Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 23:27:56 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (13) 65 Value Destroyed (470) 470 Prototype IDs (3) 60 Alien Tech Used (1) 200 Bonus (25306) 25306 TOTAL SCORE: 33601 Bonus ------- High Alert Combat Kills 105 Entered Garrisons 200 Entered DSFs 500 Win 3000 Win Speed 21501 Cogmind --------- Core Integrity 893/1600 Matter 101/300 Energy 79/100 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Cooled Impulse Thruster > --- UTILITY (11) ----- Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fission Core Light Quantum Reactor Advanced Sensor Array Heavy Pick Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Long-range Sensor Array Advanced Signal Interpreter ECM Suite Advanced Reaction Control System Advanced EM Disruption Field Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Light Quantum Reactor Advanced Sensor Array Heavy Pick [Rating: 140] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Surge Thruster Flight Unit Improved Surge Thruster Utility Hacking Suite Device Mini Drone Bay Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Pick Launcher Sigix Terminator Impact Weapon Maul Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 6 . 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 8 | . . 2 . . . 2 . 1 . . 1 2 . . . Utility 9 | . . . . . . 4 . . . . 1 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 37 | . 1 1 . . . . 6 . 1 4 4 8 1 4 7 Power 5 | . . . . . . . 1 . 1 . 1 2 . . . Engine 1 | . . . . . . . . . . . . 1 . . . Core 4 | . . . . . . . 1 . 1 . 1 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 11 | . 1 . . . . . 4 . . 1 . 1 1 1 2 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . 1 . . . . . 4 . . 1 . 1 1 1 2 Utility 16 | . . . . . . . . . . 2 2 5 . 3 4 Device 9 | . . . . . . . . . . 1 . 4 . 1 3 Storage . | . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . . Hackware 4 | . . . . . . . . . . 1 1 . . 1 1 Protection 2 | . . . . . . . . . . . 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 5 | . . 1 . . . . 1 . . 1 1 . . . 1 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . . 1 . . 3 Parts Lost 22 | . . . 1 . . . . . 1 2 . 1 . 3 14 Power 4 | . . . . . . . . . . 1 . 1 . . 2 Propulsion 10 | . . . 1 . . . . . 1 1 . . . 1 6 Utility 8 | . . . . . . . . . . . . . . 2 6 Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . 1 . . . . . 1 2 . 1 . 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 2 | . . . . . 1 2 3 4 4 4 3 4 4 3 3 Power 1 | . . . . . 1 1 2 4 4 4 3 3 1 1 . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . 1 2 1 1 Weapon . | . . . . . . 1 1 . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . 1 . . . . . 1 . 1 Power 2 | . . . . . . . . . . . . . 1 . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 40 | . . 19 14 11 11 6 16 35 33 35 36 53 67 66 61 Engine 1 | . . . . . . . . . . . . 1 4 4 1 Core 3 | . . . . . . . 1 5 5 4 5 4 4 4 5 Flight 14 | . . 11 3 . . . 8 23 21 18 15 15 20 22 17 Device 7 | . . . . . . . . . . 1 5 10 14 14 18 Processor 1 | . . . . . . . . . . . . 2 4 4 4 Hackware 4 | . . . . . . . . . . 2 6 9 9 7 9 Protection 1 | . . . . . . . . . . . 2 4 4 3 1 Impact Weapon 1 | . . . . . . . 3 5 5 5 . . . . . Slashing Weapon 2 | . . 8 11 11 11 6 3 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 4 4 4 3 Peak Build Rating 140 | . 1 2 2 1 1 2 28 28 28 39 44 75 92 99 140 Average Rating 49 | . . 1 1 1 1 1 12 28 26 29 34 56 80 95 102 On Entrance 26 | . . 1 2 1 1 1 2 28 28 23 26 44 75 92 98 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 44 | . 44 . . . . . . . . . . . . . . Heaviest Build 32 | . . 2 2 2 2 2 13 13 13 10 13 23 23 29 32 Greatest Support 63 | 3 4 4 4 3 3 3 16 16 24 22 17 33 48 58 63 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . 1 1 4 5 4 4 4 4 5 5 5 5 Average Carried 3 | . . . . . 1 2 3 4 4 4 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . 