Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.27 @ 17:14:40 Player: PE-P51_RE Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (97) 485 Value Destroyed (2451) 2451 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (146) 146 TOTAL SCORE: 4942 Bonus ------- High Alert Combat Kills 146 Cogmind --------- Core Integrity 0/550 Matter 126/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Visual Processing Unit Salvage Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (25) --- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Experimental Sensor Array Reaction Control System Hacking Suite Hacking Suite Medium Laser Medium Laser Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Improved Grenade Launcher Improved Grenade Launcher Hammer Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Improved Terrain Scanner Salvage Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Ion Engine Light Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Experimental Sensor Array Reaction Control System Hacking Suite Hacking Suite Trap Extractor Medium Laser Medium Laser Improved Medium Laser Improved Medium Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Minigun Enhanced Autogun Improved Grenade Launcher Improved Grenade Launcher Hammer Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 60 | . 10 29 1 20 Power 7 | . 1 4 1 1 Engine 7 | . 1 4 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 3 7 . 7 Treads 11 | . 3 5 . 3 Leg . | . . . . . Wheel 5 | . . 1 . 4 Hover . | . . . . . Flight 1 | . . 1 . . Utility 12 | . 2 6 . 4 Device 6 | . . 4 . 2 Storage 2 | . 1 1 . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 24 | . 4 12 . 8 Energy Gun 10 | . . 9 . 1 Energy Cannon 2 | . . . . 2 Ballistic Gun 7 | . 2 . . 5 Ballistic Cannon 1 | . 1 . . . Launcher 4 | . 1 3 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 . 1 Corrupted Parts 3 | . . 3 . . System Corruption 17 | . . 17 . . Parts Lost 27 | . 1 12 . 14 Power 6 | . 1 3 . 2 Propulsion 9 | . . 3 . 6 Utility 4 | . . 1 . 3 Weapon 8 | . . 5 . 3 Highest Loss Streak 12 | . 1 3 . 12 To Critical Strikes . | . . . . . Average Backups 20 | . 16 24 24 24 Power . | . . . 1 . Propulsion 4 | . 3 4 4 5 Utility 3 | . 2 5 6 4 Weapon 12 | . 10 13 13 13 Tool/Special . | . . . . . Unused Backups 35 | . 5 8 2 20 Power 1 | . . 1 . . Propulsion 7 | . . 3 . 4 Utility 10 | . 2 1 2 5 Weapon 17 | . 3 3 . 11 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 97 91 98 94 Engine 11 | . 13 9 11 8 Treads 22 | . 19 26 31 20 Leg 4 | . 8 . . . Wheel 2 | . . 3 . 13 Device 4 | . . 7 11 14 Storage 12 | . 14 11 11 9 Processor 9 | . 11 6 . 8 Protection 2 | . . 4 11 2 Energy Gun 12 | . 9 19 22 6 Ballistic Gun 9 | . 15 . . 7 Launcher 1 | . 2 . . . Peak Build Rating 30 | . 11 20 21 30 Average Rating 14 | . 8 16 20 26 On Entrance 12 | 6 6 11 20 21 Avg Prop Armor Cover (%) 13 | . . 5 . 15 Naked Turns . | . . . . . Heaviest Build 103 | 12 90 100 102 103 Greatest Support 60 | 20 40 60 60 60 Greatest Overweight (x) 9 | . 2 5 2 9 Average Overweight (x) 1 | . . 1 1 3 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 22 | . 19 25 25 25 Most Carried 25 | . 25 25 25 25 Average Carried 20 | . 16 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 25 25 25 20 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1438 | 200 275 449 89 425 Remotely . | . . . . . Salvage Created 3085 | . 460 1761 89 775 Parts 187 | . 27 113 3 44 Haulers Intercepted 4 | . . 3 . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 70 | . 16 39 2 13 Guns 40 | . 10 20 1 9 AOE 29 | . 6 19 . 4 Classes Destroyed 10 | . 5 5 . . Worker 6 | . . 2 . 4 Tunneler 3 | . 1 1 . 1 Hauler 4 | . . 3 . 1 Recycler 5 | . . 4 . 1 Operator 4 | . 3 1 . . Watcher 5 | . 1 1 . 3 Swarmer 19 | . 9 7 . 3 Grunt 39 | . 7 24 1 7 Duelist 3 | . . 1 1 1 Sentry 9 | . . 7 . 2 Best Kill Streak 17 | . 3 17 2 9 Combat Bots Only 10 | . 3 10 2 3 Max Kills in Single Turn 4 | . 2 4 1 4 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 438 | . 99 178 8 153 Missed 127 | . 29 54 2 42 Hits 311 | . 70 124 6 111 Melee 8 | . . 5 1 2 Projectile 303 | . 70 119 5 109 Critical Strikes 10 | . 2 3 1 4 Damage Taken 4759 | . 679 1750 89 2241 Core 1097 | . 