Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 08:33:21 Player: AshCrow Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (30) 150 Value Destroyed (1257) 1257 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (702) 702 TOTAL SCORE: 9269 Bonus ------- Follower Combat Kills 451 Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/1300 Matter 261/300 Energy 100/100 System Corruption 15% Temperature Cool (38) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Force Field Advanced KE Penetrator Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Spiked Medium Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transmission Jammer ECM Suite Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Coil Gun Coil Gun Coil Gun Longsword +1 > --- INVENTORY -------- Makeshift Flight Unit Makeshift Flight Unit Makeshift Flight Unit Advanced Weight Redist. System Makeshift Cloaking Device Makeshift Cloaking Device Heavy Armor Plating Coil Gun [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Makeshift Flight Unit Utility Improved Signal Interpreter Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Slots Evolved 14 | . . . . . 4 2 . . 2 . . 2 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . 1 1 . . . Utility 6 | . . . . . 1 1 . . 1 . . 1 1 . . 1 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . Parts Attached 51 | 7 2 9 . 2 3 5 1 . 4 3 . 1 5 1 . 8 Power 5 | 1 . 1 . . . 2 . . . 1 . . . . . . Engine 4 | 1 . . . . . 2 . . . 1 . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 12 | 2 2 2 . . 1 . . . . 1 . . 2 1 . 1 Treads 8 | 2 2 2 . . 1 . . . . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . 2 1 . 1 Utility 18 | 2 . 2 . 1 1 3 . . 1 1 . 1 2 . . 4 Device 6 | 1 . 1 . . 1 1 . . . 1 . . . . . 1 Storage 3 | 1 . . . . . 1 . . . . . . 1 . . . Processor 2 | . . . . 1 . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 7 | . . 1 . . . . . . 1 . . 1 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 16 | 2 . 4 . 1 1 . 1 . 3 . . . 1 . . 3 Energy Gun 4 | . . 2 . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 . 2 . 1 . . . . 3 . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 33 | . . 7 . . . . 1 . . . . 4 11 . . 10 Power 4 | . . 1 . . . . 1 . . . . . 2 . . . Propulsion 10 | . . 2 . . . . . . . . . 1 3 . . 4 Utility 9 | . . 1 . . . . . . . . . 2 3 . . 3 Weapon 10 | . . 3 . . . . . . . . . 1 3 . . 3 Highest Loss Streak 11 | . . 5 . . . . 1 . . . . 3 11 . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 7 | 2 3 7 8 8 5 5 8 9 8 9 9 8 8 6 6 7 Power . | . 1 1 1 1 1 . 1 1 . . . . . . . . Propulsion 2 | 1 2 5 4 3 1 1 1 2 2 2 3 3 2 . . . Utility 2 | . . 1 1 1 1 2 3 3 2 3 4 4 5 6 6 4 Weapon 1 | . . . 1 2 2 1 3 3 3 2 1 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 3 1 2 . . 2 . 1 4 . . . . . 7 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . 3 1 1 . . . . . 1 . . . . . . Utility 8 | . . . . 1 . . 1 . 1 1 . . . . . 4 Weapon 6 | . . . . . . . 1 . . 2 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 97 100 100 87 99 96 92 92 100 100 92 67 31 31 17 Engine 6 | . 14 . . . . 6 7 7 9 13 13 11 9 . . . Core 5 | . . 13 14 14 9 7 3 . . . . . . . . . Treads 24 | . 28 26 28 28 34 30 30 30 26 26 26 22 13 . . . Device 10 | . 14 13 14 . 8 14 15 15 13 13 13 11 9 . . . Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 5 5 5 5 2 Processor 4 | . . . . 13 9 7 7 7 6 6 6 5 5 5 5 2 Protection 2 | . . . . . . . . . 5 6 6 10 3 . . . Energy Gun 1 | . . 12 . . . . . . . . . . . . . . Ballistic Gun 18 | . 28 15 28 28 18 15 14 15 15 20 20 16 13 . . . Slashing Weapon 3 | . . . . . . 7 5 . 1 6 6 5 5 5 5 2 Peak Build Rating 55 | 7 7 10 10 13 26 34 35 26 47 54 52 55 54 26 29 33 Average Rating 29 | 5 7 8 10 12 18 31 31 26 36 51 52 54 50 26 26 19 On Entrance 25 | . 7 7 10 10 13 26 34 26 26 47 52 52 43 22 26 29 Avg Prop Armor Cover (%) 15 | . . . . . . . . . . . . . 