Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.21 @ 19:02:49 Player: SpaceWalrus Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (4493) 4493 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (213) 213 TOTAL SCORE: 11411 Bonus ------- High Alert Combat Kills 148 Follower Combat Kills 65 Cogmind --------- Core Integrity 0/1300 Matter 86/300 Energy 2/100 System Corruption 21% Temperature Cool (0) Movement Core (500) Ox9 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Antigrav System > --- UTILITY (10) ----- Advanced Heat Sink Experimental Cooling System Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Force Field Advanced Hacking Suite > --- WEAPON (4) ------- Linear Accelerator > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Power Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Experimental Cooling System Advanced Signal Interpreter Long-range Terrain Scanner Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced ECM Suite Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Hypervelocity Mass Driver Linear Accelerator > --- INVENTORY -------- Power Sword [Rating: 149] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . . 2 . . . . . . . 1 Utility 8 | . . . 2 . . . 2 . . 1 2 1 Weapon 2 | . . . . . 1 . . . . 1 . . Parts Attached 180 | 6 1 6 24 7 3 24 9 6 . 42 8 44 Power 32 | 1 . 1 3 . 1 6 1 1 . 6 2 10 Engine 8 | 1 . 1 1 . . 3 . . . 1 1 . Core 14 | . . . 2 . 1 3 1 1 . 4 1 1 Reactor 10 | . . . . . . . . . . 1 . 9 Propulsion 43 | 2 . 2 5 5 . 8 . 3 . 11 1 6 Treads 2 | . . . . . . . . . . . . 2 Leg 25 | 2 . 2 5 5 . 4 . 1 . 6 . . Wheel 2 | . . . . . . . . . . 2 . . Hover 2 | . . . . . . . . . . 1 . 1 Flight 12 | . . . . . . 4 . 2 . 2 1 3 Utility 64 | 1 1 1 8 2 . 4 7 1 . 17 4 18 Device 37 | . 1 1 5 . . 1 3 1 . 11 4 10 Storage 4 | 1 . . . 1 . 1 . . . 1 . . Processor 12 | . . . 1 . . . 1 . . 3 . 7 Hackware 4 | . . . . . . . 3 . . . . 1 Protection 7 | . . . 2 1 . 2 . . . 2 . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 . 2 8 . 2 6 1 1 . 8 1 10 Energy Gun 15 | 2 . . 4 . . 2 . . . 3 . 4 Energy Cannon 9 | . . . 2 . 2 2 . . . 3 . . Ballistic Gun 2 | . . . . . . . . 1 . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 6 | . . 2 2 . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 2 Piercing Weapon 2 | . . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 3 . . . 4 . 3 Corrupted Parts 1 | . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . 2 . . . . Parts Lost 75 | . . 1 5 . . 16 1 13 1 19 . 19 Power 15 | . . 1 2 . . 4 . 2 . 2 . 4 Propulsion 24 | . . . 1 . . 5 . 6 . 6 . 6 Utility 19 | . . . . . . 4 1 4 . 5 . 5 Weapon 17 | . . . 2 . . 3 . 1 1 6 . 4 Highest Loss Streak 11 | . . 1 2 . . 8 1 8 1 11 . 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 100 99 97 99 100 83 72 42 20 66 44 55 Engine 4 | . 14 13 8 . . 2 4 . . . 3 . Core 4 | . . . 1 9 15 9 2 3 . 6 4 1 Leg 17 | . 28 28 21 35 30 21 . . 6 12 . . Flight 2 | . . . . . . 3 26 15 . . 9 4 Device 11 | . 14 14 19 9 7 5 7 4 . 12 18 11 Storage 5 | . 14 14 11 9 7 5 . . . . . . Processor 7 | . . . 11 9 7 7 6 6 6 9 5 13 Protection 2 | . . . 2 9 7 5 . . . 2 . . Energy Gun 7 | . 28 15 15 . . 5 . . . 6 . 3 Energy Cannon 5 | . . . 4 18 23 12 . . . 4 . . Launcher 2 | . . 12 . . . . 6 . . . . . Peak Build Rating 149 | 6 9 9 22 27 34 36 44 44 15 87 69 149 Average Rating 37 | 4 9 8 12 25 33 29 37 25 14 55 59 90 On Entrance 23 | . 6 9 9 22 27 34 24 44 20 12 33 60 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 12 13 16 33 38 52 53 21 17 3 62 20 79 Greatest Support 145 | 20 20 20 23 51 51 51 21 21 3 50 19 145 Greatest Overweight (x) 9 | . . . 