Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 19:36:57 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (41) 205 Value Destroyed (1128) 1128 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6673 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 845/1150 Matter 174/300 Energy 149/150 System Corruption 0% Temperature Cool (2) Movement Flying (37) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (6) --- Impulse Thruster Field Propulsion Array > --- UTILITY (9) ------ Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Great Maul > --- INVENTORY (8) ---- Mini Fusion Reactor Field Propulsion Array Advanced Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System System Shield Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Cloaking Device Propulsion Shielding Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Mini Fusion Reactor Field Propulsion Array Advanced Terrain Scan Processor Advanced ECM Suite Advanced Reaction Control System System Shield Improved Plasma Cutter [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Cesium-ion Thruster Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Propulsion Shielding Weapon Great Maul Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . 1 1 1 . . 1 . Utility 7 | . . . 1 1 1 2 . 1 1 Weapon . | . . . . . . . . . . Parts Attached 57 | 6 1 1 12 10 5 8 2 3 9 Power 11 | 1 . 1 3 2 . . 2 . 2 Engine 6 | 1 . 1 3 1 . . . . . Core 4 | . . . . 1 . . 2 . 1 Reactor 1 | . . . . . . . . . 1 Propulsion 17 | 2 . . 4 3 2 2 . 1 3 Treads . | . . . . . . . . . . Leg 3 | 2 . . 1 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 14 | . . . 3 3 2 2 . 1 3 Utility 20 | 1 1 . 2 3 1 6 . 2 4 Device 11 | . 1 . . 1 . 5 . 2 2 Storage 1 | 1 . . . . . . . . . Processor 4 | . . . 2 1 . 1 . . . Hackware 3 | . . . . . 1 . . . 2 Protection 1 | . . . . 1 . . . . . Artifact . | . . . . . . . . . . Weapon 9 | 2 . . 3 2 2 . . . . Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 2 | . . . . . 2 . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . . 1 Parts Lost 14 | . . . 3 3 . . 1 1 6 Power 2 | . . . . 1 . . . . 1 Propulsion 8 | . . . 2 2 . . . 1 3 Utility 3 | . . . . . . . 1 . 2 Weapon 1 | . . . 1 . . . . . . Highest Loss Streak 6 | . . . 2 2 . . 1 1 6 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | . 2 5 7 7 6 7 7 6 6 Power . | . 1 1 1 . . . . 2 1 Propulsion 1 | . . . 1 3 . 2 2 1 1 Utility 3 | . . 1 2 2 4 5 4 3 3 Weapon 1 | . . 2 2 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 14 | . . . 5 1 . 2 . . 6 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . 1 Utility 8 | . . . 2 1 . 2 . . 3 Weapon 2 | . . . 2 . . . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 95 100 91 98 99 98 95 98 95 Engine 5 | . 14 14 11 7 . . . . . Core 3 | . . . . 1 6 6 4 5 9 Leg 9 | . 28 28 19 . . . . . . Flight 22 | . . . 6 35 38 33 33 34 28 Device 11 | . 9 14 11 8 7 11 10 15 14 Storage 8 | . 14 14 11 9 7 6 6 5 5 Processor 10 | . . . 10 16 15 13 13 11 10 Hackware 2 | . . . . . 3 6 6 5 9 Protection 2 | . . . . . 3 6 6 5 4 Energy Gun 6 | . 14 14 13 9 1 . . . . Ballistic Gun 4 | . 14 14 8 . . . . . . Impact Weapon 5 | . . . . . 12 13 13 11 9 Peak Build Rating 86 | 6 7 8 17 26 35 48 48 60 86 Average Rating 30 | 4 6 7 11 23 30 45 47 57 75 On Entrance 24 | . 6 7 8 17 24 35 48 46 58 Naked Turns . | . . . . . . . . . . Heaviest Build 31 | 14 15 15 19 17 22 23 23 28 31 Greatest Support 37 | 20 20 20 30 18 23 25 25 30 37 Greatest Overweight (x) 4 | 4 . . 2 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 1 4 8 8 8 8 8 8 8 8 Average Carried 6 | . 2 5 7 7 6 7 7 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 4 8 8 6 8 8 8 7 8 Class Distribution -------------------- 38% | Scout 35% | Mutant 7% | Hacker-Ninja 7% | Hacker-Scout 3% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Scout | -6/Factory Scout | -6/DSF Scout | -5/Factory Hacker-Ninja | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Matter Collected 865 | 182 14 109 261 60 115 100 . 