15 . . . Naked Turns 165 | . . . . . . . . . . . . . . . . 165 Heaviest Build 60 | 13 13 16 14 16 20 37 37 32 54 54 53 55 60 13 13 13 Greatest Support 88 | 40 40 40 40 40 80 80 80 80 80 88 88 88 68 24 24 24 Greatest Overweight (x) 5 | 3 . 4 . . . . . . . . . . 5 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 10 10 10 10 10 10 10 25 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 3 7 8 8 8 8 8 10 10 10 10 10 9 10 6 10 10 Average Carried 8 | 2 3 7 8 7 5 5 9 10 9 9 9 9 8 6 6 7 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 3 7 8 8 8 5 8 10 10 10 10 10 9 7 6 10 4 Class Distribution -------------------- 29% | Mutant 29% | Infiltrator-Tank 17% | Scavenger-Mutant 10% | Infiltrator-Mutant 10% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Infiltrator-Gunner | -7/Lower Caves Infiltrator-Skirmisher | -6/Factory Infiltrator-Tank | -6/Lower Caves Infiltrator-Tank | -6/Lower Caves Infiltrator-Tank | -5/Factory Infiltrator-Skirmisher | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Matter Collected 1299 | 279 29 147 . 20 . 44 145 46 20 268 . 91 196 . . 14 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1260 | 101 99 312 . . . . 24 54 49 234 . 104 213 . . 70 Parts 71 | 1 1 17 . . . . 2 3 6 10 . 8 16 . . 7 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 4 9 . 18 . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Combat Hostiles Destroyed 28 | . 2 7 . . . . 1 2 1 6 . 2 6 . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 25 | . 2 6 . . . . . 2 1 6 . 2 6 . . . AOE 1 | . . . . . . . 1 . . . . . . . . . Classes Destroyed 6 | 2 1 2 . . . . . . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . Swarmer 11 | . . 1 . . . . . 2 . 4 . . 4 . . . Grunt 8 | . 2 4 . . . . 1 . . 1 . . . . . . Sentry 3 | . . 2 . . . . . . . 1 . . . . . . Programmer 6 | . . . . . . . . . 1 . . 2 2 . . 1 Best Kill Streak 4 | 2 2 2 . . . . 1 2 1 4 . 1 3 . . 1 Combat Bots Only 4 | . 2 2 . . . . 1 2 1 4 . 1 3 . . 1 Max Kills in Single Turn 2 | 1 1 1 . . . . 1 1 1 2 . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Hostile Shots Fired 468 | . 24 67 . . . 10 45 11 . 25 . 27 116 . . 143 Missed 150 | . 2 13 . . . 4 20 5 . 6 . 5 32 . . 63 Hits 318 | . 22 54 . . . 6 25 6 . 19 . 22 84 . . 80 Melee 2 | . . . . . . . 2 . . . . . . . . . Projectile 316 | . 22 54 . . . 6 23 6 . 19 . 22 84 . . 80 AOE 3 | . . . . . . . . . . . . 1 1 . . 1 Critical Strikes 15 | . 2 . . . . . 1 . . . . . 6 . . 6 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 6158 | . 279 730 . . . 57 276 92 . 255 . 611 1795 . . 2063 Core 2263 | . 62 147 . . . 22 27 18 . 13 . 40 617 . . 1317 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . . . . . 100 . . . . Core Remaining (%) 78 | 100 . . . 16 100 . . 90 . . 98 96 . . 46 . Volleys Fired 120 | 8 11 41 . . . 1 8 8 1 13 . 10 19 . . . Largest 3 | 2 2 2 . . . 2 2 2 3 3 . 3 3 . . . Hottest 90 | 40 40 60 . . . 48 48 48 90 90 . 90 90 . . . Shots Fired 258 | 16 22 70 . . . 2 12 16 3 39 . 29 49 . . . Gun 256 | 16 22 70 . . . 2 10 16 3 39 . 29 49 . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 227 | 16 22 41 . . . 2 10 16 3 39 . 29 49 . . . Thermal 29 | . . 29 . . . . . . . . . . . . . . Explosive 2 | . . . . . . . 2 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 3 4 10 . . . 1 4 3 2 4 . 14 6 . . . Robot Miss Streak 3 | 2 2 3 . . . 1 2 2 . 3 . 2 3 . . . Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . Secondary Targets 4 | . . 2 . . . . . . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . 1 . . . . . . Shots Hit Robots 166 | 10 13 50 . . . 1 10 9 1 21 . 21 23 . . 7 Core Hits 65 | 4 8 17 . . . 2 4 5 1 7 . 5 10 . . 2 Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 5 | . . . . . . . 1 . . . . 1 1 . . 2 Destroy 2 | . . . . . . . . . . . . 1 1 . . . Sever 3 | . . . . . . . 1 . . . . . . . . 