1 1 4 4 4 4 4 4 4 5 4 4 Class Distribution -------------------- 27% | Hacker-Scout 26% | Mutant 24% | Sprinter 8% | Hacker-Ninja 7% | Hacker-Sprinter 5% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Sprinter | -5/Garrison Sprinter | -5/Factory Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Matter Collected 482 | 200 . 15 . . . . . . . 116 . 151 . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 300 | . 18 15 . . . . . . . 116 . 151 . . . Parts 14 | . 2 . . . . . . . . 2 . 10 . . . Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 7 | . 1 . . . . . . . . . . . . . 6 Melee 1 | . 1 . . . . . . . . . . . . . . AOE 6 | . . . . . . . . . . . . . . . 6 Classes Destroyed 6 | . 1 1 . . . . . . . 2 . 1 . . 1 Builder 3 | . . . . . . . . . . 1 . 1 . . 1 Hauler 1 | . . . . . . . . . . 1 . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . . . . Swarmer 6 | . 1 . . . . . . . . . . . . . 5 Behemoth 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 1 1 . . . . . . . 1 . 2 . . 7 Combat Bots Only 6 | . 1 . . . . . . . . . . . . . 6 Max Kills in Single Turn 7 | . 1 1 . . . . . . . 1 . 1 . . 7 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . 6 Melee 1 | . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Hostile Shots Fired 323 | . 11 5 43 . . 9 6 . 47 19 4 . 1 29 149 Missed 181 | . 4 3 15 . . 3 5 . 22 12 3 . 1 14 99 Hits 142 | . 7 2 28 . . 6 1 . 25 7 1 . . 15 50 Projectile 142 | . 7 2 28 . . 6 1 . 25 7 1 . . 15 50 Critical Strikes 4 | . . . 2 . . . . . 1 1 . . . . . Damage Taken 3317 | . 66 26 243 . . 49 63 . 384 183 22 200 . 323 1758 Core 1284 | . 66 26 201 . . 38 . . 58 102 . 46 . 40 707 Absorbed by Shields 106 | . . . 39 . . . . . 67 . . . . . . Redirected to Shielding 212 | . . . . . . . . . . . 14 61 . 43 94 Regen/Repaired (Parts) 31 | . . . . . . . . . . . . . . 31 . Core Remaining (%) 82 | 100 73 . . . 43 . 95 . . 84 100 . 96 97 55 Volleys Fired 1 | . . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . . 1 Hottest . | . . . . . . . . . . . . . . . . Shots Fired 1 | . . . . . . . . . . . . . . . 1 Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 6 | . . 2 . . . . . . . 2 . 2 . . . Core Hits 13 | . 1 1 . . . . . . . 1 . 2 . . 8 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 35 | . . 3 . . . . . . 1 3 . 10 1 8 9 Impact 4 | . . . . . . . . . 1 3 . . . . . Slashing 3 | . . 3 . . . . . . . . . . . . . Piercing 28 | . . . . . . . . . . . . 10 1 8 9 Sneak Attacks 5 | . . 1 . . . . . . . 2 . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4063 | . 13 92 . . . . . . . 256 . 172 . . 3530 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 3530 | . . . . . . . . . . . . . . . 3530 Melee 520 | . . 92 . . . . . . . 256 . 172 . . . Ramming 13 | . 13 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 3530 | . . . . . . . . . . . . . . . 3530 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 256 | . . . . . . . . . . 256 . . . . . Slashing 92 | . . 92 . . . . . . . . . . . . . Piercing 172 | . . . . . . . . . . . . 172 . . . Highest Corruption 3 | . . . . . . . . . . . . 3 3 . . Average Corruption 3 | . . . . . . . . . . . . 3 3 . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . . 1 1 . . Matter Fused 1 | . . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 603 | . . 7 . . . . . . . 140 . . . . 456 Projectiles . | . . . . . . . . . . . . . . . . Explosions 456 | . . . . . . . . . . . . . . . 456 Melee 147 | . . 7 . . . . . . . 140 . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 704 | . 6 . . . . . . . . . . . . . 698 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 1 | . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 219 | . . . . . . . . . 132 3 . 219 . 60 11 Average Temperature 49 | . . . . . . . . . 74 2 . 113 . 21 5 Received Heat Transfer 232 | . 18 15 82 . . 18 . . . . . . . 27 72 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . . . . . Impact Corruptions 5 | . . . . . . . . . . 