1 . 1 2 . 2 . 8 1 9 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 10 8 5 5 5 5 5 5 Most Carried 10 | 6 5 8 8 10 8 10 5 5 5 5 5 5 Average Carried 5 | 2 4 6 6 7 7 7 3 4 5 4 4 3 Final Capacity 10 | 8 8 8 8 10 10 5 5 5 5 5 5 5 Final Carried 8 | 2 5 8 8 8 8 5 5 5 5 5 4 3 Class Distribution -------------------- 41% | Mutant 20% | Scavenger-Tank 12% | Scavenger-Mutant 11% | Scavenger-Gunner 8% | Sprinter 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Sprinter | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Matter Collected 2604 | 242 28 167 297 75 29 242 37 99 13 661 46 668 Remotely . | . . . . . . . . . . . . . Salvage Created 5094 | 25 47 317 897 613 29 900 37 72 13 1405 46 693 Parts 252 | 4 3 36 40 29 2 31 . 5 . 61 3 38 Haulers Intercepted 7 | . 1 . . 3 . 1 . . . 2 . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Combat Hostiles Destroyed 95 | . . 19 18 9 . 16 . 4 . 19 . 10 Melee 5 | . . . . . . 1 . 3 . . . 1 Guns 32 | . . 6 14 . . 2 . . . 10 . . Cannons 28 | . . . 2 9 . 2 . . . 6 . 9 AOE 21 | . . 13 2 . . 6 . . . . . . Classes Destroyed 17 | 1 1 3 5 2 1 3 . . . 1 . . Worker 3 | . . 1 1 . . 1 . . . . . . Builder 2 | . . . 1 . . . . . . 1 . . Tunneler 2 | 1 . . . . . . . . . 1 . . Hauler 7 | . 1 . . 3 . 1 . . . 2 . . Recycler 5 | . . . 2 . . 1 . . . 1 . 1 Mechanic 1 | . . . . . . 1 . . . . . . Operator 3 | . . . 1 1 . 1 . . . . . . Watcher 4 | . . . . . 1 . 1 . . 1 1 . Swarmer 23 | . . 15 . . . . . 4 . 4 . . Grunt 41 | . . 4 15 4 . 9 . . . 6 . 3 Brawler 2 | . . . 1 . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 9 | . . . 2 3 . 3 . . . 1 . . Specialist 1 | . . . . . . . . . . 1 . . Hunter 5 | . . . . 1 . 1 . . . 1 . 2 Programmer 12 | . . . . . . 1 . . . 6 . 5 Assembled 1 | . . . . . . 1 . . . . . . Best Kill Streak 10 | 1 1 4 4 4 1 10 1 3 . 4 1 3 Combat Bots Only 8 | . . 3 4 4 . 8 . 3 . 4 . 3 Max Kills in Single Turn 4 | 1 1 3 1 1 1 4 1 1 . 1 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 1 . . 3 . . . . . . Melee 1 | . . . . . . 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Hostile Shots Fired 1363 | . . 50 89 62 . 316 27 111 12 295 6 395 Missed 474 | . . 16 37 15 . 110 19 40 . 101 4 132 Damage Taken 13757 | . . 421 696 754 . 2654 118 1088 228 3163 45 4590 Core 3590 | . . 80 139 129 . 553 45 550 72 706 . 1316 Absorbed by Shields 935 | . . . . . . . . . . 349 . 586 Reduced by Siege Mode 169 | . . . . . . . . . . . . 169 Regen/Repaired (Parts) 362 | . . . . . . 284 . . . . 78 . Core Remaining (%) 60 | 100 . 68 65 76 . 21 . . 21 29 100 . Volleys Fired 329 | 5 6 29 72 44 1 25 . 2 5 97 . 43 Largest 4 | 2 2 2 2 2 3 3 . 1 1 3 . 4 Hottest 291 | 80 80 80 125 120 200 220 . 33 25 240 . 291 Shots Fired 584 | 10 12 49 120 88 3 62 . 2 5 170 . 63 Gun 327 | 10 12 38 106 . . 15 . . 5 129 . 12 Cannon 230 | . . . 6 88 3 41 . . . 41 . 51 Launcher 27 | . . 11 8 . . 6 . 2 . . . . Special . | . . . . . . . . . . . . . Kinetic 98 | . . . . . . . . . 5 42 . 51 Thermal 444 | 10 12 38 112 88 3 56 . . . 125 . . Explosive 27 | . . 11 8 . . 6 . 2 . . . . Electromagnetic 15 | . . . . . . . . . . 3 . 12 Robot Hit Streak 13 | 2 1 7 13 12 2 13 . . 4 10 . 5 Robot Miss Streak 8 | 3 6 8 5 5 1 3 . 2 5 7 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . Shots Hit Robots 395 | 4 2 26 76 52 2 54 1 6 4 107 3 58 Core Hits 198 | 1 2 30 40 19 1 37 . 2 2 43 1 20 Critical Kills 8 | . . . . . . 2 . . . 1 . 5 Critical Parts Destroyed 13 | . . . . . . 1 . . . . . 12 Critical Strikes 32 | . . . 2 . . 3 . . . 4 . 23 Burn 5 | . . . 2 . . . . . . 3 . . Meltdown 3 | . . . . . . 