24 . Remotely . | . . . . . . . . . . Salvage Created 1458 | . 14 85 854 205 159 17 . 24 100 Parts 74 | . 1 3 51 13 4 . . . 2 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 25 | . . 2 12 6 3 . . . 2 Melee 8 | . . . . 6 1 . . . 1 Guns 14 | . . 2 12 . . . . . . Classes Destroyed 12 | . 1 1 6 1 1 . . 1 1 Worker 3 | . . . 3 . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 3 | . . . 3 . . . . . . Operator 1 | . . . . . . . . 1 . Watcher 7 | . 1 . 3 . 1 1 . . 1 Swarmer 7 | . . . 4 3 . . . . . Cutter 2 | . . . . . . . . . 2 Grunt 8 | . . 2 3 2 1 . . . . Sentry 6 | . . . 5 . 1 . . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 1 2 5 4 1 1 . 1 2 Combat Bots Only 4 | . . 2 3 4 1 . . . 2 Max Kills in Single Turn 4 | . 1 1 4 1 1 1 . 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Hostile Shots Fired 196 | . . 12 65 38 9 . 7 8 57 Missed 66 | . . 1 20 11 4 . 3 5 22 Hits 130 | . . 11 45 27 5 . 4 3 35 Melee 14 | . . . . . . . . . 14 Projectile 116 | . . 11 45 27 5 . 4 3 21 AOE 1 | . . . . . . . . . 1 Critical Strikes 8 | . . . . . . . 2 1 5 Actively Blocked 2 | . . . . . . . . 1 1 Damage Taken 2079 | . . 153 602 229 73 . 123 68 831 Core 555 | . . 17 100 67 15 . 31 20 305 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 7 43 Regen/Repaired (Parts) 55 | . . . . . 55 . . . . Core Remaining (%) 92 | 100 . 93 75 87 97 . 96 98 . Volleys Fired 72 | . 2 8 57 5 . . . . . Largest 2 | . 2 2 2 1 . . . . . Hottest 106 | . 70 70 106 100 . . . . . Shots Fired 138 | . 4 16 113 5 . . . . . Gun 134 | . 4 16 113 1 . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 4 | . . . . 4 . . . . . Kinetic 63 | . 2 8 53 . . . . . . Thermal 75 | . 2 8 60 5 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | . 2 9 13 . . . . . . Robot Miss Streak 5 | . 2 2 5 1 . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 113 | . 2 13 72 9 5 1 . 4 7 Core Hits 47 | . 1 5 34 6 . . . . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . Critical Strikes 10 | . . . 6 1 1 1 . 1 . Burn 6 | . . . 6 . . . . . . Smash 3 | . . . . . 1 1 . 1 . Sever 1 | . . . . 1 . . . . . Melee Attacks 97 | . . . . 29 16 1 . 13 38 Impact 68 | . . . . . 16 1 . 13 38 Slashing 29 | . . . . 29 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 3 1 . . 1 Combat Hostiles 3 | . . . . . 3 . . . . Follow-up Attacks 4 | . . . . . . . . 2 2 Damage Inflicted 2778 | 4 22 159 1286 286 385 115 . 173 348 Guns 1194 | . 22 159 1013 . . . . . . Cannons . | . . . . . . . . . . Explosions 268 | . . . 268 . . . . . . Melee 1307 | . . . . 286 385 115 . 173 348 Ramming 9 | 4 . . 5 . . . . . . Kinetic 644 | . 10 72 562 . . . . . . Thermal 818 | . 12 87 719 . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 1021 | . . . . . 385 115 . 173 348 Slashing 286 | . . . . 286 . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 470 | . . . . . 231 115 . 61 63 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 470 | . . . . . 231 115 . 61 63 Knockbacks 4 | . . . . . 1 . . 1 2 Impact 4 | . . . . . 1 . . 1 2 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . . 60 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 5 | 1 . 1 3 . . . . . . Kicked 5 | 1 . 1 3 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 147 | . 9 147 126 28 2 . . . 4 Average Temperature 39 | . 6 76 49 12 2 . . . 2 Received Heat Transfer 429 | . . 84 162 27 36 . 27 9 84 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 6 | . . . . . 3 . . 1 2 Combat Hostiles 3 | . . . . . 2 . . . 1 Parts Fried 10 | . . . . . 5 2 . . 3 Impact Corruptions 15 | . . . . . 7 1 . 4 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . Heat Transferred 2124 | . 37 259 1828 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 197 | . 7 40 189 197 84 30 16 7 55 Initial 84 | . . . 7 76 84 . 16 2 . Average 41 | . 1 6 85 112 26 6 12 . 6 Influence Increases 1160 | . 12 50 497 251 138 41 . 13 158 Destroy 0b10 Robot/C 500 | . . 40 240 120 60 . . . 40 Destroy 0b10 Robot/NC 80 | . 