Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.13 @ 20:55:54 Player: Scott Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (188) 940 Value Destroyed (9896) 9896 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (4913) 4913 TOTAL SCORE: 23229 Bonus ------- High Alert Combat Kills 1463 Follower Combat Kills 3041 Met Imprinter 300 Was Imprinted 300 Friendly Fire -191 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Heat Sink Advanced Target Analyzer Advanced Force Field Gamma Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Heavy Armor Plating Advanced Force Field Stealth Drone Bay > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor Medium Treads Compact Wheel Compact Wheel Compact Wheel Advanced Heat Sink Advanced Target Analyzer Advanced Target Analyzer Advanced Weapon Cycler Improved Phase Shifter Mobile Refinery Mk. CCLXVII Gamma Rifle Gamma Rifle Gamma Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon [Rating: 172] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Target Analyzer Protection Reflective Plating Weapon Bore Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 . 2 2 2 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 2 . . . . . . Utility 13 | . . . 1 . . . 3 2 . 1 2 2 2 Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 214 | 6 1 4 11 3 4 9 13 10 8 7 37 79 22 Power 30 | 1 . 2 1 . . . 3 1 . 3 5 11 3 Engine 10 | 1 . 2 1 . . . 2 1 . 1 2 . . Core 1 | . . . . . . . 1 . . . . . . Reactor 19 | . . . . . . . . . . 2 3 11 3 Propulsion 65 | 1 1 . 3 1 . 4 4 2 2 1 8 24 14 Treads 38 | 1 1 . 3 1 . 4 4 2 2 1 8 10 1 Leg . | . . . . . . . . . . . . . . Wheel 16 | . . . . . . . . . . . . 14 2 Hover 1 | . . . . . . . . . . . . . 1 Flight 10 | . . . . . . . . . . . . . 10 Utility 75 | 2 . 2 5 2 2 4 5 5 5 3 14 25 1 Device 44 | . . 1 2 2 1 4 . 3 1 3 10 17 . Storage 5 | 2 . 1 . . . . . . . . . 1 1 Processor 7 | . . . . . . . 2 1 . . 2 2 . Hackware . | . . . . . . . . . . . . . . Protection 19 | . . . 3 . 1 . 3 1 4 . 2 5 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 . . 2 . 2 1 1 2 1 . 10 19 4 Energy Gun 19 | 2 . . . . 1 . . . . . 2 13 1 Energy Cannon 10 | . . . . . . . 1 . . . 4 3 2 Ballistic Gun 10 | . . . 1 . . 1 . 1 1 . 3 2 1 Ballistic Cannon 5 | . . . 1 . 1 . . 1 . . 1 1 . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 2 . 1 . 1 . 1 . 4 9 1 Corrupted Parts 5 | . . . . . . 1 . . . . . 3 1 System Corruption 20 | . . . . . . 3 . . . . . 8 9 Parts Lost 105 | . . . 2 . . 3 . . . . 19 65 16 Power 15 | . . . . . . . . . . . 4 9 2 Propulsion 34 | . . . 1 . . . . . . . 4 20 9 Utility 31 | . . . 1 . . 2 . . . . 6 21 1 Weapon 25 | . . . . . . 1 . . . . 5 15 4 Highest Loss Streak 20 | . . . 1 . . 2 . . . . 4 20 12 To Critical Strikes 3 | . . . . . . . . . . . . 3 . Average Slot Usage (%) 89 | . 82 98 96 100 100 99 94 99 99 96 85 73 18 Engine 6 | . 14 14 11 11 11 11 5 4 5 8 2 . . Reactor 1 | . . . . . . . . . . . 5 6 . Treads 24 | . 25 28 30 33 33 33 29 28 29 26 21 9 . Device 12 | . . 12 10 11 11 15 6 11 12 13 13 19 3 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 4 3 3 Processor 8 | . . . . . . . 12 17 17 15 18 15 4 Protection 7 | . . . 10 11 10 5 12 10 8 10 5 2 . Energy Gun 6 | . 28 28 5 . 10 10 . . . . . 7 . Energy Cannon 1 | . . . . . . . 4 5 5 5 3 1 1 Ballistic Gun 2 | . . . 8 11 . . 6 5 5 5 1 1 . Ballistic Cannon 5 | . . . 7 11 11 11 6 5 5 5 3 . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 148 | 14 14 50 62 61 68 68 83 83 83 99 111 148 109 Greatest Support 155 | 20 40 40 60 60 60 68 108 126 136 143 147 155 28 Greatest Overweight (x) 7 | 1 . 