290 Matter Stores 287 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Evasion (%) 75 Energy Filtering 50 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Imp. VTOL Module | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Med. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Origins Challenges ------------ None Game ------ Seed NeutrinoSensorMinigun Manual? 0 Play Time 00:57:20 Cumulative 87.7 hours Start 2024.06.15 @ 01:55:02 End 2024.06.15 @ 02:56:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 45 Adventurer 79 Explorer 6 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 999922b6-da8a-43ea-9ba3-ad26f96ac636