2 . . . 1 . . Destroy 17 | . . . . . . . . . . . . 17 Blast 3 | . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . 1 Smash 1 | . . . . . . 1 . . . . . . Sever 1 | . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 77 | . . . . . . 13 4 15 . . 12 33 Impact 32 | . . . . . . 13 4 15 . . . . Slashing 39 | . . . . . . . . . . . 12 27 Piercing 6 | . . . . . . . . . . . . 6 Sneak Attacks 3 | . . . . . . 2 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11033 | 55 21 863 1367 1226 49 2529 63 341 77 2684 125 1633 Guns 3519 | 55 21 239 992 . . 290 . . 77 1723 . 122 Cannons 3967 | . . . 70 1226 49 772 . . . 961 . 889 Explosions 1998 | . . 624 305 . . 974 . 95 . . . . Melee 1549 | . . . . . . 493 63 246 . . 125 622 Ramming . | . . . . . . . . . . . . . Kinetic 1443 | . . . . . . . . . 77 477 . 889 Thermal 5847 | 55 21 239 1062 1226 49 1062 . . . 2133 . . Explosive 1998 | . . 624 305 . . 974 . 95 . . . . Electromagnetic 196 | . . . . . . . . . . 74 . 122 Impact 802 | . . . . . . 493 63 246 . . . . Slashing 678 | . . . . . . . . . . . 125 553 Piercing 69 | . . . . . . . . . . . . 69 Highest Corruption 21 | . . . . . . 1 3 5 5 11 . 21 Average Corruption 7 | . . . . . . 1 3 4 5 5 . 13 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . 5 Effects 61 | . . . . . . 2 2 8 . 22 . 27 Message Errors 12 | . . . . . . . . 2 . 5 . 5 Matter Fused 14 | . . . . . . . . 2 . 5 . 7 Heat Flow Errors 6 | . . . . . . 1 . . . 3 . 2 Energy Discharges 7 | . . . . . . . 1 1 . 2 . 3 Parts Rejected 4 | . . . . . . . . 1 . . . 3 Data Loss (minor) 8 | . . . . . . 1 1 1 . 2 . 3 Data Loss (major) 3 | . . . . . . . . 1 . 1 . 1 Misfires 1 | . . . . . . . . . . 1 . . Alerts 3 | . . . . . . . . . . 2 . 1 Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 431 | . . 8 . 38 . 273 28 40 . 10 . 34 Projectiles 82 | . . . . 38 . 20 . . . 10 . 14 Explosions 56 | . . 8 . . . 47 . 1 . . . . Melee 293 | . . . . . . 206 28 39 . . . 20 Knockbacks 16 | . . . . . . 1 1 1 . . . 13 Impact 3 | . . . . . . 1 1 1 . . . . Kinetic 12 | . . . . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 124 | . . 108 10 . . . . 6 . . . . Shots 6 | . . 4 1 . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . 1 . . . . . . Kicked 2 | . . . 1 . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 522 | 54 36 204 119 324 111 522 . . . 408 . 414 Average Temperature 100 | 26 15 64 27 105 57 189 . . . 120 . 74 Received Heat Transfer 1971 | . . 66 414 351 . 567 27 . . 492 18 36 Effects 7 | . . . . . . 4 . . . 3 . . Shutdowns 4 | . . . . . . 3 . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . 1 Total Turns 12 | . . . . . . . . . . . . 12 Longest Duration 12 | . . . . . . . . . . . . 12 Robots Corrupted 4 | . . . . . . 2 1 1 . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . Parts Fried 8 | . . . . . . 3 3 2 . . . . Impact Corruptions 15 | . . . . . . 10 2 3 . . . . Robots Melted 8 | . . . . . . 4 . . . 4 . . Combat Hostiles 7 | . . . . . . 4 . . . 3 . . Parts Melted 27 | . . . 4 4 . 5 . . . 14 . . Heat Transferred 10853 | 125 50 550 2575 1961 87 2015 . . . 3490 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Peak Influence 534 | 5 25 236 496 514 255 534 347 . . 294 322 430 Initial 242 | . 3 9 91 209 233 24 242 . . 151 131 168 Average 227 | 1 11 147 333 338 202 266 265 . . 190 212 281 Maximum Alert Level 2 | . . 1 2 2 1 2 1 . . 1 1 2 Low Security (%) 35 | 100 100 56 14 . 25 26 . . . 55 45 16 Level 1 56 | . . 43 53 75 74 57 100 . . 44 54 78 Level 2 7 | . . . 31 25 . 15 . . . . . 5 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 1 . 