1 1 1 1 1 . . . . 1 7 7 Average Overweight (x) . | . . . . 1 1 . . . . . . 1 3 Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 19 | 7 8 14 20 20 20 20 20 20 20 20 20 19 22 Most Carried 20 | 6 7 13 20 20 20 20 20 20 20 20 20 20 15 Average Carried 17 | 4 6 9 18 20 19 19 17 19 19 19 17 18 8 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 7 13 20 20 20 18 20 20 20 20 15 4 5 Class Distribution -------------------- 47% | Mutant 31% | Scavenger-Gunner 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Matter Collected 4824 | 112 . 198 231 241 103 291 298 202 213 268 1251 1126 290 Remotely . | . . . . . . . . . . . . . . Salvage Created 9854 | . . 297 392 219 . 264 415 154 188 341 2304 4824 456 Parts 402 | . . 12 20 13 . 8 13 4 9 13 77 213 20 Haulers Intercepted 4 | . . . 1 . . . . 1 . . . 2 . Recyclers Shooed 5 | . . . 1 . . . 1 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . 1 5 . . . . . . . Prevented 9 | . . . . . . 9 . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Combat Hostiles Destroyed 147 | . . 9 8 9 . 8 4 1 2 5 39 56 6 Melee 1 | . . . . . . . . . . . . 1 . Guns 74 | . . 7 3 6 . 3 1 1 2 3 6 36 6 Cannons 62 | . . . 5 3 . 5 3 . . 2 31 13 . Classes Destroyed 19 | . . 2 4 1 . 2 4 . . . 4 2 . Worker 7 | . . . . . . . . . . . 2 5 . Builder 5 | . . . . . . . . . . . . 5 . Tunneler 5 | . . . . . . . 1 . . 1 . . 3 Hauler 4 | . . . 1 . . . . 1 . . . 2 . Recycler 7 | . . . . . . . 1 . 1 . 2 3 . Operator 1 | . . . . . . . 1 . . . . . . Watcher 12 | . . . 2 . . . 1 1 1 . 3 4 . Swarmer 35 | . . 3 . 3 . 4 . . . 1 14 9 1 Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 34 | . . 6 2 4 . . 2 . . 2 7 10 1 Brawler 4 | . . . . 2 . . 1 . . . . 1 . Duelist 5 | . . . 1 . . . . . . . 2 2 . Protector 1 | . . . . . . . . . . . 1 . . Sentry 15 | . . . 5 . . 1 . 1 1 1 1 5 . Specialist 3 | . . . . . . . . . . . 1 2 . Hunter 18 | . . . . . . 2 . . . 1 4 9 2 Programmer 27 | . . . . . . . 1 . . . 8 16 2 Heavy 1 | . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . 1 . . 1 . . 1 . Best Kill Streak 17 | . . 3 3 3 . 4 2 1 2 3 10 17 4 Combat Bots Only 13 | . . 3 3 3 . 4 2 1 1 3 6 13 3 Max Kills in Single Turn 2 | . . 1 1 1 . 1 1 1 1 2 2 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Damage Taken 19973 | . . 309 521 185 . 796 90 117 321 360 4305 9782 3187 Core 3558 | . . 39 60 34 . 86 12 . . 20 288 1412 1607 Absorbed by Shields 1692 | . . . . . . . . . . . 188 1470 34 Reduced by Siege Mode 450 | . . . . . . . . . . . . 450 . Redirected to Shielding 101 | . . . . . . . . . . . . 101 . Regen/Repaired (Parts) 260 | . . . 108 . . . 152 . . . . . . Core Remaining (%) 76 | 100 . 84 . . . 55 98 . 100 98 77 2 . Volleys Fired 543 | . . 23 39 16 . 32 15 10 8 18 117 228 37 Largest 3 | . . 2 2 2 . 2 3 3 3 3 3 3 1 Hottest 305 | . . 100 100 69 . 138 170 170 175 175 183 305 120 Shots Fired 1097 | . . 46 78 32 . 58 41 28 26 54 247 452 35 Gun 621 | . . 46 49 16 . 25 15 10 8 18 55 354 25 Cannon 476 | . . . 29 16 . 33 26 18 18 36 192 98 10 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 472 | . . . 58 32 . 33 27 18 17 36 149 81 21 Thermal 526 | . . 46 20 . . 25 14 10 9 18 62 311 11 Explosive . | . . . . . . . . . . . . . . Electromagnetic 99 | . . . . . . . . . . . 36 60 3 Robot Hit Streak 54 | . . 12 34 13 . 17 9 26 34 22 51 54 11 Robot Miss Streak 4 | . . 1 4 2 . 2 3 2 1 3 3 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 1 1 Secondary Targets 5 | . . 1 . . . . . . . . 