Cogmind - Beta 14 *** ADVENTURER MODE // 2025.02.02 @ 20:37:29 Player: Domo Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (653) 653 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (722) 722 TOTAL SCORE: 3020 Bonus ------- Follower Combat Kills 122 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 90/100 System Corruption 49% Temperature Cool (1) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Medium Treads > --- UTILITY (3) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Mace > --- INVENTORY (8) ---- Enhanced Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Energy Filter > --- WEAPON ----------- EM Pulse Gun Powered Hammer > --- INVENTORY -------- Improved Ion Engine Large Storage Unit Visual Processing Unit Visual Processing Unit Sensor Array Transport Network Coupler Hacking Suite Hacking Drone Bay [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Impact Weapon Mace Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 6 3 4 . 1 19 Power 3 | 1 1 . . . 1 Engine 3 | 1 1 . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 . 2 . . 5 Treads 4 | . . . . . 4 Leg 5 | 2 . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 2 . 1 7 Device 5 | . . 1 . 1 3 Storage 4 | 1 . 1 . . 2 Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 9 | 2 1 . . . 6 Energy Gun 5 | 2 1 . . . 2 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . . 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 3 | . . . . . 3 System Corruption 19 | . . . . . 19 Parts Lost 22 | . 1 3 . . 18 Power 3 | . 1 . . . 2 Propulsion 6 | . . . . . 6 Utility 8 | . . 2 . . 6 Weapon 5 | . . 1 . . 4 Highest Loss Streak 8 | . 1 1 . . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 82 | . 98 92 77 82 55 Engine 10 | . 14 11 11 11 4 Leg 26 | . 28 28 33 28 8 Device 13 | . . . 11 20 12 Storage 12 | . 14 21 11 11 8 Protection 3 | . 12 10 . . . Energy Gun 14 | . 28 20 11 11 7 Impact Weapon 1 | . . . . . 8 Peak Build Rating 16 | 6 7 12 8 13 16 Average Rating 10 | 4 6 11 8 11 10 On Entrance 6 | . 6 7 8 8 12 Naked Turns 10 | . . . . . 10 Heaviest Build 28 | 14 17 18 13 16 28 Greatest Support 51 | 20 20 30 30 30 51 Greatest Overweight (x) 9 | . . . . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 8 | 7 8 8 8 8 8 Most Carried 8 | 4 6 8 7 8 8 Average Carried 6 | 2 3 7 7 7 2 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 5 7 7 8 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 472 | 260 20 47 . 10 135 Remotely . | . . . . . . Salvage Created 948 | . 343 320 . . 285 Parts 65 | . 27 25 . . 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . . . 1 11 Prevented 8 | . . . . . 8 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 8 5 . . 5 Guns 13 | . 4 5 . . 4 AOE 2 | . 2 . . . . Classes Destroyed 7 | . 4 3 . . . Worker 1 | . . 1 . . . Recycler 1 | . 1 . . . . Watcher 5 | . 3 2 . . . Swarmer 7 | . 6 . . . 1 Grunt 5 | . 2 2 . . 1 Brawler 4 | . . 1 . . 3 Sentry 2 | . . 2 . . . Best Kill Streak 3 | . 3 3 . . 2 Combat Bots Only 3 | . 3 1 . . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 214 | . 31 53 . . 130 Missed 71 | . 9 30 . . 32 Damage Taken 2339 | . 187 251 . . 1901 Core 423 | . 8 16 . . 399 Absorbed by Shields . | . . . . . . Ignored by Resistances 652 | . 58 75 . . 519 Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 74 | . 25 24 . . 25 Largest 2 | . 2 2 . . 1 Hottest 80 | . 80 80 . . 80 Shots Fired 106 | . 50 31 . 1 24 Gun 106 | . 50 31 . 1 24 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 7 | . . . . . 7 Explosive . | . . . . . . Electromagnetic 99 | . 50 31 . 1 17 Robot Hit Streak 25 | . 8 19 . . 25 Robot Miss Streak 2 | . 2 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 95 | . 36 27 . . 32 Core Hits 49 | . 12 13 . . 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . . . 1 Corrupt 2 | . 1 . . . 1 Melee Attacks 9 | . . . . . 9 Impact 9 | . . . . . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1779 | . 650 432 . . 697 Guns 1275 | . 530 365 . . 380 Cannons . | . . . . . . Explosions 166 | . 106 60 . . . Melee 287 | . . . . . 287 Ramming 51 | . 14 7 . . 30 Kinetic . | . . . . . . Thermal 356 | . 106 60 . . 190 Explosive . | . . . . . . Electromagnetic 1085 | . 530 365 . . 190 Impact 287 | . . . . . 287 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 49 | . . 3 3 3 49 Average Corruption 20 | . . 3 3 3 37 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . 3 . 5 23 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 2 | . . 1 . . 1 Energy Discharges 4 | . . . . 1 3 Parts Rejected 3 | . . 1 . . 2 Parts Fused 1 | . . . . . 1 Data Loss (minor) 5 | . . . . 1 4 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Alerts 1 | . . . . 1 . Misdirections 5 | . . . . . 5 Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 11 | . 10 1 . . . Projectiles . | . . . . . . Explosions 11 | . 10 1 . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . . 15 . . 9 Shots 1 | . . 1 . . . Rammed 11 | . . . . . 11 Targets Rammed 20 | . 1 2 . . 17 Kicked 9 | . 1 2 . . 6 Crushed . | . . . . . . Highest Temperature 321 | . 321 262 . . 186 Average Temperature 69 | . 85 46 . . 51 Received Heat Transfer 705 | . 96 72 . . 537 Effects 3 | . 3 . . . . Interference 2 | . 2 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 4 | . 3 . . . 1 Combat Hostiles 3 | . 2 . . . 1 Parts Fried 8 | . 6 2 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 675 | . 150 100 . . 