Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.08 @ 18:45:29 Player: kiiro Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2372) 2372 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5882 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 173/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (7) ------ Large Matter Pod Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Gauss Cannon Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Medium Storage Unit Large Storage Unit Large Matter Pod Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Flak Cannon Flak Cannon Missile Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Improved Medium Armor Plating Device Shield Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 5 | . . 2 . 1 2 . Weapon 1 | . . . . 1 . . Parts Attached 58 | 7 4 12 16 6 12 1 Power 7 | 1 . 2 3 1 . . Engine 5 | 1 . 2 2 . . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 . 2 5 . 4 1 Treads 14 | 2 . 2 5 . 4 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 1 2 5 6 2 6 . Device 2 | . 1 1 . . . . Storage 6 | 1 1 1 2 1 . . Processor 4 | . . . 2 . 2 . Hackware . | . . . . . . . Protection 10 | . . 3 2 1 4 . Artifact . | . . . . . . . Weapon 15 | 3 2 3 2 3 2 . Energy Gun 5 | 2 2 1 . . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon 5 | . . 2 1 1 1 . Launcher 3 | . . . . 2 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 25 | . . . 6 1 17 1 Power 2 | . . . 1 . 1 . Propulsion 8 | . . . 2 1 4 1 Utility 10 | . . . 3 . 7 . Weapon 5 | . . . . . 5 . Highest Loss Streak 14 | . . . 2 1 14 1 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 3 5 4 13 12 . Power 1 | . 1 1 1 2 1 . Propulsion . | . . . . 1 1 . Utility 4 | . . 1 2 8 7 . Weapon 1 | . 2 2 . 1 2 . Tool/Special . | . . . . . . . Unused Backups 4 | . . 1 . . 3 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 1 | . . 1 . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 99 91 94 99 76 38 Engine 6 | . 14 11 7 3 . . Core 1 | . . . 1 3 3 . Treads 27 | . 28 22 32 29 19 24 Device 2 | . 4 11 . . . . Storage 8 | . 22 6 8 7 4 5 Processor 9 | . . . 7 15 23 6 Protection 13 | . . 19 19 14 9 . Energy Gun 3 | . 22 5 . . . . Energy Cannon 3 | . . . 2 7 3 . Ballistic Cannon 9 | . . 16 15 5 9 . Launcher 2 | . . . . 8 . . Peak Build Rating 45 | 6 9 17 31 40 45 15 Average Rating 24 | 4 8 14 20 38 33 14 On Entrance 15 | . 6 9 17 31 40 3 Naked Turns . | . . . . . . . Heaviest Build 80 | 14 18 39 46 78 80 3 Greatest Support 88 | 40 40 40 82 82 88 88 Greatest Overweight (x) 20 | . . . . . 20 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 5 Average Capacity 11 | 7 8 6 10 16 15 5 Most Carried 17 | 3 6 8 14 17 16 4 Average Carried 8 | 1 3 5 4 13 12 . Final Capacity 20 | 8 8 5 15 20 5 5 Final Carried 17 | 2 6 5 14 17 5 . Class Distribution -------------------- 42% | Mutant 36% | Gunner 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Ext Matter Collected 1985 | 185 143 198 877 552 30 . Remotely . | . . . . . . . Salvage Created 1664 | . 143 198 613 569 141 . Parts 101 | . 11 21 30 33 6 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Combat Hostiles Destroyed 49 | . 5 9 20 12 3 . Melee 1 | . . . 1 . . . Guns 4 | . 4 . . . . . Cannons 37 | . . 9 19 8 1 . AOE 6 | . . . . 4 2 . Classes Destroyed 11 | . 3 2 4 2 . . Worker 3 | . . . 1 2 . . Builder 2 | . . . . 2 . . Recycler 1 | . . . 1 . . . Operator 2 | . . 1 . 1 . . Watcher 5 | . 1 1 1 1 1 . Swarmer 7 | . 3 4 . . . . Grunt 27 | . 2 2 15 6 2 . Duelist 1 | . . . 1 . . . Sentry 6 | . . 3 2 1 . . Hunter 5 | . . . 2 3 . . Programmer 3 | . . . . 2 1 . Best Kill Streak 6 | . 2 4 3 6 3 . Combat Bots Only 4 | . 2 4 3 3 3 . Max Kills in Single Turn 3 | . 1 2 1 3 1 . Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 1 . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Hostile Shots Fired 650 | . 53 25 114 87 349 22 Missed 229 | . 17 7 28 31 137 9 Hits 421 | . 36 18 86 56 212 13 Melee 4 | . . . 4 . . . Projectile 417 | . 36 18 82 56 212 13 AOE 1 | . . . . . 1 . Critical Strikes 13 | . . . 7 1 4 1 Damage Taken 5912 | . 347 134 1286 1003 2905 237 Core 1024 | . 62 22 35 49 842 14 Absorbed by Shields 79 | . . 21 58 . . . Ignored by Resistances 65 | . . 35 30 . . . Regen/Repaired (Parts) 138 | . . . . . 138 . Core Remaining (%) 91 | 100 75 94 93 93 . . Volleys Fired 160 | . 30 23 69 24 14 . Largest 3 | . 2 2 2 3 3 . Hottest 159 | . 112 112 112 153 159 . Shots Fired 335 | . 60 46 129 72 28 . Gun 80 | . 60 20 . . . . Cannon 238 | . . 