191 271 45 590 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 25 | . . 25 . . Core Remaining (%) 48 | 100 23 . 21 . Volleys Fired 267 | . 104 99 5 59 Largest 2 | . 2 2 2 2 Hottest 150 | . 100 112 112 150 Shots Fired 402 | . 134 153 10 105 Gun 354 | . 123 139 10 82 Cannon 15 | . 1 . . 14 Launcher 33 | . 10 14 . 9 Special . | . . . . . Kinetic 134 | . 66 . . 68 Thermal 176 | . 58 80 10 28 Explosive 33 | . 10 14 . 9 Electromagnetic 59 | . . 59 . . Robot Hit Streak 13 | . 8 13 8 11 Robot Miss Streak 6 | . 6 5 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 259 | . 78 106 8 67 Core Hits 170 | . 43 83 2 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 9 | . 4 4 1 . Burn 9 | . 4 4 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6356 | . 1236 3011 153 1956 Guns 3504 | . 806 1541 153 1004 Cannons 291 | . 16 . . 275 Explosions 2541 | . 405 1459 . 677 Melee . | . . . . . Ramming 20 | . 9 11 . . Kinetic 1157 | . 323 . . 834 Thermal 2150 | . 499 1053 153 445 Explosive 2417 | . 405 1335 . 677 Electromagnetic 612 | . . 612 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . 19 19 . Average Corruption 17 | . . 17 19 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 58 | . . 47 11 . Message Errors 11 | . . 8 3 . Matter Fused 9 | . . 7 2 . Heat Flow Errors 8 | . . 6 2 . Energy Discharges 4 | . . 2 2 . Parts Rejected 2 | . . 2 . . Data Loss (minor) 7 | . . 7 . . Data Loss (major) 7 | . . 5 2 . Misdirections 3 | . . 3 . . Weapon Failures 7 | . . 7 . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles . | . . . . . Explosions 8 | . . . . 8 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 5 | . 5 . . . Shots 1 | . 1 . . . Rammed 4 | . 2 2 . . Targets Rammed 8 | . 6 2 . . Kicked 4 | . 4 . . . Crushed . | . . . . . Highest Temperature 252 | . 237 252 182 198 Average Temperature 69 | . 88 60 81 49 Received Heat Transfer 1413 | . 204 630 30 549 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . 3 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 8 | . 4 3 1 . Heat Transferred 5478 | . 1776 2518 407 777 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 2 | . . 2 1 . Low Security (%) 78 | . 100 42 14 100 Level 1 9 | . . 18 85 . Level 2 11 | . . 38 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 674 | . 96 674 305 174 Initial 255 | . . 16 255 72 Average 119 | . 33 278 243 55 Influence Increases 2183 | . 537 1141 50 455 Destroy 0b10 Robot/C 1400 | . 320 780 40 260 Destroy 0b10 Robot/NC 135 | . 25 60 . 50 Destroy Leader 328 | . 82 168 10 68 Successful Hack 29 | . 4 4 . 21 Select Force Hacks 30 | . 30 . . . Disable Machine 15 | . . 15 . . Destroy Structure 171 | . 61 69 . 41 Lose Combat Pursuer 75 | . 15 45 . 15 Influence Decreases 2077 | . 496 528 519 534 Entered New Map 537 | . . 25 399 113 Time Decay 1285 | . 491 393 120 281 Lost Part 255 | . 5 110 . 140 Squads Dispatched 12 | . 3 5 . 4 Investigation 4 | . 1 2 . 1 Extermination . | . . . . . Reinforcement 7 | . 2 2 . 3 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 6 | . . 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 134 | . 49 57 2 26 Peak Tracking Total 10 | . 5 9 2 10 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 14 | . 5 5 . 4 Terminals 11 | . 4 3 . 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 34 | . 13 8 . 13 Successful 15 | . 7 3 . 5 Failed 19 | . 6 5 . 8 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual 20 | . 9 2 . 9 Terminals 26 | . 8 5 . 13 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 5 | . 5 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . . 1 Alert Level 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 5 1 . 4 Terminals 8 | . 4 . . 4 Assimilate 1 | . 1 . . . Botnet 7 | . 3 . . 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Patch 1 | . . 1 . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 4 . 4 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 7 | . 7 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . 1 . 1 . Largest Group 1 | . 1 . 1 1 Highest-Rated Group 31 | . 10 . 31 31 Highest-Rated Ally 31 | . 10 . 31 31 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 728 | . . . . 728 Optics 253 | . . . . 253 Terrain 527 | . . . . 