425 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 2 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 269 | . 269 141 33 . . Initial 33 | . . 28 33 . . Average 71 | . 99 59 33 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 87 100 100 . . Level 1 5 | . 12 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 3 . . 1 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 13 17 . . 14 Peak Tracking Total 8 | . 3 8 . . 7 Tactical Retreats 8 | . 1 2 . . 5 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 9 | . 4 4 . 1 . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 29 | . 9 15 . 5 . Successful 23 | . 8 10 . 5 . Failed 6 | . 1 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 8 | . 1 4 . 3 . Terminals 15 | . 6 9 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 3 | . 3 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 5 5 . 5 . Record 4 | . 1 3 . . . Part Schematic 5 | . . . . 5 . Emergency Access Points 1 | . . 1 . . . Recycling Unit Index 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Reinforcement Status 1 | . 1 . . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 3 | . 3 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 22 | . . 2 . 20 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 2 Highest-Rated Group 343 | . . . . 343 134 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 621 | . . . . . 621 Kills 3 | . . . . . 3 Allies Corrupted 2 | . . . . . 2 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 1 | . . . . . 1 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4937 | 118 701 616 88 2852 562 Spaces Moved 3487 | 87 496 447 74 2115 268 Core 57 | 12 . . . . 45 Treads 96 | . . . . . 96 Legs 3334 | 75 496 447 74 2115 127 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 121 | 110 120 120 120 120 148 Slowest Speed 500 | 120 120 120 120 120 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 60 27 23 82 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 2 1 Spaces Dug . | . . . . . . Terrain Destroyed 7 | . 1 6 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 7 | . 1 6 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4041 | 107 552 495 73 2430 384 Wait 374 | 10 19 11 . 310 24 Move 3482 | 86 495 446 73 2114 268 Hop . | . . . . . . Pick Up 38 | 5 7 7 . 3 16 Fast Attach 4 | 3 1 . . . . Attach 28 | 3 2 4 . 1 18 Detach . | . . . . . . Swap 1 | . . . . . 1 Drop 11 | . 2 1 . 2 6 Fire 74 | . 25 24 . . 25 Melee 9 | . . . . . 9 Ram 11 | . . . . . 11 Kick 9 | . 1 2 . . 6 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 119 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 19) 301 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 16) 705 | -10/Materials | Discovered new exit (range 9) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1420 | -9/Materials | Discovered new exit (range 8) 1430 | -9/Materials | Discovered new exit (range 16) 1436 | -9/Materials | Entered Mines 1487 | -9/Mines | Discovered new exit (range 9) 1507 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1524 | -9/Mines | Entered Zion 1577 | -7/Zion | Given A8's code to call for help 1709 | -7/Zion | Given the Hacking Drone Bay 1714 | -7/Zion | Found Prototype Device 1728 | -7/Zion | Discovered new exit (range 10) 1778 | -7/Zion | System corruption cleaned by Quarantine Array 1884 | -7/Zion | Learned location of 1 exit from Factory 1918 | -7/Zion | Learned Factory trap positions 2062 | -7/Zion | Met Imprinter 2134 | -7/Zion | Imprinted 2136 | -7/Zion | Declared Zion's savior 2515 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2519 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4376 | -7/Zion | Entered Proximity Caves 4376 | -6/Proximity Caves | Accompanied by 2 allies 4497 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4561 | -6/Proximity Caves | System corruption reached 10% 4575 | -6/Proximity Caves | Identified Hacking Drone Bay 4646 | -6/Proximity Caves | Lost 8 parts (2p2n3u1w) 4661 | -6/Proximity Caves | Core integrity fell below 50% 4665 | -6/Proximity Caves | System corruption reached 30% 4730 | -6/Proximity Caves | Lost 4 parts (1n3u) 4796 | -6/Proximity Caves | Lost 4 parts (2n2w) 4896 | -6/Proximity Caves | Core integrity fell below 20% 4938 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Acquired 40 matter. System corrupted: Matter fused (-9). Acquired 9 matter. Acquired Imp. Treads. Acquired Corrupted Med. Treads. Integrated Corrupted Med. Treads (+8). Acquired 20 matter. System corrupted: Component data lost. System corrupted: Matter fused (-6). System corrupted: Component data lost. System corrupted: Matter fused (-8). EM Pulse Gun destroyed. Acquired 9 matter. System corrupted: Component data lost. M-28 Smith repairs G-67 Veteran. Acquired Corrupted Prototype Leg. System corrupted: Energy discharge (-29). Imp. Treads destroyed. G-67 Veteran knocked back. Critical hit (Burn: +37). 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Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Machine Gun | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Arc Projector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Great Axe | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Help From High Places Power Corrupts Risk Taker Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed HardenedShadingSword Manual? 0 Play Time 01:58:42 Cumulative 4.4 hours Start 2024.12.08 @ 12:38:42 End 2025.02.02 @ 20:37:29 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2c8bb99-7fb5-4c94-b33f-266e57c6bfaa