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 240 | . . . . . . . . . . . . . . . 240 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Maximum Alert Level 4 | . . . . . . . . . . 1 . . . . 4 Low Security (%) 93 | 100 100 100 100 100 . 100 100 100 100 62 100 100 100 100 94 Level 1 5 | . . . . . . . . . . 37 . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . 5 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1191 | . 20 16 17 1 . . 15 7 142 296 125 130 89 195 1191 Initial 125 | . . 8 6 1 . . . 7 7 74 125 63 69 49 82 Average 89 | . 1 10 6 . . . 2 7 29 161 116 98 79 83 182 Influence Increases 2312 | . 20 18 26 . . . 15 4 145 292 15 150 30 288 1309 Destroy 0b10 Robot/C 140 | . 20 . . . . . . . . . . . . . 120 Destroy 0b10 Robot/NC 30 | . . 5 . . . . . . . 10 . 10 . . 5 Destroy Leader 12 | . . . . . . . . . . 2 . . . . 10 Successful Hack 152 | . . 13 11 . . . . 4 . 10 . 66 . 12 36 Disable Machine 135 | . . . . . . . . . . . . 15 15 . 105 Anti-Garrison Action 50 | . . . . . . . . . 50 . . . . . . Destroy Structure 938 | . . . . . . . . . 5 . . 14 . 21 898 Partial Spotted 180 | . . . . . . . . . . 45 15 45 15 30 30 Lose Combat Pursuer 675 | . . . 15 . . . 15 . 90 225 . . . 225 105 Influence Decreases 1151 | . . 22 37 5 . . . 8 14 178 151 147 64 239 286 Entered New Map 444 | . . 12 10 4 . . . 8 4 68 131 57 54 40 56 Time Decay 367 | . . 10 17 1 . . . . . 70 20 60 10 89 90 Lost Part 220 | . . . 10 . . . . . 10 20 . 10 . 30 140 Lost Ally 120 | . . . . . . . . . . 20 . 20 . 80 . Squads Dispatched 17 | . 1 1 . . . . 1 . . 5 . 4 . 3 2 Investigation 9 | . 1 . . . . . . . . 2 . 3 . 2 1 Extermination 4 | . . . . . . . . . . 1 . 1 . 1 1 Reinforcement 4 | . . 1 . . . . 1 . . 2 . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Distress Signals 1 | . . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 117 | . 5 7 10 . . 1 3 . 12 23 2 3 5 24 22 Peak Tracking Total 16 | . 5 7 10 . . 1 3 . 12 13 1 2 5 16 14 Tactical Retreats 15 | . . . 1 . . . 1 . 2 3 . . . 3 5 ECM-based Alert Blocks 15 | . . . . . . . . . . . . . . . 15 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Traps Triggered 6 | . 1 . 1 . . . . . 3 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Machines Disabled 9 | . . . . . . . . . . . . 1 1 . 7 Max in Single Turn 7 | . . . . . . . . . . . . 1 1 . 7 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Machines Accessed 24 | . . 3 1 . . 1 . 1 1 4 . 6 1 3 3 Terminals 19 | . . 3 1 . . 1 . . 1 3 . 6 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . 1 . Garrison Access 2 | . . . . . . . . 1 . . . . . . 1 Total Hacks 66 | . . 10 6 . . 4 . 3 1 14 . 12 2 7 7 Successful 29 | . . 3 2 . . 1 . 1 1 8 . 5 1 4 3 Failed 36 | . . 7 4 . . 3 . 2 . 6 . 7 1 2 4 Catastrophic 7 | . . 1 . . . . . . . 2 . 2 . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual 34 | . . 9 7 . . . . . 1 5 . 5 . 4 3 Terminals 50 | . . 10 6 . . 4 . . 1 7 . 12 2 3 5 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . 7 . . . 3 . Garrison Access 5 | . . . . . . . . 3 . . . . . . 2 Terminal Hacks 10 | . . 2 1 . . 1 . . . 1 . 2 1 . 2 Open Door 2 | . . . . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . 1 1 . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . 4 . . . 2 . Retrieve Study 6 | . . . . . . . . . . 4 . . . 2 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . Unauthorized Hacks 12 | . . 1 1 . . . . . 1 3 . 3 . 2 1 Terminals 11 | . . 1 1 . . . . . 1 3 . 3 . 1 1 Assimilate 3 | . . . . . . . . . . 1 . 1 . 1 . Botnet 7 | . . 1 1 . . . . . . 2 . 2 . . 1 Override 1 | . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . Patch 1 | . . . . . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 2 2 . . . . 1 . 3 . 6 . 1 3 Full Trace Events 6 | . . . . . . . . . . 1 . 3 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . 4 . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Total Allies 3 | . . . . . . . . . . 