5 . 55 . 5 5 . 5 5 Destroy Leader 156 | . 2 10 78 30 22 2 . . 12 Successful Hack 127 | . 5 . 22 2 13 34 . . 51 Disable Machine 90 | . . . 60 15 15 . . . . Destroy Structure 57 | . . . 12 9 8 . . 8 20 Partial Spotted 30 | . . . 15 . 15 . . . . Lose Combat Pursuer 120 | . . . 15 75 . . . . 30 Influence Decreases 1160 | . 12 30 336 245 325 17 18 19 158 Entered New Map 233 | . . . 13 105 103 . 8 4 . Time Decay 782 | . 12 30 293 110 222 17 . 11 87 Lost Part 134 | . . . 30 30 . . 10 4 60 Purge Threat 11 | . . . . . . . . . 11 Squads Dispatched 9 | . 1 . 2 1 3 . . 1 1 Investigation 2 | . . . . . 2 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . 1 . 2 1 . . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Distress Signals 6 | . 1 . 1 2 . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 68 | . 2 2 28 18 6 . 2 2 8 Peak Tracking Total 10 | . 2 2 5 10 3 . 2 1 7 Tactical Retreats 7 | . . . 1 4 . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Traps Triggered 4 | . . . . . 1 . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Machines Disabled 6 | . . . 4 1 1 . . . . Max in Single Turn 4 | . . . 4 1 1 . . . . Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Machines Accessed 29 | . 2 . 3 4 6 4 . 2 8 Terminals 19 | . 1 . 3 2 4 2 . 2 5 Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 5 | . 1 . . 1 . 2 . . 1 Scanalyzers 2 | . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Total Hacks 79 | . 4 . 10 13 12 8 . 2 30 Successful 47 | . 3 . 4 9 6 4 . 1 20 Failed 32 | . 1 . 6 4 6 4 . 1 10 Catastrophic 8 | . . . 1 . 2 2 . 1 2 Database Lockouts . | . . . . . . . . . . Manual 25 | . 1 . 4 3 1 2 . 1 13 Terminals 59 | . 3 . 10 5 8 5 . 2 26 Fabricators 2 | . . . . . 2 . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 7 | . 1 . . 1 . 3 . . 2 Scanalyzers 8 | . . . . 7 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks 24 | . 1 . 4 1 1 2 . 1 14 Record 7 | . . . . . 1 . . . 6 Robot Analysis 2 | . . . 1 . . 1 . . . Open DSF 2 | . . . . . . 1 . 1 . Level Access Points 2 | . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . 2 Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 4 | . 1 . 1 . . . . . 2 Zone Layout 2 | . . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 4 | . 1 . . 1 . 1 . . 1 Retrieve Components 4 | . 1 . . 1 . 1 . . 1 Scanalyzer 6 | . . . . 6 . . . . . Insert Component 3 | . . . . 3 . . . . . Analyze 3 | . . . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 . . 1 1 1 . . 4 Terminals 8 | . 1 . . 1 1 1 . . 4 Botnet 8 | . 1 . . 1 1 1 . . 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 . 3 4 6 2 . 1 6 Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Built 2 | . . . . . 2 . . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . 6 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 2 . . 1 . 3 . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Active Infowar (turns) 2562 | . 74 231 739 226 574 112 36 189 381 Optics 1594 | . . . 77 226 574 111 36 189 381 Sensors 2557 | . 74 231 739 225 574 112 36 185 381 Terrain 533 | . . . . . . . . 167 366 Cloaking 89 | . . . . . . . . . 89 Robot Analysis Total 2 | . . . 1 . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Turns Passed 2631 | 52 91 231 739 226 574 112 36 189 381 Spaces Moved 3265 | 33 68 168 498 340 802 271 115 332 638 Core 10 | 10 . . . . . . . . . Treads . | . . . . . . . . . . Legs 554 | 23 68 168 295 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2701 | . . . 203 340 802 271 115 332 638 Fastest Speed 21 | 50 120 120 30 28 25 25 25 21 21 Average Speed 43 | 126 120 120 96 28 26 25 25 21 22 Slowest Speed 250 | 250 120 120 195 29 109 25 25 25 37 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 24 | . . . 5 2 6 1 2 . 8 Potential Cave-ins 18 | . . . . 8 . . . 2 8 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 17 48 53 46 19 9 90 11 23 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 49 | . . . . 17 8 . . 6 18 Terrain Destroyed 62 | . . . 13 17 8 . . 