26 129 57 26 . Launcher 17 | . . . . 15 2 . Special . | . . . . . . . Kinetic 200 | . 16 26 106 33 19 . Thermal 118 | . 44 20 23 24 7 . Explosive 2 | . . . . . 2 . Electromagnetic 15 | . . . . 15 . . Robot Hit Streak 17 | . 8 9 16 8 17 . Robot Miss Streak 9 | . 6 9 4 4 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 242 | . 30 24 114 51 23 . Core Hits 201 | . 6 30 98 40 27 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 6 . . 1 . . Burn 6 | . 6 . . . . . Blast 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5724 | . 381 482 2018 2070 773 . Guns 425 | . 381 44 . . . . Cannons 4038 | . . 438 2011 1073 516 . Explosions 1250 | . . . . 997 253 . Melee . | . . . . . . . Ramming 11 | . . . 7 . 4 . Kinetic 2888 | . 74 438 1511 524 341 . Thermal 2223 | . 307 44 500 1197 175 . Explosive 253 | . . . . . 253 . Electromagnetic 349 | . . . . 349 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 1 1 2 . . Average Corruption 1 | . . 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . 5 9 . . Message Errors 3 | . . . . 3 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 2 | . . . 1 1 . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 3 | . . . 2 1 . . Data Loss (major) 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 307 | . . 3 30 260 14 . Projectiles 53 | . . 3 30 6 14 . Explosions 254 | . . . . 254 . . Melee . | . . . . . . . Knockbacks 94 | . . 9 64 14 7 . Impact . | . . . . . . . Kinetic 87 | . . 8 58 14 7 . Secondary 7 | . . 1 6 . . . Self-Inflicted Damage 381 | . . . . 350 31 . Shots 7 | . . . . 5 2 . Rammed 3 | . . . 2 . 1 . Targets Rammed 4 | . . . 3 . 1 . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 486 | . 268 105 486 382 439 . Average Temperature 112 | . 87 34 115 128 218 . Received Heat Transfer 1288 | . 90 16 630 135 300 117 Effects 6 | . . . 3 2 1 . Shutdowns 2 | . . . 1 . 1 . Energy Bleed 2 | . . . . 2 . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 3 | . 1 . 1 1 . . Heat Transferred 3632 | . 1295 111 740 1227 259 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 94 | 100 100 100 100 80 100 100 Level 1 5 | . . . . 19 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 339 | . 102 90 156 339 159 . Initial 159 | . . 15 . 7 159 . Average 58 | . 29 22 55 109 49 . Influence Increases 1806 | . 195 250 582 592 187 . Destroy 0b10 Robot/C 980 | . 100 180 400 240 60 . Destroy 0b10 Robot/NC 65 | . 5 10 15 30 5 . Destroy Leader 250 | . 22 52 82 72 22 . Successful Hack 44 | . 23 8 7 3 3 . Disable Machine 195 | . . . . 180 15 . Destroy Structure 62 | . . . 3 52 7 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 195 | . 45 . 75 15 60 . Influence Decreases 1806 | . 158 287 564 283 514 . Entered New Map 201 | . . 22 . 11 168 . Time Decay 1292 | . 158 265 360 262 247 . Lost Part 169 | . . . 60 10 99 . Purge Threat 144 | . . . 144 . . . Squads Dispatched 21 | . 1 1 5 9 5 . Investigation 6 | . 1 . 3 2 . . Extermination 4 | . . . . 3 1 . Reinforcement 8 | . . 1 2 4 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Distress Signals 8 | . 2 1 4 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 13 16 36 18 19 6 Peak Tracking Total 6 | . 3 4 4 3 6 6 Tactical Retreats 8 | . 2 . 3 1 2 . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Traps Triggered 3 | . 1 . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 1 | . 1 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Disabled 13 | . . . . 12 1 . Max in Single Turn 5 | . . . . 5 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Machines Accessed 25 | . 5 4 6 8 2 . Terminals 13 | . 4 2 5 2 . . Fabricators 2 | . . . . 2 . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 1 1 . 2 . . Scanalyzers 4 | . . 1 1 2 . . Garrison Access 1 | . . . . . 1 . Total Hacks 58 | . 13 9 14 15 7 . Successful 23 | . 7 3 5 6 2 . Failed 35 | . 6 6 9 9 5 . Catastrophic 12 | . 1 2 3 5 1 . Database Lockouts . | . . . . . . . Manual 17 | . 6 3 6 2 . . Terminals 33 | . 12 4 12 5 . . Fabricators 5 | . . . . 5 . . Repair Stations 2 | . . . . . 2 . Recycling Units 7 | . 1 3 . 3 . . Scanalyzers 6 | . . 2 2 2 . . Garrison Access 5 | . . . . . 5 . Terminal Hacks 10 | . 6 1 3 . . . Part Schematic 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 2 | . 1 . 1 . . . Disarm Traps 1 | . 1 . . . . . Recall Investigation 2 | . . 1 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 4 | . . . . 4 . . Load Schematic 2 | . . . . 2 . . Build 2 | . . . . 2 . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 3 | . 1 . . 2 . . Retrieve Matter 2 | . . . . 