2 Melee Attacks 21 | . . . . . 1 2 2 . 1 . . 3 4 . . 8 Impact . | . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 1 2 2 . 1 . . 3 4 . . 8 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3317 | 77 99 472 . . . 43 352 197 23 504 . 523 683 . . 344 Guns 2658 | 77 99 472 . . . 35 102 197 23 504 . 523 626 . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 232 | . . . . . . . 177 . . . . . 55 . . . Melee 395 | . . . . . . . 73 . . . . . . . . 322 Ramming 32 | . . . . . . 8 . . . . . . 2 . . 22 Kinetic 2423 | 77 99 237 . . . 35 102 197 23 504 . 523 626 . . . Thermal 235 | . . 235 . . . . . . . . . . . . . . Explosive 232 | . . . . . . . 177 . . . . . 55 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 395 | . . . . . . . 73 . . . . . . . . 322 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . . . 4 7 8 8 15 Average Corruption 4 | . . . . . . . . . . . . 3 2 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 25 | . . . . . . . . . . . . 2 11 . 2 10 Message Errors 6 | . . . . . . . . . . . . . 4 . 1 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 . . 3 Energy Discharges 1 | . . . . . . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . . . . . . 1 2 . . 1 Data Loss (major) 4 | . . . . . . . . . . . . . 2 . . 2 Alerts 1 | . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . . . . . . . . . 83 . . 10 Shots 2 | . . . . . . . . . . . . . 2 . . . Rammed 8 | . . . . . . 1 . . . . . . 2 . . 5 Targets Rammed 8 | . . . . . . 1 . . . . . . 2 . . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 248 | . 34 216 . . . . 7 . 30 100 . 73 219 . . 248 Average Temperature 58 | . 12 94 . . . . 4 . 18 35 . 31 43 . . 111 Received Heat Transfer 956 | . 189 303 . . . 21 60 . . 27 . 45 311 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . Parts Melted 5 | . . 4 . . . . . . . 1 . . . . . . Heat Transferred 550 | . . 550 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 174 | 5 42 45 . 46 15 86 . . 30 . . 45 174 32 15 30 Initial 32 | . . . . . . . . . 30 . . . . 32 15 . Average 5 | . 4 5 . 2 . 7 . . 5 . . 3 17 27 5 . Influence Increases 1439 | 10 50 185 . 46 16 128 205 91 39 219 . 83 322 . . 45 Destroy 0b10 Robot/C 860 | . 40 140 . 40 . 60 140 60 20 180 . 40 120 . . 20 Destroy 0b10 Robot/NC 10 | 10 . . . . . . . . . . . . . . . . Destroy Leader 170 | . 10 30 . . . 30 10 10 10 20 . 20 20 . . 10 Allied During Kill 145 | . . . . 6 . 36 55 21 8 19 . . . . . . Disable Machine 90 | . . . . . 15 . . . . . . 15 60 . . . Destroy Structure 74 | . . . . . 1 2 . . 1 . . 8 62 . . . Lose Combat Pursuer 90 | . . 15 . . . . . . . . . . 60 . . 15 Influence Decreases 1439 | 10 50 170 15 46 15 51 222 103 88 219 . 83 228 72 22 45 Entered New Map 147 | . . . 15 . . 1 30 13 19 . . . . 62 7 . Time Decay 1007 | 10 50 130 . 46 15 50 182 70 69 174 . 53 118 10 15 15 Lost Part 220 | . . 40 . . . . 10 . . . . 30 110 . . 30 Lost Ally 65 | . . . . . . . . 20 . 45 . . . . . . Squads Dispatched 17 | . . . . 1 4 2 . . 1 . . 3 2 . . 4 Investigation 1 | . . . . 1 . . . . . . . . . . . . Extermination 7 | . . . . . . 1 . . 1 . . 2 1 . . 2 Reinforcement 5 | . . . . . 1 . . . . . . 1 1 . . 2 Assault 2 | . . . . . 2 . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Distress Signals . | . . . . . . . . . . . . . . . . . Communications Jammed 24 | . . . . . . 1 . . . . . . 23 . . . Distress Signals 24 | . . . . . . 1 . . . . . . 23 . . . Times Spotted 87 | . 6 8 . . 2 3 7 2 . 10 . 8 21 6 . 14 Peak Tracking Total 10 | . 3 2 . . 2 1 4 1 . 4 . 4 9 6 . 10 Tactical Retreats 8 | . . 1 . . . . . . . 1 . 2 3 . . 1 ECM-based Alert Blocks 9 | . . . . . . . . . . 1 . 4 4 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Traps Triggered 4 | . . . . . . . . . . . . . 1 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Machines Disabled 6 | . . . . . 1 . . . . . . 