Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 14:49:03 Player: Stalky Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (265) 265 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1430 Bonus ------- None Cogmind --------- Core Integrity 58/400 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1000) Ox19 Location -9/Mines Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Treads Small Storage Unit Small Storage Unit Medium Storage Unit Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Beam Rifle Advanced Beam Cannon Heavy Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Compact Wheel Compact Wheel Small Storage Unit Small Storage Unit Medium Storage Unit Medium Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Beam Rifle Advanced Beam Cannon Light Assault Rifle Heavy Assault Rifle Improved Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 18 | 6 2 8 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads 3 | . . 2 1 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 4 . Device . | . . . . Storage 7 | 1 2 4 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 6 | . . . 6 To Critical Strikes 1 | . . . 1 Average Backups 9 | 4 8 11 13 Power . | . 1 . . Propulsion 3 | 2 4 3 1 Utility 3 | . 2 4 7 Weapon 2 | . 1 3 4 Tool/Special . | . . . . Unused Backups 14 | . 2 3 9 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 7 | . 2 . 5 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 97 84 Engine 17 | . 14 20 14 Treads 10 | . . 15 16 Leg 12 | . 28 6 . Storage 30 | . 26 33 33 Energy Gun 5 | . 14 1 . Ballistic Gun 18 | . 14 20 20 Peak Build Rating 11 | 6 8 11 10 Average Rating 8 | 4 7 9 8 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 72 | 13 22 72 72 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 10 15 15 Average Capacity 10 | 6 9 12 15 Most Carried 15 | 6 10 15 14 Average Carried 9 | 4 8 11 13 Final Capacity 15 | 8 10 15 15 Final Carried 14 | 6 10 14 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 411 | 157 77 177 . Remotely . | . . . . Salvage Created 354 | . 77 263 14 Parts 30 | . 6 22 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 12 | . 4 7 1 Guns 10 | . 2 7 1 AOE 2 | . 2 . . Classes Destroyed 4 | . 2 2 . Watcher 1 | . . 1 . Swarmer 8 | . 3 4 1 Grunt 1 | . 1 . . Sentry 3 | . . 3 . Best Kill Streak 5 | . 3 5 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 128 | . 15 30 83 Missed 29 | . 4 8 17 Hits 99 | . 11 22 66 Melee 11 | . . . 11 Projectile 88 | . 11 22 55 Critical Strikes 5 | . 1 . 4 Damage Taken 1289 | . 123 280 886 Core 358 | . 16 58 284 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 93 . . Volleys Fired 45 | . 6 25 14 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 40 Shots Fired 72 | . 12 39 21 Gun 72 | . 12 39 21 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 61 | . 6 34 21 Thermal . | . . . . Explosive . | . . . . Electromagnetic 11 | . 6 5 . Robot Hit Streak 14 | . 3 8 14 Robot Miss Streak 4 | . 4 3 1 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 44 | . 5 24 15 Core Hits 24 | . 4 15 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 497 | 11 151 221 114 Guns 389 | . 60 215 114 Cannons . | . . . . Explosions 91 | . 91 . . Melee . | . . . . Ramming 17 | 11 . 6 . Kinetic 301 | . 26 161 114 Thermal 91 | . 91 . . Explosive . | . . . . Electromagnetic 88 | . 34 54 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . 20 . . Projectiles . | . . . . Explosions 20 | . 20 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . 30 6 . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 1 | 1 . . . Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 32 | . 32 17 15 Average Temperature 9 | . 18 6 6 Received Heat Transfer 195 | . 6 45 144 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 100 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 120 | . 83 120 20 Initial 16 | . . 9 16 Average 28 | . 35 36 11 Influence Increases 310 | . 103 187 20 Destroy 0b10 Robot/C 240 | . 80 140 20 Destroy 0b10 Robot/NC 5 | . . 5 . Destroy Leader 62 | . 20 42 . Destroy Structure 3 | . 3 . . Influence Decreases 310 | . 80 166 64 Entered New Map 42 | . . 14 28 Time Decay 238 | . 80 152 6 Lost Part 30 | . . . 30 Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 5 12 7 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 1 | . . 1 . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 927 | 165 244 468 50 Spaces Moved 473 | 160 126 180 7 Core 66 | 66 . . . Treads 136 | . . 129 7 Legs 271 | 94 126 51 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 240 Average Speed 157 | 91 172 203 240 Slowest Speed 240 | 120 190 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 28 20 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . 2 . . Melee . | . . . . Projectile . | . . . . AOE 2 | . 2 . . Terrain Rammed 1 | . . 1 . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 595 | 178 144 250 23 Wait 17 | . . 17 . Move 470 | 159 125 179 7 Hop . | . . . . Pick Up 33 | 12 8 13 . Fast Attach . | . . . . Attach 11 | 6 1 2 2 Detach . | . . . . Swap 7 | . 1 6 . Drop 10 | . 3 7 . Fire 45 | . 6 25 14 Melee . | . . . . Ram 1 | . . 1 . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 6) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 861 | -9/Materials | Discovered new exit (range 8) 878 | -9/Materials | Entered Mines 913 | -9/Mines | Core integrity fell below 50% 923 | -9/Mines | Met a Derelict bent on vengeance 927 | -9/Mines | Core integrity fell below 20% 928 | -9/Mines | Self-destructed Last Messages --------------- K-01 Serf cleans the Scanalyzer. EXIT=FOUND K-01 Serf collects debris. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Critical hit (Destroy). Ion Engine destroyed. S-10 Pest destroyed. Switching to secondary target: L-31 Rogue. Lgt. Treads severed. Lgt. Assault Rifle destroyed. Lgt. Treads severed. Lgt. Assault Rifle destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Lgt. Treads destroyed. Ion Engine destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????###########?????????????????????????????? | | ??????## ######???????????????????????? | | ????? ##% ##??????????????????????? | | ?????? sgg ##?????????????????????? | | ?????????????#### r=l@ #?????????????????????? | | ????????????????# ## ##?????????????????????? | | ????????????????# ######??????????????????????? | | ??????????????### ##??????????????????????????? | | ??????????????# #??????????????????????????? | | ??????????????# #??????????????????????????? | | ???????????? """ #??????????????????????????? | | ???????????# ## """ #??????????????????????????? | | ?????????? ??# """ #??????????????????????????? | | ???????? #???# #??????????????????????????? | | ??????? ?????# #??????????????????????????? | | ??????#???????#######??????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 340 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Item+ Challenges ------------ None Game ------ Seed WeaponsAssaultShredder Manual? 0 Play Time 00:11:44 Cumulative 1.4 hours Start 2026.09.30 @ 14:26:13 End 2026.09.30 @ 14:49:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 02febc0e-6f97-4633-8837-e27d01fa0512