1 3 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 1 . Shots Hit Robots 888 | . . 38 42 24 . 47 26 23 13 32 215 399 29 Core Hits 384 | . . 14 18 14 . 13 13 20 7 20 86 163 16 Critical Kills 20 | . . . . . . 4 3 . . 1 3 6 3 Critical Parts Destroyed 14 | . . . . . . 6 3 . . 1 1 2 1 Critical Strikes 83 | . . 7 1 . . 16 6 . 1 4 20 24 4 Burn 19 | . . 7 . . . 4 . . . . 1 7 . Meltdown 6 | . . . . . . . 1 . . . 3 2 . Destroy 31 | . . . . . . 12 5 . . 2 2 6 4 Blast 20 | . . . 1 . . . . . 1 2 12 4 . Corrupt 7 | . . . . . . . . . . . 2 5 . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 27012 | . . 488 773 556 . 1021 761 617 385 1148 7306 13052 905 Guns 13630 | . . 488 503 334 . 515 206 187 97 342 1463 8990 505 Cannons 12830 | . . . 270 222 . 506 454 430 288 755 5843 3752 310 Explosions 504 | . . . . . . . 101 . . 51 . 285 67 Melee . | . . . . . . . . . . . . . . Ramming 48 | . . . . . . . . . . . . 25 23 Kinetic 10481 | . . . 562 556 . 506 278 344 162 701 4547 2431 394 Thermal 14327 | . . 488 211 . . 515 382 273 223 396 1920 9512 407 Explosive 168 | . . . . . . . 101 . . . . . 67 Electromagnetic 1988 | . . . . . . . . . . 51 839 1084 14 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 43 | . . . . . . 3 . 4 4 . 17 43 12 Average Corruption 9 | . . . . . . 3 . 4 4 . 9 14 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked 19 | . . . . . . . . 14 . . . 5 . Effects 173 | . . . . . . 16 . 10 13 . 44 77 13 Message Errors 40 | . . . . . . 5 . 4 3 . 8 17 3 Matter Fused 41 | . . . . . . 4 . 1 1 . 12 20 3 Heat Flow Errors 27 | . . . . . . 2 . 2 4 . 4 13 2 Energy Discharges 9 | . . . . . . 2 . 1 . . 4 2 . Parts Rejected 2 | . . . . . . . . . . . 1 1 . Data Loss (minor) 17 | . . . . . . 2 . 2 2 . 6 4 1 Data Loss (major) 8 | . . . . . . . . . 1 . 2 5 . Misfires 5 | . . . . . . 1 . . 2 . . 2 . Alerts 4 | . . . . . . . . . . . 2 2 . Misdirections 5 | . . . . . . . . . . . . 3 2 Weapon Failures 15 | . . . . . . . . . . . 5 8 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 424 | . . . . . . . 26 . . . 256 142 . Projectiles 374 | . . . . . . . 1 . . . 256 117 . Explosions 50 | . . . . . . . 25 . . . . 25 . Melee . | . . . . . . . . . . . . . . Knockbacks 65 | . . . 1 2 . 2 . . . 5 45 10 . Impact . | . . . . . . . . . . . . . . Kinetic 50 | . . . 1 2 . 2 . . . 4 31 10 . Secondary 15 | . . . . . . . . . . 1 14 . . Self-Inflicted Damage 97 | . . . . . . . . . . . . 86 11 Shots 1 | . . . . . . . . . . . . 1 . Rammed 16 | . . . . . . . . . . . . 10 6 Targets Rammed 16 | . . . . . . . . . . . . 10 6 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 551 | . . 335 119 39 . 351 123 179 236 304 432 551 195 Average Temperature 101 | . . 128 55 19 . 135 46 51 65 113 84 127 86 Received Heat Transfer 1616 | . . 207 99 123 . 42 9 18 66 114 177 599 162 Effects 14 | . . 1 . . . 5 . . . . . 8 . Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . Interference 10 | . . 1 . . . 3 . . . . . 6 . Damage (minor) 1 | . . . . . . 1 . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . 1 . Total Turns 105 | . . . . . . . . . . . . 105 . Longest Duration 105 | . . . . . . . . . . . . 105 . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 20 | . . . . . . 2 . . . . 4 14 . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted 12 | . . 2 . . . . 1 . . . 3 6 . Combat Hostiles 9 | . . 2 . . . . . . . . 1 6 . Parts Melted 38 | . . 3 3 . . . 2 . . . 9 21 . Heat Transferred 18292 | . . 1961 629 . . 1073 444 333 259 481 2053 10652 407 Parts Sabotaged 5 | . . . . . . . . . . . 