1 4 . . . Max in Single Turn 4 | . . . . . . . . . . . . 1 4 . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Machines Accessed 6 | . . . 3 1 . . . . . 1 . . . . 1 . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 34 | . . . 30 1 . . . . . 1 . . . . 2 . Successful 34 | . . . 30 1 . . . . . 1 . . . . 2 . Failed . | . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 2 | . . . 2 . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 32 | . . . 30 1 . . . . . 1 . . . . . . Record 29 | . . . 29 . . . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Total Allies 6 | . . 3 . 3 . . . . . . . . . . . . Largest Group 6 | . . 3 3 6 6 6 6 5 4 4 . . . . . . Highest-Rated Group 120 | . . 40 40 120 120 120 120 112 81 81 . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 31 31 31 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . 6 1 14 34 4 1 20 . . . . . . Total Damage 1119 | . . . . 67 . 187 420 83 22 340 . . . . . . Kills 16 | . . . . 2 . 3 7 1 . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Active Infowar (turns) 8308 | 76 569 1062 1076 18 186 635 452 148 396 818 1440 755 668 . . 9 Sensors 397 | . . 397 . . . . . . . . . . . . . . Seismic 2404 | 76 569 665 1076 18 . . . . . . . . . . . . Cloaking 9 | . . . . . . . . . . . . . . . . 9 Jamming 5492 | . . . . . 186 635 452 148 396 818 1440 755 662 . . . ECM 5298 | . . . . . . 621 452 148 396 818 1440 755 668 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . 1 . . 2 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Turns Passed 10148 | 200 569 1104 1076 1044 195 635 452 148 396 818 1440 755 709 33 71 503 Spaces Moved 5854 | 106 138 596 662 616 117 368 252 71 218 452 897 144 363 65 136 653 Core 355 | 15 . 4 . . . . . . . . . . 7 . . 329 Treads 4920 | 91 138 592 662 616 117 368 252 71 218 452 897 144 302 . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 579 | . . . . . . . . . . . . . 54 65 136 324 Fastest Speed 44 | 50 160 160 160 160 160 160 160 160 160 160 160 160 52 49 49 44 Average Speed 143 | 157 160 160 160 160 160 160 160 160 160 160 160 160 145 49 49 51 Slowest Speed 300 | 200 160 250 160 160 160 160 160 160 160 160 160 160 300 49 49 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 31 88 93 85 18 8 52 9 7 64 82 2 9 69 4 20 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . 1 . 3 . . 2 . . 1 2 . . . . . Spaces Dug 11 | . . . . . 1 2 . . 1 . . 3 4 . . . Terrain Destroyed 66 | . . . . . 1 2 7 . 1 2 . 9 44 . . . Melee 11 | . . . . . 1 2 . . 1 . . 3 4 . . . Projectile 17 | . . . . . . . . . . 2 . 5 10 . . . AOE 37 | . . . . . . . 7 . . . . . 30 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Was Fac Res Total 7374 | 123 468 681 679 676 124 408 289 90 263 521 902 643 497 65 139 806 Wait 1259 | . 316 27 14 53 2 28 15 12 32 38 4 486 100 . . 132 Move 5837 | 105 137 595 661 615 116 367 251 70 217 451 896 143 361 64 135 653 Hop 1 | . . . . . . . . . . . . . 1 . . . Pick Up 38 | 3 2 5 1 2 1 3 5 . 3 6 1 . 2 . 4 . Fast Attach 24 | 7 . 6 . . . 1 1 . 1 . . . 1 . . 7 Attach 18 | . . 1 . . 4 1 1 . 2 1 . 1 5 1 . 1 Detach 3 | . . . . . . . . . . 1 . . 2 . . . Swap 19 | . 2 3 . 2 . 3 2 . 3 4 . . . . . . Drop 23 | . . 3 1 3 . 1 4 . 3 7 1 . . . . . Fire 120 | 8 11 41 . . . 1 8 8 1 13 . 10 19 . . . Melee 21 | . . . . . 1 2 2 . 1 . . 3 4 . . 8 Ram 7 | . . . . . . . . . . . . . 2 . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 3 | . . . 