1 . 1 . 1 . Largest Group 1 | . . . . . . . . . . 1 . 1 . 1 . Highest-Rated Group 45 | . . . . . . . . . . 10 . 45 . 26 . Highest-Rated Ally 45 | . . . . . . . . . . 10 . 45 . 26 . Total Orders 4 | . . . . . . . . . . 1 . 2 . 1 . EXPLORE 4 | . . . . . . . . . . 1 . 2 . 1 . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Active Infowar (turns) 512 | . . . . . . . . . . . . 101 34 189 188 Sensors 484 | . . . . . . . . . . . . 73 34 189 188 Structural 512 | . . . . . . . . . . . . 101 34 189 188 ECM 90 | . . . . . . . . . . . . . . . 90 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 17 | . . . . . . . . . . 6 . 2 . 9 . Drone Recoveries 3 | . . . . . . . . . . 2 . . . 1 . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Turns Passed 1131 | 12 46 37 49 76 42 30 35 3 64 145 55 126 34 189 188 Spaces Moved 2988 | 23 87 67 86 150 83 52 70 11 230 522 164 279 102 597 465 Core 471 | 23 84 . 57 150 83 52 22 . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2517 | . 3 67 29 . . . 48 11 230 522 164 279 102 597 465 Fastest Speed 6 | 50 40 40 40 50 50 50 21 21 6 24 29 28 26 23 28 Average Speed 30 | 50 49 40 46 50 50 50 31 21 20 24 29 28 27 26 30 Slowest Speed 50 | 50 50 40 50 50 50 50 50 21 24 24 29 29 28 28 35 Overloaded Moves 44 | . . . . . . . . . 19 . . . . . 25 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . . 4 1 . . . 1 . 1 10 3 . 1 3 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 19 | 3 21 15 22 37 14 2 49 1 38 26 7 13 20 23 23 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 23 | . . . . . . . . . . . . 7 . 8 8 Terrain Destroyed 550 | . . . . . . . . . . . . 7 . 8 535 Melee 23 | . . . . . . . . . . . . 7 . 8 8 Projectile . | . . . . . . . . . . . . . . . . AOE 527 | . . . . . . . . . . . . . . . 527 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Gar Fac Fac Res Qua Res Acc Total 3072 | 22 88 66 93 150 82 55 81 11 241 525 166 301 104 608 479 Wait 8 | . . . . . . . . . . 4 1 2 . . 1 Move 2908 | 22 86 58 83 149 82 52 68 11 226 502 158 278 99 590 444 Hop 31 | . . 4 1 . . . . . 1 10 2 . 1 3 9 Pick Up 12 | . . . . 1 . 3 5 . . . 1 . 1 . 1 Fast Attach 27 | . 1 1 . . . . 2 . . 4 3 6 1 3 6 Attach 12 | . . . . . . . 4 . . . 1 2 . 1 4 Detach 5 | . . . . . . . . . . . . 1 . . 4 Swap 2 | . . . . . . . . . 1 . . 1 . . . Drop 5 | . . . . . . . 2 . . 1 . 1 1 . . Fire 1 | . . . . . . . . . . . . . . . 1 Melee 35 | . . 3 . . . . . . 1 3 . 10 1 8 9 Ram 1 | . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . 9 . . . . . 12 . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . 1 . . . 3 . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/DSF -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 13 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Discovered new exit (range 3) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 87 | -9/Materials | Identified exit to Mines 87 | -9/Materials | Identified exit to Storage 96 | -9/Materials | Entered Storage 137 | -9/Storage | Core integrity fell below 50% 143 | -9/Storage | Used back door to open Recycling access 143 | -9/Storage | Discovered new exit (range 5) 145 | -9/Storage | Entered Recycling 210 | -9/Recycling | Scanned before Scraplab entrance 217 | -9/Recycling | Entered Scraplab 221 | -9/Recycling | Discovered new exit (range 2) 221 | -9/Recycling | Entered Scraptown 261 | -9/Scraptown | Discovered new exit (range 3) 263 | -9/Scraptown | Entered Factory 263 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 293 | -6/Factory | Identified exit to DSF 293 | -6/Factory | Entered DSF 312 | -6/DSF | Discovered new exit (range 11) 324 | -6/DSF | Additional patrols routed to DSF 328 | -6/DSF | Entered Factory 328 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 331 | -5/Factory | Identified exit to Garrison 331 | -5/Factory | Entered Garrison 343 | -5/Garrison | Triggered checkpoint 365 | -5/Garrison | Discovered new exit (range 10) 367 