6 18 Melee 47 | . . . . 15 8 . . 6 18 Projectile 2 | . . . . 2 . . . . . AOE 13 | . . . 13 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Total 4128 | 40 73 180 636 410 1129 310 119 427 804 Wait 581 | . . . 46 20 299 19 . 77 120 Move 3209 | 32 67 167 488 335 789 268 110 331 622 Hop 23 | . . . 4 2 6 1 2 . 8 Pick Up 38 | 1 3 3 11 4 6 3 2 2 3 Fast Attach 32 | 6 1 . 6 2 5 4 2 1 5 Attach 20 | . . . 4 5 3 2 . 4 2 Detach 7 | . . . 1 1 1 1 . 1 2 Swap 17 | . . 1 3 3 1 5 . 1 3 Drop 38 | . . . 13 4 4 6 3 . 8 Fire 72 | . 2 8 57 5 . . . . . Melee 86 | . . . . 29 15 1 . 10 31 Ram . | . . . . . . . . . . Kick 5 | 1 . 1 3 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/DSF -5/Factory -4/Factory (discovered 7 exits: Res x4 / Upp x2 / Arm) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Met a group of wandering Federalists 74 | -10/Materials | Discovered new exit (range 15) 144 | -10/Materials | Entered Mines 175 | -10/Mines | Lost 3 allies 300 | -10/Mines | Build established: Mutant 365 | -10/Mines | Discovered new exit (range 8) 375 | -10/Mines | Entered Materials 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 537 | -9/Materials | Identified exit to Materials 665 | -9/Materials | Discovered new exit (range 13) 852 | -9/Materials | Discovered new exit (range 12) 1114 | -9/Materials | Entered another Materials area 1114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -8/Materials | Discovered new exit (range 13) 1340 | -8/Materials | Identified exit to Factory 1340 | -8/Materials | Entered Factory 1340 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1477 | -7/Factory | Repaired Nuclear Core 1555 | -7/Factory | Build established: Scout 1654 | -7/Factory | Discovered new exit (range 10) 1675 | -7/Factory | Fabricated Cesium-ion Thruster? 1739 | -7/Factory | Identified exit to Factory 1742 | -7/Factory | Discovered new exit (range 20) 1747 | -7/Factory | Identified exit to Lower Caves 1914 | -7/Factory | Entered another Factory area 1914 | -6/Factory | Evolved 2 slots: Utility x2 2026 | -6/Factory | Identified exit to DSF 2026 | -6/Factory | Entered DSF 2048 | -6/DSF | Discovered new exit (range 15) 2060 | -6/DSF | Additional patrols routed to DSF 2061 | -6/DSF | Identified exit to Factory 2062 | -6/DSF | Entered Factory 2062 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2067 | -5/Factory | Garrison activated, responded to threat 2127 | -5/Factory | Discovered new exit (range 19) 2241 | -5/Factory | Identified exit to Factory 2251 | -5/Factory | Entered another Factory area 2251 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 2514 | -4/Factory | Spotted B-86 Titan 2555 | -4/Factory | Identified exit to Upper Caves 2555 | -4/Factory | Identified exit to Armory 2555 | -4/Factory | Identified exit to Research 2632 | -4/Factory | Self-destructed Last Messages --------------- 02604_ C-35 Carver knocked back. 02605_ C-35 Carver system terminally corrupted. 02605_ Mic. Nuclear Core fried. 02605_ Imp. Concussive RPG fried. 02606_ U-05 Engineer builds a Wall. 02607_ Great Maul follow-up attack on C-35 Carver. 02608_ K-01 Serf collects debris. 02608_ Propulsion Shielding destroyed. 02608_ Cesium-ion Thruster destroyed. 02611_ U-05 Engineer builds a Wall. 02612_ Great Maul severed. 02612_ K-01 Serf collects debris. 02616_ U-05 Engineer builds a Wall. 02616_ K-01 Serf collects debris. 02618_ Adv. Terrain Scanner destroyed. 02619_ K-01 Serf collects debris. 02620_ U-05 Engineer builds a Wall. 02620_ Mic. Nuclear Core destroyed. 02622_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?#???????????????????# """ """ #????????????# | | ?????????????????????# """ """ #????????????# | | ?????????????????????# """ """ #????????????# | | ?????????????????????# #????######### | | ??????????#??????????# ! #??? ?# | | ??#??????##############+############?? "" ""? # | | ?????????# T #?! "" "" ?# | | ?????????# #? 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