2 . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 4 | . . 2 2 . . . Insert Component 2 | . . 1 1 . . . Analyze 2 | . . 1 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 4 4 5 8 2 . Full Trace Events 6 | . . 1 3 2 . . Feedback Events 2 | . . 1 1 . . . Corruption 2 | . . 1 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 1 1 . . . Parts Built 4 | . . . . 4 . . Authchips . | . . . . . . . Time 124 | . . . . 124 . . Total Part Build Rating 8 | . . . . 8 . . Parts Repaired 1 | . . . . . 1 . Time 26 | . . . . . 26 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . 2 . . . . . Parts Scanalyzed 2 | . . 1 1 . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . 4 . Programmers 4 | . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Ext Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Ext Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Ext Turns Passed 5324 | 76 631 985 1281 1534 664 153 Spaces Moved 2719 | 44 283 491 553 752 508 88 Core 260 | 6 . . . . 254 . Treads 2459 | 38 283 491 553 752 254 88 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 156 161 50 145 Average Speed 149 | 145 160 160 159 161 107 145 Slowest Speed 1050 | 160 160 160 161 161 1050 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 48 35 43 18 12 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . . 3 55 7 . Melee . | . . . . . . . Projectile 5 | . . . 3 2 . . AOE 60 | . . . . 53 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Ext Total 3654 | 54 404 650 814 1018 601 113 Wait 632 | . 84 99 155 224 50 20 Move 2713 | 43 282 490 552 751 507 88 Hop . | . . . . . . . Pick Up 26 | 1 1 7 8 6 3 . Fast Attach 26 | 7 4 4 6 . 5 . Attach 32 | 1 . 3 8 5 10 5 Detach 19 | 2 3 4 3 2 5 . Swap 22 | . . 6 10 4 2 . Drop 20 | . . 14 . 2 4 . Fire 160 | . 30 23 69 24 14 . Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush 3 | . . . 3 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 585 | -10/Materials | Discovered new exit (range 16) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x2 1502 | -9/Materials | Discovered new exit (range 4) 1693 | -9/Materials | Entered another Materials area 1693 | -8/Materials | Evolved 2 slots: Propulsion x2 1986 | -8/Materials | Build established: Scavenger-Mutant 2787 | -8/Materials | Discovered new exit (range 10) 2974 | -8/Materials | Entered Factory 2974 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3267 | -7/Factory | Build established: Gunner 3474 | -7/Factory | Fabricated Med. Armor Plating? 4345 | -7/Factory | Fabricated Med. Armor Plating? 4503 | -7/Factory | Discovered new exit (range 4) 4508 | -7/Factory | Entered another Factory area 4508 | -6/Factory | Evolved 2 slots: Utility x2 4833 | -6/Factory | Repaired Lgt. Treads 4989 | -6/Factory | Lost 14 parts (1p4n5u4w) 5066 | -6/Factory | Core integrity fell below 50% 5132 | -6/Factory | Core integrity fell below 20% 5165 | -6/Factory | Discovered new exit (range 15) 5172 | -6/Factory | Entered Extension 5197 | -6/Extension | Build established: Mutant 5325 | -6/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05105_ Dropped Med. Armor Plating. 05106_ Dropped Imp. Medium Armor Plating. 05118_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4A. 05124_ Slammed into Y-54 Guardian. 05124_ Destabilizing: Core damaged (-34). 05124_ Slug penetrates Wall. 05131_ Penetrated by Slug. 05131_ Adv. Targeting Computer destroyed. 05131_ Slug penetrates Wall. 05131_ Penetrated by Slug. 05142_ Slug penetrates Wall. 05165_ EXIT=FOUND 05167_ Targeting Computer destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 05266_ U-05 Engineer exits Transfer Station. 05272_ R-10 Processor exits Transfer Station. 05321_ Adv. Treads destroyed. 05321_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########/###########################???????????? | | s ????????? | | g b @ ????????? | | g gs ????????? | | u????????? | | k kR u u t ?????????? | | ########################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Evasion (%) 50 Targeting Accuracy 25 Recoil Reduction 4 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Med. Armor Plating | x2 | -7/Factory Med. Armor Plating | x2 | -7/Factory Repaired ---------- Lgt. Treads | 1% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingZhirovFlail Manual? 0 Play Time 01:04:05 Cumulative 19.2 hours Start 2025.09.08 @ 15:41:16 End 2025.09.08 @ 18:45:29 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33711da8-b872-4ae7-a0f8-7e39490c6c83