7 1 . . 5 . 4 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 . . . 2 . 2 Reinforcement 12 | . 1 . 2 1 . 2 1 . . 3 . 2 Assault 2 | . . . . . . 2 . . . . . . Garrison 2 | . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Distress Signals 8 | . . . 3 1 . 1 . . . 2 . 1 Communications Jammed 3 | . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . 3 Times Spotted 224 | . 2 19 25 13 1 56 14 12 2 38 11 31 Peak Tracking Total 13 | . 1 3 5 5 1 11 13 4 2 9 7 7 Tactical Retreats 26 | . . 1 2 . . 5 . 4 . 2 4 8 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Traps Triggered 5 | . . . . 1 . 1 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Disabled 10 | . . 1 1 . . 5 . . . 2 . 1 Max in Single Turn 1 | . . 1 1 . . 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Machines Accessed 3 | . . . . 1 . 1 . . . . 1 . Terminals 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 9 | . . . . 1 . 6 . . . . 2 . Successful 7 | . . . . 1 . 4 . . . . 2 . Failed 2 | . . . . . . 2 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . . . . . . 6 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . 2 . Scan Component 3 | . . . . . . 2 . . . . 1 . Repair 3 | . . . . . . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . 1 . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . 1 . Time 120 | . . . . . . 64 . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Total Allies 3 | . . 1 . . . 2 . . . . . . Largest Group 2 | . . 1 1 . . 2 . . . . . . Highest-Rated Group 62 | . . 31 31 . . 62 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . 9 . . 17 . . . . . . Total Damage 463 | . . . 128 . . 335 . . . . . . Kills 3 | . . . 1 . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 3 . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Turns Passed 6330 | 64 202 1008 729 380 537 685 174 299 35 1092 275 850 Spaces Moved 5606 | 35 147 761 343 188 283 417 499 655 49 838 464 927 Core 421 | 10 . . . . . 48 . 198 49 72 . 44 Treads 153 | . . . . . . . . . . . . 153 Legs 2295 | 25 147 761 343 188 283 204 . 4 . 340 . . Wheels 64 | . . . . . . . . . . 64 . . Hover 58 | . . . . . . . . . . 56 . 2 Flight 2615 | . . . . . . 165 499 453 . 306 464 728 Fastest Speed 20 | 50 120 120 120 120 120 29 29 27 50 20 20 27 Average Speed 82 | 100 120 120 133 120 187 104 29 35 50 90 36 58 Slowest Speed 500 | 120 120 120 190 120 190 260 29 150 50 450 112 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 3 3 1 . 4 . 4 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 39 98 23 32 6 67 18 84 9 22 13 29 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 2 | . . 1 . . . . . 1 . . . . Spaces Dug 27 | . . 12 . . . 2 3 . . . 2 8 Terrain Destroyed 231 | . . 104 32 9 . 48 3 10 . 9 2 14 Melee 15 | . . . . . . 2 3 . . . 2 8 Projectile 28 | . . . . 9 . 4 . . . 9 . 6 AOE 188 | . . 104 32 . . 42 . 10 . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Low Fac Fac Res Total 6613 | 53 160 807 499 257 288 587 518 690 54 1022 549 1129 Wait 201 | . 3 . 23 6 . 74 . 13 . 9 56 17 Move 5564 | 34 146 760 342 187 282 410 492 652 48 829 463 919 Hop 15 | . . . . . . 3 3 1 . 4 . 4 Pick Up 128 | 7 4 8 20 7 2 21 7 1 . 19 4 28 Fast Attach 63 | 2 . . 3 . . 5 1 5 . 21 6 20 Attach 89 | 4 1 3 13 5 2 13 7 1 . 16 2 22 Detach 3 | . . . . . . . 2 . . 1 . . Swap 28 | . . 3 8 2 1 6 1 . . 5 . 2 Drop 96 | 1 . 4 17 6 . 13 1 . 1 21 6 26 Fire 329 | 5 6 29 72 44 1 25 . 2 5 97 . 43 Melee 77 | . . . . . . 13 4 15 . . 12 33 Ram . | . . . . . . . . . . . . . Kick 2 | . . . 1 . . 1 . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire 3 | . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Sto / *Low) -7/Storage -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 7) 267 | -10/Materials | Entered Mines 275 | -10/Mines | Learned location of Storage (-7) 286 | -10/Mines | Met a Derelict bent on vengeance 289 | -10/Mines | Discovered new exit (range 13) 307 | -10/Mines | Build established: Mutant 533 | -10/Mines | Discovered new exit (range 9) 642 | -10/Mines | Found a hidden stash of uninstalled traps 671 | -10/Mines | Learned location of Mines (-8) 741 | -10/Mines | Learned location of 1 exit from Materials 879 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 973 | -10/Mines | Received a Mining Laser from a helpful Derelict 983 | -10/Mines | Discovered new exit (range 11) 1275 | -10/Mines | Entered Materials 1275 | -9/Materials | Accompanied by 1 ally 1275 | -9/Materials | Evolved 2 slots: Utility x2 1276 | -9/Materials | Identified exit to Materials 1724 | -9/Materials | Build established: Scavenger-Mutant 1857 | -9/Materials | Discovered exit to Materials (range 11) 2004 | -9/Materials | Entered another Materials area 2004 | -8/Materials | Evolved 2 slots: Propulsion x2 2161 | -8/Materials | Build established: Mutant 2366 | -8/Materials | Discovered new exit (range 9) 2383 | -8/Materials | Identified exit to Factory 2384 | -8/Materials | Entered Factory 2384 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2450 | -7/Factory | Discovered new exit (range 12) 2648 | -7/Factory | Discovered new exit (range 8) 2661 | -7/Factory | Identified exit to Lower Caves 2669 | -7/Factory | Build established: Scavenger-Tank 2798 | -7/Factory | Identified exit to Storage 2921 | -7/Factory | Entered Storage 3005 | -7/Storage | Met a pair of Derelict thieves 3113 | -7/Storage | Destroyed 8 combat bots 3160 | -7/Storage | Lost 7 parts (2p2n2u1w) 3381 | -7/Storage | Repaired Med. Storage Unit 3434 | -7/Storage | Repaired Carbon-fiber Leg 3449 | -7/Storage | Assembled infested ambush trap array 3464 | -7/Storage | Garrison activated, responded to threat 3481 | -7/Storage | Core integrity fell below 50% 3507 | -7/Storage | Lost 8 parts (2p3n1u2w) 3601 | -7/Storage | Discovered new exit (range 15) 3606 | -7/Storage | Identified exit to Factory 3606 | -7/Storage | Entered Factory 3606 | -6/Factory | Evolved 2 slots: Utility x2 3671 | -6/Factory | Discovered new exit (range 13) 3777 | -6/Factory | Discovered new exit (range 15) 3780 | -6/Factory | Identified exit to Lower Caves 3780 | -6/Factory | Entered Lower Caves 3856 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 3860 | -6/Lower Caves | Learned 4 Factory zone layouts 3977 | -6/Lower Caves | Core integrity fell below 50% 4002 | -6/Lower Caves | Spotted B-75 Beast 4015 | -6/Lower Caves | Lost 8 parts (1p4n3u) 4058 | -6/Lower Caves | Discovered new exit (range 5) 4060 | -6/Lower Caves | Identified exit to Lower Caves 4079 | -6/Lower Caves | Entered another Lower Caves area 4109 | -6/Lower Caves | Discovered new exit (range 10) 4114 | -6/Lower Caves | Identified exit to Factory 4114 | -6/Lower Caves | Entered Factory 4114 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4254 | -5/Factory | Build established: Mutant 4437 | -5/Factory | Lost 3 parts (1n1u1w) 4548 | -5/Factory | Lost 4 parts (1p2n1u) 4899 | -5/Factory | Build established: Scavenger-Gunner 5098 | -5/Factory | Cargo convoy interrupted 5133 | -5/Factory | Core integrity fell below 50% 5148 | -5/Factory | Discovered new exit (range 16) 5150 | -5/Factory | Identified exit to Factory 5163 | -5/Factory | Lost 11 parts (1p3n3u4w) 5179 | -5/Factory | System corruption reached 10% 5206 | -5/Factory | Entered another Factory area 5206 | -4/Factory | Evolved 2 slots: Utility x2 5285 | -4/Factory | Repaired Adv. Cooling System 5435 | -4/Factory | Discovered new exit (range 6) 5436 | -4/Factory | Identified exit to Research 5481 | -4/Factory | Entered Research 5481 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5509 | -3/Research | Spotted B-86 Titan 5885 | -3/Research | Core integrity fell below 50% 5903 | -3/Research | System corruption reached 10% 5918 | -3/Research | Core integrity fell below 20% 5930 | -3/Research | Lost 7 parts (1p2n3u1w) 6331 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- Slug penetrates P-80 Master. H-77 Assassin destroyed. U-05 Engineer destroyed. Destroyed Imp. Targeting Computer. Penetrated by Slug. H-77 Assassin knocked back. Lgt. Antimatter Reactor destroyed. Penetrated by Slug. Imp. Heavy Siege Treads destroyed. Penetrated by Slug. H-77 Assassin knocked back. Ended siege mode. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Adv. Heavy Treads destroyed. Penetrated by Slug. Slug penetrates Graviton Restrictor. Penetrated by Slug. Slug penetrates H-77 Assassin. Map ----- +----------------------------------------------------+ | ## T # #???????? ?????????????????????????? | | "" + #?????? ??? ??????????????????? | | ## # #???#?# #?? ????????????????? | | ?# !# [ #?????# #?? #????????????????? | | ### ## #?????# #?# #? ?? ???????????? | | # ####"########## ### #????????????????? | | + + # # #????????????????? | | # # = " # #????????????????? | | = # # # // # #????????????????? | | # # # // " # ?? ????????????? | | # # " // # #??????"??#????#?? | | ### # # # """ #????G???????#???? | | ??# # # # """ #?????#??????????? | | ??# #/ # # """ #????????????#???? | | ??# # = # # """ #??????##????????? | | # ############### """ #????????????????? | | + ] #?????#?????????#? | | # ############### #?????###########? | | ??# #????########## h#?????# #? | | ### ###### # """ =%#????## #? | | + # """h %!#?????# #? | | ############ # """% = #?????# ] #? | | ???????????# """ # "" #?????# #? | | ???????????# """ p " #????## #? | | ???????????# """ # %= ##????# #? | | ???????????# # @=% ! #?????# #? | | ???????????# ] # %[%% ##########+#####"# | | ???????????# # %!% #?## | | ???????????########## %% ##?? | | ????????????????????# =! #### | | ???????????????????## =%* % # | | ????????????????????# ################# *# | | ????????????#???????# # ! ?#?## # | | ???################## # ??????# # | | ?? # """""? ???#?# # | | ?? # """""?? ????# ! # | | ?? + """""?? ????# ^+ | | ?? u # #??# !!# | | ????# ###########+### # #??####%# | | ??????????# # # """"" #?????#*# | | ??????????# # # """"" #?????#=# | | ??????????# # # """"" #?????# # | | ??????????# "" "" # # ?????????# #### | | ??????????# ""S"" # # ??? ??????# #??# | | ??????????# """" # ########????#??????# #??? | | ??????????# # #??????????????????# #### | | ??????????# # #???????#????????#?# % | | ????# ????######+#### ##?#????? ?#??#??###+#### | | ????# ##### #????????????????#[ |[ # | | ????# #?##############?# *= # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 37 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 150 Corruption Block 14 Armor Coverage 225 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed HypervelocitySpliceSplitter Manual? 0 Play Time 01:20:35 Cumulative 39.1 hours Start 2024.10.20 @ 18:13:52 End 2024.10.21 @ 19:02:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 537e8d78-dd00-43d2-9bfb-42961116c441