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 390 | -5/Garrison | Identified exit to Factory 395 | -5/Garrison | Entered Factory 530 | -5/Factory | Discovered new exit (range 39) 540 | -5/Factory | Entered another Factory area 540 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 593 | -4/Factory | Discovered new exit (range 4) 595 | -4/Factory | Entered Research 595 | -3/Research | Evolved 2 slots: Propulsion x2 680 | -3/Research | Crushed by falling debris 714 | -3/Research | Identified exit to Armory 714 | -3/Research | Identified exit to Quarantine 721 | -3/Research | Entered Quarantine 729 | -3/Quarantine | Spotted Alpha 7 735 | -3/Quarantine | Found Alien Launcher 753 | -3/Quarantine | Discovered new exit (range 10) 755 | -3/Quarantine | Identified exit to Research 755 | -3/Quarantine | Entered Research 755 | -2/Research | Evolved 2 slots: Utility x2 789 | -2/Research | Central database locked down 882 | -2/Research | Lost 3 parts (1n2u) 940 | -2/Research | Discovered new exit (range 15) 944 | -2/Research | Identified exit to Access 944 | -2/Research | Entered Access 944 | -1/Access | Evolved 2 slots: Utility x2 983 | -1/Access | Spotted B-99 Colossus 1054 | -1/Access | Lost 6 parts (1p2n3u) 1071 | -1/Access | Identified exit to Command 1111 | -1/Access | Identified Sigix Terminator 1118 | -1/Access | Spotted B-99 Colossus 1118 | -1/Access | Spotted B-99 Colossus 1121 | -1/Access | Fired Sigix Terminator 1121 | -1/Access | Destroyed B-99 Colossus 1127 | -1/Access | Discovered new exit (range 15) 1132 | -1/Access | Identified exit to Surface 1132 | *** | Escaped! Last Messages --------------- 01121_ Impulse Thruster Array destroyed. 01121_ Destroyed Impulse Thruster Array. 01121_ Adv. EM Disruption Field destroyed. 01121_ Destroyed Adv. EM Disruption Field. 01121_ Field Propulsion Array+ destroyed. 01121_ Destroyed Field Propulsion Array+. 01121_ Impulse Thruster Array destroyed. 01121_ Destroyed Impulse Thruster Array. 01121_ ECM Suite destroyed. 01121_ Destroyed ECM Suite. 01121_ U-05 Engineer destroyed. 01123_ Penetrated by Slug. 01127_ Mic. Nuclear Core+ destroyed. 01127_ Impulse Thruster destroyed. 01127_ Knocked back. 01127_ Penetrated by Slug. 01127_ EXIT=FOUND 01130_ Penetrated by Slug. 01131_ U-05 Engineer lays Concrete. 01132_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ##??? ##############+###+#####" | | ##???## ] # ##### | | ##???## # ##### ] | | +########???## # ##?############+# | | ?? # # ##?###### | | ?????????? / # ##?????## = | | ???????????? # ! 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"" | | ???????????? ###;;;; ;;;;;;;;;;;;;;;;;;"%"" | | ???????????? ## ;;; " | | ?????????????###;;;;;;;;;; " | | ???????????? # ; " | | ???????????? # ; " | | ???????????? + ; " | | ?????????????? ; ;""""""""""""" | | ???????????????? ; " | | ????????????????? ] ; " | | ?????????????????? ; """"""" | | ????????????????????""";;; " | | ?????????????????????? " """""""""""""""""# | | ????????????????????????? " " " | | ??????????????????????????? " " # ? | | ???????????????????????????????????????????? # ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 1 Utility Shielding 66 Evasion (%) 76 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Surge Thruster | -5/Factory | Hacked Fusion Compressor | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Lgt. Ion Engine | -5/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Field Propulsion Drive | -2/Research | Hacked Alien Tech Used ----------------- Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed BeamPropulsionTreads Manual? 0 Play Time 00:33:52 Cumulative 648.8 hours Start 2025.11.13 @ 22:55:31 End 2025.11.13 @ 23:27:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 267 Adventurer 0 Explorer 0 Win Type 0 Total 52 Types 24/4/8/3/6/1/0/3/0/3 Lore% 96 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 212eb9d0-8abc-4e6d-a56b-e6934a850554