2 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Waste -4/Factory -3/Research History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 201 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 12) 770 | -10/Materials | Entered Mines 775 | -10/Mines | Met a Derelict bent on vengeance 837 | -10/Mines | Discovered new exit (range 5) 994 | -10/Mines | Learned 2 Materials zone layouts 1166 | -10/Mines | Discovered new exit (range 10) 1253 | -10/Mines | Core integrity fell below 50% 1313 | -10/Mines | Lost 5 parts (2n1u2w) 1461 | -10/Mines | Learned location of Zion (-6) 1586 | -10/Mines | Build established: Scavenger-Mutant 1781 | -10/Mines | Core integrity fell below 20% 1812 | -10/Mines | Discovered new exit (range 11) 1849 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1868 | -10/Mines | Discovered new exit (range 5) 1874 | -10/Mines | Entered Exiles 1874 | -10/Exiles | Accompanied by 3 allies 1924 | -10/Exiles | Discovered new exit (range 15) 1941 | -10/Exiles | Met 8R-AWN 1968 | -10/Exiles | Met EX-HEX 2065 | -10/Exiles | Met EX-DEC 2143 | -10/Exiles | Met EX-BIN 2169 | -10/Exiles | Aligned with FarCom system 2170 | -10/Exiles | Given EX-Vault access code 2255 | -10/Exiles | Opened EX-Vault 2270 | -10/Exiles | Found Longsword +1 2316 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2418 | -10/Exiles | Discovered new exit (range 14) 2547 | -10/Exiles | Visited The Gauntlet 2950 | -10/Exiles | Left Exiles lab with Longsword +1 2950 | -10/Exiles | Entered Mines 2950 | -9/Mines | Accompanied by 3 allies 3050 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3059 | -9/Mines | Learned Materials stockpile data 3107 | -9/Mines | Met a Derelict shopkeep closing up shop 3360 | -9/Mines | Discovered new exit (range 10) 3371 | -9/Mines | Escorted by a lone wolf Derelict 3375 | -9/Mines | Identified exit to Materials 3404 | -9/Mines | Build established: Mutant 3994 | -9/Mines | Entered Materials 3994 | -8/Materials | Accompanied by 6 allies 3994 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3995 | -8/Materials | Identified exit to Factory 3999 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4179 | -8/Materials | Garrison activated, responded to threat 4189 | -8/Materials | Entered Factory 4189 | -7/Factory | Accompanied by 6 allies 4189 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4489 | -7/Factory | Build established: Infiltrator-Mutant 4782 | -7/Factory | Garrison activated, responded to threat 4803 | -7/Factory | Discovered new exit (range 6) 4811 | -7/Factory | Identified exit to Lower Caves 4824 | -7/Factory | Entered Lower Caves 4824 | -7/Lower Caves | Accompanied by 6 allies 5044 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5149 | -7/Lower Caves | Learned Factory stockpile data 5176 | -7/Lower Caves | Encountered a Warlord checkpoint 5245 | -7/Lower Caves | Discovered new exit (range 10) 5260 | -7/Lower Caves | Identified exit to Lower Caves 5276 | -7/Lower Caves | Entered another Lower Caves area 5276 | -7/Lower Caves | Accompanied by 5 allies 5395 | -7/Lower Caves | Discovered new exit (range 14) 5418 | -7/Lower Caves | Identified exit to Factory 5424 | -7/Lower Caves | Entered Factory 5424 | -6/Factory | Accompanied by 4 allies 5424 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5733 | -6/Factory | Build established: Infiltrator-Skirmisher 5803 | -6/Factory | Discovered new exit (range 8) 5808 | -6/Factory | Identified exit to Lower Caves 5820 | -6/Factory | Entered Lower Caves 5820 | -6/Lower Caves | Accompanied by 4 allies 6125 | -6/Lower Caves | Build established: Infiltrator-Tank 6290 | -6/Lower Caves | Learned 4 Factory zone layouts 6321 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6408 | -6/Lower Caves | Discovered new exit (range 7) 6417 | -6/Lower Caves | Identified exit to Lower Caves 6540 | -6/Lower Caves | Learned Factory interactive machine intel 6638 | -6/Lower Caves | Entered another Lower Caves area 6650 | -6/Lower Caves | Discovered new exit (range 9) 6666 | -6/Lower Caves | Identified exit to Factory 7674 | -6/Lower Caves | Encountered a Warlord checkpoint 7716 | -6/Lower Caves | Learned Factory stockpile data 8078 | -6/Lower Caves | Entered Factory 8078 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8079 | -5/Factory | Identified exit to Upper Caves 8081 | -5/Factory | Loaded intel: 56 interactive machine locations 8804 | -5/Factory | Lost 3 parts (2u1w) 8812 | -5/Factory | Discovered new exit (range 14) 8831 | -5/Factory | Identified exit to Factory 8833 | -5/Factory | Entered another Factory area 8833 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9125 | -4/Factory | Build established: Infiltrator-Skirmisher 9526 | -4/Factory | Spotted B-86 Titan 9528 | -4/Factory | Core integrity fell below 50% 9532 | -4/Factory | Lost 11 parts (2p3n3u3w) 9542 | -4/Factory | Sucked down chute 9542 | -4/Factory | Entered Waste 9553 | -4/Waste | Spotted C-40 Crusher 9553 | -4/Waste | Spotted C-40 Crusher 9555 | -4/Waste | Spotted C-40 Crusher 9557 | -4/Waste | Spotted C-40 Crusher 9563 | -4/Waste | Spotted C-40 Crusher 9565 | -4/Waste | Spotted C-40 Crusher 9568 | -4/Waste | Discovered new exit (range 16) 9574 | -4/Waste | Identified exit to Factory 9575 | -4/Waste | Entered Factory 9633 | -4/Factory | Discovered new exit (range 4) 9635 | -4/Factory | Identified exit to Research 9646 | -4/Factory | Entered Research 9646 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9791 | -3/Research | Build established: Mutant 9994 | -3/Research | Lost 9 parts (3n3u3w) 10059 | -3/Research | Core integrity fell below 50% 10065 | -3/Research | System corruption reached 10% 10065 | -3/Research | Spotted B-86 Titan 10085 | -3/Research | Core integrity fell below 20% 10110 | -3/Research | Allied Derelicts emerged from ambush trap array 10140 | -3/Research | Released all parts (3) 10146 | -3/Research | Lost 3 allies 10149 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 10112_ G5-HUX(g) system terminally corrupted. 10112_ X9-L93(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 10113_ Slug penetrates H-77 Assassin. 10119_ Acquired Lyr. Light Armor Plating. 10132_ System corrupted: Component data lost. 10132_ Slammed into P-80 Master. 10133_ Slug penetrates P-80 Master. 10133_ Slug penetrates Wall. 10134_ Slammed into P-80 Master. 10135_ R-10 Processor collects Corrupted Adv. Heat Sink. 10135_ Slug penetrates Wall. 10135_ U-05 Engineer lays Concrete. 10138_ Slug penetrates H-77 Assassin. 10140_ Released Lyr. Light Armor Plating. 10147_ System corrupted: Heat flow error (+130). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????? ## | | ????????????????????????##########???????????# ## | | ????????????????????????# ########????# ## | | ????????????????????????# p # #????# ## | | ????????????????????????# """ #!! #????# ## | | ????????????????????????#! """ # ###### ## | | ????????????????????????#@ """ # / ## | | ????????????????????# # p # ###### ## | | ????????????????????# + k # ###??# ### | | ????????????????????????# ####+###T ### | | ????????????????????????# !+!hhp | | ????????????????????????#############pp | | ????????????????????????????????????# [ | | ????????????????????????????????????# ] | | ????????????????????????????????????# ##### ] | | ????????????????????????????????????# #???# ] | | ????????????????????????????????????# #???# | | ????????????????????????????????????# #???# | | ?????????????????????????????????????+##+#???# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????+ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# ! | | ?????????????????????????????????????????????# =% | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 25 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 61 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstLongswordRipper Manual? 0 Play Time 01:48:45 Cumulative 61.2 hours Start 2026.10.14 @ 06:16:47 End 2026.10.14 @ 08:33:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 104 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62f01fd9-e9b8-4390-8d07-51c2a61fb921