2 3 . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Peak Influence 789 | . 31 145 212 181 . . 451 372 234 335 789 745 583 Initial 329 | . . 9 . 14 . . 44 130 72 69 94 329 228 Average 247 | . 13 52 48 80 . . 152 136 90 114 514 449 359 Maximum Alert Level 3 | . . . 1 . . . 2 1 1 1 3 3 2 Low Security (%) 52 | 100 100 100 97 100 . . 65 88 84 91 5 . . Level 1 19 | . . . 2 . . . 21 11 15 8 22 40 52 Level 2 25 | . . . . . . . 13 . . . 60 57 47 Level 3 2 | . . . . . . . . . . . 11 1 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 42 | . . . 1 . . . 4 2 1 3 13 16 2 Investigation 2 | . . . 1 . . . . . . 1 . . . Extermination 14 | . . . . . . . 2 . . 1 4 5 2 Reinforcement 14 | . . . . . . . 2 . 1 1 4 6 . Assault 5 | . . . . . . . . 1 . . 2 2 . Garrison 7 | . . . . . . . . 1 . . 3 3 . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Distress Signals 19 | . . . 1 . . . 1 1 2 4 3 4 3 Communications Jammed 52 | . . . . . . . . . . . . 52 . Distress Signals 52 | . . . . . . . . . . . . 52 . Times Spotted 302 | . 1 10 11 10 . 9 13 10 5 25 75 98 35 Peak Tracking Total 18 | . 2 3 3 4 . 4 3 2 4 9 8 12 18 Tactical Retreats 16 | . . 1 . 1 . . . . . 3 4 5 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Traps Triggered 8 | . . . 1 . . . . 3 1 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Machines Disabled 31 | . . . . 1 . . 16 3 2 5 1 1 2 Max in Single Turn 5 | . . . . 1 . . 5 . . 2 . 1 1 Garrison Access 3 | . . . . . . . . 1 . 1 . 1 . Energy Cycler 2 | . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Machines Accessed 27 | . 3 2 5 1 . . 2 2 5 2 2 3 . Terminals 13 | . 3 1 3 1 . . . . 5 . . . . Fabricators 4 | . . . . . . . . 1 . 1 . 2 . Repair Stations 3 | . . . 1 . . . 1 . . . . 1 . Recycling Units 3 | . . . 1 . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 43 | . 4 4 12 2 . . 3 3 5 2 2 6 . Successful 28 | . 3 4 7 1 . . 2 2 5 1 . 3 . Failed 15 | . 1 . 5 1 . . 1 1 . 1 2 3 . Catastrophic 6 | . . . 1 . . . . 1 . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 77 | . 3 1 5 . . . 17 6 8 10 16 5 6 Terminals 22 | . 4 3 8 2 . . . . 5 . . . . Fabricators 7 | . . . . . . . . 2 . 1 . 4 . Repair Stations 7 | . . . 3 . . . 2 . . . . 2 . Recycling Units 3 | . . . 1 . . . . 1 . . 1 . . Scanalyzers 1 | . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Terminal Hacks 16 | . 2 4 4 1 . . . . 5 . . . . Record 3 | . . 3 . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . 5 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . 1 . . . 2 . Load Schematic 3 | . . . . . . . . 1 . . . 2 . Repair Station Hacks 5 | . . . 2 . . . 2 . . . . 1 . Scan Component 3 | . . . 1 . . . 1 . . . . 1 . Repair 2 | . . . 1 . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . 1 . . . . 1 . . . . . Retrieve Components 2 | . . . 1 . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 4 1 . . 2 1 2 1 2 3 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . . . . . Time 70 | . . . 26 . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . 3 . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 3 . . . 1 . Machine Destruction 4 | . . . . . . . . 3 . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Total Allies 40 | . . . . . 4 . 3 2 11 4 7 5 4 Largest Group 10 | . . . . . 4 4 3 3 10 5 6 3 4 Highest-Rated Group 600 | . . . . . 155 155 220 220 600 391 398 244 488 Highest-Rated Ally 180 | . . . . . 40 40 96 96 85 180 103 122 122 Zionite Dispatches 16 | . . . . . . . 1 2 3 2 4 2 2 Heavy 5 | . . . . . . . . . 1 . 