527 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4994 | . 2544 1465 257 728 Spaces Moved 1750 | 1 909 429 97 314 Core . | . . . . . Treads 980 | . 436 392 97 55 Legs 474 | 1 473 . . . Wheels 296 | . . 37 . 259 Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 175 240 135 Average Speed 218 | 120 215 253 244 167 Slowest Speed 480 | 120 320 480 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 2 92 59 29 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 8 | . 8 . . . Terrain Destroyed 190 | . 69 63 . 58 Melee . | . . . . . Projectile 3 | . . . . 3 AOE 187 | . 69 63 . 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2562 | . 1366 646 108 442 Wait 362 | . 304 44 . 14 Move 1746 | . 908 428 96 314 Hop . | . . . . . Pick Up 59 | . 25 18 2 14 Fast Attach 18 | . 1 10 1 6 Attach 14 | . 1 7 . 6 Detach 1 | . . 1 . . Swap 45 | . 10 21 1 13 Drop 42 | . 7 16 3 16 Fire 267 | . 104 99 5 59 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 4 . . . Crush 4 | . 2 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 207 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Core integrity fell below 50% 693 | -10/Materials | Discovered new exit (range 16) 2545 | -10/Materials | Entered another Materials area 2545 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2984 | -9/Materials | Discovered new exit (range 5) 3057 | -9/Materials | Destroyed 7 combat bots 3061 | -9/Materials | Lost 3 parts (1p2n) 3197 | -9/Materials | Lost 3 parts (1n2w) 3214 | -9/Materials | Destroyed 10 combat bots 3227 | -9/Materials | Core integrity fell below 50% 3244 | -9/Materials | System corruption reached 10% 3591 | -9/Materials | Discovered new exit (range 15) 3612 | -9/Materials | Build established: Scavenger-Mutant 3728 | -9/Materials | Discovered new exit (range 5) 3745 | -9/Materials | First assault squad dispatched 3946 | -9/Materials | Discovered new exit (range 8) 4010 | -9/Materials | Entered Mines 4069 | -9/Mines | Received a Mining Laser from a helpful Derelict 4136 | -9/Mines | Discovered new exit (range 4) 4152 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4158 | -9/Mines | Found Prototype Device 4267 | -9/Mines | Entered Materials 4267 | -8/Materials | Accompanied by 1 ally 4267 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4949 | -8/Materials | Core integrity fell below 50% 4976 | -8/Materials | Core integrity fell below 20% 4995 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04969_ U-05 Engineer lays Concrete. 04970_ Destroyed Lgt. Ion Engine. 04970_ S-10 Pest destroyed. 04971_ U-05 Engineer lays Concrete. 04973_ U-05 Engineer builds a Wall. 04975_ The unstable cave ceiling collapses. 04975_ U-05 Engineer lays Concrete. 04978_ U-05 Engineer destroyed. 04978_ Enh. Autogun destroyed. 04978_ Lgt. Treads destroyed. 04978_ U-05 Engineer lays Concrete. 04981_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04984_ Lgt. Treads destroyed. 04985_ Ion Engine destroyed. 04990_ Minigun destroyed. 04990_ Heat Sink destroyed. 04992_ The unstable cave ceiling collapses. 04992_ Penetrated by Slug. 04995_ The unstable cave ceiling collapses. 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[* g + ####### #??????? | | ???????? = x # #????????####??????? | | ????????#### # # ### #??????????????????? | | ???????????###+##### ??# #??????????????????? | | ??????????????????? #"""??# #??????????????????? | | ?????????????????? #"""??# #??????????????????? | | ?????????????????? ?#"""??# #??????????????????? | | ????????????????? ???????+ +??????????????????? | | ????????????????" ????????# #??????????????????? | | ???????????????? ?????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ?????????????????????????? ??????????????????? | | ????????????????????????? ?????????????????? | | ????????????????????????? !! ?????????????????? | | ?????????????????????????? !! ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingMolecularMaul Manual? 0 Play Time 00:24:31 Cumulative 337.8 hours Start 2026.01.27 @ 16:52:00 End 2026.01.27 @ 17:14:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 414 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d5e6bd1-1112-41d8-8f57-7edbeed3d929