1 1 2 Light 3 | . . . . . . . . . 2 1 . . . Recon 1 | . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . 1 . . Hacker 2 | . . . . . . . . 1 . . . 1 . Hero 1 | . . . . . . . . . . 1 . . . Kinetic Resupply 1 | . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . 1 . . . . . . Total Orders 17 | . . . 1 . . . . 1 5 4 2 4 . DROP 2 | . . . . . . . . . . . 2 . . EXPLORE 13 | . . . . . . . . . 5 4 . 4 . RETURN 2 | . . . 1 . . . . 1 . . . . . Ally Attacks 357 | . . . . . . 38 35 33 77 51 64 34 25 Total Damage 13875 | . . . . . . 636 1254 1410 2283 1782 2672 1547 2291 Kills 90 | . . . . . . 2 13 10 14 16 20 6 9 Allies Corrupted 4 | . . . . . . . . . 1 . . 1 2 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 3 1 1 . . . . . . . Drone Launches 43 | . . . 1 . . . . 2 18 15 . 7 . Drone Recoveries 9 | . . . 1 . . . . 2 . 3 . 3 . Zionite Intel Received 4 | . . . . . . . 2 . . 1 1 . . Main Access 1 | . . . . . . . . . . 1 . . . Branch Access 1 | . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Turns Passed 15193 | 61 233 1234 947 718 2504 1048 1285 813 674 823 1783 2467 603 Spaces Moved 6907 | 38 143 587 370 274 1033 522 693 436 267 434 779 1016 315 Core 109 | 15 . . . . . . . . . . . 18 76 Treads 6118 | 23 143 587 370 274 1033 522 693 436 267 434 779 548 9 Legs . | . . . . . . . . . . . . . . Wheels 621 | . . . . . . . . . . . . 450 171 Hover 8 | . . . . . . . . . . . . . 8 Flight 51 | . . . . . . . . . . . . . 51 Fastest Speed 34 | 50 160 160 160 240 240 160 162 162 162 162 150 50 34 Average Speed 179 | 124 160 195 196 240 240 173 162 162 162 162 161 151 141 Slowest Speed 500 | 160 160 240 240 240 240 240 163 162 162 162 237 305 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 40 | 4 34 98 32 69 88 66 22 15 53 12 23 39 12 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . 1 . . . . 1 . Scrap Searched 5 | . . 1 . 1 2 1 . . . . . . . Spaces Dug 23 | . . . 13 . . . . 1 . 9 . . . Terrain Destroyed 192 | . . . 15 3 . 15 84 5 3 19 18 21 9 Melee . | . . . . . . . . . . . . . . Projectile 100 | . . . 15 3 . 15 5 5 3 19 18 15 2 AOE 92 | . . . . . . . 79 . . . . 6 7 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Ext Fac Res Res Acc Total 8762 | 52 147 630 517 305 1061 609 825 524 494 515 1083 1564 436 Wait 795 | . . 11 67 10 14 37 85 54 196 43 108 142 28 Move 6891 | 37 142 586 369 273 1032 521 692 435 266 433 778 1016 311 Hop 2 | . . . . . . . . . . . . . 2 Pick Up 169 | 8 4 5 19 . 4 3 12 6 6 3 21 61 17 Fast Attach 41 | 1 . 1 2 . 2 1 1 1 3 3 7 18 1 Attach 125 | 5 1 . 7 . . 3 8 2 3 . 23 52 21 Detach 16 | 1 . . 2 . . . 1 . . . 3 3 6 Swap 48 | . . 3 2 3 2 5 4 7 2 4 7 9 . Drop 107 | . . 1 10 3 7 7 7 9 10 7 19 25 2 Fire 543 | . . 23 39 16 . 32 15 10 8 18 117 228 37 Melee . | . . . . . . . . . . . . . . Ram 16 | . . . . . . . . . . . . 10 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . 4 . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 2 exits: Upp / *Ext) -5/Extension -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 16 | -11/Junkyard | Discovered new exit (range 16) 62 | -11/Junkyard | Entered Materials 129 | -10/Materials | Identified exit to Materials 256 | -10/Materials | Discovered new exit (range 16) 295 | -10/Materials | Entered Mines 315 | -10/Mines | Build established: Mutant 843 | -10/Mines | Discovered exit to Materials (range 10) 876 | -10/Mines | Found the Drone Emporium 885 | -10/Mines | Found Prototype Device 992 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1166 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1234 | -10/Mines | Discovered exit to Materials (range 6) 1320 | -10/Mines | Learned location of 1 exit from Materials 1529 | -10/Mines | Entered Materials 1529 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -9/Materials | Identified exit to Materials 1530 | -9/Materials | Identified Bomb Drone Bay 2127 | -9/Materials | Crushed by falling debris 2217 | -9/Materials | Build established: Scavenger-Mutant 2250 | -9/Materials | Discovered new exit (range 11) 2312 | -9/Materials | Discovered exit to Materials (range 15) 2414 | -9/Materials | Repaired Lgt. Treads 2476 | -9/Materials | Entered Mines 2527 | -9/Mines | Learned location of Zion (-7) 2539 | -9/Mines | Build established: Mutant 2552 | -9/Mines | Learned Materials garrison access intel 2573 | -9/Mines | Discovered exit to Materials (range 7) 3177 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3194 | -9/Mines | Entered Zion 3228 | -7/Zion | Given A8's code to call for help 3504 | -7/Zion | Learned Factory emergency access door positions 3600 | -7/Zion | Found Prototype Device 3600 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 4770 | -7/Zion | Imprinted 4773 | -7/Zion | Declared Zion's savior 4948 | -7/Zion | Found Prototype Processor 5654 | -7/Zion | Discovered new exit (range 16) 5698 | -7/Zion | Entered Proximity Caves 5698 | -6/Proximity Caves | Accompanied by 4 allies 5699 | -6/Proximity Caves | Identified exit to Factory 6182 | -6/Proximity Caves | Spotted B-75 Beast 6291 | -6/Proximity Caves | Destroyed B-75 Beast 6383 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6746 | -6/Proximity Caves | Entered Factory 6746 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 6813 | -6/Factory | Identified Exp. Targeting Computer 6866 | -6/Factory | Discovered new exit (range 11) 6989 | -6/Factory | Build established: Scavenger-Mutant 7131 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7132 | -6/Factory | Enhanced Grunt warped into view, answering call for help 7327 | -6/Factory | Build established: Scavenger-Gunner 7494 | -6/Factory | Repaired Med. Treads 7705 | -6/Factory | Retrieved Zion intel report: Branch Access 7705 | -6/Factory | Identified exit to Lower Caves 7706 | -6/Factory | Zion Infowar Resupply teleported in 7942 | -6/Factory | Discovered new exit (range 16) 7970 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8031 | -6/Factory | Entered another Factory area 8031 | -5/Factory | Accompanied by 3 allies 8031 | -5/Factory | Evolved 2 slots: Utility x2 8032 | -5/Factory | Identified exit to Upper Caves 8072 | -5/Factory | Build established: Scavenger-Mutant 8079 | -5/Factory | Spotted B-75 Beast 8299 | -5/Factory | Zion Hacker squad teleported in 8652 | -5/Factory | Garrison activated, responded to threat 8782 | -5/Factory | Build established: Scavenger-Gunner 8810 | -5/Factory | Zion Recon squad teleported in 8817 | -5/Factory | Discovered new exit (range 19) 8843 | -5/Factory | Identified exit to Extension 8844 | -5/Factory | Entered Extension 9074 | -5/Extension | Zion Heavy squad teleported in 9138 | -5/Extension | Energy Cycler disabled 9139 | -5/Extension | Rescued a captive Derelict 9139 | -5/Extension | Rescued a captive Derelict 9140 | -5/Extension | Rescued a captive Derelict 9140 | -5/Extension | Rescued a captive Derelict 9140 | -5/Extension | Rescued a captive Derelict 9141 | -5/Extension | Rescued a captive Derelict 9146 | -5/Extension | Rescued a captive Derelict 9150 | -5/Extension | Rescued a captive Derelict 9245 | -5/Extension | Zion Light squad teleported in 9312 | -5/Extension | Zion Light squad teleported in 9383 | -5/Extension | Found Prototype Protection 9383 | -5/Extension | Identified Zio. Weapon Casing 9421 | -5/Extension | Spotted B-75 Beast 9431 | -5/Extension | Spotted B-75 Beast 9443 | -5/Extension | Destroyed B-75 Beast 9449 | -5/Extension | Allies destroyed B-75 Beast 9453 | -5/Extension | Discovered new exit (range 15) 9509 | -5/Extension | Identified exit to Factory 9518 | -5/Extension | Entered Factory 9518 | -4/Factory | Accompanied by 4 allies 9518 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9738 | -4/Factory | Zion hero teleported in (7V-RTL) 10044 | -4/Factory | Discovered new exit (range 13) 10047 | -4/Factory | Retrieved Zion intel report: Main Access 10047 | -4/Factory | Identified exit to Research 10048 | -4/Factory | Zion Light squad teleported in 10341 | -4/Factory | Entered Research 10341 | -3/Research | Accompanied by 2 allies 10341 | -3/Research | Evolved 2 slots: Utility x2 10404 | -3/Research | Zion Heavy squad teleported in 10458 | -3/Research | Found Prototype Processor 10458 | -3/Research | Identified Exp. Signal Interpreter 10493 | -3/Research | Garrison activated, responded to threat 10728 | -3/Research | Retrieved Zion intel report: Active Terminals 10729 | -3/Research | Zion Fire squad teleported in 10815 | -3/Research | Zion Offense Resupply teleported in 10858 | -3/Research | Zion Kinetic Resupply teleported in 11142 | -3/Research | Cargo convoy interrupted 11193 | -3/Research | Lost 3 parts (1p2u) 11341 | -3/Research | First assault squad dispatched 11512 | -3/Research | System corruption reached 10% 11547 | -3/Research | Lost 3 parts (2n1u) 11635 | -3/Research | Lost 4 parts (1p2n1w) 11941 | -3/Research | Terminal network hard line cut 12062 | -3/Research | Found Unknown Device 12063 | -3/Research | Identified Antimissile System 12097 | -3/Research | Discovered new exit (range 10) 12100 | -3/Research | Build established: Scavenger-Mutant 12122 | -3/Research | Identified exit to Research 12124 | -3/Research | Entered another Research area 12124 | -2/Research | Evolved 2 slots: Utility x2 12242 | -2/Research | Zion Heavy squad teleported in 12554 | -2/Research | Build established: Scavenger-Gunner 12565 | -2/Research | Found Prototype Protection 12667 | -2/Research | Identified Zio. Heavy Carapace 12886 | -2/Research | Lost 18 parts (3p5n5u5w) 12889 | -2/Research | Destroyed 13 combat bots 13007 | -2/Research | Found Prototype Slashing Weapon 13251 | -2/Research | Lost 7 parts (1p3n3u) 13513 | -2/Research | Lost 7 parts (1p1n2u3w) 13590 | -2/Research | Spotted B-90 Cyclops 13637 | -2/Research | Zion Hacker squad teleported in 13743 | -2/Research | Destroyed B-90 Cyclops 13794 | -2/Research | System corruption reached 10% 13849 | -2/Research | Build established: Scavenger-Mutant 13851 | -2/Research | Found Prototype Processor 13851 | -2/Research | Identified Spectral Analyzer 14062 | -2/Research | Terminal network hard line cut 14072 | -2/Research | Spotted B-90 Cyclops 14259 | -2/Research | Garrison activated, responded to threat 14278 | -2/Research | Core integrity fell below 50% 14354 | -2/Research | Discovered new exit (range 28) 14374 | -2/Research | First assault squad dispatched 14430 | -2/Research | Found Prototype Device 14430 | -2/Research | Identified Exp. Shield Generator 14530 | -2/Research | System corruption reached 30% 14577 | -2/Research | Core integrity fell below 20% 14591 | -2/Research | Entered Access 14591 | -1/Access | Evolved 2 slots: Utility x2 14606 | -1/Access | Zion Heavy squad teleported in 14607 | -1/Access | Lost 20 parts (3p4n10u3w) 14752 | -1/Access | Zion Heavy squad teleported in 14858 | -1/Access | Build established: Mutant 14986 | -1/Access | System corruption reached 10% 15009 | -1/Access | Lost 3 parts (1p1n1w) 15135 | -1/Access | Core integrity fell below 50% 15170 | -1/Access | Core integrity fell below 20% 15194 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15180_ System corrupted: Matter fused (-8). 15180_ Acquired 4 matter. 15181_ Slammed into U-05 Engineer. 15185_ Slammed into T-07 Excavator. 15187_ T-07 Excavator destroyed. 15188_ Slug penetrates Wall. 15188_ U-05 Engineer destroyed. 15189_ Triggered Stasis Trap. 15189_ A bubble of rippling energy engulfs the area. 15189_ Field strength at 94. 15190_ R-10 Processor collects Wheel. 15190_ Field strength at 88. 15191_ Field strength at 82. 15192_ Field strength at 71. 15193_ R-10 Processor collects Unknown Device. 15193_ Field strength at 60. 15194_ Field strength at 49. 15194_ Penetrated by Slug. 15194_ P-80 Master destroyed. 15194_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????##h###??????????????????????? | | ???????????????????? ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????+ ??????????????????????? | | ????????????????????#u #??????????????????????? | | ????????????????????? = #??????????????????????? | | ?????????????????????# %= #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# ^ @#??????????????????????? | | ?????????????????????# s%#??????????????????????? | | ?????????????????????+ Yp#????????????????????#?? | | ?????????????????????# s p#################### ### | | ?????????????????????# sR %% % | | ?????????????????????##+################ ####?? | | ????????????????????? ???????????????# ###### | | ???????????????????? ???????????????# #""G"" | | ??????????????????? ???????????????# # " " | | ??????????????????+ ???????????????# # " " | | ??????????????????# ???????????????+ | | ??????????????????# ????????????????# | | ??????????????????+ ????????????????## | | ??????????????????# ?????????????????# """ " | | ??????????????????#####?????????????????# """"" | | ????????????????????????????????????????# """"" | | ????????????????????????????????????????# """" | | ??????????????????????????????????????? """"" | | ?????????????????????????????????????? """"" | | ????????????????????????????????????? "?" " | | ???????????????????????????????????? ! ? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? || | | ???????????????????????????????????????? || | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 20 Target Analysis 12 Recoil Reduction 5 Energy Filtering 45 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. Trap Scanner | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Great Axe | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Plasma Flamer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Med. Treads | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Friend Of Zion Generalissimo Help From High Places Heroic Deeds Total Silence Challenges ------------ None Game ------ Seed RagnarokTachyonThruster Manual? 0 Play Time 03:18:37 Cumulative 65.8 hours Start 2023.11.13 @ 00:55:58 End 2023.11.13 @ 20:55:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 48 Rogue 13 Adventurer 35 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f3a1130-3003-4371-90eb-c62b52e326b8